The reason the giant/defense targeting troops don't attack the cannon in the level 1 goblin campaign, is because the cannon is not classified as a defense in the game file, it isn't a levels 1 cannon and is actually weaker than one.
2:30 The reason why they ifnore the cannon is that is actually not a lvl 1 cannon. It is a completely separate building and it has lower stats than a lvl 1 cannon. Idk why suppercell decides to make a whole new defense for that map, but all I know is that they didn't code it in as a defense building
In the 10th myth the reason the giant or other defense targeting troops ignore the cannon in the level payback is because the cannon is actually not considered a defense and another fun fact is that the cannon in payback is weaker than a level 1 cannon.
1:50 The upgrade still goes even when the lab being upgraded. So upgrading a troop for 3 days and the lab for 3 days will still take 3 days to finish both upgrades and won't pause the upgrade at all.
How come this became a myth many destroy the cc without luring the troops. Even if there are ice golems or any ground targetting troops then you can take down the cc with air troops and the troops don't come out.
the inferno tower is really easy to drain, it stays up for 2 minutes until it runs out of fuel but if the defender doesnt log in for awhile it drains up mid attack in under 2 minutes
0:37 Also if you place a troop that the cc troops can’t attack, then they won’t be lured. So if you have like giants and archers, if you place a air troop only the archers will come out, but once you place a ground troop the giants will come out
Fun fact: in the builder base, it is possible for the giants to ignore defenses like cannons and archer towers. Its called the Guard Post. If any of the barbarians or archers from the guard post attack units that are on their way to another building, then they take priority instead of the units usual priority.
You can use skeleton spells to take out Clan Castle before the troops spawns, it is useful in some of the goblin maps so the electro titans wont spawn.
The amount of fuel in an inferno carries over. If a base hasn't been on for a while, they will be empty, further more, they can be low on fuel and you can actually see them run out. I have seen it. Very strange. -sincerely Uel
This isn't high effort, 95% of the footage in this video is from other channels. Any decently knowledgeable coc player would know that this guy knows nothing about the game, and some of the things said are wrong.
when i was finding multiplayer battles as a th9 i found a th10 which i attacked while attacking the 2 inferno towers and 1 xbow ran out of their fuel and ammunition so i guess it was pretty rare for that to happen (all of the traps and the 2 xbows had ran out of ammo and has been triggered)
When the upgrade is very close to be done, if you click on info, then wait for upgrade to finish, then info will be changed, but level text and image wont be changed.
0:53 yeah but it's npt the best way of doing it You can use skeleton spells and it will not trigger the clan troops If you manage to destroy the clan castle with them then the troops wont appear for the rest of the attack
If a wall breaker gets spring trapped it only does it’s death damage, wall breakers attack the walls doing most of their damage and then do the extra death damage after. Regular ones have low death damage so it doesn’t do much
Fact number 10 isnt a bug. The canon is not classed as a defense in the game files so therefore defense targeting troops dont go after it. Its also weaker then a lvl1 canon even.
there are more ways to destroy the clan castle without triggering troops, if u use air troops and clan castle only has ground reinforcements then they won't get triggered and won't come out then eventually getting destroyed
I actually do this lavaloon skeleton blizzard th9 attack, where you destroy the clan castle with skeletons freeze and rage, very hard but very strong th9 attack that. But what I am getting at is that skeleton and bat spells bypass the clan castle
I like to spam the clan castle of the base im attack with skele spells, if theres troops in it they wont come out and if theres not thats just extra percentage
Cannon in the Goblin map Payback isn't classed as a defense lol, also its stats is worse than lv.1 cannon. This was confirmed by an official content creator btw
10th myth is true only cause, in fact, that exact cannon's lvl is 0, since it's weaker than lvl 1 cannon. And since lvl 0 usually means nothing - defense-targetting troops destroy TH first and then go to the 'non-existing' cannon
7:13 spring trap doesn't work on P.E.K.K.A , the suggestion on the intro screen of COC says that-" Armour of PEKKA is so heavy that spring trap doesn't work on her"
About the obstacle removing pattern. Does it reset every login? Like 1st login 0,0,4. Exit then login to get 0,0,4 or it is continuous? Even you login next week it's still 0,0,4,6 etc
How to know Clan Castle Having Troop First:u see the trophy go higher but the base is Low level with TOWN HALL 12 is meaning the Castle have troop Second:If u see the Castle Have Coins is meaning Castle have Troop
Why you using a lot of my footage lmao
Ayy first like and reply
Second
Lmao
🤫
🤫
The reason the giant/defense targeting troops don't attack the cannon in the level 1 goblin campaign, is because the cannon is not classified as a defense in the game file, it isn't a levels 1 cannon and is actually weaker than one.
