It's me FrisK, I feel ashamed T_T In the beginning I was like "Ok this noob blocks my natural gas, lets go chill mode" and then I got f*cked. Feelsbadman. I hope I will meet you again little boy :P but then I won't go easy on you hehehehehehe Much love Harstem
Frisk, you were actually quite calm about it. Very commendable... I admittedly starting feeling bad like Harstem there. But, you really showed your cool there. Good showing man!
At 6:34 Harstem says “What is he doing??” whilst his opponent is trying to ling flood him, as if his opponent is doing something outrageous. Meanwhile, on the other side of the map, you have just warp prism sniped his gas and built an assimilator on it and are trying to do the same to the other one. He is not the weird one in this story Kevin!
Just don't steal my gas. You won't like the result. (It won't finish unless you could have killed the whole base because I build my static defenses in range.)
When I first started playing SC2 my friend and I were both Protoss and neither of us knew anything. The unbeatable strategy he would do against me in our first games was to make nothing but cannons and mass phoenix/Void Ray. No other military units, never getting warpgate, sometimes he’d use cannons to harass even into the lategame, but he’d never make anything except cannons and Sky toss. I’d love to see if that’s possible lol
Challenges: "Elite constructor worker" - You choose one of your starting probes from main base and build only with that probe, if it lost, it could be rebuild but before that no other probes are allowed to build buildings and if you want to make it harder, when you get your 1st war prism, this prism became taxi for this worker, so in order to build something you need to pack it up in prism(taxi) and deliver probe to point where you wanna build. "Retirement" - when your mineral patch or gas is exhausted, you need to send your probes which worked on this gas or minerals to retire. You could choose either send them to enemy or keep them at home, but they arent allowed to harvest anything anymore
I would like to suggest the: "Told ya" So, you basically write your opponent exactly what you are doing. Somewhat like this:"Taking Second Gas" "Building The Robo" "Taking Expansion at my 6 o' clock"
Harstem I love this series you're doing! I would love to see you do the 'WHAT YEAR IS IT' build: Basically you just play as if it is a totally different time in star craft's history. Do a build that worked in Wings of Liberty, or in Heart of the Swarm, or hell, go all the way back and find a build from Brood War, and win with that! Keep it up, love these goofy games!
This is the kind of thing that makes me love Protoss. Such a fun race, and I actually feel like I have learned how to more effectively steal gas so that I too can do suboptimal, but - more importantly - fun things better on the ladder.
As the day goes on, my soul slowly leaves my body. My senses perpetually weaken and eventually dies. By late night, I lost all sense of taste and color drains from my sight; all I see is gray. Then there, on the horizon of RUclips. A champion emerges to save my sanity. As I open the link and see our Harstem "The Poop Man" de Koning with a new video, I release a tremendous and voluminous orgasm that revives my body and gives me reason to live for another day.
Hey Harstem, I am a new subscriber and I just want to say I am so impressed that you can play grandmaster level starcraft, while providing intelligent and hilarious commentary (!!)in your second language(!!) at the same time. I am loving these videos, please keep it up, and I hope you beat Serral someday!
Frisk do not feel ashamed! he gets to everyone! instead feel proud and accomplished that you took a punch from a rock star on the chin and can still smile! love you both!!
Macro Nexus bonanza challenge: All your Expansions must have 2 Nexuses before you are allowed to expand to a different location. (Main base not included). 1 Gate Expand or Nexus first encouraged if you think its safe. Getting the macro-nexus in each location ASAP is preferred. If things go well, 2 nexuses must always be built at the same time, or you have to macro-nexus your main before expanding.
I think one of my favourite things about this series is that it has the same feel as Day9 's old "Funday Monday" challenges, with your own unique spin on it.
These episodes show how mad your mechanics truly are. Can I propose an "All Aboard" challenge where all ground units must be escorted by warp prisms with speed when you want to attack. You can warp in units at home to defend your main and expansions, but if you want to attack with them before you max they need to load into a Prism. Flying units are exempt to this rule so you can use Phoenix etc. to shut down drops and vision. You can also warp in aggressively but the power field should be within their base rather than outside of it if possible. I'm sure you'll show us some great games with it.
