have both hu tao and arle C2R1. both with similar investment in builds (~3100 RV, Akasha 1% in both), just end up using them both every abyss. hu tao double hydro and arle share like no teammates cus arle can always do overload, hyper or mono-pyro, and they usually put up similar clear times with arle being faster cus frontloaded
@ correction, my Arle is C1R1. but the point of my comment is moreso that there's no real reason to compare the two cus they share no teammates. same reason mualani isn't a neuvilette competition cus they share no teammates (except xilonen but you can just run neuvi with kazuha)
For my Arle I'm kinda locked into vaporize cause my artifacts have quite a bit of EM, also top 1% but for vape on Akasha. Wish I could run melt too but that would require Citlali to have similar cryo app or better than C6 Kaeya (who I don't have), along with providing buffs that equal or surpass Yelan.
@bjornnilsson2941 if your arle is c0 xingqiu is similar because you can dodge less and don't get staggered, so their teams still don't overlap, bennett kazuha xingqiu
@@HotPepperLala actually her rotations are very faster if you use her skill, than switch out, and 5s later switch back to arlecchino and use her charged attack
the first thing is that I can switch out, I CAN SWITCH OUT, that's all I needed to know am benching Hu Tao, not even gonna talk about the jump cancelling
Arlecchino is so good I killed the Feast of Pursuit day 4 event boss without using the boss mechanic of hitting the thing above the pillars. Arlecchino not punishing you for swapping out is so useful for iframing damage with the ults of your other chars.
As a mobile player arlecchino is far a head of hutao, like... How do i love doing hutao CA atk only to get knock by the enemy mid CA causing to not hitting the enemy losing dmg, stamina and her uptime. On the other hand With arle i actually feels like playing game, NA Playstyle is goated cuz it doesn't have specific combo and unlike CA, it doesn't cost stamina and i can dodge whenever i need to and not losing anything, AND i actually can see her beautiful atk animation instead of same one atk animation.
hard skill issue buddy, both by not using a shield and by somehow thinking she can be interrupted mid CA. totally understand the mobile drama about jump canceling cuz that thing is really cursed.
@@jonnevitu4979eh yea she can? some enemy had disgusting atk pattern and it's actually does cancel hutao CA such as consecrated beast I'm good I don't do shield.
My opinion is simple, if you already have an up to date Hu Tao, you dont need an Arlecchino. If you have neither you should get an Arlecchino and not an Hu Tao
@@MuhaamadAreeb this discussion based on how the character performs and not about lore. If you dont have any interest on meta, this is not for you. Its really good and nice to say that, until you say stuff like that to a new player and he waste his resources and have problems even doing weekly bosses because he is knew and lack powerful units.
Arle is better because you have a lot of viable team options which all feel strong, hu tao has two teams, one which needs c1 to feel good to play and another one that is just xiao but red
In reality the damage between them both is so similar that really just pick which anime girl makes you lose NNN the fastest. Frankly the fact its this close at all is a testament to how great Hu Taos been the last 4 years. Arle generally beats Hu Tao out mostly due to various QoL improvements mainly in easier use which, fair enough she came out 3 years later it would weird if she didn't.
Very well said. I’d always recommend Arle over hu Tao for anyone who doesn’t have either. But you aren’t making any mistakes by picking hu Tao if you like her either.
similar damage, but I feel like Arlecchino's AOE is much better, doesn't drain stamina, and can be swapped out mid rotation, for a downside of not being able to be healed by allies, while hutao doesn't like it much either.
@@yoda5358 You're playing a gacha game bro, stop desperately trying to have some sort of moral high ground on people being horny towards characters that were literally designed for that purpose
people dnt realize when it comes to team power hutao has the upper hand bec furina exist. hutao/furina/yelanl/xilonen or slot in xianyun for plunge hutao. arle is more comfortable and flexible in teams. overload chev/monopyro/vape. its just she doenst have a furina lvl on her team that makes arle can better in some situation. so yeh arle is about frontloaded individual power while hutao is about overall team power. EDIT: im not saying hutao is better, i just explaining the graph hes representing why the 2 almost have same dps. the game is easy enough that it doesnt matter anyway.
it's not their personal damage that is the same, is their team dps so not exactly. This calc here was not using the real actual values, just a quick to follow example, in the actual numbers its their team dps that is the same
After doing the latest event, I was just so glad I pulled for Arlecc, bro singlehandedly was able to clear all the event bosses with ease, especially that "Cojico" one. Her team versatality is truly what makes her even more ideal for teams experimentation.
My Hu Tao also cleared every single one of the bosses this event, I'm not really sure why people are constantly putting the two characters against one another lol If you really wanted you could run both at once as outside of Xilonen they don't really have any overlap in team comps either haha
@@ashenzenden outside of speedruns that's kind of silly though, it's genshin not league. And in genshin speedruns Mualani bodies both and it isn't close
The ability to swap out whenever you feel like with Arle is what makes her a better character overall for me, probably one of the most comfy overworld characters, doesn't need teammates bursts most of the time, doesn't need her own burst, can swap out or leave combat and maintain infusion even between spread out enemy camps, she's peak OW comfortcreep. Didn't stop me from using both in the abyss the last rotation though, Pyro Polearm buddies rule.
comments seem very split, everyone has their own personal preference, personally my hu tao is stronger just cause her and her team are heavily invested since ive been playing it for years. r5 homa from losing weapon 50/50s, c2 kazuha is basically 10 substat rolls, or a whole EM main stat, and artifact quality is much higher. arlecchino on the other hand is running a mediocre 4pc gladiator cause i havent farmed whimsy, and if i were to farm whimsy to a similar standard as my crimson witch it might take me until the end of natlan to get a decent set unless they add it to strongbox soon. i basically spent the entire fontaine version in navias artifact domain and only got 3 usable pieces by 5.0 when i finally crafted a circlet with the sanctifying elixirs. my arlecchino is still playable and clears abyss easily and i will use her if i feel like switching things up, but my hu tao is always there if im struggling with content and need the extra damage or comfort
Arle is easier and more fun to play, is more flexible in her rotations and team comps, and also has better AOE. This isn't about DPS anymore. Even if you show me a spreadsheet and tell me Hutao deals the same damage per hit as Arle, and same overall dps, I would STILL choose Arle.
Hu Tao has higher TEAM damage, Arle has higher INDIVIDUAL damage, Hu Tao is a driver, Arle is a hypercarry Hu Tao gets to use Furina, but is glued to Xingqiu or Yelan, Arlecchino has more team variety but is glued to Bennett Personally I just don't like how Bennett plays (blasphemy, I know) so I just pick Hu Tao it's not that deep, just pick which of their downsides you rather put up with.
yeah i have both at c0r1 and while i still use arle more because she's easy to use in overworld, my hu tao team tends to perform a bit better in abyss since my yelan and furina are also hyper invested
I'd say hu tao is a carry not a driver. Driver would fall onto someone like childe who applies hydro for xiangling but in hu tao teams, the others apply hydro for hu tao. Not a hypercarry, but an on-field carry.
I don't think its this convoluted to compare their sht or smth. Arlecchino better cons, arlecchino 4.0+, zhongliable or spam arlecchino burst. People can generally can be dumb with arlecchino. Although if you already invested in your hutao in particular context its about the same on certain situation. Yes my first two statements could be combatted on specific event and situations but come on, new character, new spin, sometimes favored., and also a better element (coughs in cryo). So just say xiangling already bro
What you said doesn't really make much difference in practice, but that's fine. The most important thing is two things: - One doesn't overlap the other, so you can use both at the same time - Hu Tao isn't inferior to Arlecchino to the point where you consider her a bad character. Depending on the situation, you'll have the same amount of time to finish a challenge with both of them, by the way. It's not the same as comparing Ayato to Neuvillette. That's all.
As top 1% akasha both signature Arlechino and C1 Hu Tao, i can say in single target Hu Tao in 1 rotation 20-25% faster(hyper version not double hydro cringe), but after 1st one they come closer
13:40 Zajef has always consistently underrated Layla. She can also serve in Kaeyas position (iirc, her cryo elemental application ICD is every 3 hits or every 2.5s, but by adding a hydro unit to this team, the enemy is affected by frozen more often)
At C0R1, hutao is better in vape than arle Arle is better in mono pyro and overload At higher cons it's a whole different case cuz arle absolutely dominates, her c1 is too good. The best part is that they both can be played without overlapping characters so just use one for each half
In general, I think Arlecchino is better than Hu Tao. My recommendation will always be Arlecchino over Hu Tao for someone who has neither. However, it is a nonsensical take to assert that Arlecchino renders Hu Tao irrelevant, or that Hu Tao is somehow bad. The damage the two do is actually very similar in a lot of cases, and they have unique advantages over the other. Anyone who chooses to pull Hu Tao over Arlecchino will not regret it if they build her properly. And no, Hu Tao does not need C1 to be strong. It just takes some practice and you should be fine. TLDR: Both are good. If pulling for overall meta value, Arlecchino. Otherwise, both are great.
