This intro music... oh my god It takes me back to when I was in High Scholl and spent hours playing this game Life was good, no worries, no responsibilities, only fun
The game looks great and the music is good but most influential in terms of combat ??? Wtf are you talking about. 12 was ground breaking, this was a major step back
@@KainsAddiction 15, both ff7 remake games, and 16’s combat system all take mechanics directly from 13’s combat. the stagger system and the sectioned ATB bar are the obvious ones, summons in the 7 remakes function pretty similar to 13’s eidolons, the skill trees in the 7 remakes (and i think 15, it’s been years since i’ve played that one) are very similar to the crystarium, cloud & red XIII’s alternate stances are similar to paradigm shifts, launching & juggling enemies, 16’s idea of each summon being tied to a specific character, etc etc. the reuse of mechanics & concepts from 13 in the games that followed it is undeniable
@@yourehereforthatarentyou Holy sh t I've never seen someone reach so far. ATB bars is a mechanic used in TONS of games, launching and juggling enemies? Oh you mean like we've been doing in Devil May Cry games for decades? Summons being tied to a specific character? Oh you mean like FF10 and FF12 lol. Come on dude.
I played FF13 for my birthday last year. It's a great game to me. Linear story, Hope, and other stuff aside. Maybe I'll have to do a playthrough alongside Lobos again.
Honestly FFXIII is incredible for replays. Despite its length the linearity lends itself nicely to a "just pick up and play" style experience. Trying to get five stars on every major encounter and go for speed kills is a blast.
I hated this game at first but I played it again after a decade or so and it became one of my favorite. All the problems you listed in the beginning didn't even feel like problems. I definitely hated that stuff when it came out but idk, maybe it's just seeing how games did or did not progress in the time since made me appreciate what the game was doing more. Also just top-tier music. The story definitely makes more sense if you read all the logs to understand the terminology and history a little better. Trying to get into the XII-2 and Lightning Returns... I was not having a great time with those. It's almost like they heard everyone say they hated linearity and made new mechanics purely out of spite for those people.
Linearity is a legit problem of this game, but why ppl have problems with the story and characters? They are literally the main selling point of this game. And what's wrong with Hope? I think he is perfect for his role, a helpless kid got dragged into a war and eventually found his purpose, comrades, and ... hope. Another major problem of this game is the combat. It is not the system is bad, on contrast, I think it is tactical and intense, but the problem is the skill and planning of players only got real tested by two or three battles in this game, lol. Most of other battles, it is just a washing out or finding the gimmick. And a disappoint, summonings are so very well modeled, but so rare to be useful. Anyway, I'm glad that my favorite soul streamer is also sharing the same love towards this game!
FF16 has the same issue for me with the combat. At the beginning 1 eikon ability feel so bad and boring. Then you play for like 10 hours and it is only 2 eikon. Then another 10 and you get 3 it is when the game really starts. But the game is like 30-40 hours long. Before that point it wasn't feel very good to play, everything feel so limited. If they gave us 2 right from the start and 3 after the first 10 hours it would be way better. I know they want to give people learning curve but what is the point of learning curve when you give me 2 eikon right from the start and I can only choose 1 of them and only be able to learn how to fight with multiple eikon (which is the core mechanic) after 10 hours. It is like playing DS with broken straight sword only then after beating O&S you can upgrade your equipment and be able to roll. For me FF7 remake (and rebirth) probably has the best balance. It has basically the system of FF13 but blend better with real time action so you are technically still playing "turn base" but you have way more thing to do and manage while you are getting ATP up. If you do the "action" part correctly then you get reward with damage, pressure and faster ATP charge. It is straight forward but with enough depth to make challenge from easy to hard for the player to learn over time. Player get to the core mechanics right away and get good with the "action" while learning to use and combie set of their abilities for the "turn base"
I remember watching you play FF13 on stream years back. I'd quite literally never touched an FF game previously, but the combat looked so fun that I decided to play it myself, and honestly I loved every second of the game. Even the way it was super linear (in my first playthrough, I actually didn't like how the story pacing slowed down in the more open world). I've since played a bunch of different FF games and honestly it astonishes me how overhated 13 is. (Then again, I think a lot of "FF fans" are really just a fan of one particular FF game, and get mad they aren't all carbon copies) Still, I am very grateful you exposed me to the game. I occasionally replay every year or so, and taking full advantage of the combat system is still some of the best fun I've ever had.
