Dungeons and Dragons Lore: Realm Space
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- Опубликовано: 11 сен 2024
- All you need to know about the location of the Forgotten Realms within the Prime Material Plane, and what is the Prime Material Plane anyway in the Dungeons and Dragons Multiverse? Would you like to Know More?
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Tell us of the region known as "The Weird"!
On a fun note....
Just converted a character from 2e over to 5e using spatial/time travel. Gonna be fun having her react to things like the Spell Plague and other recent events. Because she totally missed those. Her last adventure was in 1374 DR so about 2 years after "Death of the Dragon" in the Cormyr Saga. She previously was a high level bard with several campaigns under her belt. She's been dropped in 1480 DR and lost her memories and gear.
We never explored spelljammer enough back when i used to play this. been about 20 years since i did anything D&D.
Mystra, as well as being the goddess of magic, is the goddess of time. That is canon. There are three time gates hidden on the surface of Faerun also, so yes time travel is definitely possible. It has even been used in FR novels to give us what happened during the fall of Netheril and casting of Karsus’s Avatar. I believe the novel is called Dangerous Games. Well worth the read if your interested in fall of Netheril and scattering the survivors over Faerun, particularly to Halrua and setting of the mageocracy there.
Thank you Paul!
I like to think of the spells inscribed on the inside of the sphere as being wards put in place by the gods(or maybe AO, but probably not) to be used against vastly powerful creatures like Atropus, or any other creature of that power level to prevent them from just eating sphere after sphere. Or for use against some even greater threat from outside the sphere. Things that would require a 100 mile wide Firestorm in order to put a scratch in.
Or they could just be AO’s “End Test” button. Placed there for the purpose of destroying the entirety of all creation within the sphere in the event that AO finds it necessary or just wants to start over.
There really is so little information on Ao to work with, it's anybody's guess.. and wide open to the imagination!
4:10 This looks like the train system map when I first visited Japan and had never used a train system before. I was raised in Washington state and, to all my East coast brethren, trains never caught on on the West coast. We still have commuter trains, but no where near the level of the East coast, Europe and Asia
Wow. I haven't stepped upon this territory of read yet.
It was a perfect video for morning walk.
Thank you.
That was amazing. This is the tipe of content I keep coming back for. Who knows one day we may find we are part of a magical multevirce, threw the study of 'fiction'.
There is plenty more to cover, Realm space is so full of lore and adventure, but it is just one location in a vast tapestry of Spheres and some of them are REALLY weird.
When I created Loom of Magus, Spelljammer came later. In Loom, I opened my universe to have any DM create their own world anywhere and have their own gods or aspects of gods. I even have divinity rules based upon D&D boxed sets akin to the Immortals set.
Loom of Magus is a sphere 100 light-years in diameter. Most of its mass is in its "equator". Almost all of the stars are suns. Nearly every sun has at least one planet with sentient life on it, all suns have a planet with life on it.
My friend was a Spelljammer guy introducing me to the material. I was in the process of other celestial efforts.
When in Loom of Magus, they are in their sluggish speed always. If they are in a ley line (between stars, "suns"), they are incredibly fast thanks to "solar winds"... higher "warp" speed akin to ancient empires. They can even jump from star-to-star superspeed to go-to-planet superspeed.
Given what has been thrown at me at the time, I decided to make Loom of Magus a giant Crystal Sphere that is on the other side of Concordant Opposition to Sigal with tangents on all planes. In the Prime, Loom of Magus's crystal sphere looks like a wall with the solar systems being all our veteran player's old gaming worlds... happy endings and dystopias.
Nice video. Always wondered what Realm Space was.
Thank you AJ
I had a little trouble picturing the universe in D&D
How can someone dislike AJs videos???
Heh, the dedication they show this channel is impressive, every time they hit that dislike button, they give me another +1 to my view count.
As a rule, I dislike any video that I genuinely dislike from a content creator, and I explain why in a comment, but really, the haters who refuse to provide an explanation are idiots, since they just seem angry at a channel for no discernable reason
@@matrimalviarin5043 if you explain why you dislike video, then that is constructive criticism! Right? I think that your kind is wery rear!
@@vukasin510 what's the point otherwise?
Hey AJ, yup it's official! I'm completely confused. It's just to much for my little mind to wrap around it. I do look forward to future videos on Spelljammer. I think I just don't know what to do with all this information. I still find it very interesting.
Thanks AJ & have a great day.
