When we heard the data echo of Captain Keyes I was really hoping there was a chance we’d hear a data echo of Johnson quoting "Don't let her go... don't ever let her go."
I really like jega fight in the house reckoning. Has a lot of horror vibes in the way he fights, the pilots family recording and his entrance. Imagine if he was infected by the flood.
When doing this fight I didn’t notice the hologram on the ground so I was walking around the wreckage for 20 minutes waiting for the flood to attack me
No one gives a fuck, The Flood still live Atriox is planning something and Halo Infinite hits us yet AGAIN with another CLIFFHANGER "To be Continued" ENDING (-_-) *BULLSHIT!* I'm not buying any story expansions in the future! IF THEY WANNA GIVE US AN ENDING THEY SHOULD'VE GIVEN IT TO US IN THE BASE GAME!
I like the dialogue all right but it was so on the nose of everything. I just kind of told me everything. Like you are a hero to the Maroon you get everybody home. We just have to keep hoping. It’s like they kept telling me bungee themes and again the issue with me was it was too on the nose. But it was still good. I was honestly a little disappointed with the links of the actual campaign and the story for sure. I honestly don’t know why people are excited about the narrative. I think people confuse character with narratives. I really like the characters. I hate the AI designs. I thought Cortana looked incredible art style wise in the halo two remaster cut scenes and I thought they look like weird Play-Doh. I love the art style and the side missions and the gameplay though. The music is amazing in the detail in the open world is so cool. There just wasn’t really much story and we didn’t get a lot of time with the villains. I really like that the brute in the elite where the closest of friends because that’s pretty uncommon with their species. but after I beat the game, because of the narrative, I genuinely thought I was in a halfway mark. Everything they built up that I was interested in, they didn’t do anything with it felt like. I’m assuming will get some DLC. It would be cool to get a pretty big mission to build on the story, maybe once a year. In 10 years that would be 10 big missions so that’s essentially an entirely new game mission wise. Maybe we will unlock more parts of zeta halo too. More skulls and fobs or other hidden things? I want to actually find out what’s going on with everything they built up and we better not have to wait a decade because it’s honestly not that interesting. But if they genuinely have something more terrifying and galaxy shaking than the flood, well then that doesn’t make any sense how they were able to contain that so easily but I’ll put that concern aside and just have fun with it. I hope it’s something to do with the precursors and honestly I hope there’s something to do with time travel even though most people probably wouldn’t want that. Especially if we get a little moment of a level where we go back in time to World War II and get the shoot a few nazis lol
Last 3 boss fights be like (at least for me): - Kill Jega, take his sword - Use Jega's sword to deal the final blow on Escharum and then take his hammer - Use Escharum's hammer to deal the final blow on the Harbinger
I personally hated it. Escharum was not just some super soldier fighting for the banished. He was their leader and he ordered his forces to commit war crimes. Chief saying that is like an allied soldier in WW2 saying Hitler was just a soldier hoping he did the right thing.
@@Cam._S my thoughts exactly. ‘At the end, he was just a soldier, wondering if he’d done the right thing by locking women and children into a church and setting it on fire.’
@@Cybermat47 he lashed out at the humans because they destroyed his home. He lashed out at the covenant because they made them slaves. Theyre basically orcs.
I actually felt bad for Atriox after this. Yeah he's ruthless and nearly killed Cheif but Cortana destroyed his home world who was created by humans and thus fueling the hate between The Banished and UNSC. I feel like Atriox could become an alliance when his plans back fire on him and he realizes he was used as a tool just to relase the endless
And that's why I love this story so much - all the primary characters are grey area characters, none are bad just because or good just because. They all feel like realistic characters and their motives are all logical
@@HiddenXperia Let's be real here. There are tons of people alive right now that enjoy hurting others for no reason other than something being born wrong in their head, sadism exists. Nor are humans entirely logical beings, in fact I'd argue most make choices out of emotion and try to logic it out afterwards. I'm not disagreeing with the fact they are good characters, they are, and I prefer gray characters myself. But to imply it's realistic for characters to be gray is ironically ignoring how screwed up reality really is.
My favorite Halo story/campaign since Halo 3. The opening cutscene made my jaw drop. My only beef was the final boss battle. There was no attachment to that fight besides where it took place. I wish we had known a bit more about The Endless, because all signs point to them being a possible form of Precursor. Also, the post credits scene left me confused but I'd like to say I called it lol. I'm being vague so I don't spoil anything even though this video is a spoiler
I, sadly, don't think they're the precursors, for more that I hope they were. There are two things that makes me believe they aren't them: 1. In the Halowiki the Harbinger is marked as a member of the endless species, and she's certanly not a precursor (in the last fight she says something in the lines of "I wasn't this, I was made this". Maybe she was precursos but no longer is? Idk it's weird) 2. The Endless appeared after the firing of the Halo arrays, which also means it's way after the Precursos-Forerunner War that exterminated the physical form of the precursos. Let's also remember what the monitor said in the last cutscene: "They (the endless) believe we (the furerunners) are here to help". It doesn't make sense to be the precursos I have reason to believe that, sadly, 343i invented a new species instead of showing us the old lore and expanding it's consequences in the game.
Exactly. I generally thought I was only halfway through the game and then I got the achievement for beating the game. I also really hate healthy AI look. They look solid and like they’re made out of Play-Doh. She looks perfect in halo two remaster. But it was a fun game and the cut scenes were amazing
@@zinetti_360 Well there is one thing countering that theroy halo doesnt kill the flood, its straves it and if halo cannot end them, they are mabye a form of the precursors that didnt grind themselfs to dust and idk if this one is true or not, but he says "time will forget they ever existed" and the precursors ture name is not known because of the forgoten genocide
I love the message Cortana left for Chief at the end because it can also be taken as an apology from 343 to the fans. Absolutely phenomenal campaign, can't wait to see where they take the franchise from here.
I think my favorite part was when Chief actually showed the Banished leader respect. They easily could of painted him as a cut and dry bad guy, but they show that he is simply doing what he believes is right, because in the end of the day the Banished just wanted a new home and a way to avenge the deaths caused by the False God. As Chief said, “He was just a soldier. He only was trying to do what he believed was right.” Might be slightly off but I got the base meaning.
Escharum was an interesting antagonist, and yeah I’m glad he wasn’t depicted as a ‘muahahah I’m eeeevil’ kinda baddie like the Didact came off as. If I had one gripe it would be it’s never explained what was up with his cough. I assumed we’d get a reveal that he was sick and dying, and part of the reason he was so hell bent on fighting Chief was because he knew he didn’t have much time left and wanted a warriors death rather than be felled by illness. They kinda drop hints about it in the Logs, but it’s still left a little vague.
@@austinhinton3944 it felt pretty understandable to me. Saying this is his last fight, wanted the most glorious end or victory, to fight the slayer of the prophets. The master cheif
Pilot: “You showed him respect? He was a monster!” Chief: “Yes. But at the end he was just a soldier.” Chief: “Hoping he’d done the right thing.” Chief: “Questioning his choices.”
@@austinhinton3944 Some of the marine's ambient dialogue discusses him as being older than dirt and having an odd smell. Combine that with Escharem's own words saying he mentored Atriox in some audio logs? yeah. Sometimes you don't have to explicitly say someone is old/dying soon, you can show it. And 343 showed it plenty well enough, IMO.
As much as I loved the game and the story my biggest issue was major things in the story happening off camera. Cortana basically could have been seen as one of the biggest threats to humanity if not the biggest. Seeing as she was very much capable of destroying entire planets in seconds yet she was defeated and killed and we never even got to see her.
the entire war with the banished on the ring in the first six months feels like it should have been an entire game, i dont like how 343 went about the campaign in their attemps to stir the nostalgia of CE and the feeling of starting the game in the middle of a war with an unknown enemy. especially since they said that exact feeling was what they were going for. personally for me this campaign was incredibly lackluster and pretty short too, i feel like what happened in the audio logs would make a better game and this would be the first of the story dlc that the game will be having for the next 10 years or so
@@calebroca5134 the actual campaign not counting the open world things is maybe 4 or 5 missions, and that's not factoring in the 4 or so identical spires you have to activate to get into the main one. The stuff of actual substance is short Edit: I looked it up and apparently there are 16 missions, a few of them are so short that it really feels like there are only 4 or 5. For example foundation and outpost tremonius feel like 1 mission.
Couldn't agree more. I enjoyed it, but felt incredibly lost and confused about the story, especially at the beginning. I don't read the Halo books, so the last thing I remember was at the end of Halo 5 Cortana acquired the Guardians, and managed to convince many other UNSC AIs to unite with her. She was now a huge threat. It was a great set up for a future game. So we learn at the start of Halo 6 that Cortana is dead, I was like, wait, what? What the hell did I miss? I'm now not even interested in the Endless. Halo 7 will likely start with Master Chief having already defeated the Endless and is now just fighting against God or some bullshit like that.
@@2g33ksgamingttv3 you can’t just act like the open world isn’t part of the campaign. The actual missions came out to about 8 hours plus the open world gives it an easy 20 hour play through time. The story played it safe but that’s what the franchise needs at this point, story wasn’t bad by any stretch. It’s one of the better written games in the series. Introduced a ton of new things and in my opinion at least has easily the best gameplay in the series. I’m really excited to run through it again myself.
did anyone else catch the audio log where the harbinger says "i shall talk, and you shall listen"? is it a simple nod to the gravemind, or something more?
It's references like these that I'm torn on. If we go deep with this audio log, do we consider the Harbinger related to the Flood? A Gravemind? Or is this just fanservice... There were a couple moments like this (Finish this Fight lol) but they didn't decrease my enjoyment of the game, really. Just felt a bit pandering
First off, the campaign is a lot of fun, and I’m glad it lets you go back after the end to “mop up the rest of them.” Second, is it just me, or did I hear musical influences and segments from nearly every game in the franchise plus some extended lore media?
It wasn't just you.. I've only played Halo 5 once, but I listen to 1-4's soundtrack all the time and there were moments I had to stop to just listen to the music.
@@fuzzyhead878 Totally elements of those! Legends (at least the re-done tracks) were essentially more orchestral/detailed versions of the older tracks, and Infinite definitely has a lot of that.
I agree. The only thing that I wish they added was the ability to replay missions so that you can get some of the intel/collectibles that you missed previously otherwise, I'm really pleased with the campaign
hmm i wonder more if Mendicant and offensive have ever talked with each other after the war? considering if offensive bias is indeed there and mendicant bias is there too ( some parts of him) just imagine if Offensive and Mendicant worked together for once to defeat the endless HOLY FUCK HIRE ME 343
@@unscinfinity3337 the cleverness of mendicant helping the access between facilities and preparing for the war effort around the galaxy. We would see the ruthlessness of offensive bias as players observe a space battle that's one sided or in a stalemate and sometimes ground forces would be really cool The weapon would still be assisting chief in the field but my god, seeing the potential for the two most powerful AIs in the universe side by side would be amazing
I just watched as far as I've experienced. Now did you notice during the scene with Spartan Griffin, that while Chief is holding him (and you are using a controller) you'll feel a rhythmic rumble? Its like a heartbeat and it gradually gets weaker until Griffin asks "The others. . . The spartans. Did you-?" and it stops when chief says "I'll find them." Its like he was holding on until he was certain there was still hope left. That is some CRAZY detail and environmental story telling. Welcome to "FEEL don't tell."
this is less a complaint with 343 themselves but its a shame that is immediately ruined and any dialogue is missed the immediate second after when the xbox achievement sound blares in the players ear for completing the mission. man i miss the way the 360 did the achievements, the sound wasnt as intrusive and obnoxious as the xbox one
I was super surprised when Cortana destroyed the brute homeworld I was like “wow that’s really f’d up that’s a war crime” I actually had sympathy for artiox and the brutes.
I was really worried that the Banished's sudden anger towards humanity wouldn't be fully explained in-game, but that single moment was all it took for everything to fall into place. Probably my favourite story beat in the game. (I also like that they didn't retcon Cortana's H5 arc - as controversial as it was.)
@@T-REXCROFT absolutely, H5 had great ideas about Cortana and furthering the story that were just executed poorly. I think 343 handled the story in the best way possible without bringing back the promethians and returning to Halo’s roots. Also I was definitely on Atriox’s side by the time you get to the flashbacks with him and Cortana, planetary genocide was definitely something i was not expecting
@@Ja90b1 I’m just confused because how the hell did Cortana go from being the crazy overlord of an army of guardians to being trapped on zeta halo with atriox? Is there a novel I need to read or something? Feels like a big ass plot hole
@@grampajacks2677 Yeah, it feels like everything important happens offscreen. They actually did her dirty by relegating her to a minor character and forgetting that she had an army of AI, Prometheans, and Guardians. The Banished wouldn’t have been able to resist her. She also understood the Domain better than anyone yet she’s somehow trapped? Nah that was stupid 😂
Beat the story 2 days after it came out. It was amazing. I feel like it was missing some of those Marine moments. Where you and the UNSC storm the area like Halo 2, 3, and even 4. But, it was still an AMAZING campaign! Up there with originals.
I think this was the intention with “the Road,” but not allowing the Marines to ride on the sides of Scorpions kinda stifled that. I really enjoyed that level, but was kinda sad that the only way you could bring all the Marines you can rescue in that part is to charge on foot
The road sucked it was so short when you had like 3 wraiths and 2 hunters on the beginning on heroic. I just ended up avoiding it by going around to the right despite how awesome the soundtrack was. It really should've been better or something.
Absolutely loved this story to death finished it today and just started a legendary playthrough. My only wish is that we got more time with the harbinger cos her being the final boss felt a bit silly because we barely knew her and Eshurum was a much better fight. Oh and I wish we got a Sargent Johnson Echo of his death. That was such a missed opportunity.
They also missed the opportunity to give us a Climactic and Satisfying Ending (-_-) It's been over a decade since Halo 2 and yet aNOTHER BLUE BALL INDUCING CLIFFHANGER ENDING (-_-)! NO ATRIOX FIGHT! NO FLOOD! *IF ANYTHING they missed their opportunity to give a US AN ENDING PERIOD! We KNOW THE FLOOD ARE OUT THERE SOMEHWERE! HOW DARE THEY TRY TO SELL US MORE STORY DLC THAT SHOULD'VE BEEN THE TRUE ENDING AT LAUNCH DAY 1 NO IFS ANDS OR BUTS (-_-)!* WE NEVER EVEN SEE THE SPIRIT OF FIRE! An OPEN WORLD DOES NOT EXCUSE A SHORT CAMPAIGN! *So the FLOOD STILL LIVE AND Atriox is planning something BLAH BLAH BLAH, JUST so 343 can sell us the TRUE ENDING IN PIECES AT A LATER DATE (-_-) HOW CONVENIENT, DISAPPOINTING, AND UNSATISFYING!* *ALSO THEY MISSED THE OPPORTUNITY TO HAVE THE SPIRIT OF FIRE JOIN US SO WE CAN SEE ODST'S IN HALO INFINITE! THE ENTIRE CAMPAIGN NOT 1 STRANDED ODST (-_-)!* I will NOT be buying whatever they want to sell us next! They ALREADY PAYWALLED CLASSIC ARMORS! AND WE GET NO REWARDS FOR BEATING THE GAME ON THE HARDEST DIFFICULTY "LEGENDARY" BULLSHIT! EVERY SINGLE OTHER HALO GAME gives AMAZING ARMOR sets for beating the Game on LEGENDARY! In Halo Infinite for dying an INFINITE NUMBER OF TIMES, when you reach the end, you, get, NOTHING! Not even those fancy Armor Coatings the love to suck their dicks about! "SUCH CUSTOMIZATION (:D)!" YET WE CAN'T GET BANNISHED ARMOR COATING FOR REACH ARMOR (-_-) or 1 STUPID LITTLE EMBLEM! *THIS GAME IS DIFFERENT THAN HALO 5! Rather than 1 Step forward 2 steps back like Halo 5, it's 2 Steps forward 1 Step back because they missed the mark when it comes to rewarding players for ACTUALLY PLAYING THE GAME! ALL THE SHINY COSMETIC REWARDS PAYWALLED BEHIND THE "CRINGE PASS"*
@@jaydimmick8554 Oh, I was kind of off and on watching that post-credits scene. I didn't realize the brute was him since when I looked back at the screen it was already fully zoomed on his face lol. I just remember they explicitly were saying he was dead in some of the earlier cutscenes. My bad. :)
I want to draw a parallel I noticed while playing through the game. Hopefully I’m not the only one as I’m not sure if this is obvious or not to others. Cortanas story now mirrors Mendicant Bias pretty well. Both are an A.I. who are created in order to combat an enemy for their respective creators. Both betray their creators in order to fulfill a plan that was not in their original programming. The creators of each end up crafting a new A.I. based upon them in order to combat them. Both realize the errors of their way at the end of their lives and do everything they can to rectify what they had done. I’m not the best at articulating but I’m pretty sure the message is across.
I also see a lot of parallels between the Chief and Escharum. Both have lost someone important to them and vital to their greatest successes and both are (or are at least attempting to be) symbols of hope for their people in the wake of great loss.
@@the.zabrak to an extend I agree, but as the Chief affirmed, he was a monster. He ordered the death and torturing of humans and Spartans over the six months Chief was missing, and he was already on his way out health-wise. But yeah, he also ironically blindly followed his former leader in blind faith. Tragic in its own right.
Excellent observation! Both of them were in a way interrogated by precursor and Gravemind. I know the precursor was interrogated for 43 years and the end result was Logic plague and rampancy, but one could look at that in a similar way with Cortana and the gravemind.
The game is amazing, one of the most cohesive narratives Halo has ever had. Although I’m not a fan of what happened with Cortana. She had an army of Guardians at her disposal yet she somehow lost? We also see her destroy entire planets, and then we’re just supposed to believe she turned good last minute? That’s some Rise Of Skywalker level of bullshit. Otherwise it’s an excellent story and I’m looking forward to seeing where the series goes next.
She had no other choice, she was trapped, and Atriox and the Banished had the most powerful weapon of the galaxy and also were planning to free The Endless, a faction worse than the Flood. She had little time to think and to not let Atriox take control of the Silent Auditorium and the ring, so she sacrificed herself hoping that Chief would turn the tide of the war like he always does.
I don't think Cortana turned good, and I don't think that's what it was meant to be. She didn't apologize for her actions, she didn't apologize to Chief for what she did to Earth, she just apologized to him. She wanted to make amends with him, not with anyone else. I don't think she cares about what she did to Atriox, humanity, or any other species out there that resisted.
