Space Battle - Marble Race

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  • Опубликовано: 24 ноя 2024
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Комментарии • 344

  • @CrispySkinwalker
    @CrispySkinwalker 2 года назад +1131

    I like the FTL style, very unique to the "marble" genre, I would love to see this concept go further

    • @lostmarbles2d
      @lostmarbles2d  2 года назад +88

      Thanks! It was obviously heavily influenced by FTL, amazing game.

    • @bagofnails6692
      @bagofnails6692 2 года назад +12

      @@lostmarbles2d I like it. lots of fun. FTL is an amazing game.

    • @djdywo812
      @djdywo812 2 года назад +6

      I don't know FTL, but I agree 100%. This Video is unique, it's new and I'd like to see more.

    • @traviscecil3903
      @traviscecil3903 2 года назад +7

      @@lostmarbles2d I think the next obvious place to take this would be fleet battles. Is that possible?

    • @lostmarbles2d
      @lostmarbles2d  2 года назад +21

      @@traviscecil3903 Yes, that's the plan! Development has been on hold for a bit though. Hoping to get back to it soon. The idea is that there will be two fleets, each consisting of different types of ships: large battleship, medium sized missile cruised, smaller sized defense frigate. Possibly also new weapons.

  • @kosakukawajiri5007
    @kosakukawajiri5007 Год назад +234

    6:44 Everybody loved the final barrage of missiles, but nobody mentions this beautiful pentashot from the rail cannon.

  • @GenericSpaceNerd
    @GenericSpaceNerd 2 года назад +558

    that missile rush with the boost at the end was just
    👌

  • @seanholm8957
    @seanholm8957 2 года назад +443

    The layout might look like FTL but the battle mechanics are directly inspired by combat in the expanse, which is the most realistic take on space combat out there. There are no shields, so missiles are defeated using point defense cannons, but these can be overpowered by railgun shots.

    • @aznsolja84
      @aznsolja84 Год назад +2

      Knew it. No wonder it seems closely familiar to it.

    • @aaronbredon2948
      @aaronbredon2948 Год назад +10

      The Honor Harrington series has an even more realistic take on space battle.
      There is even a board game battle simulator.

    • @epcfal
      @epcfal Год назад +8

      *which might have been the most realistic take on space combat if children of a dead earth didn't exist

  • @JamesTDG
    @JamesTDG 2 года назад +226

    Oh man, that was incredible, you DEFINITELY need to turn this into a whole series.

    • @lostmarbles2d
      @lostmarbles2d  2 года назад +17

      Thanks, definitely more coming! FFA, team battles, boss battles, etc

    • @JamesTDG
      @JamesTDG 2 года назад +1

      @@lostmarbles2d I'm really excited now

  • @adrien5568
    @adrien5568 2 года назад +484

    The best thing about this is that it's realistic enough for marbles!
    Honestly, space war will be more like submarine battles with very long shots that can take up from hours to months to reach their target.

    • @lostmarbles2d
      @lostmarbles2d  2 года назад +100

      Exactly! I heavily draw inspiration from The Expanse (TV series). One day I'd love to make a game where you do realistic space warfare at distances on the order of thousands of kilometers, where even the speed of light starts to impact things.

    • @adrien5568
      @adrien5568 2 года назад +31

      @@lostmarbles2d Well actually there's one game like this (and it seriously needs improvements) : Children of Dead Earth

    • @lostmarbles2d
      @lostmarbles2d  2 года назад +15

      @@adrien5568 I was not aware of that game, thanks for mentioning it!

    • @gavinhobbs6325
      @gavinhobbs6325 2 года назад +4

      @@lostmarbles2d Have you ever read the Honor Harrington series? Might be a good resource!

    • @republiccommando6104
      @republiccommando6104 2 года назад +8

      @@lostmarbles2d Be careful though. The lore in CoaDE is grimdark on a level similar to 40k, but more realistic.

  • @RazgrizKnight
    @RazgrizKnight Год назад +80

    this has me legit watching both sides intensely. It really did look like two cruisers duking it out in real time not just a bunch of marbles bounding around. REALLY cool idea! Would love to see this expanded on in larger ships.

