In hardcore mode I have sometimes gotten totally lost in the woods in the middle of the night but cool thing is that the game has real stars so you can actually find north if you know how to find the Polaris.
The forests of this game. Aaaahhhh, the forests! Never once before nor since, has a videogame had more realistic forests. They are so lush, full of details, little streams carving their way through the bottom of every canyon, all the little leaves and branches and shrubberies on the ground.... It's a delight.
@@elscruffomcscruffy8371 They look great sure. Fantastic even. But the forests in kingdom come deliverance genuinely feel like real forests. I cant tell what it is but no matter how great graphics become you can always tell whats a game and whats not by pure gut feeling. Except in kingdom come. I doubt id be able to tell a difference between a real forest and a kingdom come forest.
that ladies quest had a really dumb ending. No matter what you do, you're shunned for it. Fight the attackers - they die. Even if you hit them with your fists, which on every other opportunity only knocks people unconscious. Don't fight them - the women die, even if you can clearly see that they escaped
@@rofflesvanwagon I know right! You have Godwin barfing off the bell-tower and then it just cuts to the barn, and you head moaning in the background and realize what’s happening.
Despite the numerous flaws, I love this game with all my heart as a gamer and history lover. I really like how you can immerse yourself in medieval Bohemia, something other games haven't been able to achieve on the same level in my opinion. Not to mention how great it is to develop Henry from a young, not very well-rounded blacksmith's son into a true veteran knight. I beat the game three times, twice on hardcore mode.
I liked how alchemy in this game was like a minigame and tests your memory of a sequence of steps that you first see in the cookbook before you start brewing. It was more enjoyable than most other games with alchemy. Usually in games I do no bother with alchemy.
I spent so much time learning alchemy in my first playthrough! Something about how tactile it was, on top of the fact that you could actually "git gud" at it, by noticing important flowers and elements to harvest, brew by memory, and make a pretty penny with the right potions. Such an engaging system for such a small and mostly not mandatory minigame.
Having the two combat tutorials made sense to me. One was a brief session with a traveling mercenary, suitable for showing the very basics to a peasant, the other was proper training with a master at arms tutoring a man in service to his lord. Of course you will learn more useful skills from him, most peasants would never have that opportunity
It reminds me of real life in how some people get shown a few moves let go to their head and suddenly think they are an expert fighter only to end of getting beat down when reality kicks in.🤣
yeah and the first one serves to have the player at least somewhat familiar with what they're trying to do if they encounter some bandits or something before the second tutorial. Throwing the player into a situation where they can engage in combat with absolutely no idea of what they're doing sounds like a great way to frustrate them, it seems like a weird criticism to me.
I dont think he says that it doesnt make sense, what he is saying is that it isnt conveyed to the player properly. If the first tutorial ends with "Well thats all i have time\skill to show you, if you are interested you should look for XXXX, you can probably learn more there.", then the player knows that he hasnt learned everything about combat, but instead got an introduction to the game's system
Sure in hindsight it makes sense but just as said in the video this was again not communicated well. In my own first playthrough I playes most of the game main story without learning a fricking riposte, about 2/3 of it! It was a bloody nightmare and it just became impossible and I searched for help. I had failed to learn a very essential skill that should be learned at the beginning, just because I did not go through with the teacher far enough and thought it was just optional combat training and this made the game unnecessarily frustrating and grueling... 😅 I still consider this a good game but holy shit did this leave a bad taste in my mouth originally.
@@MaaZeus i only learn riposte before the big battle in pribyslavitz before that unless the enemies are just peasants, i fight with bow and arrow instead when they have full armour
I was an original backer of this thing. Man just "living" in this game was such a blast. Becoming the official hunter, strolling the most beautiful woods ever in a videogame and feeling `quite hungry` Also, Tom McKay gave a lot of flavour to Henry. I just love this game
I picked up this game again after playing through RDR2. And I still think KDC has more realistic looking forests. RDR2 has that intentional painting-like beauty to it while KCD remains strictly realistic, and that is great!
I'm really hoping they make a sequel to this and use their increased budget and expertise without losing the passion and attention to detail they had for this first installment. The ending was so disappointing and left the player without closure, so a sequel is definitely in order.
PLEASE READ: Kingdom Come and all of the DLC is on sale in the Playstation store until 3/25/24 FOR $3.99!!! I've never played this game and I thought for that price is a no brainer!! I hope this helps!!
Historical fiction that ties into real historical events is one of my favourite story types. That is why I have read the templar trilogy by Jan Guillou several times too. 😅
I can heartily recommend Maurice Druon's The Accursed Kings series from the '50s. It was a big inspiration for George R R Martin but they all weigh in at around three hundred pages and are really slick reads with accessible prose. Reminded me a bit of Dumas' work which, if you haven't read, you must.
I really wanna see what they do next. I felt like this game was a great first showing for them that was held back by performance issues(was really rough early on) and some odd design choices. But the world building and characters was well done.
If you can get a polearm (halberd especially), combat becomes easy. What I really enjoyed were the different quest. Especially the monastery. In that point I could've just barged in and kill everyone, but to look for the bandit-monk all the while living as a monk was really refreshing and fun.
I loved this game. The historical setting, the combat, and the story telling all pulled me in. I agree it has weak spots, but I'm always willing to get past that for elements that are both well done and fairly unique. And the side quest where you can have a drunken orgy with a catholic priest, ring the church bell in the middle of the night, then have to deliver a sermon the next morning with a ranging hangover was a truly unique gaming expereince I'll never forget.
It's still an impressive game for a small, new studio, despite the massive technical problems around the release period. Some design choices are an acquired taste though
Yeah, the release really made a lot of people angry, but they patched it up pretty well. Still some weird glitches graphically, and some places you can skip almost the whole quest accidentally, if you take a certain speech choice.
I believe the original vision for Kingdom Come was more grandiose than what we got in the final product. I think the devs had a more ambitious plan, but the technology (and maybe the expertise) wasn't there. A sequel or another game in the same medieval setting in the coming years might bring that vision to reality. Still a great game, and one of the most refreshing RPGs I've ever played. The combat isn't for the faint of heart, but if you take time to practice, it's pretty satisfying.
I find it pretty grandiose. Just the entire details of the biggest town/city, in itself, is superb. How many other studios made such a massive, seamless, and immersive world? Not to mention all the historical research summarized in the game. What other game did that?
i bought this gem back when it released 2018, it was bugged as heck but i enjoyed it and then i bought the Royal Edition and i have spent over 1k hours total to this game(last time i checked). I never get bored to this game and how vast it is. so much to do and explore! Also love the history they teach! 5/5. Waiting for KCD 2
I liked the save system too. Not having the ability to save spam makes you think twice about doing something reckless. It gives consequence and meaning to your actions, and adds a certain tension to the game that it otherwise wouldn't have.
Yes, I liked the saving by having to sleep. Sometimes players want the reward but with risk experience, rather than the inconsequential daily life of an undying musou vampire lord. Which is also fun, but not quite what I'm thinking here.
You can say that all you want, but punishing the player with losing hours of progress over small bugs like getting stuck in the ground or on fences is insanely annoying. This is *the* worst save system in any game I have ever played. I have never lost so much time in any one game before. It loves to autosave after meaningless activities, but nothing after multiple main story missions
Amazing game, caught me by surprise when I got it on sale during winter holidays. Honestly I was bored and I got a lot of cheap games to try didn't expect to get more than a few hours in. Blew me away from start to finish, loved everything about it. I could tell that a lot of passion went into this game and as I was slowly running out of quests I felt a bit sad cos I knew the journey would eventually come to an end. The combat was a much needed innovation in games like these. I struggled but once I got used to it and mastered it I felt like a badass. I also loved that no matter how jacked your stats were or how good armor you wore if you get outnumbered and surrounded you will die, and just trying to not get surrounded during combat can go terribly wrong in an instant if you are not careful or get too greedy. It always made me think twice before stopping to see what's the commotion on the road and flat out just run away if it's nighttime. Wish there were more games like this one and I am now watching what Warhorse does next.
Not sure what you mean about things getting uninteresting in the second half. Each side quest felt handcrafted, and I often found myself laughed out loud at the dialogue. And you’re finally starting to feel somewhat powerful around midgame, with still a lot to learn
I am just doing the Johanna quest line now, first time player and the dialogue is hilarious at times. Getting drunk with the merchant over dice was done so well.
