Houdini 19.5 - Intro to SOP Flip tools

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  • Опубликовано: 1 фев 2025

Комментарии • 38

  • @ablae1234
    @ablae1234 2 года назад +1

    I'm glad I'm not the only one suffering from nearby construction
    love the tut

    • @rohandalvi
      @rohandalvi  2 года назад +1

      It's been going on for 6 months😕

  • @zoeychen8487
    @zoeychen8487 Год назад

    Hiii! Thanks so much for this amazing video!! May I ask what is the link for next video?

  • @3rdDim3nsn3D
    @3rdDim3nsn3D Год назад

    Thank you very much for this!

  • @MathiasJ89
    @MathiasJ89 2 года назад +1

    Nice intro. Thanks Rohan.
    Any chance you could look at UV'ing continuous emission liquids in this series? Having issues getting it to work right when surfacing.
    Please keep up the thumnails xD

  • @BasicCGI
    @BasicCGI 2 года назад

    awesome intro!

  • @CentboyMidnight
    @CentboyMidnight 2 года назад +1

    Any chance to see unreal in ur workflow at some point in the future.

    • @rohandalvi
      @rohandalvi  2 года назад +3

      I'm working on that right now :)

  • @AndreyPanfilov
    @AndreyPanfilov Год назад

    seems like the simulation Spatial Scale options is missed :(

  • @daemonjofficial
    @daemonjofficial Год назад

    Can you do a tutorial on how to export a fluid sim with white water from Houdini to Blender?

  • @studioiki6225
    @studioiki6225 Год назад

    Amazing. Are you using this new systen or keep using old dop?

    • @rohandalvi
      @rohandalvi  Год назад +2

      I’m still using the DOP system . It’s faster.

  • @banno1992
    @banno1992 2 года назад

    Quality video, thank you

  • @orientaxis
    @orientaxis 2 года назад +3

    The thumbnail though 🤪

    • @rohandalvi
      @rohandalvi  2 года назад +3

      I'm learning the art of RUclips thumbnails😁

    • @kamazooliy
      @kamazooliy 2 года назад

      @@rohandalvi I would have seen the video anyway, thumbnail made me see it sooner. It works.

    • @rohandalvi
      @rohandalvi  2 года назад +1

      @@kamazooliy yess, it works😂

  • @saeidyaghani1015
    @saeidyaghani1015 2 года назад

    Thank you!

  • @阳张-s9s
    @阳张-s9s 2 года назад

    thank you

  • @nathangordon3942
    @nathangordon3942 2 года назад

    How did you change the size of the spheres?

    • @rohandalvi
      @rohandalvi  2 года назад +1

      It’s representing pscale. It will automatically become smaller as you lower the particle separation. But if you want it lower still you can apply a float node and modify the pscale value after the sim but it could make changes to the fluid surface node , so be careful how you use it. If you just want to render the particles or tweak it for viewport then it’s fine,

    • @nathangordon3942
      @nathangordon3942 2 года назад

      oh, my viewport just wasnt updating for some reason. Now it is.

    • @rohandalvi
      @rohandalvi  2 года назад +2

      @@nathangordon3942 the Houdini viewport does that sometimes. If you have the lab tools installed, go the lab tools menu and there's a reset viewport button. It should help.

    • @nathangordon3942
      @nathangordon3942 2 года назад

      @@rohandalvi Another question. Would I want to paste the particle sepration from the flip solver as relative reference into the flip container? I have been advised to do this when it comes to pyro (though I forget the reasoning).

    • @rohandalvi
      @rohandalvi  2 года назад +1

      @@nathangordon3942 you don't need to. In Pyro you need to control 3 things with the same parameter, the smoke resolution, the voxel size in the volume rasterise and the particle separation. In the flip node, both the particle separation values are doing the same thing, so you can just control it from the flip container node.

  • @adirajbiswas9609
    @adirajbiswas9609 2 года назад

    Can you make a tutorial to make Black Adam lightning in Houdini??😅

    • @rohandalvi
      @rohandalvi  2 года назад +1

      The Shazam effect?

    • @adirajbiswas9609
      @adirajbiswas9609 2 года назад

      @@rohandalvi Yes plz 😁😅

    • @adirajbiswas9609
      @adirajbiswas9609 2 года назад

      I would really like to see this slow motion lightning effect in ruclips.net/video/1khxE6m8xow/видео.html at 0:15s

  • @ruben-dion
    @ruben-dion 2 года назад

    🙌🙌🙌

  • @SuperNell69
    @SuperNell69 2 года назад

    👍👍👍👍❤️

  • @mithunkrishna3567
    @mithunkrishna3567 2 года назад

    Rohan looks like top chef in a five star hotel 💥...also my houdini 19.5 is python 3.9 and yours is 3.7 why..?

    • @rohandalvi
      @rohandalvi  2 года назад +1

      Rohan looks nothing like that. It's a stock photo😂 and maybe sidefx might have upgraded the python version. I'll look for a newer build.

    • @mithunkrishna3567
      @mithunkrishna3567 2 года назад

      @@rohandalvi 😂😂

  • @nathangordon3942
    @nathangordon3942 2 года назад

    I hear crows in the background

    • @rohandalvi
      @rohandalvi  2 года назад

      No, it's the sound of a saw. There's some construction work going on next to my House.

  • @Bolaway
    @Bolaway Год назад +1

    Worst sop node ever!
    I'm scary on how would be a crowd sop...

    • @rohandalvi
      @rohandalvi  Год назад +1

      Yeah, the flip setup is easily their worst implementation at sop level. I still use the dop level stuff because it's simpler and faster.