  • @JohnnyCash101
    @JohnnyCash101 11 месяцев назад +7

    Im imagining a Star Trek episode where an AI keeps defeating humanity in engagements because its perfectly predicting their attacks so the captain just pulls out a bag of marbles to dictate their attacks

  • @Interesting_Failure
    @Interesting_Failure 2 года назад +180

    holy moly how long did it take you to get this working
    Only three thoughts:
    - Would be cool if strikes on a specific part of the ship could affect that part's functionality
    - This would be interesting as a playable where you only get to control the "piloting" function and everything else (boost, weaponry) is still handled by the marble crew
    - 4 player version when :v
    EDIT: In case it wasn't clear this is really good; great idea, well executed, simple mechanics that nonetheless provide good interplay and an especially great job on making it clear in the visuals what's going on.

    • @lostmarbles2d
      @lostmarbles2d  2 года назад +59

      Hmm, according to the date I posted the first WIP on Patreon, about 2 weeks? Seems like it was longer!
      Thoughts:
      1. Planned - wanted to keep the first one simple.
      2. I have thought of that, what I had in mind is full player control, and see how long you last against infinite swarms with limited ammunition type of thing. Your idea of partial control sounds much better! I can imagine the frustration when dodging missiles only for your marbles to refuse to hit the PDC.
      3. Why limit yourself to 4 when we could have 8, or more?

    • @Interesting_Failure
      @Interesting_Failure 2 года назад +12

      @@lostmarbles2d That makes sense; I kinda suspected it from the damage visuals actually striking a specific side of the ship. Full control would be a different (no less valid!) concept; for me the appeal of making one of these marble games playable is giving the player a small amount of influence and the challenge being how to use that to generate the biggest advantage despite the highly random conditions. Probably because a lot of what appeals to me about these in the first place is the system taking the random inputs and producing the gameplay out of them! It's just not quite the same game unless you, like the CPUs in the video, can get screwed by RNG :v
      Not to mention it'd introduce a gameplay element of trying to watch for when you/the opponent are firing specific weapons and position accordingly (as opposed to yelling "DAMMIT RED DON'T FLY INTO ALL THOSE MISSILES AGAIN!!!" impotently at the screen). Also I think there'd be a thing of trying to get as close to enemy missiles as you can without hitting them to maximize the chances of the point defense taking them out?
      Ah, so we're making a battle royale now. Cool, cool. Actually I'm surprised we don't have any 2D shooter games in that genre yet.

    • @dharveyftw7349
      @dharveyftw7349 2 года назад +16

      @@lostmarbles2d why limit yourself with 8 when you can have galactic warfare with 100k on each side?

    • @HEYJO77
      @HEYJO77 2 года назад

      @@lostmarbles2d maybe a 4v4 would be intresting

    • @hanchen267
      @hanchen267 Год назад

      bro should totally make a game from this just like how MIKAN did with shuttle crush

  • @thatrandomdude5899
    @thatrandomdude5899 Год назад +2

    This would be an awesome game.

  • @SeanMirrsen
    @SeanMirrsen 2 года назад +43

    This is very, very cool. And very cool that it works for marbles.
    Some suggestions for later iterations, if you'd like:
    - Impacts should create temporary barriers that marbles bounce off of. PDCs make tiny blots that disappear in one bump, missiles make larger blots that disappear in three-ish bumps and get smaller with each, and railguns make medium-sized blots that disappear in two-three bumps and stay constant size. This is imitating 'repairs' done by the 'crew', and would more organically 'disable' certain systems.
    - Have impacts jolt the ship, changing its orientation slightly and jostling its marble 'crew'.
    - Possibly try to have the fight work with multiple ships? Would be great to see a classic 'red/blue/green/yellow' war. An extra system at the helm could be responsible for selecting a new target ship, either randomly or by closest distance.
    Really great to see the 'marble race' genre branch out so much on youtube. :)

    • @lostmarbles2d
      @lostmarbles2d  2 года назад +9

      Awesome ideas, thank you!
      I am planning to do versions with multiple ships, both FFA as well as team battles. Adding a target selection might make the ships too busy, what I had in mind is to simply go by closest distance. But your idea to have target selection would be more fun I think.

