You can also do this in flat mode, if you face the hallway, your crosshair will become an eye icon and if you click you will move into the hall, you can even close the door if you’re fast enough
I worked on help wanted. The white box in the prize corner functions as a cashe with all the item ids for all the items you can collect after every mini game it also functions as a checksum to see what you've unlocked and can spawn using the prize counter menu
Sorry to ask but, wow, the outside of the game as it works seems to be totally poorly made and poorly placed, like something lazy, and on the inside when we play in VR, it all looks realistic, like everthing its complete, I'm amazed at how the production of the game outside of the scenes is totally weird, assets around the void etc, As a game production employee, what do you think about all this? What is the experience like knowing both sides of the game's production? I'm really curious about the answers
@@LeftyKum Assets in the void and different boxes is completely normal, its not "poorly made and poorly placed" whatsoever, its pretty standard practice tbh
@@LeftyKumthe outside of the game looks sloppy just because youre never even meant to see it as a normal player, why bother prettying up the out-of-bounds areas if no-one will even see it under normal circumstances
37:50 I can look at them from that angle (my room I play in is very long and I can peak around thing I'm not supposed to. I can peak behind the curtains on the level select area by just walking over (I can also grab Freddy's fazballs))
You are doing an amazing service to the FNAF community for this. Help Wanted is such a tough game to theorize about without getting to properly explore it for every detail.
@@ayylmao9094No, I’ve seen a video on it and it’s fully animated, they basically finished it and even had the song ready, I’m guessing it probably just got cut and they forgot to delete the files.
@@BatBoy2627Game developers put the most useless model ever, aware that it is not connected to anything in the map, and decide to just throw it away as if it's a piece of paper. Geniunely pisses me off.
I know why part of the FNAF 4 bedroom is loaded during Plushtrap's minigame! It's because the player can turn around and look through the door behind them, viewing the part of the hallway that isn't visible during normal FNAF 4 gameplay. Some neat world building right there!
I don't think anyone explained the giant dreadbear, but don't worry Fusionzgamer hacked to him already. His legs hang from the map, so he has his legs unlike in the title screen map. He was replaced with the dancing Glitchtrap and something interesting is his position is different between the vr and non vr versions. Also something important forgotten, there is tombstones behind u in trick or treat. Fusion hacked over and it had text that's interesting. Can't remember which video but wish it didn't end up forgotten during the video here but oh well, it is what it is.
31:00 I have different ideas why devs leave decorative objects out of bounds or don't remove them for a certain game mode. I have helped working on a game myself and it often is because it simply doesn't impact performance so cleaning up the levels is done very roughly to empty the memory a little or prevent unnecessary long loading times. Sometimes some objects are in one group with other objects so removing them won't improve anything but rather risk breaking something for some unintuitive reason that doesn't seem to make sense at first. It is not very likely but not impossible that it got forgotten in the process of finishing. You start loosing sight of those objects around you when you see them so often and long every day. So you don't care removing them as they don't impact performance. In rare circumstances objects get assigned to certain trigger or tasks to simplify the coding. Normally you have to create new code to create a logic and you need to classify something. But sometimes it is easier to use an existing object for beeing lazy.
16:47 My theory is that the sequence of them coming into the office kinda works on an ordered sequence where if an animatronic is already there while another animatronic is about to enter, they instead get teleported below then both animatronics get reset once the initial animation ends.
Yeah, he got a ton of comments on the video covering that part. It feels very disingenuous when he asks for explanations in comments, but then doesn't actually use it, despite having plenty of time when the supercut is made!
@@angeljustforyoulol Actually, he's made edits (only visual, unfortunately) to the supercut! You can see it in the Escape The Backrooms FUN! level, right at the end, where he adds a bar noting that comments informed him it was an old version of the level. The fact that he *has* done these things in the past makes it feel weird when he doesn't do it in future videos!