I like the idea of the spheres being spellbooks of gods. Perhaps Realm's crystal sphere is AO's spellbook? Either that or the spellbook of some greater entity outside of Realm.
Realm Space the final frontier. These are the continuing voyages Dungeons & Dragons.
5:27 As a point of reference: 5.15 billion km would be near the aphelion of Halley's comet, beyond the orbit of Neptune. Assuming a similar crystal sphere exists around our own solar system, the structure would have a radius of ~14.6 billion km due to the orbit of Eris. I imagine Eris, like H'Catha, is divided and owned by a syndicate of Beholders.
The last time I played Dnd, our DM was planning on eventually taking our party from the Dnd setting to the Shadowrun setting, but we never got to finish our campaign unfortunately, we didn't even get to travel to our destination of Polontus
Never played spelljammer but the lore is very cool
9:00 haha, I got a really cool image of the wizard of the campaign unknowingly reading one of the giant spells and the DM forcing them t make a Constitution saving throw. If they succeed, they don't pass out, but they've used ALL of their spell slots for that day. If they fail, the same happens but they also fall unconscious for the equivalent of a long rest
Ps. The idea of a character basically reading the computer coding for a world made by a God or Goddess is awesome to me. . . I won't comment anymore, promise😋
Flogiston = Nebula. Crystal Sphere = Dyson Sphere. The flogiston Nebula to me seems to be a nursey of rapid evolution created by a Type 3 civilizations (utilizing the power of a Galaxy) to experiment and evolve life on different worlds as part of their own evolution. There Sphere's trap and convert the nebula's exotic gassess and cosmic radiations and converts it into 'magic' for the interior.
Excellent stuff.
I didn't know if a crystal spheres ever shattered, they would just burn like a massive blowback flash fire.
Reminds me of actual quasars and gamma ray bursts.
The Cosmic Egg (the first crystal sphere) was broken when evil spellcasters attempted to use their powers to dominate peaceful space creatures known as the spaarkil. The spaarkil had been swimming around inside the crystal sphere looking down on various people and creatures on the worlds within the sphere.
When they realised that a groundling race was attempting to dominate their minds, the spaarkil attempted to open a portal into the phlogiston so that they could flee. In their panic they pushed too hard and created a hole that allowed the phlogiston to enter the sphere. The phlogiston rushed in met the sun and caught fire and the fire spread to the worlds within the sphere.
The spaarkill were horrified at what they had done and set about saving as many of the creatures on the worlds that were being destroyed.
They used some sort of ancient primal magic to merge themselves into a single gigantic creature large enough to carry a city on it's back. The semi-living creature had the memories of the spaarkil and teleported various races onboard itself and used it's magic to propel itself through space.
The creature spent generations looking for habitable crystal spheres, where colonies of the primal races it carried could be established, but did eventually spread them all across the multiverse.
This was so long ago that some of these ancient races have now vanished from the universe and new races have sprung up that only know of them as legends.
The city-sized manta ray is also the talk of legend. The Spelljammer has been seen flying above the skies of countless worlds and there are just as many different stories about it's purpose.
My current PC is from Selune, which is why she's going down into Halaster's Dungeon. They were making bets on the likelihood of her return at the Yawning Portal and she said "I don't wish to return."
The Wanderers and their rhythmic chanting reminds me of the episode of Rick and Morty where evil Rick’s base was hidden due to a dome covered in screaming Mortys.
A giant spellbook the size of a solar system? So that is where Orcus found the last word.
Ooooo, I had not thought of that. I imagine it would be one extremely risky venture, studying those glyphs and wards in any detail, as just reading them can activate them.
@@AJPickett Well, if Orcus hates everything and everyone it's not hard to imagine he hates himself just as much. So would he risk destroying himself for the ultimate "F.U."? I think he would indeed.
I watch these videos even tho I don't play D&D
I am truly amazed and flattered by that :)
So is the space within these spheres exactly like real space is? Almost total vacuum, near absolute-zero, buzzing with dangerous radiation and the like?
ruclips.net/video/jMO5BNMZn6I/видео.html I have a video answering that question :)
Do we know what’s in the shattered sphere?
Yes.
Oh man. I really want to do a spelljammer campaign this stuff is so cool to me
Sounds like we'll be getting a video on it. Looking forward to it.
Read a giant glyph in realmspace accidentally cast fireball on EVERYTHING.
