The WORST Destiny 2 Takes...

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  • Опубликовано: 23 июл 2023
  • Today I'll be reacting to all your Destiny 2 takes I asked you to hit me with on Twitter (now X... apparently) and RUclips. Not all the takes were bad, but some were... interesting 😅
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Комментарии • 1,1 тыс.

  • @FalloutPlays
    @FalloutPlays  Год назад +80

    Hey, I'm gonna be streaming a challenge shortly where I have to play 100 HOURS of League of Legends (i've only ever played the tutorial before.) Hope to see y'all there. Oh, and on stream for the August 22nd Destiny Showcase thing. & at GCX in Florida.

    • @vallinorean-akl
      @vallinorean-akl Год назад

      Jotun is easier to evade on low latency and high fps. Very different on high latency (anywhere other than NA/Europe) and lower FPS. WOuld be awesome if you could test this.

    • @davidperry2856
      @davidperry2856 Год назад

      what's the roll on your HC in the footage?

    • @HighFiveGhostenjoyer428
      @HighFiveGhostenjoyer428 Год назад

      @@davidperry2856 I'm fairly sure its tunnel vision and adagio on the new world drop 120 hc

    • @josephbutler5326
      @josephbutler5326 Год назад

      Ice Breaker would not break destiny 2s pvp or pve meta. Revision 0 is proof that High special ammo uptime is possible with drawbacks.

    • @GeoGyf
      @GeoGyf Год назад

      @@josephbutler5326 It would break D2 PvP, but not as much as you think. Ice Breaker would be a bigger problem for PvP than PvE though, due to the camping.
      Idk how a D2 Ice Breaker can be balanced. Maybe as a Rapid Fire Frame?
      As for PvE, there is a sniper that can roll 4ttc/triple tap, which assuming you hit all you shots is 60 maximum. That means Ice Breaker would be quite strong for PvE (also an exotic thus having the 40% buff vs redbars). And also in D2 they can always target nerf specific weapons.

  • @greenlightxbpg
    @greenlightxbpg Год назад +264

    the second i heard “Disjunction” I knew i was in for an infuriating time

    • @Luzaku_kiss
      @Luzaku_kiss Год назад

      Why does everyone hate Dysjunction?

    • @97javic
      @97javic Год назад +5

      @@Luzaku_kiss ‘cause it’s big and doesn’t sport conventional map design. 🤷‍♂️ Never forget that there was a large portion of the CoD community that bitched when the games finally ditched the flat, three-lane style of map design, which was boring and atrocious. The community’s reaction to Disjunction reminds me a bit of that debacle, in that the map isn’t laid out in a way that’s obviously conducive to competitive play as the community knows it, but I think in practice it plays much, much better than the community gives it credit for. Could definitely stand to be a bit smaller though.
      Other than that, there’s nothing really wrong with it. Just another one of those things the community has latched onto in their unending quest to bitch about an electronic play-thing. Not saying that that applies to all who dislike the map, I’m sure there are players for whom the map doesn’t suit their preferences, and that’s valid. I just wish people wouldn’t conflate “I don’t like this map” with “This map objectively sucks”. But that’s dumb people for ya, I suppose.

    • @Luzaku_kiss
      @Luzaku_kiss Год назад +1

      @@97javic SINCE WHEN THE FUCK DID IT MATTER?!

    • @life-destiny1196
      @life-destiny1196 Год назад +9

      @@Luzaku_kiss it's too big and the cover on most of the map is weird in a way that I, at least, personally haven't figured out how to cope with aside from "go to outside with a scout rifle and hope you see them first" which is not typically what I'm trying to do

    • @Luzaku_kiss
      @Luzaku_kiss Год назад +2

      @@life-destiny1196 Someone's stuck in D2 vanilla.

  • @Aelric78
    @Aelric78 Год назад +46

    I really love the idea of a Mass Effect-style single player adventure game in the Destiny universe where I get to eventually own my own Ketch and collect a motley crew and do shenanigans all over the sector. Maybe set after Final Shape, so we can go outside Sol system without getting eaten.

    • @tyronebob7792
      @tyronebob7792 Год назад +4

      That sounds really cool, especially if it wasn't as money gated as D2

    • @VATROU
      @VATROU Год назад

      But only if the wacky armor combinations are included, we need Patrick Stars and knock off Yodas being involved in serious space discussions involving the fate of the universe.

    • @zerotodona1495
      @zerotodona1495 11 месяцев назад

      ….I’d bang Mithrax. That’s part of mass effect right? Banging aliens.

    • @revolutioninc7081
      @revolutioninc7081 11 месяцев назад

      @@VATROUyour comment is so cool oml

  • @the_mackdaddy
    @the_mackdaddy Год назад +296

    The flawless raid title requirement is cool only if bungie fixes the glitches in the game. I hate getting bungie'd in the middle of raids with a deep passion

    • @ILUVsSUNDROP
      @ILUVsSUNDROP Год назад +46

      That’s the exact reason they got rid of it. Flawlessing a Raid is euphoric, when you’re going for it and someone gets catapulted outside of the map like what happens semi-regularly in RoN’s second encounter, it can be at least a little annoying and at most a mood killer

    • @elsoybeanmike
      @elsoybeanmike Год назад +16

      I think flawless raid achievements should not include the jump puzzles in between encounters.

    • @Alysandra20
      @Alysandra20 Год назад +10

      I was going to say this exact thing. The servers need to be more stable and I need to not be killed by the architects using a finisher before I would want flawless to be required

    • @stefanharpalete1350
      @stefanharpalete1350 Год назад +2

      If you are good enough you will just get through it and eventually beat it flawlessly

    • @adishankar8026
      @adishankar8026 Год назад +3

      Flawless raids aren’t too hard ngl

  • @thebolt76
    @thebolt76 Год назад +16

    Joining a PvP in progress should give you a portion of your super or increased ability regeneration (amount of time determined by how long the game was already in progress when joined)

    • @ArcherJLady
      @ArcherJLady Год назад +2

      Ikr, like if your intellect would have an 8 minute super recharge, and the match is 4 minutes in, it should give half super

  • @Poopi_Culio
    @Poopi_Culio Год назад +104

    7:42 Hard agree on Adept Gambit weapons.
    Maybe have the PvE enemies have nightfall multiplier/mods while having PvP have Momentum damage

    • @NingenSlayerZamasu
      @NingenSlayerZamasu Год назад +12

      You have no idea how smug I feel about knowing there’s other people who want adept gambit loot. Like this is one of those takes that the vast majority of the community laughs off because “gambit bad”.