One thing I would really love in BGMWSS is a "Wings of Liberty" challenge. Meaning you only build units that existed back then (no Oracle, no shield battery, no blink DT, ...) and you play typical strategies that were common back then (4-gate, forge-expand, ...).
I, sc2 troll, challenge you to do what I do (Choose upto 3, 1 challenge = troll, 2 = master troll, 3 = Grand Master Troll ): 1) You can never build advanced buildings in your base, you must hide it somewhere in the map. like Council, stargates, robo, etc. Gates, cyber, cannons, batteries, can be built in your base. No advanced building in your base means, no where close to your Nexus! 2) Whenever you expand, you must ALWAYS have at least 2 gateways built. 3) You can mine UP TO 4 GAS GAYSERS in the game, at any given moment.
Harstem was definitely the kid who would convince all the other kids into doing stupid stuff for his enjoyment. No doubt his experience in the back of the ice cream truck molded him into the yarn spinner that he is today.
Challenge: Speed Voids with Speed Prism High Templar hit squad. HTs to storm the workers, speed rays to delete the CC and the speed to run away. You can only recall if you get cornered and your entire squad is about to be killed. Since this is pretty tech intensive, it doesn't matter when you do it, i.e. can be lategame play, but the earlier you pull it off, the more bonus points.
Could You play Florencio strategy? Build a Nexus nearby enemy base just to recall probes and two zealots. Simultaneously start a second base in a corner to mass air units.
*Idea for BGMWSS: I love all my children equally.* We don't want anyone to feel left out, so tech up quickly, all the while doing your best to produce a roughly equal amount of each unit you are able to build. I've heard Zealot/Stalker/Adept/Sentry/HT/DT/Phoenix/Oracle/Void Ray/Tempest/Carrier/Observer/Warp Prism/Immortal/Disruptor/Colossus/Mothership is a fantastic army composition and a piece of cake to control!
The Mindgame: You always write to the opponent what you are doing next, but therefore no limit on strategy or unit composition: - "I'm hiding a proxy" - "I'm going to attack" - "I'm building my expansion now" - "I'm building dark templars" - ... and so on But the mindgame is, one of your announcements will be a lie.
Idea: You can only play with build orders from WOL/HOTS. You can only build units from those games and if it is a timing push/all-in you can only move out at the original timing for the build. IE, if it was an all that hit at 7:30 on the old timer, you still have to wait until 7:30 to push out.
I have a pretty crappy plan: You have to use an aggressive superbattery unit attack to kill an expand, then keep opponent on that base count and never expand to more real bases than opponent. Win with pure micro skills. Long distance mining with the aggro nexus is allowed to get eco advantage. Build order is above my pay grade, Good luck
Harstem, when was the last time you asked how your probes feel? While most probes remain obedient, you have a few of your starting probes really sick on mining your stuff! At least two demand adventure and will very quickly refuse to mine! They are especially keen to jolt SCVs but they are very open to inspiration. This is the probe adventure challenge!!! :D Lots of love for this amazing series! I love it!
I have zero practical experience in SC2 (Like, I tried the Terran intro tutorial last week! Progress my dude), but here goes nothing, a Beating GMs with stupid stuff suggestion: Hallucinate as many zealots as possible to sponge for real ones. I'll leave you to contemplate whether or not +1 armor is good for hallucinated Zealots. Either way, IDK if that has ANY practicality to it, but bonus points if you sneak a Mothership into their main for a mass recall. (Pheonix harass if you're looking for something to do a little sooner with the Stargate)
+Harstem hi - a newb here... i always see some nice controls from you and ask myself how you have done this. maybe there are more people who think so. would be cool when you would do a few vids where you put in your keyboard and mouse inputs. (like a overlay in the running game) this would help us alot ! so we could enjoy your content and learn even more :D
"Probe production facility / grounded mothership" For every expansion nexus you build, you also have to build an extra nexus, either to use as a macro nexus or as a proxy to do offensive recalls"
honest question: why the hyperactive clicking (i see that often with professional RTS players)?! sometimes switching between drones and army without issuing any command to either one... or giving the drone the move order with , what sounds like, 50clicks... is that just to look good on a video or am i missing something?! (since it is obvious that most of the clicks dont contribute to the effective apm and thats afaik the only apm that matters^^)
"That's not actually a build order." ... Yeah, neither is 3 Immortal, 2 Warp Prism into gimme your gas... I think non conventional builds beat other non conventional builds :)
Manner force fields? Like... harass a mineral line, force him to pull workers, and when they return, reveal a hidden sentry or two, manner force field all his workers and kill them in one fell swoop.
