or driving bike , worse with lights on , texture problems randomly everywere ......but i still like to play it....XD you remember the house in construction next to the house you find lisa ? for me that house the first time i got there looked like a cardbox with stranges pipes in the walls damn that looked worse than it would have been on a ps1 ^^
Pat X oh my gosh 😂😂😂 I am currently in the middle of my third play through of the game. I encountered my first texture glitch after all this time today!!! It was a van on the side of the road it literally looked like a cardboard box. The game has been perfect for me up until now!
@@Nick930 quiet a bigger world than most of us expect, and the fact that if you didn't have any fast travel points nearby, you would have to ride and refuel a lot more than usual #BurningFumes
I was surprised on how much I liked this game, it was really entertaining, have nothing bad to say about it, the fear of encountering a zombie horde is real.
The most underrated game i have ever played. This is a perfect example of why i tell people to not base their decisions in reviews and just try it for themselves
I'm really starting too get sick of these career comments. So now, I hope too start a trend of people saying how much they're sick of seeing these career comments. If it works, I will have created what I tried too destroy. Kek
@@morteparla6926 mate, you'll just become one of those "muh, this meme is dead" guys no one likes. Tbf I'd rather put up a doge meme and have a laugh than point out that the meme is dead to people who laugh at it and ruin their fun.
@@Monstervolging the meme is overused, not dead, or probably both, but I didn't mind seeing that meme though, just wanna be rational cause you failed in it.
Lighting is one of the most important thing of a game, it is what makes it makes alive, You can have 4k Textures and insane good detail, but if the lighting sucks. Its doesn't look good anymore... btw, I don't say this game looks bad, i just played its, and it's really beautiful.
He clearly said to ignore the lighting as he failed to replicate the tod/weather. The lighting in this game is actually really good- I encourage you to watch other gameplay before passing judgement.
Seems like often they might have creative people working in their studios, like the ones who make models, the ones who make textures, the ones who do animations, a creative director, etc... But they miss out on the person who also does photography or cinematography well. - They didn't have that person working at id for 'DOOM Eternal' and they don't have that kind of person for the latest "Halo" either. - Or they do and they had to make compromises indeed, but... for the last two games I mentioned we're speaking PC and also the next consoles.
The running animation is SO MUCH better in the retail version! Also, having played the game myself, the hordes are just as impressive as you can see. Even more so on survival mode! I think that they really did deliver what they promised, unlike MANY other franchises that have a much bigger budget!!!
As someone who worked at a game studio........ Imma spill beans, that we do in-fact make a playable (wow) factored game demo at any conventions, then we go back developing the low res versions... cause performance issues...
@@miguelsalas4852 its what i do sometimes. when approaching a client i never show the best demo coz then i would have to top something that hard. so i do my best in the final output.
Ah the classic colour tone being cold instead of warm comment and then making out that it is the biggest changing and disappointing thing about a game that practically hasn't changed visually from its debut to release.
@@tommymc7535 it's not necessarily directly false advertising. If it was advertised as an open world zombie game but was actually the Sims, thats false advertising. But a slightly different color scheme, different textures, and different details with the scenery is not false advertising. 2016 was 3 years ago and they've been working on this game that whole time, things are bound to change and that would be the case for any video game. I guarantee you their 2019 product is better than the 2016.
its hard to measure how much textures and stuff the system can handle, when its a demo usually its just 20% of the world done and so its loeaded with more assets, the quality is adjusted only for purposes of speeding loading times and make it run smoother, also sometimes its for art direction like the mountain, but i do agree its great to see such effort put to the comparison!
@@user-dm8kz8ul8h Well said! It tends to be the new hype to call "false asdvertising" on everything. To me the comparison shows they wisely traded some cool but flow breaking graphics for improved game play.
@@Lofirainbowsplay it and you’ll see lol. Fantastic gameplay and progression mainly. Story is mid/good. Its just a solid game worth your money. Not many new games are like that. Go play it if you like zombie games because for me its gotta be one of the best.
There is no downgrade. The guy has increased the brightness substantially. It's way to bright. His in - game settings and TV settings are all horrible. Probably did it on purpose. My game does not look like his.
It reminds me of Deadly Premonition for PS2. The game itself was bullied by the critics, but players knew how to treat it. (it's a weird game, full of even weirder characters)
I truly agree, the game it has pros and cons. More pros less cons, but it feels like Days Gone was too strong for the ps4 even the pro. Which might be why the frames do tank sometimes, but I still enjoy the game.
I honestly really liked the updates to the horses pathing. Nothing gets your adrenaline going more than being flanked by a second horde while trying to fend off the first one. Changes aside this game is phenomenal and I can't recommend it enough after all of the patches they've done to it.
This game was an amazing experience! One of the best zombir games Ive played over the last years, just finished it, have a bunch lot of hordes to kill and its great!
Let me ask you all a question! Do you think (A) Playstation exclusives are developed using a Playstation console or (B) are developed on a top of the line PC? FYI there is only one answer and it should be enough to tell you why you see good "EARLY" trailers as to the "LATER"!!!!! or just simply use your head when you watch new game release trailers like you often see at E3 and think for a change and why what looks good, often SUCKS! 😋
9:56 speaking on that change in the layout and how you wanted that “classic zombie scenario. There is a section in the game where you unlock the Napalm Molotov and take out your “first horde”. In that town there is a two story building which has the animation that was supposed to be at the saw mill. The scene plays with you running into the building and the animation plays with the doorway being blocked off and the horde pressing around the house. You can then walk up to the second story of the house over a balcony and see the horde trying to crawl their way up to you. Just wanted to mention that. So it wasn’t that the scene was “completely removed”. Just that it got relocated for a different horde.
@@CartoonWeasel Window ( Definition ) - an opening in the wall or roof of a building or vehicle that is fitted with glass or other transparent material in a frame to admit light or air and allow people to see out. So yes, I do not consider it a window my friend.
@@CartoonWeasel It is true, the definition of a window without glass is refered to as Unglazed. It means window without glass. Yes a window without glass is still a window but it's Unglazed, basically a hole. Definition - a window ("wind-eye") was originally an unglazed opening to let in light and air ("wind"). In modern English it is still possible to use "window" for an opening without glass. It's just called a window.Oct
Damn. I’ve played through the game twice now and I know the horde can break through walls and stuff but I didn’t know the environment was this interactive. I didn’t know you could pull down that door, cut down the logs and planks, or the conveyor belt. This is genuinely very impressive to me
Having played the game myself, the game captured the intense feeling when facing a horde. I just finished the Horse Lake NERO checkpoint, and yes, I shat my pants.
I’m glad there is a New Game+ option by now. I’m currently on my first run and I can’t shake the feeling of having dealt with many situations in a rather uncreative way. Maybe I explored too much of the map to soon before the story could progress accordingly. Most of the time when encountering a horde I just used molotovs and other explosives to quickly reduce their numbers. For my New Game+ I will try to use the environment much more, since that seems to be the intended (and also more rewarding) way to engage these encounters.
