Hello! This is a deck I have played a lot since EX2, and I have a few opinions. Please feel free to disregard. For this decklist, I really like the Lv 3 through Lv 5. My only concern would be The EX4 Guil, the ST7 Growl, and the BT12 Growl. EX4 Guil only has better value than other Guilmons later in the game - at which point you should be able to play/fish them out of the trash. 3 EX4 Guils seem a little too high, but that is my personal taste. ST7 Growl is a great Gallantmon card but a subpar Chaos Mill card. It helps for sure, but most of your mill effects only go off if a deletion fails to occur - so ST7 Growl only works if plan A fails. ST7 cannot disrupt your opponent and it does not have ability to push your plays to a higher level. It's a good card but relies too much on your opponent's plays. BT12 Growl is in a similar place for me - it does not have protection and its main effect is only good very early on. Its DP boost can be helpful to reach certain thresholds, but without Raid Gallantmon its not going to be useful enough in my opinion to justify 3 copies. In my opinion, EX3 Growl is a solid replacement. It Mills, disrupts your opponents early game, sets up for EX3 WarGrowl, and has an situationally helpful inheritable. It is also Purple, which can help run fun options. For your top end, I think 3 ChaosGallant is too high. Maybe another Megi or Raid Gallant to replace one on them, as getting it in the hand is super rough. Running Win Rate 60% seems like it could be clutch, but as it stands, this deck would struggle to pop bodies over 11,000 DP. Crimson Mode helps, but Raid Gallant is a great addition. I think the tamer and option cards are odd though. 4 EX2 Takatos, 2 Analog Youth, 2 red Mem Boost, and 2 60%. It seems more Gallantmon than Mill/Chaos Gallant. Without a memory setter, this list is too reliant on popping opponents cards for advantage, and as previously stated this deck cannot handle +11,000 DP without Crimson. The rest of the cards have synergy, but the other problem this deck faces is the high likelihood of milling those pieces. Additionally, Analog Youth is going to accelerate milling yourself - a common blight for the deck. Personally, I would recommend the Memory Takato. Even if you aren't going to use the Warp effect, being able to play him from the trash makes him invaluable. Additionally, most of the Beelzemon Options work wonderfully in this deck. Death Slinger is a cheap pop that gets better with time or +1 mems you, Death the Cannon is a Gaia Force that returns to hand, and Rivals Barrage is a pop or a dig in trash. Addtionally, Jack Raid really works well in this deck. On an ending note, BT2 Matt is difficult to run in this deck.
I like it is a very straightfoward build; Personaly went for a more mill based gameplan using the Beelzemon's advance deck support with Death Slinger, Wizardmon and the Ai Mako tamer, also as a budget alternative Instead of running Crimson Mode I decided to run Ex2 Beelzemon since it pops a body and can hit for potentialy 3 checks in one swing Creepymon is also a super nice choice of the deck, cheers lad!
I built a similar version of this, and I am LIVING for it, this has been one of the most fun decks I have built in a while, love every match, win or lose
Wanna give some advices. You can play 1 bt12 Gallantmon and 2 copies of bt12 Takato in this deck. Blackgrowlmon can recover bt12 Gallantmon with its "when digivolving" or "on deletion" ESS skill Megidramon can play ex4 Guilmon and Bt12 Takato when got deleted and Guilmon's on play effect to gain Rush is for the intire stack so you can warp digivole it to Bt12 Gallantmon with Takato and gain Blitz from EX2 Takato. with its effect to trash a security Bt12 Gallantmon could finish games.
Just started getting into digimon tcg with my son and your production quality is out of this world! Keep up the grind. (BTW, do you have gameplay vids you recommend?)
Love the decklist, can't wait to try it out personally. Just wish there was a way to give that chaosgallantmon rush when it is played from trash to perform a crimson mode finisher
“Rush for the turn” not rush ability unlike gallantmon from bt-13 which I wish it was rush for the turn, “not rush” ability cause I have crimson mode in hand and both me and opponent trashes are enough to reduce the play cost of the card to bring out my level 6😂
ChaosGallantmon is my favorite Digimon! Shame the 3 cost Megidramon isn't a gallantmon and thus has 0 synergy with the archetype at all cuz it woulda been so cool to play out 2 Chaosgallantmon with the trash effect. I heard rumor they are gonna have a set based on Dawn and Dusk at some point so hopefully that will see this deck getting an upgrade! ChaosGallantmon Chaos mode would be super nice too, but idk if they'd make a card based on a mon that only existed as a toy in America. Not that Crimson mode needs to be swapped out it's so good!
