Making Mods for Outward (using sideloader) | Part 1: intro, tools, and folder structure

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  • Опубликовано: 8 окт 2024
  • Useful Links:
    How To Quickly Download Mods For Outward Definitive Edition (Step-By-Step Guide) | by SheenShots:
    • How To Quickly Downloa...
    Outward Wiki for Modding (with link to the modding discord):
    outward.fandom...
    dnSpy:
    github.com/dnSpy

Комментарии • 10

  • @suwirodkantawang6799
    @suwirodkantawang6799 3 месяца назад +1

    Love you and your mods!

  • @StormCancerGr
    @StormCancerGr 9 месяцев назад +1

    Nice job man! :)

    • @RSVikingJohn
      @RSVikingJohn  9 месяцев назад

      Thanks Storm!

    • @minamihokama9728
      @minamihokama9728 8 месяцев назад +1

      Great job! There is very little information on the web about working with SL, especially for Russian-speaking users, thanks to your video, I realized that I was doing complete nonsense for about 8 hours today, now I will optimize what I managed to do today and try to improve my ideas.I will be waiting for the next video, hoping to get more useful information for myself. Thanks again and good luck in all your business!
      PS my English is far from perfect, sorry if I made you shake with the desire to hit me with the dictionary. 😅

    • @RSVikingJohn
      @RSVikingJohn  8 месяцев назад

      @@minamihokama9728 Hey, I'm happy you enjoyed! Sideloader is a bit of a mess when you first start. Once you get used to it, it becomes very convenient and quick. :)
      It will take some time before I make the next video in this series as I'm trying to finish a mod update.

  • @fliuldip
    @fliuldip 7 месяцев назад +1

    Thanks a lot for the video, Gave me a huge jumpstart in modding outward. However, only thing that I am currently having really hard time understanding is how the droptables work? I am trying to canibalize that part of code from other mods, but that seems a bit un-intuitive... do you have any tips on how to add items to be dropped by the boss for an exxample, and for it to be 100% chance?

    • @RSVikingJohn
      @RSVikingJohn  6 месяцев назад +1

      Hey sorry didn't see your comment earlier. Bosses tend to be a bit tricky to attach droptables to (you often need to use C# for this). Normal enemies tend to have droptables which you can hijack into. To attach a droptable to these normal enemies you need two parts. Part A: DropTable_Addition (which is an itemsource type). This requires a target droptable (existing droptable you wanna append your own droptable to), and your own custom droptable. Part B: Your own Droptable. I usually think of the SL_Droptable_Addition as the gun (it has a content and it is aimed at something), and what you are firing is the SL_Droptable XD. I'll look into making another video soon. No guarantees though. Been having a busy life recently

    • @fliuldip
      @fliuldip 6 месяцев назад

      @@RSVikingJohn Thank you very much for taking the time to answer! I will try and do this again (soonish?). I was annoyed with that we only have 2 lexicons in the game, so i was trying to tie some new lexicons to the bosses in the game. Worst case scenario, I can make it so you have to enhance the lexicons and they slowly gain power(dunno have to think about it)!
      Hope the part 2 gets made! part 1 was very insightful. but ofc first things first :)
      Good Luck!

  • @nishikantangangom8961
    @nishikantangangom8961 2 месяца назад

    Hey! Does anyone know where to find the documentations.

    • @RSVikingJohn
      @RSVikingJohn  2 месяца назад

      The documentation is unfortunately gone. It has been removed and there's no backup.