FK/IK switch in Blender 2.8X

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  • Опубликовано: 12 сен 2024
  • in this blender tutorial i will be showing you guys how to setup and Ik/FK switch in blender. i will be sharing with you Technics to get the best out of it
    support channel on pay-pal : Emmanuelokafor8021@yahoo.com
    my artstation: www.artstation...
    im also available for freelance work !!

Комментарии • 24

  • @NonaTV-hp9ri
    @NonaTV-hp9ri 3 года назад

    whoaaa man you're genius.....This is one of the most underrated blender tutorial in youtube

  • @lou7139
    @lou7139 3 года назад +1

    Great tutorial! I needed to understand this so I can add FK controls to an existing character rig that only has IK controls. So hard to animate proper overlapping action without FK. Thank you so much!

  • @Tallacus
    @Tallacus 4 года назад +5

    Thank you for doing this update to an important rigging skill

  • @kathleenz2412
    @kathleenz2412 2 года назад

    Oh thank you! Such a wonderful tutorial

  • @jonas951221
    @jonas951221 4 года назад +4

    I've Watch this whole video several times and I think it would be helpful to name the bones in the future. It is hard to go back to the video and it would also be nice to see how you would paint weights to ik part also.

  • @PowerfullUs
    @PowerfullUs 4 года назад

    Ik for situations where you need the hand to stay in place for example push something or hold on a bar, Fk for arc movements, like the arms when we walk :), thanks for the tutorial bro, you saved me!

  • @TheKiwiCoder
    @TheKiwiCoder 3 года назад

    Hahaha when those dogs started loool. Great tutorial cheers brother

  • @HerobrineHunt3r
    @HerobrineHunt3r 3 года назад

    Excellent tutorial! as a beginner to rigging and blender in general, this core essential really helped with setting up a skeleton.
    only minor issue is that when i move an IK hand bone, then reset it's location, the pose doesn't update until i select any bone in the armature again. not sure if this'll be a big issue during posing and animating or even an issue to begin with, but it was a minor problem i was having and trying to research until i just let it be. something about cyclic dependencies, but i'm not sure.

  • @hermask815
    @hermask815 4 года назад +9

    FK=Classical Dance/Ballet
    IK=Breakdance
    Yes/No?

  • @hata_0
    @hata_0 4 года назад +1

    Absolutely great!

  • @locusruizlopez5997
    @locusruizlopez5997 3 года назад

    I still love it! Great! Wonderful!

  • @MelvilleG
    @MelvilleG 4 года назад

    Thanks for the tut. Really helpful.

  • @F4BON3
    @F4BON3 4 года назад +1

    Great tutorial, thank you.

  • @locusruizlopez5997
    @locusruizlopez5997 3 года назад

    GREAT! GREAT! GREAT! !!!!!!!!!! :)

  • @pc5207
    @pc5207 4 года назад +1

    Great video!! Only one thing, if you can name video more informative way, maybe it will make your videos more interesting to tap on it. 😁 By the way this is my subjective opinion!

    • @F4BON3
      @F4BON3 4 года назад

      FK/IK Switch in Blender 2.8x was just what I was looking for!!! therefore, the perfect name for the video. what would you suggest if that is pretty clear?? can't think of anything clearer than that

  • @javednoman3051
    @javednoman3051 3 года назад

    i am searching for months for hands rig you had shown in this video could you make a tutorial of how to make it....

  • @Andruli4ki
    @Andruli4ki 4 года назад

    Thanks

  • @tyrantac5089
    @tyrantac5089 4 года назад +3

    Good tutorial, just one question! Did you have a runny nose during the recording? The constant sniffing is very distracting just like the dogs bit. Maybe don't record with a runny nose in future just a helpful suggestion as no fault with the tutorial.

    • @Ryan-wx8of
      @Ryan-wx8of Год назад

      This is the only good tutorial on this information I have found. But the sniffing drove me nuts!

  • @sforzz
    @sforzz 4 года назад

    Like!

  • @kordaling
    @kordaling 4 года назад +1

    Not compatible with ' industry compatible' hotkeys. Pretty hard to follow when you have to figure out manually how to do evertyhing you do with hotkeys without explanations. Keep that in mind for your next tutorial please. 19:30 you cut the video, skipping how you added the snap to ik switch. That was the moment i knew that i need another tutorial.

    • @SageX85
      @SageX85 4 года назад +1

      Blender is better used with hotkeys, not through a contextual menu. The snap to ik switch is just driving the influence bar in the bone constrain. With a little extra work you can infere how to make your own drivers, check this video ruclips.net/video/suP14lYWpN8/видео.html and this one ruclips.net/video/F6ljpNdrdNE/видео.html

    • @jobobbob5825
      @jobobbob5825 4 года назад +1

      Yeah this video is not good at all.