Worldbuilding: Where to Start?

Поделиться
HTML-код
  • Опубликовано: 24 дек 2024

Комментарии • 14

  • @BeyondTheScreenRPG
    @BeyondTheScreenRPG  4 года назад +2

    What excites you the most about the world you're writing or playing in?

  • @IcarusGames
    @IcarusGames 4 года назад +5

    I love getting my players to invent parts of the world. It saves me a job and helps them to connect to the world they are playing in more deeply.

    • @BeyondTheScreenRPG
      @BeyondTheScreenRPG  4 года назад

      I absolutely love this. Give them a piece of the world and they'll become ten times more invested!

  • @shacharbieber9052
    @shacharbieber9052 4 года назад +2

    Much like many things, the hardest thing when starting a process of worldbuilding is, well, starting. I wholeheartedly agree with just picking a point to start!

    • @BeyondTheScreenRPG
      @BeyondTheScreenRPG  4 года назад +1

      Very true. It becomes a lot easier after you have a foundation to work with!

  • @bennieperritt2819
    @bennieperritt2819 4 года назад +1

    Great tips for world building! I love getting detailed backstories from my players and weaving them into the world. It helps me expand the world and gives me ideas for future adventures linked to those backgrounds.

    • @BeyondTheScreenRPG
      @BeyondTheScreenRPG  4 года назад

      Absolutely! Using their backstory in that way also tends to make them more invested in your game.

  • @alsitte
    @alsitte 4 года назад +1

    Some great points about using pre built modules as a way to start

    • @BeyondTheScreenRPG
      @BeyondTheScreenRPG  4 года назад

      Modules are a great source of inspiration. I absolutely love to homebrew, but modules are where we learn how the pros do it, and that's a good perspective to have.

    • @alsitte
      @alsitte 4 года назад +1

      @@BeyondTheScreenRPG totally agree, it gives great insight as how to mesh all your NPCs I had a terrible habit of having a unified front everyone in the town all got along no inter NPC rivalry reading pre built adventures like the lost mines of phandelver taught me lots. Really enjoying this channel.

  • @CallMeXRVEN
    @CallMeXRVEN 4 года назад +2

    I’m collaborating with two friends on a whole new setting. Each of us is tasked with creating our own nation, but they seem to be aiming for a more medieval type setting, while I’m making a western. Should be interesting how these two different settings can interact with each other. We’re also building the magic rules for this world.

    • @BeyondTheScreenRPG
      @BeyondTheScreenRPG  4 года назад

      That's a cool experiment. It would be interesting to see how it all fits together into one world. Did you agree on a unified ancient history or is it more like each nation has their own story?

    • @CallMeXRVEN
      @CallMeXRVEN 4 года назад +2

      @@BeyondTheScreenRPG Each nation has its own story, but are unified by a common source of magic and each nation has a deity and "chosen one" connected to that source. How they are portrayed and treated in the lore is up to us. The western setting I made up is like early years USA, a former colony of an older nation and we're designing what that relationship between countries is like.

    • @fairycat23
      @fairycat23 4 года назад

      Omg, that sounds so cool!