Thank y'all for watching ❤ 51 minutes is too dang long! Next one, I'll edit down to 20. Promise! But I felt like I had to tell the full story of this challenge, and cutting it down wouldn't do it justice. Hope you enjoy!
I have a challenge for you! Attempt a pacifist run. I did a video on it and succeeded. (But its german though) The Rules: You can use everything, but do not kill a single enemy. Finish the primary target and extract.
The progression of this game is one of the best I've seen in a while, with the starting gear being very solid all around simple intros to the mechanics of the game, while upgrades explore more of the game, then show specializations and variations at a good pace, I greatly appreciate it
Was about to comment that too. Thing is frags actually do more dmg than HE but the tool tip doesn't display shrapnel damage. Plus they have lower Armour Pen. For all of those who cry about eruptor not having shrapnel, frag nades are literaly eruptor shots. Minus balistic damage on direct hit.
@@VeneficusCubesthe shrapnel was removed from frag grenades too when it was removed from eruptor. Frags are shit even before that happened HE was always better
It's a great way of grinding super credits* Just put on a podcast or some radio in the background, and start hunting. EDIT: not super samples, super credits
I think the only improvement is faster call-in time and slightly lower cool-down. I haven't bought any of the tier 5 modules yet. But yeah, they're def better than what they would be as a true level 1.
Your devotion to this horrifying challenge amazes me. Asking your democracy officer to give you 5 minutes of family time to recover. Keep up the good work John Helldiver!
Ironically, that's only true now that armor has been fixed to actually have an effect. For a long time armor had the same effect regardless of the armor value. For folks who started before that just about everything was an upgrade since the starter armor was effectively useless.
you should have gone traitor for the forbidden 5th stratagem on those eradication missions. what mattered was the mission completion, not survival. people dont utilize the secret 5th stratagem and it boggles my mind. you can still extract while being labeled a traitor.
@@itseasymode its a game mechanic, just like emotes during ragdoll to reduce fall damage. Never be afraid to use game mechanics to your advantage. Hunters never hesitate to do jumping headshots from the 3 point line, so neither should you.
People scream at me when I call in the hidden 6th stratagem to unlock an infinite flying auto cannon. The 5th slot is super handy for eradicate missions, and the 6th is nice for full clearing maps.
If you really want to hate your life. Play the "Promotion leauge." Start base gear, rank cadet, and dive a difficulty 1 mission. It's easy. On completion you rank up to space cadet, difficulty 2 and you get to upgrade your armor, primary, secondary, grenade, or unlock 1 new strategem. But only in increments. You can go from base armor to scout, to unlock light armors, and marksman to unlock heavy armor. Primary weapons are the same. You unlock the 1st in a category before moving up. I.e.: punisher to unlock shotguns, diligence for precision weapons, and the like. Then move to difficulty 3 and get the next rank, and 1 new upgrade. Caviot: You are not allowed to die, not even once. If you die, you start over with a new cadet at difficulty 1. You are following 1 diver from greeny to seasoned veteran. Super fun challenge to do with friends. Because you can stay on the difficulty and use equipment unlocked by whoever survives. But if you have a full squad, it's square 1.
You brigthened up my day, especially with that bug breakdancing to the metal music around the 14:10 mark. Great job, I can just barely finish lvl 5 missions solo with the default loadout (but using all 4 stratagem slots) so this was very impressive.
I understand the spirit of the challenge of not picking up weapons found on missions. But a level 1 cadet would definitely ditch his/her machine gun for another weapon, either for the better firepower or just because they want to try that shiny new weapon😆
I’m level 72 and this is literally what I run all the time, except I partake in all 4 stratagem spots, and I bring the senator in place of the peashooter.
@@salaciousdaz8316 loyalty to my liberator assault rifle, my weapons have gotten me this far, it will get me to level 150, then and only then I will start to change my loadout.
@@salaciousdaz8316The Liberator is one of the actual good ARS and the MG43 Machine Gun is a sleeper pick after it’s ammo and reload buff. Precision strike is S tier.
@mclovin2408 I still am ranked as cadet at level 49 and I have never used any armor other than the classic helldiver armor. It's too iconic to let go of.