I've seen it as Arlecchino is better overall in terms of ease of use, versatility and better frontloaded damage but Hu Tao leads slightly leads when specifically looking at vape teams overall. Then when you consider vertical investment with weapons and constellation at first not much changes with both having fairly strong c1 and signature but once you look beyond that then Hu Tao falls off more as her other constellations are a lot less useful. Though at that point you probably aren't struggling regardless. Ultimately both are fairly good pulls but Arlecchino is better value.
I love Hu Tao, I've played her in, probably, most of the abysses there have been since she came out, jump canceling was never a problem for me and by this point I'm so used to it it has become muscle memory. But Arlecchino is just comfortable, similar kit without the need of a full setup, you can just spam basics and she'll kill everything, you can swap between your characters mid rotation if you need to setup Kazuha swirl or Xilonen skill and your uptime won't reset, my biggest issue with her is that sometimes I forget to use her skill first and have to reset lol
as someone who has both, i like using hu tao in vape teams (Hu tao, furina, yelan, jean) This team just has Synergy+ As for arle, i like using her in mono pyro. (Arlec, Benett, xiangling, Zhongli/Kazuha) fits with her lore too, seeing as shes pyro cubed
I did find that my Hu Tao was able to clear stuff in the most recent event with beefy bosses while my Arle was not. Probably because the fights took longer and I needed exactly 4 rotations for each fight I played with Hu Tao while I needed to stay longer on Arle and her dmg would fall off when your BoL gets low.... or because she kept dying and I gave up and went with the more comfy choice lol
I've been a Hu Tao Main since release (and im still am), I have her at C1 R1, but since Arle release I don't play her that much, Arle is just better in every way and my Arle is just C0 R0, I can imagine how would it be after I get C1 R1 on my Arle on her rerun.
That shouldn't be the case, sounds like a skill issue. C0 Arle is definitely better than C0 tao, but C1R1 tao is like 120k dps, which should offset arle's frontload
@@musicaddict9058i had 2 homa, a C1 hu tao and a c0 arle, i played on mobile sometimes my hu tao just CA to the opposite side of the enemy for unknown reason and it's been a while since I've tried her on endgame content, do you think i need xianyun for her? (This also helps her aoe)
@@musicaddict9058 That's is sheet impact my guy, In a real scenario when aoe comes in place and when there are multiwaves of enemies which is the trend for most abysses lately the comparison is not even close and this is true for C0R0 and is even more true when you add constellations to the menu , If you look closely too speed runs, any competent Hutao team is a 8+ cost team, where you have c2+key on Furina or c2 + Aqua on Yellan, Ideally both, R1 on Xilonen on Kazuha. People use the "Skill issue" term and bring their simc dps´s or sheets whit any sort of concept.
idk my Hu Tao is meh and she can hit for 400k per second after the setup, when Hu Tao's E goes on cooldown you have just enough time to cast your setup again, so there's like no time wasted. If you have Hu Tao's premium team and you know how to play the game then your damage will be higher, but if you think it's a too big of an investment you can just go for Arle, although imo Hu Tao is more f2p friendly cause if you're at least mid game: -You 100% already have Furina (and if you don't know are you doing?) -So you just need Yelan, which a lot of players already have -And Cloud Retainer will be your actual investment for Hu Tao. So even if it looks expensive on paper or when you just start out the game, these are mostly characters which you will get down the line anyway, plus they are very flexible for other teams too. And then you have Staff of Homa being more versatile, and Hu Tao's best domain MH is literally the best domain in the game to farm, Arle's domain is only good for her. So imo: unless you pull cons for Arle (which isn't very f2p friendly and versatile) she isn't going to be a better, but it purely depends on your account. I would just build around what teammates i have.
I used Hu tao to clear the bosses in the current event on hardest difficulty, I have Arle but the investment is way lower and I found Arle dies more than my Hu Tao cause I dont use a shielder since I dont have a suitable one built for her. I found Hu Tao more comfortable because she can be healed in her Furina double hydro comps and c1 Hu Tao gives her so much invulrability frames. It's mostly preference, like Arle is way better for overworld exploration or more spread out small fry wave content cause she keeps her pyro infuse off field.
Shes a lot better i saved 180 pulls for arle and she took all of them for c0 😭😭 and no weapon But now i still pulled hu tao because shes so cute adorable pookie cutie patootie i love her personality 🥹🥹🥹
We need to see what the overload buffs will be, but right now, Arlechinno 2x Geo (Zhongli, Xilonen) is smooth as butter, the only burst necessary is from the final char (Yelan, Bennett, whatever Pyro archo does as long the animation doesn't take forever) while dealing top DPS. E (swap), hold E (swap), E NA NA (swap), Burst + e, spam NA with Arlechinno. You need to be a masochist to play HuTao with a lot of cancels to get a similar result. The only reason is liking the character. Since I'm an Arlechinno simp who got R1 for the looks, yeah, that is a no brainer. Arlechinno AoE requires perfect positioning and enemy baiting. You can AoE the Natlan artifact domain in 21s if you move right. Assume 25-30s and the occasional mistake. Vape Arlechinno (and Zhongli) - yeah, it might be worse. Button mashing is better than circle impact (or paying attention) and it even justifies vertical investment. As far as the second team argument: Yeah, technically. Neuvilette tho. Imaginarium theater is reaction garbage, you need quantity, you don't really need to invest in the characters once you get the quantity. Meanwhile, Neuvilette is broken and people rioted when Hoyo tried to fix it. Which means that it will stay broken and it will reward vertical investment (C1 Neuv, C1 Furina, R5 BP weapon...). You are probably better off pulling Arlechinnos (C1), Neuvilettes (C1), Furinas(C1), Xilonens (C2) and BiS weapons for your carry (max BP for neuv and a crit stat stick for arlechinno) unless you really like the other characters or they add a 3rd floor to abyss and we can't clear it with sumeru dendro trash because those teams are so broken that, especially if you have vertical investment, you have a flex slot to deal with abyss BS.
IMO Arle: High risk high reward, front loads high DPS that declines heavily, but is really squishy, deals a lot of AoE, is very forgiving on your rotation since you don't lose anything by switching off. Has a hard time using Furina (which is kinda sad for me with my C2 Furina) but can otherwise run both vape and overload teams. Very nice in overworld. Hu tao: Low risk medium reward, takes a while to get into damage mode but when she does it's a lot of damage in bursts that is hard to spread out, almost no AoE, extremely hard to kill. C1 is a huge upgrade in both damage and fun. I don't have Xianyun but I think she probably solves a lot of AoE problems, can get a lot of use out of Furina, practically unusable outside of vape. Does not feel that good in overworld content but is perfectly usable. I have a C1R1 Hu tao and a C2 jade spear Arle, I like both but Arle performs better as long as I can avoid dying (which has been a problem in some abysses) and the abyss isn't just straight up single target bosses for one path. Honestly I think you can get either and be happy, but Hu tao feels slightly worse (again I haven't tried with Xianyun, with her it's probably a completely different story), and if you're struggling with the abyss/theater and that is your main concern then go for Arle.
I think both are at the same range of damage. Arlecchino may feel easier to use to a bunch of people but hu tao can use some strong teams that the former can not. I would only recommend going for Arleccino if you are a new player, you don't already have hutao or if you play on mobile because she is the easiest of both over there
DPS begins on your first action, and ends when the target is dead. This is a very hard concept for some people to grasp. There's some certain hydro catalyst DPS mains that can't figure out that a different hydro catalyst DPS character is in fact a stronger DPS, because she kills things faster. Too many people try to measure things purely on a spreadsheet against a hypothetical, infinite HP enemy. That's just not how it works in reality.
i got c1 hutao with deathmatch. gonna switch to arlecchino if i get her. i will still play hutao but charge attack spamm is not that fun anymore and i hate her sprint animation in overworld.
i have both c1R4 homa (i use the same weapon on both) and they're literally the same on the end of the day if you have none just pull whoever you likes more, for me i like both so i have both of them
I’m so glad when arlechinno released that I didn’t have to play Tao ( not like I built her anyway) because I hated her gameplay and the fact that with c1 Tao plays different then c0 that for me arlechinno at c0 felt way better for me because all I had to do was mark enimies switch to supports then come back to arlechinno then charge atk and do my damage
I have Hu Tao but i also want Arlecchino but my main problem is that i hate that tiny ass red circle impact and he is basically Arlecchino's best teammate. Also, i have a C2 Furina and a C2 Xianyun, but Arlecchino doesn't want them in her team (also have Xilonen). Im praying that Mavuika and/or Pyro Traveler saves us from circle impact lol.