I know why Toy Freddy was underneath the floor. When Toy Bonnie, Toy Chica, Withered Freddy, Withered Chica, or Withered Bonnie come in, Toy Freddy is there as a place holder. But if he shows up but no animatronics come, then his AI got messed up. If an animatronic comes but Toy Freddy isn't there, chances are, the animatronic will not kill you. Very rare to happen though. Hope this helped! EDIT: Mangle too.
I think why the animatronics disappear wen the puppet leaves the box is because There’s no reason for the animatronics because only the puppet can jump scare the player but why toy cupcake is still in the map is because cupcake can’t jump scare the Player
Nightmare Fredbear is the only animatronic that still spooks me a bit. Also glitchtrap is SOOOO underrated and underused Sidenote, N Fredbear teleporting closer to you as the light flickers is way scarier than seeing him do his fat boy waddle over to you. I know you can hear his footsteps so you know he walks but its just less intimidating and sudden
Cam 6 is a flying drone with a camera that is so advanced, it cannot be registered by any screen currently unless you use an emulator and it uses a cloak device to hide itself
Bidybab & Endo-02 aren't the only characters that have a rare chance of appearing in a level. A Minireena can also appear in the doorway of either Plushtrap or Nightmare BB's minigames. But Endo-02 is special in that they can also appear in your office in FNaF 2
Something you forgot to mention about the merge ending is that, in the VR mode, your hands become Glitchtrap's. I'm only calling it out because you mentioned the Freddy mic thing
I love how in each of the fnaf games there is actually animatronics walking around in a pizzeria for the vr game. I’m glad it’s not just on the security screen 😅
@@HephzibahIlori sure it’s not, but most movies are on average 90 minutes. This is 100 minutes technically making it a movie. Also, it’s a saying. It’s not literal
It's actually surprising the secret ending added to the Pizza Party level hinted to the Mega Pizzaplex we explore in Security Breach, RUIN, and Help Wanted 2.
omg i clicked on this video and didn't think anything of it i heard his voice and instantly knew it was swankybox i just found out abt this account but i love swanky so im subscribing instantly lmaoo
I'm perplexed how the Fnaf 2 Map behind the cameras is just the Base map and some assets scattered around the map, without high details or anything, and the animatronics being poorly positioned, stuck together or in strange ways, took me by surprise lol
The black light skins actually came before the merch (I believe) Also I wanted to see what the whole fnaf 1 location looked like in help wanted Also you maybe have to try a few times to get the Vanny Easter egg (I know for certain it exists on flat mode (at least for switch)) I didn’t really know about the giga dread bear though
what i find interesting is how the way that the animatronics are moved around the map is almost identical to how a fnaf fan game ive watched that was made in minecraft moves its models around
When i was playing Help Wanted on the Switch, i was in FnaF 2, and Toy Freddy was about to attack. He went to step forward and his whole model had a friggen spas attack and he just vannished. Weirdest part was the other animatronics never attacked again that night and i only had to worry about the Puppet. Was hilarious to see Toy Freddy glitch and just vanish. It was like the meme video where it turns 6 AM and the animatronics let out a perfectly cut scream and vanish.
the entire parts and service is harder in VR, uh i don't have time to explain you why, try it by yourself (if u have VR) edit: nah the entire game is harder in VR edit 2: the night terrors fnaf 4 location is 3x darker in VR
For the plushtrap mini game, the reason the rest of the house is behind it is because in vr you can actually lean out of the door behind you and it'll open to show the house
i believe the reason that the fnaf 4 location is added onto the plushtrap minigame is because in VR mode you can look behind you and peek through the door at the house
I'm pretty sure the reason that the hallway is loaded into the plush trap level is because in the vr version you can clip your headset through the door behind you and find a hidden tape
Can anyone explain why a giant phantom freddy is circling the elevator shaft at 50:25 Or is it one of those moments where for some reason deleting him breaks the level
There's also a thing in FNAF 1 that if you put you headset into the hallway, Foxy will immediately run at you.
