Blender 4.3 New Sculpting Features

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  • Опубликовано: 21 ноя 2024

Комментарии • 83

  • @Farrukh3D
    @Farrukh3D  14 дней назад +11

    New Blender 4.3 is available now for download and you can try all these features and give any feedback to improve for future updates! Thanks!

    • @MrSanson
      @MrSanson 14 дней назад +1

      Great video, Thank you 👍

    • @Starshine3d
      @Starshine3d 2 дня назад +1

      Its finally here!!!!

  • @Starshine3d
    @Starshine3d 2 дня назад +2

    The amount of value in this video is top tier stuff. Thank you Sir. Fantastic!

  • @jeffg4686
    @jeffg4686 15 дней назад +25

    Brush shelf is SWEEEEEEEEEEEEEEEEEEEEEEEEEEEEEETTTTTTTT

    • @Farrukh3D
      @Farrukh3D  15 дней назад +2

      Thank you! Yes, good update!

  • @frediusmaximus1
    @frediusmaximus1 2 дня назад +1

    Great video and the new sculpting updates are fantastic!

  • @dainjah
    @dainjah 14 дней назад +5

    those new simulation brushes.. fabrics, here I come ! :)

    • @Farrukh3D
      @Farrukh3D  14 дней назад +1

      Thank you! Yes, give them a try!

  • @Pitonyshka
    @Pitonyshka 12 дней назад +7

    Wow - Zbrush Killer!

    • @Farrukh3D
      @Farrukh3D  12 дней назад +5

      Haha! No! :) These updates are good but Zbrush is still on top in sculpting in many areas. Thank you!

    • @Pitonyshka
      @Pitonyshka 12 дней назад

      @@Farrukh3D I have been working with ZBrush since 2002. I know what I'm talking about. In about 3 years, everyone will switch to Blender. And yes, ZBrush is still my favorite program.

  • @Hightreads
    @Hightreads 15 дней назад +10

    looks great, Grab 2D seems especially powerful

    • @Farrukh3D
      @Farrukh3D  15 дней назад +1

      Thank you!

    • @cwtjones
      @cwtjones 14 дней назад +1

      ​@@Farrukh3Dis it similar as grab with "projection" instead of sphere ?

    • @Farrukh3D
      @Farrukh3D  14 дней назад +3

      @@cwtjones Yes, but this seems to work more better now and with less distortion.

  • @Nikkattsu
    @Nikkattsu 12 дней назад +5

    Good to see blender is at least trying to catch up with zbrush. I don't mind learning a new program but last time i tried to learn zbrush, it was an actual nightmare for me. Everything seemed super unintuitive but that was nearly a decade ago so maybe ill try it again sometime but RN I'm really enjoying the new blender features. So many massive improvements have been made to blender over the last few years.

    • @Farrukh3D
      @Farrukh3D  12 дней назад +4

      Thank you very much for your feedback! Good to know! There are some areas where Zbrush is still strong and Blender is not meant to be complete replacement for it. However, Blender does offer lot more then any other 3d software out there in terms of features, tools and being free as well.

    • @gurekamsingh4306
      @gurekamsingh4306 11 дней назад +2

      I am trying to learn zbrush now, but the interface is complete shit, it is still a nightmare to learn zbrush

    • @Nikkattsu
      @Nikkattsu 11 дней назад

      @@gurekamsingh4306 aw man that's discouraging. I was hoping that fixed that. By now.

    • @gurekamsingh4306
      @gurekamsingh4306 10 дней назад

      @@Nikkattsu sadly they haven’t fixed it, i am a top rated freelancer on upwork using blender as a primary software, wanted to increase my skills in sculpting so started learning character creation in zbrush, but its interface is so boring that i have lost my interest in Zbrush, very less shortcuts makes it very difficult to even do simple things like to hide or delete the selected mesh, will still try to learn it and hopefully complete the course that i have bought

    • @suraj.1889
      @suraj.1889 7 дней назад

      Hi, 6 months ago I had the same opinion about zbrush, the ui was horrible horrible but with time u will be used to it and you will easily learn to customise your interface and tools. ​@@gurekamsingh4306

  • @nobodyfamous
    @nobodyfamous 15 дней назад +3

    Very useful video! I noticed the asset shelf with the Grease Pencil the other day but haven't had a chance to play with the sculpting brushes yet, looking forward to it!