Here's an idea. Force your opponent to do an all in attack. Use the blind spots on the map (bushes and high ground) to burst your enemy's army with loads of disruptors and enough reinforcements to clear up the remaining army. GLHF :).
Challenge: Self destruction build order - do a build order that looks really good on paper but will almost always deal more damage to yourself than your opponent. Foe example, 12 gate proxy double oracle vs Zerg. You can have 2 oracle hitting Zerg at 3:30 which seems really good but it’s very easy to scout and even if you kill an entire mineral line you might still be down in worker.
Shit man I don't even play comp SC but I just love your videos. I found you yesterday and already watched 10. Big fan of your personality, you crack me up often. Keep up the solid work
I think you can combo this with surprise late cannon drops if your probe can escape to fog of war on opponent’s plateau. Just as an option to keep in mind, I mean. Not as your official build.
Make a video of u mining all the minerals and gas in map and starving the person out so basicly they lose from no resources. Or canon them in their base and dont let them expand.
i have an awful idea for a challenge. at the start of the game, have a worker always attacking every one of your nexus. it's like a time limit till you need to rebuild your bases. you are losing at least 1 worker per nexus too. it's an awful idea so maybe give it a shot. at least you will confuse your opponent
Challenge: a nexus must be used for the wall off for the natural, must be done before 3rd base. Bonus if it goes down before natural nexus. Use it for shield overcharge?
Reminds me of mass CC for scans/mules. I wonder if shield overcharge makes it worth... If I can math, a fully utilized shield overcharge gives roughly 1000 health over the 14-second duration. (72/s). Maybe good with a mothership rush? Would protect the battery and the mothership has a huge shield so the battery will likely get a better value
I am wondering, how do you flit back and forth between bases without clicking the mini map or pressing space bar after a probe is finished? It is something that eludes me.
VIDEO IDEA: I’ll call it “Base Count”. When the enemy scouts your main that alone should tell him how many bases you have. If you have 3 bases, then you should also have 3 nexus’s in your main. Each base you have also needs a nexus in your main, with your main base not requiring an extra nexus of course!
I was ready to play a good amount of matches today... Had to stop after the first game, because I was to drunk... Taking a shot after each supply block isnt the best way to start the day
hi Harstem!!! here is my challenge: I watched the deepmind alphastar games where the AI went mass disruptor, with maybe just a few stalkers also to deal with air stuff. Can you go mass disruptor too?
personally i think this would have been better if you stole gases in the early game too, it might actually starve your opponent of gas if you do it throughout the entire game and lead to some wonky decisions from them. would love to see you give this one another try!
No natural expansions. Early expansion in one of the corners rotate which corner in the next game. If you win, no tech in the main base only in the expansions.
I know this isn't the right/best place for this but I would love a Is It Imba Or Do I Suck kind of a video (or even just a responce) on impact vs aester game 3 (gsl s2 2020 earlier today) as to my eye I feel aester played better, I am just a couch gamer when it comes to sc2 I know a lot of the principles, but can't execute them and I would love to know an actually good players opinion on the game. good vid cap keep up the good work o7.
How about this one? Play a normal game up to fleet beacon. Then all your allowed to build are Tempests, Cannons, and a Mothership. Oracles are allowed for Revelation. Any other non-combat units are also allowed.
It's me FrisK, I feel ashamed T_T
In the beginning I was like "Ok this noob blocks my natural gas, lets go chill mode" and then I got f*cked. Feelsbadman.
I hope I will meet you again little boy :P but then I won't go easy on you hehehehehehe
Much love Harstem
you should submit this replay to 'is it imba or do i suck'
Nice game from both of you! GG WP
Frisk, you were actually quite calm about it. Very commendable... I admittedly starting feeling bad like Harstem there. But, you really showed your cool there. Good showing man!
Gas block is imba how do I beat this LOL
@@Szerspliexiust Lololol
At 6:34 Harstem says “What is he doing??” whilst his opponent is trying to ling flood him, as if his opponent is doing something outrageous. Meanwhile, on the other side of the map, you have just warp prism sniped his gas and built an assimilator on it and are trying to do the same to the other one. He is not the weird one in this story Kevin!