This challenge highlights a lot of the issues with HD2. Enemies walking and attacking through dead bugs while you can't or just get stuck, hunters being way over-tuned, inconsistent damage received, etc.
Inconsistent damage in this game is so annoying, especially with chargers. Sometimes they run you over and deal 1/3 of your health and other times they lightly touch you and you die in one shot.
14:37 I'm not sure if you've learned this since, but for some arcane reason, all bile attacks do explosive damage. AH killcam recognition is in the pits, but this is technically correct. You'll actually take 50% less damage from bile if you take explosive resist on bugs. Obviously you couldn't do this in this run but I personally unironically run the light fortified armor on bile missions sometimes
Not to be that guy. But i presume you had all your ship modules, not making it a true lvl 1. Big respect tho and i love the vid❤ Keep up the great work (i would not be able to do this lmao)
The real problem here is the reduced stratagem count and the lack of a booster. The starting gear is actually super solid. Especially the armourset and the percision strike are some of the best in the entire game imo.
Story telling just as is, kept me intrigued and immersed. Energy is high and lacking restrains from what people are thinking but are to afraid to say themselves. Awesome video and awesome channel bro i really hope you keep improving and grinding for us2=11 W
My first game was in the jungles against automatons on extreme difficulty. My teammates were two very nice level 150s who guided me through and gave me a shield pack. We were successful and got all objectives and POIs. Best first game ever and the best start to any game I’ve ever played
[29:49 atm] Dude. From the bottom of my heart. I really appreciate you doing this. This was both educational and entertaining. Those Helldivers suffered not in vain but rather inspiration. I'm rooting and hoping you pull it off by the end of the video.
I think these challenges prove something: Without the Incendiary Breaker, players just struggle. Feel like people really gotta get used to more weapons than just the Ol'Reliable.
I salute you brother. I can’t even play Helldive solo w best gear. Shoot I can’t even play Helldive in general. I think I’m good at the game but then I see guys like you do stuff like this and I’m blown away!!
This was hilarious 😅 bc in a sense I found with this game that difficulty balance not that bad bc they are gracious enough not to hit us with bullet sponge enemies. Just have your strategy movement down when observing the map before the mission but the real difficulty is truly this going into these missions with bad loadouts will truly make you hate this game 😆 but I believe that’s what changes it up & makes it exciting adapting and finding a way thru it . This was fun to see. Need more vids like this
I actually do this to practice it really helps you die less in normal matches if you want to practice to get better and not for just the challenge then I would do lower difficulties until you can do them consistently with no deaths then go up until you’re at max difficulty and I actually think that eradicate swarm I think is the best mission actually because you have to dodge and stuff more
the MG stop and reload must have made it 1000 time harder on solo. Stalwart would have made this SOO much easier.. and maybe a cheeky orbital rail strike too. Well done for finally getting there!!
What ticks me off the most is that you nearly die to the same stuff that kills me 100% of the time. YOU SIR, are one lucky helldiver. At some moments I thought the bugs were paid actors.
How can I NOT SUB? after seeing all that PAIN... Then looking and seeing I'm only halfway through the video.. just SO GOOD lol. 😂 (I'm truly sorry for that pain and anguish though, no lie XD)
Really happy to see someone else playing the hardest difficulties also thinks that hunters need a rebalance. (Either they need to jump shorter distances, or they shouldn't have the tongues that chase you down when you dodge the initial attack).
Ironically, the extra padding and standard nades are pretty useful against lvl 10 missions. My loadout for it has been medium extra padding armor, basic nades, scorcher, redeemer, auto canon, emancipator, eagle airstrike and precision with any booster my teammates need. Hope it helps for whoever needs it, Goodluck helldivers.
I was sure at some point he'd say, "Hmm... If I can't win eradicate in Helldivers... *He gets up from the chair and you can hear him loading a gun* I'll just have to make my own... Eradicate... I'm going to a real life eradicate mission, kill 600 people in the area..."
Really impressive you managed to pull this off. My only comment would be that the game has 9 locked behind a certain number of missions completed so id definitely want to see if a diver with the gear purely earnt through those missions could finish a 9 or even 10
Pre video prediction: Orbital Precision Strike is going to be the MVP here. It's just so good at what the rest of your gear sucks at dealing with. 30 minutes in: Ohh yeah, being reminded of why I stopped. 49:45 Yeah, the frags have never been even remotely 'okay' and if they were the starter grenade, I think a lot less people would have stuck around.