There aren't many demos for games that have made me want to buy a game outright, but Days Gone is one of them. Fantastic effort put into the side-by-side comparison! Subbed.
the jacket isn't reflective so game lighting is bad? The retail game looks so much better than the E3 demo, which makes sense because the E3 demo is 4 years old.
Toomany Francis there were points in the game when i would see ground textures and stare at them for good five minutes because they were so good(same with snow)
I enjoyed my time playing Days Gone. I just got the platinum trophy for it last night. there are some minor issueswith the game but all in all I really liked it. I've wiped out all the hordes, also all the ambush and marauder camps and all my settler camps are happy. I heard they wont be doing a second one which is a shame. here's hoping that maybe it'll happen sometime.
That was my thought. I still think you could have animations but it would change the flow. All in all this definitely feels like a Vertical Slice which I can understand for those not familiar with that term might feel like a basket of lies but it is still the best way in my opinion to show different aspects of gameplay in a single video to show the feel of the game.
Apart from gameplay mechanics changes, graphically, the only difference is lightning. It's actually an upgrade to the textures assets resolution & main character.
The retail example is a noon setting on an overcast day while the E3 demo is late 'Golden Hour' just before sunset with clear skies. Without cloud coverage, the sun is a single point of light in the sky which casts hard shadows. The color of the sunlight at 'Golden Hour' is 'warmer' as it passes through more atmosphere to reach the surface, which is very cinematic and pleasing to the eye. During ~noon time, the sun is overhead and doesn't have to pass through as much atmosphere, so more 'blue' (or 'cool') light reaches the surface (making everything look more blue); also, a layer of cloud coverage diffuses the source of light and causes it to be much larger, which makes shadows look much softer.
@@danriordan6395 No, he's right, the lighting system looks really different. The retail version looks good for a PS4, but the E3 version has a lot more ambient occlusion and volumetric effects.
He confirmed he found that the lighting amongst other things is scaled back due to the performance of the PS4 Pro himself in this very video, possibly why it's overcast more often than not. The lighting is clearly better in the E3 one let's not kid ourselves here.
I've been playing this game on pc recently and it really surprised me. There's an insane ammount of attention to detail, but it is inconsistent, there are things that look unfinished or wasted opportunities. It feels like the team behind this game was really talented and knew what they were doing, because the game does a lot of things right, but in the end it also feels like it was rushed and a lot of ideas were left out or underdeveloped to make it in time to the release date they were given. All in all, I still recommend the game. I'm 50% through the main story and I've been playing for 30h or so. The survival difficulty option is very immersive, adding a lot to the experience of surviving in a post apocaliptic world riddled with zombies and bandits. The modding community is also starting to get their hands on it, so I can see a somewhat bright future for this title.
Well bad news Days gone 2 isn’t happening for awhile but they’re working on a new ip with the same open world systems and elements from Days gone which got me interested but I’m still sad that we won’t get a sequel for awhile
@@iiSup3rior he's telling the truth though, you know how many times a company shows a dope E3 trailer/demo only for the retail game to half the quality
@@KidTonyGaming except this isnt half the quality, its actually better with better textures overall, more control to the player (i would HATE if i had to go throu those damm scripted animations while doing all those hordes), better AI for a more challenging horde (i just straight out avoided hordea for so many hours because i just didnt have enough stuff to deal with SO MANY ZAMBIES), better pacing, WAY better guns animations and sounds (i loved everything about this reveal but the gun.the retail version is so much better) and more player control. You know that this demo was actually playable, right? The game actually gave me way more than advertised. I didnt expect to play an actual open world survival game with meaningful progression. Instead i got that, a very good story, TONS of stuff to do, giant hordes to murder like in the demo, a surprosing amount of weapons variety. Seriously, there are more guns than the last 2 call of duties or last 2 battlefield games and those are multiolayer shooter all about guns. Once they polish the performance (its really good but i experienced some very short freezes here and there. Not a problem for me thou. The loading screens are a bit annoying thou. They should do a naughty dog and have a big loading at the start) and perfect the gunplay, days gone 2 is gonna be AMAZING. I prefer days gone over horizon zero dawn by a long shot.
They modify game worlds to make it represent the game in a smooth and quick way, the e3 demo shows the game in from a few minutes to an hour, while playing the game, you have hours to experience it
This game looks much much better when you have the HDR turned on, and combined with 4K its just beautiful. I remember people being upset over this game not being what people thought. Honestly this game is so much better than I ever thought it would be. I love it! The exploration, the hordes, the bike customization, the crafting, the hunting, the storylines and different kinds of freakers, the amount of detail and foliage density.. honestly this game goes above and beyond many of the current cross gen (PS4 Pro / PS5) games coming out now. This is amoung the Top tier games offered on the PS4 Pro in terms of really impressive graphics and world building along with Ghost of Tsushima, Horizon Zero Dawn, Red Dead Redemption 2, Nier Automata, Last of Us 2, Jedi Fallen Order, Death Stranding, Marvel's Spider-Man, Spider-Man: Miles Morales...
Both look great, hordes have different pathing in retail probably because Bend buffed their ai. E3 actually looks like evening lighting since everything appears orange, and the retail version appears to take place during midday.
The thing is that might be cool the first time you see them, but if you had to watch those same animations over and over through the game as he removes oil filters they may have gotten tiring.
@@metalmoonsanctuary4699 Thats why you add the option to turn it off. Asssasins Creed 3 had these options. I get what you mean though, the animations in red dead 2 killed the gameplay a lot.
I think it might be worth revisiting this, the PC versions lighting seems a little more true to the original vertical slice, though still not bold and rich enough.
Thank you, it does feel like its disjointed like that. Personally, the overall plot to me feels pretty generic for a zombie story, but not really bad exactly. It's the characters, the story focuses all its energy on playing with characters that just feel adolescent at best and down right irrational at worst. I cant think of one redeeming quality of any of the main cast that isn't undermined at some point, and character motivations are consistently unclear, not to mention how plot points have little to no buildup and many of the characters seem to be caricatures for the sake of the developer appearing to give minority representation. I do give it props early game for the tension of freaker heavy locales with your underpowered weapons and non-pinpoint accuracy. But by the time I started actively seeing and dealing with Hordes, I could wipe them out with most blue tier rifles and submachine guns with a couple standard molotovs.
@@TheLEGENDofTydo Days Gone is a mediocre game for me but I can say that I will never forget Boozer. He's my favorite video game character at the moment.
I feel the retail version has a very dull lighting effects compared to E3 version. Given the fact its a zombie focused game the lighting in the retail is lott less scary 🤔
I like the dullness. High altitude and up north in the US feels like that looks. It's pretty cold up there and they did a good job making it look and feel like it. Take issue with Oregon.
@@sammiches2555 I was gonna say. As someone living in the Oregon the "Dull" grey weather is very common and a part of being in Oregon. So they got that part right I'd say.