You can also do this in flat mode, if you face the hallway, your crosshair will become an eye icon and if you click you will move into the hall, you can even close the door if you’re fast enough
I think he mentioned this when explaining the ways to get killed there
O I’m
O p
That’s not an out of bounds secret. It’s how you get an achievement.
@@itshanithehanman5663and you can reset foxy this way so you can just get him done and over w/
I worked on help wanted. The white box in the prize corner functions as a cashe with all the item ids for all the items you can collect after every mini game it also functions as a checksum to see what you've unlocked and can spawn using the prize counter menu
Cool, I always love learning about the development techniques of games
Sorry to ask but, wow, the outside of the game as it works seems to be totally poorly made and poorly placed, like something lazy, and on the inside when we play in VR, it all looks realistic, like everthing its complete, I'm amazed at how the production of the game outside of the scenes is totally weird, assets around the void etc, As a game production employee, what do you think about all this? What is the experience like knowing both sides of the game's production? I'm really curious about the answers
@@LeftyKum Assets in the void and different boxes is completely normal, its not "poorly made and poorly placed" whatsoever, its pretty standard practice tbh
@@LeftyKumthe outside of the game looks sloppy just because youre never even meant to see it as a normal player, why bother prettying up the out-of-bounds areas if no-one will even see it under normal circumstances
@@LeftyKumbro has NO IDEA 😭
37:50 I can look at them from that angle (my room I play in is very long and I can peak around thing I'm not supposed to. I can peak behind the curtains on the level select area by just walking over (I can also grab Freddy's fazballs))
Congrats, you can sexually assult freddy
Imagine where you could go if you played in your backyard or a field.
Not the Fazballs! 😱
Freddy: stop grabbing my faz-balls!
ყօᏬ ᑕคᙁ ᘺ𝗛ඞ𝗧
You are doing an amazing service to the FNAF community for this. Help Wanted is such a tough game to theorize about without getting to properly explore it for every detail.
You can actually activate the showtime sequence! You just need to send a command using the Unreal Engine unlocker.
im guessing it doesnt work well
@@ayylmao9094No, I’ve seen a video on it and it’s fully animated, they basically finished it and even had the song ready, I’m guessing it probably just got cut and they forgot to delete the files.
@@0ct090they didn’t forget to delete anything, they leave stuff like this for people who actually know how to go into files like this as Easter eggs.
@@0ct090 Steel Wool seems to love doing that and it pisses me off so much.
@@BatBoy2627Game developers put the most useless model ever, aware that it is not connected to anything in the map, and decide to just throw it away as if it's a piece of paper. Geniunely pisses me off.
I know why part of the FNAF 4 bedroom is loaded during Plushtrap's minigame!
It's because the player can turn around and look through the door behind them, viewing the part of the hallway that isn't visible during normal FNAF 4 gameplay.
Some neat world building right there!
So you are saying that there is a door in the plushtrap hallway that leads to the fnaf 4 bedroom?
@@FreddyPlaysGames. It's behind the player during that segment if you turn around
Yes
The roaches are probably rendered as a particle, would explain why they dont pause with the game but with the game's speed
Is this what's on Cam 6?
Time stamp
@DvoTee-un9hw timestamp
@@yeezezTimestamp
@@ILikeCats_285Timestamp
@@FreshCowJuicetimestamp
I love how every animatronic gets referred to as "them" instead of "it". Its like hes trying to be polite to all the animatronics lol
Technically they *are* alive (except the toy animatronics)
Professionals have STANDARDS and RESPECT, and this dawg is it
@@valoressbqiskrnrjbx5025 ngl all I saw in the notification was "Professionals have STANDARDS" and I thought this was a tf2 post lol
@@LeyScarand even that's debatable
The only animatronic that is cannon to have they/them pronouns is sun and moon
I don't think anyone explained the giant dreadbear, but don't worry Fusionzgamer hacked to him already. His legs hang from the map, so he has his legs unlike in the title screen map. He was replaced with the dancing Glitchtrap and something interesting is his position is different between the vr and non vr versions.
