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How Mage Cannoneer Works | Fire Emblem Engage Wave 4 DLC Class Quick Guide
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- Опубликовано: 9 апр 2023
- Something new for Panette to be the best at.
Quickly going over the basics of the new mage canoneer class that becomes available after you complete the wave 4 fell xenologue DLC.
Time stamps
00:22 Class Basics/Growths
01:11 Good Cannoneer Candidates
01:35 The “Weapons” Cannonballs
02:13 Emblem Pairings & Tactics
#fireemblemengage #fireemblem #feengage
Also, cannons have -80 Crit. So, you're high Crit based characters like Panette might be better off elsewhere.
Considering how expensive it is. You should probably use your mage cannon on a character that is hard to find where they will be good at.
I was thinking of using it on Bunet + Corrin + Favorite Food + Luck boosting skill. Freeze an area, dance then let it fly at that same area or freeze another area. Then after engage ends, eat food, maybe get it back with his personal, then engage freeze again. Also, Corrin gives free dragonic hex anyway.
Alternatively, Soren's Keen Insight is interesting since bonus to your effective weapons seem great with the cannons you get later, especially the one that is corrupted effective. Downside is that you would be putting Soren on a physical character for a while.
I kinda wish the next Fire Emblem is a little more grounded, something like Echoes. Still fantasy but not so overtly nonsensical.
I run Michaiah on my Mage Cannoneer. I like how this setup is unique in the way that Great Sacrifice gives everyone a +1 Def bonus when used (unique to armored). It's also safe to do it because your a long ranged attacker. If you happen to be to far away, you can have rewarp and do assist yourself and your group aswell. Nice to have a teleport option on your cannoneer!
Skill wise with this set Reprisal+ gets a solid mention because it goes well with great Sacrifice. Keen Insight+ adds +7 damage on effective hits.. And you got tons of those as mage cannoneer. Or just a simple HIT+30.
The characters you mentioned are fine.. Altho i found it weird clanne is not being mentioned. This class suits his stats and abillity well.
I gave the cannon to Jean cuz I like the idea of the doctor aprentice spresding poison through bombs
His dad would be proud 🫡
On a minor note. Panette's strength at base is so amazingly high that she makes an amazing player phase nuke that's she's sort of hard to bench. Yes, you won't be enemy phasing on her much, but when you need something dead she will deliver. She can run the brave axe for faster things. Speedtaker + 3-4spd bonus lets her double most things or evade being doubled. A great many things she can just 1shot for how much str + axe mt combined you get.
Thank you so much for the explanation. Looking forward to one for the Enchanter.
Whenever I get the game and the DLC, I'm gonna give this class to Etie.
Thanks! Enchanter is a big one there are so many item surges it’s kind of crazy, working on that soon.
Venom stacking poison + flame gambit is not bad 🤔
Your videos are really a good help.
I understand better thanks!!
Rosado is a good choice for this class as well as he get an even 55% growths to both str and dex and considering how late we get him can put him to use if you don't have any other class ideas for him. That and his passive makes it easier to hit enemies as well
He’s the only one with the cute Wyvernnn though lol
Am I nuts for putting this on Amber and giving him Sigurd as his emblem with the two inherited skills Luna Brace+ and Divine Pulse+?
I’m seeing a lot of people commenting that they are using Amber so you’re in good company. He probably puts alpaca stickers on the canon.
@@DaveNodon I think it might be partially due to ease of investment Bucheron falls of so quick that he might end up requiring levels in a base class where as Amber comes at i higher lever and can class up much sooner. And he definitely would if alpacas where big enough I’m 100% sure he’d be an alpaca cav knight! XD
Surprisingly, Lapis makes a really good mage cannon. With her personal skill, you will always have plus10 hit usually for free, and she has good dex growths. Str is a little spotty though. >_< Kagetsu is a great mage cannon as well with his growths (and personal skill giving another free 10 hit basically.)
Mage Cannoneer is the best unit for Byleth, since there is big benefit to Armor Byleth.
As in a +Defense goddess dance or instruct or is there more?
Care to explain? I feel to see how this a good setup.