Remember something : he have the upgrade of his ship, actually if you try do it with a cadet full-run, you would need to rebuy the game, or dont buy ship upgrade
The "weak spot"(exposed flesh) on bugs actually only take 10% damage from normal bullets. Things with high armor penetration like explosives and fire demolish those spots tho.
When I just got into HD 2, my friend was already lvl 33, the first thing he did was throwing me into a helldivers mission. Unfortunately, we did not make it
I do this a couple of times once every month, the liberator absolutely sucks, 0 accuracy. As for my normal loadout, Primary - varies quite a bit but at the moment im loving the tenderizer, I like the ability it has against devastators. Secondary - Senator Support - AC armour - SC30 trailblazer with a different helmet (Forgot its name), and the black to green gradient with a yellow stripe at the bottom for my cape. Stratagems - Usually* pres strike, 380, eagle air. * I swap out the 380 for eagle smoke strikes on certain mission types, and blitz is just whatever I feel will destroy bot bases that day.
Back in March I was thinking about if the new player experience for HD2 should have more things available at level 1, such as a turret stratagem and a booster. I understand the default loadout was chosen to not overwhelm new players, but by the time you've played like 5 missions you'll be able to unlock a full stratagem loadout, so what's the point in being so stringent? The first booster you get is on page 3 of the main warbond, so you're missing a core part of your loadout for easily a dozen missions. I'm undecided on whether an existing stratagem should be brought down to a level 1 unlock, or if new things should be added and automatically unlocked. Either way, I do think the new player experience would benefit from these changes, and this video is a great showcase as to why.
the g6 frag is actually good if you use it for its intended purpose, clearing groups of small enemies. its also way more effective against bots than the high explosive due to its increased radius. but i see people using it like they would the high explosive, against hard targets, and that confuses me. you also get to carry five so its nice against bug holes.
Honestly speaking, the precision strike is legitimately viable on high levels if you get timing and aim down. But I do understand why people dont use it
One time when I was farming SC on trivial, 3 level 1s entered my ship. And I couldn't suppress the urge to throw them into a helldive (on the bug planet because I heard they are easier) to see how they react, fully expecting a wipe and failing to extract. I'm not that good of a player, and I also spend 99% of my time on the bot front, so believe me when I say that TCS mission went WAAAAAY better than I expected. Sure one of them left after 4 deaths, but I carried the rest without dying once. I later realized how good of a spirit they had and a bit undemocratic for me to risk them refunding the game if they thought the game wasn't for them.
Thank y'all for watching ❤
51 minutes is too dang long! Next one, I'll edit down to 20. Promise! But I felt like I had to tell the full story of this challenge, and cutting it down wouldn't do it justice. Hope you enjoy!
I liked how long it was
The full struggle is always better
Agreed. No need to trim it that much
I have a challenge for you!
Attempt a pacifist run. I did a video on it and succeeded. (But its german though)
The Rules: You can use everything, but do not kill a single enemy. Finish the primary target and extract.
@l1ouston that sounds less stressful than this challenge xD
The default armour is actual a sleeper. It is heavy armour with medium speed making it very powerful against Bots. Bugs… not so much.
eh i run the white version all the time from the superstore vs bugs, same exact stats. almost always run it with a shield tho
100th like and I agree 100%
200th like and 200% agree
The progression of this game is one of the best I've seen in a while, with the starting gear being very solid all around simple intros to the mechanics of the game, while upgrades explore more of the game, then show specializations and variations at a good pace, I greatly appreciate it
best looking armor in the game.
IT PAINS ME SO MUCH HE USED FRAGS AND NOT HIGH EXPLOSIVES
You wouldn't believe the pain I felt when I finished, went back to edit, then realized I didn't use high explosives...
well hey, he used even worse explosives, so i guess it was just an extra challenge
Was about to comment that too.
Thing is frags actually do more dmg than HE but the tool tip doesn't display shrapnel damage. Plus they have lower Armour Pen.
For all of those who cry about eruptor not having shrapnel, frag nades are literaly eruptor shots.
Minus balistic damage on direct hit.
