If you look in each melee weapon description there are three symbols: one to indicate whether it can break wooden objects (like certain doors), one to indicate whether it can cut barbed wire and one to indicate whether it can damage light vehicles (motorcycle, etc)
the barbed wires actually act as a form of environmental hazard to stop infantry from passing in game. I really like that they implemented it in this game and actually has a purpose in the map.
Dealing with it is also a fucking hazard. That shit keeps getting stuck everywhere. Everytime I dealt with barbed wire, my uniform got new friggen holes in it. Shit is effective!
@@avixka7751 Yeah, I remember my first time when I tried jumping over it in the game, thinking it would be like BF4 and was like "Shit, I'm losing health?!?".
It's a game mechanic in multiplayer. Different melee weapons have the ability to destroy barricades, cut barbed wire or damage vehicles. Or combinations of those abilities, depending on the weapon.
I really wish we could keep getting support for BF1 and V. Like I would love to play as the Japanese fighting the Germans in the South Pacific and the Americans fighting the Red Army in Siberia. Not to mention the potential BFV had in exploring the rest of WW2. We didn’t even get D-Day or Stalingrad Unfortunately they stopped early to develop a game that barely has content
Just a note: Barbed wire has been a map hazard since Battlefield 1942 from 2002, and if you crawled, you could go past the wire without taking damage. Also, in BF1's multiplayer, certain melee weapons have actual utilities, one of them is cutting/breaking barbed wire.
its weird that the poster thought this was interesting considering the fact that BF1 was my first BF game and I knew of this as soon as i started playing because barbed wire is everywhere, and descriptions of melee tools.
...Is that really a big deal? Plenty of games do environmental damage like that. Heck I kind of have a hard time thinking of recent games that *don't* do environment damage this way. Verdun-basically the first ever modern WWI game made well before BF1- also did barbed wire and made it much more dangerous.
bro i clicked on this video expecting some insane detail, and instead it's literally something you notice within the first hour of playing the game online, and is simple as coding "this object does damage when touched"
@@Kyepo Yes. Because it's the bare minimum. I would expect the bare minimum from a triple A title that cost 3.6 million dollars to make, and profited over 1.5 billion. What is your point?
As a real OG Battlefield gamer, the barbed wires in the first battlefield game, Battlefield 1942, hurt you. So they've been doing this for over 20 years now.
The ability to walk on the destroyed barbed wire gives me the impression that it’s both a neat detail like your character can step over it carefully but it’s also a functional thing so that you can blow up barbed wire to cross it in multiplayer
Still would've been acceptably realistic for the broken barbed wire to cause you damage; it's still sharp. At the very least it should've slowed you down.
Medal of Honor Allied Assault, Pacific Assault and MoH 2010 already has health reduction if you hit barbed wire and fire. The 1999 NovaLogic's Delta Force 2 even had spike booby traps at the bottom of slopes which is instant fatality especially at night.
Battlefield is even more detailed on that. In one of the maps there are puddles, when you walk through puddles it's as you'd expect, there's some splashes. But there's also frozen puddles and you can hear and watch the ice crack on the frozen puddles just like in real life. Then there's areas with actual ice that is thick enough it doesn't crack
You consider it incredible that they applied damage and a speed debuff to an area? It takes like a minute to mark the area in their map editor and type in the values that are applied. This is very much just as easy to apply in games of 20 years ago aswell, developers just often didnt do it for odd reason. They just mark it as impassable terrain.
This is like a very important part of gameplay in multiplayer actually. Arguably the most useful tag a melee weapon can have in this game is "can damage barbed wire" because yeah, it's a rare case where the wire actually works pretty much like it would in real life
10 years in the future: WOW, the developers actually thought to make people die when you shoot them! But what if your gun has no magazine? They thought about that too! It won't let you shoot. Another brilliant detail the developers really thought of.
I'm used to playing sims where the players complain if the radar scope doesn't have dead pixels and burn-in like the real aircraft. This barbed wire situation strikes me as basic competency.
In enlisted it's even worst as it slows you by a lot and when you stand in barb wire and look around you will take damage as your soldier by all means moves
Also, if you have the appropriate melee weapon you can manually make your way through, it helps a lot for flanking. You can also kaboom through it dramatically.