I generally find that you can divide final fantasy fans in 2 rough groups (there is always overlap) but usually there's the ones that love the less narrative focused, more open free styles like most of the earlier final fantasies and notably 7. And then there's the people that don't mind the more narratively focused, more linear and cutscene heavy ones like 10 13 etc. There's also a lot of conflict between people liking or not liking characters with obvious flaws, people hated tidus for being whiny and spoiled for example. Which I loved because it made him feel like an angsty teen ripped from his comfy spoiled life into a life or death post apocalypse world. And he grows as a character and overcomes some of his own flaws. To me (again opinion here) that feels way better than someone like cloud, who barely has a personality and is just the quiet edgy soldier that fights the fight. Sure he has trauma and history but he never really feels... like a character to me, and he never changes. (I must note I haven't touched the 7 remakes) So mostly its just a matter of finding the final fantasy games that have the styles and themes that resonate with you.
@@netneo4038 Regardless, the most important thing is to always present your opinion as fact, and every time the series does something you don't like declare it as "dead."
Since you enjoy controlling the party rather than controlling each individual characters, have you tried The Last Remnant? A JRPG by Square Enix where you control units on a battlefield.
💚 I love FFXIII, such a different take on the series and I enjoy every second of it. Still remember going through GameInformer in Junior High trying to see more for this game since it was releasing on Xbox360. First playthrough was an entire struggle bus except Bahamut Eidolon fight 😅. Later playthroughs I learned how much easier the combat could feel. Sure people complain about characters and linearity of the game but if you're on run from the entire population of Cocoon it's very difficult to have fun and do mini games like the other entries. And yes sure Hope is considered whiny and annoying but cut the kid some slack his whole world just got flipped on his head and he panicked. Before you make the argument that there are younger characters in the franchise that handle the danger better, keep in mind monster attacks in other games were much more common than living in the cities on Cocoon. But yeah, the music is top tier, the late game fights can be pretty fun, and Snow 0 vs Barrier 3 😂
13 has always been a weird one, because although I absolutely loved the game, I also totally understand why most people did not like it. I have a similar opinion on 16, that game was a masterpiece, but I get why some people disliked it.
Finished this one last night. FF13 is so good to pick up and play and put down. I'll take linearity over open-world every time these days. Check out the speed runs of this game! They're incredible!
ff13 also rates highly in my list of favourites, just after 10. I vividly remember buying it on the xbox 360 and sitting in my room, being blown away by the music and the visuals. Time stood still as I sat in my room playing this game for hours and hours. And to me that kind of feeling of timelessness was absolute bliss. People hate it for the linearity, which I actually enjoy, very often do I feel like the open nature in some final fantasy games just makes me wander around with no real aim. Probably why I like FFX too, which is also fairly linear in it's setup. And I think that's the beauty of final fantasy games, sometimes they do styles or mechanics you don't like, and sometimes they do. I personally dislike medieval European settings that comprise most of them. But in contrast I adore the futuristic or eastern styles. People also hate the characters, the only one I really dislike is hope, but I think that's a good thing. Not every character has to be likable or cool, I'm pretty sure you're supposed to be annoyed and frustrated with hope. And he does the job well. As for the plot, I mean every final fantasy plot is some over the top philosophical debate of divinity and the nature of humanity and such, that's nothing new. Like 7's theme of corporate greed and enviromental abuse because the planet has a soul doesn't do it for me and people praise that one endlessly. Almost every final fantasy has a plot yappening, and that's fine. Except maybe the first few which is just "darkness bad, warriors of light stop evil". The dislike people have for this game, I have for 7, which is most people's goated favourite which I truly don't see how personally. And I think that's the beauty of the final fantasy series, there's bound to be one in there that hits the notes you care about in games. The one thing I do agree with is that they hold your hand for far too long, the combat system is so good but for a very very very long time you're just given the bare basics of it and they never really let it loose until way too far into the game. The first time you really start engaging with it even just a little is the Barthandelus fight. It starts up so very very slow, which if you're not into the story or characters like I was then I can see how that becomes a skip fairly quickly, or even fairly slowly its kind of unfair to ask someone to spend many hours of not-fun just to get fun. Even I while I was excited for the story and the characters was starting to think I was missing something about the combat to the point where I just wanted the fights over with just to get more of the story. That is until you finally get given all the cool tools and have a reason to use them.
My favorite final fantasy is 7, that will never change for me, but in a way 13 is my favorite as well. It has something that 7 doesn't. Never has there been another game where I hear the intro music, or game music and just instantly want to play the game again. I loved the story so much. I've got just a great memory of the game when it first came out and it's never gone away. Its something special.
I'm a old timer. I grew up playing FF1 and Dragon Warrior (quest) on Nes and later on Super Nes. I only played FF1-10 and 12. I never played anything after. I always wanted to play FF14 but just didn't have the time for a MMO. My 2 cents is FF6 (III) is number 1 and FF4 (2) is my number 2. Growing up I remember standing in Line at Toys'R. Us for 4 hours waiting to buy FF III. Some of my best memories growing up as a kid was playing those games. It was such a good time.