@@VeneficusCubes Frag nades = Eruptor shots. So when Eruptor was nerfed, Frag was nerfed in the same way?
@@VeneficusCubesthe shrapnel was removed from frag grenades too when it was removed from eruptor. Frags are shit even before that happened HE was always better
Meanwhile being level 100 and playing Trivial:
*Gordon Ramsay eating at McDonalds*
Trivial is literally
Just looking at scenery and flicking scavengers
@@elijahcook575 I use trivial to go treasure hunting for supercredits
@@elijahcook575 Scavengers are a final boss for some of the game devs, that's how they balance the weapons
It's a great way of grinding super credits* Just put on a podcast or some radio in the background, and start hunting.
EDIT: not super samples, super credits
@@intergalactichumanempire9759 super samples dont appear on trivial tho?
Your stratagems are also way better with upgrades though
I think the only improvement is faster call-in time and slightly lower cool-down. I haven't bought any of the tier 5 modules yet. But yeah, they're def better than what they would be as a true level 1.
@@itseasymode yeah dont worry. I am not blaming you xd
@@itseasymodemaybe you could create an alt?
@@A_realMC way too much work
@@bananaphone739 creating a free steam account and enabling family sharing is too much work?
Easy, you're a legend for even attempting this. Also, I love the use of the "Death by Hellpod" 'strategem'. Absolutely impressive.
Thank you brother!
Your devotion to this horrifying challenge amazes me. Asking your democracy officer to give you 5 minutes of family time to recover. Keep up the good work John Helldiver!
Starting armor is definitely some of the best in the game in terms of overall versatility so no wonder you did it
Ironically, that's only true now that armor has been fixed to actually have an effect. For a long time armor had the same effect regardless of the armor value. For folks who started before that just about everything was an upgrade since the starter armor was effectively useless.
you should have gone traitor for the forbidden 5th stratagem on those eradication missions. what mattered was the mission completion, not survival. people dont utilize the secret 5th stratagem and it boggles my mind. you can still extract while being labeled a traitor.
I actually thought about it, but thought it would be TOO cheesy. Felt like cheating a little bit.
But hey, I also camped on top of rocks, so 🤷♂️
@@itseasymode its a game mechanic, just like emotes during ragdoll to reduce fall damage. Never be afraid to use game mechanics to your advantage. Hunters never hesitate to do jumping headshots from the 3 point line, so neither should you.
People scream at me when I call in the hidden 6th stratagem to unlock an infinite flying auto cannon. The 5th slot is super handy for eradicate missions, and the 6th is nice for full clearing maps.
@@adeadfishdied whta is a flying autocannon?
News to be @@adeadfishdied
i respect that he had enough self respect as to not play with the automatons, not to nulify the absolute torture you did endure
If you really want to hate your life. Play the "Promotion leauge."
Start base gear, rank cadet, and dive a difficulty 1 mission. It's easy.
On completion you rank up to space cadet, difficulty 2 and you get to upgrade your armor, primary, secondary, grenade, or unlock 1 new strategem. But only in increments. You can go from base armor to scout, to unlock light armors, and marksman to unlock heavy armor. Primary weapons are the same. You unlock the 1st in a category before moving up. I.e.: punisher to unlock shotguns, diligence for precision weapons, and the like.
Then move to difficulty 3 and get the next rank, and 1 new upgrade.
Caviot: You are not allowed to die, not even once. If you die, you start over with a new cadet at difficulty 1.
You are following 1 diver from greeny to seasoned veteran.
Super fun challenge to do with friends. Because you can stay on the difficulty and use equipment unlocked by whoever survives. But if you have a full squad, it's square 1.
The wall of martyr’s most common word will be “hunter”
You brigthened up my day, especially with that bug breakdancing to the metal music around the 14:10 mark. Great job, I can just barely finish lvl 5 missions solo with the default loadout (but using all 4 stratagem slots) so this was very impressive.
I understand the spirit of the challenge of not picking up weapons found on missions.
But a level 1 cadet would definitely ditch his/her machine gun for another weapon, either for the better firepower or just because they want to try that shiny new weapon😆
Arc thrower is funny and silly and would definitely help
I’m level 72 and this is literally what I run all the time, except I partake in all 4 stratagem spots, and I bring the senator in place of the peashooter.
why?