2:30
The reason why they ifnore the cannon is that is actually not a lvl 1 cannon. It is a completely separate building and it has lower stats than a lvl 1 cannon. Idk why suppercell decides to make a whole new defense for that map, but all I know is that they didn't code it in as a defense building
Fun fact the Canon on payback is not considered a defence which is why gient ignores it
Also the Cannon is weaker than a normal level 1 Cannon
@@hihello5590 true normal cannon 5dps vs playback cannon 2dps
@@adrianraulskrobek5868yeah true i learn it from havoc
8:12 Bro was repairing then forgot what he was doing
In the 10th myth the reason the giant or other defense targeting troops ignore the cannon in the level payback is because the cannon is actually not considered a defense and another fun fact is that the cannon in payback is weaker than a level 1 cannon.
I just came onto RUclips and i was welcomed by this 22 seconds ago. Lol
Lies you came 7 months ago
@@daepicrobloxgamer270 he doesn't mean he created his account just barely he means that he opened youtube and it was 22 second ago
@@daepicrobloxgamer270 lol
@@Trixtion. well why would he make a account, wait 7 months then FINALLY get on RUclips
@@Trixtion. he said that he had JUST came, not just logged on normally he means for the first time
7:07 did he just call a troop a mob lol 🤣🤣🤣
1:50 The upgrade still goes even when the lab being upgraded. So upgrading a troop for 3 days and the lab for 3 days will still take 3 days to finish both upgrades and won't pause the upgrade at all.
It pause
The troop will take more than 3 days won't it because it is upgraded at 50% speed whenever the laboratory is being upgraded? I could be wrong
@@arttutamminen Nope, still continues at normal speed. The decreased to 50% speed is troop and spell training when the respective barracks is upgraded
5:57 from my experience, skele traps won't be triggered by invisible targets so this one is partially true.
I experience a inferno tower running out of ammo during my raid
So its not impossible but unlikely
@@michaeljosephtumamac468 what does this have to do with my comment? Think you replied to the wrong person
0:42 man i remember those storages on top of the clan castle, so nostalgic
0:37 this isnt a myth, its a strat pro players use known as skelly donut
*My content is better because my wife left me! 😂*
*ruclips.net/video/xvFZjo5PgG0/видео.html*
How come this became a myth many destroy the cc without luring the troops. Even if there are ice golems or any ground targetting troops then you can take down the cc with air troops and the troops don't come out.
@@whitetiger9351 skeletons dont activate cc
0:36 the supercell don't want to have friend at th2
Lab upgrades actually continue while the lab is being upgraded
True i always does the same 😂
Yes
No it pause the upgrade
@@Does-streams it doesn't
@@Does-streams well after upgrading finished it look like upgrading troop stop but after some min it will show you finish
0:55 you can destroy the cc also using log Launcher
Or by using any flying unit when cc is full of ballons
the inferno tower is really easy to drain, it stays up for 2 minutes until it runs out of fuel but if the defender doesnt log in for awhile it drains up mid attack in under 2 minutes
I was looking for this comment 😀
small mistake, the upgraded builder is not a master builder but a battle builder, just wanted to point that out love your content
Ikr
He literally takes every line from havocs videos just watch havoc he is more entertaining
🤓
@@sam_1467 fight me
0:37 Also if you place a troop that the cc troops can’t attack, then they won’t be lured. So if you have like giants and archers, if you place a air troop only the archers will come out, but once you place a ground troop the giants will come out
5:14 that's not "Nordic", it's Norwegian
Fun fact: in the builder base, it is possible for the giants to ignore defenses like cannons and archer towers. Its called the Guard Post. If any of the barbarians or archers from the guard post attack units that are on their way to another building, then they take priority instead of the units usual priority.
