@@stuppittyhed modders have no obligation to make mods or publish them. Historically they did it, because of a passion for their respective games. If they can't do it without monetary compensation, I won't begrudge them for not taking the time and effort to create and/or maintain them, but I won't pay upfront for something. Maybe if there is an option to donate, but no other way. People aren't entitled to mods (and by extension the work of the modder), but the modders aren't entitled to money either. If modders are demanding money for their mods they have at least to be polished very, very well and the examples in the video for the most part don't have it.
@@stuppittyhed If modders want to get paid for their work they should make a whole new video game all together. What? don't like it? too much work? then don't meddle with mods. Mods are supposed to be free. If you want to get paid for mods you are just an asshole.
@@detective2221 from the millions of mods out there over the last 2 decades, how many were made with AI? Damn, you anti-AI bite-reflexes are just as obnoxious as NFT(now AI)-bros...
@@RandomGuy-ft3cj skyrim isnt that bad. But the dude means that you're pretty much paying the price of a whole ass game for a bunch of mods that barely add anything.
Honestly any video that is titled like this that gives the answer in the beginning makes me stick around for the whole video. I appreciate the immediate answer to the question, and I am interested to see the reasons behind that answer!
@connorwaples6467 no you shouldnt, unless you want to be feed the existance of payed mods, get the legacy of the dragonborn mod. On top of the museum and a bunch of dungeons and quests. It has a similar system to the east empire mod, with the drop offs back to a settlement and a company you co own that increase in renown based on how much you do
@@connorwaples6467 no don't feed paid mods now if the sim settlements team decide to make it free and put it on say the nexus absolutely download it but do not give Bethesda a CENT from paid mods also like @sugardrunkarton6467 said LoTD has the drop off mechanic plus more and furthermore is free
@@sugardunkarton7803 Why yes, I do want to paid mods to grow. Bigger budget mods are something I'd love to see, instead of them relying on volunteers for several years. Tha's why I bought East Empire expansion & arquebus and I'll continue to buy the ones I deem worth it. I don't recommend buying an armor set for 4$ though.
Video starts immediately with the answer. No nonsense, no excess. Short and simple. I almost spit my drink with how unexpected that quick “No.” was, and for that I hit the like button without even continuing the video.
Fun fact: if you look hard enough, you can find all these paid mods for free on certain file hosting websites. If you drop them into one of your game's folders, they'll work as intended. Or so I've heard. I've definitely never tried it myself, nor would I condone it. I'm simply telling you how to do it so that you can avoid doing it by accident.
I'll tell you one more. Official dlc can theoretically be dropped in your game folder and work without buying them. I definitely didn't do that with fallout 4...
My modlist has superior alternatives, no need to accidentally install those, even for free. Imagine wasting mod space on a broken companion that looks like a 50 years old and sound like a 14 years old with 2000 lines of dialogue when you can use that space for one with at least 8000 lines that are voice acted better than some of the vanilla NPCs.
@dragonlordx20 For a second, my logic was that Summerset has many mages, so the Talmor version of guards or secret police would use equipment with resistance to magic.
I didn't even touch CC stuff for skyrim until the anni edition upgrade was on sale, and for FO4 I found a magical google drive folder with the full package for free
I find it funny how bethesda thinks people will start buying creation club stuff now with how well Anniversary sold when in reality it was just a really good deal considering you got everything for at most 40 when it'd probably run several hundred prior to anniversary so I guess in a few more years Anniversary II will come out
The funny thing about the dungeon mods is that they're named after dungeons in ESO. Stonegarden was a dungeon filled with crazy alchemists that wanted to revive/empower members of the Gray March, a group of Vampires and Werewolves that was threatening Skyrim. Frostvault was an expedition into a Dwemer ruin that housed a fragment of the Wraithstone that was like a key to opening up a ruin in Elsweyr that kept Dragons locked within it. The actual dungeon was filled with Goblins that had made the ruins their home and your standard Dwemer automatons. Sad they didn't add Castle Thorn or Direfrost Keep which are other dungeons from ESO located in Skyrim
Refreshingly simple delivery in an age obsessed with overstimulation-type content. Get a condenser microphone to kill that reverb and you'll be the best mod reviewer on the scene 👍
In Winterfrost, the knock-off artifacts and display of artifacts are probably inspired by the Dragonborn Gallery from Legacy of the Dragonborn. That mod adds a museum to Solitude, as well as many artifacts in the world, that can be placed on display. If you want to use those items in the world while leaving them on display, you need to craft replicas that you can put in the museum.
@@Dovah_Slayer Maybe I should have clarified. It was almost certainly inspired by it, now whether the code was directly ripped from it is also a possibility. Wouldn't be surprised, as it is fairly common practise in modding.
I don't think anything will kill skyrim. People can still play all their old mods for free and it's still one of the most replayable games to come out in the past 15 years.
@@TuberoseKisser add 5 more zeros to that number and you'll be closer to actual number of mods for Skyrim and its different versions. Though to be honest this is still an understatement.
@@amatanata and fuck all those passionate folks that made mods for free out of love and passion for their games for almost 20 years before 2015 right, gotta get this bread.
@@amatanatanobody give a shit about creators BUT the creators themselves. Get a real job buddy or keep the drawing hentai to yourself in your mother’s basement. Get with the times.
@@lasarousi pretty much but i still think the good modders should get compensated for their work, just not through bethesda because I don't want a portion of my hard earned money going into nubethesda's lazy hands
I just became able to mod Skyrim and after two months I’m still like, “this is what people go bat crap crazy over…??” So you’re intro really helped. It WAS better at a certain time.
To be honest the built in Bethesda mod section has never been great, better than it is now but still pretty clunky, if you're on pc you are better off with third party options like nexus
House mods! Best free one out there is Deus Mons and they never even finished it. Massive castle halfway up the 7000 Steps. All crafting facilities. Space for followers. Ability to pay for it to have staff. Teleport spell to take you back there from anywhere. Hidden fancy loot and not so hidden stuff. Portals to Whiterun and Winterhold (never really explained why just those two places). And a little swimming pool. That plus LOTD's safehouse player home pretty much make it so I need no others.
