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What is the future of SPELLJAMMER?!
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- Опубликовано: 19 авг 2024
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A few years ago at Origins (Columbus, OH), Perkins was giving a talk, and it was right after Mordenkainen's came out. He was giving all these details on Giff, Gith, and more Illithid info, and I just yelled, "Quit teasing us and just give us Spelljammer!" He smiled and said, "Believe me! I'm doing what I can! I ran a Spelljammer campaign for years!"
It's true. At least two of the 2E Spelljammer modules from Dungeon magazine was written by Perkins. :D
@@AuntieHauntieGames Yup! He ran a 5+ year long game on Spelljammer. The reason why I think they haven't is because Spelljammer in 2e is so heavy on crunchy math while 5e is streamlined. Streamlining Spelljammer comes at the risk of pissing off hardcore fans.
I love the idea of just dropping a crashed spelljammer a top a mountain in my campaign and just watch my players ultimately obsess over it and try to restore it.
And now I have to do this. Thanks!
I'm glad you like it and everything arrived as shipped. I figure you could delve deeper into physical copies. I try to keep my stuff as pristine as possible. They are in good hands. Enjoy! I look forward to more vids. (Lots of new posters for your room too) ✌
9:24 'Under the Dark Fist' is also brilliant.
Big Space campaign against an evil empire ruled by a male medusa.
brilliant.
Oh heck yeah.
A Spelljammer game like Baldur’s Gate 3 would be pretty Epic! I would certainly play it!
They made it-it’s called Baldur’s Gate 3
@@jeremypowell9260 👀
My 2e party is still in Spelljammer where our campaign stalled. I think that someday I may introduce them to our 5e party by landing the ship. Could be interesting...
Rules are certainly made to be broken 🧙♂️
aj!
Like buildings...or people
Mystara had two boxed sets that came out for AD&D; Karameikos: Kingdom of Adventure(1994) and Red Steel(1994). The Champions of Mystara(1993), one of the last BECMI boxed sets, included flying ships that were very similar to the Spelljammer ships and they also included stories that would fit perfectly in a Spelljammer campaign.
But it’s important to take account that the immortals of mystara don’t like outsiders coming to their territory, only individuals who are given permission can enter
SpellJammer was one of the BEST Campaign settings in D&D! It opened so many doors for Parties to go through. My First DM Campaign was a Spelljamming Campaign that lasted 4 years. Great Fun!
really hoping for the greatest character ever in DnD, Large Luigi the omniscient beholder. If he's not in here, then I beg you, loremaster, please mention Large Luigi someday
In 3rd Edition, Polyhedron Magazine did release a shortened version of Spelljammer, called "Beyond the Spider Moon."
Oh, you got a bunch of bonus items in your Legend of Spelljammer box set! The DM screen was a standalone product, that map of the Rock of Bral, the poster of the various ships, and the poster with planetary orbits didn't come with that set, they came with the original Spelljammer campaign setting box set, and so did a bunch of those ship cards (I think a couple of them came in the Legend of Spelljammer box, but most didn't), so you got some really nice extras in there.
I think I'd like to see them combined Spelljammer and Planescape into one supplement. Side note Mystara has a lot of alien references, but space in that world is more like real life space.
Side side note you and you twin Brother are still alive and well in the campaign 😁🐉😁
I dunno. I dooo think this is the direction that Wizards will go, since a desire to consolidate the two settings into one transitive setting has been present since 3rd Edition, but I would rather see Spelljammer remain rooted to the Material Plane and Planescape rooted to the Inner and Outer Planes. It allows for a nice symmetry.
Although there HAVE been planar spelljammers since 2nd Edition, ala the Voidjammers of the Astral Plane, so it would not be without precedent in the TSR era.
@@AuntieHauntieGames my thought was Spelljammer is for travel between planets and Planescape is for traveling the planes.
The Best thing about D&D though is at your table you call the shots😁.
I do think if they're kept separate that only one will get a update. I could and probably am wrong😁Happy Gaming to you😁🐉😁
@@ryderma1 I could certainly see them both ending up in the same book with that approach, for sure, which I would be happy with. A book with the essentials for both but none of the late TSR era's over-explanation that padded out the two settings.
If it's a way for us to get our classic Planetouched Tieflings back with the new lineage system, I'm all up for it.