I stole 6 gasses at the start of my game and my opponent asked if I was watching Harstem
Just don't steal my gas. You won't like the result. (It won't finish unless you could have killed the whole base because I build my static defenses in range.)
Here's to Frisk for being a good sport :)
When I first started playing SC2 my friend and I were both Protoss and neither of us knew anything.
The unbeatable strategy he would do against me in our first games was to make nothing but cannons and mass phoenix/Void Ray.
No other military units, never getting warpgate, sometimes he’d use cannons to harass even into the lategame, but he’d never make anything except cannons and Sky toss.
I’d love to see if that’s possible lol
So your friend is florencio
Poop Captain's Sewer Mermaid Challenge
he already did that not too long ago ruclips.net/video/8Md5F1emtuE/видео.html
I would make mass zealot and phoenix because I thought I didn't need variety because zealots are strong. Never got out of bronze 2
@@nicholasballowe2106 Beasty made it to grandmaster with just zealot and Phoenix.
35:13 'I never get confronted with my own shenanigans' :D
"I'm just so afraid there is gona be 10 mutalisks showing up soon" *10 mutas fly in the base*
"I'm not a cheater, you're just an idiot. And that's fine, just don't confuse the two, my friend." XD
Challenges:
"Elite constructor worker" - You choose one of your starting probes from main base and build only with that probe, if it lost, it could be rebuild but before that no other probes are allowed to build buildings and if you want to make it harder, when you get your 1st war prism, this prism became taxi for this worker, so in order to build something you need to pack it up in prism(taxi) and deliver probe to point where you wanna build.
"Retirement" - when your mineral patch or gas is exhausted, you need to send your probes which worked on this gas or minerals to retire. You could choose either send them to enemy or keep them at home, but they arent allowed to harvest anything anymore
I like that
Hahaha, this sounds so stupid it might be great!
Can those probes build at least?
This looks fun, but the retirement part could be a bit rough
Retirement sounds fun. Have the senior probe citizens "voluntarily" join your army!
"I'm not a cheater, you're just an idiot. It's an important difference!" -Harstem, 2020
34:09 it was at this moment when Mr. Frisk knew that this was indeed harstem
I would like to suggest the: "Told ya"
So, you basically write your opponent exactly what you are doing.
Somewhat like this:"Taking Second Gas"
"Building The Robo"
"Taking Expansion at my 6 o' clock"
Some time back he said he doesn't like to do shenanigans like that
Harstem I love this series you're doing! I would love to see you do the 'WHAT YEAR IS IT' build: Basically you just play as if it is a totally different time in star craft's history. Do a build that worked in Wings of Liberty, or in Heart of the Swarm, or hell, go all the way back and find a build from Brood War, and win with that!
Keep it up, love these goofy games!
I would be down for him to revive Bisu's Corsair/DT build vs Zerg.
This is the kind of thing that makes me love Protoss. Such a fun race, and I actually feel like I have learned how to more effectively steal gas so that I too can do suboptimal, but - more importantly - fun things better on the ladder.
"I hate it when guys do this it's so dumb. He could lose the game doing that and that would suck cause I wouldn't get to steal his gases" 😂😂😂
As the day goes on, my soul slowly leaves my body. My senses perpetually weaken and eventually dies. By late night, I lost all sense of taste and color drains from my sight; all I see is gray. Then there, on the horizon of RUclips. A champion emerges to save my sanity. As I open the link and see our Harstem "The Poop Man" de Koning with a new video, I release a tremendous and voluminous orgasm that revives my body and gives me reason to live for another day.
amen
God bless
@MrTheoneandonly r/woooosh
@@extremus7673 i can't believe someone took this seriously
Narrated by meatcanyon
Hey Harstem, I am a new subscriber and I just want to say I am so impressed that you can play grandmaster level starcraft, while providing intelligent and hilarious commentary (!!)in your second language(!!) at the same time. I am loving these videos, please keep it up, and I hope you beat Serral someday!
"Every day is a special day, here at the Harstem's channel" I instantly clicked like. You should open every video like this.
Just imagine Harstem playing BGMWSS against Florencio... now THAT'd be some quality content
I feel like flo would die pretty quickly
"I'm just afraid 10 mutas are gonna show up" followed by that smile at 08:00, priceless.