Deus Mons is amazing but the dragon kept leaving and I had to fight it at the Throat thankfully I didn't do much cause there was 5 friendly dragons there.
paid mod houses: "hey here's your house, keys under the door, also there's a place to store a few relics" the free mod legacy of the dragonborn: "aw that's cute."
They're not really comparable. LotD isn't a "house mod" - it's a grossly bloated museum mod. I don't like Winterfrost at all, but if I was looking for a nice house it wins hands down compared to Legacy of the Dragonborn.
@@nephatrine cept it is though ? it quite literally includes a house that includes more amenities than any paid house mod ? just because the steps to get it are longer doesn't mean it doesn't exist, it's just like those short quests paid ones do but longer and with more involvement and content. mods can be more than one thing, it being a museum mod does not preclude it from also being a quest mod or house mod, mod's can fill multiple roles, same as a quest mod can also be a horror mod. and bloated is a weird way of saying something has more content for no extra price. you seem the type to be handed a grilled cheese and call it overcomplicated because its not just a piece of cheese put under the grill, the bread was clearly unnecessary and by its title this is clearly not a grilled piece of cheese. bloated my ass.
"We might be stuck with these bugs for a while." Do tell? We've been stuck with a LOT of bugs for going on THIRTEEN YEARS, now. No great shock. =9[.]9=
Same day the update dropped, Nexus already had a mod on their front page to remove the Creation Club from the menu completely *and* the downgrade patcher was updated within hours. I respect modders trying to get that bag but I don't respect Bethesda milking the community of a 13 year old game. They just can't accept that the slapped together RPG they released in 2011 is more popular than the space loading simulator they spent 7 years developing.
i remember another mod before when they tried this before . it was a protest sign saying ( no to pay modes sign the petition) on steam workshop . i remember that at a time being the top subbed mod
Thank you for this video. I would like to note that I personally enjoy it when dungeons are non-linear and it's not clear where the 'main route' is to advance in the ruin. Just makes it seem more real to me, like an actual place would look instead of the usual bleak falls barrow type dungeons where you just run in a straight line and clear room after room
Skyrim VR on PC (with the proper mods) is the best VR experience it’s possible to have. Also there’s no creation club in VR so I don’t have to worry about being tempted by paid mods. VRIK, HIGGS, Be Seated, and a half dozen other mods make Skyrim VR functionally similar to Half Life Alyx, but with more features for immersion. (Also CBBE is great in VR lol)
Bethesda really trying to milk a game famous for its insanely high quality free mods by releasing paid mods. I wish they would just stop releasing shit so existing mod lists wouldn't break every time they release an update. Let this old horse rest
i will say the farm mod they have is nice, it’s not quite as interactive as you’d think but it adds a large planting area for you that auto harvests whatever you plant and puts it in a chest and generates 500 gold a day so auto farming whatever ingredients and a very steady stream of gold is pretty sweet plus a nice house that’s just locked behind a small quest
Alidon's ultimate armory is still my favorite mod of all time! There is literally a room filled with over 100 giants to battle at once. On console, it's soooo amazing!!
I'm glad to see one of these videos finally gave the Arquebus mod the credit that it's due. It's definitely a bit overpriced, but the contents of the mod are honestly genuinely good. Plus the arquebus itself is a lot more grounded in Skyrim compared to most other "lore-friendly" firearms mods that either don't quite make sense in terms of design, have way too many nonsensical features and variants, or are just still outright overpowered despite anything trying to convince you otherwise. If any of these mods are at least close to deserving of your money, it's the Arquebus.
I played skyrim on Xbox 360 when it came out, then got it for ps4 pro and switch, I just recently got it for pc, and must admit the difference in quality from consoles is minor. But when I moved to pc.... it actually feels like a premium game, with massive upgrades. Idk if it's the frame rate, quality, or what but the game looks and feels sooooo much better on pc. I honestly recommend if you play skyrim do it on pc. It has given me a reason to play once again.
The limited mods thing was a design flaw of the creation engine. Esls is a hack that bethesda added that tried to work around the limitation. Esls are very buggy and should never have been introduced. They shouldve just fixed the limitation.
I used to be against creation club but after the combined efforts of Bethesda constantly updating the game and Nexus changing their rules we now have a very broken modding community. We have mod authors that removed their mods, mod authors that just straight quit modding, some putting their mods behind patreon for the foreseeable future, mods that demand using an older version of Skyrim only and some mod authors have actually died. No matter what you will lose out on mods you enjoy thanks to this but hey at least creation club just works.
@@agmoyer8319 I mean Im modding 1.6.1170 with nexus entirely and Im building my 2024 LO. You are right many mods need updates but we have NG editions and AE compatibility patches for a lot of them that are essential. As much as I'm a fanboy of it, you are also right that it's fading over time, but modding is still posssible through it. (Pardon my morning English)
@@darnassiannightsaber7835 That's what I mean right you shouldn't have to downgrade just to be able to play with mods but Bethesda with these constant updates have just beaten mod authors to the point they're tired and most have just given up now. Then like I said with Nexus and their rule changes we have authors that jumped ship, deleted their mods, hidden their mods or stop modding altogether.
@@agmoyer8319 I suppose we have to rely on private communities and patreon, I suppose its the only way. Meanwhile I've been trying and learning about modding a lot to hopefully provide something to the community one day haha
Love rhe idea of paying money for a mod that gives me a player home, especially since while getting a modpack together for Skyrim Together I found a free mod ehoch lets you build up your own small town with merchants, a blacksmith, just this cool feeling of actually building your own village. Mod's called Blacktorn - A Buildable Town and it's available on Nexus Mods. There's another another mod for building a ship which acts as a player home that can fast travel to different ports called The Scarlett - A Buildable Ship.