This video has received 3 thumbs down from people who think Gods can’t time travel.
i swear their like flat Earthers
Scortch 2000 The Mind Flayers can do it but not the god. To quote AJ from in the Devourer video, “Yeah. That makes sense.”
@@Im-Not-a-Dog no the people who gave it a thumbs down........... their like in denial and stuff right?
Scortch 2000 I’m sure each one has their own unique and equally stupid reason for their belief/disbelief.
@@Scortch-lo3xy They seem to be completely powerless to stop me in my mission to make excellent D&D content, I can tell you that much.
I've been playing in a live-streamed Spelljammer game for the last couple of years. Our GM (AuldDragon) made a "Spelljammer Campaign Background and Player Primer" video that some of you might like:
ruclips.net/video/V_YiwUHTLwA/видео.html
There are many sources of Realmspace canon, other than SJR2 Realmspace. I've been trying to collate information from them in this topic over at the Spelljammer forum at The Piazza:
www.thepiazza.org.uk/bb/viewtopic.php?f=2&t=10260
I would highly recommend "A World of Your Own: Island Campaigns" to anyone who likes the idea of adding a short trip up into Wildspace to a Forgotten Realms campaign. The Polyhedron articles will help you build up the detail in the Tears of Selûne and you can keep the action fairly close to Toril itself.
The 4th Edition Living Forgotten Realms campaign created a few Spelljammer tie-in adventures that were mostly based on Toril.
Visitors From Above (the Spelljammer adventure written by a NASA employee) is also a good way to introduce Realmspace as a side-trek.
If you do something like that, and it doesn't work out so well, you can shunt the action back to the world and carry on with Forgotten Realms adventures. So it's a low-risk way to introduce Spelljammer to your game.
Personally I love Spelljammer, but hate the Crystal Spheres idea. I've pretty much excluded it from my game. I find it hard to justify the Sci-fi element in my game with Crystal Spheres blocking space travel. Instead I've made the Phlogiston more of a Hyperspace plane for Spelljammers. So High tech spaceships can still travel in real space from galaxy to galaxy.
i to love spelljammer and hate Crystal Spheres idea.
Some say the glyphs on the crystal sphere is the secret to finding the finest cheese snack
This is true.
Some say that attaining knowledge of what the glyphs say will result in insanity and death. This is also true, although not for the reasons that you'd think.
@@theoptimist5366 That must be some pretty damn good cheese to do THAT.
Hello there AJ.
quite cool who says can't have interplanetary like travel in a fantasy setting also wonder what if anything lives in between the spheres
I'd use Eldrazi for inspiration personally
Oh there are heaps of weird critters in the great beyond, not to mention alien races, pirates and factions from across the Prime Material plane.
A wild Astral Dragon approaches...
Adding to my dungeon and dragons playlist
good video AJ
Hi AJ! Love your videos, I've learned a lot from them and I watch (and re-watch) them daily!
Due to the time difference, I could never ask you this during one of your livestreams, so I'll do t here:
Do the inner and outer planes exist a s part of Realmspace, or does each crystal sphere have it's own Great Wheel (or whataever the name is for the cosmology). Also, do the Gods of Realmspace have power beyond, or are they limited to this sphere?
Cheers, and thanks for all the videos! They truly are a (deeply nerdy) inspiration!
As far as I know so far, the outer planes connect via the astral plane to all of the crystal spheres, the inner, elemental planes connect to them via the ethereal plane, but access to the astral and ethereal planes is not possible while within the phlogiston.
I wish people wouldn't forget about earlier editions and the people who play them.
I like to see the inner planes and the prime material plane is they're twisted by the heavenly plane as heaven is strengthened, and hell becomes weaker as they corrupt the inner planes, and then the inner planes are destroyed and new inner planes come into the picture
I kind of hoped that in your introductory video, you would cover more of the terminology specific to the Spelljammer setting. Maybe a full run down for the uninitiated in the future?
ruclips.net/video/jMO5BNMZn6I/видео.html this is not the introductory video
I blame the RUclips changes for me not seeing that video lol.
But thank you! Spelljammer is my favorite D&D setting, and it's a shame they haven't officially updated the rules.
That bit about the "wanderers" is pretty spoopy. Reminds me of Us.
Also, that explanation of why they're there has to be a ploy or just plain wrong, right? The souls of people who die while performing "evil deeds of horrific proportions" seem to be in PRETTY high demand by PLENTY of entities as it is, wouldn't you say? I think there's a deeper, more sinister and infinitely weirder explanation for them and whatever their Hands Across the Sphere Interior is all about.