I think what actually happened was cortana was taking over the universe, destroying those who defied her, so she destroyed Doisac the brute homeworld and continued with her plans. Then the Infinity and UNSC were coming to stop cortana because she was the ultimate threat. but then she was surprised to learn that the banished destroyed the UNSC already and cortana kinda gave up? I think she kinda gave up when she saw chief was dead because it was then that she realized they were supposed to be a team. so she used her guardians to destroys that large section of the ring. I to doubt entirely the banished wouldve stood a chance against the guardians.
@@wortwortwort117 I would assume she maybe only had one guardian at zeta halo, and that it got destroyed along with the part of the ring that she destroyed. At this point she had the guardians spread all across the galaxy to keep species in check. I also think she was attempting to trap the infinity to get John back, but then the banished surprise attacked both of them and she didn’t have time to summon the guardians before atriox was standing before her.
@@jakeriese4862 yea when you complete the campaign it’s says “Main campaign” which easily will mean there’s more. But HIddens X new videos also confirms it I’m sure
For the longest time, I had fears of infinite ending up as bad as H5; But after beating it on legendary for my first playthrough, then 100%'ing the game, it's definitely been bumped to my 2nd Favorite halo game.
The echoes part near the end of the game made me cry. This story is such a beautiful symphony of emotions and events and one liners. I loved this campaign.
@@henry7696I don’t know how people bought that crap that 343 laid out. At this point cortana is a genocidal maniac blowing up planets, how did they expect us to feel bad for her lmao
The attention to detail in the Silent Auditorium is incredible. The central part of the floor (which the Harbinger surrounds with the energy dome/funnel during the fight) has the Mantle of Responsibility on it...
This was the character drama of the franchise, in a good way! Strangely enough, there weren't any "scarabs," large-scale combat zones, in the game, which feels weird since everyone's comparing Infinite to 3. It's definitely more like 2 with an open world to fill in for mission setpieces.
I get what you mean, I guess the best way to put it for me would be thet player movement felt very halo 3 + plus a little extra, but the actual campaign set pieces didn't
Agreed, despite getting plenty of fun toys to play with, the only sections where you really need stuff like scorpions and the like, is in the run up prior to Escharem's tower at the end. Otherwise? Grapple can allow ya to make do with what you've got, and steal anything the enemy has that would give ya an edge. Like the hand of atriox brute chopper for instance, or emplaced shade turrets in high positions
I find it hard that Cortana could lose to Aatriox's forces, it just seems like a stretch, it also was never explained how the weapon could even outdo cortana considering the forerunner tech she has.
Well, Atriox beat Master Chief pretty badly and took the UNSC by surprise, perhaps like the enemies of Chief underestimate him, Atriox was underestimated by everyone including Cortana and I believe he had the help of something else, maybe Medicant Bias or Offensive Bias or some other forerunner tech.
@@A7XKoRnRocks1 Master chief didn't have mechanized God's on his side that can blow up planets. Cortana had alot of AI on her side as well. Then her guardians / creation are magically gone? No it doesn't make sense how.
@@olanmills64 if you can't bother explaining it in the story of the game and have to force people to outside sources of media to find stuff out, you failed your customers at giving them the story/product they should have gotten in game
The story of this game is so freaking good. That fact that Cortana ended up carrying out her original calling, due to her guilt and care for John, just hits me right in the feels.
@@rmommandi I felt 3 was just 4 filler earth missions to make up for the disappointment fans had at the lack of Earth missions in Halo 2 and then the actual plot and story doesn’t actually kick-in until the end of Floodgate. So storywise I like it less than 1 and 2. Although I liked the sandbox level design and polish better than launch day Halo 2.
The BANISHED and CHIEF was amazing, the harbinger wasnt that great, esp when they said the Endless were way worse threat than the flood. I think that is the only thing were the writing fell. imho. I think the rest was stellar.
right direction? it doesnt connect to Halo 5, it ignores half the characters like Lasky, Palmer, Locke or Halsey, it never tells you what the hell is going on, and it starts when everything interesting is over already! imagine Halo 3 starting with the Prophets being defeated, the Ark Destroyed, Johnson and Miranda dead and the villains being some lame new faction from some book. Because thats EXACTLY what Halo Infinite does! Cortana is dead, die Infinity destroyed, Lasky gone.... sorry theres a BIG FUCKIN part missing! the things you try to put together is the story you would rather experience instead of searching for audio logs!
@@Cyro_2235 I just disagree with you man. You cam find out where a lot of the characters are from audio logs (although I understand if you wouldn't wanna go looking for them, but most of the important ones were in places I already needed to be). I felt as though it told me enough of what was going on in the main story, especially after the cortana talk at the end. I thought the banished were done really well, there was some good world building through dialogue and the dossiers for the high profile targets. I also think the decision to have the game take place after the big fight makes sense. It setup an alright mystery, it was gonna be really difficult to show thst fight through gameplay and the themes and ideas of slowly building back up the unsc after that loss is done really well
@@Cyro_2235 I mean, you can understand the main story without them, the audio logs just give you the side story about the other characters. You were clearly invested in some of these side characters so I'm sorry you didn't get to see them properly, but I'm sure there's plans for them in the future
@@Cyro_2235 thats literally every game, all games have hidden lore. I agree they should have had important characters present however this was likely the best way they could accomplish infinite. If you don't want to search for information then don't
I'm so happy that they brought back the Halo 2/3 armor model. After watching some vids that included bits from Halo 4, that armor was just so overly busy and complicated and was more undersuit than metal armor.
I am genuinely excited to see what “The Endless” are and have to offer in the next game. This story has been by far very amazing and I’m hardly half way thru the campaign myself. I’m very happy to see how well it turned out.
luckily we dont have to wait for an entire new game, from what we know its probably going to be story dlc and depending on how strong and dangerous the Endless might be chances are it'll be split up into 2 or 3 parts
My guess is that the endless are the precursors out for revenge, heres why: We know that the endless were imprisoned 1000 years after the firing of the Halo array. We also know that the forerunners declared war on the precursors after being denied the mantle. The reason why they were imprisoned, is due to the testing the forerunners were known to do on species. They must of captured a precursor and discovered that the flood was infact created by a precursor mutating and corrupting. This then scared the forerunners after discovering the endless (a FORM of the precursors) 1000 years after the flood war, who could also survive the Halo array, this is probably due to precursors ability to transform them selves into a non-sentient form. Therefor, the forerunners thought to capture and imprison all remaining precursors, to prevent another precursor ever corrupting, mutating and starting another flood cycle. This makes sense to how The harbinger talks about the relationship between forerunners and the endless. She makes reference that 'The endless are not to blame, the forerunners were wrong'. She could be referring to how the forerunners blamed the endless (precursors) for the creation of the flood (in the court room) and then imprisoned them forever. She also makes reference to how the actions of the forerunners are basically over their heads, and dont have the right to do what they did. This is of course referencing to how they're NOT chosen to carry the mantle of responsibility, and dont have the permission to judge species, create weapons to wipe all life in the galaxy whilst storing species as 'prisoners'. This also makes sense with why the offensive bias is involved. The offensive bias was last activated to fight against the flood. As the endless could make the flood, it makes sense the same AI is sent to guard their imprisonment. This is also why the endless are described as 'equal or more dangerous' than the flood. As they're able to become the flood, and more of it. But anyway, thats just my theory :) Open for arguments as i could be wrong or missing something EDIT: This comment is blowing up to a bit of a debate. The main argument im seeing, are people referring to audio files 'Archaeological Findings' found that directly name the endless as a specific race which has just appeared, showing it cant be precursors. Precursor isnt the specific name of their race, its just a generic term meaning 'before another'. The race we now know, could be the precursors proper name, or atleast a sub-species of precursor, made when they were escaping the forerunner - precursor war. Either way, this doesnt disprove the theory, as its simply logs of the monitor discovering the Xalayan her self with no mention of them in any forerunner database, it makes no reference to them NOT being precursors or shows evidence that they're not, its just a log. Its either going to be this theory and they're precursors, or an entirely new race. I feel a new race would be a big slap in the face, especially if they're more dangerous than the flood, as the entire halo saga is based on the flood threat. Furthermore, another argument is that this race could be 'The meddlers' who are supposed to be unidentified species just as or more advanced than humans / covi. This can be true as a theory of the meddlers is they're agents of precursors sent to monitor the milky way for the precursors in hiding due to the crashed ship that are neither human or covi found in Halo CEA in a terminal on installation 04; however Meddlers is another generic term used by monitors, as 343 guilty sparks goes to call Elites meddlers for their actions in the great journey. (That crashed ship is most likely an ancient human ship that got lost in space)
The only thing that leads me to believe they arent Precursors is we have their offical species name, the Xalanyn, its confirmed in the Banished Audio Logs, Archaeological Findings #3. I honestly just think we are dealing with a race that has no nervous system and can manipulate time that was discovered in full bloom after the halos had been activated. The Xalanyn could also be what was dubbed by the communities as the Meddlers. Excited to see where it goes.
I honestly don’t think they’re precursor. It’s could just be a new species that 343 plans to introduce. Heck i’ll be shock if 343 chooses the endless to be some sort of precursor. 343 is not known for touching the lore of halo
@@ha-kh7ef i agree that i dont think they have Precursor origins however i dont agree with 343 not touching lore. Halo 4 was very lore heavy with the didact, ancient humans, promethians etc and infinite is with offensive bias. But i agree i think they are a new species the Forerunners kept hidden
I just finished the campaign, and each day when I was done playing I watched this video up to the point I reached. Super helpful and increased my enjoyment of the campaign immensely. Thank you!
Halo the endless most possibly a DLC has already been trademarked by 343 i wouldn't be surprised if we saw a DLC trailer for Infinite at E3 2022 and the DLC by december next year or early 2023
I don’t think the ending portal and the “something else” is Offensive Bias. A major theme in this game is things coming full circle, destined to repeat infinitely. What has happened, will happen again. When you take that into account, Mendicant Bias is essentially Cortana and Offensive Bias is The Weapon. Mendicant Bias wanted to atone for his mistakes and has been trying to do that by helping the Chief in various ways as is most obvious in the Halo 3 terminals. With things being destined to repeat, I believe Cortana isn’t necessarily dead, but rather entangled within the domain or within Zeta Halo’s systems in a ghost-like state. Cortana was helping the weapon and was the one that opened the portal. This is further backed up by the “echoes” where Cortana said “I’m here with you”, “Please come find me”, and “I can’t fight it any longer” (which is a specific hint towards Cortana currently fighting back against the Harbinger within Zeta Halo’s systems seeing as she says that literal moments before you enter the final room). It’s Cortana reaching out to chief in a ghost-like, mendicant bias style. Trying to communicate, helping in any way she can even after her supposed “death”. This simultaneously seemingly frees her of the logic plague much like how Mendicant Bias was seemingly freed from it. My guess is that this cycle will need to be broken in some way with the permanent destruction or stopping of the Flood which will somehow be made possible with the return of the Endless (Precusors, I guarantee it). Curious to see if anyone else interpreted it like I did!
The precursors are supposed to be higher beings but less than the primordials. The endless realistically look and act as their own new independently written faction. If the precursors are the skimmers and the harbinger then that is the biggest let down ive ever seen. The flood are supposed to be higher beings that have been corrupted, look at the flood and look at the skimmers and tell me what the hell you see in connection, no offense but that simply wouldn't make sense and would also be the weakest way to reveal a giant swelling plot point in the series.
funny i took those whispers as like remnants of her sanity fighting against the logic plague as it was consuming her and we just now are hearing her true side of things. Because let's face it if Cortana was in her right mind she wouldnt have tried to commit mass genocide on earth and truly commit mass genocide on the brutes home planet.
@@omni6982 The Primordial was a corrupted Precursor. Also the Skimmers aren’t part of the “Endless”. If they were, what’s the point in releasing the endless if they’re already released? The only race older than the forerunners and more powerful, are the Precursors. Everything hints at them being somehow connected. I’m all in on the idea.
@@omni6982 The Primordial was a pre cursor. Pre cursors are the highest and it’s seeming like the forerunners and the endless were the 2nd highest or maybe the forerunners were the 3rd highest because they said the endless could partially control time and the forerunners couldn’t and I swear at the end of the game on legendary one of the forerunners said they can’t be allowed to control it and in the forerunner artifact logs it said their main reason for locking up the endless is because they were afraid that they would no longer be the “master” but would become the “slave”.
Need flood dlc for sure, but I also wouldn’t mind some story driven dlc where we get to play as atriox to fill in some more gaps in the narrative, he’d have different equipment and a different play style could be fun.
Same, he's so cool to actually die like that, it's not like 343 knows how to handle villains, but this would have been too much even for them, let's what happens in act II.
@@smattonellus8354 yeah the real cortana died at halo 4, and then remnants of here got into the domain and all that abstract stuff. But still, they did her character dirty, a disservice as you say. There are so many plot holes in this game it is actually sad. And how they just made Cortana simply be sorry about her actions by the end. Like what? Why now, didn't she just annihilated complete planets? Killed hundreds of Spartans, attacked earth? Etc etc. But she is sorry in the end and "sacrifices" herself? Where are the guardians? Wasn't she almost a God?
@@haroldsanchez9928 there is a lot to you can add to your comment. For example, what happend to the dozens if not hundreds of AIs that joined Cortana. Did none of them take control of all the forerunner tech after she died.
The only part I’m confused about is how The Weapon got onto Zeta Halo in the first place. Master Chief has her chip when the Banished attack Infinity, and he wakes up still holding it, so that means that she was already on the ring when the Banished show up. Does this mean that Master Chief went down to the ring, uploaded The Weapon (didn’t meet Cortana), and then went BACK to the Infinity without the Weapon nor Cortana?
13:18 Thats actually a condor. It's been redesigned to use the D77 version of pelican. If you look at it in game, you can see the back of it and how there are 2 rear thrusters. And even the enlongated body of it
When Cortana said she made a mistake, i took that as 343 saying to us they made a mistake making Cortana the enemy, and this is how 343 is going to make it right
I'm honestly really happy with how they wrapped up Cortana's story in Infinite. I hated the idea of her coming back and becoming the villain from the start because it really tarnished the beautiful arc she had in 4. I do think the pacing of her realizing her mistakes felt a little too rushed but shattering Zeta Halo to save the galaxy from the Banished and leaving messages for Chief where she comes clean to what she's done and how she tried to fix it was a perfect way of fixing her overall character arc. My question remaining is what happened to the other Created and majority of Halo 5's characters lol
This feels like the real halo 5. Chief grieving and coming to terms with himself and pretty much a hard reset from 3. This made me fall in love with halo again happy to be back into it
Honestly this was a Warthog run of awesomeness and emotions. Finding the dead Spartans was sad and discovering what happened with Cortana was shocking, killing Banished Operatives was difficult and engaging, weapons were a little scarce but I never dropped the AR I got at the beginning (I’m proud of this) and the ending was so damn surprising all in all this was an absolute masterpiece and I can’t wait for Halo 7
I think they said there will be spin off games down the road too could be a red team game, ODST game showing mickey becoming an insurrectionist and how buck became a Spartan there’s so much they could do to explore the lore and books and show it in games and expand on that
Yeah, because that bastard doesnt deserved it. I punched his corpse after defeating him which makes Chief's final thoughts on him even more ludo-narrative dissonance-y.
@@penndraigh Calling him a villian is also questionable you need to know the reason why they got so pissed is because Cortana basically destroyed their home world. Just think for once the Banished had no hatred for humanity it only got to that point because Cortana is a human AI.
After playing through the campaign with no spoilers i have to say the game is 10/10 i dont care what anyone says my opinion will never change this is what we've been waiting for and if you are a halo fan that has played the older games youre in for a treat with this campaign.
@@andrewavila2512 It... wasn't though? Cortana owned the guardians, cortana got stuck on zeta halo and sacrificed herself. Therefore... her guardians would be disabled, inactive, without instructions, or otherwise return to wherever the hell they came from.
@@Destroyer_V0 it’s not perfect but hey fuck the guardians they were a shitty plotpoint and 343 is just trying to distant themselves from that terrible campaign that was halo 5. could’ve they of done it better? yes for sure but escaping that awful game is a good thing to me
perfect? the totally useless villain Harbinger was entirely pointless and you CANT just go there and say "oh by the way theres something worse than the Flood on this ring. The Endless. We're not gonna show them and not gonna tell what makes them so dangerous and they are never mentioned before but....oooooh be afraid!!" -.- thats some Knights of Ren level writing!!
@@Cyro_2235 I found it perfect and I don't really see a problem with the Harbinger. She's a new character from a new species and I can't wait to see what they bring to her. I personally enjoyed the sense of mystery she brought.
@@DunnesBag pal, Halo Infinite was supposed to conclude a massive cliffhanger from Halo 5, not to just ignore it, clear the storyboard and launch a new chapter of Halo! Thats what The Rise of Skywalker did! And it failed. to me she was just another lamer version of the Didact... yet just another "old, mysterious being from a lost civilazation". hell, we didnt even know what was at stake when she teased the return of the "endless". imagine Halo 1 telling us "there are the FLOOD in this ring!! they are dangerous!" without showing us them?!? then this entire game would have fallen apart!
@Imperial Spy I personally thought it was a pretty good line. I wouldn't say chief respected Escharum more understood that he was what he stated, "Following Orders." In which Escharum what just doing what he believed was the right thing to do in order to get the upper hand against his enemies.
@Imperial Spy But we are talking about brutes after all. They kill and devour their own. That is their culture. They may have a different view of following orders compared to humans. But that's what how I interpret chiefs words.
I thought that line was incredibly out of character for MC. Arbiter, for all the evils he committed, at least came around to MC's side. Escharum was objectively a bad dude, reveling in sadism, gloating over killing Humans, etc. He didn't deserve MC's respect imo.
Interesting lesser known fact. At the beginning of Requiem in Halo 4, there’s an audio log somewhere with Halsey speaking about Cortana and how she was able to remove the deletion protocol that Halsey programmed within her or something along those lines. That there was a rogue element to the creation of Cortana. I think this is somewhat connected to the Weapon overriding the deletion process as well.
Another little known fact, in cut Halo 4 dialogue rampancy is said to be an intentional security feature for smart AI. Obviously, they didn't ho ahead with that, but still...
@@connorprice1902 He technically did. He understood the stages of Rampancy and used them against her. She was however legitimately past her expiration date in Halo 4 though. So she was dead either way.