Also something important forgotten, there is tombstones behind u in trick or treat. Fusion hacked over and it had text that's interesting. Can't remember which video but wish it didn't end up forgotten during the video here but oh well, it is what it is.
During the Fnaf one section when foxy runs the sign saying “Out of Order” changes to “It’s Me”
31:00 it's because you are sitting right in front of the door, and players could just shove their heads through the door to see the rest of the house
31:00 I have different ideas why devs leave decorative objects out of bounds or don't remove them for a certain game mode. I have helped working on a game myself and it often is because it simply doesn't impact performance so cleaning up the levels is done very roughly to empty the memory a little or prevent unnecessary long loading times. Sometimes some objects are in one group with other objects so removing them won't improve anything but rather risk breaking something for some unintuitive reason that doesn't seem to make sense at first.
It is not very likely but not impossible that it got forgotten in the process of finishing. You start loosing sight of those objects around you when you see them so often and long every day. So you don't care removing them as they don't impact performance.
In rare circumstances objects get assigned to certain trigger or tasks to simplify the coding. Normally you have to create new code to create a logic and you need to classify something. But sometimes it is easier to use an existing object for beeing lazy.
16:47 My theory is that the sequence of them coming into the office kinda works on an ordered sequence where if an animatronic is already there while another animatronic is about to enter, they instead get teleported below then both animatronics get reset once the initial animation ends.
Yeah, he got a ton of comments on the video covering that part. It feels very disingenuous when he asks for explanations in comments, but then doesn't actually use it, despite having plenty of time when the supercut is made!
@@thePalindromeCrafter oh alright thank you
@@thePalindromeCrafter I mean he just combined old videos of HW in 1 soo ofc it would say the same lol
@@angeljustforyoulol Actually, he's made edits (only visual, unfortunately) to the supercut! You can see it in the Escape The Backrooms FUN! level, right at the end, where he adds a bar noting that comments informed him it was an old version of the level. The fact that he *has* done these things in the past makes it feel weird when he doesn't do it in future videos!
@@thePalindromeCrafterhe probably just doesn’t see all of them, as some are in comments about unrelated things
I know why Toy Freddy was underneath the floor. When Toy Bonnie, Toy Chica, Withered Freddy, Withered Chica, or Withered Bonnie come in, Toy Freddy is there as a place holder. But if he shows up but no animatronics come, then his AI got messed up. If an animatronic comes but Toy Freddy isn't there, chances are, the animatronic will not kill you. Very rare to happen though. Hope this helped! EDIT: Mangle too.
21:47 POV: You are a teenaged retail worker at the customer service desk
14:06 "Uh, the animatronics do tend to get a bit quirky at night."
lucky
What's Freddy's hand doing to Chica 😭
This is helping me get through the game! Nice work! Cant wait for Everything Hidden In Five Nights At Freddy’s Help Wanted 2!
30:21 that transition from the plush baby mini game to Funtime foxy when you turned the light off was 10/10
Of course the DAY after I rewatch all of your Help Wanted videos you post this
I think why the animatronics disappear wen the puppet leaves the box is because There’s no reason for the animatronics because only the puppet can jump scare the player but why toy cupcake is still in the map is because cupcake can’t jump scare the Player
No, he's just the strongest.
I really like that mangle in spooky mansion minigame looks like she is excited about that one corner 😂❤😊
If that's what the game looks like without shadows and light, my god. It's like gmod versus a tripple A game. Lighting is crazy
at 1:00 he says "you need to use the cams to keep a eye on the animatrocs" and i did not spell animatronics wrong he just said "animatrocs"
i think he did say "animatronics" but he kinda sped thru it so that last part became one nasally syllable like "animatrõ-cs"
I love when he says;“ GLORIOUS!“
Same bro
24:50 THATS SO GROSS AND COOL
46:33 I love Mangle’s vent animation
It's not gross, it's just cool
Nightmare Fredbear is the only animatronic that still spooks me a bit.