If E3 demos wasn't scripted as hell, chances are the demo tester (if it isnt a computer-driven demo) would die from unpredictability. E3 don't have the best track record when showed live/relied on unscripted demo (there is a Playstayion game demo, don't remember the name, that during the E3 just after they said the battles will be "realistic", a giant crab showed up and there was a moment ef silence for the truth.). So I can understand that the actual game is a lot more unpredictable, and in a way it gives a little more challenge as people who watched the demo a few times would breeze through this fight.
@@Skillfulstone plus the E3 build has to be easier so they can show off the game. If it wasn't no one wants to watch a person demo a game dying over and over again in the same spot.
I'm actually pretty impressed how much you were able to recreate. Even if it wasn't everything promised or whatever. Maybe that's sad, since we've been let down so often and so much more with tons of other games though the years, so actually getting even a small portion of the level of detail and gameplay shown is mindblowing lol
Lol more to the fact the ps4 could not handle that amount of ai on screen still impressive though but let's be honest anymore and the wonky fps would be below 20
I think demos aren't about showing exactly what the game is, but what the goal of it's development is about. This was a 2 year gap and things may have needed to change for balance and resources.
@Oğuzhan Demirbaş I have a PC with an RTX 2060, and one thing I noticed is that the 30 FPS on the console is very different, VERY different than the 30fps on Pc, about the worst graphics, it’s worth remembering that it’s a 2013 console. (Even though I think what you said is not real, the PS4 pro runs RDR2 as the PC medium). And it still runs games like The Last Of Us Part 2 at a stable 30 FPS, and I don't need to say that this game has one of the best generation graphics
I can actually see why individual combat doesn’t seem as impressive as let’s say The Last of us, and why the game had so may bugs at launch, the focus of the devs went towards the danger of this zombies apocalypse, which isn’t one fast or strong zombie that could murder you, but angry mobs that won’t give up if you started to mow them down with a machine gun I gotta say, now that i see it, the Horde AI and the way they interact with the environment is pretty impressive
I already explained that the lighting is different here because of the dynamic weather. My TV is collabrated fine, and even if it wasnt, you wouldnt see that in footage recorded from a capture card.
D L4Y literally sound like a typical band wagoner. Sorry ur game sucks. I mean look at the deception in this video alone. It’s trash. I know every game at e3 will get worked on time and time again. I also know e3 is a bunch of pulling the wool over consumers eyes. Make it look good,grab em , then change everything that lured us into this horrible game.
The lighting and cool cinematic shots in the E3 2016 demo are a lot better than In the retail but the graphics and overall frame rate seem better in the retail release
Everyone got to remember that the E3 showcase is more cinematic and supposed to show a tease on what the game is about but that doesn't mean sometimes it has to be 100% accurate to the final retail. Of course in a E3 demo it seems like all of this was just one map just rendered for E3 only, so of course this will be different from the retail. The retail is the whole entire game so probably some stuff might have to be downgraded to save on performance and time for developers to actually put this into the game itself etc. The only true evil is what Ubisoft and EA does what their showcases, a very good example that still leaves a bitter scar is the Watch Dogs showcase. Now that was a pure on scam, but days gone from the E3 Showcase in a retail still looks the same and plays the same. Of course there are just some subtle differences, same thing with trailers from movies. There are some scenes that look different or probably might not be in a movie but that doesn't mean that the movie won't be good. Also I hope everyone is out there being safe in these dire times, hell...it even feels like we're living in the world of Days Gone now. ( ゚▽゚)/
As a project manager for software, you can just tell how unfinished this game was and Sony was probably angry about the timeline so they probably decided to scratch any DLC or sequels for the game, which is a tragedy. I fucking loved this game
@@scottchegg7157 time of day is the same. I waited for the sun to line up with landmarks in the demo. But the climate does affect the lighting directly.
I guaranty you, this game won’t be disappointed you. If you want to feel the broken road and zombie apocalypse. This game made you feel like you're inside that.
Honestly, the fact that the horde is so much more random is both realistic and increases the tension by a huge amount. A large herd of aggressive feral humans wouldn’t follow you in a straight line if they had multiple options of getting to you. This means you can’t just continuously run and occasionally turn to shoot and eventually be good; that would honestly make the horde boring. On a side note, I feel like Bend took out the small cutscenes to give the player a more constant feeling of control, since too many small cutscenes is something people tend to gripe about in games, but now some people are upset they’re not there? Make up your minds.
@@Wol1427 It's not a given that one is better than the other. It depends if you're trying to tell more of a story or whether you're trying to keep the player engaged with the gameplay.
Sir Erkel completely true. I mean yeah it would be cool to have animations like like but I don’t want to be chased by a horse and when my guy is freaking out over a dead body
The devs talked a lot about the horde pathing changes. They realised having the horde follow you like a game of snake made the fights too easy and also didn't make much sense. If you are chasing someone and they turn left would you follow to where they turned left or would beeline to where they are headed? It's an odd criticism for this comparison video, the horde AI is clearly way better than it was in the demo build.
Days gone: maintains perfect frame rate with thousands of enemies on screen
Also days gone: frame rate drops when it begins to rain
Mike Oxlong frame rate also drops like crazy when I go fast on my bike every now and then
Mike Oxlong that’s never happened to me oh my gosh that sucks! Sorry you didn’t get to enjoy the beauty of the game in it’s full capacity
I hope days gone comes to ps5 hopefully it gets a 60fps patch seeing a horse in 60fps would be stunning
or driving bike , worse with lights on , texture problems randomly everywere ......but i still like to play it....XD
you remember the house in construction next to the house you find lisa ? for me that house the first time i got there looked like a cardbox with stranges pipes in the walls damn that looked worse than it would have been on a ps1 ^^
Pat X oh my gosh 😂😂😂 I am currently in the middle of my third play through of the game. I encountered my first texture glitch after all this time today!!! It was a van on the side of the road it literally looked like a cardboard box. The game has been perfect for me up until now!
Wow, the lengths you go to try to replicate the exact scenarios
it took a while just to find the damn Saw Mill. Much longer game than I anticipated.
@@Nick930 quiet a bigger world than most of us expect, and the fact that if you didn't have any fast travel points nearby, you would have to ride and refuel a lot more than usual #BurningFumes
Why not? It's the reason what got people interested in the game in the first place smh
Ikr.....too good
Maybe Sony should just hire the Russos to develop their fuckin games
I was surprised on how much I liked this game, it was really entertaining, have nothing bad to say about it, the fear of encountering a zombie horde is real.
The most underrated game i have ever played. This is a perfect example of why i tell people to not base their decisions in reviews and just try it for themselves
@@dedcellmmbr6988 yea try that on tlou 2 😂
@@oddone3153 I tried and I loved that game, for me is a 10/10.
@@felipecolares9149 yeah you are a dumbass, that game has very boring gameplay it just repeats itself
@@felipecolares9149 10/10 ?! I like it,too but come on! 10/10 means flawless!