This opens up new ideas for route clearing. Like if your team is pinned down in a trench with barbed wire guarding the top, you can destroy the barbed wire, hop over the trench, and attach the enemy from above
during a conquest match, I was left with only 1hp, I literally forgot that the barbed wire gave you damage to your character I run straight into a barbed wire fence to take some cover and my character dies of barbed wire damage
We just cannot forget that back then, in Counter-Strike 1.6 (1998), they have also add those features, players and BOT will lose HP everytime they touch barbed wires and sharp fences. Best game ever in its time ❤❤❤ I am still playing it up to now
POV: You've become so used to playing dogwater games that things like barbed wire doing damage actually impresses you I still love BF1 but even I admit they could've done leagues more with the game. Now we're at a point where the bar is so low for games that it might as well be in Hell now.
@@AutumnBun321 uhm no, just saying that people forgot what battlefield is and is now rediscovering it. We all knew the greatness of BF1 since beta but people was busy playing something else
In Verdun, the same thing happens. It slows you down, and deals damage, more damage the more you walk in it. But, if you stay still, you don’t take any damage. It’s a “discouragement tool”
BF1 got me into gaming. I saw the trailer and at the time was mid way through Dan Carlin’s Blueprint for Armageddon so I was hyped as hell. Loved very second of it
Fun fact, the 3 types of melee weapon including blunt, knife and cleaves have 3 different functions, knife is just a knife, blunts can break objects, and cleaves can destroy barbed wires
Well this does extend into the multiplayer, however there are melee weapons which are indicated to be good at destroying barbwire. Which is also interesting that the standard grenade, or at least early grenades were intended to destroy barbwire, the results were "Man, these grenades work very well against infantry". Barbwire was very popular during the war.
Different melee weapons actually were actually balanced around clearing barbeded wire. For example, an ax would break barbed wire but a club or knife couldn't.
Developers basically create an object (barbed wire) that has some qualities (damage per second, height, width...) They don't create a single object everytime but just a copy af that
Another thing I quite like about the broken barbed wire is how you can hear it snags and rips the clothing apart.
Oh really? Didn't notice this thing!
@@sin4rule I notice it. It's sound a Raaaaaaagh... very raggish
Yes and "eeeeeck!" they're very eeerie, you first hear the barbed wire and then you hear the "grck!" of the clothes ripping
Ummmmm😅😅😂😂😂😂
If barbed wire kills you, the deathscreen reads "Torn to pieces"
In most other games you can literally just stand on the barbed wire without taking damage
In 99% of games with barbed wire lol
Or instantly die which is equally stupid
CJ can hang on the wires with his bare hands)
honestly annoying when you trying to rush some americans on argonne with your mp-18 and you get caught on it
then get shot
@@AverageImpsir
that is litteraly the point of barbed wire
It also slows you down a bit i think. In multiplayer some melee weapons can cut through it so i always try to cut a path for my team.
Yes it does, didn't know you can cut it, will try )
@@sin4rule yep i use the sabre, i don't remember which other ones also cut it.
If you look in each melee weapon description there are three symbols: one to indicate whether it can break wooden objects (like certain doors), one to indicate whether it can cut barbed wire and one to indicate whether it can damage light vehicles (motorcycle, etc)
@@topside1981 also tanks I use before on them and it works
@@sin4rule Each melee weapon has icons whether they destroy barbed wire, cut wood and damage vechicles...
the barbed wires actually act as a form of environmental hazard to stop infantry from passing in game. I really like that they implemented it in this game and actually has a purpose in the map.
Dealing with it is also a fucking hazard. That shit keeps getting stuck everywhere. Everytime I dealt with barbed wire, my uniform got new friggen holes in it. Shit is effective!
@@-Arv then it is working as intended, it’s a really realistic addition to the game, but annoying af to deal with 😂
@@avixka7751 Yeah, I remember my first time when I tried jumping over it in the game, thinking it would be like BF4 and was like "Shit, I'm losing health?!?".
Ai generated comment.
@@Paranomalous no u
It's a game mechanic in multiplayer.
Different melee weapons have the ability to destroy barricades, cut barbed wire or damage vehicles. Or combinations of those abilities, depending on the weapon.