The 16 year D&D 3.5 campaign I'm playing in is drawing to the point where my Dwarf Wizard will be converting a windship into a SpellJammer, then off we go! I just need to acquire a helm...
Listening to this a year later when spellhmer has been announced for 5e is so exciting I’m gonna be running it for my group as a return to dming for me after a long hiatus as being a player. And I cannot wait!
How are you handling 5e Clerics and Paladins in Spelljammer? In one of your earlier videos, you mentioned that they are disconnected from their deity while being away from their origin sphere. 5e isn't as linked to deities as AD&D was. Are you still cutting them off from refreshing spell slots? Or, something else?
Hi Bakezoni, what do you mean “5e isn’t as linked to deities as AD&D was?” I haven’t played AD&D yet :)
this was often a rather overblown problem.
first off, in 2nd edition, all 1st and 2nd level spells came from the priest, not the deity, so those could be recovered anywhere no matter what.
secondly, there was a spell you could cast in just about any sphere that would connect you to your deity. it lasts a week, and has no expensive components, and is a 2nd level spell so you can take it even if you don't have your connection to your deity.
thirdly, the setting introduced a variety of options for clerics to worship deities or religions that would be present in just about any sphere. celestian, for example, is a greyhawk deity, but is also the god of wildspace and can be found anywhere. ptah from the mulhorandi pantheon of the forgotten realms is also big in space (and mostly claims that he's the one who created it all, which can of course annoy other priests). if you follow a racial pantheon, such as the seldarine (elves) or morndinsamman (dwarves), your deity would exist in most spheres. you could also follow a polyglot reigion, which basically took a whole bunch of deities, lumped them together, and if any one of them was worshipped in the sphere you were covered (so for example, if you worship the norse pantheon you'd be covered in realmspace because tyr is worshipped there). then there was a shou system of beliefs that all gods were part of their pantheon in some way or other, and the shou were present in many spheres in wildspace too. then if that somehow still didn't cover you, it was possible for a friendly or allied deity to grant your priest spells even if your deity wasn't present in a sphere (thus saving you the horrible burden of a single level 2 spell once per week, the horror of it all! /sarcasm). and the requirements for your deity to be considered worshipped in a sphere? a community of 100 people has to worship them in that sphere for a period of 1 year. not exactly stringent.
that left the phlogiston, which first off was mostly a place you travelled through than did much in, and even there you could get around the restrictions by buying basically a small shrine that you could charge up with your deity's power while you are in a sphere that is connected (and yes, it was expensive... except that buying a helm was 10 times as expensive, so if you can afford to get *into* wildspace, you can potentially afford one of these).
so, I imagine you'd handle it largely the same way 2nd edition handled it. it isn't a big deal. apart from the period of time when you're in the phlogiston, where you likely won't have a lot of encounters, it is basically not a real problem, just a tiny complication that gets vastly overblown by people who read one line into that section of the rules and decided the remaining several paragraphs must not be important at all.
I'm all in for Spelljammer. I cant wait to run a game of it.
Well, I think you nailed it as Spelljammer for 5e was announced yesterday.
ooo dnd book club? I've been meaning to dig into the old novels.
I never do this, but thank you for that advert for Hero Forge. I've been wracking my brain for months on a proper Christmas present for someone and I just purchased a Hero Forge gift card so they can order some custom mini's. Thumbs up!
Happy holidays!
@@Jorphdan and to you and yours :D
Just a note for those wanting to play Spelljammer - Any party going to space usually starts amassing a lot of gold. So any GM will have to take that into account. It may upset any campaign that returns to terrestrial setting when the players have a huge amount of gold from selling ships they've captured and helms that they've acquired. As well as the overwhelming advantage of having a ship that can bombard cities and armies with really no way to counter.
we played Spelljammer why back in the 90's and we didnt have much, so i invented so many wicked helms and engines and we even came up with fantastic ships. i still have one hanging around if you want to see it.
Coming back to this video a little over a year after first watching this and I just had a thought. If WotC is in fact making a new Spelljammer book with the races from that Multiverse UA, I could see them retconning the asteroids of the Astromundi Cluster as being the remnants of the First World. It could of course be a hair-brained idea, but that feels like the sort of thing they’d want to do with this whole multiverse they want to connect together.
If you do ever get the DND book club off the ground, may I recommend the “Blade of the Flame” trilogy for Ebberon?