Anyone reading this. This is a great game with a great storyline. Has its issues but boy!, you won't be disappointed.
I was, the story is predictable and suuuper cliché
Bruh
Terrible fucking game lmao. You’re delusional
@@Heyoo414 no need to be a dick
@@Heyoo414 lol just because its too hard for you doesn't mean its a horrible game jackass
Nick: *tries to recreate a scene*
Horde: We're about to end this man's whole career
I'm really starting too get sick of these career comments. So now, I hope too start a trend of people saying how much they're sick of seeing these career comments.
If it works, I will have created what I tried too destroy. Kek
@@morteparla6926 mate, you'll just become one of those "muh, this meme is dead" guys no one likes. Tbf I'd rather put up a doge meme and have a laugh than point out that the meme is dead to people who laugh at it and ruin their fun.
@@Monstervolging the meme is overused, not dead, or probably both, but I didn't mind seeing that meme though, just wanna be rational cause you failed in it.
@@haniffaris8917 edgy kid
@@keyboardwarrior8905 yup
Game developers always create two games. One for E3 and one for retail
Should be illegal. Feels like false advertising
Except Nintendo, the best gaming company still.
@@MyJeffDunham that's why they call them "demos", it's implied that it wont be the final game
@@Protoplanetary still not right
Fallout 76 is the biggest lie ever told!
The lack of godrays is actually pretty accurate considering that in real life godrays are only visible when it is slightly foggy or if there is mist
I’ve seen it indoors albeit just barely, if you weren’t looking for it you’d miss it.
its not about the mist, god rays are always visible in forest areas, just look at RDR2 thats how forest glow in sunlight...
Or dust...
It's called sun ray's, the sun is not a god.
@@LetYahArisee FROM WHAT YOU KNOW!!!
Lighting is one of the most important thing of a game, it is what makes it makes alive, You can have 4k Textures and insane good detail, but if the lighting sucks. Its doesn't look good anymore...
btw, I don't say this game looks bad, i just played its, and it's really beautiful.
He clearly said to ignore the lighting as he failed to replicate the tod/weather. The lighting in this game is actually really good- I encourage you to watch other gameplay before passing judgement.
The reason why AC1 looked so good even though not being that graphically impressive fidelity wise
Halo infinite...
Seems like often they might have creative people working in their studios, like the ones who make models, the ones who make textures, the ones who do animations, a creative director, etc... But they miss out on the person who also does photography or cinematography well. - They didn't have that person working at id for 'DOOM Eternal' and they don't have that kind of person for the latest "Halo" either. - Or they do and they had to make compromises indeed, but... for the last two games I mentioned we're speaking PC and also the next consoles.
Lighting in Ghost of Tsushima is absolutely awesome.
That rust yellow filter on the E3 demo adds so much to the overall look of the game
It was just at sunset
True. And that was one of the main reasons E3 version looked so much better!
When you set your tv to warm settings
@@geniusn8343 you know the retail version still have that sunset weather right ? the game have day night circle system
@@GUSLOL161 it does have, but the game still looks far worse than the E3 version.
2016: Days Gone
2019: Shadows Gone
2016
2019
16
19
6
9
69
Hmmmmm
@@ebrimambowe3030 youre not funny
Stop with those dumbass comments.
Ebrima Mbowe at least you tried
@@ebrimambowe3030 Don't worry kid i hope you get to experience that in future.
The running animation is SO MUCH better in the retail version! Also, having played the game myself, the hordes are just as impressive as you can see. Even more so on survival mode! I think that they really did deliver what they promised, unlike MANY other franchises that have a much bigger budget!!!
I've also played tha game it's a masterpiece. The graphics,the story, the ambience everything is perfect
As someone who worked at a game studio........ Imma spill beans, that we do in-fact make a playable (wow) factored game demo at any conventions, then we go back developing the low res versions... cause performance issues...
y not just show a more lower res version? that way the low version would be better than the lower res version
Murtaza Rizvi I have the same question
@@miguelsalas4852 its what i do sometimes. when approaching a client i never show the best demo coz then i would have to top something that hard. so i do my best in the final output.
is the playable (wow) factored game demo played on PC?
Murtaza Rizvi Ok
Left: Days gone
Right: Trees gone
Took you a while to think of that one
WaVe_SHiFTS yup a whole year of planing
Sex is gone also
😂😂😂😂😂
@@LorenzoJimenez wait what
Ah the classic realistic sun lighting then switching to a basic bland blue lightning on release
Bah Bah Booey I’m sorry but your comment made me upset to look at.
@@Stuttful imagine how many times he had to hold shift
Ah the classic colour tone being cold instead of warm comment and then making out that it is the biggest changing and disappointing thing about a game that practically hasn't changed visually from its debut to release.
Summer vs winter ? 😂
A liiiiiitle something we call "dynamic weather."
I actually prefer the colors of the retal version. It really feels your stepping into the world of the Walking Dead.
Yeah right and looks more smother than the e3 with much lightning
No way. Retail looks so flat and washed out compared to E3.
@@kjragg1099 preffrence
@@ver5549 natural looking lighting vs flat washed out lighting? Isn’t a hard choice to make.
@@kjragg1099 it’s still based on prefrence
Thanks, im definitely getting the E3 then
lol nice
What the hell is e3
@@droptine7848 🤦♀️
@@mcocstar4780 what
@@droptine7848 e3 is when when PlayStation or Xbox show the new games coming out in the coming years how long have u been a gamer
Top of the line comparison. Effort put to replicate the E3 scenario is really great.
kvrreddy1605 watch his metro comparison. its amazing
Shouldn’t it be illegal to false advertise there game?
@@tommymc7535 it's not necessarily directly false advertising. If it was advertised as an open world zombie game but was actually the Sims, thats false advertising. But a slightly different color scheme, different textures, and different details with the scenery is not false advertising. 2016 was 3 years ago and they've been working on this game that whole time, things are bound to change and that would be the case for any video game. I guarantee you their 2019 product is better than the 2016.
its hard to measure how much textures and stuff the system can handle, when its a demo usually its just 20% of the world done and so its loeaded with more assets, the quality is adjusted only for purposes of speeding loading times and make it run smoother, also sometimes its for art direction like the mountain, but i do agree its great to see such effort put to the comparison!
@@user-dm8kz8ul8h Well said! It tends to be the new hype to call "false asdvertising" on everything. To me the comparison shows they wisely traded some cool but flow breaking graphics for improved game play.
E3: Days Gone
Retail: Graphics Gone
Felipe Caetano not to mention the fps as well.
The graphics Looks impressive still !
Lol I like this guy
glad i bought DayZ instead
@@sinprevails Days gone is 1000 x better
Legitimately one of the most fun games I've ever played.
This game was crazy underrated. Deserves a sequel
Indeed.
How so?, I haven't played this.