@@salaciousdaz8316 loyalty to my liberator assault rifle, my weapons have gotten me this far, it will get me to level 150, then and only then I will start to change my loadout.
@@salaciousdaz8316The Liberator is one of the actual good ARS and the MG43 Machine Gun is a sleeper pick after it’s ammo and reload buff. Precision strike is S tier.
@mclovin2408 I still am ranked as cadet at level 49 and I have never used any armor other than the classic helldiver armor. It's too iconic to let go of.
No support weapon?
For anyone wondering about the song at 20:15 -ish, it’s called The Kill by Particle House
Thank you very much, oh small turtle!
Thanks, can confirm because I looked it up manually before seeing the post.
how did the helldiver in the intro going into the ship have a flamethrower at 0:07
there's a hidden flamethrower on the tutorial course that i found while replaying it lol
@@itseasymodewhere?
@@itseasymodebtw I love your videos can we play together sometime
@@Xbotls It's next to a skeleton not far from the extraction area. Right side I believe.
@@ifs-wolves9034 thanks
This challenge highlights a lot of the issues with HD2. Enemies walking and attacking through dead bugs while you can't or just get stuck, hunters being way over-tuned, inconsistent damage received, etc.
Inconsistent damage in this game is so annoying, especially with chargers. Sometimes they run you over and deal 1/3 of your health and other times they lightly touch you and you die in one shot.
Helldivers on Tuesday, August 6th 2024 be like: 1:02
14:37 I'm not sure if you've learned this since, but for some arcane reason, all bile attacks do explosive damage. AH killcam recognition is in the pits, but this is technically correct. You'll actually take 50% less damage from bile if you take explosive resist on bugs. Obviously you couldn't do this in this run but I personally unironically run the light fortified armor on bile missions sometimes
3:32 that's scary and also cinematic as he'll, how the bile titan is illuminated by the green while in the fog
"Even in the fog of war, a tank is visible"
Not to be that guy. But i presume you had all your ship modules, not making it a true lvl 1.
Big respect tho and i love the vid❤
Keep up the great work (i would not be able to do this lmao)
No, totally fair point! I wish I could turn off the modules for a game. The lower cooldown definitely helped. But thank you for watching!
@@itseasymodeTo be fair the fact that you had to use the machine gun as your support cancels that out
The real problem here is the reduced stratagem count and the lack of a booster. The starting gear is actually super solid. Especially the armourset and the percision strike are some of the best in the entire game imo.
Story telling just as is, kept me intrigued and immersed. Energy is high and lacking restrains from what people are thinking but are to afraid to say themselves. Awesome video and awesome channel bro i really hope you keep improving and grinding for us2=11 W
I feel you bro, i once conpleted a nightmere mision in mothergunship with no weapons, only two fists.
Huge props to you doing this ❤, that was awesome
My first game was in the jungles against automatons on extreme difficulty.
My teammates were two very nice level 150s who guided me through and gave me a shield pack.
We were successful and got all objectives and POIs.
Best first game ever and the best start to any game I’ve ever played
[29:49 atm]
Dude. From the bottom of my heart. I really appreciate you doing this. This was both educational and entertaining. Those Helldivers suffered not in vain but rather inspiration.
I'm rooting and hoping you pull it off by the end of the video.
I think these challenges prove something: Without the Incendiary Breaker, players just struggle. Feel like people really gotta get used to more weapons than just the Ol'Reliable.
I would like to remind everyone that because of how helldivers 2 works this is 100% canon to the universe and someone in universe actually did this.
16:55
"What is this?!"
I believe the locals call it a... rock? Not sure if I'm pronouncing that correctly. I'll have to check back to you.
Dude I had to comment. Holy shit this looks painful, I would have gone through a couple of monitors doing this😆 thank you for your service soldier!
respect. told many people before doing helldive and before you go on the reddit to complain ‘the game is too hard’ run solo every difficulty.
Holy hell man, hats off to you for even attempting, let alone completing this challenge.
Thank you for suffering for my entertainment 😂😂😂
Watching you go through all that let me know how upsetting even trying this would be. 😂
Good video though.