    • @CapKong
      @CapKong Год назад +3

      Yes

    • @ogoe_joeoutdoors1088
      @ogoe_joeoutdoors1088 Год назад +4

      Random Gambit aficionado here😅

    • @Annatar62
      @Annatar62 Год назад +11

      I do agree. gambit just needs more good loot.

    • @Narfwak
      @Narfwak Год назад +9

      I've been using Bottom Dollar a lot lately (mostly because I don't have an Igneous Hammer) and god help me, if they made an adept roll that would be... something. With how insane the amount of perks those guns have any adept versions would have to look *very* different.

  • @perfectparadox7389
    @perfectparadox7389 Год назад +21

    Probably not a very hot take but the problem with loot is how stale it had become. No one gets excited because every archetype/element/perkcombo has been explored already and when they finally make something new and strong it instantly ruins all competition

    • @crazyadam9281
      @crazyadam9281 11 месяцев назад +3

      You should also add how lazy Bungie is in that they just use the same 5 weapon models(not the exact number) and just reskins them which in tern makes those so called new pieces of gear less desirable to farm.

  • @SaltySpaghetti27
    @SaltySpaghetti27 Год назад +96

    9:12 I think my main issue with crafted weapons has more to do with enhanced perks than the guns themselves. Being able to get better versions of perks, especially when it's noticeable like Incandescant or Gutshot, made crafted weapons straight up better rather than being RNG protection like I thought crafting would be initially. I'm hoping really hoping them rolling out more enhancable weapons will help with that.

    • @ZTRussell42
      @ZTRussell42 Год назад +17

      I'd have to agree. Personally, I wish that most (if not all) guns were craftable, just without enhanced perks. That kind of RNG protection would really help certain weapons not feel like an endless grind.

    • @reganator5000
      @reganator5000 Год назад +10

      It somewhat seems that they flubbed a quality of life feature into being another grind by thinking, quite specifically 'but what if the RNG goes well for them? why would they use crafting if the second drop was a godroll?' and forgetting that the point of it being requested was so you could avoid RNG, not because it's fun to grind weapon patterns.

    • @h13n12
      @h13n12 Год назад +10

      imagine if they made it so you can only get enhanced perks on non crafted weapons and the weapons you craft can only get normal version, that would have made it so much better as there was still an incentive to grind for a god roll while crafting would actually be bad luck protection.

    • @HighFiveGhostenjoyer428
      @HighFiveGhostenjoyer428 Год назад +2

      @@ZTRussell42 That would literally remove the grind from a looter shooter the game would loose so many players cus there would be nothing to chase oh and everyone would be using the same rolls on every weapon

    • @cwj2733
      @cwj2733 Год назад +5

      @@HighFiveGhostenjoyer428you act as tho everyone doesn’t use the same guns with the same perks anyway.

  • @tomz6594
    @tomz6594 Год назад +29

    With Jotunn someone often gets me when I'm fighting someone else. Also the vertical tracking is insanely strong while horizontal tracking is not very strong.

    • @aurendawnstar3026
      @aurendawnstar3026 Год назад +5

      Can confirm the vertical tracking is nuts. I've watched the round dive practically 90 degrees to catch me at the bottom of a Phoenix Dive before.
      Meanwhile taking two steps to the side on the ground is enough to dodge it horizontally.

    • @boksutinjt507
      @boksutinjt507 Год назад +2

      ​@@aurendawnstar3026i sometimes get hit by Jötunn when Icarus dashing idk if its my old Ps4 or whats up with that

  • @Kvng_Cra
    @Kvng_Cra Год назад +20

    The only issue I’d have with the flawless raid triumph is the fact that the mechanics in some raids are broken as hell and you could literally die for not doing anything wrong and the game just being bugged

    • @mexicanwithahat6064
      @mexicanwithahat6064 Год назад

      Give en example of dying for not doing anything wrong in a raid. I'll wait

    • @Kvng_Cra
      @Kvng_Cra Год назад

      @@mexicanwithahat6064 dunking bombs during Taniks and dying because even tho the container is visibly empty, the game thinks it’s full. I was running master Nez and we’d get to damage but the beam wouldn’t come down indicating we could begin. Ending up enraging multiple times and dying. Running garden and not having tethers connect to start dps even when only tethering with two people. Also you’re not big shit buddy. It’s pretty common knowledge that things in the game are bugged, especially when it comes to raids and more complicated mechanics. Get off Bungie’s dick and open your eyes to the reality that the game isn’t perfect

    • @ArcherJLady
      @ArcherJLady Год назад +6

      ​@@mexicanwithahat6064Ron launchers, finishers killing you, Rhulk giving creeping darkness while not in his laser, Rhulk not buffing you when you are in his laser, to name a few

    • @mexicanwithahat6064
      @mexicanwithahat6064 Год назад +1

      @@ArcherJLady Ron launchers were fixed a long time ago, finishers don’t kill you and why are you doing finishers in a raid? Rhulk not buffing is a dysync to the host which has been improved a lot since launch and also if you miss it from user error there’s plenty of time for another (doesn’t cause a death)

    • @flyingwhale7176
      @flyingwhale7176 Год назад +4

      @@mexicanwithahat6064 They were "fixed" all right lol

  • @ImTheLetterP
    @ImTheLetterP Год назад +48

    Hot take: There should be proximity chat in PvP
    It's an extremely awful idea, but it would be fun in a chaotic way.

    • @Varyn_TV
      @Varyn_TV 11 месяцев назад +1

      At least they should have all chat, the push to stop "toxicity" in games has totally negated the opportunity for player growth.