@@Lofirainbowsplay it and you’ll see lol. Fantastic gameplay and progression mainly. Story is mid/good. Its just a solid game worth your money. Not many new games are like that. Go play it if you like zombie games because for me its gotta be one of the best.
@@BumpTune8462 Ok, I'll try that thanks
@@Lofirainbowshave you tried it yet?
1:48 - The crash wasnt recent, it was in 2016
Loool
Thank you! hahaha
Fair enough
Good point XD
*boooooooom*
Yeah make sense of the logic!
E3: have a sun
Retail: don't have a sun
Downgrade, downgrade, sony sony ! kakakakaa
Their is almost no real lighting at all. Very disappointing.
There is no downgrade. The guy has increased the brightness substantially. It's way to bright. His in - game settings and TV settings are all horrible. Probably did it on purpose. My game does not look like his.
@@shishaceo5204 no he didn't lmao, that's the standard brightness.
whatfreedom7 no real lighting? Have you drove on the roads with the lights bleeding through the trees?
Ignore the reviews, the game is really good.
It reminds me of Deadly Premonition for PS2. The game itself was bullied by the critics, but players knew how to treat it. (it's a weird game, full of even weirder characters)
I truly agree, the game it has pros and cons. More pros less cons, but it feels like Days Gone was too strong for the ps4 even the pro. Which might be why the frames do tank sometimes, but I still enjoy the game.
@@proXcore Best way to explain the game's current state
@@ThatDudeCalledMax Hi I just bought the game,so is it better to play it with all the update patches or without the patches?
@@FDLTGM With the patches, of course. The game is borderline unplayable without them.
I honestly really liked the updates to the horses pathing. Nothing gets your adrenaline going more than being flanked by a second horde while trying to fend off the first one.
Changes aside this game is phenomenal and I can't recommend it enough after all of the patches they've done to it.
not gonna lie I'm kind of mad they removed that scene where the zombies slowly break through the building. That would've been cool as hell
What are you talking about . Go back to the kitchen right now.
PerryDaPlatapus original response
@@theboos5852 original response
How did you get out of the kitchen? I thought i locked that damn thing.
Agreed
Demo: Feels like a real person.
Retail: Feels like a videogame character.
Hahahaha
Ha
Agree
The colours need to be changed or it’s too washed out and nothing is obvious to your eyes.
Meh I seen better
“Ability to kill zombies with the environment was removed”
60 seconds earlier
*Kills a bunch of zombies with the environment
You didn’t get it huh?
@@fantasygolden8430 You didn't get the joke? Huh?
@@Urkki24 I’m not even gonna try, Have a good day bro😂
@@fantasygolden8430 you are a dumbass
@@fantasygolden8430 no I didnt could you explain?
This game was an amazing experience! One of the best zombir games Ive played over the last years, just finished it, have a bunch lot of hordes to kill and its great!
In simple terms, the e3's horde was totally scripted and programmed to avoid reaching the player.
Yeah
Right, which I think is a good thing.
Not that it was scripted, but that the hordes in the actual game are much more dangerous and intelligent.
@@Comintern1919 "Intelligent"? Take that back
Let me ask you all a question! Do you think (A) Playstation exclusives are developed using a Playstation console or (B) are developed on a top of the line PC? FYI there is only one answer and it should be enough to tell you why you see good "EARLY" trailers as to the "LATER"!!!!! or just simply use your head when you watch new game release trailers like you often see at E3 and think for a change and why what looks good, often SUCKS! 😋
@@The_StrangeMan "Intelligent" compared to the horde in the E3 Demo ;) .
My mom isn't smiling in her profile pic
Edit: grammar
João Pinto so she looks great in real life but not as great as the profile pic
João Pinto A joke only a loner could make.
假作真時真亦假 a joke only a North Korean would make
Alejandro Momota lmao
The ol bait n switch
1:24 that e3 shot looks beautiful.
9:56 speaking on that change in the layout and how you wanted that “classic zombie scenario.
There is a section in the game where you unlock the Napalm Molotov and take out your “first horde”. In that town there is a two story building which has the animation that was supposed to be at the saw mill.
The scene plays with you running into the building and the animation plays with the doorway being blocked off and the horde pressing around the house.
You can then walk up to the second story of the house over a balcony and see the horde trying to crawl their way up to you.
Just wanted to mention that. So it wasn’t that the scene was “completely removed”. Just that it got relocated for a different horde.
They probably moved it to the "first horde" in order to give that same terrifying impact if it was your first time witnessing it.
10:16
*The window is slightly less detailed....WDYM THERE IS NO WINDOW!!*
@@CartoonWeasel Window ( Definition )
- an opening in the wall or roof of a building or vehicle that is fitted with glass or other transparent material in a frame to admit light or air and allow people to see out.
So yes, I do not consider it a window my friend.
@@CartoonWeasel It is true, the definition of a window without glass is refered to as Unglazed. It means window without glass. Yes a window without glass is still a window but it's Unglazed, basically a hole.
Definition - a window ("wind-eye") was originally an unglazed opening to let in light and air ("wind"). In modern English it is still possible to use "window" for an opening without glass. It's just called a window.Oct
Diablofredd each there own? Wat
@@CartoonWeasel np man I'm sleepy too lol. Been up around 18 hrs headed to bed now. Hope you have a good day man ✌
So if I hold a magnifying glass up to my asshole is that considered a window??
I've saw few comparison between the E3 & the Retail version BUT your direct comparison BY FAR IS THE BEST I'VE SEEN. My hats off to you sir.
It’s very misleading though using a washed out capture at a totally different time of day and weather.
Damn. I’ve played through the game twice now and I know the horde can break through walls and stuff but I didn’t know the environment was this interactive. I didn’t know you could pull down that door, cut down the logs and planks, or the conveyor belt. This is genuinely very impressive to me
Having played the game myself, the game captured the intense feeling when facing a horde.
I just finished the Horse Lake NERO checkpoint, and yes, I shat my pants.
Try the swamill horde or checkpoint
1 dog :)
2 dog -_-
3 dog coming at ya from galaxy news
I was lookin for this yo
Awooooooooothisa Isa thareeedaaaWg
@@RageMyCage That's exactly it😂😂😂😂.
you just S E T T H E W O R L D O N F I R E
when 1's not enough, and 2's to low, its 3-dog :D
Damn they removed the Instagram warm filter on retail
I’m glad there is a New Game+ option by now.
I’m currently on my first run and I can’t shake the feeling of having dealt with many situations in a rather uncreative way. Maybe I explored too much of the map to soon before the story could progress accordingly. Most of the time when encountering a horde I just used molotovs and other explosives to quickly reduce their numbers. For my New Game+ I will try to use the environment much more, since that seems to be the intended (and also more rewarding) way to engage these encounters.
The game still look great, but I liked the lighting in the E3 version more than the retail one
Completed it and fair to say I wasn't let down, I never judge a game by E3 demos for good reason, same way I don't trust pictures on food menus haha.
