Character modeling reel 2011

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  • Опубликовано: 7 янв 2025

Комментарии • 250

  • @ClayClaim
    @ClayClaim 8 лет назад +2

    Your video is so excellent!! I know how complicated it can be… Looking forward to see more tutorials :)

  • @Nickyreynolds
    @Nickyreynolds 12 лет назад

    These are fantastic. They look like they are real. Its amazing how far people came with computer generated models.

  • @saulreyes8964
    @saulreyes8964 4 года назад

    7 years ago I saw this video and fell in love with 3d modeling really thanks you :,)

  • @vfxisme
    @vfxisme 12 лет назад

    your sculpting are my inspiration........you have a clearly sculpted brain.... you have a bright future... love ur works

  • @ashwin4302
    @ashwin4302 6 лет назад

    My god man , the topology is just orgasmic to look at!

  • @Christombcharcot
    @Christombcharcot 13 лет назад

    One of the bests 3D artist I`ve seen because of the posing, the posing are very natural and realistic here, not only to sculpt a static humanoid figure.

  • @lolpower4076
    @lolpower4076 11 лет назад

    That is because basic mesh was made in max, and zbrush was used to add details (skin roughness, etc.) so the wireframe never changed. the REAL wireframe is probably so high poly that it you probably would not be able to see the squares

  • @azoic
    @azoic 12 лет назад

    Love your lighting/rendering setup.. very apt for a modeling reel.. great works!

  • @JohnnyMRey
    @JohnnyMRey 14 лет назад

    Great reel dude!!! You got talent... I'm an architect and i normally use 3DS to model furniture but never in the level of detail you've made your model!!! Great stuff!!!

  • @thessler2010
    @thessler2010 13 лет назад

    this is one of the most amazing things i have ever seen

  • @Jmarrero2525
    @Jmarrero2525 13 лет назад

    Love your characters and attention to detail!!! I'm just starting out in animation and it's great! These are some great models!

  • @jetsonjoe
    @jetsonjoe 12 лет назад

    you are not far off in reality...for the second husky guy...got an uncle who is built that way....short northern european..farmer...and except for the face..he is a handsome man built just like your character...amazing really...

  • @ChristopherLeBlancArtAndDesign
    @ChristopherLeBlancArtAndDesign 11 лет назад

    Nicely done, I think the pieces at the beginning are the strongest and match the music nicely. Great reel!

  • @stacecadet99
    @stacecadet99 12 лет назад

    Absolutely beautiful Justi! You know it's a great model when it looks awesome before the textures are applied. Great attention to detail and human anatomy. I am graduating college shortly majoring in Game Design and I am definitely not this great yet but hope to be someday! Keep it up!

  • @daffertube
    @daffertube 12 лет назад

    Models are usually started with a box or a shear.

  • @michaelpiaf1882
    @michaelpiaf1882 11 лет назад

    Thank you. Your video reminded me of why I started sculpting in the first place.

  • @xPastaBake
    @xPastaBake 12 лет назад

    no imagine having these guys in a movie. nice job bro :)

  • @imatoucan
    @imatoucan 9 лет назад +3

    That is the best and most realistic female representation i've ever seen. Bravo you are going places. :P These are amazing.

  • @ImGreatestForever
    @ImGreatestForever 13 лет назад

    looks amazing. You have one of the best reels I've seen.

  • @walkman4ever
    @walkman4ever 13 лет назад

    Lighting & Rendering Looks Super Ultra Realistic. I Really Liked The Lizard Man Lighting And Rendering.

  • @erionmema1
    @erionmema1 13 лет назад

    I only hope that this level of detail is going to be acceptable with the next generation of consoles, cuz a lot of talent is going to waste with the actual one...
    beautiful demo reel man ....max respect!!

  • @KelbyStudios
    @KelbyStudios 12 лет назад

    Very nice work. I know very little about 3ds max but my favorite program is zbrush. Love your work.

