Any suggestions for replacing bt13 Gallant and Crismon? Not sure I can swing for them, at least not 2 copies of each currently. Was thinking of grabbing bt13 eventually because id like to someday build Royal Knights, so maybe I could grab 2 of those.
@DigiSean37 yeah I thought so, seems like it will struggle quite a bit. It will be dirt cheap so might try and it on the sim and if I like it build it anyways. Thanks for the response!
I have a few questions since im also playing a deck in this archetype. What do you think of chaosgallantmon as a means to pop megidra at end of turn? Or calling to darkness just so you can try to get that ball rolling? Also, i feel like analog youth could be really good in the deck as well but wanted to hear your thoughts there as well.
Analog youth would probably be an okay inclusion but it'd make you much weaker to DeathX and I'm not sure what I'd cut for them. I tried using ChaosGallant originally when I first started building this deck, and I could never really get it to work consistently. If you draw it, you have no way of putting it into your trash without committing to purple digitama which also keep you from playing some of the best Guilmons you have access to. I ultimately cut it for those reasons, but its interaction with Megidra is definitely strong. Calling is also an interesting choice, but I think if I were to go that route I'd probably play something like Pandemonium Flame. That way it'd double as removal since you have enough recursion build into the deck already with the purple growl/wargrowl line.
@@DigiSean37appreciate the in depth response, I'm still tinkering with my build since the deck has been feeling a bit bricky/a turn too slow in a lot of games. What would you suggest running in place of the bt13 gallant? Can't really justify that expense at the moment
Not for the warp effect. Takato specifies 1 [Growlmon] and 1 [WarGrowlmon] exactly. He won't let you use anything else, not even their X Antibody forms.
If a digimon gains something for the turn, then whatever it evos into also keeps those effects. If it just had Rush as a static effect on the card, then you would lose that effect as soon as it evoed into something else.
Veenus shouldnt be an issue since u can raid into it raid is an effect funny i use aus generics cuz its an x antibody but can boost a Digimon and give piercing to any diiimon not just a royal knight and its free u gain a memory but i run gallant x
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Really cool deck! Did you upgrade this in BT14 with something?
I swapped out the BT12 Gallants for 2 more BT13 Gallants and threw in some Crimson Blazes, but it still feels kinda weak
Any suggestions for replacing bt13 Gallant and Crismon? Not sure I can swing for them, at least not 2 copies of each currently. Was thinking of grabbing bt13 eventually because id like to someday build Royal Knights, so maybe I could grab 2 of those.
They're kind of necessary for the deck to run optimally, but if needed you could run 4 BT12 Gallant and 2 Omnimon Merciful Modes instead.
@DigiSean37 yeah I thought so, seems like it will struggle quite a bit. It will be dirt cheap so might try and it on the sim and if I like it build it anyways. Thanks for the response!
@DigiSean37 ok hear me out, what if it was built more towards the mill with apocalymon at 1 and the on play ex4 chaosgallant?
I'm not a fan lol but you could give it a shot
@@DigiSean37 😂 thank you. I appreciate your opinion, I'll give it a shot on the sim.
I have a few questions since im also playing a deck in this archetype. What do you think of chaosgallantmon as a means to pop megidra at end of turn? Or calling to darkness just so you can try to get that ball rolling?
Also, i feel like analog youth could be really good in the deck as well but wanted to hear your thoughts there as well.
Analog youth would probably be an okay inclusion but it'd make you much weaker to DeathX and I'm not sure what I'd cut for them. I tried using ChaosGallant originally when I first started building this deck, and I could never really get it to work consistently. If you draw it, you have no way of putting it into your trash without committing to purple digitama which also keep you from playing some of the best Guilmons you have access to. I ultimately cut it for those reasons, but its interaction with Megidra is definitely strong. Calling is also an interesting choice, but I think if I were to go that route I'd probably play something like Pandemonium Flame. That way it'd double as removal since you have enough recursion build into the deck already with the purple growl/wargrowl line.
@@DigiSean37appreciate the in depth response, I'm still tinkering with my build since the deck has been feeling a bit bricky/a turn too slow in a lot of games. What would you suggest running in place of the bt13 gallant? Can't really justify that expense at the moment
I'd probably just play more bt12 Gallants
I thought he could be used as he has "Growlmon" in name?
Not for the warp effect. Takato specifies 1 [Growlmon] and 1 [WarGrowlmon] exactly. He won't let you use anything else, not even their X Antibody forms.
How do you still have rush after warp digivolving ?
Guilmon gains rush for the turn when it's played. So you can Evo and the stack still retains the rush.
I still don't understand how. Digimon is crazy for that.
If a digimon gains something for the turn, then whatever it evos into also keeps those effects. If it just had Rush as a static effect on the card, then you would lose that effect as soon as it evoed into something else.
@@DigiSean37 Thank you for explaining. Just so crazy compared to any tcg I have played it threw me for a loop.
You're welcome!
Update?
I'm waiting for us to get the new Megidramon and Crimson Mode before I update this
@@DigiSean37 I've been debating on throwing in death slinger for random memory gain/removal
I need to build this deck
Do it!
Veenus shouldnt be an issue since u can raid into it raid is an effect funny i use aus generics cuz its an x antibody but can boost a Digimon and give piercing to any diiimon not just a royal knight and its free u gain a memory but i run gallant x
Yeah Venus isn't TOO much of an issue for this deck. Just kind of annoying for a turn lol
I might try that 🤔