15:30 iirc, someone who falls into the phlogiston does not die, but enters a state of suspended animation, perhaps to be found by a passing ship at some remote future date. This is contrasted with someone who is adrift in wildspace (the space inside a crystal sphere), where they will run out of fresh air without magical help or otherwise don't need to breathe.
That is true.
However, ancient marriners are also found floating in the phlogistion. So a body found there and revived could be a long lost spacefarer or a dangerous monster.
Do you think Jon Irenicus ended up walking the inner surface of the Sphere, or did exactly what he did prevent it?
Lets hope that story gets told one day.
@@AJPickett *TOTAL BALDUR'S GATE SPOILER*
One hand, his whole plan was probably a slightly extreme example of what gets you sentenced to that. Other hand, the whole point of the Hell level is that Irenicus has messed with both his own and the PC's souls so thoroughly that he might not "medically" qualify to be a Wanderer, and the end strongly implies he stays in Hell getting repeatedly kicked downstairs.
(On that note, he's also EXACTLY the kind of person Mephistopheles would "adopt", or older-lore Asmodeus would eat)
Another good video man, gotta ask you something. You ever play the Neverwinter Nights 2 module called "Sigil The City of Doors"? Fun game if you can get a party gathered. Peace be with you man.
I didn't play any modules for NWN2
Fuck me the map at 4:18 is super overwhelming
So the crystal spheres are the prime material, and there's only one of all the outer and inner planes, do all the crystal spheres connect to the same planes? If so are there different gods for different spheres? And can you travel to another sphere via one of the outer or inner planes?
Last question is yes, planescape is a good explorstion of that
While it is possible for a cleric/Paladin to travel to another sphere and start a following to their god to manifest them. Gods themselves can’t travel the Phlogiston. The Phlogiston is a literally godless realm as gods can’t leave their crystal sphere in any way. In fact any Paladin, Cleric, or Warlock will be completely cut off from their god or patron while in the Phlogiston.
Cool
Unrelated but what happened to your yggdrasil ratatosk video, I really liked it, but can't find it anymore.
I took it down because it was based on work by someone else that had been plagiarized and I made the video unaware of this, so, once I was informed, I took the video down immediately.
@@AJPickett damn sad day, that had some really cool setting ideas, but fair enough, do you know what the original source was?
That was super interesting. Didn't they have Spelljammers show up in the last Baldur's Gate trailer?
There is a gigantic (larger than normal) nautiloid-like ship in the sky at the very end of the trailer.
My boss won't Acknowledge spelljammer but he love mad mage dungeon and that Dam bar wit da hole
Does your boss click his or her heels together and chant "There's no place like Tinker Gnome"? ;-)
@@DavidShepheard no but he is into gnolls them hyena people
Hey, wait, I didn't see abier on that map with kynn and toriel on it!! It's there!!
Abeir is in the Realm Sphere.
@@AJPickett I know that, but why wasn't it on that one map showing all the planets? And quick question, do you have a map that has the lay out of abeir? And a good source for all the history there, as well as all the races that rule there, and what type of dragons exist there? I would make a version that removes all 3e-4e dragons, becuase I hated most of those dragons added. For me, only chromatics (the original five, and only them), the metallics, and the TRUE gems (albeit with some modifications to have actual logical physical breath weapons, like a actual gas, solid, or liquid that is either magical like fire, ice, or lighting, or organic like the green and black dragon breath weapon) exist in my d&d world. And those dragons CAN'T shape-shift without interbreeding with certain metallic dragons, or get a high challenge rating and high magic use to use a type of poly morph spell or something similar. And onlt sardior, tiamat, and bahamut exist as the TRUE dragon gods of my universes, and NO, Eastern lóngs in my universe come in one race, and are NOT considered dragons in my world, just like a komodo dragon isn't a dragon but simply has the name Dragon added to it for looks. And all, even sort of golds, have western styled bodies, with golds wings still look the same, but have more of a bat wing aesthetic then usual. Same for copper & brass.
@@zionthedragon8866 it occupies the same orbit but is on the other side of the sun
I am currently running a 5e SpellJammer Campaign.
..start the Wanderer song from fallout..
Groovy
Spelljammer Vs Planescape delivery service
Planescape is way faster.
Spell jammer is too trippy. I can't buy into the level of weird. I want at campaign with several planets instead of planes. Venus like hellscapes for fiends and gas giants for elemental chaos. A faerie planet that is tidally locked with night side and day side.