@@ALatinoMeatball I've never seen the two in a deck list but that does sound like an interesting combo. I know the 3 cost is being played in JP right now but alongside Lilithmon and Ruin mode as a pure mill deck.
or you could try the BT-2 Gallantmon and maybe even the BT-12 Takato. It's basically a worse Crimson Mode, but you can cheat out a couple of games with it and the Rush Guilmon
Bt5 is a bad substitute as you're not swinging enough to use it and its unsearchable. Like someone said bt2 gallantmon is way better substitute. Its not as powerful overall but with 20 in trash your can trash two security. Which might still be enough.
This list looks incredibly slow. Not enough milling, 3 chaosgallants is way too high since you will draw into it and brick your hand. Almost no recursion too which will screw you over as well. Try coming up with your own list instead of copy pasting off the digimom deck database
Hello! This is a deck I have played a lot since EX2, and I have a few opinions. Please feel free to disregard. For this decklist, I really like the Lv 3 through Lv 5. My only concern would be The EX4 Guil, the ST7 Growl, and the BT12 Growl. EX4 Guil only has better value than other Guilmons later in the game - at which point you should be able to play/fish them out of the trash. 3 EX4 Guils seem a little too high, but that is my personal taste. ST7 Growl is a great Gallantmon card but a subpar Chaos Mill card. It helps for sure, but most of your mill effects only go off if a deletion fails to occur - so ST7 Growl only works if plan A fails. ST7 cannot disrupt your opponent and it does not have ability to push your plays to a higher level. It's a good card but relies too much on your opponent's plays. BT12 Growl is in a similar place for me - it does not have protection and its main effect is only good very early on. Its DP boost can be helpful to reach certain thresholds, but without Raid Gallantmon its not going to be useful enough in my opinion to justify 3 copies. In my opinion, EX3 Growl is a solid replacement. It Mills, disrupts your opponents early game, sets up for EX3 WarGrowl, and has an situationally helpful inheritable. It is also Purple, which can help run fun options.
For your top end, I think 3 ChaosGallant is too high. Maybe another Megi or Raid Gallant to replace one on them, as getting it in the hand is super rough. Running Win Rate 60% seems like it could be clutch, but as it stands, this deck would struggle to pop bodies over 11,000 DP. Crimson Mode helps, but Raid Gallant is a great addition.
I think the tamer and option cards are odd though. 4 EX2 Takatos, 2 Analog Youth, 2 red Mem Boost, and 2 60%. It seems more Gallantmon than Mill/Chaos Gallant. Without a memory setter, this list is too reliant on popping opponents cards for advantage, and as previously stated this deck cannot handle +11,000 DP without Crimson. The rest of the cards have synergy, but the other problem this deck faces is the high likelihood of milling those pieces. Additionally, Analog Youth is going to accelerate milling yourself - a common blight for the deck.
Personally, I would recommend the Memory Takato. Even if you aren't going to use the Warp effect, being able to play him from the trash makes him invaluable. Additionally, most of the Beelzemon Options work wonderfully in this deck. Death Slinger is a cheap pop that gets better with time or +1 mems you, Death the Cannon is a Gaia Force that returns to hand, and Rivals Barrage is a pop or a dig in trash. Addtionally, Jack Raid really works well in this deck.
On an ending note, BT2 Matt is difficult to run in this deck.
Thanks for sharing the detailed breakdown!
@max-lp4bx do you have a list?
do you have a list?
I like it is a very straightfoward build; Personaly went for a more mill based gameplan using the Beelzemon's advance deck support with Death Slinger, Wizardmon and the Ai Mako tamer, also as a budget alternative Instead of running Crimson Mode I decided to run Ex2 Beelzemon since it pops a body and can hit for potentialy 3 checks in one swing
Creepymon is also a super nice choice of the deck, cheers lad!
I built a similar version of this, and I am LIVING for it, this has been one of the most fun decks I have built in a while, love every match, win or lose
can you show us your decklists? been struggling real hard to build a viable ChaosGal deck, it's one of my fav digimon of all time!
I'm loving the new guilmon cards!
I've been playing more mill focused, but running some BT2 Gallantmon just in case 👀
Wanna give some advices.
You can play 1 bt12 Gallantmon and 2 copies of bt12 Takato in this deck.
Blackgrowlmon can recover bt12 Gallantmon with its "when digivolving" or "on deletion" ESS skill
Megidramon can play ex4 Guilmon and Bt12 Takato when got deleted and Guilmon's on play effect to gain Rush is for the intire stack so you can warp digivole it to Bt12 Gallantmon with Takato and gain Blitz from EX2 Takato.
with its effect to trash a security Bt12 Gallantmon could finish games.
