Pinned comment for goofs (thanks to etked and cesarpim!): - 7:55 Treasure site Guardians appear if you roll the map icon and a hero is on the tile (even if there are no heroes on the same clearing as the Treasure Site). This is slightly different from how other monsters are summoned. - 26:26 When arrow symbol is rolled, monsters that are on the same map tile as you are moved to your clearing. - 1:01:49 There were much quicker ways to get to the Altar: either to move to clearing 6 before enchanting or move to 4 after enchanting and then enchant again. - 1:09:00 Note that the Secret Cache guardian is a stack of 4 Bandits, all different. - 1:19:18 I didn't have to go away from the clearing with the bats as long as I manage to hide after the 1st action of each turn. - 1:45:06 the Scepter of the Sorcerer is not a weapon because it doesn't have the melee or ranged symbols, you can't attack with it (it just happens to go in your left or right hand slot). I would have not been able to turn it in to gain the title.
Thanks, I really enjoy your videos! Like already said in your previous video, remember that when you hide you stay in the clearing (unlike evade). I won't repeat any corrections of mistakes similar to previous video. A few new comments: 26:26 Arrow symbol would make the spider jump into your clearing. 1:01:49 There were much quicker ways to get to the Altar: either to move to clearing 6 before enchanting or move to 4 after enchanting and then enchant again. 1:19:18 you didn't have to go away from the clearing with the bats as long as you manage to hide after the 1st action of each turn. 1:45:06 the Scepter of the Sorcerer is not a weapon because it doesn't have the melee or ranged symbols, you can't attack with it.
@@TheDungeonDive it is addicting! It would have stayed on my table much longer were it not for a handful of games that I need to play before Top 200 voting ends.
The publisher said that once they finish fulfillment they'll have a limited amount of copies for sale: boardgamegeek.com/thread/3387732/article/45026134#45026134
Pinned comment for goofs (thanks to etked and cesarpim!):
- 7:55 Treasure site Guardians appear if you roll the map icon and a hero is on the tile (even if there are no heroes on the same clearing as the Treasure Site). This is slightly different from how other monsters are summoned.
- 26:26 When arrow symbol is rolled, monsters that are on the same map tile as you are moved to your clearing.
- 1:01:49 There were much quicker ways to get to the Altar: either to move to clearing 6 before enchanting or move to 4 after enchanting and then enchant again.
- 1:09:00 Note that the Secret Cache guardian is a stack of 4 Bandits, all different.
- 1:19:18 I didn't have to go away from the clearing with the bats as long as I manage to hide after the 1st action of each turn.
- 1:45:06 the Scepter of the Sorcerer is not a weapon because it doesn't have the melee or ranged symbols, you can't attack with it (it just happens to go in your left or right hand slot). I would have not been able to turn it in to gain the title.
7:55 Guardians appear if you roll the map icon and a hero is on the TILE. So you should have summoned the guardian to the Secret Cache location.
Thanks for clarifying!
Thanks, I really enjoy your videos!
Like already said in your previous video, remember that when you hide you stay in the clearing (unlike evade). I won't repeat any corrections of mistakes similar to previous video.
A few new comments:
26:26 Arrow symbol would make the spider jump into your clearing.
1:01:49 There were much quicker ways to get to the Altar: either to move to clearing 6 before enchanting or move to 4 after enchanting and then enchant again.
1:19:18 you didn't have to go away from the clearing with the bats as long as you manage to hide after the 1st action of each turn.
1:45:06 the Scepter of the Sorcerer is not a weapon because it doesn't have the melee or ranged symbols, you can't attack with it.
Cesar, thank you so much for catching these 🙏 I'll add them to the pinned comment
1:09:00 Note that the Secret Cache guardian is a stack of 4 Bandits, all different.
Roger! I'll pin a comment with your corrections, thank you.
This game is so good!
@@TheDungeonDive it is addicting! It would have stayed on my table much longer were it not for a handful of games that I need to play before Top 200 voting ends.
Yo, where did you get that great Turn Sequence player aid? Make it yourself I'm assuming?
Hi! I just photocopied the back of the rulebook
the black caverns isn´t properly connected, so it is not a legal placement, but I guess its fine ;)
Yeah 😅
i wish i could buy this game but i can't find it anywhere.....
The publisher said that once they finish fulfillment they'll have a limited amount of copies for sale: boardgamegeek.com/thread/3387732/article/45026134#45026134