Depends on Which ones you come across. Kingdom Come has some amazing quests like The Johanka quest, which is great exsample of top notch quest design its unique, has a good story and has mutiple endings and ways to do it.
I actually enjoyed the saving system. While it annoyed me to no ends at times, because I got myself stuck in some bushes not being able to get out, while my last save was a couple of hours ago (or I was just stupidly killed), it was sending the message from the very start: "You are no one, be careful". If you are in a position where you don't have those drinks to make a "quicky", you should really calculate your chances. I had multiple situations in which I just wanted to get back to town to sell the loot, get some rest and all that stuff, but I got ambushed and had to run away from 5-7 peasants. Add the "night factor" to that and you have the adrenaline rush that really makes you enjoy the game - at least when you are successful and make it out alive. Emotional moments guaranteed no matter the outcome. Reminds of the long journeys across ashlands in Morrowind, where you would be stuck somewhere in the wilderness, tons of loot in the backpack, some weird ass diseased creatures constantly infecting you, decreasing your stats etc... And you are there, with no teleportation scrolls, just you in the wild, telling yourself "This is really the last time, next time I will come prepared" - and sometimes you do, sometimes you don't, and you repeat this marvelous exercise. I would be furious in those exact moments, but I wanted to continue and the game made me think and learn - I could not just pop up the map and fast travelled to a city like nothing. Perhaps it's just some "youth sentiment" and I remember those moments better because they conveyed stronger emotions, but all in all, isn't it what this is all about? I know that maybe, in those situations, the game really forces you to pay attention to planning and preparation and that usually is boring. People just want to jump strait to action and KC:D will often punish you for that. That's why I also don't agree with you on the "combat tutorials". Characters in the game constantly tell you that you can't do anything, you can't fight, you can't read, you will have to train really hard to become decent at something. And I was like "yeah, w/e mate, I know how to attack and block, what else do I need - let's go clear that camp the captain told me about". That's how I learned, and I like to think that it was the intention of the designers - to make the player burn their fingers, respect what's being said to you and immerse into this hard and unforgiving world. I loved that, but I understand how people can easily bounce off of those experiences and just quit. All in all, great summary. I am waiting for the next tittle and I hope they do Prague justice (given that the story takes us there) as CD Project Red has done with Novigrad in the Witcher 3.
I dont think that KCD 2 will be set in Prague because Medieval Prague was almost as big as entire KCD 1 map and Daniel Vavra talked how they have problem with 3 000 NPCs in their new game their are currently making while Prague had 40 000 to 60 000 citizens even after black plague. Also most of Novigrad is just scenery and doesnt have any purpose, but if they wanted to make KCD 2 in Prague whey will need to make thousands and thousands of houses including chests and benches entirely by hand one by one.
I will cheese many game situations with quick saving abuse because there are no repercussions for it and I am compelled to get the "best" outcome, even if a fail would be the more realistic outcome and even better story. KCD's saving system forces me to live with my choices and I loved my time with it all the more for it.
@@YourIQDoesntMeanShitToMe Anyone who wants real immersion certainly not. And not every time you can abuse the system, how many times I was mugged (full of equipment which I wanted to sell) and don't risk it to die so I rather ran away. Wanna kill whole group of bandits? Wait to midnight and cut their throats. That's the spirit of game, don't be a hero.
I went in blind starting on Hardcore and had a great time with the difficulty - though never managed to get all the combat power moves and perfect blocking down as I never saw the "star" UI. One of the best game experiences I ever had though. Also great immersion trying to find your way around the map etc.
Been watching your vids for a few months now and I have to say you are so eloquent and have a great skill at conveying what you want to express, without dragging on or going off on unrelated tangents. Also as someone who has been playing video games for over 40 years, Kudos to you for 100% these titles, that's seriously not an easy task with most games. And it makes for a pretty unique theme for your channel.
Awesome. Can't wait to dive deeper in this game myself. So glad you were able to convey how the game feels without giving away major spoilers. Stellar review!
Superb review of my beloved KCD, thank you Morti! I am an unashamed fanboy of KCD, glad you gave it a fair shake. As you say, for that discounted price the Royal Ed is a steal. Well over 100hrs of entertainment easily on first playthrough. And then there's hardcore :D And.. obviously devs were acquired by Embracer so.. you don't splash millions of euros for nothing :D we'll see great things from Warhorse i'm sure. Cheers!
I love his reviews until he starts droning on and on about the games mechanics. I want to hear his opinions about the game, not the skills in the game. It shouldn't require 10 minutes to talk about every little detail in the leveling system. It seems like he's trying to milk the length of the video
This game is just amazing. The unique mechanics, the storytelling, the visuals, acting, quests, realism, humor.... The amount skill, love and effort that went into it is just oozing out, burying the few flaws it has. You only find such gems every once in a while. I really hope the second part is going to be just as great.
One of the best games I've ever played. Top 5. Loved how the quests were all so engaging even though most of the time you don't even have to fight. As little as 10% of this game can be combat if you choose not to fight but it's still very mechanically involved.
This is a game that if you can overlook some the jankiness, will give you a very memorable experience. A truly beautiful gem with a couple rough edges but a gem nonetheless.
I just wanted to add this comment because this is the first of your videos that I have watched on a game that I have seen reviews and found interest and attempted to play many times, but your video is by far the best I've seen to get me excited. I've since watched many of your reviews and while the vast majority of the games you review are games that I have attempted to play before and bounced off of or within similar genres, your unique way of just explaining fully the game and why it's fun has made me want to give all of them a second chance. I have started playing through every Dragon Age game in order with save transfer all the way through after your inquisition video. I want to repurchase DOS:2 and give it another shot. I redownloaded Wasteland 3 to give another shot after your review. It's always best to find reviewers with similar tastes in games to you so that when they recommend something you know it'll be for you, but you have hit a balance where you give so much good information to decide if it's a game I would like, so even with totally different gaming interests, I love your reviews and they have inspired me to truly attempt to broaden my gaming and so far it has been fun. Thank you and keep doing you
Maces also have the added OP ability of being able to just straight up knock someone unconscious in a single blow to the head. It is ridiculously OP and just makes any combat a breeze.
In the first battle against the bandits (when we end up fighting the guy who stole the sword) i took too many potions, and the whole battle was seen through a sow motion haze :-D ... when i got to fighting the leader, for some reason i got lucky and hit him only once in the head ( my first move in the fight), and he died right away, i was never able to pull that off again!
On my second playthrough of the game, on the fight vs Runt, I remember starting to sweat as I approached that encounter, knowing that on my first playthrough I died more than 30 times trying to kill that guy with a sword and a bow, running around scared. This second time though, equipped with a proper mace and shield, all it took was one downwards bonk to the head and he was dead in the first hit. I giggled like a little girl and will never forget that moment lol, too bad my pc couldn't record at the time
Holy crap that was fast! You're a beast! First time I actually checked your steam profile cause I couldn't believe you already 100% it lol. Excited you were playing KCD, it's one of my all time favorites.
Such a slept on game to be honest! Great story, great characters, great combat, great progression, I just really love this game. I would love, absolutely LOVE if they made a Medieval Fantasy game.
Glad to discover your channel! The way reviews (pretty much all of them) SHOULD BE DONE. I played KCD shortly after release, though later than the earliest period when it was very badly "broken" by bugs, so I averted that "bad taste" which poisoned it for a lot of players. I always loved it, though unfortunately my playstyle is more toward strategy games so I tend to min-max A LOT. Had a lot of great times playing it on hardest mode. Need to get back to it and finish the game.
Great review as always! I would say having someone say a mace is the way to go against armored foes instead of a sword, sounds historically accurate. I used a hammer and shield against armored opponents and a long sword against others in the game if I remember right.
This game is $5.99 on PSN right now. It’s been on my list, and after watching this review and reading the comments, it will be in my hard drive. Big Ups! Thank you for your informative, fun review!
It’s just an incredible and unique experience. If your in the mood to start playing a new open world RPG game this is a fantastic choice. Just the ideas you’re walking around in a place that looks and feels like it did 500 years ago is super cool. As a side note there are plenty RUclips vids showing these places you visit in game today and some structures are still there today, amazing!
My god - the fighting is mostly (or fully) stats based! I didnt realise this! I knew building my stats is important, but didnt realise just how much was kind of out of my hands as a player. Thank you for the excellent and thorough review!
