V-Tiger Vighter Level 4 / LIGHT / Machine / Effect If you control a LIGHT Machine Fusion or Union monster: You can Special Summon this card from your hand. During your Main Phase: You can equip 1 appropriate LIGHT Machine Union monster from your Deck to this card, as if it were equipped by that monster's effect, also you cannot Special Summon from the Extra Deck for the rest of this turn, except LIGHT monsters. You can only use each effect of "V-Tiger Vighter" once per turn. ATK/1600 DEF/1800 W-Warring Catapult Level 4 / LIGHT / Machine / Union / Effect If this card is Special Summoned: You can equip 1 Level 4 LIGHT Machine monster from your Deck to it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except LIGHT monsters. Once per turn: You can activate 1 of these effects; ● Target 1 Machine monster you control; equip this card to it. If it would be destroyed by battle or card effect, destroy this card instead. ● Special Summon this equipped card. ATK/1300 DEF/1500 VW-Super Tiger Catapult Level 7 / LIGHT / Machine / Fusion / Effect "V-Tiger Vighter" + "W-Warring Catapult" Must first be Special Summoned (from your Extra Deck) by banishing the above cards from your field and/or GY. Once per opponent's turn (Quick Effect): You can discard 1 card, then target 1 card your opponent controls; change that target's battle position. (Flip effects are not activated). You can banish this card from your field or GY and reveal 1 Level 6 LIGHT Machine Fusion Monster in your Extra Deck; Special Summon up to 2 materials whose names are mentioned on it from your GY and/or banishment. ATK/2200 DEF/2300
@KingOfSciliy This is too derivative V being a Vanilla and another starter/extender that equips from deck is fine but would prefer if it instead ALSO searched a Spell/Trap that mentions unions on an activated effect. But I feel W can fill a different purpose in the deck maybe something like: (Quick Effect) Soft Once, Equip a Union from hand GY Banishment to a card you control (non targeting) + [Union Equip/Unequip clause] VW could instead be Quick Effect: Discard to flip a card face up/down (no OPT) and instead of being a shitty XYZ give it the ABC clause of being Quick effect summon up to 2 banished Unions so you can tag into W that can give any of your other light machines Quick Effect Immunity by equipping any ABC name in rotation.
for archetypes of dm characters I think they're starting to scrape the bottom of the barrel for character decks that people want. but I think the best remaining sources would be the guys from the orichalcos archetype. obviously lots of people want armor cards but retrains/completions of orichalcos or guardian cards could be neat. maybe. and whatever the third guy used. I think it was toy machines and airships.
Lost opportunity to make an Xyz “Xyz” monster… I’m thinking something like… _A-To-Xyz Dragon Destroyer Armada_ (LIGHT) Rank 12 Machine/Xyz/Effect 3 Level 12 monsters _You can also Xyz summon this card Using 5+ Machine monsters you control as Xyz materials, including at least 2 Union monsters and 1 extra deck monster (Transfer their materials to this card) (Quick Effect). During the end phase of each players turn, declare 1 card type (Monster/Spell/Trap)(This is NOT optional): For the rest of the next turn, Cards of that declared type that that would be banished or sent to the GY are instead attached to this card. If your opponent would activate a card or effect, you can detach 1 material from this card of a matching card type (Monster/Spell/Trap): Negate the activation, and if you do, attach that card to an Xyz monster you control as material. You can Detach any number of materials from this card (Quick Effect): Fusion, Synchro, Xyz or Link summon 1 monster from your extra deck that can be Fusion/Syhcro/Xyz/Link summoned using those detached materials._ ATK/5000 DEF/5000
While I do wish for Bakura to get even more support for fiends cuz I really want to utilize Curse Necrofear, I personally really wish Gladiator Beast gets supported by giving them more of the missing Arc V stuff but adjusted and maybe a new link? They really need and in archetype starter (preferably a Terrortop kind rather than Circular) and more extender that's not just Test Tiger. Otherwise, JUST GIVE US MANGA ROIDS KONAMI, YOU DON'T HAVE TO SHY AWAY FROM IT JUST BECAUSE IT'S A GETTER ROBO REFERENCE
@@customcardguy Yeah, the fusion he got is really big but that seems like something zombies or Fiendsmith are gonna abuse tho the 2 back row cards are really interesting to say the least although with lack of searcher ATM, might be tough needing to hard draw.
Honestly i hope we get some retrains of the Chazz VW cards too.