Same but I run BT02 Gallantmon instead to trash the remaining security and go for game
Just started getting into digimon tcg with my son and your production quality is out of this world! Keep up the grind. (BTW, do you have gameplay vids you recommend?)
Love the decklist, can't wait to try it out personally. Just wish there was a way to give that chaosgallantmon rush when it is played from trash to perform a crimson mode finisher
“Rush for the turn” not rush ability unlike gallantmon from bt-13 which I wish it was rush for the turn, “not rush” ability cause I have crimson mode in hand and both me and opponent trashes are enough to reduce the play cost of the card to bring out my level 6😂
This deck looks like a ton of fun. I’m definitely gonna build it
16:10 Well you can’t delete the bt5 megidramon by the effect of chaosgallantmon
i just started the video but i assume its because that card isnt treated has a ChaosGallantmon?
Yeah its wild how many things he got wrong in this video
Man this looks so fun haha. I wanna build it. 😂
I guess I’ll take out gallantmon xantibody since it is a different deck and this deck list I am seeing is more of chaosgallantmon. 🤔
New to digimon, building my first deck. What sleeves do players use? I play MTG as well so wondering if eclipse sleeves are fine to use
ChaosGallantmon is my favorite Digimon!
Shame the 3 cost Megidramon isn't a gallantmon and thus has 0 synergy with the archetype at all cuz it woulda been so cool to play out 2 Chaosgallantmon with the trash effect.
I heard rumor they are gonna have a set based on Dawn and Dusk at some point so hopefully that will see this deck getting an upgrade!
ChaosGallantmon Chaos mode would be super nice too, but idk if they'd make a card based on a mon that only existed as a toy in America. Not that Crimson mode needs to be swapped out it's so good!
The 3 cost megidramon will be played once the rush gallantmon comes out
@@ALatinoMeatball I've never seen the two in a deck list but that does sound like an interesting combo. I know the 3 cost is being played in JP right now but alongside Lilithmon and Ruin mode as a pure mill deck.
Love your content, as always.
What kind of card protectors do you use? Yours are very tight and the ones I bought were super loose and I don’t like it.
I use KMC Perfect Fits.
Will there be a milling version?
Finally i was waiting for it
Can you use the ex2 guilmon to grab megidramon?
I am very sure you can!
@AVAULT thank you I've been trying to find rulings to no luck I have built the Deck and it's a ton of fun
Few mistakes I've noticed in this video
Am I crazy or is this deck only 48 cards?
No, it's a full 50. I went through and counted.
@Megidramon wait, i am missing 2 as well. wtf? XD
Math is hard eh 😅
Any advice for switch outs for the Gallantmon Crimson Mode? I don't want to sink that kind of money into this deck.
Bt5 omnimon should do the trick
or you could try the BT-2 Gallantmon and maybe even the BT-12 Takato. It's basically a worse Crimson Mode, but you can cheat out a couple of games with it and the Rush Guilmon
The whole win condition of this deck is Crimson Mode. BT2 Gallantmon is the only viable substitute and still is a massive downgrade.
Bt5 is a bad substitute as you're not swinging enough to use it and its unsearchable. Like someone said bt2 gallantmon is way better substitute. Its not as powerful overall but with 20 in trash your can trash two security. Which might still be enough.
Purple megidramon isn’t considered chaos gallant ?
Unfortunately, not.
Thoughts on death slinger, rivals barrage and st14 wizaedmon for memory gain and recovery?
I would definitely play four death slinger, and maybe a couple rivals but not the wizardmon
From my experience, if you are running those you might as well play beelzemon. Those are pure gambling, since you will prob not run Ai & Mako.
Win rate hmm 🤔
First🎉, and when are we getting the blue flare build and guide?
But it is good 👍
Can you loop chaosgallantmons trash effect? Theres no once per turn, and it has gallantmon in name so i dont see anything stoping you.
It won't work since the Chaosgallant require a gallantmon with digivolution sources.
End of turn only happens once unless you gain memory and then pass the memory back again, and it also needs sources. In other words, it's not feasible
@@andrewsheiman8574thank you
This list looks incredibly slow. Not enough milling, 3 chaosgallants is way too high since you will draw into it and brick your hand. Almost no recursion too which will screw you over as well. Try coming up with your own list instead of copy pasting off the digimom deck database
Suggestion segment advises the viewer what to go for if you want more milling.
@@dizzyloops he also has blatantly incorrect info about how cards work. One of the megidras that he runs cant be targeted by chaosgallantmon
@steveng6721 one of the megidras he runs? He only runs 3 of the ex2 megidramon. No other megidras in this deck profile.
First