It’s not very long or complex, but it’s a great intro to the setting, introducing the themes of the setting (religious diversity and ambiguity, blurring the alignments, and setting elements like the Dragonshards and dragonmarks) without being as confusing as dropping the readers into Sharon might be. It was also just a fun trilogy with likeable characters.
Damm, why don't they do box sets like these anymore? I would gladly buy things like these, maps, cut out 'minis', gm screens and nore. Nowadays you can only get these kind of stuff with the beadle and grimm's premium sets and they are VERY expensive.
The Pathfinder beginners box is pretty close to exactly like that 🙂
AJ Pickettyeah, like that, but for D&D 5E
@@navidryanrouf441 my understanding is that boxed sets were very expensive to make, but didn't retail at much more, and were therefore very bad at making money.
@@sharkforce8147 I would gladly buy a boxed set priced at 60 USD.
two books, a large poster, and a bunch of paper models of ships, and also a bunch of separately printed ship cards... I'm sure you would, but that's the problem. they probably should be selling that much stuff for a lot more =S
I remember reading the spell jammer novels back in the 90s, they were a good read, probably rather dated now. Can't wait to hear what you think
Were you able to get the whole set? For the longest time, i was able to get all but one. Half a dozen years later i was able to get my hands on the one book that was stopped being published before the others.
As much as your pronunciations on your videos irk me to the Hells and back, PLEASE keep making lore videos and playlists like these! Its so easy to get through most of your lore content in a couple days since the videos are incredibly short (my current situation). I also think it'd be ok if the videos were longer, cuz after all...theyre LORE. If we're here looking at lore in particular, time and "wordiness", as it were, are of no consequence to ppl like us haha
enjoyed this series, thanks for all of this! Seems that time has finally told... that spelljammer is coming! Hopefully a few more videos joined to this in August when the new setting books drop.
Can't wait!
They've been hinting Spelljammer for literal years and I'm just like GIVE IT ALREADY. I'm gearing up to run a 5e conversion of Spelljammer.
a lot of those maps included were actually from other boxed sets I think. I mean, the big spelljammer one was probably from the spelljammer boxed set of course, but the map of bral, the printout with all the other ships on it, the ship cutouts, and the hex grids I don't think were part of it, though I could be wrong. (the ship cards, or at least *some* of them, might have been from the legend of the spelljammer boxed set).
edit: oh, and uhh.... 3.x D&D did actually have spelljammer. sort of. one issue of polyhedron magazine was a somewhat revised spelljammer campaign. it was definitely not quite the same setting as spelljammer from the 2e books, but it was still quite definitely spelljammer. it had some new ship designs in it, complete with cutouts, as I recall.
I'm down for D&D book club
Years ago I bought the first Spelljammer novel off Amazon pre-owned because it wasn't on Kindle at the time (and maybe still), and it arrived all musty smelling. I moved across country shortly after and have never been able to find it since, I think my wife pitched it/gave it away to charity because it was in such bad shape. Oh well, such is life. ;)
I've recently come across the pdf's for these books. So Awesome. Can't wait to include them in my game.
Very cool old box of Spelljammer
Good video
Hey could you do a video on deep imaskar? Also excellent video!
cuttle command made me think of cobra from gi joe...loving these videos man, appreciate the focus on space
The Mystara setting (D&D Known World) was added as an AD&D 2e setting after TSR stopped publishing Dragonlance books. This was also, unfortunately, after they had stopped producing Spelljammer supplements so Mystaraspace never got an official mention.
2:24 love that supplement. IMO 'War Captains Companion' is the best box set though. Loads of good info there.
a caveat: you probably need the core boxed set for the WCC boxed set to be useful to you :)
I love you Jordan the P.H. assailant.
I'm currently reading Spelljammer: The Cloak Cycle novels, about 1/3 of the way through the 2nd one, and they're pretty sweet. I wish I was a little more familiar with the Dragonlance setting, and probably also Greyhawk, assuming they eventually visit it, but not so much that it takes away from the story. I also feel like the parts that involve gnomes gives some nice flavor of what gnomes are like.
I have pdfs of the comics and all the 2nd edition books and modules ever made from all the worlds and accesories, holla if you need any and ill send them to ya :)! Great video of one of my favorite worlds,cant wait to hopefully one day actually play it if it ever comes to 5th edition, been waiting 30 years to dive in to it, lol. The books are awesome as well read all of them every year at least twice!
i love spelljammer setting. 👍😁
I have three box sets and probably at least half a sozen modules as well.