Also glitchtrap is SOOOO underrated and underused
Sidenote, N Fredbear teleporting closer to you as the light flickers is way scarier than seeing him do his fat boy waddle over to you. I know you can hear his footsteps so you know he walks but its just less intimidating and sudden
16:51 I think what happens is that Toy Freddy gets placed under, waiting to also attack the player, and do like a one after another thing.
33:12 “Although the emenies have been replaced with scrap plush baby”
I was just about to put that
Cam 6 is a flying drone with a camera that is so advanced, it cannot be registered by any screen currently unless you use an emulator and it uses a cloak device to hide itself
Wow
21:00 they do get a bit querky at night. Just look at how she's holding Mr.Cupcake! That's unfair!
Amazing video! I loved all the individual one's, but felt they were too short, so I love this!
i cannot escape this video, its recommended every single time i go on youtube for the past weeks
Bidybab & Endo-02 aren't the only characters that have a rare chance of appearing in a level. A Minireena can also appear in the doorway of either Plushtrap or Nightmare BB's minigames. But Endo-02 is special in that they can also appear in your office in FNaF 2
Something you forgot to mention about the merge ending is that, in the VR mode, your hands become Glitchtrap's. I'm only calling it out because you mentioned the Freddy mic thing
I love how in each of the fnaf games there is actually animatronics walking around in a pizzeria for the vr game. I’m glad it’s not just on the security screen 😅
Putting T-posing animatronics outside of the map is just mood.
Here's a survival tip for fnaf 3 for fnaf help wanted
Whenever you can keep on pressing the reboot all button every single time
14:26…Freddy that is not appropriate behaviour!
Literally the perfect video. Absolutely love your content
nice loooooong video i can crochet skulls to. GLORIOUS lol
not me also crocheting while watching this
Totaly😊
the Demontower/NitW music was a great touch, nice video :)
The way he keeps saying "animatrocs" 😭
Interesting video, though!
39:37 that might be an endo finger
Good theory! Still doesn't explain the object unloading when the camera gets to close.
It's a French fry 😀
1:11:43 That is the FNAF 4 house. It was placed there as a nice Easter egg for FNAF veterans.
21:07 A bit quirky at night
YOOOO LETS GOOO BRO ALL IN ONE VIDEO😎👍🔥🔥🔥🔥
Can't wait to see the help wanted 2 version love your videos 👍❤
a cool detail is that the house in the curse of dreadbead hub is actually the fnaf 4 house, u can see it in the menu for fnaf 4
I hope HW series can show the whole official 3D maps of the other original series, like SL, FFPS and UCN
1:55 the front of the cart is literally just the Freddy mask from FNAF 2
Nearly 2 hours of Fnaf horror scoped count me in ☺️!
100 minutes video? count me in !!!
Enjoy the Movie, Grab your popcorn
@@WitheredBonnie-fu7ywthis is not a movie
@@HephzibahIlori sure it’s not, but most movies are on average 90 minutes. This is 100 minutes technically making it a movie. Also, it’s a saying. It’s not literal
Great video! I was jumpscared by the FF music in the background haha
Love these!!!
It's actually surprising the secret ending added to the Pizza Party level hinted to the Mega Pizzaplex we explore in Security Breach, RUIN, and Help Wanted 2.
In fnaf 2: 12:28 puppet: I AM FREE! (Joke XD)
omg i clicked on this video and didn't think anything of it i heard his voice and instantly knew it was swankybox i just found out abt this account but i love swanky so im subscribing instantly lmaoo
I'm perplexed how the Fnaf 2 Map behind the cameras is just the Base map and some assets scattered around the map, without high details or anything, and the animatronics being poorly positioned, stuck together or in strange ways, took me by surprise lol
I've never seen this channel before so hearing swankybox was like whiplash. I had to double check who I was watching for a moment 😅
Wouldn't be a HorrorScoped video without seventy repetitions of the mysterious word 'ammatroaac'
Amazing vid!!!