@@connerjessop8422 i have c1 hu tao i still hate using her though, idk i sort of wish they'd do something to rebalance the older characters at this point
My Hutao will always have Yelan, Furina, and Zhongli, then my Arle will have Kazuha Bennett then Xilonen/Emilie/Xingqiu. For me C0 Hutao is the same as C0 Arle but more comfortable, you will only see the difference if Arle is C1 but I didn't see it in practice so I might be wrong or maybe my arlecchino is weak (I'm sure she isn't cause she hits average 80k normal atks and can reach 150k first hit without reaction). Am planning to C1R1 Arle too (or maybe C2 cause X mark is annoying in single target) so that I can test it out myself.
I think team versatility is worth pointing out as important to their value. In general, it’s easier and cheaper to make a great arlecchino team than it is a hu tao team. That said tho, I clear every abyss with double geo hu tao just cause I love albedo and he’s running out of good teams lol. Hu tao can still be pretty cheap to build, if a little less than arle
Feast of Pursuit tested my Hu Tao skills on day five. Arlecchino probably would’ve cleared much faster but I’m honestly unsure if she would’ve lived against that Turtle
i think theyre both around the same level and one can easily be better than the other. but when arle is just objectively better is when you start including things like c2
I love that you spread the c6 kaeya forward melt arlecchino propaganda this is my favourite team and quite strong while freeing good hydro option for second side
genshin is about pressing buttons and i feel i can do that a lot more with hu tao, also a point made in the video made me wonder if its fair compare them since they're both dps's but with a big difference in how the dmg is being dealt in frontloaded or consistent.
Bro made an oopsie and didn't mention that the frontload he likes to glaze so much is completely localized to Bennett's circle. Completely unintentional though - surely he just forgot that the new waves of enemies in the Abyss spawn on the opposite side.
16:35 huh I always thought it wasn't possible to do that... every time I do the exact same rotation (skill, dash, burst) I don't get the energy back on Kaeya. I guess it's a ping issue?
Zajeff..... Still waiting for your review of the latest event. Steadfast difficulty. Would really love to hear your opinion. I think it's the hardest content that has ever been introduced into the game.
Is it rly that hard tho? I did all stages but 1 (turtle) with Kinich/Bennet/Dehya/Yelan without resets. I died twice to turtle and switched to pressure washer and completed no issues while ignoring elemental reaction mechanics of this event
@@kamilkarwowski5579 It really REALLY depends on your artifacts, your level of investment into the characters, and in the case of some of those encounters, having Xilonen. Unless you could climb the pillars and hit the geo thingies of that one boss, it was extremely difficult to meet the dps requirements to kill it within the time given. I have two accounts. My welkin only account with Arlechinno cleared almost everything with no issues, but the f2p account struggled a LOT. It was cool... I like difficult content. That's why I want to hear Zajef's opinion on it.
In the event, my Plunge Tao always clears faster than any of my Arle team. I dunno maybe my Arle is not built strong enough or my Tao build is cracked 😅
personally Hu Tao is way safer than Arlecchino when playing without a shield. Her N1CD/N2CD combos have so many s that she barely gets interrupted or takes damage from the enemies. Not to mention her being low hp is already more than Arlecchino's full hp. Her latest team is a team of three 40k hp characters and a 3000 def character so its pretty impossible to die. But Arlecchino is easier to play and has better cons. i have Both and i play them every abyss
I think Arle is great def easier to play, but I like having Hu Tao not be tied to bennet the way Arle almost always is and I am biased since I have c1r1 and Hu Tao can be healed which sometimes does matter so it almost feels like to me Arle is tied to a shielder and bennet so you really have one partner with variety whereas Hu Tao has plunge furina double geo VV vape etc For almost all content currently I think both clear very comfortably if you are okay with their playstyle so the gap is probably a preference and difference in investment thing. I got her c1 cause I can’t be asked to level up Arle while mauvika is about to release
I only play Hu Tao C0 on hunter set with Xianyun and it performs too crazy for me to consider Arlechino as an improvement. The gameplay is also more novel than a normal attack spammer
Arle just have so much QoL, much better Aoe, more teams to be used, her normals alones can travel straight to the enemy and at worst her CA can get there, not be using that much stamina, can so much flexibility when it comes to rotation, you can swap in and out, this is just a plain example that in the damage calc sheets they look similiar, but when playing is just other thing
I'd pick Arle anyday due to how easy it is to play her lol. And no, it's not some "skill issue" BS some Hutao simps love to throw around lol, I can do that jump cancelling just fine, but it got tiring real fast, I even got her C1 to not deal with that shit. I play the game for fun, not to try to be a sweaty tryhard, and Arle fills that need perfectly. And for those"JuST uSe pLuNgE HuTAo", lol I ain't gonna waste my primo for a limited 5* that I have no interest in to "unlock" another playstyle lmao
Arlecchino is front loaded meanwhile hutao is stable but requires skill like plunge cancel whatever. at this point u already know which one is the one. me personally Arlecchino>>Hutao
Hu tao has better team so it means multiple Sub-dps like Furina, Yelan etc. Alrecchino is more like a hypercarry because she does all the damage in her teams. And still Arlecchino has more teams than Hu tao.
What are you on about, at high investment arlecchino basically smokes Hu Tao, the only investment where Hu Tao is comparable is medium to low investment
I don’t see the point of comparing them tbh. It is not that complicated actually. Both are both pain in the a** with zero Qol…. And Arlecchino can clear 5 secs faster then Hu Tao if you know what you are doing, COOL. Most players aren’t that sweaty to see the difference honestly. The better way the community should think about it rather then comparing, is just accept that you are getting a good deal with either of them. If you like Hu Tao, get Hu Tao, she is not far behind. If you care about speedruning and value those faster clears, get Arlecchino. If you like both, then get them and be reassured that you are not benching one for the sack of the other teamwise.
its not about the 5 secs. Hutao is really solo based charge attack heavy character which forces you to stay in her skill stance. But Arlecchino has more freedom by doing the rotations and is way smoother to play with the normal attacks. there is only a few people that really cares about higher dps. The real point here is the comfort playstyle of both characters. To add here is Arlecchino can be played by more teams than Hutao.
@@ZyklonFX Fair enough, Arlechinno does have some Qal more then Hu Tao. But to be fair again, I don’t think people pull either of Hu Tao or Arlechino for “comfort playstyle” reasons… don’t you think?
@AminHekmaThoughts if youre Reading the comments you will notice people play arle over hutao because she is more comfort. I did read around top 50 comments you can check it yourself. The good thing is hutao and arle are both good and they can br played diffetently so its their own choice
@@actpianocover6329 Hu Tao has two sub dps' on top of her NA + CA ticks so realistically she is going to be doing around 260k total per hit which, believe it or not, will actually balance out Arles damage even though Arle hits more NAs. Not saying she is better than Arle or the reverse, I think that entirely comes down to who you like more and if you like Arle more that is fine.
@@actpianocover6329 You need to factor in Hu Tao’s team damage. Furinas damage, Yelans damage, and I use Mona but Xilonen does well too. Arle is the only one doing anything on her teams so that 150k isn’t impressive. And I simp for Mualani not Hu Tao 🦈
bro thinks bigger number = bigger dps, dps means Damage per Second not per Screenshot. my Mualani does 300k+ vapes, 600k burst, do I think she is better than my Hu tao plunge team or any neuvillette team? hell nah.