Frisk do not feel ashamed! he gets to everyone! instead feel proud and accomplished that you took a punch from a rock star on the chin and can still smile! love you both!!
8:02 that smile when u saw the mutas after throwing up two stargates after saying “I’m kinda scared of like 10 mutas just flying in”
18:25 “Well, I always imagined I’d have friends in highschool.” Me too buddy. Me too.
Macro Nexus bonanza challenge:
All your Expansions must have 2 Nexuses before you are allowed to expand to a different location. (Main base not included). 1 Gate Expand or Nexus first encouraged if you think its safe.
Getting the macro-nexus in each location ASAP is preferred.
If things go well, 2 nexuses must always be built at the same time, or you have to macro-nexus your main before expanding.
Your stupid stuff and AFK strategies are so entertaining. i honestly havent played SC2 in like 8 years but this makes me want to play lmao
I think one of my favourite things about this series is that it has the same feel as Day9 's old "Funday Monday" challenges, with your own unique spin on it.
Your Highschool story killed me 😂😂😂 I love your sense of humor 😂
21:16 That one zealot thought you were going in.
steals gas, opponent goes mass ling
harstem: :suprised_pikachu:
19:30 beautiful double templar archives! Amzaing xD
sick games, Harstem! Thumb up
Harstem's job title: just a Pro Toss player
Blindsided: tape a piece of paper to the bottom left of your screen to hide the minimap.
Love the content, love the man
He’s done this one
@@zedleppelin031 Guess I need to watch more videos the, thx for the info
These episodes show how mad your mechanics truly are.
Can I propose an "All Aboard" challenge where all ground units must be escorted by warp prisms with speed when you want to attack. You can warp in units at home to defend your main and expansions, but if you want to attack with them before you max they need to load into a Prism. Flying units are exempt to this rule so you can use Phoenix etc. to shut down drops and vision. You can also warp in aggressively but the power field should be within their base rather than outside of it if possible. I'm sure you'll show us some great games with it.
That dialogue when Frisk realizes what's going on. Too good.
One thing I would really love in BGMWSS is a "Wings of Liberty" challenge. Meaning you only build units that existed back then (no Oracle, no shield battery, no blink DT, ...) and you play typical strategies that were common back then (4-gate, forge-expand, ...).
I, sc2 troll, challenge you to do what I do (Choose upto 3, 1 challenge = troll, 2 = master troll, 3 = Grand Master Troll ):
1) You can never build advanced buildings in your base, you must hide it somewhere in the map. like Council, stargates, robo, etc. Gates, cyber, cannons, batteries, can be built in your base. No advanced building in your base means, no where close to your Nexus!
2) Whenever you expand, you must ALWAYS have at least 2 gateways built.
3) You can mine UP TO 4 GAS GAYSERS in the game, at any given moment.
Harstem was definitely the kid who would convince all the other kids into doing stupid stuff for his enjoyment. No doubt his experience in the back of the ice cream truck molded him into the yarn spinner that he is today.
Challenge: Speed Voids with Speed Prism High Templar hit squad. HTs to storm the workers, speed rays to delete the CC and the speed to run away. You can only recall if you get cornered and your entire squad is about to be killed.
Since this is pretty tech intensive, it doesn't matter when you do it, i.e. can be lategame play, but the earlier you pull it off, the more bonus points.
"we want a gas with experience." 😂😂
All Your Gas Are Belong To Us
Could You play Florencio strategy? Build a Nexus nearby enemy base just to recall probes and two zealots. Simultaneously start a second base in a corner to mass air units.
Can we get a DOOM drop?
Rush to double robo, go mass prism, with archon immortal and then doom drop into their main base, force field the ramp
*Idea for BGMWSS: I love all my children equally.* We don't want anyone to feel left out, so tech up quickly, all the while doing your best to produce a roughly equal amount of each unit you are able to build. I've heard Zealot/Stalker/Adept/Sentry/HT/DT/Phoenix/Oracle/Void Ray/Tempest/Carrier/Observer/Warp Prism/Immortal/Disruptor/Colossus/Mothership is a fantastic army composition and a piece of cake to control!