  • @luska5522
    @luska5522 Год назад +1

    Yknow what? I like "The Expanse" too man, good shit

  • @billul1
    @billul1 Год назад +8

    This random marble video unironically have better space battle mechanics than a lot of scifi games

  • @crassirus
    @crassirus Год назад +2

    FTL meets The Expanse meets Star Sector... with marbles!

  • @ajdembroski7529
    @ajdembroski7529 Год назад +3

    FTL Meets The Expanse. This should be a real game.

  • @Trades46
    @Trades46 Год назад +1

    FTL meets Expanse with marbles. Very creative.

  • @Dark_Slayer3000
    @Dark_Slayer3000 2 года назад +25

    Imagine a marble game 1v1 where you could influence one of the marbels, let's say, give it a targeted velocity every 5 seconds. That would make for a spicy player vs AI or PvP marble game. Actually, I've never seen a marble game that's not fully automated before 🤔

  • @darthutah6649
    @darthutah6649 2 года назад +79

    That low key looks like what an actual space battle would be like.

    • @lostmarbles2d
      @lostmarbles2d  2 года назад +15

      Glad to hear it, that's what I was aiming for :)

    • @andrewcore7672
      @andrewcore7672 Год назад +5

      "in a 2d representation"

    • @burrdid
      @burrdid 11 месяцев назад +1

      not from what I've heard, mostly since lasers can hit things for far away so you likely wouldn't see anything.
      space battle yes, realistic? who knows.

    • @darthutah6649
      @darthutah6649 11 месяцев назад

      @@burrdid That's probably true. But maybe those ships are actually pretty far away.

    • @burrdid
      @burrdid 11 месяцев назад

      @@darthutah6649 they dont look that far, I'm guessing not to scale?

  • @randyrandom78
    @randyrandom78 5 месяцев назад

    1:47 the way blue dodged all them missiles: ULTRA INSTINCT!!!!

  • @chargeo1
    @chargeo1 2 года назад +7

    This is by far one of the best marble videos I have ever seen

    • @lostmarbles2d
      @lostmarbles2d  2 года назад +1

      Thank you so much! I put a lot of work into this one

  • @sethm7761
    @sethm7761 Год назад +9

    This looks like an incredibly well done game. Kudos. Make it an option so explosions in the ship can take out your marbles effectively reducing your "crew"

  • @Extramrdo
    @Extramrdo 2 года назад +13

    4:54 that brief musical sync, amazing.

  • @Drakuba
    @Drakuba Год назад +1

    looks awesome, wish this was a prototype of modern take on FTL/Shortest trip to Earth type of games

  • @basedeltazero714
    @basedeltazero714 2 года назад +10

    That's... actually just a great system that'd be fun to make into a two player game with actual controls.

    • @collectiusindefinitus6935
      @collectiusindefinitus6935 Год назад

      Something to consider is the point defence cannons are a bit op and are only really balanced in this by the fact it’s random whether they’ll fire or not.
      If a player was operating it it’s unlikely any missiles will land a hit.

  • @completelybored9228
    @completelybored9228 2 года назад +7

    I mainly focused on watching Blue, and wow some of those dodges were timed so well I almost thought they were intentional - nice job, Blue!

  • @BenjiiBee
    @BenjiiBee Год назад +1

    Music is on point

  • @GothLobster
    @GothLobster 2 года назад +11

    This was great-super original and fantastic to watch. I see a lot of commenters have already brought up really cool ideas re:the gameplay, so I'll just say what I was thinking the whole time: I *really* wish the camera zoomed out to show a map of all the carefully-plotted trails as these crazy fellas flew around all over the place.

    • @lostmarbles2d
      @lostmarbles2d  2 года назад +2

      That's a great idea! I had previously thought of a minimap that lets you track all the motion, but it was too busy. Your idea of having it zoom out at the end would work much better, thank you!

  • @shadowblocks2905
    @shadowblocks2905 2 года назад +17

    I like the idea, but I feel like having more or less just a progress bar being shot at doesn't make much fun. It's hard to see what the marbles are doing and a sudden loss of one team is t that nice either. The ships should show the damage, not just explosions and shaking, although that was a nice addition none the less

    • @lostmarbles2d
      @lostmarbles2d  2 года назад +1

      Thanks for the feedback, I would like to do something like that.