I beat the game on legendary during release of campaign and 1 year later stumble apon this video this makes me appreciate how far Halos story has come well done video
Finished the campaign earlier today and oh my... It's like they're paying homage to the previous halos and kinda waving goodbye to the old days. They open the gates for something huge to come. The environmental storytelling, cortana's lines gave me goosebumps, the trio pilot,chief and the weapon are literally perfect and the banished are the most ruthless and dangerous enemy with esharum being the best antagonist imo. The world feels alive. You can find banished literally everywhere and the encounters feel varied although the open world is mainly grass and tress. The forerunner artstyle is the best it's ever been and the graphics especially in the cutscenes very good(on a Xbox one original btw). The sandbox although not as big as 3 it's very well done since every gun has its purpose. Halo infinite is one of the best if not the best halo campaign and certainly the best shooter campaign in a long time. Congratulations 343
The Cortana plot is handled hand wavey and dismissed with too many questions and answers that are offscreened. Guardians that destroyed a planet just magically disappear? Atroix somehow captures her and kills her? We learn nothing about the endless or what the Banished want with them. Just that they shouldn't be freed so many times. The best campaign Halo Campaign? I think not. Good character progressional and portrayal with good character dynamics but that's it. We don't get cutscenes of the pilot and interacting with other Marines, uniting them and getting their hopes up to really set the tone to take the ring and avenge the fallen which is a wasted opportunity since the entire story is on one place. You need to make it feel like a war on the ring.
I saw someone bring up a good point somewhere about the Infinite ending scene. He brought up how they showed Atriox in a first person pov in the last cutscene and how that may mean we eventually get to play as him like we did as the Arbiter. He also said this would be perfect since Infinite is going back to Halo’s roots and what better way to do that then play as Atriox as we did the Arbiter.
Loved the campaign, but I do have a couple things im still a little confused about. First thing: the narrative here is that Cortana "sacrificed herself" to destroy the ring, hence her apparent death. What I don't understand about what happened is why she even had to do that in the first place. Is blowing up a section of the ring something Cortana could only muster the power to accomplish at the cost of her own life? I don't feel like that bit was adequately explained to us. With all the power that Cortana wielded at this point (granted, i understand she was technically in "lockdown" within the silent auditorium), I don't buy that she had to sacrifice herself in order to destroy the ring. Part of this also stems from the fact that Atriox was also on site and was unharmed during this process, and he is yet another character who's death was all but a certainty and strongly implied through this memory, but in the end was actually alive and well. 343 has done this to us before with the Didact, Cortana herself, and now Atriox. You're shown things that strongly hint that someone is dead, but what you're shown is usually confusing and inconclusive. With the Didact, you get the chief blasting him with a grenade, and him falling into the composer. With Cortana in Halo 4, she shields the chief from the nuke and then slowly fades away into nothing. With Atriox, you're told he's dead the whole way through the campaign, and its implied in the final memory of Cortana that he was present when Cortana blew off a section of the ring and sacrificed herself, yet in the end he's still alive somehow. I feel like they use these offscreen deaths as a way to keep some avenue open for certain characters to return in some capacity later. Could it be that she was the "presence" that was helping the weapon and the chief in the end? I do think that this is not the last we've seen of Cortana. If it is - and I've made peace with it - my first question still stands: what part of the process of destroying a fragment of the installation required a level of power that Cortana could only muster at the expense of her own life, given all that she's been capable of doing up until that point? I really would like that explained. Second: throughout the audio logs and the campaign, you hear the Harbinger speak of the endless in a few different ways. In some instances, she talks about them in such a way that she indicates she herself is one of them, but at other times, she speaks about them as if they are a species completely separate from that of her own. Furthermore, why is her Cylix different from the rest of them, if she is in fact one of the endless? Why would her Cylix be one of a kind? None of the other species seemed to have something like this going on. Pretty confused on that as well. Maybe someone can explain?
Maybe because Atriox deleted her? He came to her with ultimatum, help him or get screwed. And considering what she has done, leaving him without option to use the ring as a weapon, he deletes her and than keeps going with the search of endless on his own. Why he decided to stay away from his forces though remains a question.
Cortana was locked down by the weapon. That means she couldn't leave the place she was contained in. When the (partial) destruction of the Halo destroyed that place, Cortana was destroyed with it.
I also don't understand how atriox and the banished were able to leave the ark. In halo wars 2 we destroy their only ship able to travel faster than light and now we find out they have an entire army. It seems a bit incoherent
@@troller8680 It's not clear how Atriox survived. Cortana was sure she'd manage to get him killed. Maybe the Endless play a role there. I guess that'll be explored in the next chapter of the campaign.
Hopefully Atriox's goal is to unleash the Endless to gain power for the Banished. Atriox should not hate all of humanity when it was only the UNSC specifically who (accidentally) unleashed Cortana. Atriox has been shown in the past to not blame all members of species and said "vengeance is petty, vengeance has no reward" it would suck for that to be retconned.
seems like he already got his vengeance on cortana but he might still hold a grudge against humanity if not actively seeking out vengeance against humanity.
@@apatheticeye6955 Why would he generalize all of humanity when he mocked Resa 'Azavayl for generalizing his entire species for the terrible things a few Brutes like Tartarus did? His grudge should only be towards the UNSC (even then only a few members of the UNSC are responsible), not all humans unless his intelligence and pragmatism got retconned.
I know the algorithm doesn’t like long videos but I love them the longer the better in my opinion especially because your passion for the game comes through the screen sucking me in even more
@@CosmicDarkLord same, i was using the needler at first then used the hammer from escharum( thinking he would die with one swing) just to get pooped on by his regular hammer
Escharum was a great Villain. A warrior just wanting to die fighting. Bred by war lived through war and killed by war. An Alien could not be more human than Escharum. Keeping his best friend around. Not even manipulating him into fighting Chief. He honestly told him that either he killed THE legend or died a warriors death. Escharums Monologs are running chills. And since Thel Vadam he is the best written Halo Alien Character. And his death was fulfilling and sad at the same time. The story was great but Escharum was just crazy good.
I disagree. I liked Escharum’s final scene where he got a warriors death as he wanted but his entire demeanor and long “hehehe I’m so evil” speeches during the campaign just made him look like a generic bad guy. Not great imo
Man we just get holographic images of him shit talking, talking slow as hell and breathing his hot ass breathe in between. We had our villain/antagonist and that was Atroix. The one we SHOULD have seen and been fighting to get revenge. Then we get to fight him and he's dead. The prophets were better villains. Their betrayal of the Arbiter, how they go about treating our captured comrades, how they treat their own when attacked by the flood, their blind devotion to the Great Journey, it was all better than Escharum. He isn't even the one to cause Cortanas demise. Like c'mon. As a boss fight he's the best we've seen in Halo that's a challenge but as an enticing villain? Generic as hell.
Just finished my legendary playthrough and first play through today and I must say, when the game started I was disappointed at all the unseen story beats and the open ending of h5 but by the end that feeling of wonder and hype and nostalgia for what's to come came creeping in and I loved every goddamn minute of it. When you say your boi started tearing up, you aint wrong. That John and Cortana scene hits different when you've followed the franchise for 20 years
Personally I thought the campaign was just as amazing as the original trilogy, I only have two issues with it tho. 1. I wish we knew a little more about The harbinger and her motivations on why they’re against the forerunners, she felt like just a crazy new villain for us to fight which is a shame because the way things are going the Endless seems to be way more interesting the Prometheans IMO. 2. I kinda wish we had more UNSC characters ether ether familiar or new faces, felt weird with just Master Chief, Weapon, and Echo 216 but that’s just me.
@@keyboredgaming6894 that’s because it was the first game and you forgot Sargent Johnson, Halo Infinite being a sequel I expect at least some of the old characters to return. Edit: wait never mind, Johnson wasn’t a character yet until Halo 2
@@ultrashockvalue8552 Johnson was in Halo 1, but he was just a regular marine that could die. He was involved in the first cutscene giving the speech to the marines, in The Flood cutscene as well as giving a hug to an elite in the Legendary cutscene.
Can we talk about how mysterious those ring structures that we find on the halo are? I remember hearing that they were even older than the forerunners themselves.
Dude yes those were so intriguing. I'm pretty sure when you're assaulting the Banished base that is doing research on ring artifacts there is an audio log that talks about how important they think these are, and also that understanding them will be integral to understanding the secrets of the ring.
@@HiddenXperia Also can you talk about the Banished Archaeological logs from the beacons, appears the Harbingers species, that survived the firing of the halo array were an uncataloged species, called Xalanyn according to recording 03. Log 04, talks about a parley and a meeting between both the surviving forerunners and the xalanyn. (Zeta halo is moved into their home worlds orbit) Interresting to note is that 'parley' is used to signified a meeting to cease hostilities between opposing sides. Also audio log 05,06 and 07 of the forerunners archives are very...interresting, you need to talk about this, seems to imply the ring structures are very old, older than the forerunners, which by virtue, not acient human, wouldnt make sense to be precoursor, but, perhaps they are from a previous cycle in which a very old milky way civilization were subjected to the flood/precoursors/endless and made their own halo array and fired it, leaving behind only monuments to their sins, a cycle doomed to be repeated millions if not billions of years later by the forerunners...
I'm starting to think that Atriox is releasing the Endless so the banished can try to experiment and find out a way to become immunized from the Halo Array and then once the Banished and everyone under them become immune he can fire the ring and destroy all living things in the galaxy and live in peace with his followers and have control over the whole Milky Way Galaxy. Also as revenge since the Humans created Cortana who destroyed his home world. Just a thought!
Awesome theory. Idk if he wants to be immune or to live in peace necessarily but since he went back in time he is going to learn a lot and attempt to unleash the endless as a means of revenge.
@@rockriversniper Peace could be a stretch given the Banished philosophy, but definitely control over the galaxy. And after that who knows, maybe find a way to use the Halo ring technology to rebuild a new Brute homeworld or just find a new one
Revenge against all humans makes no sense, the UNSC created Cortana not all of humanity. There are humans in the Banished and Atriox has said "vengeance is petty, vengeance has no reward" when it comes to blaming an entire species.
I feel like really needed to see Cortana and the Weapon meet while Cortana was alive. Or have Master Chief confront her while alive. Cortana was built up as a massive big bad enemy for an entire Halo game. Her dying off screen feels like an insult and huge cop out.
YES very much so, I've said it around a few times imo they should have made the story about us getting to Cortana to deal with her and US as the chief having to make the hard choice to take her out, yet during this she can come to the same sort of clarity she did in Infinite yet this happens where we're in the room, getting more of a legitimate reason for why she did all of that would be nice. I'm not 100% informed on all Halo lore yet know a fairly large chunk however her motives didn't seem concrete enough to me, then again if I recall it was a rampant shard of herself that got rebuilt so her perception was hugely warped, however it did seem like she was coming around slowly that what she did all along was terrible. With all that in mind yeah how they chose to do a few things felt so jarring to me, in the scene she dies (idk if she is 100% gone) I felt nothing honestly not even sad didn't phase me, even in H5 I was attached to what was there even know it was relatively poor as a story with such ham-fisted ideas. imo the rewrites/redos can be clearly felt, story was decent yet I was expecting a hella lot better plus it being longer. the open world while fun to dart around..... to be real it's kinda dead/empty.... gameplay really saves it all, plus the music was great.
Nahh, this was a story from Chiefs perspective, he's been out for 6 months, he doesn't knows what's happened, and he's figuring it all out just like we, the player, are. The story had focus and direction and it also looks like they've planned out and written the future DLC in accordance too, not just making it up as they go. Future DLC will continue us moving through this ring, introducing the endless, probably filling out atrioxes story (give us more missing Cortana prices) maybe return the flood, lots of things. Was a great game.
for real... i really wanted to see Cortana alive, reunite with Chief again (idk, take over Weapon's "body" or something) and also right the wrongs she did (while still surviving). 343 killing her off screen is just so.... asdfghjklshdbfdsfb!! And like what Cortana said before, a copy of her is still not the same as her. idk if its just me but i feel like Weapon is a little "dumb" when shes supposed to be an exact copy of Cortana. lets be real, Cortana has been super smart with badass confidence from the begining, like what you would expect of a super AI, but Weapon just feels so mediocre :/
Loved the campaign my favourite scene is where Atriox's sees his home world destroyed and he still remains defiant. But just feel like alot is not been explained like how has Cortana lost even tho she had guardians, prometheons and AI.
I genuinly love the care they've taken at organically retconning Halo 5 while simultaneously moving the franchise forward in a logical and exciting way. I sure hope they dont squander this golden opportunity by making the next Halo another trash-fire.
I don't feel like anything was retconned personally, they definitely didn't focus on the Created but Cortana's character was totally inline with Halo 5, we just saw her naturally change when new information was provided to her. At the end of the day she always wanted to protect Chief, it's why she forced him and Blue Team into the Cryptum at the end of Halo 5, so her doing what she did to protect and help him against the Banished, the Endless and anything else that comes their way made sense, at least to me :)
@@HiddenXperia I do hope we get more details on the events between the 2 games in story DLC though, even a book. Currently it's just a hard 180 going from galactic dictator who literally committed genocide to "I'm sorry, I was wrong" and we NEED more info on how she was defeated and came to the conclusion she was wrong instead of a few 30 second echoes. Wrapping up the entire plot of 5 off-screen and just showing us bits of the aftermath is crazy and I hope we get something else to flesh it out
What an amazing game and story line, it feels like halo is back in its prime again. Goes to show that when 343 listens to its consumers their games can be a great success, what bungie made was near perfect and they tried fixing what wasn’t broken. So glad that halo is back to being halo again, great series, looking forward to the next game now.
I agree I haven’t played since odst first came out., and I didn’t like it. Stopped playing for 12 years and just recently got back into it. Halo infinite was definitely well done 👍 and made me feel like I was 17 again 😆🤦♂️, just downloaded the master chief collection. Halo 2 and 3 here we go ❤
I would say the story is almost perfect, I only have a couple gripes, like that we basically are fighting the harbinger, when we know nothing about really who she is, and what her purpose is. as far as the the gameplay, I would say its a massive improvement from 4/5 (That's not really saying much tho, anything is better than those games), but I just don't feel like there is any massive or memorable moment like the warthog runs in ce/3 or the scarab fights in 2/3. you know what I mean? I defenetaly enjoyed the game, solid 7or 8/10 but I really miss those moments of going up an elevator and teaming up with the flood even if its very brief. One last thing, i feel like a lot of the attacks that the enemies do, (especially banshees and bosses) are either very hard, or impossible to dodge, but at the same time, their health is very low, I don't if im the only one who noticed this but I feel like the perfect example of what im talking about, is the jega rnamdia fight. I feel like most of his attacks are just super hard to dodge and adds this unnecessary difficulty curve. and also, you see all this equipment and weapons scattered everywere, and you expect this thing to last like 4/5 min at least, but I killed him on heroic without grabing another weapons and a couple plasma grenades
@@busychickens4299 fully agreed on the memorable. I wish that sieging the house of reckoning would’ve been more memorable, could’ve done something like putting a scarab in front of it or even adding more vehicles. Would’ve shown the extent the banished would go to to defend their leaders, show how unstoppable chief is, and feel even more rewarding when saving Echo. Felt it would’ve showed how important that part was to the story and how dire the situation was
@@busychickens4299 I thought that there was barely any vehicular missions in this game. It didn't feel dynamic to me. Which is ironic because it's a open world game. But like new alexandria on reach or that highway mission on 3. It didn't feel like I explored anything in this game unlike the others.
Completed the campaign yesterday and loved it, now time to collect the skulls. I also went to the supposed Guardian that’s been destroyed but unfortunately 343 doesn’t allow you to come close to the Guardian. Hopefully in the future we can Edit: also the audio logs made by the monitor hints that the Harbingers (Xalayn) are 1 of many meddlers who survived the rings firing meaning they’re species of the Milky Way are immune to the Halo rings. Edit 2: just completed Legendary and holy shit the cutscene was amazing but a major issue that I’m having not sure about anyone else but the guns in the game are really weak, to kill a shielded elite with a BR it took me 9 bursts to kill him, the hunters have so much health like I could fir 6 rockets into them and they’d still be alive. I don’t remember any of the previous games taking that many shots to kill either
hey so if you beat the game on legendary what's the best weapon pair against chieftains? im stuck on the last fight because i keep geting chased around by the brute while the flying crap throwers are just peppering my shields with fire the whole time.
@@apatheticeye6955 I used the shockrifle and cindershot with dynamo(emp)grenades. And grapple a lot once you kill the skimmers and elites he likes to run 3x fast for some reason
After playing through the campaign, this game honestly felt like a breath of fresh air. Multiplayer isn't the best in the series, but its really fun regardless.
It’s probably the best and series objectively. If it wasn’t, more people would be playing halo three competitively. But they aren’t. There may not be as many people playing this multiplayer as much as halo three but there’s significantly more competition then there are used to be for multiplayer in first person shooters… this is probably the best halo multiplayer gameplay halo has ever had. Objectively. It doesn’t mean subjectively have to do what you like the most. The standard should be, if you let someone play both games and decide which gameplay is more polished and has a better experience with, within the context of what this game should be going for, I think most people would say halo infinite has the best gameplay. It’s so true that halo and it still innovative. Is it on the lot better job in halo reach did.
@@jessejive117 Obviously people would pick Halo Infinite over Halo 3** over being more polished because you're comparing a game that is over 10 years old to a new gen game. If you take out that polishing factor, Halo 3 always wins. There may not be as many people playing Halo 3 competitively, right now Infinite has more spotlight because it's newer, and people want to rank up in the new game. This does not mean Infinite's multiplayer is at all remotely even close to as good as Halo 3's Multiplayer was/is.
Yeah, they do need to add a bit more into multi-player and campaign for me was a 9.9/10 I just feel like they rushed the ending a bit with how the last three bosses were all so close
I know that it's gonna be a controversial choice in the eyes of the community, but I genuinely think killing cortana like they did was the best way to redeem her.
Nope I'm here for it. Cortana is back and they pretty much retconned her without retconning her. The weapon IS Cortana, without the logic plague, rampancy, and god complex. She should've never been a villian, but I like how they cleaned this up.
@@Kylav1996 they dumbed it since halo 5 lol maybe even halo 4 in some Cortana topics. It was the best way to introduce us to halo in a spiritual level without having to experience the stupid things halo 5s plot brought. I think 343 realized that Cortanas plot was silly and dragged on hence why they made her say what she said in her last lines to master chief. I love that we skipped over what happened and found a good middle ground to what happened and reintroduce us to “halo” this in a sense could’ve been what halo 4 could’ve been.