You are going to enjoy the next video in this series then.
The irony of Spelljammer is that it is based on abandoned real-world scientific theories. They don't date back quite to the medieval period, but the fit in fairly well with legends of creatures like dragons.
Phlogistion theory is a theory that got abandoned after oxygene theory got adopted by scientists. It held that all items contained something called phlogistion that would burn. Things would become dephlogistionised when burned or something of that ilk.
Crystal shells surrounding our sun got abandoned when scientists decided that stars were at different distances from our Sun. But some early philosophers thought that each planet (wandering star) was attached to an invisible globe and that the outer globe had the background stars on it. (And when they used the have Geocentric ideas of the universe - something that Spelljammer uses for Greyspace - philosophers used to have theories explaining why planets went into retrograde motion at certain times.)
It's easy to see how the real Solar System works now, but if an ancient person wrote about a ship sailing into the heavens (and several of them did) they would probably write a story where space behaved very similar to how it does in Jeff Grubb's campaign setting.
In Spelljammer, Jeff Grubb essentially created a situation where ancient legends of ships flying into outer space worked, as described. :-)
@@DavidShepheard "They don't date back quite to the medieval period"
Actually, the "crystal spheres" date back to Ptolemy, and his attempts to explain the night sky. Only the Phlogiston is post-middle ages. Well, that and Giant Space Hamsters.
You hit the far realm at some point. It can't be infinite, just really big, right?
...I think it'd depend on the direction you chose to go. Are you going in the direction where infinity happens, or are you heading towards the edge?
The flat man travels across his infinite flat paper. "The sage told me the third dimension surrounds the world," he says as he continues ever leftwards across his flat path. "Surely, if I go far enough, I'll reach it eventually."
Do you have a video on what Crystal Spheres are? I’ve watched a few videos from various creators and they all assume I already know what they are. Like I don’t know what they are but I know they’re unaffected by gravity which doesn’t help me. Lol.
Any recommendations? :)
My other spelljammer vids have more info, but they are a bit mysterious, and no two are exactly alike.
@@AJPickett yeah, but, like, what are they? Are they just a shell around each wildspace system? Does every wildspace system have one (except the shattered one)? Or are they a separate phenomenon occuring in some specific places that make those locations noteworthy? :)
@@TiasVsEverythingEvery system has one, and they are all relatively the same. No one, not even the gods, know where they came from.
Sooooooo the spheres are artificial? As in not occurring naturally? I wonder what they were trying to keep out. Or keep in?
Phlogiston.
Draeden
Can not complain. Thank you too 😘
What books are Lanthorn, Armon, and Novem from?
So since mystra can only govern realmspace weave can spell casters cast higher than 9th level spells.
Would a magic system that isn't managed by Mystra accommodate those spells? It is up to you I think.
Yep, you can also cast them in the parallel dimensions of the Shadowfell and the Feywild.
What do we known about Shadowfell Space?
it is parallel to the Prime Material Plane, so, it has the same structures, generally, including a Dark Phlogiston, spheres and so on.
@@AJPickett I heard that the shadowfell moon is actually a giant demon monster?
@@AJPickett "Shadowfell
A dim red star known as The Heart of Nerull, lights the Shadowfell and the grey worlds orbiting it. The Shadowfell equivalent of the First Work, known as the Raven Queen’s Land (or sometimes as Ravensland and occasionally as Ravenloft), lies in orbit, as do the Corpse Stars. The moon is the gigantic glowing yellow body of Allabar, his herald in the Mortal Realm is just a tiny fragment of his gigantic form. The Shadowfell is linked internally by the River Styx.
"
@@netherveilgames996 Well that is suitably grim.
@@AJPickett Here's hoping for a lore video but I'm not sure how many sources there are on Shadowspace and Feyspace.
Seamus wuz here@
Couldn’t the Time Stop spell be considered a sort of time travel? You’re not going back in time, but you’re moving through time.
Even the Shield spell could be considered a form of time travel.
I wasn't aware ... Butt here I stand. Or, but here I swim! 😆😁
Wouldn't the phlogiston thing be the blind eternities from magic
No, the Blind Eternities would be more like the void between multiverses, literally nothing there at all, an emptiness so profound only the Far Realm can bridge it.