I think I like that dungeons are complicated and have dead ends, a lot of people over the years have complained about the simplicity of skyrim dungeons, and I think two dungeons that force you to explore and even have things that are basically nothing is a cool thing to make you feel more like an explorer. After playing bruma, and experiencing the dungeons that the mod authors made with different paths to the same location and dead ends, I’d say it did add to my experience overall.
Fair enough, it's something I have liked in other dungeons too, I think in this case I found it more frustrating because you are forced to go over the exact same area repeatedly a few times as part of the main quest and it feels like an attempt to just inflate play time like when you are sent to activate 2 sets of buttons for actually no reason, outside of that the dungeons do have a lot of interesting designs and cool stuff to find when exploring
PLEASE save your money for a computer, doesn’t even have to be a great one to run Skyrim, buy Skyrim again (or become a pirate but if you’re still playing on a console you shouldn’t try this without learning safe sites to do it from someone) and not only can you download the mods they are forcing you to pay for for free off a site like nexusmods, but you will find literally thousands upon thousands of infinitely better mods than any they would sell you because all the top tier mods make their company look like dung beetles all scrapping shit and telling you to buy it for the fourteenth time in three years. I beg you to get a computer and stop wasting time and money on a console that’ll be a brick in five years.
I really really wish console players could comprehend this. The problem is that both people don't want to be bothered and that they are afraid of all the pain in the neck that comes with using a PC to game. It's objectively better and offers much more freedom albeit with slightly more expensive cost depending on what you want. Most people who don't have a pc just want to stick with their limited freedom but greater simplicity that comes with consoles, either that or they just can't afford one yet
@@HereToWatchNotRead Why are you saying this like pretty much all current gen consoles don't cost upwards of $500? You could get a decent pc for $500 dollars, sure, maybe not as good as a series x or ps5, but you have the ability to upgrade it over time which is something you can never do with a console
@@HereToWatchNotReadoptiplex + used gpu will give you a build that costs around 120-200ish bucks depending on what you choose and/or upgrade and will run a lot of stuff perfectly fine
@d4601 nobody who's serious about modding plays on console. What you get from CC is effectively a paid low-quality DLCs, and outrageously expensive at that, though Bethesda likes to label it as "mods" for marketing reasons. These are not mods. This is content made on commission.
Meanwhile you can get full modpacks with 3000+ mods like lorerim for free which turn the game into a true current gen experience and turns skyrim into an actual challenging RPG like it should have been instead of the casual open world action adventure that we ended up with.
I'm more than happy to support mods that I enjoy, and I already do so. However, when it comes to purchasing items, I prefer not to spend money on something that might disappoint me or end up being of poor quality, especially if it negatively impacts my gaming experience. Unlike in games like Call of Duty or Apex Legends, where people might consider buying cosmetic items, I wouldn't spend $20 on those games and I will not buy a sword skin.
If you want free quest mods for Skyrim with Really Challenging Boss Fights, Hidden Tomb of Hircine and Depths of the Reach were probably the two best ones I've seen yet. Arm up well, prepare and bring your small army of custom followers.
There is 1 single reason i can see paid mods being a good thing, the modders getting paid for their work, but no way Bethesda are going to make a stable pay pipeline, i wonder if there will be a gamecompany that will succesfuly implement a paid mod system that modders & players enjoy, but i doupt it. (good coverage dude)
For the east empire expansion the alternative would be staff of shalidore from the autors behind project aho Its a playerhome in your pocket and my favourite house mod
My favorite player home is Dwemmer cube. Also a playerhome in your pocket, but theres no fluff, just a medium sized dwemer themed box with a bunch of chests and all the crafting benches i need.
Absolute guardian angel told us the worth in the beginning and sacrificed his money to give us the finer details as to why to save our own money. I appreciate this hero!
At this point, and honestly YEARS ago, people should ask the important question: Is supporting Bethesda, the company who keeps constantly trying to fuck you over the moment they think they can get away with it along with hackign away at their games in order to make them as appealing to the widest possible adience to the detriment of the core audience, something they should keep doing?
I don't know free alternative that can do all things "East Empire Expansion" already offer. I think "Imperial postal service" mod for loot transportation and "mail box" mod for auto selling things.
I'm just gonna pirate it lol fuck paying Bethesda a cent I know it's by the Sims settlement people but if they want to make money off their mods they should move it to the nexus split from Bethesda and ask for donos
Most of the mods are mods they stole from people creating mods for free and monetising them, it’s partly the reason for the bugs and crashes, bethesda are trying to make modding too much of a hassle so people buy them instead
Recently came back to the game, and honestly like the paid mods. Haven’t really played since 2012 so don’t really remember much of the game either but it’s nice to have additional quality content. Easy enough to not get it if you don’t like it, so don’t have a problem with paid mods.
They weren't even worth breaking my mod list for, let alone the money they're charging for them. I'm likely not even gonna bother opening Skyrim ever again. So let's see what they sacrificed so many players for.
i can't remember the mod, but there used to be a follower that you could send to your home and have her sort items into your containers, maybe 4 years ago. after she sorted everything she would run back to you and become your follower again.
Paying for a house lol. I just got a palace that exists in a pocket dimension, that I can go to when I equip a special ring. And it came with some OP creatures I can summon for fights, as well as an OP weapon. All for free. (mod name: The House that Time Built)
Love that intro just "no" because no they aren't not for the modders not for the users nobody wanted this or asked for it it's pure greed on Bethesda's part (they take 70% of the profits) on top of that they've actively spat in the face of the modding community so I think it's safe to assume unless Bethesda removes this this is the straw that broke the camels back skyrim will die after this but on the off chance it doesn't DON'T BUY ANY OF THE MODS either pirate them (you're just lining Bethesda's pockets if the mod authors want to make money they'll have to split themselves from Bethesda) or stick to the free ones and if you're on PC just stick to the nexus everything there is way better than anything in the Creations section
14:50 Unfortunately these knock-off artifacts are bugged: when the house resets, these artifacts will be send back to the starting position in the cave. This also means the sword you'll find in that cave will also respawn. There's an Aloe Vera ingredient near the entrance of the house that you can harvest and plant. I haven't seen this plant respawn, so once harvested, don't use it immediately, but make more of it first.