V-Tiger Vighter
Level 4 / LIGHT / Machine / Effect
If you control a LIGHT Machine Fusion or Union monster: You can Special Summon this card from your hand. During your Main Phase: You can equip 1 appropriate LIGHT Machine Union monster from your Deck to this card, as if it were equipped by that monster's effect, also you cannot Special Summon from the Extra Deck for the rest of this turn, except LIGHT monsters. You can only use each effect of "V-Tiger Vighter" once per turn.
ATK/1600 DEF/1800
W-Warring Catapult
Level 4 / LIGHT / Machine / Union / Effect
If this card is Special Summoned: You can equip 1 Level 4 LIGHT Machine monster from your Deck to it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except LIGHT monsters. Once per turn: You can activate 1 of these effects;
● Target 1 Machine monster you control; equip this card to it. If it would be destroyed by battle or card effect, destroy this card instead.
● Special Summon this equipped card.
ATK/1300 DEF/1500
VW-Super Tiger Catapult
Level 7 / LIGHT / Machine / Fusion / Effect
"V-Tiger Vighter" + "W-Warring Catapult"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards from your field and/or GY. Once per opponent's turn (Quick Effect): You can discard 1 card, then target 1 card your opponent controls; change that target's battle position. (Flip effects are not activated). You can banish this card from your field or GY and reveal 1 Level 6 LIGHT Machine Fusion Monster in your Extra Deck; Special Summon up to 2 materials whose names are mentioned on it from your GY and/or banishment.
ATK/2200 DEF/2300
@KingOfSciliy
This is too derivative V being a Vanilla and another starter/extender that equips from deck is fine but would prefer if it instead ALSO searched a Spell/Trap that mentions unions on an activated effect.
But I feel W can fill a different purpose in the deck maybe something like:
(Quick Effect) Soft Once, Equip a Union from hand GY Banishment to a card you control (non targeting) + [Union Equip/Unequip clause]
VW could instead be Quick Effect: Discard to flip a card face up/down (no OPT) and instead of being a shitty XYZ give it the ABC clause of being Quick effect summon up to 2 banished Unions so you can tag into W that can give any of your other light machines Quick Effect Immunity by equipping any ABC name in rotation.
for archetypes of dm characters I think they're starting to scrape the bottom of the barrel for character decks that people want. but I think the best remaining sources would be the guys from the orichalcos archetype. obviously lots of people want armor cards but retrains/completions of orichalcos or guardian cards could be neat. maybe. and whatever the third guy used. I think it was toy machines and airships.
Lost opportunity to make an Xyz “Xyz” monster…
I’m thinking something like…
_A-To-Xyz Dragon Destroyer Armada_ (LIGHT)
Rank 12
Machine/Xyz/Effect
3 Level 12 monsters
_You can also Xyz summon this card Using 5+ Machine monsters you control as Xyz materials, including at least 2 Union monsters and 1 extra deck monster (Transfer their materials to this card) (Quick Effect). During the end phase of each players turn, declare 1 card type (Monster/Spell/Trap)(This is NOT optional): For the rest of the next turn, Cards of that declared type that that would be banished or sent to the GY are instead attached to this card. If your opponent would activate a card or effect, you can detach 1 material from this card of a matching card type (Monster/Spell/Trap): Negate the activation, and if you do, attach that card to an Xyz monster you control as material. You can Detach any number of materials from this card (Quick Effect): Fusion, Synchro, Xyz or Link summon 1 monster from your extra deck that can be Fusion/Syhcro/Xyz/Link summoned using those detached materials._
ATK/5000 DEF/5000
I never played XYZ-ABC but I did enjoy playing Cyber Dragons back in the day so if its anything like that then I'd likely enjoy it
While I do wish for Bakura to get even more support for fiends cuz I really want to utilize Curse Necrofear, I personally really wish Gladiator Beast gets supported by giving them more of the missing Arc V stuff but adjusted and maybe a new link? They really need and in archetype starter (preferably a Terrortop kind rather than Circular) and more extender that's not just Test Tiger.
Otherwise, JUST GIVE US MANGA ROIDS KONAMI, YOU DON'T HAVE TO SHY AWAY FROM IT JUST BECAUSE IT'S A GETTER ROBO REFERENCE
Three new Bakura cards just got revealed!
@@customcardguy Yeah, the fusion he got is really big but that seems like something zombies or Fiendsmith are gonna abuse tho the 2 back row cards are really interesting to say the least although with lack of searcher ATM, might be tough needing to hard draw.
cool
22 liker on the video