  • @paradox11111111
    @paradox11111111 Год назад +4

    That final missile barrage could not have been better timed, beautiful!

  • @fishtimelapse4198
    @fishtimelapse4198 2 года назад +5

    Interesting game!

  • @egurt8144
    @egurt8144 Год назад +1

    I came up with almost the same concept of the game. I think I'm not the only one

  • @BATTLELABproductions
    @BATTLELABproductions 2 года назад +7

    Nice concept. Feels like a real dogfight!

    • @lostmarbles2d
      @lostmarbles2d  2 года назад

      Thanks! When are you making another of your space ship videos?

  • @Brzeczyszczykiewicz666
    @Brzeczyszczykiewicz666 Год назад

    Love it. The best moment is when blue stops, after taking enemy fire and then face the enemy when unleashed barrage of fire. "Alright that's enough! Give them hell boys!!" Amazing. And these charges at red when firing everything they got :)

  • @River-0G
    @River-0G 2 года назад +3

    Love the choice of music in these videos! specifically the last one 👍

  • @Crazyhuskylady
    @Crazyhuskylady 7 месяцев назад +1

    I like how blue instantly destroy red in the end with just 1 bullet 💙😮

  • @KiriMantiss
    @KiriMantiss Год назад +2

    This was a really neat thing to come up in my suggested feed. I see people comparing it to FTL; however it is more similar to Cosmoteer in the usage of point defense and a lack thereof shields, with being able to move actively throughout the fight. Regardless, this was a good watch. Kudos to the originality!

  • @ta-uk9dx
    @ta-uk9dx 2 года назад +1

    you made a new genre

  • @Dark_Slayer3000
    @Dark_Slayer3000 2 года назад +3

    Ayo my guy turned FTL into a marble race! xD
    That has to be one of the coolest marble games I've seen, well done! :)

  • @heroastra8928
    @heroastra8928 2 года назад

    Victory with that glorious final salvo!

  • @darkequation
    @darkequation Год назад

    "Engage Missile Rush!!"
    "Missile Rush initiated, playing random quote: 'We're making a torpedo run. The outcome is doubtful, but we will do our duty.'"
    "Hurrah!"

  • @DoDo-dy2fs
    @DoDo-dy2fs 2 года назад +3

    This is so good! Part 2 please!

  • @blu_shift1001
    @blu_shift1001 2 года назад +3

    Ngl, this isn’t actually very amazing
    Very cool concept

  • @marcohueber5130
    @marcohueber5130 2 года назад +20

    This really feels like Space Wars, we're only missing the Death Star :D
    Edit: could it be that one of the good old indestructible Death Stars from the previous videos are going to appear soon? :P

  • @darthbugge3987
    @darthbugge3987 2 года назад +2

    This has so much potential to be much much more

  • @BigGlade
    @BigGlade 2 года назад +1

    That was rad. All Red's base are belong to Blue.

  • @Hawkido
    @Hawkido 2 года назад +1

    very cool

  • @fabianfeilcke7220
    @fabianfeilcke7220 Год назад +1

    Yes I always wondered what a battle between two ships manned by monkeys on LSD would look like...

  • @CrysJaL
    @CrysJaL 11 месяцев назад

    You could easily turn this into an actual game. Have some degree of modifiability to the ships and also different marbles and marble types with speed, bounce and momentup physics. Design of the ship in term of how you arrange controls in combination with the positioning of marbles would make for a very interesting "ship builder" with rng playing an interesting role in battles.

  • @KeithOlson
    @KeithOlson Год назад

    What you have here is 80% of a *VERY* unique idle game. *PLEASE* take it forward; I'd love to play it!

  • @eggnoob1036
    @eggnoob1036 Год назад

    I love this type of content

  • @kukif
    @kukif Год назад +1

    This seems a good way to represent how real space battles would happen. Add to this g-forces crew could withstand, limited fuel and ammo adding to strategy, maybe increase distance (How much I don't know) and on top of all that make it 3D instead of 2D and yeah, I can see this being how things would go.

