Blender - Procedural beer
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- Опубликовано: 4 июл 2024
- The video includes detailed instructions how to create a beer glass in Blender, including procedural textures and scene preparation for rendering. Everything is created in Blender version 2.8. I hope, you like it. Available in Blenderkit add-on.
Video obahuje podrobný návod, jak vytvořit sklenici s pivem v programu Blender včetně procedurálních textur a přípravy scény pro render.Vše je tvořeno v Blenderu verze 2,8. Doufám, že se Vám bude líbit :-). Tento materiál je dostupný v add-onu Blenderkit.
00:00 Intro
00:15 Glass
02:46 UV mapping
04:08 Beer foam
06:56 Bubbles
08:17 Beer
10:01 Dewy glass
11:35 Water drops
14:38 Render scene
17:36 Final image Хобби
That was fantastic.
I started doing the beer glass from Blender Guru and got stuck on the foam and found my way here.
Keep up the great work !
Thank you very much :-)
Thank you!
Thank you very much
great tutorial!...
Thank you very much! I enjoyed the tutorial, and produced a great looking beer! It's very helpful for someone with my beginner~intermediate skill level.
I think it looks a little better when the "Water drops and Dewy glass" material is applied only to the faces on the outside of the Glass object. I prefer to use an untextured shiny glass material on the inside faces of the Glass.
that was amazing!! And for once, it all worked for me. Usually there's always something external that comes into play like the size of my model vs. the size of the guy's model. but this one was great. Also, I totally understand why each step is this way, so that's really cool. not like I copy something blindly. THANKS SO MUCH
Thank you for the wonderful comment. I'm glad it helps other Blender users :-).
The tutorial is very good, I think that it was necessary to improve a little the part of the bubbles, the foam and the condensation, to emphasize it is that you did everything completely procedural which is the first time that I see something like that done with Blender, thank you very much for sharing your knowledge
Thank you for your great comment. Yes, the bubbles could be adjusted a bit more and the top shape of the foam as well, but I chose a compromise between the complexity and the resulting effect to make sense.
Great! learning a lot of things with these videos
Thank you very much :-)
Paráda, Michale.
Díky :-).
great tutorial, I did it ! Thanks a lot !!
You're welcome :-)
nice video
Isso é sensacional! Ficou fantástico! Incrível seu raciocínio para textura. * I am Brazil
Thank you verymuch :-)
I have tried many times to get my UV pattern to resemble yours even though I stuck with all directions. Fed-up and pressing on.
Hello. It's not fair to crop the video. How did the material disappear again at 6.56? Well, it's also impossible.
AT THE BEGINNING OF THE MINUTE 8:19, IT ALREADY HAS BRIGHTNESS THAT MATERIAL, WAS ANOTHER MATERIAL APPLIED?
Hi, this is the same material, but it is inside the glass. Before that the glass was hidden.
8:17 how do you make these squares with text to separate the nodes? I hope to understand the nodes any day. lol
This is Frame from layout = ctrl+a -> layout -> frame. Then klick "n" for the right menu, check the box "color" and set background color :-).
@@michalstetina449 I've never been able to find anything about it. Enlightened the mind! Ty bro! :D
Can I download the file?
Can you learn?
Spin is better for lathe objects
Evee or cicle?
cycle