KCD could use an "immersion mode" where you dont get the penalties of Hardcore but still retain the HUD elements that make it more immersive (btw removing the compass altogether would probably be cool in that mode"
This game is in my top 3 RPG games. I got so lost in this world, it was so fun to do quests and after that going to the pub and play the dice game with strangers 😄
There are two moments in this game that solidified its place in my top 5 best games ever: my first time landing a combo was the first one. If you know, you know. The second moment was when I figure out you could beat a quest by abusing the physics of the game and the game acknowledges it. Spoiler for that: A bit after the attack on Neuhof, Sir Divish stopped buying horses from there. If you talk to Zorya, she will give you the quest to start a horse race so you can prove that the horses of Neuhof are still worth the money. Now the race starts right outside of Talmberg, and at 7 am the other participants will show up. The mission has a specific starting zone, so you can, with your horse, push those people out of the starting zone of the quest and they won't move back. By the time the quest starts, you'll automatically finish it and get a unique dialogue.
regarding this quest I've made a similar tactic to yours but instead of pushing them aside, a day before the race I killed all those I knew it would be participants, which made my race way easier with much less competitors xd
For any Morrowind fans out there who, like me, never properly found an rpg in the same level and immersion this is the one you've been waiting for. Trust me.
just finished my first play through this morning and I agree with most of the points in this review but i really enjoyed the game I'll be looking out for KCD 2 for sure.
Congratulations on the 100%…definitely an accomplishment. KCD is probably my 2nd favorite game all time (behind RDR2). The combat is frustrating early on, as is the lock picking mechanic on console…but saves, eating, and resting weren’t an issue to me. Mace with shield is my personal preference, though it does get OP about halfway through. I guess what makes it great to me is the same thing as RDR2…and that is the world that we get to explore. There is just so many things to stumble across while playing, while ignoring the main quest line. I only dislike the monastery mission…
I feel the same Way RDR2 and Kingdom come nail the most important part of an open world which is the open world. Like Said they both great For stumbling across things. Plus both games are hands down the most alive and immersive open worlds on the market and they have very reactive worlds. I always wanted a Grounded Medievel game. I love Westerns and Samurai Movies so I love RDR2 and Ghost for their setting. RDR2 and Kingdom come are Not only some the best open worlds but they are some of the few that are grounded in reality as far as dragons and monsters.
Accurate review. One of the best games I've never had the patience to finish. Seemed like it was building to a finale where you retake a castle but then the story grinds to a halt and you're sent on THE most generic fetch quests to feed and heal a bunch of soldiers. That's when I tapped out. Would be very interested in a sequel though
A quick note about combat, as I'm watching the video I noticed you mentioned this: The direction you attack from is mostly useless, except for aiming up. If your opponent has no helmet or visor, and you use a sword to stab at your opponent, they are going to get seriously injured. If they have a helmet (still no visor), and you *swing*, then it's going to do nothing. If you stab low or any other direction, you probably won't do much if they're armored. It's a small thing, but it can make later-game fights super super fast so long as they don't block or parry.
There are 2 groups of games I really loved. 1 - I loved them and I replayed them many times (e.g. Pathfinder WOTR). 2. I loved them but I would not replay them - e.g Kingdom Come Deliverance :D
This feels super accurate to how I felt about it too. There was a lot of fun playing, but I would not want to go through the frustrating bits ever again
I deleted it after two hours. I couldn’t get past the opening because the mechanics were so poor that I kept getting killed, over and over and over and over and over again. DELETE
This was the last open world game I played. The alchemy is crazy. I dont think I played it too early on but their was very little help I could find back then on how to do alchemy. It took a lot of trial and error to figure out how to follow the recipe for spirits, and I think I ended up watching a play-through and seeing someone else who had figured it out do it. Fun game.
One of the best game I’ve ever played. There is a hidden aspect of playing it if you actually are from these lands. As Czech who knows historical buildings and nature from the game, the immersion is unique. I don’t have any negative experience with the game mentioned in the review. Quite the opposite. Saving system, for instance, is very refreshing and preferable compering with classic ones - it adds more tension which I don’t feel with RDR2, Assassin series, etc. Recently I’m playing Pillars of Eternity 2 on PS5 and it’s practically unplayable hell of a mess. Any review on that topic? Thanks for your videos.
Relatively trivial, but maybe the greatest “forest mechanics” I’ve ever experienced in a game. The understanding of depth and density is unparalleled as far as I’m concerned.
It has become my favourite game of all time! yes ahead of Witcher 3, the Dark souls and other well known titles. Did 3 playthroughs and I can't wait to get the itch again. Absolutely brilliant game
40 hours into the game and man...I totally am not mad at this sentiment. I can't 100% its my favorite of all time but imo it's right up there with my favorites like elden ring, bg3, witcher 3 and monster hunter world. But what's crazy about this is that all the above mentioned games except for maybe bg3 are triple a juggernaut massive budget titles. What a testament for them to be able to match and deliver such an ambitious title. Blows skyrim right out the freaking water and theirs 0 dragons in the game. Can't wait for this weekend man im definitely sinking in another 20 hours just farming around doing side quests (all of which have been such a beauty to do)
I really hope we get a second game. The combat needs to be left alone. Its perfect in my opinion. And once you start getting the hang of combos and special moves, you feel the progress youve made with every strike. I absolutely love this game. For all its small issues, its one of the best ive ever seen.
The one thing that needs to be improved is sticky camera - while fighting multiple people, it frustrates me so much when I can't switch in time, because Henry focuses on some dude way back in the lines while he's being hammered by a dude right in front of him.
Like most games these days with planned future DLC, I waited until the “game of the year edition” and snagged the gene with all content for 35 bucks. Popped it in and was blown away but being a new father I knew I wasn’t gonna be able to sink in properly so after the main opening I sadly put it on the shelf for when I would have the time to really play it properly. It’s just about that time and thanks to your review I’ll for sure start it on hardcore. I cannot wait to get immersed and as some commenters mentions, “get lost in the woods at night”. Ohhhh man sooooooo hyped !!!!! Great video!!!
A Women's Lot : though I loved both parts and admire their super hard work on the inquisition scenes, it is quite true that you need to follow a strict path to get the good ending, which is not a cool RPG design. I walked that path super carefully, was stressed out, and finally got the good ending for Jahanka, but I did end-up using guides. The first part, with Theresa, is more chill (ironically) and free flow.
I’m surprised to hear this both from the review and from the comments as a whole. I understand what you’re saying, and I even had the same experience of feeling frustrated I couldn’t get the “good” outcome, but the conclusion I came to was that that is what the devs wanted me to feel. Think of how frustrating it must have been for medieval women and their lives being railroaded far worse then having one measly quest I can’t make happen how I want in a video game? You know? Like we can’t rewrite history. The truth is that their is truly almost no shot in hell poor Johanka was ever going to get out of that situation without being punished for upsetting the patriarchy. So I felt like after sitting on it for a day or two that the devs took a shot at making a bigger and more important statement then simply giving in to the warm and fuzzy feelings of putting a bow on a happy ending for the woman of Skalitz no matter how much we wanted it.
@@adamobrien3664 Agreed. It was stressful as hell to manage to get Johanka out of that religious deathtrap, which worked in terms of making me experience that anxiety and tension. Both statements are correct at the same time though: it was a linear and difficult path to thread.
This game is great! I remember that experience very well. I was surprised that the game without magic and some magical skills was super interesting! The tasks, although without fantasy elements, were addictive and I don't remember feeling bored in this game. The story was immersive. Yes, ending gave a BIG unsatisfactory and it would not be a problem if DLCs or the second part came out in a relatively short time - but we wait too long for the second part.
This game was challenging on hardcore until I learn how to riposte. Then when I get high quality plate armor in late game, some level, Henry became the terminator. Still the progression feels quite natural and rewarding, and you still can get absolutely smacked if you are being careless or surrounded by 4-5 enemies. Highly recommend this game.
I was once killed by group of bandits with wooden clubs and only clothes as a armor. I was careless, get surrounded and beaten by clubs. With high end gear and skills.
I helped kickstart this game way back when, and I've got it in my Steam library (as well as the physical loot) but I've never gotten around to playing it. The save system in particular really put me off. Still, I'm so glad this game exists. It's an excellent example of a small studio taking a risk and crafting something truly unique (if rough around the edges).