So sad we got $5 armor that is not even OP or interesting. Sad day in the history of Bethesda and Skyrim. Some of the mods are legit and honestly might be worth the time and care spent into making them, but then we have mods that do the BARE minimum. I’m sure Bethesda taking a cut of everything is adding to the mark up but I don’t think we will see this in any game in the future. This was a fascinating example of capitalism making free stuff charged stuff. What ever happened to just donating to the mod creators?
Some of the paid mods are broken likely to conflicts with other mods. You can sometimes work around them to complete but only those like me that observe the quests behavior through interaction. Are paid mods worth it? No! I have used many mods in the past that surpass paid mods in creativity, fluid play with no bugs, entertainment value and replay value. I think Bethesda is angry they are not making the money they so crave off new titles because Skyrim and Fallout 4 continue to rank high in players intrest and that adding modding was something they regret so now they are trying to monitize off mod makers who simply make them because they simply love these two older games. I'll be honest, I'd like to see a group of well rounded modders revamp Skyrim and Fallout 4 using Unreal Engine 5. Both games have evolved Nicely, still waiting for xbox and bethesda to upscale Fallout 4 to access.
The real reason most mods will never be worth actual money is because almost anyone can make them. I could make all of this and I've spent about an hour in the creation engine.
I read the title and instantly think "if they were worth it, they would be called DLC, or expansions.... not mods!" the only mods I think are worth it are the big ones... like the ones that are Moonpath to Elswyere sized..... or for Minecraft, the Aether and Aether 2 mods
2:35 creation club does use mod space that's one of my major issues with the update creation club mods do actually use mod space it's not just the new creations do so far every video I've seen people say creation club content doesn't use mod space but I have watched the bar fill up
The worst part is ever since that update you got to pick and choose your mods you could have 400mb of space left and you can't download a 200mb mod because it's would need 200 to unpack and activate the mod which it never had to do before that so you can never get your load order the way you like it because of that
I assume you use some kind of directional microphone? You should do some tinkering with your hardware or recording software, because I can hear you much louder from my right headphone, and it gets quite annoying after a while.
I cant really get behind paid mods when I literally have my modlist of 1,200 mods that cost 0$.
Someone made them and they need to get paid bro
@@stuppittyhed No, I will not pay someone for something they likely made with AI.
@@stuppittyhed modders have no obligation to make mods or publish them. Historically they did it, because of a passion for their respective games. If they can't do it without monetary compensation, I won't begrudge them for not taking the time and effort to create and/or maintain them, but I won't pay upfront for something. Maybe if there is an option to donate, but no other way.
People aren't entitled to mods (and by extension the work of the modder), but the modders aren't entitled to money either.
If modders are demanding money for their mods they have at least to be polished very, very well and the examples in the video for the most part don't have it.
@@stuppittyhed If modders want to get paid for their work they should make a whole new video game all together. What? don't like it? too much work? then don't meddle with mods. Mods are supposed to be free. If you want to get paid for mods you are just an asshole.
@@detective2221
from the millions of mods out there over the last 2 decades, how many were made with AI?
Damn, you anti-AI bite-reflexes are just as obnoxious as NFT(now AI)-bros...
2:23 About $40 American? That’s the price of the game. There is just no way I can justify that for a game that’s over ten years old.
I could if it was a really great game. Skyrim however is not.
@@RandomGuy-ft3cj skyrim isnt that bad. But the dude means that you're pretty much paying the price of a whole ass game for a bunch of mods that barely add anything.
Skyrim is trash compared to dark souls
@@mauler7303 Exactly this. 👍
@@z9Vxk comparing dark souls to skyrim, lol
Honestly any video that is titled like this that gives the answer in the beginning makes me stick around for the whole video. I appreciate the immediate answer to the question, and I am interested to see the reasons behind that answer!
real
Fun fact: the reason the East Empire expansion is so good is its made by the same team behind Sim settlements for fallout 4
Well shit. Now I have to try it.
Cool its still in the fucking bullshit creations menu which I urge NOBODY to interact with
@connorwaples6467 no you shouldnt, unless you want to be feed the existance of payed mods, get the legacy of the dragonborn mod. On top of the museum and a bunch of dungeons and quests. It has a similar system to the east empire mod, with the drop offs back to a settlement and a company you co own that increase in renown based on how much you do
@@connorwaples6467 no don't feed paid mods now if the sim settlements team decide to make it free and put it on say the nexus absolutely download it but do not give Bethesda a CENT from paid mods also like @sugardrunkarton6467 said LoTD has the drop off mechanic plus more and furthermore is free
@@sugardunkarton7803 Why yes, I do want to paid mods to grow. Bigger budget mods are something I'd love to see, instead of them relying on volunteers for several years. Tha's why I bought East Empire expansion & arquebus and I'll continue to buy the ones I deem worth it. I don't recommend buying an armor set for 4$ though.
Video starts immediately with the answer. No nonsense, no excess. Short and simple.
I almost spit my drink with how unexpected that quick “No.” was, and for that I hit the like button without even continuing the video.
Felt the same. It's a rare thing when a video answers their clickbait title in the first second. Hats off to him.
Fun fact: if you look hard enough, you can find all these paid mods for free on certain file hosting websites. If you drop them into one of your game's folders, they'll work as intended. Or so I've heard. I've definitely never tried it myself, nor would I condone it. I'm simply telling you how to do it so that you can avoid doing it by accident.
Successfully avoided 👊
I'll tell you one more. Official dlc can theoretically be dropped in your game folder and work without buying them. I definitely didn't do that with fallout 4...
My modlist has superior alternatives, no need to accidentally install those, even for free.
Imagine wasting mod space on a broken companion that looks like a 50 years old and sound like a 14 years old with 2000 lines of dialogue when you can use that space for one with at least 8000 lines that are voice acted better than some of the vanilla NPCs.