The Mindgame:
You always write to the opponent what you are doing next, but therefore no limit on strategy or unit composition:
- "I'm hiding a proxy"
- "I'm going to attack"
- "I'm building my expansion now"
- "I'm building dark templars"
- ... and so on
But the mindgame is, one of your announcements will be a lie.
Idea: You can only play with build orders from WOL/HOTS. You can only build units from those games and if it is a timing push/all-in you can only move out at the original timing for the build. IE, if it was an all that hit at 7:30 on the old timer, you still have to wait until 7:30 to push out.
I always love this series. Makes you think that you can sometimes win games in tournaments using stupid stuff.
I have a pretty crappy plan:
You have to use an aggressive superbattery unit attack to kill an expand, then keep opponent on that base count and never expand to more real bases than opponent. Win with pure micro skills. Long distance mining with the aggro nexus is allowed to get eco advantage. Build order is above my pay grade, Good luck
Harstem, when was the last time you asked how your probes feel?
While most probes remain obedient, you have a few of your starting probes really sick on mining your stuff! At least two demand adventure and will very quickly refuse to mine! They are especially keen to jolt SCVs but they are very open to inspiration. This is the probe adventure challenge!!! :D
Lots of love for this amazing series! I love it!
He took that well and I am glad he realised it was you. gj.
I have zero practical experience in SC2 (Like, I tried the Terran intro tutorial last week! Progress my dude), but here goes nothing, a Beating GMs with stupid stuff suggestion:
Hallucinate as many zealots as possible to sponge for real ones.
I'll leave you to contemplate whether or not +1 armor is good for hallucinated Zealots. Either way, IDK if that has ANY practicality to it, but bonus points if you sneak a Mothership into their main for a mass recall. (Pheonix harass if you're looking for something to do a little sooner with the Stargate)
Dont play Starcraft but this is insanely entertaining, your personality is amazing
35:48 I saw that attempt, you monster. Not this time though. He lives another day.
+Harstem hi - a newb here... i always see some nice controls from you and ask myself how you have done this. maybe there are more people who think so.
would be cool when you would do a few vids where you put in your keyboard and mouse inputs. (like a overlay in the running game) this would help us alot ! so we could enjoy your content and learn even more :D
"Probe production facility / grounded mothership" For every expansion nexus you build, you also have to build an extra nexus, either to use as a macro nexus or as a proxy to do offensive recalls"
honest question: why the hyperactive clicking (i see that often with professional RTS players)?! sometimes switching between drones and army without issuing any command to either one... or giving the drone the move order with , what sounds like, 50clicks... is that just to look good on a video or am i missing something?! (since it is obvious that most of the clicks dont contribute to the effective apm and thats afaik the only apm that matters^^)
congrats on 20k subscribers captain!
Please, do the AFK again (i know you did 2 times, but do again)!
Never gets old!
"That's not actually a build order." ... Yeah, neither is 3 Immortal, 2 Warp Prism into gimme your gas... I think non conventional builds beat other non conventional builds :)
I tried Harstem's drinking game, my doctor had to remove my liver...
8:00 such a proud little smile ahahah
"thats the problem with terran, they always ruin my fun" i almost choked on my drink when he said that XD
“You can’t place Protoss buildings on creep”
Assimilator: “am I a joke to you?”
18:24 is so relateable it hurts me
“It would be bad if he went mutas”
“Him going spire wouldnt make sense”
Harstem giggles are the best.
"Everyday is a special day when you're on the Harstem channel"
AHAHAHAH
Manner force fields? Like... harass a mineral line, force him to pull workers, and when they return, reveal a hidden sentry or two, manner force field all his workers and kill them in one fell swoop.
Here's an idea. Force your opponent to do an all in attack. Use the blind spots on the map (bushes and high ground) to burst your enemy's army with loads of disruptors and enough reinforcements to clear up the remaining army. GLHF :).
8:42 illegal drone block, I call foul
I would love to see mothership drop again... epic!
I love Harstems dry humor "I'm not a cheater, you're just an idiot"
When I read "gas steal" well............ Let's just say I had something different on mind.
Just to clearify... This is a lot better 😭😂😝👌👍
Challenge:
Self destruction build order - do a build order that looks really good on paper but will almost always deal more damage to yourself than your opponent. Foe example, 12 gate proxy double oracle vs Zerg. You can have 2 oracle hitting Zerg at 3:30 which seems really good but it’s very easy to scout and even if you kill an entire mineral line you might still be down in worker.