    • @LifeCompanionDogs8083
      @LifeCompanionDogs8083 11 месяцев назад

      This will only embolden shit heads screaming racial slurs.

  • @Donasaur7734
    @Donasaur7734 Год назад +15

    Imagine if maps like Disjunction or Cathedral let you choose between "respawn safely" or "respawn near action"

    • @zero-point297
      @zero-point297 Год назад

      imagine if the game let you respawn when the timer ran out instead of being there as an approximation of when you spawn

  • @zTheBigFishz
    @zTheBigFishz Год назад +8

    For me decisions about Targeting and Counterbalance mostly depend on which mod makes the largest percent diff to the corresponding base weapon stat. All things being equal, I tend to go for Counterbalance but I'm old.

  • @nathanaeld.striker7191
    @nathanaeld.striker7191 Год назад +5

    On the topic of Jotunn, your take doesn't take into account how it is best used: as a flanking option in 6s. And unfortunately, a common mistake (one that I make) is to try and jump out of the way of the shot if we do see it coming. >>

  • @strongfish92
    @strongfish92 Год назад +34

    Imo a completing a worlds first of a reprised raid could potentially be harder (depending on the raid) as everyone knows the mechanics so teams have to be very efficient to compete with every other team

    • @Eoess
      @Eoess Год назад +2

      Well more people completed VoW and RoN day 1 than Kingsfall day 1. It was very easy for my team. Don’t understand why people got stuck at Warpriest challenge mode. If anything it shows players don’t really know how to play even knowing the mechanics. And I didn’t even play D1

    • @Ace-ob9yk
      @Ace-ob9yk Год назад +2

      @@Eoess It is the health bar for Warpriest. Most of the teams who played during day 1 still have problems with DPS optimization, and Warpriest was basically a check against these teams.

    • @cerulean5032
      @cerulean5032 Год назад +5

      @@Eoess That is False tho, Vow only had just above 5k clears, Kingsfall had 17k clears for challenge mode, and nearly 50k people clearing the normal mode day one.

    • @cwj2733
      @cwj2733 Год назад +3

      @@cerulean5032people just say shit lol

  • @aurorahrndt
    @aurorahrndt Год назад +16

    I like weapon crafting on the seasonal weapons because it removes a lot of the fomo and vault space issues associated with them. You still have to grind for the patterns, but once completed you don’t have to grind an entire season for your god roll only to not get it and for the weapon to go into the void when the season left the game.

    • @Viperacrx600
      @Viperacrx600 Год назад +3

      Bro I wish I could craft Vulpecula. Love that gun, but don't have a good roll of it

    • @Matisyahuwu
      @Matisyahuwu Год назад +2

      @@Viperacrx600 If fractethyst ever becomes craftable...dear god

    • @Viperacrx600
      @Viperacrx600 Год назад +1

      @@Matisyahuwu I'm certain that we will get a god tier craftable precision frame soon

    • @Matisyahuwu
      @Matisyahuwu Год назад

      @@Viperacrx600 and if it rolls with opening shot it’ll be all over.

    • @tyronebob7792
      @tyronebob7792 Год назад +2

      I like tractable seasonal weapons but god I was pay so much to see delight harmonies removed. It isn't fair to players who don't own the season pass to be behind on good tractable weapons each season, and by the time they get them crafted the meta is about to change.

  • @Gammascream1
    @Gammascream1 Год назад +7

    My gripe with weapon crafting is weapon levelling. I used to have this "if I'm not levelling something I'm wasting time" problem in warframe, and then came to destiny, and it wasn't a problem. Now it's back, and my options are:
    Mindless grind wasting my days off and my time
    Use an underleveled, underoptimized gun
    Feel really bad about not having a orange square somewhere in my loadout
    Like hell dudes I just want to shoot the alienz, not have to get every gun up to twenty to have the actual options available

  • @LordTonzilla
    @LordTonzilla Год назад +63

    Weapon sunsetting absolutely killed the desire to grind for things because knowing there was a not so distant expiration date on every godroll weapon and that you managed to get was an absolute buzzkill. Plus with the size of the perk pools and the odds of getting the roll you were looking for, you could be only weeks away from the gun getting sunset by the time RNG blesses you. We do not need to go back.

    • @cimirie01
      @cimirie01 Год назад +5

      We do, actually. This notion that we are entitled to keep our cherished treasures everywhere and they can become reliable and usable forever is just messed up. Few other games keep your weapons with you and have them be usable forever. It’s just silly to think they all have staying power.
      And even if every other game did, every other game isn’t Destiny that’s been around for a decade and has stacked those years upon years of guns on us. At this point, we have every weapon. We have every short range, mid range, high speed, low impact, single target, multiple target, spam, precision, long range, every combination…. There is literally no non-game breaking weapon that can come out that we don’t have already. People rightfully complain about a lack luster loot chase but those people honestly are looking at it completely wrong. There is NOTHING worth chasing. That isn’t a fault of bad weapon development (because honestly some of these new weapons are good, but we already have a version of it). It’s a function of there is no space for something new. I would MUCH rather have an actual loot chase by sunsetting our old weapons (or at least most of them) than what we have now which is nothing worth chasing. What we have now is exponentially more infuriating than sunsetting ever was.

    • @Luzaku_kiss
      @Luzaku_kiss Год назад +6

      ​@@cimirie01So delete almost every single gun in the game?

    • @lordpumpkinhead265
      @lordpumpkinhead265 Год назад +9

      @@cimirie01 While I'd be inclined to agree if Destiny was another MMO/RPG type game, it's not. It's vastly different. Normally in other games certain weapons have a level cap or get phased out for stronger weapons, in Destiny that's not particularly the case. Sunsetting weapons in Destiny would be a MASSIVE headache if they were to do it every expansion or so to "encourage experimentation" due to the overwhelming community backlash and possible boycott entirely. You've also got the issue of raid weapons, seasonal weapons, event weapons, making it just a bad time overall for everyone involved. People already resent Bungie for when they first sunset shit in D2, if they do it again that might kill the game outright.