Probably top five favorite game for immersion. I put it down for three months frustrated. Then tried it again, fell in love. Save system is odd, but adds in real risk if you die. Many times played hours forgetting to save and splat. It hammers home you don't want to die, so run if you must to survive. It has lots of flaws but really beautiful open world.
Probably one of the most immersive RPGs I've ever played. The nature feel is just so good and playing without the map makes it even better...Didn't experience the early hiccups as I played it a couple years after release. I hope they will introduce the sequel so the ultimate dream can come true...
28:57 I’m stuck on that battle cuz it’s bugged. It said too many of my men have died and a lot of people are saying I’m allied with the bandits and cumans when I never allied with them I always picked the cross swords option in dialogue. Now I have to revert back about 10 hours out of 12.8 hours just to fix this and I really don’t feel like replaying the entire playthrough.
Such a unique experience. Really loved the immersion. Btw, you should also check Exanima, it's early access but it's pretty interesting and I'm curious to see your reaction to it.
You can do a drinking build that actually has some unbelievable utility, especially in hardcore. There is a perk that basically says: "When you black out from booze, teleport to a nearby trash-pen." This makes you immune from ever getting caught or killed (you can just boldface loot an entire shop, drink a ton of booze, and blackout your way to safety). Not only that, but blacking out is the only way to "fast-travel" in hardcore mode.
In my opinion, KCD strongest point, and what makes it one of my favorite game, is the way they do quests. The game doesn't hold your hand and tell you exactly what to do and where to go, but instead guides you in some general area and lets you figure it out yourself. It can be confusing at first, but so much more rewarding in the end. Also, the side quests aren't mindless quests which sends you kill some generic enemy, but are full on original quests that fits perfectly into the world. Some quests require you to be observant and the outcome can change based on what you remember. One of my favorite was the one with Father Godwin which was just absurdly funny and completely blew my mind when I played through it because I wasn't expecting any of that. I don't have a great memory when it comes to remembering details in games, but I remember this quest clearly and many others just because of how creative they were.
It's been said already in other comments, but I'd like to reiterate: This is the only game I've ever played where I stood still in the middle of a forest in bumfuck-nowhere and just ... stood there, taking in the sounds and the feeling of isolation. Awesome.
Legitimately, one of the best RPGs ever made. Shame that it's lack of a fantasy setting and rough first couple of weeks of release meant almost nobody has heard of it. The silly part is that it still arguably had more polish than most AAA games that are released nowadays anyway and it got 10x more post-launch support.
I think this is a very fair review. The combat system really turned off a lot of people. I really liked the combat system once I figured it out. I played through the game the first time just hacking and slashing without the master strikes and it was a chore. After I learned how to actually get master strikes (And you can get it really early if you know when you can waste time and not waste time), the combat became a lot more easy and it was a lot more fun. After several playthroughs, the combat became too easy for me even on hardcore mode. All in all, there is some clunkiness, but it has a pretty loyal following and it sold really well. I did buy it on half sale after it had been out about 8-9 months at Christmas in 2018. I think Epic Games even gave away a free copy at one point.
Combat system is not intuitive, and boring until you master it. It is the reason why I (where i've spent hundreds of hours in warband and chivalry) didn't manage to finish the game. I really don't like to be forced to spend additional time on rpg game and not be allowed to make breaks just to be able to finish the story.
This is one of the very rare games for me, where I wanted the challengel, I loved learning the combat and wanted to get better, I put in a solid 72 hours (had not realised this until the playstation year review) until the game for some reason become unplayable on my ps4, BUT it is a game I CANNOT wait to properly play on a ps5 or proper PC. I also look forward to a sequal if that ever gets announced !
One of my all time favorite videogames ever, i must replay it on Hardcore with all the negative perks, so much fun and immersion! Warhorse better deliver the sequel we need! BTW: At 12:27 you killed a guard that was inside a guard lol! I've seen a lot of people having tons of these glitches, and in the more than 200 hours i played the game (PC) never encountered nothing like that.
In hardcore mode I have sometimes gotten totally lost in the woods in the middle of the night but cool thing is that the game has real stars so you can actually find north if you know how to find the Polaris.
Nice, I actually used the sun a few times, when lost. Did not know about the stars
I always carried around a good supply of alcohol. If I got lost in the woods I would get blackout drunk and wake up someplace else.
Stop flexing on us city boys
@@Charok1 I play with the german HD voices, but english subtitles, and it makes henry sound a little badass at certain points lol.
I resort to find beaten paths and tree shapes. Got lost a lot of the time but it felt rewarding when you start to know your way around the world.
The forests of this game. Aaaahhhh, the forests! Never once before nor since, has a videogame had more realistic forests. They are so lush, full of details, little streams carving their way through the bottom of every canyon, all the little leaves and branches and shrubberies on the ground.... It's a delight.
I was *very* impressed by the forests and especially the grass, which isn't easy, being a rural fellow.
And getting lost in those forests in hardcore mode >.
Red Dead Redemption II: the forests are pretty decent
@@elscruffomcscruffy8371 They look great sure. Fantastic even. But the forests in kingdom come deliverance genuinely feel like real forests. I cant tell what it is but no matter how great graphics become you can always tell whats a game and whats not by pure gut feeling. Except in kingdom come. I doubt id be able to tell a difference between a real forest and a kingdom come forest.
We required those shrubberies ong
given the quests with the three ladies in the forest and the drinking session with the priest i've taken to calling this game Leisure Suit Henry
Oh man that quest was a trip. I was also laughing during the barn sex with that drunken night with the priest
that ladies quest had a really dumb ending. No matter what you do, you're shunned for it. Fight the attackers - they die. Even if you hit them with your fists, which on every other opportunity only knocks people unconscious. Don't fight them - the women die, even if you can clearly see that they escaped
@@rofflesvanwagon I know right! You have Godwin barfing off the bell-tower and then it just cuts to the barn, and you head moaning in the background and realize what’s happening.
@@HaythamKenway383 good times haha
Don't forget sleeping with the married lady.
Despite the numerous flaws, I love this game with all my heart as a gamer and history lover. I really like how you can immerse yourself in medieval Bohemia, something other games haven't been able to achieve on the same level in my opinion. Not to mention how great it is to develop Henry from a young, not very well-rounded blacksmith's son into a true veteran knight. I beat the game three times, twice on hardcore mode.
Or from a blacksmiths son into a dastardly rogue who steals the hearts of ladies then steals them of they're Groschen!
He gets knighted? By who? I wouldn't have thought he caught the attention of anyone particularly important.
@@blooperman1997 Knighted by "his dad"
It's easily the best depiction of the Middle Ages I've ever seen in any video game, period.
more like from a not very well-rounded blacksmith's son to a guy that sucks a little less and can beat up a guy maybe two if you have a mace
I liked how alchemy in this game was like a minigame and tests your memory of a sequence of steps that you first see in the cookbook before you start brewing. It was more enjoyable than most other games with alchemy. Usually in games I do no bother with alchemy.
I spent so much time learning alchemy in my first playthrough! Something about how tactile it was, on top of the fact that you could actually "git gud" at it, by noticing important flowers and elements to harvest, brew by memory, and make a pretty penny with the right potions. Such an engaging system for such a small and mostly not mandatory minigame.
Yes, best alchemy system ever in my experience.
@@DerEchteBold different strokes. . .
Yeah a bit annioying but still so cool :D
Was also cool how you learned reading which was also necessary before you could tackle alchemy.
Having the two combat tutorials made sense to me. One was a brief session with a traveling mercenary, suitable for showing the very basics to a peasant, the other was proper training with a master at arms tutoring a man in service to his lord. Of course you will learn more useful skills from him, most peasants would never have that opportunity
It reminds me of real life in how some people get shown a few moves let go to their head and suddenly think they are an expert fighter only to end of getting beat down when reality kicks in.🤣
yeah and the first one serves to have the player at least somewhat familiar with what they're trying to do if they encounter some bandits or something before the second tutorial. Throwing the player into a situation where they can engage in combat with absolutely no idea of what they're doing sounds like a great way to frustrate them, it seems like a weird criticism to me.