A good myth is that wall breakers may not target walls when invisible but it’s not true, I learned that when attacking
Even though I play clash Royale I still like your clash of clans videos
Same
5:20 probably assistant leader
Not anymorw
I love to see so many people enjoying CoC's
For the warden the defending isnt faster the thing is since the moving one has to lock in it takes a second longer but the attack speeds are identical
Bro keep making video’s, they are amazing. You are gonna hit 100k subs in no time, if you keep uploading these fire videos💪🔥
you can also break the clan castle without triggering the troops inside using the skeleton spell
That pekka one is actually so wholesome. I love it
You can use skeleton spells to take out Clan Castle before the troops spawns, it is useful in some of the goblin maps so the electro titans wont spawn.
The amount of fuel in an inferno carries over. If a base hasn't been on for a while, they will be empty, further more, they can be low on fuel and you can actually see them run out. I have seen it. Very strange. -sincerely Uel
the payback cannon is not listed as a wepon on clash of clan
3:58 Dumbo, It is because one of the wardens attack first and not faster. (because of range)
Dumbo
the thing with the gems is realy helpfull to now just thank you for this information
1:41
*me who did it without having second thoughts*
Theory he’s the awesome store owner
You're laboratory and troop upgrades at the same time(myth #7)
You can also use lightning spells to destroy the cc before it spawns the cc troops
For such a new channel, how do you pump out high effort content so fast?
Probably has had a channel before and/or has experience editing
Child labour
@@simonsstuff6759 Ayo
@@simonsstuff6759 lmfaoo💀
This isn't high effort, 95% of the footage in this video is from other channels. Any decently knowledgeable coc player would know that this guy knows nothing about the game, and some of the things said are wrong.
A cool new thing about upgrading lab now is that you can upgrade troops and spells as it upgrades too.
The cannon on payback isn't actually considered a defensive building in the files
The weird thing is that the air defense is actually in the wall. Not over it.
I subscribed to this channel when it had around 2k subs, never regretted my decision!
when i was finding multiplayer battles as a th9 i found a th10 which i attacked while attacking the 2 inferno towers and 1 xbow ran out of their fuel and ammunition so i guess it was pretty rare for that to happen (all of the traps and the 2 xbows had ran out of ammo and has been triggered)
pekka has the ability to walk trough walls
When the upgrade is very close to be done, if you click on info, then wait for upgrade to finish, then info will be changed, but level text and image wont be changed.
“Similar to clash of clans”
*clash royale on the background*
now troops will continue to upgrade during the time you are upgrading your lab.
0:53 yeah but it's npt the best way of doing it
You can use skeleton spells and it will not trigger the clan troops
If you manage to destroy the clan castle with them then the troops wont appear for the rest of the attack
The lightning spell can reset everything like eagle alt defending heroes/troops scatter and more
If a wall breaker gets spring trapped it only does it’s death damage, wall breakers attack the walls doing most of their damage and then do the extra death damage after. Regular ones have low death damage so it doesn’t do much
Fact number 10 isnt a bug. The canon is not classed as a defense in the game files so therefore defense targeting troops dont go after it. Its also weaker then a lvl1 canon even.