@@jonnevitu4979 If your Mualani is built well she should actually outdps all of those characters, provided that you play her in her best team (she is literally the best dps in the game by far so long as you play her well). For dps the only thing that matters is how big the number is and how often you are hitting it. Turns out that if you are hitting over 600k, 4-5 times in a 20s rotation, your damage per screenshot converts to pretty high damage per second too
i don't even like hu tao but straight up saying that she's worse than arlecchino is propaganda by alre's simps, if you look at overall dps in their best respective teams hu tao performs slightly better (generally speaking with the same value of stats 81k dps from arle compared to 89k from hu tao), but in the end of the day it doesn't matter because both clear content, and if they're comfortable or not is completely subjective, for me hu tao's rotations feel a lot more comfortable than arlecchino's marking system where you have to wait 5 seconds for it to cook just because the devs said so, imo it's a bit cringe, and the fact that arle's emergency heal completely deletes all of her bol is a very annoying punishment while hu tao's ult just deals damage and heals
You like hu Tao and that’s ok lol. Hu Tao’s dmg has always been competitive but it’ll come down one question: do you want to do the charge jump cancel dance to eek out a bit more dmg than than a unit who can do it all easier and cheaper? It’s a personal choice but the latter will tend to be preferred
@@MO-zk8qs in what way is arle cheaper? she doesn't have a good f2p polearm, hu tao at least has dragon's bane which is on the weapon banner 90% of the time, arle can't use it because she's rarely played in vape and even when she is then she loses the value of having more teams because the elemental mastery is completely wasted in non vape teams, or melt teams with kaeya but realistically only zajef plays melt arle, partially because you usually need c6 kaeya and because it's harder to play, same with normal vape arle where you use yelan with kazuha (technically speaking it's her strongest team when looking at pure dps, xilonen doesn't change much)
@@ars-br1ms white tassel is completely fine on arle lmao 'i don't even like hu tao' ur not fooling anyone bro 😭 and also where in gods name are u getting ur stats from ☠️☠️☠️☠️ arlecchino does over 95k dps on gcsim️
In terms of cost efficient performance, Arle beats Hutao very easily. Hutaos 4+ cost teams barely keep up with Arles 2+ cost teams. Once u get to 4+ cost on Arle, Hutao gets left behind in the dust.
Yeah, Tao is very bad with the cost metric. But cost isn't really a proper power measurment metric in low cost comparisons. Something like Chevruse C6 being 0 cost is bullshit considering it usually takes as much rolls as C2 5 star. Or C6 Kaeya somehow not having any cost, despite taking years to buy from the shop with starglitter. People aren't evaluating units with speedrun cost comparison metrics .Usually you just have a bunch of valuable supports and distribute them among the teams you make.
@nagorner3791 it depends. For someone like c6 Chev, its fair to assume her as a temporary 1 cost but overtime, this should be downgraded to 0 cost as Chev would have more appearances on banners and such. As for Kaeya, dont think he should be counted as a cost at all. He is in the shop and he is a d1 unit. If u have been playing for at least 2 years, Player would have enough time to get his c6 quite easily. Imo, units should be evaluated with cost in mind. As a example, take Neuvilettes best team and Mualanis best team. Neuvs best is a 4 cost team while Mualanis is 2 cost or even arguably 1 cost. Its not fair to say both of these teams are equal in investment just because the 5*s are C0. Hence, why cost matters.
@@jesty_ you swirl hydro because furina and yelan deal good damage as well and afaik you can't swirl pyro in the plunge team. Also there's no kazuha, so I can use him on the other team
@@Glichyy with arle, you swirl pyro. To increase the pyro damage. To reduce the pyro res. Because Arle/Tao deals the chunk of the damage of the team. Other characters are there to apply hydro aura + some damage. Not swirling pyro is a damage loss. Increase damage on pyro = more damage I dont know how much simpler i can make it man im really sorry
@@jesty_ good job patronizing me when you're the one that doesn't understand. Hu Tao does more damage than arle without needing to go through the hassle of swirling pyro, which makes her easier and more comfy to play in that regard.
honestly when you reach the damage numbers these characters both have does it really matter? oh arlechinno saves me 5 seconds that's not really going to mean shit. I don't even like hu tao but at least she doesn't have to deal with bennets circle BS. any character that doesn't want bennet gains massive value to me.
I came looking for opinons and found an excel tutorial
Then you came to the wrong RUclipsr
it’s zajef, what do you expect
being good at excel is hot
I agreege
favourite asmr
deadass also have you seen him talking about grammar on stream? my knees got a little wobbly ngl
didnt know this side of the fanbase
Ong bro@@EmptyD0ll
have both hu tao and arle C2R1.
both with similar investment in builds (~3100 RV, Akasha 1% in both), just end up using them both every abyss.
hu tao double hydro and arle share like no teammates cus arle can always do overload, hyper or mono-pyro, and they usually put up similar clear times with arle being faster cus frontloaded
it is not like Hu tao's c2 can even come close to Arle's c2...
hell, even c6 hu tao is kinda useless nowadays
@ correction, my Arle is C1R1.
but the point of my comment is moreso that there's no real reason to compare the two cus they share no teammates. same reason mualani isn't a neuvilette competition cus they share no teammates (except xilonen but you can just run neuvi with kazuha)
For my Arle I'm kinda locked into vaporize cause my artifacts have quite a bit of EM, also top 1% but for vape on Akasha. Wish I could run melt too but that would require Citlali to have similar cryo app or better than C6 Kaeya (who I don't have), along with providing buffs that equal or surpass Yelan.
c2 r1 arlecchino easy to play solo spiral abyss
@bjornnilsson2941 if your arle is c0 xingqiu is similar because you can dodge less and don't get staggered, so their teams still don't overlap, bennett kazuha xingqiu
not losing pyro infusion when not on field is a big plus imo, arle is just easier to play all round.
true, but i have never found myself switching out of Arlecchinom for whatever reason unless she has run outside of Bennet's circle
too bad she's stuck in circle impact, where as hutao isn't since she doesn't require bennet.
@@HotPepperLala actually her rotations are very faster if you use her skill, than switch out, and 5s later switch back to arlecchino and use her charged attack
the first thing is that I can switch out, I CAN SWITCH OUT, that's all I needed to know am benching Hu Tao, not even gonna talk about the jump cancelling
But now you have to do with Circle Impact
@@HuyPham-we4dj mavuika will fix this TRUST
@@HuyPham-we4djI use her without benett anyway bro I use her thoma Candace kazuha ,
@@HuyPham-we4djif you have pjws or her signature you don't need bennett at all
@@noobgaming5341 Her team dps without Benny is really not that great though
Arlecchino is so good I killed the Feast of Pursuit day 4 event boss without using the boss mechanic of hitting the thing above the pillars.
Arlecchino not punishing you for swapping out is so useful for iframing damage with the ults of your other chars.
or you can just dodge.
@@jonnevitu4979can’t dodge with no stamina c0 hutao
@@JordanLopez-sv9spYou can get gud
Or at least I never had to things just kinda die lmao
@@JordanLopez-sv9sp use zhongli? use plunge? since we are talking about best teams, you can choose; c1 with xilonen or c0 with xianyun.
As a mobile player arlecchino is far a head of hutao, like... How do i love doing hutao CA atk only to get knock by the enemy mid CA causing to not hitting the enemy losing dmg, stamina and her uptime. On the other hand
With arle i actually feels like playing game, NA Playstyle is goated cuz it doesn't have specific combo and unlike CA, it doesn't cost stamina and i can dodge whenever i need to and not losing anything,
AND i actually can see her beautiful atk animation instead of same one atk animation.
hard skill issue buddy, both by not using a shield and by somehow thinking she can be interrupted mid CA.
totally understand the mobile drama about jump canceling cuz that thing is really cursed.
@@jonnevitu4979hu tao gameplay does feel a little dated, esp if you’re going c0. being married to a shield unit also sucks imo
skill issue
@@jonnevitu4979eh yea she can? some enemy had disgusting atk pattern and it's actually does cancel hutao CA
such as consecrated beast
I'm good I don't do shield.
I actually like playing Hutao on mobile. The cancels feel pretty smooth and satisfying
My opinion is simple, if you already have an up to date Hu Tao, you dont need an Arlecchino. If you have neither you should get an Arlecchino and not an Hu Tao
Accurate evaluation. I’d add, if you’re looking to vertically invest. Get Arlecchino.
You don't need either. Get the one that is fun and/or you enjoy the lore of or whatever is important to you
And if you like both, get both
@@MuhaamadAreeb this discussion based on how the character performs and not about lore. If you dont have any interest on meta, this is not for you. Its really good and nice to say that, until you say stuff like that to a new player and he waste his resources and have problems even doing weekly bosses because he is knew and lack powerful units.
