Math for Game Developers - Homogenous Coordinates
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- Опубликовано: 5 сен 2024
- We need to transform the view vector of the player while he's standing on the merry-go-round, and to do that we need to understand homogenous coordinates.
Find the source code here: github.com/BSV...
Question? Leave a comment below, or ask me on Twitter: / vinobs
good stuff. reviewing for game dev interviews. thanks for this.
That's in the plans! Not sure what order I'm going to do things in but I do want to cover that sort of thing eventually.
very nice..thank you
Great stuff!
Awesome!
Love it!
a little obtuse when you jump into this video without watching the others.