I don't know why, but I'm Binge watching all your videos.😂😂
True the pekka will follow it it makes a butterfly in an excited way.when it sees one and sad when the it disappeared
nice and helpful channel
Damn i cant wait for you to.get 100k subs
I’m rewatching this video and before it played I got a coc add itself lol
8:58 your parents were joking when they said they loved you
3:02 the footage doesn't depict a troop attacking past a wall, the air defense is clipped into the wall and overlaps it
butterfly spawns in during a battle and you're using 20 PEKKA s
there are more ways to destroy the clan castle without triggering troops, if u use air troops and clan castle only has ground reinforcements then they won't get triggered and won't come out then eventually getting destroyed
I actually do this lavaloon skeleton blizzard th9 attack, where you destroy the clan castle with skeletons freeze and rage, very hard but very strong th9 attack that. But what I am getting at is that skeleton and bat spells bypass the clan castle
underrated channel
@@yourdadprobably 💀
You just made these myths up
I never seen anyone talking about it before
6:45 good pekka isn't chasing butterfly like in supercell video
6:45
Since when can PEAKA no-clip into walls
Lol just noticed
@@ProFlightSimPilot the air defense is actually clipped into the wall if you look closely
I like to spam the clan castle of the base im attack with skele spells, if theres troops in it they wont come out and if theres not thats just extra percentage
Bro this channel is Soo underated
7:59 that's not master builder. Those are battle builders.
2:08 This literally happened to me the other day
If you freeze a tesla as it's being triggered, it will stay halfway out of the ground
Cannon in the Goblin map Payback isn't classed as a defense lol, also its stats is worse than lv.1 cannon.
This was confirmed by an official content creator btw
That description is wild
Pekka goes BUTTERFLYY i heard that and i got confused and i saw a pekka running for life for a butterfly
If an Eagle is charging up, about to fire, you can drop a Lightning on it and it will delay it slightly.
0:40
Skeleton Spell: 🗿🗿🗿
The giant cannon ball can break sometimes when its target dies before it hits
10th myth is true only cause, in fact, that exact cannon's lvl is 0, since it's weaker than lvl 1 cannon. And since lvl 0 usually means nothing - defense-targetting troops destroy TH first and then go to the 'non-existing' cannon
when pekka was chasing a butterfly when i was playing coc i was like dang wth is pekka doing brother come look quick
Number 3 also works when the cc is on sleep mode 🤯
7:13 spring trap doesn't work on P.E.K.K.A , the suggestion on the intro screen of COC says that-" Armour of PEKKA is so heavy that spring trap doesn't work on her"
Are you deaf? He literally said ‘for a point in time’ cos they used to💀
just got an ad for clash of clans on a clash of clans facts video even tho I have clash of clans, nice
The pekka became the executioner in myth 17
Thanks it worked
Myth number three be like:how is this myth gonna be.lightning,invisible spell: hold my elixir/dark elexir
0:32 There is no visual confirmation on the TH2's end, but the request is sent.
Also bats and skeletons from the spells can destroy CC without troops going out
They should add a butterfly spell/trap to counter pekka lol.
In rare cases, the master builder hero can attack over walls (probably a bug)
skeleton spells take out clan castles undetected
About the obstacle removing pattern. Does it reset every login? Like 1st login 0,0,4. Exit then login to get 0,0,4 or it is continuous? Even you login next week it's still 0,0,4,6 etc
Actually u can also destroy cc with bat or skelly spell without triggering cc troops
Actually defensive warden attacks first so he wins he doesn't attack fast or does more damage
You can brake grand warden stacho with lightning spill
1:14 no it is true bcs the master builder is a builder bas3 thing
At least you have credit on the description, but you should've done that in a pinned comment
The nr. 18 just is short for assistant leader in Norwegian
I put a lab research right before I started upgrading it and it upgraded the lab while it was researching
How to know Clan Castle Having Troop
First:u see the trophy go higher but the base is Low level with TOWN HALL 12 is meaning the Castle have troop
Second:If u see the Castle Have Coins is meaning Castle have Troop
1:52 “Spring Traps usually kill a Mob without letting it do anything” Bro played minecraft too much
Wtf u talking about?
Wrong time or wrong video
7:09
Yes in my base also pekka try to catch butterfly 😁😁😁