Please enlighten me D':
When I saw the name anti mage armor, I imagined it included a significant resistance to magic effect. Silly me
I really don't understand why it's called that
@dragonlordx20 For a second, my logic was that Summerset has many mages, so the Talmor version of guards or secret police would use equipment with resistance to magic.
@@dragonlordx20 marketing.
It's supposed to look like a "Dark" or Evil version. Hence, ANTI mage. I agree tho it's fucking stupid but at least now the name makes sence
@@henryflath8124 Dark Mage Armor would have been better. But at least it isn't Nega Mage Armor
I didn't even touch CC stuff for skyrim until the anni edition upgrade was on sale, and for FO4 I found a magical google drive folder with the full package for free
sauce
Same 😂 12 bucks!
All the folders I've found are taken down
Bethesda made their paid companion not take a companion slot because they knew that otherwise people wouldn't give her the time of day over Inigo
Instantly thumbed up the video because you answered the question in the first 2 seconds
i instantly subscribed, funny huh.
I find it funny how bethesda thinks people will start buying creation club stuff now with how well Anniversary sold when in reality it was just a really good deal considering you got everything for at most 40 when it'd probably run several hundred prior to anniversary so I guess in a few more years Anniversary II will come out
The funny thing about the dungeon mods is that they're named after dungeons in ESO.
Stonegarden was a dungeon filled with crazy alchemists that wanted to revive/empower members of the Gray March, a group of Vampires and Werewolves that was threatening Skyrim.
Frostvault was an expedition into a Dwemer ruin that housed a fragment of the Wraithstone that was like a key to opening up a ruin in Elsweyr that kept Dragons locked within it. The actual dungeon was filled with Goblins that had made the ruins their home and your standard Dwemer automatons.
Sad they didn't add Castle Thorn or Direfrost Keep which are other dungeons from ESO located in Skyrim
Refreshingly simple delivery in an age obsessed with overstimulation-type content. Get a condenser microphone to kill that reverb and you'll be the best mod reviewer on the scene 👍
Thanks, I'll look into getting one
In Winterfrost, the knock-off artifacts and display of artifacts are probably inspired by the Dragonborn Gallery from Legacy of the Dragonborn.
That mod adds a museum to Solitude, as well as many artifacts in the world, that can be placed on display.
If you want to use those items in the world while leaving them on display, you need to craft replicas that you can put in the museum.
It absolutely was there's no chance it's not
@@Dovah_Slayer Maybe I should have clarified. It was almost certainly inspired by it, now whether the code was directly ripped from it is also a possibility. Wouldn't be surprised, as it is fairly common practise in modding.
@@whitehawk4099 hah yeah I wouldn't either especially because Bethesda is too lazy to actually quality control this bullshit
I’m gonna stick around to the end of this video specifically because you answered the question at the beginning.
This will finally kill skyrim after so many years, feels like they had put more work in this system then in the whole Starfield development
I don't think anything will kill skyrim. People can still play all their old mods for free and it's still one of the most replayable games to come out in the past 15 years.
Yeah no……. Funny try but it’s an optional paid dlc. You can still play normally 😂
@@879PCprobably on console as the new mod paid is ass
Absolutely won't, a few paid mods won't kill the 1000+ free mods + pirated mods
@@TuberoseKisser add 5 more zeros to that number and you'll be closer to actual number of mods for Skyrim and its different versions. Though to be honest this is still an understatement.
R/Modpiracy folks, dont pay for mods. The authors are usually dubious anyway.
There's a lot of modders that are straight up creeps and egomaniacs
Yeah cause fuck creators right? Might as well just use Ai
@@amatanata and fuck all those passionate folks that made mods for free out of love and passion for their games for almost 20 years before 2015 right, gotta get this bread.
@@amatanatanobody give a shit about creators BUT the creators themselves. Get a real job buddy or keep the drawing hentai to yourself in your mother’s basement. Get with the times.
@@lasarousi pretty much but i still think the good modders should get compensated for their work, just not through bethesda because I don't want a portion of my hard earned money going into nubethesda's lazy hands
I just became able to mod Skyrim and after two months I’m still like, “this is what people go bat crap crazy over…??” So you’re intro really helped. It WAS better at a certain time.
To be honest the built in Bethesda mod section has never been great, better than it is now but still pretty clunky, if you're on pc you are better off with third party options like nexus
what he said, nexus is a much easier way to mod your game.
It's pretty funny throwing in different animals like the ear piercing Elk and then darkness mod so you get jumpscared while travelling
@@potatoman7594 Not just easier....INSANELY more in-depth.
@darnassiannightsaber7835 yep and Bethesda seems hell bent on destroying the nexus as every damn time they update their game, they break so many mods
House mods! Best free one out there is Deus Mons and they never even finished it. Massive castle halfway up the 7000 Steps. All crafting facilities. Space for followers. Ability to pay for it to have staff. Teleport spell to take you back there from anywhere. Hidden fancy loot and not so hidden stuff. Portals to Whiterun and Winterhold (never really explained why just those two places). And a little swimming pool. That plus LOTD's safehouse player home pretty much make it so I need no others.
Deus Mons is amazing, but try Legend of the Eagle's Nest some time, if you want something more intimate but of equally high quality.
Deus Mons is amazing but the dragon kept leaving and I had to fight it at the Throat thankfully I didn't do much cause there was 5 friendly dragons there.
Pay for mods in my 15 years of game lifes i would never believe thos could happen. Mods are supposed to be made for passion and loves
paid mod houses: "hey here's your house, keys under the door, also there's a place to store a few relics"
the free mod legacy of the dragonborn: "aw that's cute."
They're not really comparable. LotD isn't a "house mod" - it's a grossly bloated museum mod. I don't like Winterfrost at all, but if I was looking for a nice house it wins hands down compared to Legacy of the Dragonborn.
