How To Play The Mighty Endeavor parts 1 and 2

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  • Опубликовано: 4 окт 2024
  • Meandering Mike in the Man Cave of Madness explains how to play The Mighty Endeavor, a Standard Combat Series (SCS) game from Multi-Man Publishing (MMP). The game covers the Allied invasion of Normandy in June of 1944 and forward, as the Allies try to push into Germany.
    #wargames
    #howtoplay
    #history

Комментарии • 19

  • @charleslatora5750
    @charleslatora5750 9 месяцев назад +2

    One of the best game explanations ever

  • @mcmurray7355
    @mcmurray7355 9 месяцев назад +1

    Nice! This one’s on the shortlist for WardrobePlaysWWII and I!

  • @HissyCat
    @HissyCat 9 месяцев назад +1

    Great video and sound advise. =)

  • @charleslatora5750
    @charleslatora5750 9 месяцев назад +1

    Morning. Again.

  • @charleslatora5750
    @charleslatora5750 9 месяцев назад +2

    Brest. West Coast. No.
    Go north along the channel.
    I oops on the beaches and landing zones so I saved Paras and dropped them on Marseilles. Unless I did wrong there ain't enough headquarters and supplies to get you very far north

    • @charleslatora5750
      @charleslatora5750 9 месяцев назад +1

      Math is fun

    • @charleslatora5750
      @charleslatora5750 9 месяцев назад +1

      Maybe games need to start having more half factor lines. we see 1.5:1. Why not 2.5:1, 3.5:1...

    • @MeanderingMikesManCave
      @MeanderingMikesManCave  9 месяцев назад +1

      I'm trying to figure out the southern France invasion possibilities. I hadn't thought about a big paradrop there ... sounds like a good possibility.

    • @charleslatora5750
      @charleslatora5750 9 месяцев назад

      @@MeanderingMikesManCave as a German commander, I realized the allies had used up all their beach landings, So I started filtering troops north for the defense in front of and on the Rhine River. As an American intelligence officer, I realized the Germans were abandoning the South and I suggested jumping pears on Marseilles or close at hand... That's how I got my good conduct medal... Lol

  • @charleslatora5750
    @charleslatora5750 9 месяцев назад +1

    Great game. Maybe playing BOTH GAMES was a bit much. East front was very easy n clear.

  • @charleslatora5750
    @charleslatora5750 9 месяцев назад +1

    Wasn't there a rule about Antwerp at some point being, and not sure if I remember this correctly, becoming the only port usable?

    • @MeanderingMikesManCave
      @MeanderingMikesManCave  9 месяцев назад +2

      Antwerp or Rotterdam can support 2 HQs instead of 1, but the estuaries have to be clear. Between Antwerp, Rotterdam, and Boulogne-sur-Mer because of port engineer limitations, only one of these three can do Attack Supply (and Antwerp is the most convenient once the front is up there).

  • @charleslatora5750
    @charleslatora5750 9 месяцев назад +1

    HQ limits per command n supply?

    • @MeanderingMikesManCave
      @MeanderingMikesManCave  9 месяцев назад

      Each functional port and beach port allow for the support of 1 HQ (with Antwerp or Rotterdam being able to support 2 HQs). The trick is you need to have trucks in the right place to be able to use the HQs, so it is hard to use all your ports.