Exactly!! Lol
Burning Heart Photography yes!
It has a lot of flaws but man, I had tons of fun with it.
@@shlorbleflorbnad6927 fully! Every game has flaws but it's an outstanding piece of work.
same here, loved it, not sure why all the hate from reviewers and youtubers
The game was Battlefield 3'd... Everything is blue lol
It has nothing to do with Battlefield 3, which is worth mentioning that it was graphically spectacular when it came out.
MℊM let’s not forget about fallout 76 😂
MℊM dumbass
Maybe the color changed because of the different time of day and weather
MℊM nah he’s just saying the game is blue lol
Really ended up being a gem of a game. Loved it so much.
It's not even the graphics stuff that angers me, it's the level of detail in the E3 builds we see for animations that never happen!
Straight, honest, non-clickbait comparison, well done!
3:08
E3: Two wolves run away Deacon
Retail: Character named Two Dog runs away from Deacon. Lol what
I wish developers would create a blog explaining why things get left out of the final version of their games
Its called PS4 can't handle games 😂
There aren't many demos for games that have made me want to buy a game outright, but Days Gone is one of them. Fantastic effort put into the side-by-side comparison! Subbed.
When you put your tv settings to *Cool* 😂
BR33CH HD if i see one more comment exactly like this im going to commit mass genocide
Conner Hagerman 💀😂😂
Anime Tiddies I wasn’t referring to a capture card i was referring to a Tv on cool setting kiddo 😉
Anime Tiddies and a cool setting doesn’t mean the temperature on a television do some research
Anime Tiddies Google it
E3 2016: days gone
Retail: lightings gone
Fathan Al Azka comment stolen😂😂
the jacket isn't reflective so game lighting is bad? The retail game looks so much better than the E3 demo, which makes sense because the E3 demo is 4 years old.
Toomany Francis there were points in the game when i would see ground textures and stare at them for good five minutes because they were so good(same with snow)
@@ToomanyFrancis check it out now. It has everything
I'm play it on PC. It's all smooth and shiny. And really fun and interesting. In the hard times for gamers, this is something wonderful.
I enjoyed my time playing Days Gone. I just got the platinum trophy for it last night. there are some minor issueswith the game but all in all I really liked it. I've wiped out all the hordes, also all the ambush and marauder camps and all my settler camps are happy. I heard they wont be doing a second one which is a shame. here's hoping that maybe it'll happen sometime.
Im guessing alot of the animation changes were because of the fast paced gameplay, with the slow animations mostly getting you killed.
EXACTLY. THANK YOU FOR POINTING IT OUT.
Yup same but those animation are good
See og monster Hunter games , where drinking a potion mid hunt makes you flex (literally) , thus wasting some milliseconds
Exactly. Imagine trying to survive with Red Dead Redemption's drawn out animation style.
That was my thought. I still think you could have animations but it would change the flow. All in all this definitely feels like a Vertical Slice which I can understand for those not familiar with that term might feel like a basket of lies but it is still the best way in my opinion to show different aspects of gameplay in a single video to show the feel of the game.
Honestly, the completely different weather and time of day make it seem much more severe than it really is.
from Tripple AAA to Double AA,
its just a tiny lie for the pay out
yeah he coulve at least gone for a sunset but eh too late anyway
The E3 gameplay will be the type of stuff we get in every game in like 10 years from now
I doubt the games 10 years from now will look like that, just look at how good the games are now, I don’t even know if they can improve the graphics.
Well judging from last week e3. We dont even get any gameplay demo anymore lol. Just mobile ads and other indie games
Apart from gameplay mechanics changes, graphically, the only difference is lightning. It's actually an upgrade to the textures assets resolution & main character.
The color and lighting just looks better in the e3 demo. The final build looks more cartoonish. Still a fun game.
The retail example is a noon setting on an overcast day while the E3 demo is late 'Golden Hour' just before sunset with clear skies. Without cloud coverage, the sun is a single point of light in the sky which casts hard shadows. The color of the sunlight at 'Golden Hour' is 'warmer' as it passes through more atmosphere to reach the surface, which is very cinematic and pleasing to the eye. During ~noon time, the sun is overhead and doesn't have to pass through as much atmosphere, so more 'blue' (or 'cool') light reaches the surface (making everything look more blue); also, a layer of cloud coverage diffuses the source of light and causes it to be much larger, which makes shadows look much softer.
@@danriordan6395 No, he's right, the lighting system looks really different. The retail version looks good for a PS4, but the E3 version has a lot more ambient occlusion and volumetric effects.
mynameisralph who tf cares. The games still good and games are always beefed up for E3 presentations. No reason to be so upset about this kinda stuff.
He confirmed he found that the lighting amongst other things is scaled back due to the performance of the PS4 Pro himself in this very video, possibly why it's overcast more often than not. The lighting is clearly better in the E3 one let's not kid ourselves here.
C Chinnock and you believe this nick guy? Haha, or it could be overcast often because that’s how the weather actually is in the Pacific Northwest.
Wow you really go in depth, Great job on the video, subbed
I've been playing this game on pc recently and it really surprised me. There's an insane ammount of attention to detail, but it is inconsistent, there are things that look unfinished or wasted opportunities. It feels like the team behind this game was really talented and knew what they were doing, because the game does a lot of things right, but in the end it also feels like it was rushed and a lot of ideas were left out or underdeveloped to make it in time to the release date they were given. All in all, I still recommend the game. I'm 50% through the main story and I've been playing for 30h or so. The survival difficulty option is very immersive, adding a lot to the experience of surviving in a post apocaliptic world riddled with zombies and bandits. The modding community is also starting to get their hands on it, so I can see a somewhat bright future for this title.
Well bad news Days gone 2 isn’t happening for awhile but they’re working on a new ip with the same open world systems and elements from Days gone which got me interested but I’m still sad that we won’t get a sequel for awhile
I don’t think there’s ever been a game that’s looked like the E3 😂 This is still an amazing game though none the less
Witcher 3 .. it was better then e3
Watch dogs was the only game that looked better than the E3 trailer! Way better! *Sarcasm*
Armughan Aslam lmao
Lesson of the day don't trust damn e3 previews
The game was still good though so disregard this guy's comment
@@iiSup3rior he's telling the truth though, you know how many times a company shows a dope E3 trailer/demo only for the retail game to half the quality
*Cough*WatchDogs*Cough*
@@KidTonyGaming except this isnt half the quality, its actually better with better textures overall, more control to the player (i would HATE if i had to go throu those damm scripted animations while doing all those hordes), better AI for a more challenging horde (i just straight out avoided hordea for so many hours because i just didnt have enough stuff to deal with SO MANY ZAMBIES), better pacing, WAY better guns animations and sounds (i loved everything about this reveal but the gun.the retail version is so much better) and more player control. You know that this demo was actually playable, right? The game actually gave me way more than advertised. I didnt expect to play an actual open world survival game with meaningful progression. Instead i got that, a very good story, TONS of stuff to do, giant hordes to murder like in the demo, a surprosing amount of weapons variety. Seriously, there are more guns than the last 2 call of duties or last 2 battlefield games and those are multiolayer shooter all about guns. Once they polish the performance (its really good but i experienced some very short freezes here and there. Not a problem for me thou. The loading screens are a bit annoying thou. They should do a naughty dog and have a big loading at the start) and perfect the gunplay, days gone 2 is gonna be AMAZING. I prefer days gone over horizon zero dawn by a long shot.