LOL DOUBLE CREEP DENY... Jeez that is huge
Shit man I don't even play comp SC but I just love your videos. I found you yesterday and already watched 10. Big fan of your personality, you crack me up often. Keep up the solid work
I think you can combo this with surprise late cannon drops if your probe can escape to fog of war on opponent’s plateau. Just as an option to keep in mind, I mean. Not as your official build.
Make a video of u mining all the minerals and gas in map and starving the person out so basicly they lose from no resources. Or canon them in their base and dont let them expand.
i have an awful idea for a challenge.
at the start of the game, have a worker always attacking every one of your nexus.
it's like a time limit till you need to rebuild your bases. you are losing at least 1 worker per nexus too.
it's an awful idea so maybe give it a shot. at least you will confuse your opponent
Challenge: a nexus must be used for the wall off for the natural, must be done before 3rd base. Bonus if it goes down before natural nexus. Use it for shield overcharge?
Reminds me of mass CC for scans/mules. I wonder if shield overcharge makes it worth...
If I can math, a fully utilized shield overcharge gives roughly 1000 health over the 14-second duration. (72/s). Maybe good with a mothership rush? Would protect the battery and the mothership has a huge shield so the battery will likely get a better value
Good being a relative term : )
There's only one man crazy enough to do this, thats MaxPax
floating 800+ minerals at 4:30 into the first game, bad harstem no karaks for you
Idea: You have to build a "Macro Nexus" in your Natural before taking a 3rd.
I am wondering, how do you flit back and forth between bases without clicking the mini map or pressing space bar after a probe is finished? It is something that eludes me.
1 nexus all on with zaelots. No core, no nexus, just pure zaelots. Proxy the first pylon and 2/3 gates to get zaelots asap.
VIDEO IDEA: I’ll call it “Base Count”. When the enemy scouts your main that alone should tell him how many bases you have. If you have 3 bases, then you should also have 3 nexus’s in your main. Each base you have also needs a nexus in your main, with your main base not requiring an extra nexus of course!
Marines with shade? What a terrifying thought....
if he starts with a smirk... you know it's gonna be a good one :)
I was ready to play a good amount of matches today... Had to stop after the first game, because I was to drunk... Taking a shot after each supply block isnt the best way to start the day
hi Harstem!!! here is my challenge: I watched the deepmind alphastar games where the AI went mass disruptor, with maybe just a few stalkers also to deal with air stuff. Can you go mass disruptor too?
How about 3 void ray hit groups, with prismatic alignment, they kill gas gather in 5 secs. Make 9 void rays in 3 groups, forever deny his gas.
personally i think this would have been better if you stole gases in the early game too, it might actually starve your opponent of gas if you do it throughout the entire game and lead to some wonky decisions from them. would love to see you give this one another try!
No natural expansions. Early expansion in one of the corners rotate which corner in the next game. If you win, no tech in the main base only in the expansions.
26:40 that is called Dunning-Kruger effect.
... at least I know that I'm super bad and loosing because of that.
I know this isn't the right/best place for this but I would love a Is It Imba Or Do I Suck kind of a video (or even just a responce) on impact vs aester game 3 (gsl s2 2020 earlier today)
as to my eye I feel aester played better, I am just a couch gamer when it comes to sc2 I know a lot of the principles,
but can't execute them and I would love to know an actually good players opinion on the game. good vid cap keep up the good work o7.
Watching this with Stellaris OST is gorgeous
this was too hard to play not to harrass not to attack not to deny bases nothing but gases mmmm no way but you ve done it
I think that's a first you getting called out like that lol!
Lol, I have finally created a Twitter account, just to follow and support Mr. Harstem here, and I'm proud of it!
suggestion: you have to win without hitting a structure, so making him tap out after killing all of his armies and workers several times
At his level most people will tap out quite early when they know they have lost.
@@Heyoutub But its still quite a challenge to not attack any structure
@@isaaclewis862 true true
You should have called this: "Your Gass Is Mine"
How about this one?
Play a normal game up to fleet beacon. Then all your allowed to build are Tempests, Cannons, and a Mothership. Oracles are allowed for Revelation. Any other non-combat units are also allowed.