@@LiqquidAss Cortana had an army of Guardians at her disposal yet she somehow lost? We also see her destroy the brute home world for no reason (after they were just reintroduced when they haven't been in a halo game in 10 years) and then we’re just supposed to believe she turned good last minute?
@@TaylorWilmes I don't think it's as black n white as her being "good". But this has already happened in Halo. Mendicant Bias only became "good" at the end of Halo 3 and helped chief get off of the ring. They repented. Not necessarily that they're good a.i's
All I can say is, I can't wait for any future entries into Halo Infinite. There's soooo many questions and the Endless only add to this list. I genuinely liked Infinite, especially the characters. And Jega Rdomnai, sooo worth fighting! But I found Eschsrum a very interesting character, and that scene between Chief was like two warriors paying each other respect after a fight. Awesome vid!
I love the small scale of this story and how we really only interact with 3 characters, with none of them really being completely put together. Im hoping that the dlcs explore more of the expanded elements of the originals and even 4+5. I may be in the minority but I want to see the promethians back, I want to see the flood back, I want to see blue team, lasky, and anything else they want to throw in. This game has the potential to be the best halo game ever made. Im extremely excited
@@tristanbackup2536 RIGHT? Such a shame we havent seen it in a game yet. Especially when the promethians were created to fight the flood. Imagine them acting like the sentinels in the original trilogy
I'd say my biggest issue with the story was the implication and outright statement that the endless are worse than the flood. If they actually go through with that, it's fucking terrible writing and world building. It's not that they can't make a threat greater, anyone could just say "here is my rainbow colored unicorn named Sparkle Chief, they are more deadly than the flood with super duper time manipulation power, and-and they're immune to the rings! And-and not even the flood compare to them! Yeah, they're the most powerful now, love them please". You don't need to escalate higher than the literal gods of your universe turned super predator. There should not be something worse than Keyminds. They are already ridiculous enough. You can still have something dangerous enough to be a galactic threat, or a greater being than forerunners. The gap between literally everything in creation and the flood is more than enough considering even the halo rings weren't made to destroy the flood, just starve them. You can have these creatures be able to survive the halo ring due to some sort of hax. But to just go "Dur it's more dangerous than the flood." just feels utterly disrespectful to the idea of the flood themselves and Halo universe. It is so damn jarring. The only way I can see this being done well at all is if they it's either an unreliable narrator and they were just wrong, or they were just meaning the rather primitive and young outbreak of the flood that we personally have dealt with, or that they were dangerous because it was possible for a flood spore to infect them and increase the lethality/durability of the flood themselves. Otherwise it does not look good for the future villains of halo and the utterly massive ramifications it means on everything else prior in the series. But that's just me.
THANK YOU so much! I have had a hard time figuring out the campaign main story. I was too confused on why we did not follow halo 5 story. I will now replay the campaigh with the right story line in mind ! You have made my halo experiece so much more enjoyable.
Easily my favorite campaign story, too many moments to pick from, but I loved how Jega said "Say Goodbye" right after the pilots child said bye bye. That was so cool. Almost like he had learned human language from listening to that recording.
I was so pissed chief didn't hand him the recording device or it wasn't included after that. I figured Jega was using it to torture him or something, but nope.
I love how in Halo 3, chief told the arbiter: "No, something worse." The flood was obviously worse than the covenant and then the banished was way more of a threat than the covenant and the vanished was able to stand off against the flood in Halo wars 2, but now. It's the Endless I wonder how the banished or chief would stand off against this possibly new threat
Am I the only one who doesnt want all the Created to suddenly be dead and defeated? I can believe that Atriox made a rage-fueled push for Installation 07, as thats were Pax Cortana was hiding, but the idea that the could destroy a vast legion of sentinels with EMP blasts and exterminatus beams is honestly kinda silly. The Banished are strong, but Halo 5 set up the Created to be on-par to the original Forerunners. "A single Guardian can effectively patrol a Solar-system" I hope 343 pulls back on killing off the Created, but I totally get why the Banished are the focus for now, not everyone liked them, hell, I used to hate them, but to see them all dead and gone after Halo 5 dedicated its existence to make them a major thing is kinda jumping the shark harder than Halo 5 did...
I hope they don't outright abandon that plot-point for canon sake etc. Have them in the background still. Sure the Banish are interesting, theirs only so many times we can fight Covenant factions & other mercenary groups. A 3 way war & add some 40k elements of stale-mating, seeing who would make a move first seems to be the logical step. The campaign is amazing though for a self-contained single narrative piece, hope they build on it with other plot-points for more us harder lore fans whose interesting in the greater EU narrative instead of people just wanting John & Cortana for nostalgia sake, wanting just flashy candy.
The Created ruined the whole ass identity of the game. Went from being some cool space war type shit, with Predator/Alien vibes, to being some corny garbage. The human covenant war felt beleivable, beacuse you had both sides that could atleast reasonably do damage to eachother. The Created were straight up overpowered, and ruined that dynamic. The covenant actually were complex, and were hella interesting, while the Created was just GENERIC. Im glad they went the new direction with the Banished. After the covenant fell, it made sense that there would be splinter groups.
@@honkhonk8009 I 100% agree. Why Halo appealed to so many people was, because it was a Sci-fi military game with 'some' Space Opera twists. The last two games (and also some books) have pushed it too far into Space Opera and farther away from the military vibes it had. It used to be grounded in reality up to a point, but now it's gotten too far away from that. They never should have brought Forerunners into the present at all, instead they should have kept their story in the past completely - the mystery of them is completely lost to us now, so instead they need to create all these other much more ancient threaths like the Endless. Now, I absolutely loved Infinite and it's right there with Halo 2 and 3's campaign, but parts of me wishes Halo 4 didn't bring the Didact back, and that Halo 5 hadn't done any of the shit it did. I think the series identity would be more grounded and better for it.
This Game exceeded all my expectations by a long shoot. 343 really redeem themselves with Halo Infinite. Instead of pointing all the great things they did, I want to point the minimal things that could had made this game perfect. Keeping Atriox as the main villain for the entirety of the game. Bringing Red team into the game. Explanation on whereabouts of The Arbiter and blue team. Clarification on the deaths of Lasky, Palmer and Hasley. Brief explanation on Osiris team whereabouts. Mainly just story holes that were not filled. Other than that, replay missions options. Now that I am done I feel like im just wondering a big empty map. Hiring martin again for the epic Halo music, while I loved a mix of soundtrack I feel Martin could had made amazing infinite soundtrack. Other than those minor things this game is the best Halo game since Halo 3, yes better than Halo Reach. Just amazing gameplay, weapons, redemption of the story, just amazing!
I agree to this, the game was amazing over all but man these points needed to be answered and I was waiting to see these characters or get these questions answered, maybe this is just a setting for the new game and we will get these things in the next one.
Atriox is shown at the end of the game so he is literally next big bad in halo 7 for sure. Or maybe not and they will save it for halo 8. I also agree there was hardly anything on if infinity is destroyed or is laskey is alive somewhere ect. I found audio books meh. Least they could have done was small clips or images with audio like a Manga for each one you collect. But they took the easy route with just audio. Meh.
@@TheRAMBO9191 I think they deliberately left those plot holes opened for DLC. In the game we just cleared out a small section of the ring. Lasky and all them could have been scattered anywhere on the rings surface. They can use them as plot devices in DLC. That’s how I interpreted some of the plot holes at least. Deliberately left out to be expanded upon later.
I agree, I enjoyed the campaign but it felt repetitive at times as well as completing the map objectives was somewhat tedious. I also feel there are quite a few missing features or simply downgrades. - No Scarabs - No Warthog Gauss - No Falcon (was a great opportunity) - AI not capable of driving - No Mantis - No Submachine gun - Generally feels that they are not taking full advantage of next gen capabilities. For example, Halo Reach had a mission where you piloted a ship, a game from 2010! had more mission variety.
Escharum: "Who would you be without me, Master Chief?" Master Chief: "Time to find out." (Activates a Blood Red Energy Sword he took from Jega 'Rdomnai)
The scene at 13:34 was so touching after hearing MC kinda voice himself but never really saying what he wanted to say. This dialogue he had really shows us how differently he wished things turned out and felt like he finally got a chance to speak his mind.
There was a part of Halo Zeta that I noticed while vibing in a Wasp which only had a very large segment of the ring thats brown. Gave me flashbacks of what everything looked like when Halo 3 returned the Flood. Hope that part of the Ring has what I was awaiting. Utter Flood chaos.
This is coming from a original Halo fan, from day one. Story and character development means everything to me, and I'm sure I'm in a certain minority saying that the story direction and art style they chose for Halo 4 and halo 5 is something I really loved. What I'm going to zero in on is specifically the ending of Halo 5 and the major Cliff hanger we got. The end of Halo 5 was to me setting up the opportunity for a massive, Avengers endgame level continuation of the story. So much potential and possibility. Cut to halo 6 we pass straight threw go, straight through the possibilities of an epic continuation only to get one lack luster battle in the begining of the game lasting all of maybe 2-3 mins next thing I know I'm getting bits and pieces of information on the massive events of the past year in a dude where's my car fashion through some holograms. I'm sure most people play these games exclusively for the multiplayer, I do not. I have 22 years of interest vested in this franchise. And it has a putrid stank of laziness and cut corners disorganization and bad time management. Plus the humanizing and character arc with chief (most people think he should be an empty shell to better link the player to the game) however showing the conflicted human/warrior side to me is important. Again I'm probably in the minority with my thoughts and opinions. However this is truly the final nail in the coffin of the franchise for me. 343 and Microsoft just care about getting out rather than making something quality.
You honestly can't blame 343 for skipping the Cortana storyline. 99.9% of people either HATED the Halo 5 campaign or didn't even play it because everyone said it was so bad. Why would they risk this giant game on a storyline that everyone obviously hated in H5? I'm with you on the fact that I wanted closure on the cliff hanger H5 gave us, but realistically why would 343 invest in that? It's clear as day that the campaign was hated by a vast majority of the community, so they were going to distance themselves from it as much as they can. People can hate on the H5 campaign as much as they want, but don't be surprised and pissed off when the devs decide to go a different route.
This is an excellent recap. I loved every second of this story, and it's one of my favorite campaigns so far. I'd love to hear your thoughts on Cortana's death. Why didn't she use the Domain to escape the ring? Do you think it has to do with the explosion damaging the Domain and causing the data fragments we witnessed? Or do you think 343 wanted to give her a hero's death?
It goes without saying but.... Heavy spoilers in this video haha, hope you enjoy and hopefully I didn't make an errors! 😅🤞
Hello my favorite youtuber
Hey man, will you continue the campaign live stream at some point?
Thanks man!
I will watch it after i get to play the campaign
WOOOOH ITS TIME BOIS!!
When we heard the data echo of Captain Keyes I was really hoping there was a chance we’d hear a data echo of Johnson quoting "Don't let her go... don't ever let her go."
Missed opportunity for sure.
Saaaaaaaaaaaame, witth all the references to past games I actually can't believe they didn't do a Johnson one :(
@@HiddenXperia it possibly due to maybe down to the Voice actor himself not wanting to do voice acting anymore. They could've use H3 but. I dunno
Glad I’m not the only one who was kinda expecting that.
Not gonna lie I though I did hear that at some point during the game but it might have been a different line🤷♂️
I really like jega fight in the house reckoning. Has a lot of horror vibes in the way he fights, the pilots family recording and his entrance. Imagine if he was infected by the flood.
He’s a nightmare to fight on legendary
The fight looks like something you may see in the predator movies, which is rather fitting for an elite
It was fun but the music was extremely disappointing.
In the recording of the child it ends with "say byebye"
And what does Jega say when he reveals himself?
When doing this fight I didn’t notice the hologram on the ground so I was walking around the wreckage for 20 minutes waiting for the flood to attack me
“The Endless is immune to even the Halo, are you scared?”
John: “not as long as bullets still work on them”
No one gives a fuck, The Flood still live Atriox is planning something and Halo Infinite hits us yet AGAIN with another CLIFFHANGER "To be Continued" ENDING (-_-)
*BULLSHIT!* I'm not buying any story expansions in the future!
IF THEY WANNA GIVE US AN ENDING THEY SHOULD'VE GIVEN IT TO US IN THE BASE GAME!
The floods is also inmune to even the halo right? i remember that cortana say that in halo 1
@@giosma3156 yea Halo kills all things that aren't the flood. Starves the flood of biomass
@@AlexLopez-vm7uq unless they're trying to start a new trilogy with this, which it seems they are so consider this a soft reboot in all but name
@@AlexLopez-vm7uq you do understand that the campaign itself was a dlc right? the base game is multiplayer.
“Are you okay? Being here?”
“No. Not really.”
Loved this campaign, can’t wait for what’s next.
I loved that line. I said to myself, “was chief just honest with his own emotions?”
Chief breaks the mold of Spartan 2s being sociopaths
@@breguera77 and Jorge
I can't wait for some campaign DLC
Too bad you should have gotten 3x more but 343 is trash and can’t make a competent game to save their lives
I like the dialogue all right but it was so on the nose of everything. I just kind of told me everything. Like you are a hero to the Maroon you get everybody home. We just have to keep hoping. It’s like they kept telling me bungee themes and again the issue with me was it was too on the nose. But it was still good. I was honestly a little disappointed with the links of the actual campaign and the story for sure. I honestly don’t know why people are excited about the narrative. I think people confuse character with narratives. I really like the characters. I hate the AI designs. I thought Cortana looked incredible art style wise in the halo two remaster cut scenes and I thought they look like weird Play-Doh. I love the art style and the side missions and the gameplay though. The music is amazing in the detail in the open world is so cool. There just wasn’t really much story and we didn’t get a lot of time with the villains. I really like that the brute in the elite where the closest of friends because that’s pretty uncommon with their species. but after I beat the game, because of the narrative, I genuinely thought I was in a halfway mark. Everything they built up that I was interested in, they didn’t do anything with it felt like. I’m assuming will get some DLC. It would be cool to get a pretty big mission to build on the story, maybe once a year. In 10 years that would be 10 big missions so that’s essentially an entirely new game mission wise. Maybe we will unlock more parts of zeta halo too. More skulls and fobs or other hidden things? I want to actually find out what’s going on with everything they built up and we better not have to wait a decade because it’s honestly not that interesting. But if they genuinely have something more terrifying and galaxy shaking than the flood, well then that doesn’t make any sense how they were able to contain that so easily but I’ll put that concern aside and just have fun with it. I hope it’s something to do with the precursors and honestly I hope there’s something to do with time travel even though most people probably wouldn’t want that. Especially if we get a little moment of a level where we go back in time to World War II and get the shoot a few nazis lol
Last 3 boss fights be like (at least for me):
- Kill Jega, take his sword
- Use Jega's sword to deal the final blow on Escharum and then take his hammer
- Use Escharum's hammer to deal the final blow on the Harbinger
Bruh this is literally how I did it save for the final blow on the harbinger lol
@@stoicgaardian
Same, I had to spend the hammer to get through the hanger, but I did finish Harbinger with an energy sword.
i did that too
I did the same shit!! Hahaha great minds think alike
@@kjj26k same I sadly left the elite blood energy sword at the torture chamber and left the Diminisher of hope gravity hammer at the hangar
"In the end he was just a soldier, hoping he did the right thing, questioning his choices." Was such a good quote.
fr
He was literally torturing people for no reason though lol
I personally hated it. Escharum was not just some super soldier fighting for the banished. He was their leader and he ordered his forces to commit war crimes. Chief saying that is like an allied soldier in WW2 saying Hitler was just a soldier hoping he did the right thing.
@@Cam._S my thoughts exactly.
‘At the end, he was just a soldier, wondering if he’d done the right thing by locking women and children into a church and setting it on fire.’
@@Cybermat47 he lashed out at the humans because they destroyed his home. He lashed out at the covenant because they made them slaves. Theyre basically orcs.
I actually felt bad for Atriox after this. Yeah he's ruthless and nearly killed Cheif but Cortana destroyed his home world who was created by humans and thus fueling the hate between The Banished and UNSC.
I feel like Atriox could become an alliance when his plans back fire on him and he realizes he was used as a tool just to relase the endless
Atriox and Chief will definitely team up in the 2nd DLC to fight the endless/flood
And that's why I love this story so much - all the primary characters are grey area characters, none are bad just because or good just because. They all feel like realistic characters and their motives are all logical
Honestly I was rooting for him at the end of the game when he found cortana.
Does this mean brutes are possibly coming to multiplayer 😂😂
@@HiddenXperia Let's be real here. There are tons of people alive right now that enjoy hurting others for no reason other than something being born wrong in their head, sadism exists. Nor are humans entirely logical beings, in fact I'd argue most make choices out of emotion and try to logic it out afterwards.
I'm not disagreeing with the fact they are good characters, they are, and I prefer gray characters myself. But to imply it's realistic for characters to be gray is ironically ignoring how screwed up reality really is.
My favorite Halo story/campaign since Halo 3. The opening cutscene made my jaw drop. My only beef was the final boss battle. There was no attachment to that fight besides where it took place. I wish we had known a bit more about The Endless, because all signs point to them being a possible form of Precursor. Also, the post credits scene left me confused but I'd like to say I called it lol. I'm being vague so I don't spoil anything even though this video is a spoiler
@ghost he got time travelled
I, sadly, don't think they're the precursors, for more that I hope they were. There are two things that makes me believe they aren't them:
1. In the Halowiki the Harbinger is marked as a member of the endless species, and she's certanly not a precursor (in the last fight she says something in the lines of "I wasn't this, I was made this". Maybe she was precursos but no longer is? Idk it's weird)
2. The Endless appeared after the firing of the Halo arrays, which also means it's way after the Precursos-Forerunner War that exterminated the physical form of the precursos. Let's also remember what the monitor said in the last cutscene: "They (the endless) believe we (the furerunners) are here to help". It doesn't make sense to be the precursos
I have reason to believe that, sadly, 343i invented a new species instead of showing us the old lore and expanding it's consequences in the game.
Exactly. I generally thought I was only halfway through the game and then I got the achievement for beating the game. I also really hate healthy AI look. They look solid and like they’re made out of Play-Doh. She looks perfect in halo two remaster. But it was a fun game and the cut scenes were amazing
@@zinetti_360 Well there is one thing countering that theroy
halo doesnt kill the flood, its straves it
and if halo cannot end them, they are mabye a form of the precursors that didnt grind themselfs to dust
and idk if this one is true or not, but he says "time will forget they ever existed" and the precursors ture name is not known because of the forgoten genocide
@ghost looks like he survived Cortana
"The Halo 2 finale theme starts playing, ya boi starts tearing up and the credits roll"
What a beautiful way to end it dude
YES Im the first !