    • @sword_racer185
      @sword_racer185 Год назад +2

      ​@lordpumpkinhead265 honestly if they sunset every legendary weapon from the year before and released a new pool of weapons but with brand new perks and combos and repeated this every year we would almost have a brand new sandbox every year

    • @matbro95
      @matbro95 Год назад +9

      @@cimirie01 Horrible take, now take this L.

  • @ViniDW9
    @ViniDW9 Год назад +32

    I have to agree with the shotgun take, at least in pve
    Shotguns needing you to hug a boss to actually deal damage is stupid

    • @dude-ko7qm
      @dude-ko7qm Год назад +4

      use lunafaction boots

    • @ViniDW9
      @ViniDW9 Год назад +3

      “Use a band aid”

    • @kyledea187mdkjr5
      @kyledea187mdkjr5 Год назад

      @@dude-ko7qmnot everyone plays warlock plus boss stomps can be annoying

    • @dude-ko7qm
      @dude-ko7qm Год назад

      @@kyledea187mdkjr5 fair point but for boss damage you're almost always gonna have a wellock. also I don't think a lot of bosses stomp you from 10+ meters away

    • @kyledea187mdkjr5
      @kyledea187mdkjr5 Год назад

      @@dude-ko7qm well is a good answer to boss stomps but I want ways to stagger a boss and not rely on a well to help

  • @MrBe56
    @MrBe56 Год назад +35

    The killing off drifter to justify the removal of gambit had me in stitches.
    If they ever do though it will be the saddest thing since watching Forsaken get sunset 2 weeks after I ran through the campaign again on my hunter.

    • @tyronebob7792
      @tyronebob7792 Год назад +4

      I feel for you. I never even got to play Forsaken, and it was not mentioned that it was sunset anywhere on the description. $20 just for access to some weapons and an annoying as shit raid.

  • @rabbadoodles4522
    @rabbadoodles4522 Год назад +5

    "Stasis meta wasn't that bad"
    Me: *Shatterdive flashbacks

    • @justin9489
      @justin9489 Год назад +1

      You didn’t play hunter then. Found your problem 😊.

    • @kyledea187mdkjr5
      @kyledea187mdkjr5 Год назад

      @@justin9489hunter overrated class

  • @FaoronRonak
    @FaoronRonak Год назад +45

    I do prefer to have flawless as a requirement for raid titles, but, as a compromise, make the raid titles gild-able, with flawless as one requirement. There are plenty of people who grind out gilding just for the extra number, so it would cause all the raids to be played over time more than just for the loot over time.

    • @Pragmatic__
      @Pragmatic__ Год назад

      this is cool...maybe also a 30-45 minute time trial (obv depending on how long the raid is) for the gild...i know I'd love having a time challenge to push for in raids

    • @damiansmith5294
      @damiansmith5294 Год назад

      Dude, that's genius! Allow anyone to get the title, but gild the best of the best.

  • @shreknskrubgaming7248
    @shreknskrubgaming7248 Год назад +4

    I absolutely loved Gambit when it first released. My friends and I played the shit out of it, and it felt like a very refreshing experience. Sure, it had its share of problems, but it was a cool concept. Though I still have nightmares of seeing that red laser every time someone invaded with a Sleeper Simulant.

  • @SupaDuperJosh
    @SupaDuperJosh Год назад +8

    As someone who does have a few raid titles I agree with the flawless requirement. I do look at people who have titles like shadow, blacksmith and rivensbane and I’m absolutely impressed by those titles due to a flawless raid completion being required. Those are titles I wish I had and I’d definitely encourage something like that coming back

    • @jimm5754
      @jimm5754 Год назад +1

      Maybe flawless lets you gild it? I've never attempted a flawless raid, but know that I could probably get that done on at least DSC if I spent the time to do it. Maybe KF or even Vow as well. Biggest issue I have with this is that there's a lot of wild cards. I'd be okay if it was a single "you" achievement, and not a fireteam though.

    • @MichaelEilers
      @MichaelEilers Год назад

      I was so close to blacksmith and never got it, fills me with rage

    • @mexicanwithahat6064
      @mexicanwithahat6064 Год назад

      People that complain about the flawless triumph don't deserve the title they're going for... Realistically every raid should be flawless with the odd 1 or two deaths due to mistakes which we all do.

  • @PlatKingGaming13
    @PlatKingGaming13 Год назад +4

    As a newer player i'd love to enjoy the red war campaign and atleast some of the content surrounding it because of the amount of good things I hear about it

  • @CyberZero232
    @CyberZero232 Год назад +53

    Personally wish raid titles did require flawless BUT not for the main title, make a second smaller set of challenges that will let you gild the raid title and put the flawless under that. I think the title is supposed to show mastery of the activity and if someone can die 25 times in a GM and still get conqueror, then putting flawless behind the normal raid title is a much different level of difficulty compared to how titles are laid out nowadays. Plus, the flawless raider now still gets to flaunt a higher prestige by having the gild

    • @Matisyahuwu
      @Matisyahuwu Год назад +4

      I think GIlded raid titles would be the perfect place for those kinds of challenges.

    • @DendronRootMind
      @DendronRootMind Год назад +2

      It would need to be a permanent gild though

    • @life-destiny1196
      @life-destiny1196 Год назад

      @@DendronRootMind would it? seeing someone with, like, 10x gilded Rivensbane would certainly be awe-inspiring (imagine doing Petra's Run that many times in ten different seasons!), and using the usual concept of gilding being seasonal also gives people reasons to put together flawless raids after they knock out the initial triumph.

    • @MrSchmittyass
      @MrSchmittyass Год назад

      @@Matisyahuwuhis is something that I’ve been saying amongst my clan mates for years now. Challenges and master mode completion should net you the title, and a flawless run and completing the master challenges should let you gild the title.

    • @deadchannelfrom2018
      @deadchannelfrom2018 Год назад

      Imagine dying in a raid or GM lmao

  • @iamthereddemon20
    @iamthereddemon20 Год назад +1

    "You can identify brands of pepper spray baded on taste" i am so stealing that thats gold

  • @Dylan_lion
    @Dylan_lion Год назад +2

    I agree with that sunsetting take somewhat as well. Having such a bloated loot pool makes certain weapons just disappear into the vault never to be seen or weapons that could be fun but are just overshadowed by a stronger version of it.