Mind you it's only light vehicles, so car's and motorcycles, (maybe even stationary weapons but I don't know)
@@faasramaekers The Light Tank is also affected
I really wish we could keep getting support for BF1 and V. Like I would love to play as the Japanese fighting the Germans in the South Pacific and the Americans fighting the Red Army in Siberia. Not to mention the potential BFV had in exploring the rest of WW2. We didn’t even get D-Day or Stalingrad
Unfortunately they stopped early to develop a game that barely has content
Japanese fighting Germans and Americans fighting Soviets in WW2? 😂
What on earth are you talking about??
@@jokerman9295 he is talking about WW1 and the Russian revolution
@@jokerman9295 i assume ww2 was a typo, the rest makes sense
@@jokerman9295 in BF1 yes. That happened in WW1 and the Russian Civil War
That was already in BF 1942 which released like 20 years ago.
Just a note: Barbed wire has been a map hazard since Battlefield 1942 from 2002, and if you crawled, you could go past the wire without taking damage.
Also, in BF1's multiplayer, certain melee weapons have actual utilities, one of them is cutting/breaking barbed wire.
its weird that the poster thought this was interesting considering the fact that BF1 was my first BF game and I knew of this as soon as i started playing because barbed wire is everywhere, and descriptions of melee tools.
...Is that really a big deal? Plenty of games do environmental damage like that.
Heck I kind of have a hard time thinking of recent games that *don't* do environment damage this way. Verdun-basically the first ever modern WWI game made well before BF1- also did barbed wire and made it much more dangerous.
7 months late but i so agree. i like battlefield but every single video on youtube always has a group of guys circle jerking each other to this game
Unrelated, but I didn't really like Verdun. I played it for about 3 1/2 minutes, couldn't get into it
one of the best fps of all time. We really had it all in 2016 :(
7 years ago, we had it all
POV you were born in the 00s and have no idea how good battlefield was before 2016
It still is, you all just fell off and bought other games even though these servers are still up
@@CoolGuySpyro servers still up but it takes 5 whole minutes to connect me to a server with 3 people
@@thesummergamer7245 use the server browser, i get into 64 players full of operations
praising game developers for doing the bare minimum be like:
Very few AAA devs do that anymore.
People have actually lowered their standards THIS much...
you'd be complaining if it didnt have this detail
bro i clicked on this video expecting some insane detail, and instead it's literally something you notice within the first hour of playing the game online, and is simple as coding "this object does damage when touched"
@@Kyepo Yes. Because it's the bare minimum. I would expect the bare minimum from a triple A title that cost 3.6 million dollars to make, and profited over 1.5 billion. What is your point?
I played a lot of BF1 and you really had to play around the barbed wire. It's not just a prop in the game - it's a part of the level design.
I've seen this done in so many games. Why is this impressive to people?
Fun fact: BF1942's barbed wire also did damage to the player
This is normal in a lot of games lol
As a real OG Battlefield gamer, the barbed wires in the first battlefield game, Battlefield 1942, hurt you. So they've been doing this for over 20 years now.
They have been doing this since BF1942
The ability to walk on the destroyed barbed wire gives me the impression that it’s both a neat detail like your character can step over it carefully but it’s also a functional thing so that you can blow up barbed wire to cross it in multiplayer
Another “timely” discovery
Bro got amazed by some barbed wire
When you think about how game objects are assigned damage values, this isn’t that surprising or impressive.
That's unrealistic af. Broken barbwire would still cut you
The reflection of the light of bullets on the machine gun case is amazing
Still would've been acceptably realistic for the broken barbed wire to cause you damage; it's still sharp. At the very least it should've slowed you down.
Yes but you can easily avoid the wire directly and step in-between in real life, so it is realistic.
@@sin4rule eh, still would take you extra time compared to just walking through the area. Hence the "slowing down" suggestion.
@@EchosTackyTiki Fair enough
I mean, barbed wire has always damaged the player in battlefield games. This goes all the way back to bf1942
In the WWI series (Isonzo, Tannenberg and Verdun) when you get in the barbed wire you lose health and it slows you down
Medal of Honor Allied Assault, Pacific Assault and MoH 2010 already has health reduction if you hit barbed wire and fire. The 1999 NovaLogic's Delta Force 2 even had spike booby traps at the bottom of slopes which is instant fatality especially at night.