@@nephatrine cept it is though ? it quite literally includes a house that includes more amenities than any paid house mod ? just because the steps to get it are longer doesn't mean it doesn't exist, it's just like those short quests paid ones do but longer and with more involvement and content. mods can be more than one thing, it being a museum mod does not preclude it from also being a quest mod or house mod, mod's can fill multiple roles, same as a quest mod can also be a horror mod. and bloated is a weird way of saying something has more content for no extra price.
you seem the type to be handed a grilled cheese and call it overcomplicated because its not just a piece of cheese put under the grill, the bread was clearly unnecessary and by its title this is clearly not a grilled piece of cheese. bloated my ass.
LotDB lost its appeal to me when they switched over to that HUGE new design, it lost all its charm, the old one was so cozy.
that thalmor armor mod is crazy ive gotten 100s of armor sets from single mods
"We might be stuck with these bugs for a while." Do tell? We've been stuck with a LOT of bugs for going on THIRTEEN YEARS, now. No great shock. =9[.]9=
Same day the update dropped, Nexus already had a mod on their front page to remove the Creation Club from the menu completely *and* the downgrade patcher was updated within hours.
I respect modders trying to get that bag but I don't respect Bethesda milking the community of a 13 year old game. They just can't accept that the slapped together RPG they released in 2011 is more popular than the space loading simulator they spent 7 years developing.
i remember another mod before when they tried this before . it was a protest sign saying ( no to pay modes sign the petition) on steam workshop . i remember that at a time being the top subbed mod
Thank you for this video. I would like to note that I personally enjoy it when dungeons are non-linear and it's not clear where the 'main route' is to advance in the ruin. Just makes it seem more real to me, like an actual place would look instead of the usual bleak falls barrow type dungeons where you just run in a straight line and clear room after room
Norwegian here: katjas accent is very much a scandinavian one
felt like i need to like and watch the video till the end since you gave the answer upfront. leaving comments for youtube engagement.
Thanks for this. I was really thinking about getting Katja and the dwemer ruins one but you turned me right off of them. Much appreciated
Skyrim VR on PC (with the proper mods) is the best VR experience it’s possible to have. Also there’s no creation club in VR so I don’t have to worry about being tempted by paid mods. VRIK, HIGGS, Be Seated, and a half dozen other mods make Skyrim VR functionally similar to Half Life Alyx, but with more features for immersion. (Also CBBE is great in VR lol)
Got you liked within your the first second based on the first word spoken in the video.
gj, thank you for your honest and through review!
Thank you for the Vietnamese currency in there as comparison, it really helped me put it into perspective!
Bethesda really trying to milk a game famous for its insanely high quality free mods by releasing paid mods. I wish they would just stop releasing shit so existing mod lists wouldn't break every time they release an update. Let this old horse rest
i will say the farm mod they have is nice, it’s not quite as interactive as you’d think but it adds a large planting area for you that auto harvests whatever you plant and puts it in a chest and generates 500 gold a day so auto farming whatever ingredients and a very steady stream of gold is pretty sweet plus a nice house that’s just locked behind a small quest
Plant blisterwort in every spot and it's more like $1200 a day
They became unworthy of even looking at the moment they became paid mods.
Thank you for this service, you are the hero we needed
I cant believe they put creation club and mods together. That annoys me to no end. They cant just do something the right way. Anyway, great video!
thanks for opening with the answer, I will indeed stay the whole length :)
"so this part's kinda hard.." *never dips below 75% health*
I don't mind some of the paid mods some are very fun
Thank you for your sacrifice, the Red Dwarf clip was a nice surprise
big ups to pirates for their help in making them free (how they should be in the first place)
Whenever a mod requires a cc mod i just go without it lol
Alidon's ultimate armory is still my favorite mod of all time! There is literally a room filled with over 100 giants to battle at once. On console, it's soooo amazing!!
Intro alone was worth the upvote lol
I'm glad to see one of these videos finally gave the Arquebus mod the credit that it's due. It's definitely a bit overpriced, but the contents of the mod are honestly genuinely good. Plus the arquebus itself is a lot more grounded in Skyrim compared to most other "lore-friendly" firearms mods that either don't quite make sense in terms of design, have way too many nonsensical features and variants, or are just still outright overpowered despite anything trying to convince you otherwise.
If any of these mods are at least close to deserving of your money, it's the Arquebus.
No. disagree.
I played skyrim on Xbox 360 when it came out, then got it for ps4 pro and switch, I just recently got it for pc, and must admit the difference in quality from consoles is minor. But when I moved to pc.... it actually feels like a premium game, with massive upgrades. Idk if it's the frame rate, quality, or what but the game looks and feels sooooo much better on pc. I honestly recommend if you play skyrim do it on pc. It has given me a reason to play once again.
Vietnam's currency mentioned!
The limited mods thing was a design flaw of the creation engine. Esls is a hack that bethesda added that tried to work around the limitation. Esls are very buggy and should never have been introduced. They shouldve just fixed the limitation.
man if i were to make videos like this i would go "are they worth it? short answer is no... long answer is" then i procede with the video
So no 3 min rambling busshit intro at the beginning?
@@HereToWatchNotRead no thats a crime
No way am I supporting the existence of paid mods. As if AAA wasn't garbage enough. This practice will actually greatly suppress modding in the end.
It already is cause in left 4 dead some of the best and good mod turn into a paywall and it suck
I used to be against creation club but after the combined efforts of Bethesda constantly updating the game and Nexus changing their rules we now have a very broken modding community. We have mod authors that removed their mods, mod authors that just straight quit modding, some putting their mods behind patreon for the foreseeable future, mods that demand using an older version of Skyrim only and some mod authors have actually died.
No matter what you will lose out on mods you enjoy thanks to this but hey at least creation club just works.
Yeah it works and has typical surface content.....Nexus mods is where the magic between the fans of the game happened, and it is where it will stay.
@@darnassiannightsaber7835 Yeah happened, past tense. It will never get better or ever be what it was thanks to everything I already listed.