    • @lostmarbles2d
      @lostmarbles2d  Год назад

      I've been wanting to make a game like that at some point (not using marbles). The g-forces would come into play as a limitation on what your crew can handle. Things like ordering crew to go into crash couches before hard acceleration. But I feel like trying to make it too realistic would likely end up being boring due to the massive differences between ship accelerations and projectile speeds, so it would probably be more balanced around making it more fun and less realistic, similar to the balance I did for this one.
      Another aspect I'd add is some form of "stealth" - the primary way to detect ships would be via heat signatures, and because everything on your ship uses energy which must eventually be radiated out, the more active your ship is the brighter you are, and thus easier you are to see. It would be cool to have a strategy of drifting in space with the engines off until you are close enough to your target, or something like that.

  • @unknown-ug5zd
    @unknown-ug5zd 2 года назад +2

    Awesome!

  • @IC3XR
    @IC3XR Год назад

    AMAZING! Reminds me of The Expanse

  • @trilecolorracing_TLCR
    @trilecolorracing_TLCR 2 года назад +2

    Alright! Great space game!

  • @alamos8
    @alamos8 Год назад

    This seems very based upon The Expanse. Cool

  • @jobreau1725
    @jobreau1725 Год назад

    Ok this one was REALLY cool

  • @YourBoss_CORP
    @YourBoss_CORP Год назад

    That ending was absolute AMAZING, i was cheering for blue since the start

  • @NOGOHIPOO
    @NOGOHIPOO Год назад

    That opening missle Salvo was nuts

  • @addisonmartin3200
    @addisonmartin3200 2 года назад +1

    Blue had some fine pd game

  • @YoshiBlad3
    @YoshiBlad3 Год назад +1

    Gives me serious “The Expanse” vibes with the railguns, ‘torpedoes’ and close range PDC barrages.

  • @Panopticon83
    @Panopticon83 Год назад

    That missile barrage at the end was a great finisher. And that pentashot from the railgun! awesome.

  • @kuuluna
    @kuuluna 2 года назад +1

    How space fight in movie and vs how it's gonna be realistically:

  • @tripplea_3338
    @tripplea_3338 2 года назад +1

    Blue absolutely flexed

  • @Decon7
    @Decon7 2 года назад +1

    ahh really cool one!

  • @HivelessXenomorph
    @HivelessXenomorph Год назад

    RUclips recommendations going wild again. This time I'm glad, but sad that red lost. Have a Thumbs up!

    • @lostmarbles2d
      @lostmarbles2d  Год назад

      I had the same reaction when it introduced me to this niche a while back!

  • @randomdude8877
    @randomdude8877 Год назад

    That's really cool actually

  • @weebobo955
    @weebobo955 2 года назад +1

    Dude great concept not watched yet I'll start now!!

    • @weebobo955
      @weebobo955 2 года назад

      Amazing battle so far I think my ships lost tho 😭😂

  • @bigmaxporter
    @bigmaxporter Год назад +1

    Looks very inspired by The Expanse :)

  • @JeffStylez69
    @JeffStylez69 2 года назад +2

    That was cool af.

  • @LAG_entertainment
    @LAG_entertainment Год назад

    Very enjoyable

  • @leovin00
    @leovin00 Год назад +1

    I see someone else really likes FTL and The Expanse

  • @key7817
    @key7817 Год назад +1

    Dude you make awsome stuff. Reminds me of the clay soidler mod for Minecraft, build citys and let them fight kind of the same facination. Or like when people make a civ 5 game with only Ai and let them Fight.

  • @siyustuff213
    @siyustuff213 Год назад

    these are getting really creative

  • @elcawlinferior
    @elcawlinferior Год назад

    Blue Team Forever!

  • @Rjciralli
    @Rjciralli Год назад +1

    That last song reminded me of the Star Control franchise, and the fighting style seemed like FTL. Beautiful choices all around

  • @user-mv3cg7hi7g
    @user-mv3cg7hi7g Год назад

    what an interesting concept for a game.

  • @niksu9932
    @niksu9932 2 года назад +1

    this is such a cool idea i would watch more

    • @lostmarbles2d
      @lostmarbles2d  2 года назад +1

      Thanks! Next one is out tomorrow :)

  • @5erase
    @5erase Год назад

    Very nice concept

  • @leonardusrakapradayan2253
    @leonardusrakapradayan2253 Год назад +1

    That last barrage of missiles from the blue ship was so satisfying, kinda reminds me of one scene in The Expanse.