I dont think he says that it doesnt make sense, what he is saying is that it isnt conveyed to the player properly. If the first tutorial ends with "Well thats all i have time\skill to show you, if you are interested you should look for XXXX, you can probably learn more there.", then the player knows that he hasnt learned everything about combat, but instead got an introduction to the game's system
Sure in hindsight it makes sense but just as said in the video this was again not communicated well. In my own first playthrough I playes most of the game main story without learning a fricking riposte, about 2/3 of it! It was a bloody nightmare and it just became impossible and I searched for help. I had failed to learn a very essential skill that should be learned at the beginning, just because I did not go through with the teacher far enough and thought it was just optional combat training and this made the game unnecessarily frustrating and grueling... 😅
I still consider this a good game but holy shit did this leave a bad taste in my mouth originally.
@@MaaZeus i only learn riposte before the big battle in pribyslavitz
before that unless the enemies are just peasants, i fight with bow and arrow instead when they have full armour
I was an original backer of this thing.
Man just "living" in this game was such a blast. Becoming the official hunter, strolling the most beautiful woods ever in a videogame and feeling `quite hungry`
Also, Tom McKay gave a lot of flavour to Henry.
I just love this game
Yeah glad i backed the game re-brought on xbox
I picked up this game again after playing through RDR2. And I still think KDC has more realistic looking forests. RDR2 has that intentional painting-like beauty to it while KCD remains strictly realistic, and that is great!
Have you found your name in the game anywhere?
I'm really hoping they make a sequel to this and use their increased budget and expertise without losing the passion and attention to detail they had for this first installment. The ending was so disappointing and left the player without closure, so a sequel is definitely in order.
its already unofficialy confirmed. We are just waiting for official reveal.
Officially revealed yesterday ❤
Yeah like they say, this comment aged beautifully
Ending was meant that way bits supposed to show that Henry is just a small speck in the grand scheme of things
Believe it comes in February next year im hyped
PLEASE READ: Kingdom Come and all of the DLC is on sale in the Playstation store until 3/25/24 FOR $3.99!!! I've never played this game and I thought for that price is a no brainer!! I hope this helps!!
I miss my 4$ not worth it so far
Historical fiction that ties into real historical events is one of my favourite story types. That is why I have read the templar trilogy by Jan Guillou several times too. 😅
I can heartily recommend Maurice Druon's The Accursed Kings series from the '50s. It was a big inspiration for George R R Martin but they all weigh in at around three hundred pages and are really slick reads with accessible prose. Reminded me a bit of Dumas' work which, if you haven't read, you must.
Bernard Cornwell the saxon tales are good as well.
I really wanna see what they do next. I felt like this game was a great first showing for them that was held back by performance issues(was really rough early on) and some odd design choices. But the world building and characters was well done.
Launch was def rough, really smoothed out after a few patches tho. Love this gm and cant wait for the sequel
@@mrmagoo-i2l Well, this story takes quite the turn about 2/3rds of the way in. There’s a LOT they can do with the story…
Lol... m&b bannerlord could drop 1000units on the field and still work just fine. No need to defend incompetent devs
@@Centrioless "incompetent devs" you say... well, I'll pass this in the office so we can get some motivation boost.
@@Scarecr0wn Nah... the "creator of Mafia" is still here.
If you can get a polearm (halberd especially), combat becomes easy.
What I really enjoyed were the different quest. Especially the monastery. In that point I could've just barged in and kill everyone, but to look for the bandit-monk all the while living as a monk was really refreshing and fun.
Well yeah, polearms were the kings of melee weaponry back in the day; it's no wonder they reign here.
I heard you can't hold halberds in your inventory so what's the point
Yeah I have been able to pick up halberds of others but not arm myself with one
I loved this game. The historical setting, the combat, and the story telling all pulled me in. I agree it has weak spots, but I'm always willing to get past that for elements that are both well done and fairly unique. And the side quest where you can have a drunken orgy with a catholic priest, ring the church bell in the middle of the night, then have to deliver a sermon the next morning with a ranging hangover was a truly unique gaming expereince I'll never forget.
I adore this game. I want nothing more than to see more historical based video games like this.
Same here. The settings and possibilities are endless. Take Japan's Sengoku period in the 1500s as an example.
@@prltqdf9 Rome Would be amazing Take some of the immersive aspects of KingDom Come and RDR2 and it would be a dream game for me.
Yes especially ego perspective ( nothing more immersive :) )
It's still an impressive game for a small, new studio, despite the massive technical problems around the release period. Some design choices are an acquired taste though
Yeah, the release really made a lot of people angry, but they patched it up pretty well. Still some weird glitches graphically, and some places you can skip almost the whole quest accidentally, if you take a certain speech choice.
I believe the original vision for Kingdom Come was more grandiose than what we got in the final product. I think the devs had a more ambitious plan, but the technology (and maybe the expertise) wasn't there. A sequel or another game in the same medieval setting in the coming years might bring that vision to reality. Still a great game, and one of the most refreshing RPGs I've ever played. The combat isn't for the faint of heart, but if you take time to practice, it's pretty satisfying.
Also their dev team was really small
Ya I was just amazed the game even released in the first place given how most kickstarters usually turn out.
More like money weren't there
I find it pretty grandiose. Just the entire details of the biggest town/city, in itself, is superb. How many other studios made such a massive, seamless, and immersive world? Not to mention all the historical research summarized in the game. What other game did that?
@@Baraz_Red exactly
i bought this gem back when it released 2018, it was bugged as heck but i enjoyed it and then i bought the Royal Edition and i have spent over 1k hours total to this game(last time i checked). I never get bored to this game and how vast it is. so much to do and explore! Also love the history they teach! 5/5. Waiting for KCD 2
I know a lot of people hated the save system, but for me I loved it - it really made me feel part of the world.
Unpopular opinion but unlimited save games are cheating. This is clever way that you save but you get drunk if you save too often
I liked the save system too. Not having the ability to save spam makes you think twice about doing something reckless. It gives consequence and meaning to your actions, and adds a certain tension to the game that it otherwise wouldn't have.
Some of us have shit to do.@@17MrLeon
Yes, I liked the saving by having to sleep. Sometimes players want the reward but with risk experience, rather than the inconsequential daily life of an undying musou vampire lord. Which is also fun, but not quite what I'm thinking here.
You can say that all you want, but punishing the player with losing hours of progress over small bugs like getting stuck in the ground or on fences is insanely annoying. This is *the* worst save system in any game I have ever played. I have never lost so much time in any one game before. It loves to autosave after meaningless activities, but nothing after multiple main story missions
Amazing game, caught me by surprise when I got it on sale during winter holidays. Honestly I was bored and I got a lot of cheap games to try didn't expect to get more than a few hours in. Blew me away from start to finish, loved everything about it. I could tell that a lot of passion went into this game and as I was slowly running out of quests I felt a bit sad cos I knew the journey would eventually come to an end.
The combat was a much needed innovation in games like these. I struggled but once I got used to it and mastered it I felt like a badass. I also loved that no matter how jacked your stats were or how good armor you wore if you get outnumbered and surrounded you will die, and just trying to not get surrounded during combat can go terribly wrong in an instant if you are not careful or get too greedy. It always made me think twice before stopping to see what's the commotion on the road and flat out just run away if it's nighttime.
Wish there were more games like this one and I am now watching what Warhorse does next.
had a similar story to yours, truly an unique and amazing game 👍
Not sure what you mean about things getting uninteresting in the second half. Each side quest felt handcrafted, and I often found myself laughed out loud at the dialogue. And you’re finally starting to feel somewhat powerful around midgame, with still a lot to learn
I think he was refering to the main questline rather than sidequests or character development
I am just doing the Johanna quest line now, first time player and the dialogue is hilarious at times. Getting drunk with the merchant over dice was done so well.
Depends on Which ones you come across. Kingdom Come has some amazing quests like The Johanka quest, which is great exsample of top notch quest design its unique, has a good story and has mutiple endings and ways to do it.
I actually enjoyed the saving system. While it annoyed me to no ends at times, because I got myself stuck in some bushes not being able to get out, while my last save was a couple of hours ago (or I was just stupidly killed), it was sending the message from the very start: "You are no one, be careful". If you are in a position where you don't have those drinks to make a "quicky", you should really calculate your chances. I had multiple situations in which I just wanted to get back to town to sell the loot, get some rest and all that stuff, but I got ambushed and had to run away from 5-7 peasants. Add the "night factor" to that and you have the adrenaline rush that really makes you enjoy the game - at least when you are successful and make it out alive. Emotional moments guaranteed no matter the outcome.
