Maya blend shape tutorial (blendshapes)

Поделиться
HTML-код
  • Опубликовано: 26 янв 2025
  • In this video I show you how to use blend shapes in maya, for powerful but easy character animation.

Комментарии • 81

  • @meganfisher831
    @meganfisher831 6 лет назад +78

    6:57 to skip modeling.

  • @GunkyGary
    @GunkyGary 3 года назад +2

    dude i just stumbled upon this video but you have such a good way of walking me through this. I usually never get anything out of tutorial vids but this is perfect, thanks so much!

    • @robredman
      @robredman  2 года назад

      Glad I could help!

    • @GunkyGary
      @GunkyGary 2 года назад

      @@robredman I made this comment a year ago but I was actually Rigging and creating blendshapes just yesterday lol

  • @yorickvlt1021
    @yorickvlt1021 6 месяцев назад

    Very nice, not only efficient but also well explained and distinctly spoken!

  • @jeroenh2470
    @jeroenh2470 3 года назад

    Great video!
    I only started using Maya about 10 minutes ago with the sole purpose of making facial animations, and now I already feel like I know everything I need!

    • @robredman
      @robredman  2 года назад

      Glad it was helpful!

  • @XxBloodyWenchxX
    @XxBloodyWenchxX 4 года назад +4

    very nice, especially the little added info, such as what does volume vs surface do - nothing to heavy or distracting but really really valuable on the way to a better workflow.
    thank you!

  • @giuliapan2192
    @giuliapan2192 7 лет назад

    I am just going to start my animation lessons. This really helps a lot...can't tell how grateful I am!

    • @robredman
      @robredman  7 лет назад

      Giulia Pan great to hear. Thank you!

  • @kidlatrooster6532
    @kidlatrooster6532 3 года назад

    No offense to my modelling prof but I understood this better than a 3 hr lecture.

  • @himanshi869
    @himanshi869 5 лет назад +1

    very well explained.
    More detailed and tips on modelling is appreciated

  • @nourghafarji
    @nourghafarji 6 лет назад +1

    thank you soo much on the heads for the soft selection choices! i did not know that you saved me a lot of time

    • @robredman
      @robredman  6 лет назад +1

      Nour Ghafarji Any time! There are some very useful options there.

    • @nourghafarji
      @nourghafarji 6 лет назад

      @@robredman hitting the B key prevented me from visiting the settings lately, guess the shortcuts have their benefits and downsides, anyway thank you for this quick and really informative video, keep it up looking forward to watch your next video!

  • @xichengyu8605
    @xichengyu8605 Год назад

    Thank you, very clear and easy to understand!!

  • @konsyjes
    @konsyjes 5 лет назад +1

    excellent tutorial. i wish they were all like this

  • @LisaFenix
    @LisaFenix 3 года назад

    This was really nice and straightforward info! thank you so much!

  • @eritumakafakafo3008
    @eritumakafakafo3008 2 года назад

    how would blendshapes work according to sphere? In blender rotating sphere is dramatic cuz the interpolation is linear, i wnat to know if there s a solution for maya users

  • @sketchy5770
    @sketchy5770 3 года назад

    thank u so much u made it so easy to understand

  • @marty_yyz490
    @marty_yyz490 6 лет назад +2

    Thank ya so much for such a clean representation, so awesome!

    • @robredman
      @robredman  6 лет назад

      Marty _YYZ You’re welcome! Glad you liked it and thank you for stopping to let me know.

  • @reaktorleak89
    @reaktorleak89 4 года назад

    Didn't know there was a shape editor for blendshapes, nice.

  • @shathaalasadi7456
    @shathaalasadi7456 5 лет назад

    Great, It is really cool, easy, and fast way to blend shapes :)

  • @titoeloshhyris2304
    @titoeloshhyris2304 3 года назад +1

    clean explanation, thanks a lot

  • @erttttt21
    @erttttt21 3 года назад

    In shape editor when i drag one blend shape to right, other one goes to 0

  • @NeverAgain.BeNiceToPeople.
    @NeverAgain.BeNiceToPeople. 5 лет назад +2

    hallo, thanks! do you know why my character moves position to be where my blendshape is when i slide it on, no matter whether i choose pre or post animation or not in advanced menu when i create the blendshape?
    is it because i rigged the character's skeleton then made blendshapes?

  • @straightarrow372
    @straightarrow372 2 года назад

    Thanks so much! That was really helpful!

  • @emilynalexandrabolivarlimo794
    @emilynalexandrabolivarlimo794 5 лет назад

    Great tutorial! direct to the point

  • @lorenzanasportfolio5378
    @lorenzanasportfolio5378 3 года назад

    Thank you for the tutorial! It was truly useful!!

  • @phamthohongduong
    @phamthohongduong 4 года назад +1

    so useful (the video) 👍🏼

  • @Kinkoyaburi
    @Kinkoyaburi 6 лет назад +1

    Great explanation, thank you very much!

    • @robredman
      @robredman  6 лет назад +1

      Kinkoyaburi You’re welcome. Glad it helped.

  • @Yagizino
    @Yagizino 2 года назад

    great tutorial

  • @georgecamilo1675
    @georgecamilo1675 2 года назад

    Hey man i have a problem with my Maya animation Scene. When I key some blend shape channel, at the moment they seem to work. But after restarting the app, some of them are not responding properly. eg. If "O" is set at 1 my character does not even moves its mouth. Sometimes it is some other blend shapes. Any way of help is appreciated. Im close to taking a render and Now meeting with this problem is giving me a headache

  • @reaktorleak89
    @reaktorleak89 4 года назад

    Apparently blendshapes were used to animate all the characters in Crash Bandicoot. No bones!