  • @Thx4daheadshots
    @Thx4daheadshots Год назад +7

    Bungee should make each subclass have three different supers for each subclass, like voidwalker on warlocks. I would like more versatile for subclass even though we have fragments and aspects.

    • @HighFiveGhostenjoyer428
      @HighFiveGhostenjoyer428 Год назад

      They are too lazy bro 🤣

    • @solid244
      @solid244 Год назад

      Adding to that, I'd like to see more variety in melee abilities across all classes and subclasses aside solar hunter

    • @ThyBigCheddar
      @ThyBigCheddar Год назад

      The issue that could arise is overlap. In said voidwalker subclass, slowva bomb is almost always the better option to vortex. Same with void hunter, why ever use spectral blades. Having two I believe is a sweet spot.

  • @Apollo_XII_
    @Apollo_XII_ Год назад +4

    Cold take: Every Subclass should have 5 aspects. 3 among light subclasses (and Strand but we'll hopefully get more before the year is over) is far too few for meaningful build crafting, and even 4 for Stasis feels a tad restricting. 5 aspects at least gives players a lot of room to try different things within the same umbrella, instead of being stuck with the one super strong aspect for that subclass all the time.

  • @egbert5871
    @egbert5871 Год назад

    can i just say THANK YOU for using footage of what you are talking about when possible, sooo many other RUclipsrs talk about something like a character in a game with heros and the footage is a completely different character that is nothing like the one they are talking about

  • @jonhawk117
    @jonhawk117 Год назад +2

    Ok so on the last take, I too would love a spin off ME style game, I think that would do really well tbh.

  • @GalenLeRaaz
    @GalenLeRaaz Год назад +3

    I've already given my "hot take" on Twatt-er, but here goes again
    The main reason for most of the Destiny 1 pvP maps not coming back is the fact that they were balanced around controller movement at the time. Slow, sluggish, 75 points of FoV, lots of tight corridors, verticality corners etc. They were centered around methodical, though out gameplay. Porting them to D2 with all the movement tech, peekshooting, techniques and abilities would momentarly make it feel like Vietnam for one team or the other. D2 is way more chaotic and maps are balanced around that.

  • @GenericName0042
    @GenericName0042 Год назад +12

    2:35 I think if they made flawless a *guilded* triumph it would work. It lets more players get the seal, but lets the top players show off their skill. A balance between the two, ya know?

    • @drowzydullahan
      @drowzydullahan Год назад

      I think that's a dope idea. BUT I'm not someone with one of the harder raid seals. lol

    • @GenericName0042
      @GenericName0042 Год назад

      @@drowzydullahan I mean neither am I lol.

  • @16valveBravoSpoonz
    @16valveBravoSpoonz Год назад

    that old footage of gambit on console with fallout shooting the guy on his team with 15 motes not banking made me chuckle abit, considering it still happens today.

  • @CuddlyBuns
    @CuddlyBuns Год назад +1

    Imagine a new Gambit mode where it's a 4v4 race through a strike-like activity. There's checkpoints throughout and if your team wipes then you restart from the last checkpoint and you can invade and do things to make it more challenging for the other team throughout the race.

    • @Tp_OverHeat
      @Tp_OverHeat Год назад

      so basically if you invade during a boss encounter you can force the enemy team to reset? sounds fun but not fun at the same time

    • @CuddlyBuns
      @CuddlyBuns Год назад +1

      @@Tp_OverHeat well when it comes to the boss encounter you can have it play out more like how it does in regular Gambit where it regains a bit of health on kills

    • @Tp_OverHeat
      @Tp_OverHeat Год назад

      @@CuddlyBuns actually that sounds better than a wipe

  • @theguardian308
    @theguardian308 Год назад +3

    “Content creators/repeaters like Datto have destroyed this game with their stupid ideas”

  • @mechannoyed599
    @mechannoyed599 Год назад +6

    There should be a weapons only pvp mode.

    • @kyledea187mdkjr5
      @kyledea187mdkjr5 Год назад +3

      I agree with this. 90% of why PvP sucks ass rn is because of ability spam and cheese. 30th anniversary was when we were so close to the light in PvP but no void 3.0 botched it all up with overshield spam and invis spamming

    • @Tp_OverHeat
      @Tp_OverHeat Год назад +1

      there is one, team scorched (this is a joke)
      but it sounds like pvp with permanent void suppression

    • @Starfloofle
      @Starfloofle Год назад

      Here's a good one:
      LET US MAKE OUR OWN FUCKING GAME MODES LIKE YOU COULD IN HALO

  • @TheWholf
    @TheWholf Год назад +2

    Crafted weapons are big problem for me, because they ruin the end game loot chase for raids. Every raid has a "expiration date" on it basically. Once the raid releases everyone starts doing their runs to go craft all the weapons in in 6-8 weeks most/all weapons are done and then there becomes zero reason to play the raid ever again. Crafted weapons should stay to seasonal and planet-side weapons (neomuna set and throne world set) IMO

    • @life-destiny1196
      @life-destiny1196 Год назад

      This is a problem that would be mitigated by title gilding locked behind doing the raid flawless (and maybe a couple other things like monoclass or mono-element) once a season.

  • @EdibleClown
    @EdibleClown Год назад

    Love ya Fallout! Looking forward to these stroke-level takes

  • @rosskasal4166
    @rosskasal4166 Год назад +5

    Watching that Behemoth clip and seeing how terrible it is to play now just makes me sad. Why couldnt we find a middle ground

    • @aleatheltrashcan478
      @aleatheltrashcan478 Год назад

      Behemoth isn’t busted right now but it’s still extremely strong so idk what you’re talking about

    • @cwj2733
      @cwj2733 Год назад

      @@aleatheltrashcan478behemoth is only strong cus of the OS from busting glacier grenades

    • @parkerneilson6255
      @parkerneilson6255 Год назад

      ​@@cwj2733yes

    • @kyledea187mdkjr5
      @kyledea187mdkjr5 Год назад

      Because PvP cry babies love nerfs and never want to take PvE into account

    • @cwj2733
      @cwj2733 Год назад

      @@Gav548 dude they used to but they stopped for whatever reason

  • @PMAvers
    @PMAvers Год назад +3

    In regards to Gambit, I wonder how it would look if when you portal in to invade, you instead take control of a buffed Taken Champion that gets dropped on the enemy map, with it's own ability and weapon load-outs. ...why yes I've been playing Exoprimal and invading the enemy side of the map with a T-Rex is awesome why do you ask?