@@DaveNodon Yea there is a bit more. So obviously since the stat boosts on Dance and Rally last only 1 turn, certain things like DEX or Luck which might be good, become bad because it's not worth the constant use of an Armatized Unit. So you want something that is going to be useful for 1 turn. Damage, Defense, Speed, these are all good for 1 turn. Damage isn't applicable to all units, and is not as necessary since your damage units are usually going to be built to have enough. So what really matters is boosting Speed or Durability.
However your class also determines your first weapon. Flying gets Luin, that's amazing great choice for a class to put Byleth on and maybe even 1 of the best, I personally got all my fliers covered with other stuff though, so the next thing is Shield. The shield is awesome, you don't use it, it's just passive that makes you tank mages well. As for the Speed option, that gives you a bow, Idt that's worth it at all.
Obviously Dragon is the best for nearly every emblem, however you can have at best 2-4 dragons, and other Emblems will likely compete with the slots if you are a big dragon user. On top of that Dragons weapon is Aymr, and that's like the worst one. I love Edelgard, she's the best Three Houses Lord but that weapon is just bad in this game.
So yea I personally think Byleth is best used on Flying/Armor, if you want to use them efficiently. There are some amazing things you can do with Mystical, but then your dance is not giving a lot of useful stats.
On top of that there are other Emblems who work super well on Mystical and are more worth the slot, so unless you have like 4 Mystical units, you don't need this.
What really messes things up for me personally is that I want to dance Hortensia and Ivy most of the time, if I want to dance for those chars, they can't be the wielder of it despite being such perfect candidates. I recommend others to use Byleth on them if they don't want to dance them, however if they do. Cannoneer is the class to go for Byleth.
Meanwhile me making Jean a Cannoneer for funnies
His dad would be proud 🥹
Idk why but I decided to go Amber for it, his Dex growths arent bad and I have never used him in a playthrough before. He has probably been the worst on the team so it was prolly a mistake however I gave him lucina to combat that issue by making him always help with chain attacks.
Does his abillity activate when he fires cannons? Because that would make him a solid cannoneer!
Draconic hex and divine pulse :)
So I got into the DLC very late and Im wondering if Divine Pulse works with this class? Im considering Bunet since his Luck is very easy to stack and guarantee you get a hit off unless this class is excluded from this skill working
Can’t confirm first hand but I feel like I’ve seen a few people on Reddit:etc. using divine pulse on cannoneer.
When does wyrm blast open up at? I’ll need it for tiki
Would Draconic Aura/Hex + Poison Gambit + Venom blast work...?
It should yes. You can dance your canoneer and basically hobble a whole army.
I made Madeline my mage cannoneer but I saw a panette build so I copied that too
The Panette Canonneer build by Or_range is insane.
Hey can you make like a turnbased game like Final fantasy or Fire emblem in Gamebuilder Garage
Not that I know of fe builder is the main fire emblem creator, but you can only run it with something that opens.exe files
As for final fantasy just about any
Game making software would work
Game builder garage is just too limited to make those games
Oof I’ve been tinkering for a while on something like that. I’ll see if I can come up with something. I saw someone do it once. General concept is to have grid movement system and then do a bunch of math on allowable spaces and use fancy objects to get enemy positions etc. if I can get something workin I definitely will post it.
Clanne
Mage Cannoneer
Emblem
Camilla
Hp +7 Spd +5 Res+4
Skills
Str/Dex +5
Spd/Res +5
Hp: 73 (+7) 80
Bld: 18
Str: 46 (+5) 51
Mag: 22
Dex: 45 (+5) 50
Spd: 25 (+10) 35
Def: 47
Res: 23 (+9) 32
Lck: 31
Armor Blast
Holy Blast
Piercing Blast
Rider Blast
Tornado Blast
Does this work with Lucina? Cause that sounds like a free damage boost to the entire army.
It does! _And_ Lucina gives good Dex, and is the source of the +Dex skills, so she's good for direct fire damage as well.
I never used Amber, so he gets to be a cannoneer
I wanna use Jade for this, is it a good idea?
It could work, she has decent Dex growth rate (35) and starts out with 14 Dex for the primary damage calculation. It also works well with her higher defense. It’s one of those not the most optimal but probably doable builds I’d say
@@DaveNodon I wanna use Jade in my teams but because she is a really slow axe unit, she has tended to fall behind and couldnt do much, so doing this might give her something to do
Hello and first
Edit: yep I’m first