Finally a reasonable opinion on the topic
@@kadatheklund2904 both characters perform very well and aren’t too far from each other meta-wise, so I don’t really see your point
Arle is better because you have a lot of viable team options which all feel strong, hu tao has two teams, one which needs c1 to feel good to play and another one that is just xiao but red
i mean, I like xiao and I like red so... stonks
@jonnevitu4979 that's a good way to look at it
You don't need c1 tbh. It does feel better with the dash cancels, but jump cancels are not the worst thing in the world.
Arle is better because she has a better Fischl team
This is the way
The only correct information on this comment section
so true
i like arle since i finally have a use for candace
@@GoatifiNeverforget so true. I’m rly happy with Candace as a support for mualani, but I want that c6 for arle so bad
Now this is what i called a good analytical video nice work man
In reality the damage between them both is so similar that really just pick which anime girl makes you lose NNN the fastest.
Frankly the fact its this close at all is a testament to how great Hu Taos been the last 4 years.
Arle generally beats Hu Tao out mostly due to various QoL improvements mainly in easier use which, fair enough she came out 3 years later it would weird if she didn't.
Very well said. I’d always recommend Arle over hu Tao for anyone who doesn’t have either. But you aren’t making any mistakes by picking hu Tao if you like her either.
similar damage, but I feel like Arlecchino's AOE is much better, doesn't drain stamina, and can be swapped out mid rotation, for a downside of not being able to be healed by allies, while hutao doesn't like it much either.
Genshin players be normal about women challenge:
meanwhile hsr...
only Dhil remains and not by much
@@yoda5358 You're playing a gacha game bro, stop desperately trying to have some sort of moral high ground on people being horny towards characters that were literally designed for that purpose
people dnt realize when it comes to team power hutao has the upper hand bec furina exist. hutao/furina/yelanl/xilonen or slot in xianyun for plunge hutao.
arle is more comfortable and flexible in teams. overload chev/monopyro/vape. its just she doenst have a furina lvl on her team that makes arle can better in some situation.
so yeh arle is about frontloaded individual power while hutao is about overall team power.
EDIT: im not saying hutao is better, i just explaining the graph hes representing why the 2 almost have same dps. the game is easy enough that it doesnt matter anyway.
All that matters is overall team dps, it makes no difference at all how much dmg each unit is doing if it ends being around the same anyway
it's not their personal damage that is the same, is their team dps so not exactly.
This calc here was not using the real actual values, just a quick to follow example, in the actual numbers its their team dps that is the same
Clearly Hu Tao need more investment than Arle to have that team power
@@vaibhavmehta8687 well yeah but it’s about 10k dps difference between them
@@HuyPham-we4dj But then you just invest into Arle's cons and weapons and she wins in terms of power again.
After doing the latest event, I was just so glad I pulled for Arlecc, bro singlehandedly was able to clear all the event bosses with ease, especially that "Cojico" one. Her team versatality is truly what makes her even more ideal for teams experimentation.
My Hu Tao also cleared every single one of the bosses this event, I'm not really sure why people are constantly putting the two characters against one another lol
If you really wanted you could run both at once as outside of Xilonen they don't really have any overlap in team comps either haha
@@SampleChan cuz they're Pyro dpses, shouldn't really be a surprise. Every dps gets compared to other ones, that's how the meta works.
@@ashenzenden outside of speedruns that's kind of silly though, it's genshin not league. And in genshin speedruns Mualani bodies both and it isn't close
did it with Hu tao plunge
my hutao also clears every boss, just like my arlechinno
The ability to swap out whenever you feel like with Arle is what makes her a better character overall for me, probably one of the most comfy overworld characters, doesn't need teammates bursts most of the time, doesn't need her own burst, can swap out or leave combat and maintain infusion even between spread out enemy camps, she's peak OW comfortcreep.
Didn't stop me from using both in the abyss the last rotation though, Pyro Polearm buddies rule.
comments seem very split, everyone has their own personal preference, personally my hu tao is stronger just cause her and her team are heavily invested since ive been playing it for years. r5 homa from losing weapon 50/50s, c2 kazuha is basically 10 substat rolls, or a whole EM main stat, and artifact quality is much higher. arlecchino on the other hand is running a mediocre 4pc gladiator cause i havent farmed whimsy, and if i were to farm whimsy to a similar standard as my crimson witch it might take me until the end of natlan to get a decent set unless they add it to strongbox soon. i basically spent the entire fontaine version in navias artifact domain and only got 3 usable pieces by 5.0 when i finally crafted a circlet with the sanctifying elixirs. my arlecchino is still playable and clears abyss easily and i will use her if i feel like switching things up, but my hu tao is always there if im struggling with content and need the extra damage or comfort
u can basically play them both since they dont share teammates
answer: pull whoever it doesn't matter
Exactly, they're both very good characters.
Longer fights = Hu Tao
Shorter fights = Arlecchino
Bennett freedom = Hu Tao
More teams = Arlecchino
Except Arle carries bond of life over the next rotation so she does more damage in longer fights. But def feels worse without Bennet
someone skipped half the video :v bol carries over, so longer fights also arlecchino
There is absolutely nothing in hu tao's kit that makes her perform better in long fights, Arle more dmg in every subsequent rotation.
This reminds me of those VS tiktoks/shorts that were like
Stenght
0-1
Speed
1-1
IQ
2-1
lol
Bruh half of what you said is inaccurate
Arle is easier and more fun to play, is more flexible in her rotations and team comps, and also has better AOE. This isn't about DPS anymore.
Even if you show me a spreadsheet and tell me Hutao deals the same damage per hit as Arle, and same overall dps, I would STILL choose Arle.
i played hutao c1 since day 1 and she is not fun anymore. i regret not pulling for arle on release. want to go for her next (after mavuika)
what aoe? shes a na character, also hutaos burst has pretty good aoe and it isn't usless like a pre c6 arle
Hu Tao has higher TEAM damage, Arle has higher INDIVIDUAL damage, Hu Tao is a driver, Arle is a hypercarry
Hu Tao gets to use Furina, but is glued to Xingqiu or Yelan, Arlecchino has more team variety but is glued to Bennett
Personally I just don't like how Bennett plays (blasphemy, I know) so I just pick Hu Tao
it's not that deep, just pick which of their downsides you rather put up with.
yeah i have both at c0r1 and while i still use arle more because she's easy to use in overworld, my hu tao team tends to perform a bit better in abyss since my yelan and furina are also hyper invested
I'd say hu tao is a carry not a driver. Driver would fall onto someone like childe who applies hydro for xiangling but in hu tao teams, the others apply hydro for hu tao. Not a hypercarry, but an on-field carry.
I don't think its this convoluted to compare their sht or smth. Arlecchino better cons, arlecchino 4.0+, zhongliable or spam arlecchino burst. People can generally can be dumb with arlecchino. Although if you already invested in your hutao in particular context its about the same on certain situation. Yes my first two statements could be combatted on specific event and situations but come on, new character, new spin, sometimes favored., and also a better element (coughs in cryo).
So just say xiangling already bro
This deserves a pin
What you said doesn't really make much difference in practice, but that's fine.
The most important thing is two things:
- One doesn't overlap the other, so you can use both at the same time
- Hu Tao isn't inferior to Arlecchino to the point where you consider her a bad character. Depending on the situation, you'll have the same amount of time to finish a challenge with both of them, by the way. It's not the same as comparing Ayato to Neuvillette.
That's all.
As top 1% akasha both signature Arlechino and C1 Hu Tao, i can say in single target Hu Tao in 1 rotation 20-25% faster(hyper version not double hydro cringe), but after 1st one they come closer
but that's an aoe situation and it's not even a close fight when it comes to aoe if u compare arle to tao
Yea, but in that scenario 3rd strongest polearm dps comes in.(it s not burgeon Toma or Schevi's Q grouping )
yeah then compare c1 arle to c1 tao, also dhydro tao>>>
Arle is miles ahead
What is hyper tao team?
13:40 Zajef has always consistently underrated Layla. She can also serve in Kaeyas position (iirc, her cryo elemental application ICD is every 3 hits or every 2.5s, but by adding a hydro unit to this team, the enemy is affected by frozen more often)
New characters kit simply has more to it and better numbers than older characters ..
At C0R1, hutao is better in vape than arle
Arle is better in mono pyro and overload
At higher cons it's a whole different case cuz arle absolutely dominates, her c1 is too good.