    • @Sargaxiist2022
      @Sargaxiist2022 Год назад

      That would be sick. Or like you could choose between a taken psion, knight, etc based on how many motes your team has.

    • @Eshtian
      @Eshtian 2 месяца назад

      Eh, part of the fun for build crafting as an invader is figuring out that space what you needed to do.

  • @MK-gj5nv
    @MK-gj5nv Год назад

    I'm stealing "I've got a hundred bucks that says you can correctly identify brands of pepper spray by taste alone". Absolutely banger quote

  • @arberrexha7312
    @arberrexha7312 Год назад

    Talks about sunsetting weapons -> pulls out a sunset black armory pulse rifle with Jotunn

  • @zdude0127
    @zdude0127 Год назад +3

    9:08 I think a band-aid fix for crafting is to introduce exclusive perks to the random drops. That way it doesn't make the random drops as worthless.

  • @BigRoss-cc2jh
    @BigRoss-cc2jh Год назад +20

    The issue with crafting is enhanced perks imo. Why settle for a base version of the gun when you can get +5 stability and/or improved duration of a benefit

    • @ThyBigCheddar
      @ThyBigCheddar Год назад

      To play devils advocate:
      Because 90% of the time the enhanced perks don't matter and don't make any kind of impact

    • @BigRoss-cc2jh
      @BigRoss-cc2jh Год назад

      @@ThyBigCheddar very true

    • @Saucedup16
      @Saucedup16 Год назад

      @@ThyBigCheddarbut also enhanced perks are objectively better than not enhanced 100% of the time

    • @ThyBigCheddar
      @ThyBigCheddar Год назад

      @@Saucedup16 Yeah sure, enhanced cascade point on the regnant means it lasts longer. But an optimal regnant has 5 shots, which is covered by normal cascade point. So although better, it has no impact and doesn't matter. Same with stuff like Voltshot. Very rarely does having 2 extra seconds actually help because most of the time you instantly apply it. +5 handling is objectively better on a SMG, but it's so miniscule that it won't make a difference.

    • @Welverin
      @Welverin Год назад

      @@ThyBigCheddar BUT BIGGER NUMBERS!
      (I actually agree and have not bothered crafting some things, because I have a 'good enough' roll).

  • @ballin4ever20
    @ballin4ever20 Год назад

    ngl that single player destiny take got me thinking of an eris story set before dark below when her team got railed by crota

  • @tkiller2
    @tkiller2 Год назад

    great video as always Fallout

  • @Kreau
    @Kreau Год назад +6

    I'd start playing destiny again if we got Gambit Prime back. I think it made gambit more unique by having roles and game mode perks

    • @ILUVsSUNDROP
      @ILUVsSUNDROP Год назад +2

      Having a no invade and pay to invade (via motes) mode for gambit labs might be helpful as well, also returning reckoning would also make me care (slightly) more about Gambino

    • @OpinionatedCabbage
      @OpinionatedCabbage Год назад

      ​@@ILUVsSUNDROPbank 40 motes, get to invade, *is* paying to invade.

    • @Eshtian
      @Eshtian 2 месяца назад

      ​@OpinionatedCabbage he meant putting motes into a separate node for no obj progress

  • @BrexitAshes
    @BrexitAshes Год назад +1

    Would love to see a PVP and PVE specific videos for hot takes. (Separate videos)

  • @jm91283
    @jm91283 Год назад

    Watching you shoot the guy with 15 motes killing ads at 7:55 when there's no point in getting anymore is physically painful. Happens far too often for me to enjoy, unfortunately - very easy for a completely clueless teammate to tank the match. Great video!

  • @InsipidMoniker
    @InsipidMoniker Год назад +11

    Hot take: They'll never pull PVP from the game because they can ignore the PVP community and not update any maps for multiple years on end and there will still be a thousand suckers insisting that it's the backbone of the game. Can't buy that kind of misguided loyalty.

    • @mudhut81819
      @mudhut81819 Год назад

      So if thousands of people like it and will continue to play it without updates that means it's not important to the game?

  • @FrigidMesa
    @FrigidMesa Год назад +17

    as someone who has a embarrassing amount of kills with spicy toaster in both pvp and pve, I can say that most people who complain about it have never used it for any extensive period of time. I don't know how many times you will get what should be a direct hit only for it to do 84 damage and make you look like a total stooge. It is really just a grenade launcher with better range but less versatility, very fun to use once you get good with it but by no means overpowered.

    • @fotis3v480
      @fotis3v480 Год назад +6

      As a guy who has used it in the past in the 4500-5500 comp pool you are lying. The thing is an abomination once you learn how to use it while moving fast.
      Most people sit in the back and rely on the tracking when you can maneuver fast and get clean ups, is it broken? No, obnoxious and forces 50-50s? Yes.

    • @tripatomz3441
      @tripatomz3441 11 месяцев назад

      You sir are despicable. Lol ❤jk

  • @tobias-hastings
    @tobias-hastings Год назад +1

    Flawless raid clears should have their own title. Let the standard title be for doing all the encounters, the novelty challenges, and collectibles, then a separate title for a flawless clear that can be gilded by flawless clearing it on master difficulty.

  • @DarkKosmic
    @DarkKosmic Год назад

    Void got shafted in the anti-champion verb update. Suppression is only on 1 grenade and tether and volatile rounds are difficult to access on anyone other than hunter. And even on hunter, it requires your exotic slot. Meanwhile stasis has six ways to Sunday to stun champs, strand can just suspend, and solar and arc have stupid easy ways to access their verbs

  • @jrockz133t
    @jrockz133t Год назад +7

    I think a lot of people have rose tinted glasses when it comes to toxicity. Do yall forget about how Taken King had handcannon bloom and SBMM? Do y'all not remember Bungie gaslighting the community about the existence of bloom and SBMM, which led to Luke Smith's villain arc speech that led to him leaving the internet? I do

  • @wangchangbackup
    @wangchangbackup Год назад +17

    If Gladd is so mad about people getting belts for world first on a reprised raid because it's too easy he should try winning one.