@@AJPickett except its throught the blind eternities that the magic universe is connected to Greyhawk, forgotten realms, and ebberon well at the very least Ravnica is
This is a great video, but isn't one of the huge concepts of the phlogiston that in no way can it enter a crystal sphere?
There exist shattered crystal spheres, and also they decided to ditch phlogiston in the latest edition so... it's up to you.
@@AJPickett ahh okay. Thanks!!!!
The map at 4:33 I was looking through it and I didn't see a Sphere for Mystara/Blackmoor setting, interesting. Also That's a cool map where would I get it?
That is Nerik's map. It's a fanon-enhanced map, with details from a canon map combined with other canon crystal spheres and spheres created by fans.
A lot of people have lifted his map over the years, but there is no official TSR or WotC map that shows what the overall multiverse looks like.
There is a Mystara/Spelljammer crossover adventure that includes talk of the Rock of Bral in it, but the Rock of Bral is listed as a "put this wherever you want" place in the original AD&D Adventures in Space boxed set. So that's not confirmation that Mystaraspace is close to Bralspace.
Would a crystal sphere the size of the known universe be possible
Yes.
The important thing about infinity is that it can be contained within a finite area. For example, the Mandelbrot set (or any other fractal design), any accurately-measured coastline in the world, parts of Escher's artwork, or any number of mathematical experiments devised to show 'infinity' as a concept. There's also the possibility that our sense of scale is skewed: we could be on a planet the size of an atom when compared to something else.
Is any of that probable? Hmm. No evidence for universe-containing crystal spheres so far.
@@theoptimist5366 it's possible, but you're method is seriously flawed. first, the universe isn't infinite, so that has nothing to do with anything. second, coastlines, Escher's art, etc... are not infinite. there's a very large difference between infinity as a concept and actual infinity. third, _relative_ sense of scale has nothing to do with it. we aren't _objectively_ the size of an atom.
Ok, but if a crystal sphere has toril level gravity on its surface, you could cover the inner surface in dirt, import a crap load of air, heavily strengthen the strength of the sphere's star, and have the most massive world imaginable!
Like, if we're using our solar system as a template, we would have a crystal sphere with a radius twice that of Pluto's orbit, about 9.17 *Billion* miles from one end to the other. The surface area of such a sphere would be 1.34 *TRILLION* times the surphace of the earth.
That much world, with oceans and island and continents and deserts and jungles and plains and forests and mountains... You could adventure for thousand of lifetimes and never see the same place twice!
Funny you should mention a Dyson sphere world, I have a world setting for one of those.
Hey AJ, me and my friends are playing a DnD campaign that has gotten pretty crazy. Some of the big baddies that have shown up are named The Dark Six. A bunch of Gods. Problem is I can't find enough info on them online to satiate my desire for eldritch knowledge. I don't suppose your far superior information gathering skills could make this into a video?
And maybe The House of Vol/The Blood of Vol to. There's enough info on them yeah but almost no one talks about them on youtube or otherwise. It would be really nice to have a video format on them.
Look up.the indestructible God's of magic the gathering
The Dark Six is the collective name for six evil deities in the Eberron Campaign Setting:
eberron.fandom.com/wiki/The_Dark_Six
You won't find them, or the Blood of Vol, in Realmspace.
You will find information about them in places where Eberron fans hang out. :-)
was never a fan of this cosmology, I never include it in my games. I have my own system.
Yeah, I hear you. It's just weirdness for weirdness sake, none of it really makes the cosmology interesting, just kind of confusing and kooky. That's the same reason I wasn't a fan of Torment: Tides of Numenera, just a bunch of weird shit with not much substance.
Closed lips, stop ships
It sounds cool but isn't "Realm Space" kind of redundant? Earth dirt or air wind would be the equivalent
Ps. Haha, Ass butt for any of my fellow Supernatural fans 😂
Tatsusama but in D&D Dirt from the plane of Earth is different from regular dirt from the Toril, and wind from Toril is different from wind from the Plane of Air. So Earth Dirt or Air Wind might actually be a differentiation you would need to make at certain points.
Honestly, I could see one of the cultures in D&D that were once humans from Earth keeping an ancient terra-cotta pot of dirt from Earth as a holy relic. “The High Holy Jar of Earth Dirt”.
Also, “Damnit Cas.”
@@Im-Not-a-Dog Touche. . . Didn't known that. My comment doesn't hold water😂
Tatsusama But does it hold Water water??
@@Im-Not-a-Dog it's Bruce Lee water. AKA, the water is a mimic.