The best part is that they both can be played without overlapping characters so just use one for each half
In general, I think Arlecchino is better than Hu Tao. My recommendation will always be Arlecchino over Hu Tao for someone who has neither. However, it is a nonsensical take to assert that Arlecchino renders Hu Tao irrelevant, or that Hu Tao is somehow bad. The damage the two do is actually very similar in a lot of cases, and they have unique advantages over the other. Anyone who chooses to pull Hu Tao over Arlecchino will not regret it if they build her properly. And no, Hu Tao does not need C1 to be strong. It just takes some practice and you should be fine.
TLDR: Both are good. If pulling for overall meta value, Arlecchino. Otherwise, both are great.
Yoimiya sweep
-ing the floor in arlecchino's mansion
I've seen it as Arlecchino is better overall in terms of ease of use, versatility and better frontloaded damage but Hu Tao leads slightly leads when specifically looking at vape teams overall.
Then when you consider vertical investment with weapons and constellation at first not much changes with both having fairly strong c1 and signature but once you look beyond that then Hu Tao falls off more as her other constellations are a lot less useful. Though at that point you probably aren't struggling regardless.
Ultimately both are fairly good pulls but Arlecchino is better value.
I love Hu Tao, I've played her in, probably, most of the abysses there have been since she came out, jump canceling was never a problem for me and by this point I'm so used to it it has become muscle memory. But Arlecchino is just comfortable, similar kit without the need of a full setup, you can just spam basics and she'll kill everything, you can swap between your characters mid rotation if you need to setup Kazuha swirl or Xilonen skill and your uptime won't reset, my biggest issue with her is that sometimes I forget to use her skill first and have to reset lol
as someone who has both, i like using hu tao in vape teams (Hu tao, furina, yelan, jean)
This team just has Synergy+
As for arle, i like using her in mono pyro. (Arlec, Benett, xiangling, Zhongli/Kazuha) fits with her lore too, seeing as shes pyro cubed
Arlecchino and hu tao is actually same and do the same things its just one is chunky to play. I personally enjoy Hu Tao to play becoz she's Hu Tao...
I did find that my Hu Tao was able to clear stuff in the most recent event with beefy bosses while my Arle was not. Probably because the fights took longer and I needed exactly 4 rotations for each fight I played with Hu Tao while I needed to stay longer on Arle and her dmg would fall off when your BoL gets low.... or because she kept dying and I gave up and went with the more comfy choice lol
Prefer Arle’s gameplay over Hutao. Her infusion stays on after switching, dunno why Mihoyo just doesn’t do that with everyone, and she’s just better
I've been a Hu Tao Main since release (and im still am), I have her at C1 R1, but since Arle release I don't play her that much, Arle is just better in every way and my Arle is just C0 R0, I can imagine how would it be after I get C1 R1 on my Arle on her rerun.
Did you give your Staff of Homa to Arlecchino?
That shouldn't be the case, sounds like a skill issue.
C0 Arle is definitely better than C0 tao, but C1R1 tao is like 120k dps, which should offset arle's frontload
@@musicaddict9058i had 2 homa, a C1 hu tao and a c0 arle, i played on mobile sometimes my hu tao just CA to the opposite side of the enemy for unknown reason and it's been a while since I've tried her on endgame content, do you think i need xianyun for her? (This also helps her aoe)
What weapon on arle? My arle doesn't do more damage than hu tao unless I give her homa.
@@musicaddict9058 That's is sheet impact my guy, In a real scenario when aoe comes in place and when there are multiwaves of enemies which is the trend for most abysses lately the comparison is not even close and this is true for C0R0 and is even more true when you add constellations to the menu , If you look closely too speed runs, any competent Hutao team is a 8+ cost team, where you have c2+key on Furina or c2 + Aqua on Yellan, Ideally both, R1 on Xilonen on Kazuha. People use the "Skill issue" term and bring their simc dps´s or sheets whit any sort of concept.
idk my Hu Tao is meh and she can hit for 400k per second after the setup, when Hu Tao's E goes on cooldown you have just enough time to cast your setup again, so there's like no time wasted.
If you have Hu Tao's premium team and you know how to play the game then your damage will be higher, but if you think it's a too big of an investment you can just go for Arle, although imo Hu Tao is more f2p friendly cause if you're at least mid game:
-You 100% already have Furina (and if you don't know are you doing?)
-So you just need Yelan, which a lot of players already have
-And Cloud Retainer will be your actual investment for Hu Tao.
So even if it looks expensive on paper or when you just start out the game, these are mostly characters which you will get down the line anyway, plus they are very flexible for other teams too.
And then you have Staff of Homa being more versatile, and Hu Tao's best domain MH is literally the best domain in the game to farm, Arle's domain is only good for her.
So imo: unless you pull cons for Arle (which isn't very f2p friendly and versatile) she isn't going to be a better, but it purely depends on your account.
I would just build around what teammates i have.
15:55 you can actually proc arlechino's signature without ruining rotation. You have to simply add a hold attack before applying the mark.
Clearing abyss with both is honestly sastifying, i just see big red numbers on both side and both have pretty braindead playstyle
I used Hu tao to clear the bosses in the current event on hardest difficulty, I have Arle but the investment is way lower and I found Arle dies more than my Hu Tao cause I dont use a shielder since I dont have a suitable one built for her.
I found Hu Tao more comfortable because she can be healed in her Furina double hydro comps and c1 Hu Tao gives her so much invulrability frames.
It's mostly preference, like Arle is way better for overworld exploration or more spread out small fry wave content cause she keeps her pyro infuse off field.
Shes a lot better i saved 180 pulls for arle and she took all of them for c0 😭😭 and no weapon
But now i still pulled hu tao because shes so cute adorable pookie cutie patootie i love her personality 🥹🥹🥹
We need to see what the overload buffs will be, but right now, Arlechinno 2x Geo (Zhongli, Xilonen) is smooth as butter, the only burst necessary is from the final char (Yelan, Bennett, whatever Pyro archo does as long the animation doesn't take forever) while dealing top DPS. E (swap), hold E (swap), E NA NA (swap), Burst + e, spam NA with Arlechinno.
You need to be a masochist to play HuTao with a lot of cancels to get a similar result. The only reason is liking the character. Since I'm an Arlechinno simp who got R1 for the looks, yeah, that is a no brainer. Arlechinno AoE requires perfect positioning and enemy baiting. You can AoE the Natlan artifact domain in 21s if you move right. Assume 25-30s and the occasional mistake.
Vape Arlechinno (and Zhongli) - yeah, it might be worse. Button mashing is better than circle impact (or paying attention) and it even justifies vertical investment.
As far as the second team argument:
Yeah, technically. Neuvilette tho. Imaginarium theater is reaction garbage, you need quantity, you don't really need to invest in the characters once you get the quantity. Meanwhile, Neuvilette is broken and people rioted when Hoyo tried to fix it. Which means that it will stay broken and it will reward vertical investment (C1 Neuv, C1 Furina, R5 BP weapon...).
You are probably better off pulling Arlechinnos (C1), Neuvilettes (C1), Furinas(C1), Xilonens (C2) and BiS weapons for your carry (max BP for neuv and a crit stat stick for arlechinno) unless you really like the other characters or they add a 3rd floor to abyss and we can't clear it with sumeru dendro trash because those teams are so broken that, especially if you have vertical investment, you have a flex slot to deal with abyss BS.
IMO
Arle: High risk high reward, front loads high DPS that declines heavily, but is really squishy, deals a lot of AoE, is very forgiving on your rotation since you don't lose anything by switching off. Has a hard time using Furina (which is kinda sad for me with my C2 Furina) but can otherwise run both vape and overload teams. Very nice in overworld.
Hu tao: Low risk medium reward, takes a while to get into damage mode but when she does it's a lot of damage in bursts that is hard to spread out, almost no AoE, extremely hard to kill. C1 is a huge upgrade in both damage and fun. I don't have Xianyun but I think she probably solves a lot of AoE problems, can get a lot of use out of Furina, practically unusable outside of vape. Does not feel that good in overworld content but is perfectly usable.
I have a C1R1 Hu tao and a C2 jade spear Arle, I like both but Arle performs better as long as I can avoid dying (which has been a problem in some abysses) and the abyss isn't just straight up single target bosses for one path. Honestly I think you can get either and be happy, but Hu tao feels slightly worse (again I haven't tried with Xianyun, with her it's probably a completely different story), and if you're struggling with the abyss/theater and that is your main concern then go for Arle.