  • @vulkarma741
    @vulkarma741 Год назад

    A compromise to sunsetting could be something like “sunset weapons can still be leveled, but not beyond the power cap (if that still even will exist anymore), and only applies to stuff like world and seasonal weapons (not location specific weapons), and maybe non adept versions of weapons(?)

  • @Misterchief_78
    @Misterchief_78 Год назад

    I was literally talking to my friends when doing Petras run yesterday that flawless raids should be required for the title for the exact same reason lmao 😂

  • @thrilla72
    @thrilla72 Год назад +3

    Stasis being OP is one my favourite Destiny metas. My goodness, how nice it was to counter those people who stomp you in Trials and insult you, never wanting to help others. Bring it back, I loved that the try hards got to experience how everyone else feels

  • @VergilPeterson
    @VergilPeterson Год назад +4

    Bungie not wanting destiny 2 to be great is actually true. It indirectly came from the game directors mouth himself

    • @fudgex453
      @fudgex453 Год назад +1

      Are you talking about the “over delivery” thing then ya that was a stupid thing to say and will forever taint any bad content they put out

    • @Eshtian
      @Eshtian 2 месяца назад

      Not to mention that great content doesn't actually make the most money.
      Bad content does.

  • @TheSkillet527
    @TheSkillet527 Год назад

    "can correctly identify brands of pepper spray based off taste alone" destroyed me 😂😂😂

  • @space9658
    @space9658 Год назад

    On the raid title and flawless triumph.... what if you could gild raid titles.... with flawless run(s) and maybe something else?

  • @wintereclipse3263
    @wintereclipse3263 Год назад

    I'd take flawless raids but they have to fix the many issues like every time I run RON someone gets launched like super insanely high up or just barely gets booped causing them to fall.

  • @YelloWabbit
    @YelloWabbit Год назад

    Not Fallout shooting the blueberry with 15 motes at @ 8:00 😭

  • @TheMythrilKnight
    @TheMythrilKnight Год назад +2

    Extra Take: Black Talon is highly slept on in Gambit. I'm a legit no-skill PvPer, but running Black Talon in Gambit has single handedly gotten me SO MANY easy kills while invading and catching unsuspecting invaders off guard. Yes you can get more out of other weapons, but the exceedingly low skill floor of Black Talon can help anyone farm their kills and level the playing field of those gambit matches where it feels like you and your team is just getting farmed by that one guy on the other team with a Machine Gun or Sniper.

    • @ebolaspreadn2478
      @ebolaspreadn2478 Год назад +2

      you mean exceedingly low skill floor. but yeah, its free kills. i can wipe an entire team with it on the regular

    • @TheMythrilKnight
      @TheMythrilKnight Год назад

      @@ebolaspreadn2478 Good catch! Yes that's what I meant. Edited the comment :D

    • @OpinionatedCabbage
      @OpinionatedCabbage Год назад +1

      It's just an overall great weapon for gambit. Mulches invaders, great for invading and makes fairly easy work of envoys and primevals.

  • @sparkeykills1
    @sparkeykills1 Год назад

    13:46 "10 METERS?!?!?! ARE YOU OUT OF YOUR FUKING MIND?!?!" 😂😂😂😂

  • @uwuadi
    @uwuadi Год назад +1

    Sunsetting is not a good thing.
    Crafting is a GREAT addition, it removes hours of grinding and frustration that comes with grinding for a god roll. I just wanna get the loot that I want and have fun.

  • @mu_draconis
    @mu_draconis Год назад

    Weapon crafting was a terrible idea but I am keeping my Austringer lolz

  • @whyor3619
    @whyor3619 Год назад +1

    i like disjunction. it is one of my favorite maps when everybody does not leave.

  • @ziggy8894
    @ziggy8894 Год назад +1

    My destiny hot take is that I wish they'd bring bygones back into the gambit pool. My sunset roll had full auto trigger system... I had to put it down :,(

  • @electromaster92
    @electromaster92 Год назад

    Bro had me at Disjunction lol

  • @NickyTwoTags
    @NickyTwoTags Год назад +1

    There should be a hoard-mode activity akin to Risk of Rain 2. The preexisting gambit maps, both current and vaulted, can be used and expanded upon for a hoard mode. For lore~ish reasons, the enemies would most likely be hive/vex/taken, and there would be a boss of those races we would summon at the end of each round before going to the next map/level. Inventory should be locked on each map, but can be changed between map transitions. On each map there will be power-ups and augmentations that have different rarities and different effects (minor armor increase as a low rarity augment, versus a higher rarity power-up giving an amped up explosive payload perk to all equipped weapons). Minor enemies would continually spawn in until the fireteam activated the mote bank to summon the boss (no motes should be used in the mode). After defeating the boss, the team can progress through the portal to the next stage. Rewards for the mode should be themed, if there is a taken boss, taken armor pieces should drop, vex boss has vex weapons, etc. Same should go with the perks on the items. Armor should intrinsically have a perk that grants damage boosts and resists against certain enemies and abilities (ie: increased solar grenade damage against taken wizards, increased resistance against harpies). The weapons should also have perks that tie back into the mode (increased damage against shielded hive enemies, shots have chance to disrupt vex enemies, defeated taken enemies have a chance collapse and damage nearby enemies, etc.). Just my two-cents and a pipe-dream. Bungie, if you read this, please make it happen.

    • @life-destiny1196
      @life-destiny1196 Год назад

      Do you mean horde mode? Hoard mode exists, it's called the vault ;)

    • @NickyTwoTags
      @NickyTwoTags Год назад

      @@life-destiny1196 Shoot, youre rite

  • @cameronbiskupski206
    @cameronbiskupski206 Год назад +1

    I haven’t played gambit since WQ and intend to keep it that way

  • @SandsOfTime1238
    @SandsOfTime1238 Год назад

    I wish hunters had more exotics that synergize well with weapons. Like necrotic grips/osteo striga.