When the credits rolled it BUGGED OUT and had multicolored pixels and the WHOLE ENDING WAS A BUGGY CLIFFHANGER (._.)
Yep.
gay
I like how you got popular cause of your name and commenting on a lot of videos. Just like Justin y
I love the message Cortana left for Chief at the end because it can also be taken as an apology from 343 to the fans. Absolutely phenomenal campaign, can't wait to see where they take the franchise from here.
Can't wait for the next episode in 6 more years 😂
They don't have to apologise for anything?
@@seankirby9941 H5...
@@seankirby9941 Halo 4, mcc, Halo 5 were all slaps in the face to fans. Infinite's mp is as well in its current state
@@seankirby9941 I guess you don't remember MCC at launch
I think my favorite part was when Chief actually showed the Banished leader respect. They easily could of painted him as a cut and dry bad guy, but they show that he is simply doing what he believes is right, because in the end of the day the Banished just wanted a new home and a way to avenge the deaths caused by the False God. As Chief said, “He was just a soldier. He only was trying to do what he believed was right.” Might be slightly off but I got the base meaning.
Escharum was an interesting antagonist, and yeah I’m glad he wasn’t depicted as a ‘muahahah I’m eeeevil’ kinda baddie like the Didact came off as. If I had one gripe it would be it’s never explained what was up with his cough. I assumed we’d get a reveal that he was sick and dying, and part of the reason he was so hell bent on fighting Chief was because he knew he didn’t have much time left and wanted a warriors death rather than be felled by illness. They kinda drop hints about it in the Logs, but it’s still left a little vague.
@@austinhinton3944 it felt pretty understandable to me. Saying this is his last fight, wanted the most glorious end or victory, to fight the slayer of the prophets. The master cheif
@@austinhinton3944 that’s honestly not a bad idea, and might actually of been what was going down
Pilot: “You showed him respect? He was a monster!”
Chief: “Yes. But at the end he was just a soldier.”
Chief: “Hoping he’d done the right thing.”
Chief: “Questioning his choices.”
@@austinhinton3944 Some of the marine's ambient dialogue discusses him as being older than dirt and having an odd smell. Combine that with Escharem's own words saying he mentored Atriox in some audio logs? yeah. Sometimes you don't have to explicitly say someone is old/dying soon, you can show it. And 343 showed it plenty well enough, IMO.
As much as I loved the game and the story my biggest issue was major things in the story happening off camera. Cortana basically could have been seen as one of the biggest threats to humanity if not the biggest. Seeing as she was very much capable of destroying entire planets in seconds yet she was defeated and killed and we never even got to see her.
the entire war with the banished on the ring in the first six months feels like it should have been an entire game, i dont like how 343 went about the campaign in their attemps to stir the nostalgia of CE and the feeling of starting the game in the middle of a war with an unknown enemy. especially since they said that exact feeling was what they were going for. personally for me this campaign was incredibly lackluster and pretty short too, i feel like what happened in the audio logs would make a better game and this would be the first of the story dlc that the game will be having for the next 10 years or so
@@2g33ksgamingttv3 how was the campaign short it’s by a mile the longest campaign in the series?
@@calebroca5134 the actual campaign not counting the open world things is maybe 4 or 5 missions, and that's not factoring in the 4 or so identical spires you have to activate to get into the main one. The stuff of actual substance is short
Edit: I looked it up and apparently there are 16 missions, a few of them are so short that it really feels like there are only 4 or 5. For example foundation and outpost tremonius feel like 1 mission.
Couldn't agree more. I enjoyed it, but felt incredibly lost and confused about the story, especially at the beginning. I don't read the Halo books, so the last thing I remember was at the end of Halo 5 Cortana acquired the Guardians, and managed to convince many other UNSC AIs to unite with her. She was now a huge threat. It was a great set up for a future game. So we learn at the start of Halo 6 that Cortana is dead, I was like, wait, what? What the hell did I miss? I'm now not even interested in the Endless. Halo 7 will likely start with Master Chief having already defeated the Endless and is now just fighting against God or some bullshit like that.
@@2g33ksgamingttv3 you can’t just act like the open world isn’t part of the campaign. The actual missions came out to about 8 hours plus the open world gives it an easy 20 hour play through time. The story played it safe but that’s what the franchise needs at this point, story wasn’t bad by any stretch. It’s one of the better written games in the series. Introduced a ton of new things and in my opinion at least has easily the best gameplay in the series. I’m really excited to run through it again myself.
I love how RIGHT after the Halo 2 theme plays, at Outpost Tremonius, Chief says it’s time to Finish The Fight. Just like in Halo 2.
did anyone else catch the audio log where the harbinger says "i shall talk, and you shall listen"?
is it a simple nod to the gravemind, or something more?
To quote Chief: "Worse"
I loved that reference :P
There's got to be a connection between the endless and the precursors/the flood.
It's references like these that I'm torn on. If we go deep with this audio log, do we consider the Harbinger related to the Flood? A Gravemind?
Or is this just fanservice...
There were a couple moments like this (Finish this Fight lol) but they didn't decrease my enjoyment of the game, really. Just felt a bit pandering
@@MrNotgoth they also use “I need a weapon” at some point. I just don’t like this kind of “fan service” - it’s become patronizing.
First off, the campaign is a lot of fun, and I’m glad it lets you go back after the end to “mop up the rest of them.” Second, is it just me, or did I hear musical influences and segments from nearly every game in the franchise plus some extended lore media?
It wasn't just you.. I've only played Halo 5 once, but I listen to 1-4's soundtrack all the time and there were moments I had to stop to just listen to the music.
Halo CE synths
Halo 2 strings
Halo 3 piano
Halo 4 choir
Halo: Reach drums/percussion
@@Silvera-Avian I swear I’m hearing Halo 5, Halo Wars, and Halo Legends stuff as well.
@@fuzzyhead878 Totally elements of those! Legends (at least the re-done tracks) were essentially more orchestral/detailed versions of the older tracks, and Infinite definitely has a lot of that.
I agree. The only thing that I wish they added was the ability to replay missions so that you can get some of the intel/collectibles that you missed previously otherwise, I'm really pleased with the campaign
"Offensive Bias has been deployed."
I'm lowkey praying Chief and Offensive become bros like with Arbiter
hmm i wonder more if Mendicant and offensive have ever talked with each other after the war? considering if offensive bias is indeed there and mendicant bias is there too ( some parts of him) just imagine if Offensive and Mendicant worked together for once to defeat the endless HOLY FUCK HIRE ME 343
@@unscinfinity3337 the cleverness of mendicant helping the access between facilities and preparing for the war effort around the galaxy. We would see the ruthlessness of offensive bias as players observe a space battle that's one sided or in a stalemate and sometimes ground forces would be really cool
The weapon would still be assisting chief in the field but my god, seeing the potential for the two most powerful AIs in the universe side by side would be amazing
I'm just worried that he would be way too OP tbh
I just watched as far as I've experienced. Now did you notice during the scene with Spartan Griffin, that while Chief is holding him (and you are using a controller) you'll feel a rhythmic rumble? Its like a heartbeat and it gradually gets weaker until Griffin asks "The others. . . The spartans. Did you-?" and it stops when chief says "I'll find them." Its like he was holding on until he was certain there was still hope left. That is some CRAZY detail and environmental story telling. Welcome to "FEEL don't tell."
this is less a complaint with 343 themselves but its a shame that is immediately ruined and any dialogue is missed the immediate second after when the xbox achievement sound blares in the players ear for completing the mission. man i miss the way the 360 did the achievements, the sound wasnt as intrusive and obnoxious as the xbox one
@@2g33ksgamingttv3 yeah i wish i could turn off that loud-ass "PULAAAP"
@@2g33ksgamingttv3 steam achievements don't make a sound. they just pop up in the corner of the screen real chill like. its lovely
@@flyingdoggo9887You actually can turn off achievement and notifications sounds within the Xbox settings.
I was super surprised when Cortana destroyed the brute homeworld I was like “wow that’s really f’d up that’s a war crime” I actually had sympathy for artiox and the brutes.
I was really worried that the Banished's sudden anger towards humanity wouldn't be fully explained in-game, but that single moment was all it took for everything to fall into place. Probably my favourite story beat in the game. (I also like that they didn't retcon Cortana's H5 arc - as controversial as it was.)
@@T-REXCROFT absolutely, H5 had great ideas about Cortana and furthering the story that were just executed poorly. I think 343 handled the story in the best way possible without bringing back the promethians and returning to Halo’s roots.
Also I was definitely on Atriox’s side by the time you get to the flashbacks with him and Cortana, planetary genocide was definitely something i was not expecting
@@Ja90b1 I’m just confused because how the hell did Cortana go from being the crazy overlord of an army of guardians to being trapped on zeta halo with atriox? Is there a novel I need to read or something? Feels like a big ass plot hole
@@grampajacks2677 I know they said something about luring her there, possibly to do with the Weapon? not sure how, but I'm not too stuck on it
@@grampajacks2677 Yeah, it feels like everything important happens offscreen. They actually did her dirty by relegating her to a minor character and forgetting that she had an army of AI, Prometheans, and Guardians. The Banished wouldn’t have been able to resist her. She also understood the Domain better than anyone yet she’s somehow trapped? Nah that was stupid 😂
Beat the story 2 days after it came out. It was amazing. I feel like it was missing some of those Marine moments. Where you and the UNSC storm the area like Halo 2, 3, and even 4. But, it was still an AMAZING campaign! Up there with originals.
I think this was the intention with “the Road,” but not allowing the Marines to ride on the sides of Scorpions kinda stifled that. I really enjoyed that level, but was kinda sad that the only way you could bring all the Marines you can rescue in that part is to charge on foot
The road sucked it was so short when you had like 3 wraiths and 2 hunters on the beginning on heroic.
I just ended up avoiding it by going around to the right despite how awesome the soundtrack was. It really should've been better or something.
@@overtrolltranstrollarm6123 Yea I was trying to do a warthog run but somebody just had to put a stupid gate to block the road
I agree, also no we’ve not had ODSTs in a game for 11 years now, pls add them in DLC 😭
@@HiddenXperia OMG! Its the ICONIC one!
Absolutely loved this story to death finished it today and just started a legendary playthrough. My only wish is that we got more time with the harbinger cos her being the final boss felt a bit silly because we barely knew her and Eshurum was a much better fight. Oh and I wish we got a Sargent Johnson Echo of his death. That was such a missed opportunity.
glad they didn't do that, id cry too hard.
They also missed the opportunity to give us a Climactic and Satisfying Ending (-_-)
It's been over a decade since Halo 2 and yet aNOTHER BLUE BALL INDUCING CLIFFHANGER ENDING (-_-)!
NO ATRIOX FIGHT! NO FLOOD!
*IF ANYTHING they missed their opportunity to give a US AN ENDING PERIOD! We KNOW THE FLOOD ARE OUT THERE SOMEHWERE! HOW DARE THEY TRY TO SELL US MORE STORY DLC THAT SHOULD'VE BEEN THE TRUE ENDING AT LAUNCH DAY 1 NO IFS ANDS OR BUTS (-_-)!*
WE NEVER EVEN SEE THE SPIRIT OF FIRE!
An OPEN WORLD DOES NOT EXCUSE A SHORT CAMPAIGN!
*So the FLOOD STILL LIVE AND Atriox is planning something BLAH BLAH BLAH, JUST so 343 can sell us the TRUE ENDING IN PIECES AT A LATER DATE (-_-) HOW CONVENIENT, DISAPPOINTING, AND UNSATISFYING!*
*ALSO THEY MISSED THE OPPORTUNITY TO HAVE THE SPIRIT OF FIRE JOIN US SO WE CAN SEE ODST'S IN HALO INFINITE! THE ENTIRE CAMPAIGN NOT 1 STRANDED ODST (-_-)!*
I will NOT be buying whatever they want to sell us next! They ALREADY PAYWALLED CLASSIC ARMORS! AND WE GET NO REWARDS FOR BEATING THE GAME ON THE HARDEST DIFFICULTY "LEGENDARY" BULLSHIT!
EVERY SINGLE OTHER HALO GAME gives AMAZING ARMOR sets for beating the Game on LEGENDARY! In Halo Infinite for dying an INFINITE NUMBER OF TIMES, when you reach the end, you, get, NOTHING! Not even those fancy Armor Coatings the love to suck their dicks about! "SUCH CUSTOMIZATION (:D)!" YET WE CAN'T GET BANNISHED ARMOR COATING FOR REACH ARMOR (-_-) or 1 STUPID LITTLE EMBLEM!
*THIS GAME IS DIFFERENT THAN HALO 5! Rather than 1 Step forward 2 steps back like Halo 5, it's 2 Steps forward 1 Step back because they missed the mark when it comes to rewarding players for ACTUALLY PLAYING THE GAME! ALL THE SHINY COSMETIC REWARDS PAYWALLED BEHIND THE "CRINGE PASS"*
@@GageTheSpartan hes not dead hes at the end unleashing the endless?
@@AlexLopez-vm7uq k
@@jaydimmick8554 Oh, I was kind of off and on watching that post-credits scene. I didn't realize the brute was him since when I looked back at the screen it was already fully zoomed on his face lol. I just remember they explicitly were saying he was dead in some of the earlier cutscenes. My bad. :)
I want to draw a parallel I noticed while playing through the game. Hopefully I’m not the only one as I’m not sure if this is obvious or not to others.
Cortanas story now mirrors Mendicant Bias pretty well. Both are an A.I. who are created in order to combat an enemy for their respective creators. Both betray their creators in order to fulfill a plan that was not in their original programming. The creators of each end up crafting a new A.I. based upon them in order to combat them. Both realize the errors of their way at the end of their lives and do everything they can to rectify what they had done. I’m not the best at articulating but I’m pretty sure the message is across.
Wow I actually hadn't considered that despite the fact I've made so many theory videos like it over the years haha, that's a great point!
I also see a lot of parallels between the Chief and Escharum. Both have lost someone important to them and vital to their greatest successes and both are (or are at least attempting to be) symbols of hope for their people in the wake of great loss.
@@effortlessfury kind of felt bad that escharum died lol, even chief recognized he was just a soldier.
@@the.zabrak to an extend I agree, but as the Chief affirmed, he was a monster. He ordered the death and torturing of humans and Spartans over the six months Chief was missing, and he was already on his way out health-wise. But yeah, he also ironically blindly followed his former leader in blind faith. Tragic in its own right.
Excellent observation!
Both of them were in a way interrogated by precursor and Gravemind. I know the precursor was interrogated for 43 years and the end result was Logic plague and rampancy, but one could look at that in a similar way with Cortana and the gravemind.
The game is amazing, one of the most cohesive narratives Halo has ever had. Although I’m not a fan of what happened with Cortana. She had an army of Guardians at her disposal yet she somehow lost? We also see her destroy entire planets, and then we’re just supposed to believe she turned good last minute? That’s some Rise Of Skywalker level of bullshit. Otherwise it’s an excellent story and I’m looking forward to seeing where the series goes next.
She had no other choice, she was trapped, and Atriox and the Banished had the most powerful weapon of the galaxy and also were planning to free The Endless, a faction worse than the Flood. She had little time to think and to not let Atriox take control of the Silent Auditorium and the ring, so she sacrificed herself hoping that Chief would turn the tide of the war like he always does.
It almost feels like they couldn’t decide what they wanted Cortana’s fate to be tbh
I don't think Cortana turned good, and I don't think that's what it was meant to be. She didn't apologize for her actions, she didn't apologize to Chief for what she did to Earth, she just apologized to him. She wanted to make amends with him, not with anyone else. I don't think she cares about what she did to Atriox, humanity, or any other species out there that resisted.
I think what actually happened was cortana was taking over the universe, destroying those who defied her, so she destroyed Doisac the brute homeworld and continued with her plans. Then the Infinity and UNSC were coming to stop cortana because she was the ultimate threat. but then she was surprised to learn that the banished destroyed the UNSC already and cortana kinda gave up? I think she kinda gave up when she saw chief was dead because it was then that she realized they were supposed to be a team. so she used her guardians to destroys that large section of the ring. I to doubt entirely the banished wouldve stood a chance against the guardians.
@@wortwortwort117 I would assume she maybe only had one guardian at zeta halo, and that it got destroyed along with the part of the ring that she destroyed. At this point she had the guardians spread all across the galaxy to keep species in check. I also think she was attempting to trap the infinity to get John back, but then the banished surprise attacked both of them and she didn’t have time to summon the guardians before atriox was standing before her.
I love how the achievement states that you’ve completed the main campaign. can’t wait to see what DLC comes out
I thought it was just the usual achievement until u said dlc
@@jakeriese4862 yea when you complete the campaign it’s says “Main campaign” which easily will mean there’s more. But HIddens X new videos also confirms it I’m sure
@@gagekilcollins7977 I thought it said main campaign because there is still stuff to do but I hope it was because dlc is coming
@@gagekilcollins7977 they aren't making any more single player stuff, the company got gutted lmao
@@jaykelley103:( I pray they don't divert away from this story. I loved Halo Infinite. Even with all the flaws.
Favourite part of the story are the cylix, getting to see all the portraits of the familiar aliens and the ones we’ve never seen before
Did the silent auditorium have cylixs of masterchief?
@@vStewT cheif is human so yes lol
There was an infection form one
@@Tomahawk1
Where?!
@@kjj26k the Tremonius fight area I’ve been told but I’m yet to check myself
For the longest time, I had fears of infinite ending up as bad as H5; But after beating it on legendary for my first playthrough, then 100%'ing the game, it's definitely been bumped to my 2nd Favorite halo game.
I second that rating.
Depending on what 343 add to the game next ten years, jumping to top spot will be easy.
Long live the grapple hook
Nothing will triumph 3
@@Trimbuskee Halo 2>3
@@rushpatriot2866 halo CE > everything else
@@ha-kh7ef Nah set pieces weren't great not enough lore either
The echoes part near the end of the game made me cry. This story is such a beautiful symphony of emotions and events and one liners. I loved this campaign.
lol...made you cry? really?
@@henry7696I don’t know how people bought that crap that 343 laid out. At this point cortana is a genocidal maniac blowing up planets, how did they expect us to feel bad for her lmao
The attention to detail in the Silent Auditorium is incredible. The central part of the floor (which the Harbinger surrounds with the energy dome/funnel during the fight) has the Mantle of Responsibility on it...