40:06 why was this perspective so funny
Bro on 39:15 Chica really hit the “Domain expansion, infinite void”
I think the construction in the second ending is the super mega Pizza Plex from FNAF security breach
im so glad im not the only one who thought this! im shocked no one else said this. i immediately thought omg thats a security breach preview.
The black light skins actually came before the merch (I believe)
Also I wanted to see what the whole fnaf 1 location looked like in help wanted
Also you maybe have to try a few times to get the Vanny Easter egg (I know for certain it exists on flat mode (at least for switch))
I didn’t really know about the giga dread bear though
what i find interesting is how the way that the animatronics are moved around the map is almost identical to how a fnaf fan game ive watched that was made in minecraft moves its models around
Amazing video! Can u do any chilla's art game?
Doctor: you have 01:44:02 time left to live
Me :
47:45 not something you want to see looking up at you. Especially if you're wearing a skirt or kilt at the time! :D
When i was playing Help Wanted on the Switch, i was in FnaF 2, and Toy Freddy was about to attack. He went to step forward and his whole model had a friggen spas attack and he just vannished. Weirdest part was the other animatronics never attacked again that night and i only had to worry about the Puppet. Was hilarious to see Toy Freddy glitch and just vanish. It was like the meme video where it turns 6 AM and the animatronics let out a perfectly cut scream and vanish.
reminds me very much of how i used to activate mat_fullbright in half life 2 horror maps to see what everything is
the entire parts and service is harder in VR, uh i don't have time to explain you why, try it by yourself (if u have VR)
edit: nah the entire game is harder in VR
edit 2: the night terrors fnaf 4 location is 3x darker in VR
For the plushtrap mini game, the reason the rest of the house is behind it is because in vr you can actually lean out of the door behind you and it'll open to show the house
1:19:50 z fighting?
55:54 is that Marx boss fight music I hear from Kirby super star ultra?
Please do Help Wanted 2 (if you can) 🧏🏻♂️
I love your videos, now that I saw this, I'm curious, can you do Help Wanted 2 now?
Can't wait for help wanted 2!
1:24:30 THICC ZARDY
DAYUM!
Reqlly good video
Ima here within an hour of this video being released
i believe the reason that the fnaf 4 location is added onto the plushtrap minigame is because in VR mode you can look behind you and peek through the door at the house
I'm pretty sure the reason that the hallway is loaded into the plush trap level is because in the vr version you can clip your headset through the door behind you and find a hidden tape
I know I'm late but the secret ending is referencing the construction of the Mega PizzaPlex.
Can anyone explain why a giant phantom freddy is circling the elevator shaft at 50:25 Or is it one of those moments where for some reason deleting him breaks the level
Does anyone know the song at 12:00 or 30:00?
i know the music at 30:00 is the true lab from undertale
We have yet another suspect of the bite of 87:Withered Chica
I think the construction secret ending is the Mega Pizza Plex being build
Probably is
People: WOW this is a very hard game!
HorrorScoped: WE HAVE HACKS BOYS WE CAN BEAT THE GAME!!!!
14:21 why freddys hand there
I never actually noticed that the phantom freddy in HW is the FNAF1 freddy instead of the FNAF2 freddy
1:06:50 am I the only one who didn’t know there was another ending?
I think it’s cool how williams face in springtraps model has a purple color. Kinda like the purple guy.
0:00 I watched this to go to sleep not have an existential crises
8:00 Bro got hit with Bonnie's domain expansion
31:16 if you are quick enough with the flash light you can catch the very few end of the frames of plush trap
31:08 i think originally there might have been a fnaf 4 section and maybe you could have done the minigame before the night, like the original game
I never thought of an animatronic using instant transmission, that's funny just thinking about
YEAHHHHH TWO HOUR LONG VIDEO!!!