  • @crispymcfrankie
    @crispymcfrankie 12 лет назад

    lighting looks awesome!!! im starting with zbrush... hope i can do something like this some day

  • @NSEYA01
    @NSEYA01 12 лет назад

    this dude's a freak. your work is of high quality (love from South Africa)

  • @str3123
    @str3123 12 лет назад

    probably, the final model is just a low-poly with details baked in it. Just a guess btw...
    Sculpt in hi-res, go back at low-res and bake hi-res details into low-res...

  • @AceOutlawCustoms
    @AceOutlawCustoms 12 лет назад

    those are amazing models. And "Porcelain" was a good fitting song.

  • @yogissjkaio
    @yogissjkaio 13 лет назад

    very nice and awesome work.
    Myself want to create this level of artistic works.

  • @driedpancake
    @driedpancake 11 лет назад

    very nice lighting and shadowing,some very nice ideas here

  • @ZipDraw
    @ZipDraw 12 лет назад

    gorgeous work man! your hard work has paid off!

  • @MatthewNicolai_NITR
    @MatthewNicolai_NITR 13 лет назад

    Such amazing work. The concept and detail are outstanding as well as the over compistion of the models. Keep up the awesome work and hopefully you have many prospects coming your way for emolyment. Hooah.

  • @ZebastianAsp
    @ZebastianAsp 12 лет назад

    Good clean anatomy and really great design on them! Keep on the good work, hopefully I will be as skilled one day ^^

  • @Zypheee
    @Zypheee 10 лет назад +6

    That wireframe though

  • @happynsleepy
    @happynsleepy 13 лет назад

    I like these alot, the first three have a total warhammer influence.

  • @venkykema8641
    @venkykema8641 12 лет назад

    it's sooo....... amazing. n concentrate at armpits n at groin of characters. all the best.

  • @YSShortFilms
    @YSShortFilms 12 лет назад

    Brilliant job! I don't know what to say more! It's so awesome!

  • @buildgamebootcamp9407
    @buildgamebootcamp9407 11 лет назад +2

    So inspiring, great work.

  • @perfectischange
    @perfectischange 13 лет назад

    They feel so real I cant believe there not real. good job!

  • @Gemneroth
    @Gemneroth 12 лет назад

    Holy shit. This is why I want to do this at uni! You are my new favourite 3D artist!~♥

  • @MrDanielphillis
    @MrDanielphillis 12 лет назад

    love the dragon - original style - well done !!

  • @ProfHigginbottom
    @ProfHigginbottom 13 лет назад

    Very very cool stuff. Love the variety in characters and the presentation as well. Makes me want to rig them :P
    Cheers,
    -HiGGiE

  • @MetalMetz88
    @MetalMetz88 14 лет назад

    really beautiful work. your fabric and cloth deformations are my favorite. the wireframes are looking as nice as the art, but you should try to cut down on the polys and fill in detail with normal maps.

  • @Justiromero
    @Justiromero  13 лет назад

    Christomb - Thank you for your kind words!!

  • @gnight51
    @gnight51 12 лет назад

    i can't even model a proper human... AMAZING WORK BRO!

  • @Magnum0peth
    @Magnum0peth 12 лет назад

    Simply amazing work. Truly inspirational

  • @roxtube123
    @roxtube123 14 лет назад

    Dude .. ur awesome ! great work . very clean and sharp .. wish i can be this good

  • @ImageDesign100
    @ImageDesign100 11 лет назад

    fricking awesome man ,, I bow down to your awesomeness

  • @SupCor
    @SupCor 13 лет назад

    3 people are just haters. Your work is incredible man.

  • @grigorshah
    @grigorshah 13 лет назад

    Good work man + MOBY's porcelain (one of my favorites ever)

  • @jeffta1979
    @jeffta1979 11 лет назад

    i know im 2 years late but this is beautiful!!!!!!

  • @Scarlov87
    @Scarlov87 13 лет назад

    Justin your work is impressive :O, Excellent!