Thats an awesome detail. So i guess the theory that The Endless could be The Precursors could actually be true
This was the character drama of the franchise, in a good way! Strangely enough, there weren't any "scarabs," large-scale combat zones, in the game, which feels weird since everyone's comparing Infinite to 3. It's definitely more like 2 with an open world to fill in for mission setpieces.
I agree. Feels A LOT like halo 2 meets CE for me. Hardly anything reminds me of halo 3 in this game other than the equipment
I get what you mean, I guess the best way to put it for me would be thet player movement felt very halo 3 + plus a little extra, but the actual campaign set pieces didn't
Agreed, despite getting plenty of fun toys to play with, the only sections where you really need stuff like scorpions and the like, is in the run up prior to Escharem's tower at the end. Otherwise? Grapple can allow ya to make do with what you've got, and steal anything the enemy has that would give ya an edge.
Like the hand of atriox brute chopper for instance, or emplaced shade turrets in high positions
Even more comparison when you learn that 343 cut something like 2/3 of what they actually wanted in the game
@@smallj900 ... to likely be added later as dlc expansions for the campaign...
I find it hard that Cortana could lose to Aatriox's forces, it just seems like a stretch, it also was never explained how the weapon could even outdo cortana considering the forerunner tech she has.
Well, Atriox beat Master Chief pretty badly and took the UNSC by surprise, perhaps like the enemies of Chief underestimate him, Atriox was underestimated by everyone including Cortana and I believe he had the help of something else, maybe Medicant Bias or Offensive Bias or some other forerunner tech.
@@A7XKoRnRocks1 Master chief didn't have mechanized God's on his side that can blow up planets. Cortana had alot of AI on her side as well. Then her guardians / creation are magically gone? No it doesn't make sense how.
I'm assuming this will be explained in the Rubicon Protocol novel
@@olanmills64 I have to read now?
@@olanmills64 if you can't bother explaining it in the story of the game and have to force people to outside sources of media to find stuff out, you failed your customers at giving them the story/product they should have gotten in game
The story of this game is so freaking good. That fact that Cortana ended up carrying out her original calling, due to her guilt and care for John, just hits me right in the feels.
It wasnt that great but ok
@@rmommandi to each their own, but the themes and and characterization is great. My favorite halo campaigns are now 2, 3, and Infinite.
@@Bajablast117 2 and 3 are well clear of infinite in the writing and plot department. Infinite gameplay is as good or better though
@@rmommandi I felt 3 was just 4 filler earth missions to make up for the disappointment fans had at the lack of Earth missions in Halo 2 and then the actual plot and story doesn’t actually kick-in until the end of Floodgate. So storywise I like it less than 1 and 2. Although I liked the sandbox level design and polish better than launch day Halo 2.
The BANISHED and CHIEF was amazing, the harbinger wasnt that great, esp when they said the Endless were way worse threat than the flood. I think that is the only thing were the writing fell. imho. I think the rest was stellar.
I absolutely loved this game and so wish it was longer. Definitely a step in the right direction.
right direction? it doesnt connect to Halo 5, it ignores half the characters like Lasky, Palmer, Locke or Halsey, it never tells you what the hell is going on, and it starts when everything interesting is over already! imagine Halo 3 starting with the Prophets being defeated, the Ark Destroyed, Johnson and Miranda dead and the villains being some lame new faction from some book. Because thats EXACTLY what Halo Infinite does! Cortana is dead, die Infinity destroyed, Lasky gone.... sorry theres a BIG FUCKIN part missing! the things you try to put together is the story you would rather experience instead of searching for audio logs!
@@Cyro_2235 I just disagree with you man. You cam find out where a lot of the characters are from audio logs (although I understand if you wouldn't wanna go looking for them, but most of the important ones were in places I already needed to be). I felt as though it told me enough of what was going on in the main story, especially after the cortana talk at the end. I thought the banished were done really well, there was some good world building through dialogue and the dossiers for the high profile targets. I also think the decision to have the game take place after the big fight makes sense. It setup an alright mystery, it was gonna be really difficult to show thst fight through gameplay and the themes and ideas of slowly building back up the unsc after that loss is done really well
@@matthewford6715 for the last time:
I should. Not. Be. Needing. To. Search. Audio. Logs. To. Understand. The. Story!!!
Show, don't Tell!!
@@Cyro_2235 I mean, you can understand the main story without them, the audio logs just give you the side story about the other characters. You were clearly invested in some of these side characters so I'm sorry you didn't get to see them properly, but I'm sure there's plans for them in the future
@@Cyro_2235 thats literally every game, all games have hidden lore. I agree they should have had important characters present however this was likely the best way they could accomplish infinite. If you don't want to search for information then don't
I'm so happy that they brought back the Halo 2/3 armor model. After watching some vids that included bits from Halo 4, that armor was just so overly busy and complicated and was more undersuit than metal armor.
I am genuinely excited to see what “The Endless” are and have to offer in the next game. This story has been by far very amazing and I’m hardly half way thru the campaign myself. I’m very happy to see how well it turned out.
Glad to see im not the only one who thinks the Endless are cool and exciting.
For real! And they're more dangerous than the Flood?!?! So excited to see their story 🤯😄
luckily we dont have to wait for an entire new game, from what we know its probably going to be story dlc and depending on how strong and dangerous the Endless might be chances are it'll be split up into 2 or 3 parts
@@DreBurnZ They'll have to work hard to make that a reality. One got locked up. The other required absolute galactic genocide
Deadlier than the flood? HEH MY ASS
My guess is that the endless are the precursors out for revenge, heres why:
We know that the endless were imprisoned 1000 years after the firing of the Halo array. We also know that the forerunners declared war on the precursors after being denied the mantle. The reason why they were imprisoned, is due to the testing the forerunners were known to do on species. They must of captured a precursor and discovered that the flood was infact created by a precursor mutating and corrupting. This then scared the forerunners after discovering the endless (a FORM of the precursors) 1000 years after the flood war, who could also survive the Halo array, this is probably due to precursors ability to transform them selves into a non-sentient form. Therefor, the forerunners thought to capture and imprison all remaining precursors, to prevent another precursor ever corrupting, mutating and starting another flood cycle.
This makes sense to how The harbinger talks about the relationship between forerunners and the endless. She makes reference that 'The endless are not to blame, the forerunners were wrong'. She could be referring to how the forerunners blamed the endless (precursors) for the creation of the flood (in the court room) and then imprisoned them forever. She also makes reference to how the actions of the forerunners are basically over their heads, and dont have the right to do what they did. This is of course referencing to how they're NOT chosen to carry the mantle of responsibility, and dont have the permission to judge species, create weapons to wipe all life in the galaxy whilst storing species as 'prisoners'.
This also makes sense with why the offensive bias is involved. The offensive bias was last activated to fight against the flood. As the endless could make the flood, it makes sense the same AI is sent to guard their imprisonment. This is also why the endless are described as 'equal or more dangerous' than the flood. As they're able to become the flood, and more of it.
But anyway, thats just my theory :) Open for arguments as i could be wrong or missing something
EDIT: This comment is blowing up to a bit of a debate. The main argument im seeing, are people referring to audio files 'Archaeological Findings' found that directly name the endless as a specific race which has just appeared, showing it cant be precursors. Precursor isnt the specific name of their race, its just a generic term meaning 'before another'. The race we now know, could be the precursors proper name, or atleast a sub-species of precursor, made when they were escaping the forerunner - precursor war. Either way, this doesnt disprove the theory, as its simply logs of the monitor discovering the Xalayan her self with no mention of them in any forerunner database, it makes no reference to them NOT being precursors or shows evidence that they're not, its just a log. Its either going to be this theory and they're precursors, or an entirely new race. I feel a new race would be a big slap in the face, especially if they're more dangerous than the flood, as the entire halo saga is based on the flood threat.
Furthermore, another argument is that this race could be 'The meddlers' who are supposed to be unidentified species just as or more advanced than humans / covi. This can be true as a theory of the meddlers is they're agents of precursors sent to monitor the milky way for the precursors in hiding due to the crashed ship that are neither human or covi found in Halo CEA in a terminal on installation 04; however Meddlers is another generic term used by monitors, as 343 guilty sparks goes to call Elites meddlers for their actions in the great journey. (That crashed ship is most likely an ancient human ship that got lost in space)
The only thing that leads me to believe they arent Precursors is we have their offical species name, the Xalanyn, its confirmed in the Banished Audio Logs, Archaeological Findings #3. I honestly just think we are dealing with a race that has no nervous system and can manipulate time that was discovered in full bloom after the halos had been activated. The Xalanyn could also be what was dubbed by the communities as the Meddlers. Excited to see where it goes.
Nailed it.
I honestly don’t think they’re precursor. It’s could just be a new species that 343 plans to introduce. Heck i’ll be shock if 343 chooses the endless to be some sort of precursor. 343 is not known for touching the lore of halo
@@ha-kh7ef i agree that i dont think they have Precursor origins however i dont agree with 343 not touching lore. Halo 4 was very lore heavy with the didact, ancient humans, promethians etc and infinite is with offensive bias. But i agree i think they are a new species the Forerunners kept hidden
Problem is the forerunners killed the precursors off way before they ever built the rings
I just finished the campaign, and each day when I was done playing I watched this video up to the point I reached. Super helpful and increased my enjoyment of the campaign immensely. Thank you!
Loved this game, cant wait for the DLCs or whatever comes next, i hope they have that coming sooner rather than later
Halo the endless most possibly a DLC has already been trademarked by 343 i wouldn't be surprised if we saw a DLC trailer for Infinite at E3 2022 and the DLC by december next year or early 2023
@@unscinfinity3337 so Christmas gon’ be Halo season as well for the next decade? Sick af.
@@unscinfinity3337 maybe im being naive but I hope we dont have to wait that long. Im hoping summer 2022 or something.
@023 Studios it frikkin better be, because I was expecting flood already
@@jakespacepiratee3740 saaaaaaaaame
I don’t think the ending portal and the “something else” is Offensive Bias. A major theme in this game is things coming full circle, destined to repeat infinitely. What has happened, will happen again. When you take that into account, Mendicant Bias is essentially Cortana and Offensive Bias is The Weapon.
Mendicant Bias wanted to atone for his mistakes and has been trying to do that by helping the Chief in various ways as is most obvious in the Halo 3 terminals. With things being destined to repeat, I believe Cortana isn’t necessarily dead, but rather entangled within the domain or within Zeta Halo’s systems in a ghost-like state. Cortana was helping the weapon and was the one that opened the portal.
This is further backed up by the “echoes” where Cortana said “I’m here with you”, “Please come find me”, and “I can’t fight it any longer” (which is a specific hint towards Cortana currently fighting back against the Harbinger within Zeta Halo’s systems seeing as she says that literal moments before you enter the final room). It’s Cortana reaching out to chief in a ghost-like, mendicant bias style. Trying to communicate, helping in any way she can even after her supposed “death”. This simultaneously seemingly frees her of the logic plague much like how Mendicant Bias was seemingly freed from it.
My guess is that this cycle will need to be broken in some way with the permanent destruction or stopping of the Flood which will somehow be made possible with the return of the Endless (Precusors, I guarantee it). Curious to see if anyone else interpreted it like I did!
The precursors are supposed to be higher beings but less than the primordials. The endless realistically look and act as their own new independently written faction. If the precursors are the skimmers and the harbinger then that is the biggest let down ive ever seen.
The flood are supposed to be higher beings that have been corrupted, look at the flood and look at the skimmers and tell me what the hell you see in connection, no offense but that simply wouldn't make sense and would also be the weakest way to reveal a giant swelling plot point in the series.
funny i took those whispers as like remnants of her sanity fighting against the logic plague as it was consuming her and we just now are hearing her true side of things. Because let's face it if Cortana was in her right mind she wouldnt have tried to commit mass genocide on earth and truly commit mass genocide on the brutes home planet.
@@omni6982 The Primordial was a corrupted Precursor. Also the Skimmers aren’t part of the “Endless”. If they were, what’s the point in releasing the endless if they’re already released? The only race older than the forerunners and more powerful, are the Precursors. Everything hints at them being somehow connected. I’m all in on the idea.
@@omni6982 The Primordial was a pre cursor. Pre cursors are the highest and it’s seeming like the forerunners and the endless were the 2nd highest or maybe the forerunners were the 3rd highest because they said the endless could partially control time and the forerunners couldn’t and I swear at the end of the game on legendary one of the forerunners said they can’t be allowed to control it and in the forerunner artifact logs it said their main reason for locking up the endless is because they were afraid that they would no longer be the “master” but would become the “slave”.
Yo PIN THIS @HiddenXperia
Need flood dlc for sure, but I also wouldn’t mind some story driven dlc where we get to play as atriox to fill in some more gaps in the narrative, he’d have different equipment and a different play style could be fun.
Halo infinite is really promising with the room for dlc, good job 343, you have me hooked
A DLC got leaked yesterday Microsoft trademarked Halo: THE ENDLESS which is 100% DLC
@@jetstreamsam7853 I NEED IT NOW AAAAAH
@@jetstreamsam7853 release date?
@@apatheticeye6955 unknown my guess is 2022 summer or early 2023
@@jetstreamsam7853 hopefully the 2022 option because so far this campaign is fun as hell
I knew they couldn’t actually kill off Atriox with an off screen death but it was still dope seeing he survived.
Same, he's so cool to actually die like that, it's not like 343 knows how to handle villains, but this would have been too much even for them, let's what happens in act II.
Well, they actually just killed the second most important character of the franchise... off-screen
@@haroldsanchez9928 Cortana was basically dead in halo 4, 5 was... Just a disservice to her character
@@smattonellus8354 yeah the real cortana died at halo 4, and then remnants of here got into the domain and all that abstract stuff. But still, they did her character dirty, a disservice as you say. There are so many plot holes in this game it is actually sad. And how they just made Cortana simply be sorry about her actions by the end. Like what? Why now, didn't she just annihilated complete planets? Killed hundreds of Spartans, attacked earth? Etc etc. But she is sorry in the end and "sacrifices" herself? Where are the guardians? Wasn't she almost a God?
@@haroldsanchez9928 there is a lot to you can add to your comment. For example, what happend to the dozens if not hundreds of AIs that joined Cortana. Did none of them take control of all the forerunner tech after she died.
The only part I’m confused about is how The Weapon got onto Zeta Halo in the first place. Master Chief has her chip when the Banished attack Infinity, and he wakes up still holding it, so that means that she was already on the ring when the Banished show up. Does this mean that Master Chief went down to the ring, uploaded The Weapon (didn’t meet Cortana), and then went BACK to the Infinity without the Weapon nor Cortana?
he says in a cutscene that he's the one who deployed her on zeta halo then he went back to the infinity. Atriox then attacked the infinty
13:18 Thats actually a condor. It's been redesigned to use the D77 version of pelican. If you look at it in game, you can see the back of it and how there are 2 rear thrusters. And even the enlongated body of it
Ahhhh yeah, good touch. Makes sense too seeing as he was searching the downed Condors when Hyperius and Tovarus arrive
When Cortana said she made a mistake, i took that as 343 saying to us they made a mistake making Cortana the enemy, and this is how 343 is going to make it right
I'm honestly really happy with how they wrapped up Cortana's story in Infinite. I hated the idea of her coming back and becoming the villain from the start because it really tarnished the beautiful arc she had in 4. I do think the pacing of her realizing her mistakes felt a little too rushed but shattering Zeta Halo to save the galaxy from the Banished and leaving messages for Chief where she comes clean to what she's done and how she tried to fix it was a perfect way of fixing her overall character arc. My question remaining is what happened to the other Created and majority of Halo 5's characters lol
THIS!
@@reclaimer0073 it didn't make any sense tho this whole story was kinda meh tbh it was fun tho
This feels like the real halo 5. Chief grieving and coming to terms with himself and pretty much a hard reset from 3. This made me fall in love with halo again happy to be back into it
@@charlesmartiniii1405 but it's not
Honestly, the way he explains the story is like the best story ever told, literally makes me excited all over again😁
Honestly this was a Warthog run of awesomeness and emotions. Finding the dead Spartans was sad and discovering what happened with Cortana was shocking, killing Banished Operatives was difficult and engaging, weapons were a little scarce but I never dropped the AR I got at the beginning (I’m proud of this) and the ending was so damn surprising all in all this was an absolute masterpiece and I can’t wait for Halo 7
Have fun waiting 10 years. Halo infinite is the next mainline game for 10 years
Halo 7? Infinite is a plateform just like destiny so we’re going to have some stories expansions
There is no Halo 7 - Infinite will host future campaigns, which I believe is a good thing
I think they said there will be spin off games down the road too could be a red team game, ODST game showing mickey becoming an insurrectionist and how buck became a Spartan there’s so much they could do to explore the lore and books and show it in games and expand on that
@@listeed1995 we’ve never had a halo where we fight other humans so it would be cool
Not gonna lie Chief showing respect for Escharum had me tearing up a little
Yeah, because that bastard doesnt deserved it. I punched his corpse after defeating him which makes Chief's final thoughts on him even more ludo-narrative dissonance-y.
@@jakespacepiratee3740 I didn’t teabag him, I actually kinda liked Escharum. I made sure to show respect as well.
@@connorledbetter9489 Escharum was actually a pretty good villain to fight in all honesty.
Escharum is basically Boros from one punch man, thats how it felt/
@@penndraigh Calling him a villian is also questionable you need to know the reason why they got so pissed is because Cortana basically destroyed their home world. Just think for once the Banished had no hatred for humanity it only got to that point because Cortana is a human AI.
A pep talk from the chief himself wasn’t something I thought I needed in life honestly I teared up at that part 😂
After playing through the campaign with no spoilers i have to say the game is 10/10
i dont care what anyone says my opinion will never change
this is what we've been waiting for and if you are a halo fan that has played the older games
youre in for a treat with this campaign.
Wish it was a bit longer but overall liked the campaign
Do you not mind/care that the cliffhanger from Halo 5 is being completely ignored?
@@andrewavila2512 It... wasn't though? Cortana owned the guardians, cortana got stuck on zeta halo and sacrificed herself. Therefore... her guardians would be disabled, inactive, without instructions, or otherwise return to wherever the hell they came from.
@@Destroyer_V0 it’s not perfect but hey fuck the guardians they were a shitty plotpoint and 343 is just trying to distant themselves from that terrible campaign that was halo 5. could’ve they of done it better? yes for sure but escaping that awful game is a good thing to me
@@thechillbill9569 No argument here mate.
Let's go! Finished the campaign two nights ago and my god it made me cry. That Legendary ending was perfect.