    • @Farrukh3D
      @Farrukh3D  15 дней назад +2

      Thank you! Yes, some good updates have been added.

  • @mickyyadav9050
    @mickyyadav9050 14 дней назад +4

    Wowweeeee😮😮😮😮awesome 😮😮blander teem 🎉❤❤

  • @sebbosebbo9794
    @sebbosebbo9794 12 дней назад +3

    nailed ..💪💥🗯🔥💭❤💨🕊
    p.s. devs. & your showcase...

  • @Yuzach
    @Yuzach 14 дней назад +2

    That’s so cool! Gonna try it too!

    • @Farrukh3D
      @Farrukh3D  14 дней назад

      Thank you very much Yulia!

  • @michelebertelli8226
    @michelebertelli8226 12 дней назад +2

    Thanks Farruch!!

    • @Farrukh3D
      @Farrukh3D  12 дней назад

      Thank you! Happy to share!

  • @wam3d
    @wam3d 8 дней назад +1

    Thanks for the video.
    Where i can find a shortcuts for the sculpt brushes?

    • @Farrukh3D
      @Farrukh3D  8 дней назад +1

      Hi, Thank you!
      For the shortcuts, due to new changes you will have to assign your own for most brushes. Right click and set as you need to.
      You can also right click on any brush and click the online manual (F1). It will open blender documentation for sculpting to see.
      Here are few already set (G Grab, M Mask, S Smooth, P Pinch, K Snake, C Clay, V Draw)

    • @wam3d
      @wam3d 7 дней назад +1

      Thanks for answer me 😊

  • @eucharistenjoyer
    @eucharistenjoyer 7 дней назад +1

    One of the new "features" is not saving brush changes after shutting down which is a HUGE regression.

    • @Farrukh3D
      @Farrukh3D  7 дней назад

      Due to asset shelf, some changes has been made in the backend. There is not much I can do here.
      Brush changes will not auto save and remain with each file. If I understand correctly, is that is your concern regarding the brushes in sculpting here?

    • @eucharistenjoyer
      @eucharistenjoyer 7 дней назад +1

      @Farrukh3D That's exactly the problem. People have shown their concerns regarding this over at Blenderartists Sculpt thread, but the devs and the guy responsible for the UX doesn't seem to care much.

  • @bUildYT
    @bUildYT 4 дня назад +2

    Cool!

  • @usercontent2112
    @usercontent2112 12 дней назад +2

    Nice video!

  • @devriv8983
    @devriv8983 15 дней назад +2

    Thank you

  • @ZergRadio
    @ZergRadio 14 дней назад +1

    Haha, this video makes me feel like a genius already

    • @Farrukh3D
      @Farrukh3D  14 дней назад +1

      Thank you! Happy to know!

  • @aloe9811
    @aloe9811 14 дней назад +2

    FABRIC BRUSHES

    • @Farrukh3D
      @Farrukh3D  14 дней назад +1

      Thank you! Yes!

    • @ZergRadio
      @ZergRadio 14 дней назад +2

      Yeah, I was so impressed by the demo.

  • @davecooper86
    @davecooper86 14 дней назад +1

    thank you )😊

    • @Farrukh3D
      @Farrukh3D  14 дней назад +1

      Thank you! Happy to share!

  • @simsimsim-n2t
    @simsimsim-n2t 7 дней назад +1

    Can we model cloth like marvelous designer?

    • @Farrukh3D
      @Farrukh3D  6 дней назад

      No, but we can sculpt cloth folds and other details while working in blender. The results can be mix of good and not so. Marvelous designer is going to be better as it is designed to make clothes.

  • @AsiAsiNya
    @AsiAsiNya 14 дней назад +2

    Крутое обновление /Cool update, gays

    • @khebabmcnuggets6720
      @khebabmcnuggets6720 14 дней назад

      хахахахахах

    • @ronald4382
      @ronald4382 14 дней назад

      Now all of us are gays! and I hope you mean "guys"?