I think both are at the same range of damage. Arlecchino may feel easier to use to a bunch of people but hu tao can use some strong teams that the former can not. I would only recommend going for Arleccino if you are a new player, you don't already have hutao or if you play on mobile because she is the easiest of both over there
I like how both looks, I like polearm, and I like pyro, so I get both
DPS begins on your first action, and ends when the target is dead.
This is a very hard concept for some people to grasp. There's some certain hydro catalyst DPS mains that can't figure out that a different hydro catalyst DPS character is in fact a stronger DPS, because she kills things faster.
Too many people try to measure things purely on a spreadsheet against a hypothetical, infinite HP enemy. That's just not how it works in reality.
As a c1+homa hutao owner, playing with arle is way better and satisfying. 😊
i got c1 hutao with deathmatch. gonna switch to arlecchino if i get her. i will still play hutao but charge attack spamm is not that fun anymore and i hate her sprint animation in overworld.
i have both c1R4 homa (i use the same weapon on both) and they're literally the same on the end of the day if you have none just pull whoever you likes more, for me i like both so i have both of them
don't even ask about the R4 homa this was a series of "unlucky" weapon banner pulls lmao
@@leonardopansierevieira5035 why would you refine homa 3 times id just keep at least 3 seperate for other polearms tbh
My first time watching Zajef coming from Zy0x and I see the difference lol. Truthfully though I think I might get into watching him.
I’m so glad when arlechinno released that I didn’t have to play Tao ( not like I built her anyway) because I hated her gameplay and the fact that with c1 Tao plays different then c0 that for me arlechinno at c0 felt way better for me because all I had to do was mark enimies switch to supports then come back to arlechinno then charge atk and do my damage
Past C2 Arlecchinno is just better overall but i rather play Hu Tao at C0 or even C1
I have Hu Tao but i also want Arlecchino but my main problem is that i hate that tiny ass red circle impact and he is basically Arlecchino's best teammate. Also, i have a C2 Furina and a C2 Xianyun, but Arlecchino doesn't want them in her team (also have Xilonen). Im praying that Mavuika and/or Pyro Traveler saves us from circle impact lol.
hu tao and ayaka are some of the best looking but completely unfun to use characters in the game
hu tao design being best looking is certainly a hot take
@@mickysaif thats like the most mild take of all time, Hu Tao is one of the most popular characters for her design
Get c1 I know you have cons on other characters
why did ayaka catch a stray
@@connerjessop8422 i have c1 hu tao i still hate using her though, idk i sort of wish they'd do something to rebalance the older characters at this point
My Hutao will always have Yelan, Furina, and Zhongli, then my Arle will have Kazuha Bennett then Xilonen/Emilie/Xingqiu.
For me C0 Hutao is the same as C0 Arle but more comfortable, you will only see the difference if Arle is C1 but I didn't see it in practice so I might be wrong or maybe my arlecchino is weak (I'm sure she isn't cause she hits average 80k normal atks and can reach 150k first hit without reaction). Am planning to C1R1 Arle too (or maybe C2 cause X mark is annoying in single target) so that I can test it out myself.
I think team versatility is worth pointing out as important to their value. In general, it’s easier and cheaper to make a great arlecchino team than it is a hu tao team.
That said tho, I clear every abyss with double geo hu tao just cause I love albedo and he’s running out of good teams lol. Hu tao can still be pretty cheap to build, if a little less than arle
The most deranged mains in history vs the most deranged mains of today
on skibidi
I need interruption resistance for this title.
The only real advantage hutao has is access to furina teams outside of that not much else
Not being tied to circle impact benny is a pretty big plus too imo for Hutao
I found it really annoying when Kenki teleports away from Bennett circle or a beast decides its the time to go for a long walk.
Feast of Pursuit tested my Hu Tao skills on day five. Arlecchino probably would’ve cleared much faster but I’m honestly unsure if she would’ve lived against that Turtle
i think theyre both around the same level and one can easily be better than the other. but when arle is just objectively better is when you start including things like c2
All i saw in this video was excel, and the boys watching it with me behind my back
I love that you spread the c6 kaeya forward melt arlecchino propaganda this is my favourite team and quite strong while freeing good hydro option for second side
genshin is about pressing buttons and i feel i can do that a lot more with hu tao, also a point made in the video made me wonder if its fair compare them since they're both dps's but with a big difference in how the dmg is being dealt in frontloaded or consistent.
Bro made an oopsie and didn't mention that the frontload he likes to glaze so much is completely localized to Bennett's circle.
Completely unintentional though - surely he just forgot that the new waves of enemies in the Abyss spawn on the opposite side.
16:35 huh I always thought it wasn't possible to do that... every time I do the exact same rotation (skill, dash, burst) I don't get the energy back on Kaeya. I guess it's a ping issue?
Zajeff..... Still waiting for your review of the latest event. Steadfast difficulty. Would really love to hear your opinion. I think it's the hardest content that has ever been introduced into the game.
Is it rly that hard tho? I did all stages but 1 (turtle) with Kinich/Bennet/Dehya/Yelan without resets. I died twice to turtle and switched to pressure washer and completed no issues while ignoring elemental reaction mechanics of this event
@@kamilkarwowski5579 It really REALLY depends on your artifacts, your level of investment into the characters, and in the case of some of those encounters, having Xilonen. Unless you could climb the pillars and hit the geo thingies of that one boss, it was extremely difficult to meet the dps requirements to kill it within the time given.
I have two accounts. My welkin only account with Arlechinno cleared almost everything with no issues, but the f2p account struggled a LOT. It was cool... I like difficult content. That's why I want to hear Zajef's opinion on it.
In the event, my Plunge Tao always clears faster than any of my Arle team. I dunno maybe my Arle is not built strong enough or my Tao build is cracked 😅
personally Hu Tao is way safer than Arlecchino when playing without a shield. Her N1CD/N2CD combos have so many s that she barely gets interrupted or takes damage from the enemies. Not to mention her being low hp is already more than Arlecchino's full hp. Her latest team is a team of three 40k hp characters and a 3000 def character so its pretty impossible to die. But Arlecchino is easier to play and has better cons. i have Both and i play them every abyss
I think Arle is great def easier to play, but I like having Hu Tao not be tied to bennet the way Arle almost always is and I am biased since I have c1r1 and Hu Tao can be healed which sometimes does matter so it almost feels like to me Arle is tied to a shielder and bennet so you really have one partner with variety whereas Hu Tao has plunge furina double geo VV vape etc
For almost all content currently I think both clear very comfortably if you are okay with their playstyle so the gap is probably a preference and difference in investment thing. I got her c1 cause I can’t be asked to level up Arle while mauvika is about to release
I only play Hu Tao C0 on hunter set with Xianyun and it performs too crazy for me to consider Arlechino as an improvement. The gameplay is also more novel than a normal attack spammer
I hate bond of life as a mechanic. So... we all have things we take into account when we are considering characters.
Arle just have so much QoL, much better Aoe, more teams to be used, her normals alones can travel straight to the enemy and at worst her CA can get there, not be using that much stamina, can so much flexibility when it comes to rotation, you can swap in and out, this is just a plain example that in the damage calc sheets they look similiar, but when playing is just other thing
I'd pick Arle anyday due to how easy it is to play her lol. And no, it's not some "skill issue" BS some Hutao simps love to throw around lol, I can do that jump cancelling just fine, but it got tiring real fast, I even got her C1 to not deal with that shit. I play the game for fun, not to try to be a sweaty tryhard, and Arle fills that need perfectly. And for those"JuST uSe pLuNgE HuTAo", lol I ain't gonna waste my primo for a limited 5* that I have no interest in to "unlock" another playstyle lmao
hutaos downside is literally just the stamina unless you play her with xianyun but even then I'd rather use diluc or gaming
I like Hu Tao’s gameplay a lot more, but if you want to turn off your brain and clear everything, Arle is the one
Jump cancelling is why I just won't ever get hu tao. So comfort wins
i want to see zajef do the turtle boss event 🙋
Arlecchino is front loaded meanwhile hutao is stable but requires skill like plunge cancel whatever. at this point u already know which one is the one. me personally Arlecchino>>Hutao
Hu tao has better team so it means multiple Sub-dps like Furina, Yelan etc. Alrecchino is more like a hypercarry because she does all the damage in her teams. And still Arlecchino has more teams than Hu tao.
I need to know if both c0r0 no zhongli high ping on mobile with skill issues who is better ?