Reminds of the long journeys across ashlands in Morrowind, where you would be stuck somewhere in the wilderness, tons of loot in the backpack, some weird ass diseased creatures constantly infecting you, decreasing your stats etc... And you are there, with no teleportation scrolls, just you in the wild, telling yourself "This is really the last time, next time I will come prepared" - and sometimes you do, sometimes you don't, and you repeat this marvelous exercise. I would be furious in those exact moments, but I wanted to continue and the game made me think and learn - I could not just pop up the map and fast travelled to a city like nothing. Perhaps it's just some "youth sentiment" and I remember those moments better because they conveyed stronger emotions, but all in all, isn't it what this is all about?
I know that maybe, in those situations, the game really forces you to pay attention to planning and preparation and that usually is boring. People just want to jump strait to action and KC:D will often punish you for that.
That's why I also don't agree with you on the "combat tutorials". Characters in the game constantly tell you that you can't do anything, you can't fight, you can't read, you will have to train really hard to become decent at something. And I was like "yeah, w/e mate, I know how to attack and block, what else do I need - let's go clear that camp the captain told me about". That's how I learned, and I like to think that it was the intention of the designers - to make the player burn their fingers, respect what's being said to you and immerse into this hard and unforgiving world.
I loved that, but I understand how people can easily bounce off of those experiences and just quit.
All in all, great summary. I am waiting for the next tittle and I hope they do Prague justice (given that the story takes us there) as CD Project Red has done with Novigrad in the Witcher 3.
I dont think that KCD 2 will be set in Prague because Medieval Prague was almost as big as entire KCD 1 map and Daniel Vavra talked how they have problem with 3 000 NPCs in their new game their are currently making while Prague had 40 000 to 60 000 citizens even after black plague. Also most of Novigrad is just scenery and doesnt have any purpose, but if they wanted to make KCD 2 in Prague whey will need to make thousands and thousands of houses including chests and benches entirely by hand one by one.
I will cheese many game situations with quick saving abuse because there are no repercussions for it and I am compelled to get the "best" outcome, even if a fail would be the more realistic outcome and even better story. KCD's saving system forces me to live with my choices and I loved my time with it all the more for it.
Didn't literally anyone else abuse the "Save and Quit" and restart game function?
@@YourIQDoesntMeanShitToMe Anyone who wants real immersion certainly not. And not every time you can abuse the system, how many times I was mugged (full of equipment which I wanted to sell) and don't risk it to die so I rather ran away. Wanna kill whole group of bandits? Wait to midnight and cut their throats. That's the spirit of game, don't be a hero.
@@YourIQDoesntMeanShitToMe No, how would you abuae that? I saved by sleeping in tavern at the end of the day. Nothing wrong with that system.
One of my favorite games.
So deep. So refreshing. So immersive. The Rule of Saint Benedict still haunts my mind and... My soul!!
This game give you an experience of living in medieval times. There is nothing close to that.
I went in blind starting on Hardcore and had a great time with the difficulty - though never managed to get all the combat power moves and perfect blocking down as I never saw the "star" UI. One of the best game experiences I ever had though. Also great immersion trying to find your way around the map etc.
Been watching your vids for a few months now and I have to say you are so eloquent and have a great skill at conveying what you want to express, without dragging on or going off on unrelated tangents. Also as someone who has been playing video games for over 40 years, Kudos to you for 100% these titles, that's seriously not an easy task with most games. And it makes for a pretty unique theme for your channel.
this is the one I was waiting for, from you! you are so thorough and well researched; its always a blast watching your videos.
Awesome. Can't wait to dive deeper in this game myself. So glad you were able to convey how the game feels without giving away major spoilers. Stellar review!
Superb review of my beloved KCD, thank you Morti! I am an unashamed fanboy of KCD, glad you gave it a fair shake. As you say, for that discounted price the Royal Ed is a steal. Well over 100hrs of entertainment easily on first playthrough. And then there's hardcore :D And.. obviously devs were acquired by Embracer so.. you don't splash millions of euros for nothing :D we'll see great things from Warhorse i'm sure. Cheers!
I love his reviews until he starts droning on and on about the games mechanics. I want to hear his opinions about the game, not the skills in the game. It shouldn't require 10 minutes to talk about every little detail in the leveling system. It seems like he's trying to milk the length of the video
@@wyattgeorge5124 Imagine being able to skip around as you see fit. That'd be an incredible feature. Numbnuts.
This game is just amazing. The unique mechanics, the storytelling, the visuals, acting, quests, realism, humor.... The amount skill, love and effort that went into it is just oozing out, burying the few flaws it has. You only find such gems every once in a while. I really hope the second part is going to be just as great.
One of the best games I've ever played. Top 5. Loved how the quests were all so engaging even though most of the time you don't even have to fight. As little as 10% of this game can be combat if you choose not to fight but it's still very mechanically involved.
Whats your top5 if you dont mind?
Great review, enough to get my sub. A bit long but the timestamps really helped, now I gotta go see what else you reviewed
This is a game that if you can overlook some the jankiness, will give you a very memorable experience. A truly beautiful gem with a couple rough edges but a gem nonetheless.
I just wanted to add this comment because this is the first of your videos that I have watched on a game that I have seen reviews and found interest and attempted to play many times, but your video is by far the best I've seen to get me excited. I've since watched many of your reviews and while the vast majority of the games you review are games that I have attempted to play before and bounced off of or within similar genres, your unique way of just explaining fully the game and why it's fun has made me want to give all of them a second chance. I have started playing through every Dragon Age game in order with save transfer all the way through after your inquisition video. I want to repurchase DOS:2 and give it another shot. I redownloaded Wasteland 3 to give another shot after your review. It's always best to find reviewers with similar tastes in games to you so that when they recommend something you know it'll be for you, but you have hit a balance where you give so much good information to decide if it's a game I would like, so even with totally different gaming interests, I love your reviews and they have inspired me to truly attempt to broaden my gaming and so far it has been fun. Thank you and keep doing you
Maces also have the added OP ability of being able to just straight up knock someone unconscious in a single blow to the head. It is ridiculously OP and just makes any combat a breeze.
In the first battle against the bandits (when we end up fighting the guy who stole the sword) i took too many potions, and the whole battle was seen through a sow motion haze :-D ... when i got to fighting the leader, for some reason i got lucky and hit him only once in the head ( my first move in the fight), and he died right away, i was never able to pull that off again!
Ah yes, headcracker… the only way I can beat 5 people at once
I mean try getting your head banged up by a mace. It's really funny how they imitated the OP attributes of weapons of real life
On my second playthrough of the game, on the fight vs Runt, I remember starting to sweat as I approached that encounter, knowing that on my first playthrough I died more than 30 times trying to kill that guy with a sword and a bow, running around scared.
This second time though, equipped with a proper mace and shield, all it took was one downwards bonk to the head and he was dead in the first hit. I giggled like a little girl and will never forget that moment lol, too bad my pc couldn't record at the time
Another fun thing about the mace is that, even before you defeat an enemy, you can see the dents that it leaves on his armor.
Holy crap that was fast! You're a beast! First time I actually checked your steam profile cause I couldn't believe you already 100% it lol. Excited you were playing KCD, it's one of my all time favorites.
I checked his Steam account last week and checked KC:D and he hadn't 100% it then, so he's finished it this week. Good going!
Such a slept on game to be honest! Great story, great characters, great combat, great progression, I just really love this game. I would love, absolutely LOVE if they made a Medieval Fantasy game.
Glad to discover your channel! The way reviews (pretty much all of them) SHOULD BE DONE.
I played KCD shortly after release, though later than the earliest period when it was very badly "broken" by bugs, so I averted that "bad taste" which poisoned it for a lot of players. I always loved it, though unfortunately my playstyle is more toward strategy games so I tend to min-max A LOT. Had a lot of great times playing it on hardest mode.
Need to get back to it and finish the game.
Absolutely love this game, really awesome to still see content made on RUclips for it 💯
This is one of those games that I loved despite hating playing it. The immersion and potential is amazing, but so many strange decisions were made.
Great review as always! I would say having someone say a mace is the way to go against armored foes instead of a sword, sounds historically accurate. I used a hammer and shield against armored opponents and a long sword against others in the game if I remember right.