The Offensive Bias name drop actually made me have to put down the game and contemplate life for like 5 minutes
Spoilers!!!
Atriox lived up to his words too, he really was the last face we saw haha
perfect? the totally useless villain Harbinger was entirely pointless and you CANT just go there and say "oh by the way theres something worse than the Flood on this ring. The Endless. We're not gonna show them and not gonna tell what makes them so dangerous and they are never mentioned before but....oooooh be afraid!!" -.- thats some Knights of Ren level writing!!
@@Cyro_2235 I found it perfect and I don't really see a problem with the Harbinger. She's a new character from a new species and I can't wait to see what they bring to her. I personally enjoyed the sense of mystery she brought.
@@DunnesBag pal, Halo Infinite was supposed to conclude a massive cliffhanger from Halo 5, not to just ignore it, clear the storyboard and launch a new chapter of Halo! Thats what The Rise of Skywalker did! And it failed. to me she was just another lamer version of the Didact... yet just another "old, mysterious being from a lost civilazation". hell, we didnt even know what was at stake when she teased the return of the "endless". imagine Halo 1 telling us "there are the FLOOD in this ring!! they are dangerous!" without showing us them?!? then this entire game would have fallen apart!
I like to think Chief’s respect for Escharum comes from his relationship with arbiter “he’s just a soldier following orders”
But this guy tortured people he wasn't just following orders that line felt stupid
@Imperial Spy I personally thought it was a pretty good line. I wouldn't say chief respected Escharum more understood that he was what he stated, "Following Orders." In which Escharum what just doing what he believed was the right thing to do in order to get the upper hand against his enemies.
@@Helldiver07-d1l idk torturing people and laughing about it doesn't seem to be just "following orders"
@Imperial Spy But we are talking about brutes after all. They kill and devour their own. That is their culture. They may have a different view of following orders compared to humans. But that's what how I interpret chiefs words.
I thought that line was incredibly out of character for MC. Arbiter, for all the evils he committed, at least came around to MC's side. Escharum was objectively a bad dude, reveling in sadism, gloating over killing Humans, etc. He didn't deserve MC's respect imo.
Interesting lesser known fact. At the beginning of Requiem in Halo 4, there’s an audio log somewhere with Halsey speaking about Cortana and how she was able to remove the deletion protocol that Halsey programmed within her or something along those lines. That there was a rogue element to the creation of Cortana.
I think this is somewhat connected to the Weapon overriding the deletion process as well.
Another little known fact, in cut Halo 4 dialogue rampancy is said to be an intentional security feature for smart AI. Obviously, they didn't ho ahead with that, but still...
I forgot about that.
@@icefarrow7959 see i thought the gravemind caused the rampancy when Cortana was trapped on high charity on halo 2
@@connorprice1902 He technically did. He understood the stages of Rampancy and used them against her. She was however legitimately past her expiration date in Halo 4 though. So she was dead either way.
@@NihilusShadow yeah i agree
HYPE! Been waiting for this since I finished it!
I beat the game on legendary during release of campaign and 1 year later stumble apon this video this makes me appreciate how far Halos story has come well done video
Finished the campaign earlier today and oh my... It's like they're paying homage to the previous halos and kinda waving goodbye to the old days. They open the gates for something huge to come. The environmental storytelling, cortana's lines gave me goosebumps, the trio pilot,chief and the weapon are literally perfect and the banished are the most ruthless and dangerous enemy with esharum being the best antagonist imo. The world feels alive. You can find banished literally everywhere and the encounters feel varied although the open world is mainly grass and tress. The forerunner artstyle is the best it's ever been and the graphics especially in the cutscenes very good(on a Xbox one original btw). The sandbox although not as big as 3 it's very well done since every gun has its purpose. Halo infinite is one of the best if not the best halo campaign and certainly the best shooter campaign in a long time. Congratulations 343
Summed up my thoughts perfectly
The Cortana plot is handled hand wavey and dismissed with too many questions and answers that are offscreened. Guardians that destroyed a planet just magically disappear? Atroix somehow captures her and kills her?
We learn nothing about the endless or what the Banished want with them. Just that they shouldn't be freed so many times. The best campaign Halo Campaign? I think not.
Good character progressional and portrayal with good character dynamics but that's it. We don't get cutscenes of the pilot and interacting with other Marines, uniting them and getting their hopes up to really set the tone to take the ring and avenge the fallen which is a wasted opportunity since the entire story is on one place. You need to make it feel like a war on the ring.
I saw someone bring up a good point somewhere about the Infinite ending scene. He brought up how they showed Atriox in a first person pov in the last cutscene and how that may mean we eventually get to play as him like we did as the Arbiter. He also said this would be perfect since Infinite is going back to Halo’s roots and what better way to do that then play as Atriox as we did the Arbiter.
I would love that to death
Atriox would be so fucking cool as a playable character. His Gravity Mace alone is a powerful tool of destruction.
@@dragonbornexpress5650 yeah if they do him as a playable character they should give him custom stuff
And then when he realizes what a great threat The Endless are, he teams up with Chief?
Bro what enemies would you be fighting, Atriox is just too tough 🤣
Loved the campaign, but I do have a couple things im still a little confused about.
First thing: the narrative here is that Cortana "sacrificed herself" to destroy the ring, hence her apparent death. What I don't understand about what happened is why she even had to do that in the first place. Is blowing up a section of the ring something Cortana could only muster the power to accomplish at the cost of her own life? I don't feel like that bit was adequately explained to us. With all the power that Cortana wielded at this point (granted, i understand she was technically in "lockdown" within the silent auditorium), I don't buy that she had to sacrifice herself in order to destroy the ring. Part of this also stems from the fact that Atriox was also on site and was unharmed during this process, and he is yet another character who's death was all but a certainty and strongly implied through this memory, but in the end was actually alive and well. 343 has done this to us before with the Didact, Cortana herself, and now Atriox. You're shown things that strongly hint that someone is dead, but what you're shown is usually confusing and inconclusive. With the Didact, you get the chief blasting him with a grenade, and him falling into the composer. With Cortana in Halo 4, she shields the chief from the nuke and then slowly fades away into nothing. With Atriox, you're told he's dead the whole way through the campaign, and its implied in the final memory of Cortana that he was present when Cortana blew off a section of the ring and sacrificed herself, yet in the end he's still alive somehow. I feel like they use these offscreen deaths as a way to keep some avenue open for certain characters to return in some capacity later. Could it be that she was the "presence" that was helping the weapon and the chief in the end? I do think that this is not the last we've seen of Cortana. If it is - and I've made peace with it - my first question still stands: what part of the process of destroying a fragment of the installation required a level of power that Cortana could only muster at the expense of her own life, given all that she's been capable of doing up until that point? I really would like that explained.
Second: throughout the audio logs and the campaign, you hear the Harbinger speak of the endless in a few different ways. In some instances, she talks about them in such a way that she indicates she herself is one of them, but at other times, she speaks about them as if they are a species completely separate from that of her own. Furthermore, why is her Cylix different from the rest of them, if she is in fact one of the endless? Why would her Cylix be one of a kind? None of the other species seemed to have something like this going on. Pretty confused on that as well.
Maybe someone can explain?
Maybe because Atriox deleted her? He came to her with ultimatum, help him or get screwed. And considering what she has done, leaving him without option to use the ring as a weapon, he deletes her and than keeps going with the search of endless on his own. Why he decided to stay away from his forces though remains a question.
Cortana was locked down by the weapon. That means she couldn't leave the place she was contained in.
When the (partial) destruction of the Halo destroyed that place, Cortana was destroyed with it.
@@stefans4562 are you sure? In the game it is said, that she was deleted, and the only one who have been with her was Atriox, who lives.
I also don't understand how atriox and the banished were able to leave the ark. In halo wars 2 we destroy their only ship able to travel faster than light and now we find out they have an entire army. It seems a bit incoherent
@@troller8680 It's not clear how Atriox survived. Cortana was sure she'd manage to get him killed. Maybe the Endless play a role there. I guess that'll be explored in the next chapter of the campaign.
Hopefully Atriox's goal is to unleash the Endless to gain power for the Banished. Atriox should not hate all of humanity when it was only the UNSC specifically who (accidentally) unleashed Cortana. Atriox has been shown in the past to not blame all members of species and said "vengeance is petty, vengeance has no reward" it would suck for that to be retconned.
seems like he already got his vengeance on cortana but he might still hold a grudge against humanity if not actively seeking out vengeance against humanity.
@@apatheticeye6955 Why would he generalize all of humanity when he mocked Resa 'Azavayl for generalizing his entire species for the terrible things a few Brutes like Tartarus did? His grudge should only be towards the UNSC (even then only a few members of the UNSC are responsible), not all humans unless his intelligence and pragmatism got retconned.
I was waiting for this!
OMG HI GREENSKULL
OMG HI JustOneCrispyChip
I know the algorithm doesn’t like long videos but I love them the longer the better in my opinion especially because your passion for the game comes through the screen sucking me in even more
i had more of a hard time killing the brute chieftain on the last mission than all the actual bosses.
You mean the one in the same room as harbringer? Cause screw that guy I ran out of ammo.
@@CosmicDarkLord same, i was using the needler at first then used the hammer from escharum( thinking he would die with one swing) just to get pooped on by his regular hammer
That chieftain was ruthless
SAME
OH MY GODDDDD he was insanely difficult he was fucking on his way over to you the whole fight, toughest enemy of the whole game for me
Escharum was a great Villain. A warrior just wanting to die fighting. Bred by war lived through war and killed by war. An Alien could not be more human than Escharum. Keeping his best friend around. Not even manipulating him into fighting Chief. He honestly told him that either he killed THE legend or died a warriors death. Escharums Monologs are running chills. And since Thel Vadam he is the best written Halo Alien Character. And his death was fulfilling and sad at the same time. The story was great but Escharum was just crazy good.
Bot or what? Arbiter is 100% the best written Halo alien character. By far. Escharum and the rest of the Banished don't come close.
I disagree. I liked Escharum’s final scene where he got a warriors death as he wanted but his entire demeanor and long “hehehe I’m so evil” speeches during the campaign just made him look like a generic bad guy. Not great imo
I felt bad too
Man we just get holographic images of him shit talking, talking slow as hell and breathing his hot ass breathe in between. We had our villain/antagonist and that was Atroix. The one we SHOULD have seen and been fighting to get revenge.
Then we get to fight him and he's dead. The prophets were better villains. Their betrayal of the Arbiter, how they go about treating our captured comrades, how they treat their own when attacked by the flood, their blind devotion to the Great Journey, it was all better than Escharum. He isn't even the one to cause Cortanas demise. Like c'mon. As a boss fight he's the best we've seen in Halo that's a challenge but as an enticing villain? Generic as hell.
Just finished my legendary playthrough and first play through today and I must say, when the game started I was disappointed at all the unseen story beats and the open ending of h5 but by the end that feeling of wonder and hype and nostalgia for what's to come came creeping in and I loved every goddamn minute of it. When you say your boi started tearing up, you aint wrong. That John and Cortana scene hits different when you've followed the franchise for 20 years
Personally I thought the campaign was just as amazing as the original trilogy, I only have two issues with it tho. 1. I wish we knew a little more about The harbinger and her motivations on why they’re against the forerunners, she felt like just a crazy new villain for us to fight which is a shame because the way things are going the Endless seems to be way more interesting the Prometheans IMO. 2. I kinda wish we had more UNSC characters ether ether familiar or new faces, felt weird with just Master Chief, Weapon, and Echo 216 but that’s just me.
They are probably saving some things for story expansions/DLCs
Halo CE only had Chief, Cortana and Captain Keyes.
Worked out fine.
@@keyboredgaming6894 that’s because it was the first game and you forgot Sargent Johnson, Halo Infinite being a sequel I expect at least some of the old characters to return. Edit: wait never mind, Johnson wasn’t a character yet until Halo 2
@@ultrashockvalue8552 Johnson was in Halo 1, but he was just a regular marine that could die. He was involved in the first cutscene giving the speech to the marines, in The Flood cutscene as well as giving a hug to an elite in the Legendary cutscene.
Can we talk about how mysterious those ring structures that we find on the halo are? I remember hearing that they were even older than the forerunners themselves.
Likely made by the endless and placed on the ring by the forerunners
My guess is they were made by the precursors
Dude yes those were so intriguing. I'm pretty sure when you're assaulting the Banished base that is doing research on ring artifacts there is an audio log that talks about how important they think these are, and also that understanding them will be integral to understanding the secrets of the ring.
Working on a video explaining them right now, will be up on Tuesday :)
@@HiddenXperia Also can you talk about the Banished Archaeological logs from the beacons, appears the Harbingers species, that survived the firing of the halo array were an uncataloged species, called Xalanyn according to recording 03. Log 04, talks about a parley and a meeting between both the surviving forerunners and the xalanyn. (Zeta halo is moved into their home worlds orbit) Interresting to note is that 'parley' is used to signified a meeting to cease hostilities between opposing sides.
Also audio log 05,06 and 07 of the forerunners archives are very...interresting, you need to talk about this, seems to imply the ring structures are very old, older than the forerunners, which by virtue, not acient human, wouldnt make sense to be precoursor, but, perhaps they are from a previous cycle in which a very old milky way civilization were subjected to the flood/precoursors/endless and made their own halo array and fired it, leaving behind only monuments to their sins, a cycle doomed to be repeated millions if not billions of years later by the forerunners...
man the video length is worth it... especially to hear Halo Infinites breakdown. and plus i love your videos so i watch it all the way through.
I'm starting to think that Atriox is releasing the Endless so the banished can try to experiment and find out a way to become immunized from the Halo Array and then once the Banished and everyone under them become immune he can fire the ring and destroy all living things in the galaxy and live in peace with his followers and have control over the whole Milky Way Galaxy. Also as revenge since the Humans created Cortana who destroyed his home world. Just a thought!
Awesome theory. Idk if he wants to be immune or to live in peace necessarily but since he went back in time he is going to learn a lot and attempt to unleash the endless as a means of revenge.
I think Atriox went back in time
@@rockriversniper Peace could be a stretch given the Banished philosophy, but definitely control over the galaxy. And after that who knows, maybe find a way to use the Halo ring technology to rebuild a new Brute homeworld or just find a new one
Harbinger probably offered to reseed their race or bring their planet back.
Revenge against all humans makes no sense, the UNSC created Cortana not all of humanity. There are humans in the Banished and Atriox has said "vengeance is petty, vengeance has no reward" when it comes to blaming an entire species.
I feel like really needed to see Cortana and the Weapon meet while Cortana was alive. Or have Master Chief confront her while alive. Cortana was built up as a massive big bad enemy for an entire Halo game. Her dying off screen feels like an insult and huge cop out.
YES very much so, I've said it around a few times imo they should have made the story about us getting to Cortana to deal with her and US as the chief having to make the hard choice to take her out, yet during this she can come to the same sort of clarity she did in Infinite yet this happens where we're in the room, getting more of a legitimate reason for why she did all of that would be nice. I'm not 100% informed on all Halo lore yet know a fairly large chunk however her motives didn't seem concrete enough to me, then again if I recall it was a rampant shard of herself that got rebuilt so her perception was hugely warped, however it did seem like she was coming around slowly that what she did all along was terrible.
With all that in mind yeah how they chose to do a few things felt so jarring to me, in the scene she dies (idk if she is 100% gone) I felt nothing honestly not even sad didn't phase me, even in H5 I was attached to what was there even know it was relatively poor as a story with such ham-fisted ideas. imo the rewrites/redos can be clearly felt, story was decent yet I was expecting a hella lot better plus it being longer. the open world while fun to dart around..... to be real it's kinda dead/empty.... gameplay really saves it all, plus the music was great.
Nahh, this was a story from Chiefs perspective, he's been out for 6 months, he doesn't knows what's happened, and he's figuring it all out just like we, the player, are.
The story had focus and direction and it also looks like they've planned out and written the future DLC in accordance too, not just making it up as they go.
Future DLC will continue us moving through this ring, introducing the endless, probably filling out atrioxes story (give us more missing Cortana prices) maybe return the flood, lots of things.
Was a great game.
for real... i really wanted to see Cortana alive, reunite with Chief again (idk, take over Weapon's "body" or something) and also right the wrongs she did (while still surviving). 343 killing her off screen is just so.... asdfghjklshdbfdsfb!!
And like what Cortana said before, a copy of her is still not the same as her. idk if its just me but i feel like Weapon is a little "dumb" when shes supposed to be an exact copy of Cortana. lets be real, Cortana has been super smart with badass confidence from the begining, like what you would expect of a super AI, but Weapon just feels so mediocre :/
@@CJKpoprox well cortan was created on a war torn planet on reach.
That game though was halo 5, and making her an enemy in the first place destroyed the point of 4. Im fine with her dead tbh
Loved the campaign my favourite scene is where Atriox's sees his home world destroyed and he still remains defiant. But just feel like alot is not been explained like how has Cortana lost even tho she had guardians, prometheons and AI.
My god this was a pleasure to listen to, carefully and precisely narrated. Huge W of a video my guy!
Ayyy thank you my man, appreciate it!!
@@HiddenXperia lovely speech. U should do halo audio books
I genuinly love the care they've taken at organically retconning Halo 5 while simultaneously moving the franchise forward in a logical and exciting way. I sure hope they dont squander this golden opportunity by making the next Halo another trash-fire.
I don't feel like anything was retconned personally, they definitely didn't focus on the Created but Cortana's character was totally inline with Halo 5, we just saw her naturally change when new information was provided to her. At the end of the day she always wanted to protect Chief, it's why she forced him and Blue Team into the Cryptum at the end of Halo 5, so her doing what she did to protect and help him against the Banished, the Endless and anything else that comes their way made sense, at least to me :)
@@HiddenXperia agreed they didn't retcon anything they just added to the lore and I love it
@@HiddenXperia I do hope we get more details on the events between the 2 games in story DLC though, even a book. Currently it's just a hard 180 going from galactic dictator who literally committed genocide to "I'm sorry, I was wrong" and we NEED more info on how she was defeated and came to the conclusion she was wrong instead of a few 30 second echoes. Wrapping up the entire plot of 5 off-screen and just showing us bits of the aftermath is crazy and I hope we get something else to flesh it out
@@HiddenXperia Atriox's key character traits of being a pragmatist and seeing "vengeance is petty" appears to be retconned sadly.
"organically retconning" yeah sure mate.
What an amazing game and story line, it feels like halo is back in its prime again.
Goes to show that when 343 listens to its consumers their games can be a great success, what bungie made was near perfect and they tried fixing what wasn’t broken.