Arlecchino is way comfier, definitely the best choice for a mobile player
i kinda regret skipping her for clorinde... cos i already have hutao...
Nah don't be. Hu Tao is not that far behind
I wouldn’t sweat it honestly
C0 and low investment wise, Arlecchino for sure
What are you on about, at high investment arlecchino basically smokes Hu Tao, the only investment where Hu Tao is comparable is medium to low investment
You must not be able to read
@kenzoutenma8248 Smokes is doing heavy lifting here when at high investment gcsim says she dies worse
But Arlo has curves.
I don’t see the point of comparing them tbh. It is not that complicated actually. Both are both pain in the a** with zero Qol….
And Arlecchino can clear 5 secs faster then Hu Tao if you know what you are doing, COOL. Most players aren’t that sweaty to see the difference honestly.
The better way the community should think about it rather then comparing, is just accept that you are getting a good deal with either of them. If you like Hu Tao, get Hu Tao, she is not far behind. If you care about speedruning and value those faster clears, get Arlecchino. If you like both, then get them and be reassured that you are not benching one for the sack of the other teamwise.
its not about the 5 secs. Hutao is really solo based charge attack heavy character which forces you to stay in her skill stance. But Arlecchino has more freedom by doing the rotations and is way smoother to play with the normal attacks. there is only a few people that really cares about higher dps. The real point here is the comfort playstyle of both characters. To add here is Arlecchino can be played by more teams than Hutao.
@@ZyklonFX Fair enough, Arlechinno does have some Qal more then Hu Tao. But to be fair again, I don’t think people pull either of Hu Tao or Arlechino for “comfort playstyle” reasons… don’t you think?
@AminHekmaThoughts if youre Reading the comments you will notice people play arle over hutao because she is more comfort. I did read around top 50 comments you can check it yourself. The good thing is hutao and arle are both good and they can br played diffetently so its their own choice
hutaos best team is With Yelan, furina, and Xianyun. WIth Xilonen is her 2nd best
Easily the most tired debate AOT especially considering they don’t even use the same units. Lyney glazers are real quiet tho, come outside.😂
Take it easy broooo
I think arle's aoe NAs are pretty good
yea as example you can hit both giant robots with normal attacks. there are some enemies with big hitbox which makes arlecchino great.
stunlocked
excel gaming
Just have her c1 that make me want not get pyro carry unless love character or kit that dont love her kit
My Hu Tao charged attacks are 150k each and then 200k burst at the end of rotation. I know you don’t like hu tao but you need to be more fair
My arle can deal 150k each NA and way more faster animation than hutao CA. I know you simp for hutao but you need to be more fair.
@@actpianocover6329 Hu Tao has two sub dps' on top of her NA + CA ticks so realistically she is going to be doing around 260k total per hit which, believe it or not, will actually balance out Arles damage even though Arle hits more NAs. Not saying she is better than Arle or the reverse, I think that entirely comes down to who you like more and if you like Arle more that is fine.
@@actpianocover6329 You need to factor in Hu Tao’s team damage. Furinas damage, Yelans damage, and I use Mona but Xilonen does well too. Arle is the only one doing anything on her teams so that 150k isn’t impressive. And I simp for Mualani not Hu Tao 🦈
bro thinks bigger number = bigger dps, dps means Damage per Second not per Screenshot.
my Mualani does 300k+ vapes, 600k burst, do I think she is better than my Hu tao plunge team or any neuvillette team? hell nah.
@@jonnevitu4979 If your Mualani is built well she should actually outdps all of those characters, provided that you play her in her best team (she is literally the best dps in the game by far so long as you play her well). For dps the only thing that matters is how big the number is and how often you are hitting it. Turns out that if you are hitting over 600k, 4-5 times in a 20s rotation, your damage per screenshot converts to pretty high damage per second too
i don't even like hu tao but straight up saying that she's worse than arlecchino is propaganda by alre's simps, if you look at overall dps in their best respective teams hu tao performs slightly better (generally speaking with the same value of stats 81k dps from arle compared to 89k from hu tao), but in the end of the day it doesn't matter because both clear content, and if they're comfortable or not is completely subjective, for me hu tao's rotations feel a lot more comfortable than arlecchino's marking system where you have to wait 5 seconds for it to cook just because the devs said so, imo it's a bit cringe, and the fact that arle's emergency heal completely deletes all of her bol is a very annoying punishment while hu tao's ult just deals damage and heals
You like hu Tao and that’s ok lol. Hu Tao’s dmg has always been competitive but it’ll come down one question: do you want to do the charge jump cancel dance to eek out a bit more dmg than than a unit who can do it all easier and cheaper? It’s a personal choice but the latter will tend to be preferred
@@MO-zk8qs in what way is arle cheaper? she doesn't have a good f2p polearm, hu tao at least has dragon's bane which is on the weapon banner 90% of the time, arle can't use it because she's rarely played in vape and even when she is then she loses the value of having more teams because the elemental mastery is completely wasted in non vape teams, or melt teams with kaeya but realistically only zajef plays melt arle, partially because you usually need c6 kaeya and because it's harder to play, same with normal vape arle where you use yelan with kazuha (technically speaking it's her strongest team when looking at pure dps, xilonen doesn't change much)
@@ars-br1ms white tassel is completely fine on arle lmao 'i don't even like hu tao' ur not fooling anyone bro 😭
and also where in gods name are u getting ur stats from ☠️☠️☠️☠️ arlecchino does over 95k dps on gcsim️
@@ISMythix Isn't gcsim dps over several rotations, so Arle is counted with higher BoL there?
@nagorner3791 well ye, I don't rlly get how comparing dps in a single rotation makes any practical sense when the goal is to kill the enemy
Plunge Diluc is better
In terms of cost efficient performance, Arle beats Hutao very easily. Hutaos 4+ cost teams barely keep up with Arles 2+ cost teams. Once u get to 4+ cost on Arle, Hutao gets left behind in the dust.
Yeah, Tao is very bad with the cost metric. But cost isn't really a proper power measurment metric in low cost comparisons.
Something like Chevruse C6 being 0 cost is bullshit considering it usually takes as much rolls as C2 5 star. Or C6 Kaeya somehow not having any cost, despite taking years to buy from the shop with starglitter.
People aren't evaluating units with speedrun cost comparison metrics .Usually you just have a bunch of valuable supports and distribute them among the teams you make.
@nagorner3791 it depends. For someone like c6 Chev, its fair to assume her as a temporary 1 cost but overtime, this should be downgraded to 0 cost as Chev would have more appearances on banners and such. As for Kaeya, dont think he should be counted as a cost at all. He is in the shop and he is a d1 unit. If u have been playing for at least 2 years, Player would have enough time to get his c6 quite easily.
Imo, units should be evaluated with cost in mind. As a example, take Neuvilettes best team and Mualanis best team. Neuvs best is a 4 cost team while Mualanis is 2 cost or even arguably 1 cost. Its not fair to say both of these teams are equal in investment just because the 5*s are C0. Hence, why cost matters.
11:51 Too bad my Chevvy is C-1.
you can swirl arle on the first rotation, bigger aoe, no cancels needed, can swap out. Arle is flat better tao.
Hu tao doesn't need swirl, way way tankier, no swap needed, cancels are fun, and by far most importantly: no circle impact.
@Glichyy yeah nobody needs %45 damage buff + res shred from kazuha right lmao what kind of a shit take is it
@@jesty_ you swirl hydro because furina and yelan deal good damage as well and afaik you can't swirl pyro in the plunge team. Also there's no kazuha, so I can use him on the other team
@@Glichyy with arle, you swirl pyro. To increase the pyro damage. To reduce the pyro res. Because Arle/Tao deals the chunk of the damage of the team. Other characters are there to apply hydro aura + some damage. Not swirling pyro is a damage loss.
Increase damage on pyro = more damage
I dont know how much simpler i can make it man im really sorry
@@jesty_ good job patronizing me when you're the one that doesn't understand.
Hu Tao does more damage than arle without needing to go through the hassle of swirling pyro, which makes her easier and more comfy to play in that regard.
Arle is better
Yes
Why is he using Korean dub????
honestly when you reach the damage numbers these characters both have does it really matter? oh arlechinno saves me 5 seconds that's not really going to mean shit. I don't even like hu tao but at least she doesn't have to deal with bennets circle BS. any character that doesn't want bennet gains massive value to me.
Its not complicated. Shes way better. I have C1R1 HuTao. Shes not even worth using if you have Arlecchino.
legit skill issue from you