  • @roachey
    @roachey 11 лет назад

    I know he uses normal maps to keep the polycount low. I mean't to say how is his topology so perfect and evenly squared.

  • @Lukeormaybenath
    @Lukeormaybenath 12 лет назад +2

    Hey, man, I'm kind of beginning at CG and I wanted to ask, I mean, did you get any jobs with this reel? I'm so curious about it!
    Awesome work, though!

  • @Justiromero
    @Justiromero  14 лет назад

    Thanks for your comments, I'm glad you like it. All models are modeled with zbrush and 3ds max. Once modeled in zbrush I posed with zb again and export to 3dsmax for a render. Wire renders are done with vRayEdgesTex material.
    Regards

  • @jimmyjxia
    @jimmyjxia 12 лет назад

    i watch this video every day.

  • @newtonale222
    @newtonale222 11 лет назад

    usted es un artista espectacular, su trabajo es inspirador, gracias por compartirlo, saludos

  • @MrSpalovac
    @MrSpalovac 12 лет назад

    I love the pirate! Awesome job. I wish I had at least 10% of your talent =(

  • @EMJAYFAB
    @EMJAYFAB 12 лет назад

    Great work. Are these sculpted in the pose or rigged? Either way, very nice work. I like that you have left the model clay coloured and added a couple of other simply coloured items. It makes the work stand out. I especially like the chameleon biped at the start.

  • @maxpaynegk
    @maxpaynegk 13 лет назад

    This is so cool, i want to do stuff like this for the characters i make

  • @Nikita1404Tube
    @Nikita1404Tube 12 лет назад

    Wow, it's great. I'll can't do my 3D models so good as yours.

  • @OmarramOKamel
    @OmarramOKamel 12 лет назад

    I really hope I can get to this level some day. The models are outstanding on their own and the presentation really seals the deal. At the time you made this how long had you been doing 3d stuff? And did you study any traditional mediums like sculpting or drawing? And last question! Could you share any info on your render/light set up? I'm sorry this is just one of those videos come back to all the time and I had to ask.

  • @giantdwarf2055
    @giantdwarf2055 13 лет назад

    First of awesome work man youve really inspired me to get my ass in gear and start on my reel im loving your layout! is the background just a comped after effects one or is it all rendered from max using vray :-)

  • @thabanihlela6113
    @thabanihlela6113 12 лет назад

    best modelling i have ever seen

  • @Anime2D3D
    @Anime2D3D 13 лет назад

    very good
    is it possible doing them run/ jump/ walk after modeling characters ?
    im interest doing animations but im still learning to model
    good work

  • @HCKNEOBOOM
    @HCKNEOBOOM 13 лет назад

    Great job Justin, i am a 3D modeler myself and i am very impress with the quality of your models, they are mind blowing, i have a question, how did you add that background in your Renders? and also how did you made the fine round circular table where your models are rotating in 360 degrees, it is part of 3ds max?

  • @Justiromero
    @Justiromero  13 лет назад

    Thanks all the people for the kind words, you are amazing..!!! =)

  • @polop9011
    @polop9011 12 лет назад

    i have no idea because i'm a big noob of z brush yet, but maybe coulb be the Qremesher feature or something similar

  • @xyJeNzz
    @xyJeNzz 12 лет назад

    You do stunning work

  • @necropolis1984
    @necropolis1984 12 лет назад

    damned good work!
    I bow to your leet-sauce skillz.

  • @UsernameNULL755
    @UsernameNULL755 12 лет назад

    this is amazing. i was allways interested in 3d modeling. looks like i took a wrong path in my education.

  • @rhinaw
    @rhinaw 11 лет назад

    retopologizing, he probably relaxed the polygons to make them that even, most retopologizing applications have relaxing tools

  • @FlowingDepths
    @FlowingDepths 13 лет назад

    They look awesome!