    • @khebabmcnuggets6720
      @khebabmcnuggets6720 13 дней назад

      @@ronald4382 no

    • @Pitonyshka
      @Pitonyshka 12 дней назад +1

      Срочно меняй гейсов на гайсов :)))))))))))))))

    • @AsiAsiNya
      @AsiAsiNya 12 дней назад

      @@Pitonyshka нееееет))))))))

  • @gwentarinokripperinolkjdsf683
    @gwentarinokripperinolkjdsf683 9 дней назад +1

    Grab 2d prush is just grab with projected mode though

    • @Farrukh3D
      @Farrukh3D  9 дней назад

      Yes, most brushes are modified forms of the main brushes. It just helps in working a bit faster without changing settings again.

  • @Dyako_010
    @Dyako_010 14 дней назад +4

    we need performance improvment

    • @Farrukh3D
      @Farrukh3D  14 дней назад +2

      Some performance has been improved during loading of high res models and switching between different modes. Hopefully more in future updates!

    • @LHK-art
      @LHK-art 14 дней назад +1

      if no skin pores or tiny wrinkles needed, which is only viewable for closeup shots ( i think such level of details barely add anything to aesthetic unless it is necessary), right now it can handle enough polycount for most situations. But turning on/off multires is kinda slow for high res mesh.

    • @AF-bc8vr
      @AF-bc8vr 12 дней назад +1

      was about to add the same comment.. we need performance improvement, remesh faster, something like 3dcoat, and overall sculpting when working on really high polycount

    • @Farrukh3D
      @Farrukh3D  12 дней назад +2

      @@AF-bc8vr Yes, I can understand and there are many areas to improve. It is difficult to bring that big performance here as blender is already doing so many other things apart from sculpting. Softwares like 3dcoat, zbrush are dedicated for certain tasks. Although there are some improvements rolling out in each version.

    • @sebbosebbo9794
      @sebbosebbo9794 12 дней назад

      ​​​@@AF-bc8vr
      3d Coat is complett different from the system paradima side and how it handles sculping. Use 3d Coat .
      sadly Its absolut nonsens that ppl. want a second this and that.
      Blender is a simple Polypusher not more not less . One guy is working on this often part time with hundrets of other projects.

  • @MEMUNDOLOL
    @MEMUNDOLOL 14 дней назад +2

    did they add multithreading support for sculptmod recalculations? or its still unusable with 1mil+ verts as before?
    update: if any1 interested i tested, 517k verts 1.1m faces mesh, adding decimate planar mod freezes blender for 6.5 min during that time blender uses one core, 3.8m verts mesh in sculpt mode trying to brush makes my pc freeze 2.5 min 64gb ram 12 core ryzen 12gb 3060gpu, i see literally zero difference compared to 4.0 performance

    • @Farrukh3D
      @Farrukh3D  14 дней назад +1

      Yes, there are performance improvements in the backend when working with high resolution models. Although not same as Zbrush level but still better then before and less lag.

  • @cwtjones
    @cwtjones 14 дней назад +1

    Finally!

  • @MrSanson
    @MrSanson 14 дней назад +1

  • @afjer
    @afjer 8 дней назад +1

    Did you file a bug report for the flickering issue? There are hundreds of people dedicating their free time to develop the software and it's very likely one of them will pick it up.

    • @Farrukh3D
      @Farrukh3D  8 дней назад

      Hopefully it should be fixed new updates. Although I am not sure if it will make it in the upcoming release of 4.3. This issue has been highlighted before by others as well. I will see check it again.

  • @FrostyTheBeerMan
    @FrostyTheBeerMan 14 дней назад +1

    Hello, I'm confused. I see you are using 4.3, I just went to the download page and it is still 4.2.3 LTS, so are you using a beta version ? You don't indicate this in your video.

    • @Farrukh3D
      @Farrukh3D  14 дней назад +1

      Hi, Blender 4.3 will be released on 18 November. The beta is very close as the final version. The features shown here are final and already coming.
      There is already a link to download it if you like to try it the beta to get how it will be. Sorry for the confusion.

    • @FrostyTheBeerMan
      @FrostyTheBeerMan 14 дней назад +3

      @@Farrukh3D Hello ! OK thank you for the information ! I see the beta link now, it was far down on their page. Thank you for taking the time to reply to me !

  • @demianpelos
    @demianpelos 10 дней назад +2

    Blender is taking away so much market from modo

    • @Farrukh3D
      @Farrukh3D  9 дней назад +1

      Modo was one of the best modeling software. I have used it before. Sadly it is going away now and will be dead.