    • @Jaydee-wd7wr
      @Jaydee-wd7wr Год назад

      It’s literally the Roci vs Pella fight and it’s great.

  • @SVDragon4226
    @SVDragon4226 Год назад +1

    From marbles you make better "game" from loot of p2p studios with game like this stype and you do goood job ❤

  • @tylermitchell185
    @tylermitchell185 Год назад

    I want to see whole fleets of these bad boys going at it

  • @tylerjohn4607
    @tylerjohn4607 2 года назад +1

    Super cool idea!

  • @S2468YT
    @S2468YT 2 года назад +1

    This gives great Star Wars space battle vibes!

  • @tianxiu
    @tianxiu Год назад

    3:23 Blue ship did a turn-around boost dodging that railgun is just amusing.

  • @crackheadengineer3716
    @crackheadengineer3716 Год назад

    Why can i see this as an honor duel between two long-lasting rivals

  • @toyama3307
    @toyama3307 Год назад +1

    Wow!! this is absolutely amazing. brilliant concept. brilliant execution. banger music. chef-kiss level graphic.

  • @CentroBBerry
    @CentroBBerry 2 года назад

    Yes the classic: one of the team is losing but becomes the winner

  • @stephenfontanilla
    @stephenfontanilla 2 года назад

    Blue was more manoeuvrable and mobile, which lead them to victory

  • @QuotidianStupidity
    @QuotidianStupidity Год назад

    Wtf is this madness!
    This is insane!!! 😂

  • @andrereaves2712
    @andrereaves2712 Год назад

    I'm just now seeing this game, and this is amazing.

  • @lucasnikunen7571
    @lucasnikunen7571 Год назад

    this needs to be done in the vibes of the Wrath Of Kahn space battle GOD that would be amazing

  • @blu_shift1001
    @blu_shift1001 2 года назад +2

    I would like to see more of this in the future

  • @ElectronicOkapiMusic
    @ElectronicOkapiMusic Год назад

    GG Blue; I knew it was gonna win!! :D :D

  • @aciarduce
    @aciarduce Год назад

    I want this as a screen saver.

  • @primusavenged
    @primusavenged Год назад

    One wrinkle you might consider adding: when a spacecraft accelerates, its crew experiences an acceleration force towards the back of the craft. Might be interesting to have the marbles all fall backwards whenever a boost happens!

    • @lostmarbles2d
      @lostmarbles2d  Год назад +2

      The problem with that is that all the marbles will just get stuck on the boost in a feedback loop. Maybe it could work if I rework the ship interior a bit.

    • @primusavenged
      @primusavenged Год назад

      @@lostmarbles2d yeah that occurred to me after i posted it lol

  • @EagleDancer97
    @EagleDancer97 Год назад

    This one was an absolute joy to watch

  • @31it3rsplyer
    @31it3rsplyer Год назад

    Its like watching two blind pilots randomly pressing buttons while locked on a target Xd

  • @Bloopyfox
    @Bloopyfox 16 дней назад

    coming back to this, i think you're the reason why i dived the first 24hrs into cosmoneer when i first met with the game!!! love it

    • @Bloopyfox
      @Bloopyfox 16 дней назад

      id also like to think each ball there a kobold varing and their fates and choices evermoreso bounced and assisted off eachother. nice pick with some everhood music too

    • @Bloopyfox
      @Bloopyfox 16 дней назад

      *by ai i meant the entropy driven balls

    • @Bloopyfox
      @Bloopyfox 16 дней назад

      *addendum idea, do trains

  • @thedeadwookie25
    @thedeadwookie25 Год назад

    I want this on my computer as a background... like those old windows screensavers

  • @marcohueber5130
    @marcohueber5130 2 года назад +2

    I forgot to ask...
    From what I see, PDC do 1 damage/hit, Railgun 8 damage/hit, missiles 32 damage/hit, but what happens if spaceships collide with each other? Mutual destruction?

    • @lostmarbles2d
      @lostmarbles2d  2 года назад +1

      In the current version, nothing. I think mutual destruction would be the right choice.