  • @jahyute1000
    @jahyute1000 12 лет назад

    wow!..i wish i could do this.great work bro....

  • @ahmad3d
    @ahmad3d 13 лет назад

    man your work is awesome ..... good work i love it

  • @yeshu1990
    @yeshu1990 9 лет назад

    You are the best ........ Impressive work...

  • @7cavscreative
    @7cavscreative 12 лет назад

    Espectacular su trabajo hermano!

  • @RodStremel
    @RodStremel 12 лет назад

    Your work is amazing! Where did you studied to learn all these skills? Or you just learned everything by yourself? I'm starting my 3D studies right now, I hope I can make some works like yours. Good work!

  • @Powmoro
    @Powmoro 12 лет назад

    That would be a bigass tutorial, these models take skill, time and the proper education.

  • @AlexandreProgetCom
    @AlexandreProgetCom 12 лет назад

    Congratulations, very nice and amazing work !! :)

  • @HRosenberg
    @HRosenberg 12 лет назад

    Dude, Phenomenal work. Keep it up. Maybe play a little more with hardsurface becoming organic or vice versa?

  • @potyec
    @potyec 12 лет назад

    Great Job ! First looks like real !

  • @Justiromero
    @Justiromero  13 лет назад

    Hello all..!! wow, wow..!! I'm so glad that you like me reel...Thank you very much to all for your kind words!!
    frontzezs - the best way to use zbrush is a tablet.

  • @Later_Doober
    @Later_Doober 12 лет назад

    some critiques that i have is when you show off the wires. I think that you should show the unsmoothed version. Also in my opinion you don't really need to have the models turn multiple times. Just turn them once. Also did you put any models in there that you just did in maya instead of zbrush. Putting some models from maya in there would show a wider range of skills. Otherwise they look great.

  • @kisamef
    @kisamef 12 лет назад

    Anything is possible with any software, how hard are you willing to work is the question.

  • @benjoe1993
    @benjoe1993 13 лет назад

    Damn I can't even make the thing they're standing on...
    Nice work man :)

  • @npj5578
    @npj5578 11 лет назад

    How are you rendering your wireframes so nicely at those high subdivisions?

  •  12 лет назад

    You are so professional, can you make some tutorial ?

  • @pm_777
    @pm_777 14 лет назад

    very good!!
    hi, how did u put the gridlines in the object to fade in the render?

  • @TheCoolsharmaji
    @TheCoolsharmaji 13 лет назад

    superb.......love your work.........!!

  • @Crisosphinx
    @Crisosphinx 12 лет назад

    Practice and skill, built up over time! :D

  • @Segura2k11
    @Segura2k11 12 лет назад

    really amazing work, well done.

  • @wildicepick
    @wildicepick 11 лет назад

    his pipeline probably goes something like:
    Basemesh (3dsMAX) >> detail Sculpt (zBrush) >> Retopologise (could use 3dsmax zBrush or other programmes)

  • @25kkmak
    @25kkmak 12 лет назад

    cool man, this is awesome. Which song is in background, can u tell me if u want.

  • @DenysGlagoliev
    @DenysGlagoliev 12 лет назад

    Very nice models and topology. Could U pls answer - did u retopologized it in Zbrush ?

  • @grus
    @grus 12 лет назад

    Holy shit these are amazing! Awesome detail!

  • @Orpheusftw
    @Orpheusftw 13 лет назад +1

    very impressive

  • @amronizer
    @amronizer 13 лет назад

    Re-tell, Awesome Showreel.. whats the song btw?

  • @Elrinth
    @Elrinth 13 лет назад

    Crazy well done! You won't have any troubles getting hired ;)

  • @DrazilG3X
    @DrazilG3X 13 лет назад

    a really amazing work man

  • @OmegaF77
    @OmegaF77 12 лет назад

    It's Porcelain by Moby. ;)

  • @breezefailcorp273
    @breezefailcorp273 12 лет назад

    AWESOME work.. pumped me up for sure :)