They modify game worlds to make it represent the game in a smooth and quick way, the e3 demo shows the game in from a few minutes to an hour, while playing the game, you have hours to experience it
RETAIL: USA in american movies
E3:Mexico in american movies
Retail is more like Russia lol
The USA
Not FLAZ you’re not funny, stop it. Go get some fresh air outside
I don’t get it
Juan Pablo Meli no it’s because of the tint
This game looks much much better when you have the HDR turned on, and combined with 4K its just beautiful. I remember people being upset over this game not being what people thought. Honestly this game is so much better than I ever thought it would be. I love it! The exploration, the hordes, the bike customization, the crafting, the hunting, the storylines and different kinds of freakers, the amount of detail and foliage density.. honestly this game goes above and beyond many of the current cross gen (PS4 Pro / PS5) games coming out now. This is amoung the Top tier games offered on the PS4 Pro in terms of really impressive graphics and world building along with Ghost of Tsushima, Horizon Zero Dawn, Red Dead Redemption 2, Nier Automata, Last of Us 2, Jedi Fallen Order, Death Stranding, Marvel's Spider-Man, Spider-Man: Miles Morales...
Looks like they realized they had to make it run on the PS4 and cut some corners, so glad it came out on PC. Absolutely beautiful looking game.
Yea looks way better on pc
@@bloblom8208looks like e3
E3 demo looks like it's set during Autumn. Retail looks like it's set during Winter.
@@brandonbooze3599 what?
The Komyeta. Brandon is a useless welfare case.
The finished game cycles through different types of weather so it doesn't always look like winter
the weather is (during free-roam and most missions) randomized, so most likely this guy went there as winter-time, merely coincidence.
Retail is green
They made the hordes smarter. Also, that M4 Carbine is hard to unlock.
That's what I'm saying, but at least I'm having fun
The color grading was so much better in the E3 demo
Both look great, hordes have different pathing in retail probably because Bend buffed their ai. E3 actually looks like evening lighting since everything appears orange, and the retail version appears to take place during midday.
Aww the removed the cool animations , that oil filter removal seemed cool
The thing is that might be cool the first time you see them, but if you had to watch those same animations over and over through the game as he removes oil filters they may have gotten tiring.
@@metalmoonsanctuary4699 Thats why you add the option to turn it off. Asssasins Creed 3 had these options. I get what you mean though, the animations in red dead 2 killed the gameplay a lot.
@@hispanicbaljeet4076 are you attacking rdr2?
@@metalmoonsanctuary4699 just have a faster generic one
@@FernandoMartinez-nc6kg Uh-Oh Class! ________ Alert Class, ________ ALERT!!!
Looks like they just added more blue since E3
I like it. It's like a foresty rainy tone.
4:05 you joking right?
Henry E3 looks 10 times better at 4:05
more TLOU feel
@@AintPopular Exactly my thought
I think it might be worth revisiting this, the PC versions lighting seems a little more true to the original vertical slice, though still not bold and rich enough.
Amazing comparison!
I was always too busy fighting the horde to notice even half of those details and animations.
They couldn’t deicide whether to be an open world or linear... If it were a linear game with a better story it could be just as good as Uncharted.
Thank you, it does feel like its disjointed like that. Personally, the overall plot to me feels pretty generic for a zombie story, but not really bad exactly. It's the characters, the story focuses all its energy on playing with characters that just feel adolescent at best and down right irrational at worst. I cant think of one redeeming quality of any of the main cast that isn't undermined at some point, and character motivations are consistently unclear, not to mention how plot points have little to no buildup and many of the characters seem to be caricatures for the sake of the developer appearing to give minority representation.
I do give it props early game for the tension of freaker heavy locales with your underpowered weapons and non-pinpoint accuracy. But by the time I started actively seeing and dealing with Hordes, I could wipe them out with most blue tier rifles and submachine guns with a couple standard molotovs.
@@jacobspringer8078 The plot seems generic...... Did you play the game lol. There was so many twist and turns in that game it was insane.
@@TheLEGENDofTydo Especially the "true" ending as they call it.
True
@@TheLEGENDofTydo Days Gone is a mediocre game for me but I can say that I will never forget Boozer. He's my favorite video game character at the moment.
I feel the retail version has a very dull lighting effects compared to E3 version.
Given the fact its a zombie focused game the lighting in the retail is lott less scary 🤔
HDR fixes this
vishnu teja different time settings
You can easily turn up the color on your tv and the game isn't always dull it depends on the time of day and weather
I like the dullness. High altitude and up north in the US feels like that looks. It's pretty cold up there and they did a good job making it look and feel like it. Take issue with Oregon.
@@sammiches2555 I was gonna say. As someone living in the Oregon the "Dull" grey weather is very common and a part of being in Oregon. So they got that part right I'd say.
If you’re seeing this I highly recommend you purchase this game. To keep it short and simple, it’s a collectible in my opinion.
True
this and mad max are two of the best underrated games
I’m 9 months late but hell yeah
E3 version : all according to plan
Retail version : lets give yhe zombie a mind of their own
If E3 demos wasn't scripted as hell, chances are the demo tester (if it isnt a computer-driven demo) would die from unpredictability. E3 don't have the best track record when showed live/relied on unscripted demo (there is a Playstayion game demo, don't remember the name, that during the E3 just after they said the battles will be "realistic", a giant crab showed up and there was a moment ef silence for the truth.). So I can understand that the actual game is a lot more unpredictable, and in a way it gives a little more challenge as people who watched the demo a few times would breeze through this fight.
west world lul
@@Skillfulstone plus the E3 build has to be easier so they can show off the game. If it wasn't no one wants to watch a person demo a game dying over and over again in the same spot.
@@Skillfulstone I would like to know which demo this was. sounds funny to watch.
@@gotenks157 yeah same I'm intrigued
I think most of visible differences occured due to the ligthing set up. E3 one was much more radiant.
Yeah nothing to do with them completely changing the game design lmao
Ben O'Neill did you even watch the video? Game design is very similar
The lighting looks similar in the final game at a clear evening. That’s where this is a very misleading comparison.
Game is really cool still, but bruh it's really sad that the E3 almost always lies about game design
I'm actually pretty impressed how much you were able to recreate. Even if it wasn't everything promised or whatever. Maybe that's sad, since we've been let down so often and so much more with tons of other games though the years, so actually getting even a small portion of the level of detail and gameplay shown is mindblowing lol
I remember at E3 they even said they had to tone the horde down for the demo as no one could complete it to look cinematic
These hordes aren't a joke.