So glad that halo is back to being halo again, great series, looking forward to the next game now.
I agree I haven’t played since odst first came out., and I didn’t like it. Stopped playing for 12 years and just recently got back into it. Halo infinite was definitely well done 👍 and made me feel like I was 17 again 😆🤦♂️, just downloaded the master chief collection. Halo 2 and 3 here we go ❤
The campaign is a 11/10 I looooooved it so much...
However, I do miss the flood, I feel like I haven't seen them forever
I would say the story is almost perfect, I only have a couple gripes, like that we basically are fighting the harbinger, when we know nothing about really who she is, and what her purpose is. as far as the the gameplay, I would say its a massive improvement from 4/5 (That's not really saying much tho, anything is better than those games), but I just don't feel like there is any massive or memorable moment like the warthog runs in ce/3 or the scarab fights in 2/3. you know what I mean? I defenetaly enjoyed the game, solid 7or 8/10 but I really miss those moments of going up an elevator and teaming up with the flood even if its very brief.
One last thing, i feel like a lot of the attacks that the enemies do, (especially banshees and bosses) are either very hard, or impossible to dodge, but at the same time, their health is very low, I don't if im the only one who noticed this but I feel like the perfect example of what im talking about, is the jega rnamdia fight. I feel like most of his attacks are just super hard to dodge and adds this unnecessary difficulty curve. and also, you see all this equipment and weapons scattered everywere, and you expect this thing to last like 4/5 min at least, but I killed him on heroic without grabing another weapons and a couple plasma grenades
@@busychickens4299 fully agreed on the memorable. I wish that sieging the house of reckoning would’ve been more memorable, could’ve done something like putting a scarab in front of it or even adding more vehicles. Would’ve shown the extent the banished would go to to defend their leaders, show how unstoppable chief is, and feel even more rewarding when saving Echo. Felt it would’ve showed how important that part was to the story and how dire the situation was
@@busychickens4299 I thought that there was barely any vehicular missions in this game. It didn't feel dynamic to me. Which is ironic because it's a open world game. But like new alexandria on reach or that highway mission on 3. It didn't feel like I explored anything in this game unlike the others.
@@relax5367 exactly
I know, I hope we get a story DLC Campaign with the flood in it
Completed the campaign yesterday and loved it, now time to collect the skulls. I also went to the supposed Guardian that’s been destroyed but unfortunately 343 doesn’t allow you to come close to the Guardian. Hopefully in the future we can
Edit: also the audio logs made by the monitor hints that the Harbingers (Xalayn) are 1 of many meddlers who survived the rings firing meaning they’re species of the Milky Way are immune to the Halo rings.
Edit 2: just completed Legendary and holy shit the cutscene was amazing but a major issue that I’m having not sure about anyone else but the guns in the game are really weak, to kill a shielded elite with a BR it took me 9 bursts to kill him, the hunters have so much health like I could fir 6 rockets into them and they’d still be alive. I don’t remember any of the previous games taking that many shots to kill either
hey so if you beat the game on legendary what's the best weapon pair against chieftains? im stuck on the last fight because i keep geting chased around by the brute while the flying crap throwers are just peppering my shields with fire the whole time.
@@apatheticeye6955 I used the shockrifle and cindershot with dynamo(emp)grenades. And grapple a lot once you kill the skimmers and elites he likes to run 3x fast for some reason
@@Carpediem357 shockrifle and cindershot. Thanks man ima have to give that a try tmmrw first thing.
All in all I really love Infinite’s story. I like the friendship built over time between Master Chief, Echo-216, and Weapon.
That scene between the chief the pilot and the weapon is very strong and emotional
I actually love this story. The emotional beats and the way they develop chief and the weapon had me damn near tears at the end. Good shit 343.
No this shit was mediocre at best lol the gameplay was fun tho
@@imperialspy805 You and 343 always complain too much about everything.
@@RRai2000 who?
@@imperialspy805 no the fucking sun
W
"...Tremonius, who chief deals with rather quickly"
*B-roll of you tea-bagging Tremonius' body*
Got a good laugh out of me. Well done.
After playing through the campaign, this game honestly felt like a breath of fresh air. Multiplayer isn't the best in the series, but its really fun regardless.
It’s probably the best and series objectively. If it wasn’t, more people would be playing halo three competitively. But they aren’t. There may not be as many people playing this multiplayer as much as halo three but there’s significantly more competition then there are used to be for multiplayer in first person shooters… this is probably the best halo multiplayer gameplay halo has ever had. Objectively. It doesn’t mean subjectively have to do what you like the most. The standard should be, if you let someone play both games and decide which gameplay is more polished and has a better experience with, within the context of what this game should be going for, I think most people would say halo infinite has the best gameplay. It’s so true that halo and it still innovative. Is it on the lot better job in halo reach did.
@@jessejive117 Obviously people would pick Halo Infinite over Halo 3** over being more polished because you're comparing a game that is over 10 years old to a new gen game. If you take out that polishing factor, Halo 3 always wins. There may not be as many people playing Halo 3 competitively, right now Infinite has more spotlight because it's newer, and people want to rank up in the new game. This does not mean Infinite's multiplayer is at all remotely even close to as good as Halo 3's Multiplayer was/is.
Yeah, they do need to add a bit more into multi-player and campaign for me was a 9.9/10 I just feel like they rushed the ending a bit with how the last three bosses were all so close
It’s one of the best, they just need more content.
@@jessejive117 add more than three gamemodes and you might be right
I know that it's gonna be a controversial choice in the eyes of the community, but I genuinely think killing cortana like they did was the best way to redeem her.
Nope I'm here for it. Cortana is back and they pretty much retconned her without retconning her. The weapon IS Cortana, without the logic plague, rampancy, and god complex. She should've never been a villian, but I like how they cleaned this up.
@@LiqquidAss How they went about killing her off imo was dumb
@@Kylav1996 they dumbed it since halo 5 lol maybe even halo 4 in some Cortana topics. It was the best way to introduce us to halo in a spiritual level without having to experience the stupid things halo 5s plot brought. I think 343 realized that Cortanas plot was silly and dragged on hence why they made her say what she said in her last lines to master chief. I love that we skipped over what happened and found a good middle ground to what happened and reintroduce us to “halo” this in a sense could’ve been what halo 4 could’ve been.
@@LiqquidAss Cortana had an army of Guardians at her disposal yet she somehow lost? We also see her destroy the brute home world for no reason (after they were just reintroduced when they haven't been in a halo game in 10 years) and then we’re just supposed to believe she turned good last minute?
@@TaylorWilmes I don't think it's as black n white as her being "good". But this has already happened in Halo. Mendicant Bias only became "good" at the end of Halo 3 and helped chief get off of the ring. They repented. Not necessarily that they're good a.i's
All I can say is, I can't wait for any future entries into Halo Infinite. There's soooo many questions and the Endless only add to this list. I genuinely liked Infinite, especially the characters.
And Jega Rdomnai, sooo worth fighting! But I found Eschsrum a very interesting character, and that scene between Chief was like two warriors paying each other respect after a fight.
Awesome vid!
I love the small scale of this story and how we really only interact with 3 characters, with none of them really being completely put together. Im hoping that the dlcs explore more of the expanded elements of the originals and even 4+5. I may be in the minority but I want to see the promethians back, I want to see the flood back, I want to see blue team, lasky, and anything else they want to throw in. This game has the potential to be the best halo game ever made. Im extremely excited
lmao cope
What happened to the promethians
Agree. Bring back the Promethians & have them fight the flood.
A redesign on the promethians would be badass to see in halo infinite
@@tristanbackup2536 RIGHT? Such a shame we havent seen it in a game yet. Especially when the promethians were created to fight the flood. Imagine them acting like the sentinels in the original trilogy
I'd say my biggest issue with the story was the implication and outright statement that the endless are worse than the flood. If they actually go through with that, it's fucking terrible writing and world building.
It's not that they can't make a threat greater, anyone could just say "here is my rainbow colored unicorn named Sparkle Chief, they are more deadly than the flood with super duper time manipulation power, and-and they're immune to the rings! And-and not even the flood compare to them! Yeah, they're the most powerful now, love them please".
You don't need to escalate higher than the literal gods of your universe turned super predator. There should not be something worse than Keyminds. They are already ridiculous enough.
You can still have something dangerous enough to be a galactic threat, or a greater being than forerunners. The gap between literally everything in creation and the flood is more than enough considering even the halo rings weren't made to destroy the flood, just starve them. You can have these creatures be able to survive the halo ring due to some sort of hax. But to just go "Dur it's more dangerous than the flood." just feels utterly disrespectful to the idea of the flood themselves and Halo universe. It is so damn jarring.
The only way I can see this being done well at all is if they it's either an unreliable narrator and they were just wrong, or they were just meaning the rather primitive and young outbreak of the flood that we personally have dealt with, or that they were dangerous because it was possible for a flood spore to infect them and increase the lethality/durability of the flood themselves. Otherwise it does not look good for the future villains of halo and the utterly massive ramifications it means on everything else prior in the series.
But that's just me.
100% agree I hate that line with passion
THANK YOU so much!
I have had a hard time figuring out the campaign main story.
I was too confused on why we did not follow halo 5 story.
I will now replay the campaigh with the right story line in mind !
You have made my halo experiece so much more enjoyable.
Easily my favorite campaign story, too many moments to pick from, but I loved how Jega said "Say Goodbye" right after the pilots child said bye bye. That was so cool. Almost like he had learned human language from listening to that recording.
I was so pissed chief didn't hand him the recording device or it wasn't included after that. I figured Jega was using it to torture him or something, but nope.
He puts fear into the hearts of his victims, he uses fear against his targets
Heres my Theory, Offensive Bias Helps chief and the weapon here on Zeta Halo where as mendicant Helps the Spirit of fire and others on the ARK.
Gives a whole new meaning to “I need a Weapon”
So ready for DLC. There's so much they can do. For campaign and Multiplayer +Firefight and Forge 😩
Bro o want the spirit of fire to show up 💥💥
@@markburdett646 we all do. Trust me
I hope well see the endless in a dlc someday
Pay $30 for each campaign dlc
@@markburdett646 God imagine it shows up with its Halo Wars 1 theme, dropping ODST's and Red Team, I'd probably scream.
I love how in Halo 3, chief told the arbiter:
"No, something worse."
The flood was obviously worse than the covenant and then the banished was way more of a threat than the covenant and the vanished was able to stand off against the flood in Halo wars 2, but now. It's the Endless
I wonder how the banished or chief would stand off against this possibly new threat
Wait they killed off the flood in halo wars 2 when was this can confirmed
It feels good knowing that Sydney is the UNSC capital, it makes us Australians recognized.
Am I the only one who doesnt want all the Created to suddenly be dead and defeated? I can believe that Atriox made a rage-fueled push for Installation 07, as thats were Pax Cortana was hiding, but the idea that the could destroy a vast legion of sentinels with EMP blasts and exterminatus beams is honestly kinda silly. The Banished are strong, but Halo 5 set up the Created to be on-par to the original Forerunners. "A single Guardian can effectively patrol a Solar-system" I hope 343 pulls back on killing off the Created, but I totally get why the Banished are the focus for now, not everyone liked them, hell, I used to hate them, but to see them all dead and gone after Halo 5 dedicated its existence to make them a major thing is kinda jumping the shark harder than Halo 5 did...
I hope they don't outright abandon that plot-point for canon sake etc. Have them in the background still. Sure the Banish are interesting, theirs only so many times we can fight Covenant factions & other mercenary groups. A 3 way war & add some 40k elements of stale-mating, seeing who would make a move first seems to be the logical step. The campaign is amazing though for a self-contained single narrative piece, hope they build on it with other plot-points for more us harder lore fans whose interesting in the greater EU narrative instead of people just wanting John & Cortana for nostalgia sake, wanting just flashy candy.
@@tristanbackup2536 oh they're still there, the guardians are to busy patroling / enforcing peace on civilized space, rip brute homeworld
The Created ruined the whole ass identity of the game. Went from being some cool space war type shit, with Predator/Alien vibes, to being some corny garbage.
The human covenant war felt beleivable, beacuse you had both sides that could atleast reasonably do damage to eachother. The Created were straight up overpowered, and ruined that dynamic. The covenant actually were complex, and were hella interesting, while the Created was just GENERIC.
Im glad they went the new direction with the Banished. After the covenant fell, it made sense that there would be splinter groups.
@@honkhonk8009 I 100% agree. Why Halo appealed to so many people was, because it was a Sci-fi military game with 'some' Space Opera twists. The last two games (and also some books) have pushed it too far into Space Opera and farther away from the military vibes it had. It used to be grounded in reality up to a point, but now it's gotten too far away from that. They never should have brought Forerunners into the present at all, instead they should have kept their story in the past completely - the mystery of them is completely lost to us now, so instead they need to create all these other much more ancient threaths like the Endless.
Now, I absolutely loved Infinite and it's right there with Halo 2 and 3's campaign, but parts of me wishes Halo 4 didn't bring the Didact back, and that Halo 5 hadn't done any of the shit it did. I think the series identity would be more grounded and better for it.
@@honkhonk8009 How is a space-skynet generic? That doesnt make any sense.
This Game exceeded all my expectations by a long shoot.
343 really redeem themselves with Halo Infinite.
Instead of pointing all the great things they did, I want to point the minimal things that could had made this game perfect.
Keeping Atriox as the main villain for the entirety of the game.
Bringing Red team into the game.
Explanation on whereabouts of The Arbiter and blue team.
Clarification on the deaths of Lasky, Palmer and Hasley.
Brief explanation on Osiris team whereabouts.
Mainly just story holes that were not filled.
Other than that, replay missions options. Now that I am done I feel like im just wondering a big empty map.
Hiring martin again for the epic Halo music, while I loved a mix of soundtrack I feel Martin could had made amazing infinite soundtrack.
Other than those minor things this game is the best Halo game since Halo 3, yes better than Halo Reach.
Just amazing gameplay, weapons, redemption of the story, just amazing!
I agree to this, the game was amazing over all but man these points needed to be answered and I was waiting to see these characters or get these questions answered, maybe this is just a setting for the new game and we will get these things in the next one.
Atriox is shown at the end of the game so he is literally next big bad in halo 7 for sure. Or maybe not and they will save it for halo 8. I also agree there was hardly anything on if infinity is destroyed or is laskey is alive somewhere ect. I found audio books meh. Least they could have done was small clips or images with audio like a Manga for each one you collect. But they took the easy route with just audio. Meh.
@@TheRAMBO9191 I think they deliberately left those plot holes opened for DLC. In the game we just cleared out a small section of the ring. Lasky and all them could have been scattered anywhere on the rings surface. They can use them as plot devices in DLC. That’s how I interpreted some of the plot holes at least. Deliberately left out to be expanded upon later.
I agree, I enjoyed the campaign but it felt repetitive at times as well as completing the map objectives was somewhat tedious. I also feel there are quite a few missing features or simply downgrades.
- No Scarabs
- No Warthog Gauss
- No Falcon (was a great opportunity)
- AI not capable of driving
- No Mantis
- No Submachine gun
- Generally feels that they are not taking full advantage of next gen capabilities. For example, Halo Reach had a mission where you piloted a ship, a game from 2010! had more mission variety.
I know it's not an excuse but some holes are filled in from audio logs
okay but whats the story on the copy of cortana having buck teeth? i mean you could land a pelican on those things
Escharum: "Who would you be without me, Master Chief?"
Master Chief: "Time to find out."
(Activates a Blood Red Energy Sword he took from Jega 'Rdomnai)
When I pulled it out to finish the fight off, he said to me "hand to hand! Very well!" And charged super violently
* "go and make yourself a cup of tea" *
Me in the middle of the night while everyone is asleep: *"I do as the oracle commands"*
The scene at 13:34 was so touching after hearing MC kinda voice himself but never really saying what he wanted to say. This dialogue he had really shows us how differently he wished things turned out and felt like he finally got a chance to speak his mind.
Let's go been waiting for this one since we can always trust on your lore knowledge ❤️🔥
There was a part of Halo Zeta that I noticed while vibing in a Wasp which only had a very large segment of the ring thats brown. Gave me flashbacks of what everything looked like when Halo 3 returned the Flood. Hope that part of the Ring has what I was awaiting. Utter Flood chaos.
Location?
@@th3thatguy631 it's probably the rings Quarantine Zone. Possibly where the Palace of Pain is. I don't think it's a playable location yet.
@@supersasukemaniac I was just wondering where on the map you can see it?
This is coming from a original Halo fan, from day one. Story and character development means everything to me, and I'm sure I'm in a certain minority saying that the story direction and art style they chose for Halo 4 and halo 5 is something I really loved. What I'm going to zero in on is specifically the ending of Halo 5 and the major Cliff hanger we got. The end of Halo 5 was to me setting up the opportunity for a massive, Avengers endgame level continuation of the story. So much potential and possibility. Cut to halo 6 we pass straight threw go, straight through the possibilities of an epic continuation only to get one lack luster battle in the begining of the game lasting all of maybe 2-3 mins next thing I know I'm getting bits and pieces of information on the massive events of the past year in a dude where's my car fashion through some holograms. I'm sure most people play these games exclusively for the multiplayer, I do not. I have 22 years of interest vested in this franchise. And it has a putrid stank of laziness and cut corners disorganization and bad time management. Plus the humanizing and character arc with chief (most people think he should be an empty shell to better link the player to the game) however showing the conflicted human/warrior side to me is important. Again I'm probably in the minority with my thoughts and opinions. However this is truly the final nail in the coffin of the franchise for me. 343 and Microsoft just care about getting out rather than making something quality.
Couldn’t have said it better myself.
You honestly can't blame 343 for skipping the Cortana storyline. 99.9% of people either HATED the Halo 5 campaign or didn't even play it because everyone said it was so bad. Why would they risk this giant game on a storyline that everyone obviously hated in H5?
I'm with you on the fact that I wanted closure on the cliff hanger H5 gave us, but realistically why would 343 invest in that? It's clear as day that the campaign was hated by a vast majority of the community, so they were going to distance themselves from it as much as they can.
People can hate on the H5 campaign as much as they want, but don't be surprised and pissed off when the devs decide to go a different route.
This is an excellent recap. I loved every second of this story, and it's one of my favorite campaigns so far. I'd love to hear your thoughts on Cortana's death. Why didn't she use the Domain to escape the ring? Do you think it has to do with the explosion damaging the Domain and causing the data fragments we witnessed? Or do you think 343 wanted to give her a hero's death?