@@agmoyer8319 I mean Im modding 1.6.1170 with nexus entirely and Im building my 2024 LO. You are right many mods need updates but we have NG editions and AE compatibility patches for a lot of them that are essential. As much as I'm a fanboy of it, you are also right that it's fading over time, but modding is still posssible through it. (Pardon my morning English)
@@darnassiannightsaber7835 That's what I mean right you shouldn't have to downgrade just to be able to play with mods but Bethesda with these constant updates have just beaten mod authors to the point they're tired and most have just given up now. Then like I said with Nexus and their rule changes we have authors that jumped ship, deleted their mods, hidden their mods or stop modding altogether.
@@agmoyer8319 I suppose we have to rely on private communities and patreon, I suppose its the only way. Meanwhile I've been trying and learning about modding a lot to hopefully provide something to the community one day haha
Love rhe idea of paying money for a mod that gives me a player home, especially since while getting a modpack together for Skyrim Together I found a free mod ehoch lets you build up your own small town with merchants, a blacksmith, just this cool feeling of actually building your own village.
Mod's called Blacktorn - A Buildable Town and it's available on Nexus Mods. There's another another mod for building a ship which acts as a player home that can fast travel to different ports called The Scarlett - A Buildable Ship.
I think I like that dungeons are complicated and have dead ends, a lot of people over the years have complained about the simplicity of skyrim dungeons, and I think two dungeons that force you to explore and even have things that are basically nothing is a cool thing to make you feel more like an explorer. After playing bruma, and experiencing the dungeons that the mod authors made with different paths to the same location and dead ends, I’d say it did add to my experience overall.
Fair enough, it's something I have liked in other dungeons too, I think in this case I found it more frustrating because you are forced to go over the exact same area repeatedly a few times as part of the main quest and it feels like an attempt to just inflate play time like when you are sent to activate 2 sets of buttons for actually no reason, outside of that the dungeons do have a lot of interesting designs and cool stuff to find when exploring
PLEASE save your money for a computer, doesn’t even have to be a great one to run Skyrim, buy Skyrim again (or become a pirate but if you’re still playing on a console you shouldn’t try this without learning safe sites to do it from someone) and not only can you download the mods they are forcing you to pay for for free off a site like nexusmods, but you will find literally thousands upon thousands of infinitely better mods than any they would sell you because all the top tier mods make their company look like dung beetles all scrapping shit and telling you to buy it for the fourteenth time in three years.
I beg you to get a computer and stop wasting time and money on a console that’ll be a brick in five years.
Show me a $125 computer that will run skyrim and mods that wont brick in 5 years.
@@HereToWatchNotRead Computers don't "brick"... Not unless you spill beer on them or something.
I really really wish console players could comprehend this. The problem is that both people don't want to be bothered and that they are afraid of all the pain in the neck that comes with using a PC to game. It's objectively better and offers much more freedom albeit with slightly more expensive cost depending on what you want. Most people who don't have a pc just want to stick with their limited freedom but greater simplicity that comes with consoles, either that or they just can't afford one yet
@@HereToWatchNotRead Why are you saying this like pretty much all current gen consoles don't cost upwards of $500? You could get a decent pc for $500 dollars, sure, maybe not as good as a series x or ps5, but you have the ability to upgrade it over time which is something you can never do with a console
@@HereToWatchNotReadoptiplex + used gpu will give you a build that costs around 120-200ish bucks depending on what you choose and/or upgrade and will run a lot of stuff perfectly fine
3:47 lol he couldn’t pronounce the dungeon name so he had to change the script (I don’t blame him. I couldn’t pronounce it either)
The only mods I would consider paying for are the Beyond Skyrim ones.
9:48 These letters sound like scam emails.
Decent vid. All criticism are valid. I wonder what Bethesda considers premium.
6:35 "Come on down to Real Fake Doors!"
Literally 2 seconds in and you have delivered. 5 stars.
i really like that there is a finacial insentive to modders. but i need trophys to be enabled to play.
There's a mod for that iirc
@@TuberoseKisser on console?
@d4601 nobody who's serious about modding plays on console. What you get from CC is effectively a paid low-quality DLCs, and outrageously expensive at that, though Bethesda likes to label it as "mods" for marketing reasons. These are not mods. This is content made on commission.
@@dzejrid gotta agree with this. It baffles me how console players even buy this stuff in the first place
Meanwhile you can get full modpacks with 3000+ mods like lorerim for free which turn the game into a true current gen experience and turns skyrim into an actual challenging RPG like it should have been instead of the casual open world action adventure that we ended up with.
I'm more than happy to support mods that I enjoy, and I already do so. However, when it comes to purchasing items, I prefer not to spend money on something that might disappoint me or end up being of poor quality, especially if it negatively impacts my gaming experience. Unlike in games like Call of Duty or Apex Legends, where people might consider buying cosmetic items, I wouldn't spend $20 on those games and I will not buy a sword skin.
If you want free quest mods for Skyrim with Really Challenging Boss Fights, Hidden Tomb of Hircine and Depths of the Reach were probably the two best ones I've seen yet. Arm up well, prepare and bring your small army of custom followers.
There is 1 single reason i can see paid mods being a good thing,
the modders getting paid for their work,
but no way Bethesda are going to make a stable pay pipeline,
i wonder if there will be a gamecompany that will succesfuly implement a paid mod system that modders & players enjoy, but i doupt it. (good coverage dude)
For the east empire expansion the alternative would be staff of shalidore from the autors behind project aho
Its a playerhome in your pocket and my favourite house mod
My favorite player home is Dwemmer cube.
Also a playerhome in your pocket, but theres no fluff, just a medium sized dwemer themed box with a bunch of chests and all the crafting benches i need.
Absolute guardian angel told us the worth in the beginning and sacrificed his money to give us the finer details as to why to save our own money. I appreciate this hero!
At this point, and honestly YEARS ago, people should ask the important question: Is supporting Bethesda, the company who keeps constantly trying to fuck you over the moment they think they can get away with it along with hackign away at their games in order to make them as appealing to the widest possible adience to the detriment of the core audience, something they should keep doing?
I don't know free alternative that can do all things "East Empire Expansion" already offer.
