been toying with redkit got a bit of the basics down but the way npc's are done is pretty strange to me, it very much takes a lot for less. i also cannot seem to play the job tree anim, it asks me to select and entity first and to add, after following it exactly no npc shows up haha have to thinker with it more i guess
Did you get it working? I'm using my own custom world and trying to add NPC there, this guide doesn't work for me. Nobody appears after doing the exact steps from the video. I'm also getting the error in job tree - "You need to select entity first".
Hi brother, I got a problem, I succeed spawn a new NPC in redkit, but when I packaged it as a MOD, and put it in the game folder,it doesn't appear in the game, Do you know what's going on?
Hello! I'm doing everything right, Everything starts and works in the editor. But I can't embed it into the game. I tried to connect my quest in different parts of the game's quest files. Nothing happens in the game itself, I only see objects that I dragged with the mouse to the area. Help. How do I integrate my quest into the game correctly?
I recently came back to play TW3 but when i load my last save file, some of the quest Npcs went missing, is there anyway of returning them back with modding? Or is there line codes i can add to solve the issue?
Hello there! Do you think that with Redkit we will have the ability to edit ragdoll animations, and bring back the Nvidia physX from e3 2014 gameplay? The current one is so bad where every dead character twists their limbs in a way that just breaks immersion in the game, as well as the annoying bouncy drowners....
1:05 - R4 game definition
2:35 - creating community file
3:45 - about start in action point option
4:10 - create action point
7:05 - adding table
8:13 - creating timetables
12:23 - testing
13:30 - story phase setter (spawn npc)
14:03 - testing 2
I wanna say, thank you so much! I am new to modding and your video really helped me to start that journey!
Is it possible to use redkit to resurrect the dead quest NPC? I was unable to complete the quest because the mod caused the main quest NPC to die.
Thank you, this has helped me a lot in figuring out how to spawn my NPCs!
Everything goes well until 4:50 when I try and play the animation, a popup says "You need to select entity first". Any idea what I am missing?
Drag and drop any characters to viewpoint
@@drunksteep9051 Thank you for the reply, but I can not figure out what you mean by drop to viewpoint.
@@AmericanJedi-1611 open folder with characters in assets browser and just drag & drop any character into animation window
Question not about the video: do you how to translate quests entries and books? Can't find it in Localized Strings Editor
been toying with redkit got a bit of the basics down but the way npc's are done is pretty strange to me, it very much takes a lot for less.
i also cannot seem to play the job tree anim, it asks me to select and entity first and to add, after following it exactly no npc shows up haha have to thinker with it more i guess
Did you get it working? I'm using my own custom world and trying to add NPC there, this guide doesn't work for me. Nobody appears after doing the exact steps from the video. I'm also getting the error in job tree - "You need to select entity first".
Hi brother, I got a problem, I succeed spawn a new NPC in redkit, but when I packaged it as a MOD, and put it in the game folder,it doesn't appear in the game, Do you know what's going on?
Same problem, did you manage to fix it?
This video has many mistakes. There are other people who do better methods. Search RUclips to find them. I cannot put a link here. I do not know why.
Hello! I'm doing everything right, Everything starts and works in the editor.
But I can't embed it into the game. I tried to connect my quest in different parts of the game's quest files. Nothing happens in the game itself, I only see objects that I dragged with the mouse to the area.
Help. How do I integrate my quest into the game correctly?
try to create dlc file in the editor and specify quest definition there
15:43 😅
I recently came back to play TW3 but when i load my last save file, some of the quest Npcs went missing, is there anyway of returning them back with modding? Or is there line codes i can add to solve the issue?
Hello there!
Do you think that with Redkit we will have the ability to edit ragdoll animations, and bring back the Nvidia physX from e3 2014 gameplay?
The current one is so bad where every dead character twists their limbs in a way that just breaks immersion in the game, as well as the annoying bouncy drowners....
how to open debug console during the game and where to find the commands?
are you a developer from cdpr or you learn everything by yourself?
press tilde and also this is the engine not the game.
is it availbel to download from gog ?
I have the game on gog but the steam redkit still works with my game as far as I can tell
Wait until May 21 for the GoG release.
Spawn Ciri Companion Geralt mod