This game is $5.99 on PSN right now. It’s been on my list, and after watching this review and reading the comments, it will be in my hard drive. Big Ups! Thank you for your informative, fun review!
It’s just an incredible and unique experience.
If your in the mood to start playing a new open world RPG game this is a fantastic choice.
Just the ideas you’re walking around in a place that looks and feels like it did 500 years ago is super cool.
As a side note there are plenty RUclips vids showing these places you visit in game today and some structures are still there today, amazing!
My god - the fighting is mostly (or fully) stats based! I didnt realise this! I knew building my stats is important, but didnt realise just how much was kind of out of my hands as a player. Thank you for the excellent and thorough review!
KCD could use an "immersion mode" where you dont get the penalties of Hardcore but still retain the HUD elements that make it more immersive (btw removing the compass altogether would probably be cool in that mode"
I was eager for this review! Thank you ❤
This game is FANTASTIC. I am on my 4th play through. It brought me to tears in some parts and cheering in others.
Best review technique I have seen so far. Really hit it on the head with conveyance of the features
I started my 2nd playtrough recently. Just short after your preview video, but here you are already 100% it.
I love your 100% Reviews. Thanks Man.
This game is in my top 3 RPG games. I got so lost in this world, it was so fun to do quests and after that going to the pub and play the dice game with strangers 😄
The other 2 being?
There are two moments in this game that solidified its place in my top 5 best games ever: my first time landing a combo was the first one. If you know, you know. The second moment was when I figure out you could beat a quest by abusing the physics of the game and the game acknowledges it. Spoiler for that: A bit after the attack on Neuhof, Sir Divish stopped buying horses from there. If you talk to Zorya, she will give you the quest to start a horse race so you can prove that the horses of Neuhof are still worth the money. Now the race starts right outside of Talmberg, and at 7 am the other participants will show up. The mission has a specific starting zone, so you can, with your horse, push those people out of the starting zone of the quest and they won't move back. By the time the quest starts, you'll automatically finish it and get a unique dialogue.
regarding this quest I've made a similar tactic to yours but instead of pushing them aside, a day before the race I killed all those I knew it would be participants, which made my race way easier with much less competitors xd
For any Morrowind fans out there who, like me, never properly found an rpg in the same level and immersion this is the one you've been waiting for. Trust me.
just finished my first play through this morning and I agree with most of the points in this review but i really enjoyed the game I'll be looking out for KCD 2 for sure.
Congratulations on the 100%…definitely an accomplishment.
KCD is probably my 2nd favorite game all time (behind RDR2). The combat is frustrating early on, as is the lock picking mechanic on console…but saves, eating, and resting weren’t an issue to me. Mace with shield is my personal preference, though it does get OP about halfway through. I guess what makes it great to me is the same thing as RDR2…and that is the world that we get to explore. There is just so many things to stumble across while playing, while ignoring the main quest line.
I only dislike the monastery mission…
I feel the same Way RDR2 and Kingdom come nail the most important part of an open world which is the open world. Like Said they both great For stumbling across things. Plus both games are hands down the most alive and immersive open worlds on the market and they have very reactive worlds. I always wanted a Grounded Medievel game. I love Westerns and Samurai Movies so I love RDR2 and Ghost for their setting. RDR2 and Kingdom come are Not only some the best open worlds but they are some of the few that are grounded in reality as far as dragons and monsters.
Really praying for a sequel to this game. The immersion was simply unrivaled.
Indeed! I might even start in hard mode next time, imagine how much better you would understand the world not fast rravelling all the time
Guess what
We have long awaited
I loved this game. Then I saw the steam deck footage and suddenly I am starting up a new playthrough. Thanks!
Accurate review. One of the best games I've never had the patience to finish. Seemed like it was building to a finale where you retake a castle but then the story grinds to a halt and you're sent on THE most generic fetch quests to feed and heal a bunch of soldiers. That's when I tapped out. Would be very interested in a sequel though
A quick note about combat, as I'm watching the video I noticed you mentioned this:
The direction you attack from is mostly useless, except for aiming up. If your opponent has no helmet or visor, and you use a sword to stab at your opponent, they are going to get seriously injured. If they have a helmet (still no visor), and you *swing*, then it's going to do nothing. If you stab low or any other direction, you probably won't do much if they're armored. It's a small thing, but it can make later-game fights super super fast so long as they don't block or parry.
I loved this game very much. When it released I just got lost exploring the world and hunting in the wilds rather than doing the quests.
Glad I came across your page, love your videos dog ✊🏿
There are 2 groups of games I really loved. 1 - I loved them and I replayed them many times (e.g. Pathfinder WOTR). 2. I loved them but I would not replay them - e.g Kingdom Come Deliverance :D
This feels super accurate to how I felt about it too. There was a lot of fun playing, but I would not want to go through the frustrating bits ever again
I deleted it after two hours. I couldn’t get past the opening because the mechanics were so poor that I kept getting killed, over and over and over and over and over again. DELETE
@@AdmoreMethod literal skill issue lol
@@AdmoreMethodlol that’s the easiest part of the game. Jfc
@@christoferrage IKR?!? 😂
This was the last open world game I played. The alchemy is crazy. I dont think I played it too early on but their was very little help I could find back then on how to do alchemy. It took a lot of trial and error to figure out how to follow the recipe for spirits, and I think I ended up watching a play-through and seeing someone else who had figured it out do it.
Fun game.
One of the best game I’ve ever played. There is a hidden aspect of playing it if you actually are from these lands. As Czech who knows historical buildings and nature from the game, the immersion is unique.
I don’t have any negative experience with the game mentioned in the review. Quite the opposite. Saving system, for instance, is very refreshing and preferable compering with classic ones - it adds more tension which I don’t feel with RDR2, Assassin series, etc.
Recently I’m playing Pillars of Eternity 2 on PS5 and it’s practically unplayable hell of a mess. Any review on that topic?
Thanks for your videos.
Exactly.
I just found your channel and 100% reviews is an awesome idea!
Relatively trivial, but maybe the greatest “forest mechanics” I’ve ever experienced in a game. The understanding of depth and density is unparalleled as far as I’m concerned.
Definitely not trivial.
Congrats on your channel growing man! Your reviews are excellent and you deserve it.
It has become my favourite game of all time! yes ahead of Witcher 3, the Dark souls and other well known titles. Did 3 playthroughs and I can't wait to get the itch again. Absolutely brilliant game
On behalf of all gamers, we do not accept this opinion in this household.
@@YourIQDoesntMeanShitToMe on behalf of my own opinion, I don't give a sh1t
@@tbone9474 Who asked?
@YourIQDoesntMeanShitToMe you did when you engaged with me. Pretty bold of you to claim you represent all gamers my young boy
40 hours into the game and man...I totally am not mad at this sentiment. I can't 100% its my favorite of all time but imo it's right up there with my favorites like elden ring, bg3, witcher 3 and monster hunter world.
But what's crazy about this is that all the above mentioned games except for maybe bg3 are triple a juggernaut massive budget titles. What a testament for them to be able to match and deliver such an ambitious title. Blows skyrim right out the freaking water and theirs 0 dragons in the game.
Can't wait for this weekend man im definitely sinking in another 20 hours just farming around doing side quests (all of which have been such a beauty to do)
I have about 60 hours in this game on PC. Your review is spot on and taught me a few things. Good job.
I really hope we get a second game. The combat needs to be left alone. Its perfect in my opinion. And once you start getting the hang of combos and special moves, you feel the progress youve made with every strike. I absolutely love this game. For all its small issues, its one of the best ive ever seen.
I would like to see master strikes nerfed just a weeeee little bit, but otherwise I agree.
The one thing that needs to be improved is sticky camera - while fighting multiple people, it frustrates me so much when I can't switch in time, because Henry focuses on some dude way back in the lines while he's being hammered by a dude right in front of him.
Like most games these days with planned future DLC, I waited until the “game of the year edition” and snagged the gene with all content for 35 bucks. Popped it in and was blown away but being a new father I knew I wasn’t gonna be able to sink in properly so after the main opening I sadly put it on the shelf for when I would have the time to really play it properly. It’s just about that time and thanks to your review I’ll for sure start it on hardcore. I cannot wait to get immersed and as some commenters mentions, “get lost in the woods at night”.
Ohhhh man sooooooo hyped !!!!! Great video!!!