  • @James3j2
    @James3j2 Год назад

    they could just make the flawless apart of gilding the seal. Just like other seals where harder triumphs are needed to gild eg, adept ranking for the crucible seal

  • @vampireluigi27
    @vampireluigi27 Год назад

    13:12 what is that warlock melee ability? I do not recognize that at all

  • @Lastedplace
    @Lastedplace Год назад

    Sunsetting is weirdly needed but also wouldn't work atm. It will never feel good when something gets sunset then there is a void of a weapon of that archtype and element until they decided to make a new one, especially with the element based perks. Untop of all of that it would feel really bad having a crafted weapon be sunset. I just got my first Nessa's from ron to and while it may not be great we are already half way through the year and i don't have a single red border of it yet. If sunsetting still existed I would give up chasing it.

  • @AngryCrayonNoises
    @AngryCrayonNoises Год назад

    bro some of these takes make the idea of taco bell laced with ghost pepper sauce seem tame lmao

  • @WhiskeyCrazy
    @WhiskeyCrazy Год назад

    Always rock my Blacksmith or Shadow titles. Definitely need to have flawless runs be a requirement again!

  • @KBanause
    @KBanause Год назад

    13:08 I would agree with you if there wouldn't be an issue on the PS5 that projectiles (grenade launcher, rocket launcher, jotunn etc.) are not visible when they are coming directly at you.

  • @bliss5297
    @bliss5297 Год назад

    for the raid title bit. i think there should be guilded titles for those raids.
    for normal title. do all the challenges and triumphs on normal difficulty. and for the harder stuff (master difficulty and flawless) put it so you guild the seal.

  • @GodSpeedBuilds
    @GodSpeedBuilds Год назад

    New World Drop Excotic Guns - making it more exciting when you see that yellow engram on the floor

  • @wedoalittlearson7609
    @wedoalittlearson7609 Год назад +1

    Hot take:: I genuinely like the strand rocket launcher,, mainly when its got chain reaction

    • @OpinionatedCabbage
      @OpinionatedCabbage Год назад +1

      Hatchlings + Chain Reaction would have been fun as f*ck but they bottled it

  • @D1Kwazy
    @D1Kwazy Год назад

    2:56 this made me chuckle

  • @DavideBudaes-yy1ks
    @DavideBudaes-yy1ks Год назад

    The guy with 15 motes not deposit make me remembering old nightmares

  • @SkyeBerryJam
    @SkyeBerryJam Год назад

    Death streaks are such a dumb idea, like I suck at PVP in shooters, but even I have my moments where I'll die 5 times in a row, and then the annoyance and anger will just click and I'll pop off and go on a big streak. No weird comeback shit. I vastly prefer it that way because it's one of the best feelings in a pvp game, knowing that your anger unlocked some kinda beast mode and you just went ham

  • @VoreoSabrae
    @VoreoSabrae Год назад +1

    I honestly wonder if they could push gambit to be the main thing.
    Have Shaxx & Drifter work together XD

  • @BinderBinate
    @BinderBinate Год назад

    Not sure I agree that fastball is the best armor mod... but it is the only one that is permanently glued to all my gauntlets/gloves/sleeves. 😅

  • @heisenbadger1647
    @heisenbadger1647 11 месяцев назад

    I think one way to make new armor more useful to actually grind (outside of aesthetic and maybe getting a slight upgrade) having armor origin traits could be cool, especially if they stacked and the more armor you wear or whatever, it not like this isn't something that other games already do.

  • @jordanwolfe739
    @jordanwolfe739 Год назад

    Have the random rolls be able to roll with a couple of perks that cant be crafted

  • @Soulverine
    @Soulverine Год назад

    I've had the idea for a while now that there should be another Gambit mode that functions a lot more like control in Crucible. Capture a zone to open a portal and go kill some taken for motes. Your team has to defend the zone because if it gets captured while you're in there, you die and lose your motes. First team to bank 80 motes gets sent to the Ascendant Plane to take out a Primeval. When the other team catches up you can either focus on killing your Primevals or it just turns into a supremacy match in the Ascendant Plane. Still working out the details but long story short, making a more PvP sided Gambit could be a lot of fun. And yes, adept Gambit weapons would be a huge plus.

  • @kaylemley2823
    @kaylemley2823 Год назад

    I like the way you have you have to unlock the weapon perks on D1 guns. You have to invest time and effort in making the gun reach its potential.

  • @anderson8786
    @anderson8786 Год назад

    I don't have one triumph from spire of watcher title and its the clan one.

  • @SweeT-6398
    @SweeT-6398 Год назад

    The fact your Gambit clip still showed a limit on your primary ammo shows me how little you play the game mode and I found that quite amusing 😂

  • @zacktuttle8359
    @zacktuttle8359 Год назад

    Talking about flawless run for a raid team, (petras run is the only actual challenge that i know of)

  • @nmlearnerforever
    @nmlearnerforever Год назад

    For the last hot take I'll say a mass effect style spin of sounds nice. Example we know lady efrideet is now in some other faraway galaxy/universe. There we spawn as a customizable guardian (say titan melee hammer, dodge and nova bomb per say). Its a mystery we embark on why we can do that and shrowd the story with how efrideet and other guardians are trying to undo the impact on that universe by the witness. And the witness sending goons after us as we are a potential threat to it.

  • @coinisinorbit
    @coinisinorbit Год назад

    Death streak weapon perks would be nice though, dying gives x2 stacks for the perk and getting a kill gives one stack, increased stability and reload speed (5 for a kill, 10 for a death)

  • @brandonvinson7582
    @brandonvinson7582 Год назад

    I'd really like to see percentage damage taken on death screens. I know I didn't get one tapped by a handcannon, what else hit me in that split second so I can better prepare?

  • @darthbanaan6582
    @darthbanaan6582 11 месяцев назад

    I like how the footage for the Gambit section was just Fallout shooting an idiot