Hearing him rage like a child when his deaths were just him being bad was peak comedy
the tilting is what really killed me xd
Great video bro lol
I salute you brother. I can’t even play Helldive solo w best gear. Shoot I can’t even play Helldive in general. I think I’m good at the game but then I see guys like you do stuff like this and I’m blown away!!
14:09 this made me burst out with laughter🤣🤣🤣
This was hilarious 😅 bc in a sense I found with this game that difficulty balance not that bad bc they are gracious enough not to hit us with bullet sponge enemies. Just have your strategy movement down when observing the map before the mission but the real difficulty is truly this going into these missions with bad loadouts will truly make you hate this game 😆 but I believe that’s what changes it up & makes it exciting adapting and finding a way thru it . This was fun to see. Need more vids like this
The breakdancing terminid I can’t 😂😂😂
The quantity of salt in this video actively raised my tension.
You should also do this with friends!
Would love to see that
This is a definition of a TRUE HELLDIVER, such dedication sure is admirable by super earth!
I actually do this to practice it really helps you die less in normal matches if you want to practice to get better and not for just the challenge then I would do lower difficulties until you can do them consistently with no deaths then go up until you’re at max difficulty and I actually think that eradicate swarm I think is the best mission actually because you have to dodge and stuff more
the MG stop and reload must have made it 1000 time harder on solo. Stalwart would have made this SOO much easier.. and maybe a cheeky orbital rail strike too. Well done for finally getting there!!
49:59
"These things absolutely blow"
Well... that is what grenades are supposed to do.
What ticks me off the most is that you nearly die to the same stuff that kills me 100% of the time. YOU SIR, are one lucky helldiver. At some moments I thought the bugs were paid actors.
How can I NOT SUB?
after seeing all that PAIN...
Then looking and seeing I'm only halfway through the video.. just SO GOOD lol. 😂
(I'm truly sorry for that pain and anguish though, no lie XD)
this is insane, well played!
Dude I'm dying at the contrast between the live commentary and the in post commentary lmao.
Really happy to see someone else playing the hardest difficulties also thinks that hunters need a rebalance. (Either they need to jump shorter distances, or they shouldn't have the tongues that chase you down when you dodge the initial attack).
u kinda sound like homelander when angry lol
1 AM but i'm watching the whole thing. Love this, thank u for ur suffering
That last drill mission was absolutely insane. Idk how you managed to do that but that was WILD
Ask your mom I’m dying 😂 23:44
I greatly appreciate that the starting weapons and strats are still decent. New players can still contribute when playing with higher level friends.
Ironically, the extra padding and standard nades are pretty useful against lvl 10 missions. My loadout for it has been medium extra padding armor, basic nades, scorcher, redeemer, auto canon, emancipator, eagle airstrike and precision with any booster my teammates need. Hope it helps for whoever needs it, Goodluck helldivers.
Those missions made you so made you didn't punch a hole in your monitor, rather you punched a hole through Meridia
I was sure at some point he'd say, "Hmm... If I can't win eradicate in Helldivers... *He gets up from the chair and you can hear him loading a gun* I'll just have to make my own... Eradicate... I'm going to a real life eradicate mission, kill 600 people in the area..."
Amazing, This vid needs more attention
Really impressive you managed to pull this off. My only comment would be that the game has 9 locked behind a certain number of missions completed so id definitely want to see if a diver with the gear purely earnt through those missions could finish a 9 or even 10
another channel did a challenge similar to this and called it “level 10” they used machine gun, orbital strike, supply pack, and eats.
The basic armor is legit, at least
Damn this is crazy. I’ve messed around with cadet loadouts but always with all 4 stratagems
You’re wild 💀
Bruh… through the fire and flames edit hits so hard. Very nice. Very very nice
“Put it in the hole, im pretty good at that, ask ur mom” AYO??? LOLOLOL
lets be honest, a couple of us totally brought our friend on his first mission with us to helldive.
doing this challenge after the 1.001.100 update could prove easier
Bro forgot about the secret stratagem on erradicate missions. FYI the bug kills from the traitor explosions go towards the counter
Precision is pretty good later on, just need to be careful you don't choose an orbital scatter mission with it
Pre video prediction: Orbital Precision Strike is going to be the MVP here. It's just so good at what the rest of your gear sucks at dealing with.