Enlisted is the same, and also slows you down while running and its a pain because its often hard to see. That game is mad underrated imo
Or it's the op planes
here i thought barbed wire doing damage was a universal thing
damn, barbed wire hurts people now? 2003 is gonna be an epic year for gaming!
Battlefield is even more detailed on that. In one of the maps there are puddles, when you walk through puddles it's as you'd expect, there's some splashes. But there's also frozen puddles and you can hear and watch the ice crack on the frozen puddles just like in real life. Then there's areas with actual ice that is thick enough it doesn't crack
This detail actually also appears in Verdun, Tannenberg, and Isonzo
Do love the Twin Tower magazines
You consider it incredible that they applied damage and a speed debuff to an area? It takes like a minute to mark the area in their map editor and type in the values that are applied.
This is very much just as easy to apply in games of 20 years ago aswell, developers just often didnt do it for odd reason. They just mark it as impassable terrain.
This is like a very important part of gameplay in multiplayer actually. Arguably the most useful tag a melee weapon can have in this game is "can damage barbed wire" because yeah, it's a rare case where the wire actually works pretty much like it would in real life
Honestly that's amazing that people think of it as a cool detail. If it wasn't there I'd be infuriated. This should be a standard
I mean....that's why it's in the game. You break the barbed wire so you can get through it, using your melee weapons.
10 years in the future:
WOW, the developers actually thought to make people die when you shoot them! But what if your gun has no magazine? They thought about that too! It won't let you shoot. Another brilliant detail the developers really thought of.
THIS IS THE BARE MINIMUM THEY CAN IMPLEMENT, DONT GET OVERWELMED BY THIS.
Why is this surprising? Barbed wire was probably one of the most essential part of WW1
I'm used to playing sims where the players complain if the radar scope doesn't have dead pixels and burn-in like the real aircraft. This barbed wire situation strikes me as basic competency.
i think literally almost every game with barbwire does this
the bar is set so low...
Hey! I love your videos. I found your channel a long time ago, and I have been watching you ever since. Keep up the good work!👍👍👍👍
as someone who plays Verdun, so surprising (actually not)
In enlisted it's even worst as it slows you by a lot and when you stand in barb wire and look around you will take damage as your soldier by all means moves
Also, if you have the appropriate melee weapon you can manually make your way through, it helps a lot for flanking.
You can also kaboom through it dramatically.
This opens up new ideas for route clearing. Like if your team is pinned down in a trench with barbed wire guarding the top, you can destroy the barbed wire, hop over the trench, and attach the enemy from above
They also incorporated a stop drop and roll mechanic. If gou prone while on fire it'll extinguish quicker
In most other games, it just acts like a wall or does a stupid amount of damage, so that’s nice to see
Woahhhh the barbed wire that’s meant to hurt you actually hurts you 🤯😱. This is something only bf1 developers thought about
Wait till he finds out certain melee weapons cut through the barbed wire
this game was a true masterpiece from its opening trailer to the storyline itself
Verdun/Tannenberg/Isonzo trilogy: Allow me to introduce myself.
Remember the time when developers actually cared about you, and knew that these small details will cheer us up
If you step into a broken barbwire barricade you might get some cuts from the sharp edges of the wires
just wait until this guy finds out about the easter eggs
It also alerts enemy troops to your area in stealth missions
There are several other better details in newer games that you would not find in battlefield 1. And this was quite a small thing, nothing insane.
This is nothing insane, but in most other games barbed wire is just a decoration, no harm at all
Blud think he a chad
@@BrazilianDreemurr2008 "Blud"
@@SamuelTaylor-xm4qsaverage gen z tiktokers
In tannenberg and verdin it actually damages you AND you get tangled up in it and have to slowly escape it while taking fire
I dunno I'm pretty sure even broken barbed wire would trigger some damage
.... I found this out the day the game released....
i really feel like "broken" barbed wire would still damage you
I mean, you can easily avoid it, right? just step in-between the wires (with newly installed one you can't avoid it at all)
@@sin4rule i guess yeah, its possible
Enlisted has this mechanic as well, you can intentionally place barbed wires to utilise that.