The cloakmaster cycle was a good story.
11:22 on the DnD Book club, I would say that the spelljammer series is very good and easy to read.
The 2nd was very good, so maybe just jump in at number 2 rather than get put off by number 1.
There is a 3.5 version of Spelljammer!!!
In the Shadow of the Spidermoon. It was really well done.
Nostalgia.. I had that Speljammer supplement as a kid
Great video as always. Can you cover some Birthright Campaign lores as well?
Would be great if you did an update video detatiling all we know about the new Spelljamer so far! Things like the unearthed Arcana, no phlo etc.
Kinda waiting for the book to be released, but I did do some shorts on the new races!
These box sets are sitting on a shelf beside me. I feel old.
Woooo, todays the day!!
Honestly, seeing this makes me want to run a spelljammer campaign.
do it!
@@Jorphdan would happen to know where I might be able to purchase a spelljammer campaign set?
@@patrickdees5256 assuming that you play fifth edition, and assuming you’re converting the books to fifth edition. You can get the pdf on DMs Guild, and you can also have them print it. Not quite sure how much it is off the top of my head.
5e spelljammer announced x)
I though The dark sun setting was in the crimson sphere, which you were able the travel to.
the crimson sphere is a fan production (made by Adam Miller, one of the authors for HackJammer, a licensed spelljammer conversion for HackMaster). dark sun is not iirc clearly 100% absolutely for sure pinky promise declared to be inaccessible via spelljammer, but it *is* made quite clear that nobody knows where it is or how to get there, and DMs are advised that it was deliberately left out and that the authors didn't think you should add it in.
ravenloft is, of course, an actual demiplane rather than a world, and as such you can't just sail there without planar travel of some variety, so that part is accurate.
LANKHMAR!!! I love those stories and the setting!
it's pretty fun! The DCC Lankhmar stuff is great too!
No giant space hamsters?☹ I thought they were a perfect illustration of the pulpy, campy feel of Spelljammer, especially as they were listed as "Hamsters, Space, Giant", implying that there were also normal-sized space hamsters.
An often-overlooked Spelljammer adventure is "Dawn of the Overmind", which came out six years after the official cancellation of Spelljammer. It's the third part of a mind flayer trilogy, begun with "A Darkness Gathering" and "Masters of Eternal Night". You may wish to look into it, along with the Monstrous Arcana tie-in supplement The Illithiad.
Oh man I do love giant space hamsters. ... I should make a community post :)
the giant space hamsters *are* the normal sized ones. they're bred by tinker gnomes to power their sidewheelers (so yes, those big paddlewheel things on the side of gnomish ships that look kind of like hamster wheels? they actually *are* hamster wheels).
they do have miniature ones though (made famous by minsc from the baldur's gate games). in fact, they have a lot of varieties of giant space hamsters. the gnomes experiment a lot. so, there are carnivours, flying, fire-breathing giant space hamsters for example.
i played pirates of realmspace when it came out. loved it.
In space... not just ph is silent
Are we finally gonna get a update on that 9th flat planet infested with beholders?
what, H'catha? that's in realmspace as I recall. you can look it up if you want :)
In space... no one can hear your Vicious Mockery...
You can find the Spelljammer comics @ readcomiconline.to/Comic/Spelljammer
Loved nr 9
100% would get a SpellJammer version of No Man's Sky.
Shout out Joshua
So....who do we contact to have Jorphdan read "Beyond the Moons" and the rest of the Cloakmaster Cycle for audiobook?
I second this idea and will add my name to a petition. I just want audiobook versions of the series.
Are their galaxy in Spelljammer cosmology?
Oof when will the 5e spelljammer come out? Ready to launch.
My only real issue with SJ is how do you get level 1 characters into it? You can't _really_ do the "you all meet at the Tavern" or "you are all hired guards to help with a Wagon" (a la LMoP). I guess you could just make it a Tavern on Bhal or some other port, but it just seems odd.
You can all be in the Elvaan Armada. Or slaves to a Beholder ship.
@@Jorphdan Yeah, I guess my issue is that I kind of want to tie it into being on a "regular" planet and have it be this surprising aspect of it, but that's just on me.
So rather than it being a Forgotten Realms (or Greyhawk or where ever) game that has some Spelljammer thrown in, I just need to make is a Spelljammer game through and through. That way players can easily start at 1st level.