A Women's Lot : though I loved both parts and admire their super hard work on the inquisition scenes, it is quite true that you need to follow a strict path to get the good ending, which is not a cool RPG design. I walked that path super carefully, was stressed out, and finally got the good ending for Jahanka, but I did end-up using guides. The first part, with Theresa, is more chill (ironically) and free flow.
I’m surprised to hear this both from the review and from the comments as a whole. I understand what you’re saying, and I even had the same experience of feeling frustrated I couldn’t get the “good” outcome, but the conclusion I came to was that that is what the devs wanted me to feel. Think of how frustrating it must have been for medieval women and their lives being railroaded far worse then having one measly quest I can’t make happen how I want in a video game? You know? Like we can’t rewrite history. The truth is that their is truly almost no shot in hell poor Johanka was ever going to get out of that situation without being punished for upsetting the patriarchy. So I felt like after sitting on it for a day or two that the devs took a shot at making a bigger and more important statement then simply giving in to the warm and fuzzy feelings of putting a bow on a happy ending for the woman of Skalitz no matter how much we wanted it.
@@adamobrien3664 Agreed. It was stressful as hell to manage to get Johanka out of that religious deathtrap, which worked in terms of making me experience that anxiety and tension. Both statements are correct at the same time though: it was a linear and difficult path to thread.
This game is great! I remember that experience very well. I was surprised that the game without magic and some magical skills was super interesting! The tasks, although without fantasy elements, were addictive and I don't remember feeling bored in this game. The story was immersive. Yes, ending gave a BIG unsatisfactory and it would not be a problem if DLCs or the second part came out in a relatively short time - but we wait too long for the second part.
This game was challenging on hardcore until I learn how to riposte. Then when I get high quality plate armor in late game, some level, Henry became the terminator. Still the progression feels quite natural and rewarding, and you still can get absolutely smacked if you are being careless or surrounded by 4-5 enemies. Highly recommend this game.
I was once killed by group of bandits with wooden clubs and only clothes as a armor. I was careless, get surrounded and beaten by clubs. With high end gear and skills.
Riposte chance is stat based, not skill based. You didn't learn how to riposte. You just got higher stats so riposte can be done
I've been wanting to play this for ages but kept putting it off, but after this review... yea I'm going to have to pick it up, gg
I love the save system!
Thanks for your work and an awesome review :P
I helped kickstart this game way back when, and I've got it in my Steam library (as well as the physical loot) but I've never gotten around to playing it. The save system in particular really put me off. Still, I'm so glad this game exists. It's an excellent example of a small studio taking a risk and crafting something truly unique (if rough around the edges).
Probably top five favorite game for immersion. I put it down for three months frustrated. Then tried it again, fell in love. Save system is odd, but adds in real risk if you die. Many times played hours forgetting to save and splat. It hammers home you don't want to die, so run if you must to survive. It has lots of flaws but really beautiful open world.
why not just craft saviour schnapps and save whenever you please?
Did you ever find your name?
@@alanmjohnson Still haven't got around to playing it :(
@@Taranchule Oh, right. You said that. Well one thing about the game is that the names are hidden all over the map. It could take weeks to find it.
Probably one of the most immersive RPGs I've ever played. The nature feel is just so good and playing without the map makes it even better...Didn't experience the early hiccups as I played it a couple years after release. I hope they will introduce the sequel so the ultimate dream can come true...
I only started this last week, theres aspects of Dayz, Old school theif and morrowind. But its obviously its own thing. I LOVE this game..
You really do make the most useful reviews on the platform
2023 and still the BEST game I've ever played!
28:57 I’m stuck on that battle cuz it’s bugged. It said too many of my men have died and a lot of people are saying I’m allied with the bandits and cumans when I never allied with them I always picked the cross swords option in dialogue. Now I have to revert back about 10 hours out of 12.8 hours just to fix this and I really don’t feel like replaying the entire playthrough.
You must be playing it on the underpowered Peasantstation5 then.
@@Ryan-yi5ro no I’m a pc player
the combat system is incredible. That is what makes this game unique as compared to every other hack and slash
Everything is pretty good except the lock picking. It's impossible to me on a xbox controller. I quit playing because I can't pick anything.
Been waiting for this one
Such a unique experience. Really loved the immersion. Btw, you should also check Exanima, it's early access but it's pretty interesting and I'm curious to see your reaction to it.
Cudos for 100-percenting this game. I barely got to 5 percent. It's tough, but beautiful and interesting.
You can do a drinking build that actually has some unbelievable utility, especially in hardcore.
There is a perk that basically says:
"When you black out from booze, teleport to a nearby trash-pen."
This makes you immune from ever getting caught or killed (you can just boldface loot an entire shop, drink a ton of booze, and blackout your way to safety).
Not only that, but blacking out is the only way to "fast-travel" in hardcore mode.
was waiting for this mate :)
In my opinion, KCD strongest point, and what makes it one of my favorite game, is the way they do quests. The game doesn't hold your hand and tell you exactly what to do and where to go, but instead guides you in some general area and lets you figure it out yourself. It can be confusing at first, but so much more rewarding in the end. Also, the side quests aren't mindless quests which sends you kill some generic enemy, but are full on original quests that fits perfectly into the world. Some quests require you to be observant and the outcome can change based on what you remember. One of my favorite was the one with Father Godwin which was just absurdly funny and completely blew my mind when I played through it because I wasn't expecting any of that. I don't have a great memory when it comes to remembering details in games, but I remember this quest clearly and many others just because of how creative they were.
it's currently on sales for $4 on Steam, Royal Edition (all DLC)
Will never not be surprised by how fast you finish.
Thats what she said
end me, pls
@@phutureproof 😂🤣
Phrasing!
It's been said already in other comments, but I'd like to reiterate: This is the only game I've ever played where I stood still in the middle of a forest in bumfuck-nowhere and just ... stood there, taking in the sounds and the feeling of isolation. Awesome.
This game is awesome. Everything and every quest seems hand-crafted and carefully designed.
yeah the sidequest of this game is great
I've only ran around picking plants and mushrooms, but I watched my friend/ roommate do two playthroughs. I love this game, we call it "Henry".
Legitimately, one of the best RPGs ever made.
Shame that it's lack of a fantasy setting and rough first couple of weeks of release meant almost nobody has heard of it.
The silly part is that it still arguably had more polish than most AAA games that are released nowadays anyway and it got 10x more post-launch support.
It did fairly well all things considered , i think it sold a million copies in its first week
Agreed. Truly one of the all time greats.
i am glad you liked one of my favorite games. it is just such a unique experience in gaming.
I think this is a very fair review. The combat system really turned off a lot of people. I really liked the combat system once I figured it out. I played through the game the first time just hacking and slashing without the master strikes and it was a chore. After I learned how to actually get master strikes (And you can get it really early if you know when you can waste time and not waste time), the combat became a lot more easy and it was a lot more fun. After several playthroughs, the combat became too easy for me even on hardcore mode.
All in all, there is some clunkiness, but it has a pretty loyal following and it sold really well. I did buy it on half sale after it had been out about 8-9 months at Christmas in 2018. I think Epic Games even gave away a free copy at one point.
Combat system is not intuitive, and boring until you master it. It is the reason why I (where i've spent hundreds of hours in warband and chivalry) didn't manage to finish the game. I really don't like to be forced to spend additional time on rpg game and not be allowed to make breaks just to be able to finish the story.
@@axlknightwhosaysni5336exactly this. Grinding just to get to the good combat (when basic offering is boring af) feels like a waste of time.
This is one of the very rare games for me, where I wanted the challengel, I loved learning the combat and wanted to get better, I put in a solid 72 hours (had not realised this until the playstation year review) until the game for some reason become unplayable on my ps4, BUT it is a game I CANNOT wait to properly play on a ps5 or proper PC. I also look forward to a sequal if that ever gets announced !
One of my all time favorite videogames ever, i must replay it on Hardcore with all the negative perks, so much fun and immersion!
Warhorse better deliver the sequel we need!
BTW:
At 12:27 you killed a guard that was inside a guard lol! I've seen a lot of people having tons of these glitches, and in the more than 200 hours i played the game (PC) never encountered nothing like that.
Yeah I laughed when it happened, and wanted to include it in the review somewhere as a laugh
Im looking to get back into this game after a couple yrs so this was a very helpful review, thanks!
Here’s the important question Mort: at the end of the game did your Henry feel quite hungry?