Lol more to the fact the ps4 could not handle that amount of ai on screen still impressive though but let's be honest anymore and the wonky fps would be below 20
@@stolenname94 the horde was toned down for the demo, in game it is a much higher ai count
@@stolenname94 This horde in the final game is 500+ Freakers in size.
E3:👄
Retail:💋
Fr😂
Bruh
😂😂
Nude appear at the door
What does this mean lol
I think demos aren't about showing exactly what the game is, but what the goal of it's development is about. This was a 2 year gap and things may have needed to change for balance and resources.
I just finished the game and I found it incredible in both the story and the graphics (even with the downgrade) Ps: I played on Ps5
@Oğuzhan Demirbaş I have a PC with an RTX 2060, and one thing I noticed is that the 30 FPS on the console is very different, VERY different than the 30fps on Pc, about the worst graphics, it’s worth remembering that it’s a 2013 console. (Even though I think what you said is not real, the PS4 pro runs RDR2 as the PC medium). And it still runs games like The Last Of Us Part 2 at a stable 30 FPS, and I don't need to say that this game has one of the best generation graphics
I played it on the ps5 aswell the game is fantastic!
@@ang3km4nsill4 controllers have smoothing so 30fps will feel way smoother then 30 FPS jittery mouse
Probably because of vsync.
I can actually see why individual combat doesn’t seem as impressive as let’s say The Last of us, and why the game had so may bugs at launch, the focus of the devs went towards the danger of this zombies apocalypse, which isn’t one fast or strong zombie that could murder you, but angry mobs that won’t give up if you started to mow them down with a machine gun
I gotta say, now that i see it, the Horde AI and the way they interact with the environment is pretty impressive
I highly recommend it, there certain flaws that kind of bog it down, but overall it’s a really enjoyable open world survival game
I agree, just beat it
Loved it.
@RobertCop
Not if you go through the game on normal, shooting everything 7 times to the chest
for me the melee variations are definitely impressive
3 things to make it almost identical to the E3 Version:
Adjust Brightness
Adjust Contrast
Adjust the level of Hue to more “Red”
I already explained that the lighting is different here because of the dynamic weather. My TV is collabrated fine, and even if it wasnt, you wouldnt see that in footage recorded from a capture card.
It’s trash. “Dequan”. Really is tho. Game is horrible. World war z beat em to the punch and the game is way better. Thanks for the 4 yr wait. 🙌
Also liked and subbed. Thanks for the content
@@kylenewland6532 World War Z doesn't even compare. It's straight garbage. Days Gone wins by far and that's not an opinion, it's a damn fact.
D L4Y literally sound like a typical band wagoner. Sorry ur game sucks. I mean look at the deception in this video alone. It’s trash. I know every game at e3 will get worked on time and time again. I also know e3 is a bunch of pulling the wool over consumers eyes. Make it look good,grab em , then change everything that lured us into this horrible game.
The lighting and cool cinematic shots in the E3 2016 demo are a lot better than In the retail but the graphics and overall frame rate seem better in the retail release
I started *"Days Gone"* and I give this *video game* a 7 out of 10. Great for *The Walking Dead* fans.
7/10
You sounds like Kermit der Frosch :)
I notice after reading your comment lol.
Why german lol?
commenter Is probably is German duh
a frosch
@@moniumus6303 haha sorry I'm from Germany. Yes he sounds like Kermit the frog. Very funny
E3 Trailer ~ How they wanted the game to be...
Retail ~ How they were able to really do it
Everyone got to remember that the E3 showcase is more cinematic and supposed to show a tease on what the game is about but that doesn't mean sometimes it has to be 100% accurate to the final retail. Of course in a E3 demo it seems like all of this was just one map just rendered for E3 only, so of course this will be different from the retail. The retail is the whole entire game so probably some stuff might have to be downgraded to save on performance and time for developers to actually put this into the game itself etc. The only true evil is what Ubisoft and EA does what their showcases, a very good example that still leaves a bitter scar is the Watch Dogs showcase. Now that was a pure on scam, but days gone from the E3 Showcase in a retail still looks the same and plays the same. Of course there are just some subtle differences, same thing with trailers from movies. There are some scenes that look different or probably might not be in a movie but that doesn't mean that the movie won't be good. Also I hope everyone is out there being safe in these dire times, hell...it even feels like we're living in the world of Days Gone now.
( ゚▽゚)/
it should be as much accurate as possible
And we survived those days?
Don't mind the question mark lol
As a project manager for software, you can just tell how unfinished this game was and Sony was probably angry about the timeline so they probably decided to scratch any DLC or sequels for the game, which is a tragedy. I fucking loved this game
colours look better on demo
I agree but it doesn't take from the experience much so i don't really mind
Exactly the final version looks more fade, wash-up overall picture like :(
I think it's on purpose due to the stylistic change such as the climate (now snowy) and the tine of day is different
@@scottchegg7157 time of day is the same. I waited for the sun to line up with landmarks in the demo. But the climate does affect the lighting directly.
E3 lightning >>>reatil ..
Yey i was waiting for this thank you.
I like more the colours and image definitiion of E3's than retail's one, look more alive
I guaranty you, this game won’t be disappointed you.
If you want to feel the broken road and zombie apocalypse. This game made you feel like you're inside that.
Retail-ps4, E3- ps5 remastered.
no... pc
@@jakpote88 ok
@@TheAilmam ok
@@jakpote88...so it is, PC & RTX on
@@c.h3740 no rtx on... the graphic are just better
Honestly, the fact that the horde is so much more random is both realistic and increases the tension by a huge amount. A large herd of aggressive feral humans wouldn’t follow you in a straight line if they had multiple options of getting to you. This means you can’t just continuously run and occasionally turn to shoot and eventually be good; that would honestly make the horde boring.
On a side note, I feel like Bend took out the small cutscenes to give the player a more constant feeling of control, since too many small cutscenes is something people tend to gripe about in games, but now some people are upset they’re not there? Make up your minds.
YES! More control for the player is almost always better than more cutscenes.
@@Wol1427 It's not a given that one is better than the other. It depends if you're trying to tell more of a story or whether you're trying to keep the player engaged with the gameplay.
And the more complex animations would get you killed
Sir Erkel completely true. I mean yeah it would be cool to have animations like like but I don’t want to be chased by a horse and when my guy is freaking out over a dead body
DialgaMarine3 they are smart. Some start running around to come at you sideways
For a moment i thought it was jarrod’s tech reviews laptops
The devs talked a lot about the horde pathing changes. They realised having the horde follow you like a game of snake made the fights too easy and also didn't make much sense. If you are chasing someone and they turn left would you follow to where they turned left or would beeline to where they are headed? It's an odd criticism for this comparison video, the horde AI is clearly way better than it was in the demo build.