@@emocomputerjock The second is +1 movement and the third I believe is a unit cap / replenishment hybrid. Just taking the regular unit cap ones is probably better, then taking gold.
I am playing a beta version of the game that has the new 3d models. To enable the beta, right click on SOVL in you Steam library and hit 'Properties'. From there navigate to the 'Betas' tab and in the 'beta participation' option select 'test - public test branch'. A small update will happen and then the new models will be implemented. In the game settings I would recommend setting the models to 'far' rather than 'always on' as some of the DLC factions have not yet had their models implemented.
You can indeed. Each faction starts with 3 of their cooler units locked which are accessed by playing and winning runs of the campaign. Effectively you get one unlock per run so 3 unlocks everything. The difficulty of the campaigns makes no difference so if the objective is to unlock everything, racing through on the lowest difficulty is viable.
It is surprisingly easy to assign a Unit the role of "Sacrificial Distraction" when they're already dead. lol
They get hazard pay (an extra glass of milk after the battle).
@@RB-Cpt.Chakax-e3c do they have tongue to taste it...or stomachs for that matter? XD if not then man it's tough in the skeleton world
Yep, Curse standard is +1 on the front rank only
With big block of infantry like this having it affect everyone would likely be way too much damage.
Are there fun things hidden behind stronger summons 1? Like with the elf specific techs?
Yes, I think there's a movement increase one as well. Documentation could be better, the discord is fairly active however and can ask there.
@@emocomputerjock The second is +1 movement and the third I believe is a unit cap / replenishment hybrid. Just taking the regular unit cap ones is probably better, then taking gold.
how to show unit model,i have bought all dlcs
I am playing a beta version of the game that has the new 3d models. To enable the beta, right click on SOVL in you Steam library and hit 'Properties'. From there navigate to the 'Betas' tab and in the 'beta participation' option select 'test - public test branch'. A small update will happen and then the new models will be implemented. In the game settings I would recommend setting the models to 'far' rather than 'always on' as some of the DLC factions have not yet had their models implemented.
@RB-Cpt.Chakax-e3c thank yoy
can u unlock new units ?
You can indeed. Each faction starts with 3 of their cooler units locked which are accessed by playing and winning runs of the campaign. Effectively you get one unlock per run so 3 unlocks everything. The difficulty of the campaigns makes no difference so if the objective is to unlock everything, racing through on the lowest difficulty is viable.