@@andrewshandle iirc, that was one of the aspects of the Astromundi Cluster. They lacked any real planets, so everyone lived on asteroids. And thus everyone was at least familiar with spelljamming.
@@lightningcat82 So I have been thinking about this a bit since I posted. Based on popular culture, D&D is super easy for people to get into. Sure, they might not understand what certain monsters are that are pretty D&D specific, but Goblins, Orcs, Giants, Devils, Demons, wild animals, etc. all are something even non-players would be familiar with. Same with how heroes interact with those in adventuring parties, and even the classes they play due to fantasy literature, movies and video games.
So if I create a game in the FR's setting and drop a bunch of players who like D&D but aren't really into the lore or anythig in LMoP, they can easily jump right in.
Spelljammer is this entire other thing added on top, even though it's still high fantasy we now have this sci-fi element that might be really inaccessible to new players. And I also think that SJ on it's surface, at an initial view looks really, really stupid to some players (I know I felt this way when I was a kid and it was released), and until you get into more of the details a lot of people might not realize that it's pretty fantastic (going on personal experience of course, but also this is how quite a few people I know think about it). I honestly think for me it was seeing that famous poster of the Nautaloid Ship in front of a planet a few years later and was like "You know what, I'm going to give that a second look". (EDIT: Found the image, link below)
I guess my point is that I feel there is this barrier to entry for Spelljammer that doesn't exist in any other from of D&D, and finding a way to solve that problem for non-veteran players of the game who already know what it is might be touch difficult.
I also accept that this might entirely be me and my own thinking and it's not really a problem. ;)
static.tvtropes.org/pmwiki/pub/images/Spelljammer_4016_2701.jpg
I have cbr copies of the Spelljammer comics. Drop me a note if you still want them.
I've read the first Spelljammer novel. SPOILER It's good, but does not get the hero into space. Presumably, that gets underway in book two
I can’t imagine the turnover would go over well
In space no wan can hear the PH.
Bummer that is not on kindle format
Sorry if I missed it in an earlier video, but which books would you recommend for someone who's never played spelljammer to get? Obviously the main book and setting, but which modules would be easiest to port into 5e? Do you expect spelljammer or something similar to be made for 5e?
Lol last question answered in the last minute of this video. My bad
Start with the box set, read it and see if you like it. If you do then you have options. If you want to create your own Crystal Sphere then "Practical Planetology." If you want to explore a pre-created world then buy that specific one, Realmspace, Krynnspace, or Astromundi Cluster.
@@Jorphdan awesome. Thank you!
I’m a little disappointed Felix didn’t do the unboxing.
missed opportunities
Profession: D&D historian
Spelljammer Comics: readcomiconline.to/Comic/Spelljammer
Read the series as it came out and reread it a few years back. Seemed confused. More to expand in the thievesworld series than to promote spelljammer
The Spelljammer novels are a fun story. I really wanted the main character's magical cloak.
@Jeo Fickles it allowed him to shape change into any creature he had seen. As he got better with the cloak he could shape change specific parts. He turned his hands into umber hulk claws once, for instance. Also it had another ability but it's kind of a big plot reveal.
the spell jam or novels or how I learned that the world of forgotten rooms in the world of dragon lands were in the same universe once I understood that and relooked at all the other d&d type stuff fiction books I was reading I realized that they were all part of a greater universe
Are there orcs in space?
There are!
#thankmas
Man screw heroforge, read the TOS. Anything you make, they own the rights to.
I mean, that's a problem if you were planning to take your creation and use that image in a comic book or something, but for the vast majority of users this really doesn't matter even the tiniest bit. and frankly, it's all made *from* stuff that they own, so yes... they own it. why wouldn't they?
Spelljammer probably doesn't have enough people interested to drive money towards
The Spelljammer comic isn't worth reading. It starts off with some neat ideas but quickly devolves into inconsistent characterization and different writers yanking the book in different directions.
The Spelljammer books got progressively worse with each book. By the end, you could feel the writer just wanting to get it over with.
I felt they peaked in book 3. Books 4-6 got lazy.
You’re a dad?! You sound 12 lol
First
I don’t like when book series are written by different authors the contrast just tends to taint the insensitive of one writer and most times deluded the overall narrative.
Orcs... in... spaaaaaace!
Seriously, fuck this setting.