  • @martinmegazor
    @martinmegazor 6 лет назад +1

    Great video!

    • @robredman
      @robredman  6 лет назад

      martinmegazor Thank you!

  • @rodolfo_23
    @rodolfo_23 4 года назад

    Can the blendshape affect just a specific region? For instance, if I have a new body and want the expression I've done in an old version.
    Thanks for the video.

  • @heidicgi
    @heidicgi 4 года назад

    that helped a lot, thank you so so much!!

  • @psygnozis
    @psygnozis 7 лет назад +2

    Hello,good tutorial :) Why it didn't show the key frames from BlandShapes on the TimeSlider so I can edit them later?
    Or I can see them in Graph Editor?

  • @mahlos
    @mahlos 4 года назад

    обезательно нужно голову отдельно от тела. или можно как то тока полигоны размножать?

  • @pawanglordify
    @pawanglordify 6 лет назад +1

    You really save me man, thanks!!

    • @robredman
      @robredman  6 лет назад

      pawanglordify You are welcome! What are you working on? I’d love to see.

  • @maxnocivelli6112
    @maxnocivelli6112 6 лет назад +4

    Hi, My character has no bones in The face so is that good to set blend shape and use it for facial animation
    Thank you.

    • @robredman8268
      @robredman8268 6 лет назад

      Max Nocivelli yes, absolutely! It’s perfect for bones free animation.

  • @see-thrumultimediallc772
    @see-thrumultimediallc772 5 лет назад

    That was a great tutorial.

    • @robredman
      @robredman  5 лет назад

      Thank you. Glad you like it.

  • @angelegipcio
    @angelegipcio 5 лет назад

    Thank you! Great explanation :D

  • @parasarlenka823
    @parasarlenka823 6 лет назад

    Thank you for explaining, Sir.
    I have a doubt: When I'm modelling a full character, If I attach the head to the rest of body after applying 'blendshape' to the head for facial expressions... will it interfere with the blendshape when I attach by combining the head to the rest of body and merging the vertices?
    Sorry, I'm trying to learn blendshape for first time and this question popped up in my head...

    • @robredman
      @robredman  6 лет назад +1

      Parasar Lenka Hi. Yes you are right. You need to create blend shapes last. If you change the polygon count or order it will mess with your blends. You could recess the head into a shirt or armour or something though and not directly connect. That could work in some cases.

    • @parasarlenka823
      @parasarlenka823 6 лет назад

      @@robredman I see now.. The recess you said- I feel the parent-child relationship of the rest of body with outfit to head respectively should be the solution.
      Thank you so much again! You saved my day, Sir 🙏

  • @raya9011
    @raya9011 5 лет назад

    thank you!!!!!!!!!!!!! great video

  • @Ambitiouz_mindset
    @Ambitiouz_mindset 5 лет назад

    Could this be a tool for making a bruce banner to hulk transition? And could I use it with a muscles rig?

    • @robredman
      @robredman  5 лет назад

      Yes you could do that and blend shapes work really well with other rigging tools.

    • @Ambitiouz_mindset
      @Ambitiouz_mindset 5 лет назад

      Really appreciate it reply

  • @krzhao177
    @krzhao177 6 лет назад

    very helpful video, thanks bro!

    • @robredman
      @robredman  6 лет назад

      Kairu Zhao You’re welcome!

  • @Electric838
    @Electric838 3 года назад

    thank you

  • @transcendingthegenre
    @transcendingthegenre 6 лет назад

    excellent video!!

    • @robredman
      @robredman  6 лет назад

      ultimatecinema Thanks so much!

  • @MichaelSlobodyansky
    @MichaelSlobodyansky 5 лет назад

    Thank you!

  • @philschmidt2104
    @philschmidt2104 5 лет назад

    Thanks so much.

  • @teriyellowhorse8488
    @teriyellowhorse8488 6 лет назад

    Great Tutorial!
    Can we delete the extra reference heads? Or will it mess up our blend shapes?

    • @robredman
      @robredman  6 лет назад

      Your best bet is to simply hide them. That way you can go back in and make adjustments as needed. Sometimes you will find that as you combine blend shapes they might interfere with each other and one will need tweaking.

  • @thenikhilray99
    @thenikhilray99 7 лет назад

    rob did you shift from C4D to Maya ? 😭😭

    • @robredman
      @robredman  7 лет назад +2

      Nikhil Kumar Not at all. I use most apps. In fact I've been using maya much longer than c4d.

    • @thenikhilray99
      @thenikhilray99 7 лет назад

      rob redman Nice to hear that Rob.. Absolutely love your tutorials. 😊 Do you have any plans to release a tutorial for making a cartoon character, rigging and animating it? That's the one area where I think C4D lacks proper tutorials.

  • @freedomofspeech9084
    @freedomofspeech9084 5 лет назад

    very slow video mate. I mean thanks for posting and all but these 13 minutes could have been 4 minutes and still have all the details. I almost fell asleep.

    • @robredman
      @robredman  5 лет назад +2

      Sorry you didn’t like it. Keep in mind that some people might not have the same knowledge as you, so taking a bit of time to explain and set up can be useful for them.

    • @freedomofspeech9084
      @freedomofspeech9084 5 лет назад

      @@robredman I understand and thanks again for all your work. Really appreciate it. I'm only suggesting that you could maybe split the videos and dedicate one thing per video. It might also be easier for people to find what they are looking for. I wouldn't know that there is more than just blendshapes in this video. Video title should describe what's included. Everything else might go to waste if people don't know about it.