Just realised when he's walking through the broken barbed wire although its not damaging health you can hear his clothes getting torn
thats not anything special tho
Verdun,Tannemberg and Isonzo: am I a joke to you?
Found out in helldivers razor wire hurts you and slows you unless you are wearing heavy armor, love when razor wire actually works in games
That’s kind of inaccurate though, even though it’s destroyed it’s still sharp and could potentially hurt you
during a conquest match, I was left with only 1hp, I literally forgot that the barbed wire gave you damage to your character
I run straight into a barbed wire fence to take some cover
and my character dies of barbed wire damage
We just cannot forget that back then, in Counter-Strike 1.6 (1998), they have also add those features, players and BOT will lose HP everytime they touch barbed wires and sharp fences. Best game ever in its time ❤❤❤ I am still playing it up to now
POV: You've become so used to playing dogwater games that things like barbed wire doing damage actually impresses you
I still love BF1 but even I admit they could've done leagues more with the game. Now we're at a point where the bar is so low for games that it might as well be in Hell now.
Now imagine if it was concertina wire. You walk up to it, get stuck to it, die slowly whilst in horrible agony.
Barbed wires: Only exist to keep humans from going pass them
Me in multiplayer: *TRYING TO JUMP OVER THEM LIKE A MADMAN*
This is literally something people would have figured out years ago.
people found out about the battlefield franchise when cod died again 💀
@@WatdaFrag How in the actual fuck is that relevant?
Oh, right, another video game war. :l
@@AutumnBun321 uhm no, just saying that people forgot what battlefield is and is now rediscovering it. We all knew the greatness of BF1 since beta but people was busy playing something else
@@WatdaFrag I still don't know how that's relevant, but I'm legitimately autistic, so what do I know.
What if I told you you can break the wires with your melee?
In Verdun, the same thing happens. It slows you down, and deals damage, more damage the more you walk in it. But, if you stay still, you don’t take any damage. It’s a “discouragement tool”
Only the real ones know that this feature was added in the first Battlefield (BF1942)
It was already in Medal of Honor: Allied Assault ;)
Yes, broken up barbed wire is 100% safe... wait a second..
The broken barbed wire should cause damage, but less
Alot of Game developers often seem to forget that barbed wire is literall just hundreds of little knifes spanned around a wire
BF1 got me into gaming. I saw the trailer and at the time was mid way through Dan Carlin’s Blueprint for Armageddon so I was hyped as hell. Loved very second of it
Fun fact, the 3 types of melee weapon including blunt, knife and cleaves have 3 different functions, knife is just a knife, blunts can break objects, and cleaves can destroy barbed wires
This showed up in my feed with the title “An actual better call Saul deleted scene” so I watched it expecting chicanery
I liked how only certain melee weapons could break barbed wire
To be honest in real life you woulf still take damage even if the wire was down.
Well this does extend into the multiplayer, however there are melee weapons which are indicated to be good at destroying barbwire.
Which is also interesting that the standard grenade, or at least early grenades were intended to destroy barbwire, the results were "Man, these grenades work very well against infantry".
Barbwire was very popular during the war.
you can hear your uniform rip while walking through it
they didn't think to use an actual Villar Perosa when modelling it for the game however
Different melee weapons actually were actually balanced around clearing barbeded wire. For example, an ax would break barbed wire but a club or knife couldn't.
I like how you can cut the barbed wire if you have the right melee weapon too
Why is this an impressive detail? Most games do this. I swear the people who praise this game are highly impressed by fucking anything.
In Dead Island 2, you can get hurt from breaking glass windows way too close
i remember i used to like weapons that could cut barbed wire on maps that had it so i wouldn't have to be stopped by it
This has been in games since before you were born, this is nothing new, this surprises people? Standards have dropped, a lot.
And then there are games like verdun where if you touch it you actually get stuck on it making you an easy target
There is definitely intend and thought put in here which is that the broken ones can be stepped on, i think this is what devs thought.
Developers basically create an object (barbed wire) that has some qualities (damage per second, height, width...)
They don't create a single object everytime but just a copy af that
What would be more realistic is getting STUCK in the barbed wire.