I think "Imperial postal service" mod for loot transportation and "mail box" mod for auto selling things.
I'm just gonna pirate it lol fuck paying Bethesda a cent I know it's by the Sims settlement people but if they want to make money off their mods they should move it to the nexus split from Bethesda and ask for donos
Legacy of the dragonborn does both. Shipping stuff to your house and auto selling loot. Also auto sorts look u wanna keep
the anti-mage armor could be a crossover from dota 2, kinda reminds me of the hero anti-mage !
Most of the mods are mods they stole from people creating mods for free and monetising them, it’s partly the reason for the bugs and crashes, bethesda are trying to make modding too much of a hassle so people buy them instead
note: Dwarven Delves is based on ESO dungeons so... yeah...
Answer at the beginning sub+1
the armour for £5 pound is pure madness
I feel like remiel would be a better replacement for this paid follower mod. 4k lines and excellent banter with xelazz.
CC mods is the equivalent of the phrase "less with more".
Recently came back to the game, and honestly like the paid mods. Haven’t really played since 2012 so don’t really remember much of the game either but it’s nice to have additional quality content. Easy enough to not get it if you don’t like it, so don’t have a problem with paid mods.
They weren't even worth breaking my mod list for, let alone the money they're charging for them. I'm likely not even gonna bother opening Skyrim ever again. So let's see what they sacrificed so many players for.
thank you for vid summary in first seconds of the video, i'll give it a like
i can't remember the mod, but there used to be a follower that you could send to your home and have her sort items into your containers, maybe 4 years ago. after she sorted everything she would run back to you and become your follower again.
I would rather donate to modder on nexusmod instead of buying mod from bethesda and them giving the modder "royalties"
Paying for a house lol. I just got a palace that exists in a pocket dimension, that I can go to when I equip a special ring. And it came with some OP creatures I can summon for fights, as well as an OP weapon. All for free. (mod name: The House that Time Built)
Love that intro just "no" because no they aren't not for the modders not for the users nobody wanted this or asked for it it's pure greed on Bethesda's part (they take 70% of the profits) on top of that they've actively spat in the face of the modding community so I think it's safe to assume unless Bethesda removes this this is the straw that broke the camels back skyrim will die after this but on the off chance it doesn't DON'T BUY ANY OF THE MODS either pirate them (you're just lining Bethesda's pockets if the mod authors want to make money they'll have to split themselves from Bethesda) or stick to the free ones and if you're on PC just stick to the nexus everything there is way better than anything in the Creations section
5 seconds in... immediate like and subscribe
14:50 Unfortunately these knock-off artifacts are bugged: when the house resets, these artifacts will be send back to the starting position in the cave.
This also means the sword you'll find in that cave will also respawn.
There's an Aloe Vera ingredient near the entrance of the house that you can harvest and plant. I haven't seen this plant respawn, so once harvested, don't use it immediately, but make more of it first.
Muskets had been added for mods for years all the did was reskin someone els3s work
love yer videos man
So sad we got $5 armor that is not even OP or interesting. Sad day in the history of Bethesda and Skyrim. Some of the mods are legit and honestly might be worth the time and care spent into making them, but then we have mods that do the BARE minimum. I’m sure Bethesda taking a cut of everything is adding to the mark up but I don’t think we will see this in any game in the future. This was a fascinating example of capitalism making free stuff charged stuff. What ever happened to just donating to the mod creators?
Bethesda tried calling mods "Creations"
I could lead Bethesda better than Todd Howard ever did and I was twelve when Skyrim dropped
Katja sounds ALOT like the actress for Cait from Fallout 4
Katya's voice actress is from Finland.
bad voiceover.. whatever land you're from
From liverpool in finland.
Ahhha haha.
You earned my sub! I really like your style of content
Some of the paid mods are broken likely to conflicts with other mods. You can sometimes work around them to complete but only those like me that observe the quests behavior through interaction. Are paid mods worth it? No! I have used many mods in the past that surpass paid mods in creativity, fluid play with no bugs, entertainment value and replay value. I think Bethesda is angry they are not making the money they so crave off new titles because Skyrim and Fallout 4 continue to rank high in players intrest and that adding modding was something they regret so now they are trying to monitize off mod makers who simply make them because they simply love these two older games.
I'll be honest, I'd like to see a group of well rounded modders revamp Skyrim and Fallout 4 using Unreal Engine 5. Both games have evolved Nicely, still waiting for xbox and bethesda to upscale Fallout 4 to access.
Perfect introduction words
The real reason most mods will never be worth actual money is because almost anyone can make them. I could make all of this and I've spent about an hour in the creation engine.
There's also potential for scams. There will be no quality control and you'll get a bunch of trash put up for a price.
I read the title and instantly think "if they were worth it, they would be called DLC, or expansions.... not mods!"
the only mods I think are worth it are the big ones... like the ones that are Moonpath to Elswyere sized..... or for Minecraft, the Aether and Aether 2 mods
Mods Rule Number 1: NEVER BUY PAID MODS.
Lmao first sentence made me laugh, "No its not"
2:35 creation club does use mod space that's one of my major issues with the update creation club mods do actually use mod space it's not just the new creations do so far every video I've seen people say creation club content doesn't use mod space but I have watched the bar fill up
Well damn, you're right I've just tested it, I'm sure it used to not but I'm starting to question that now too. Thanks for letting me know
Np even tho it's only like 44mb it's still when comes to downloading mods can make or break your load order sometime
The worst part is ever since that update you got to pick and choose your mods you could have 400mb of space left and you can't download a 200mb mod because it's would need 200 to unpack and activate the mod which it never had to do before that so you can never get your load order the way you like it because of that
You're talking in my right ear a lot, I suggest a mono signal microphone
I assume you use some kind of directional microphone?
You should do some tinkering with your hardware or recording software, because I can hear you much louder from my right headphone, and it gets quite annoying after a while.
@grigi3 bro, this is literally a you problem, not a him problem. Simply solution: Use your phone speaker 🔊 😂😂😂
That's not how it works...@@2.GendersOnly