30 minutes in: Ohh yeah, being reminded of why I stopped.
49:45 Yeah, the frags have never been even remotely 'okay' and if they were the starter grenade, I think a lot less people would have stuck around.
MY LUNCH VIDEO HAS ARRIVED RAAAAAHHHHH
23:37 is crazy though💀
Remember something : he have the upgrade of his ship, actually if you try do it with a cadet full-run, you would need to rebuy the game, or dont buy ship upgrade
Don’t have too imagine, the lack of cross progression did exactly that
Ladies and gentlemen, John Helldiver.
The "weak spot"(exposed flesh) on bugs actually only take 10% damage from normal bullets. Things with high armor penetration like explosives and fire demolish those spots tho.
The thing that was killing you when you didn't die from attacks was acid DOT from titans spitting
I appreciate your willingness to dive into hell with pure rage in your heart. I am also this way.
When I just got into HD 2, my friend was already lvl 33, the first thing he did was throwing me into a helldivers mission. Unfortunately, we did not make it
Rare footage of John helldiver having infinite lives:
Bro, this literally just happened to me because I switched from PS5 to PC
I do this a couple of times once every month, the liberator absolutely sucks, 0 accuracy.
As for my normal loadout,
Primary - varies quite a bit but at the moment im loving the tenderizer, I like the ability it has against devastators.
Secondary - Senator
Support - AC
armour - SC30 trailblazer with a different helmet (Forgot its name), and the black to green gradient with a yellow stripe at the bottom for my cape.
Stratagems - Usually* pres strike, 380, eagle air.
* I swap out the 380 for eagle smoke strikes on certain mission types, and blitz is just whatever I feel will destroy bot bases that day.
If you can time it, the Bile from the Bile Titan can kill the Charger.
I do this one sometimes. Makes you realise how much better you get over time
this has inspired me to do something similar, go back to the roots of the game and use some more basic stuff, great video!
I do this all the tim, and always standard armoure and guns when im not. It's a great pallet cleanser when there are so many options to pick from.
Not picking up items on the map is a bit extreme ngl 😅 but hey certainly a challenge
I'd totally be down for a duo version of this
Lore accurate first mission
14:35 Bile Spewer and Titan spit has an explosive damage component for some reason.
This is like a McDonald's employee working at Disfrutur in Barcelona, Spain.
Back in March I was thinking about if the new player experience for HD2 should have more things available at level 1, such as a turret stratagem and a booster.
I understand the default loadout was chosen to not overwhelm new players, but by the time you've played like 5 missions you'll be able to unlock a full stratagem loadout, so what's the point in being so stringent? The first booster you get is on page 3 of the main warbond, so you're missing a core part of your loadout for easily a dozen missions.
I'm undecided on whether an existing stratagem should be brought down to a level 1 unlock, or if new things should be added and automatically unlocked. Either way, I do think the new player experience would benefit from these changes, and this video is a great showcase as to why.
I will forever salute my fellow Helldivers but the fact you did this. You have earned my permanent respect 🫡.
the g6 frag is actually good if you use it for its intended purpose, clearing groups of small enemies. its also way more effective against bots than the high explosive due to its increased radius. but i see people using it like they would the high explosive, against hard targets, and that confuses me. you also get to carry five so its nice against bug holes.
Honestly speaking, the precision strike is legitimately viable on high levels if you get timing and aim down.
But I do understand why people dont use it
its like playing LASO mode from halo, so this is gonna be a nightmare to do with friends, helldivers - Helldive lvl 1 cadet all stock (HD1CAS mode)
One time when I was farming SC on trivial, 3 level 1s entered my ship. And I couldn't suppress the urge to throw them into a helldive (on the bug planet because I heard they are easier) to see how they react, fully expecting a wipe and failing to extract. I'm not that good of a player, and I also spend 99% of my time on the bot front, so believe me when I say that TCS mission went WAAAAAY better than I expected. Sure one of them left after 4 deaths, but I carried the rest without dying once. I later realized how good of a spirit they had and a bit undemocratic for me to risk them refunding the game if they thought the game wasn't for them.
The OG suit is definitely a clean design but they have got to add a standard helmet with a black hood like that one "scout" outfit.