I remember getting this game for the 360 back when it was released and had good expectations for it, but I really wasn't in the right mindset I think playing this because I wasn't into the FF lore, so I quitted early game but looking at the comments, minority or majority of you loved it so probably after watching Lobos playing FF13, I will have a different perspective and hopefully having a better understanding why it is a good game.
Damn I was excited when I noticed lobo played through this but I can't watch it with skipped cinematic...just my preference, hope you enjoyed your playthrough.
How you feel about this game is the same way I feel FF12. The only character I kind of didn't like in it was Penelo, everything else I absolutely loved.
It’s nice to see the final fantasy community finally come around a bit on the 13 trilogy. They’re honestly way better than the credit they got during their time. I get that it sucks that square has moved on from the PlayStation 1 era style titles but at the time people were acting like these games murdered their first born.
Ff16 starts strong but honestly falls off after Clive gets his limit break IMO. The game kinda just becomes a drag and nothing really compelling happens again with the characters, I barely felt anything by the end of the journey
This FF, obviously being a lesser encarnation in the franchise, is still a great game and deserves respect for it being it the way it is, and not mimicking other titles of the franchise deliberately, which is something quite hard.
Yeah I don't understand the hate for the story, sure its preachy and philosphical and yaps on about vague concepts but that's almost every final fantasy in a nutshell, even the beloved 7 preaches on and on about corporate and human greed and abuse of the planet and it's 'soul'. In this game its about divinity and what it means to be human and having free will. It's just whatever resonates more with you as a person.
I love FF13 but it is unbearably slow to get going. So it's only understandable that people bounce off it. Even for me where it's my second favourite the first 10+ hours feel like a tutorial, and that's for someone who enjoys the characters and the story.
Final fantasy fanbase are hypocrites in many ways…. They complain about FF13 Being Linear but didnt yall buy Midgar remake 7 ?? They complained about FF15 being "unfinished" or incomplete but didnt yall buy Midgar remake 7 which is not even disc One ? LOL Square is being held hostage by FF7 fanboyism that other FF games cant get any shine or proper critical acclaim….
I didn't have a playstation when it came out and then when i got one i just bought nioh 1/2 and god of war instead. I inherently distrust remakes but especially when you have someone like nomura at the head (i'm aware he wrote for the original but i think time and directing the kingdom hearts games has done something to his brain), and never forget that ffxv being a disappointing clusterfuck is at least partially his fault.
Didn't lobos say he doesn't care about the characters in this yet its his favorite game? Im not saying thats impossible but that is a wild thing to say.
A thing to learn about lobos (from my experience anyway) is that he generally cares very little for characters and story, to him gameplay is paramount. This is his favorite final fantasy because he loves the combat.... in the later part of the game. That isn't to say that he doesn't like good characters or good story, just that its not the most important thing to him. Also not everybody hates the characters, I'm a fan of them. But the point is that lobos doesn't really care about the characters in any game, they're a non-factor if the gameplay is good.
Linearity isn't a problem IMO - that's just '"games journalists only played the beginning because they are lazy so they never got to where the game opens up". My problem was that none of the characters have character (the only likeable one is afro guy, and only because he is a guy with an afro and a happy birb in it) and that the story doesn't story. I remember mechanically enjoying the game and having fun activating neurons with game mechanics (also it sounds and looks pretty, duh). But I do not remember a single event of the story (despite paying attention to it) or a single thing any of the characters said or did (despite TRYING to give them a chance). So... yeah that's why I was shocked and confused at this game receiving multiple spinoffs.
The fucked up part is that XIII-2 was actually a pretty great game. Lightning Returns less, so but it still beats the first game. Along with pretty much every other game in the series.
Game journalists mostly gave the game good reviews. It has 83 on Metacritic. The meme of game journalists being stupid and lazy and not playing beyond the beginning of games is honestly so silly. Same thing with the whole "journalist difficulty" memes. Loads of difficult games get great reviews. Anyway, I would say linearity is a problem because it removes all sense of discovery and exploration. FF13 opens up very late. It also lacks towns and gameplay variety, making it feel like an on-rails and continuous sequence battles, bosses, and cutscenes.
The linearity does suck, but acting like the postgame has any substance beyone like 2 minor sidequests and nothing but combat, combat, combat is plain silly. Yes it's more open, but nowhere near enough and there's far too little to do besides collect upgrade mats for weapons. None of the optional bosses are even challenging, you just need to win the rock-paper-scissors game where the opponent SHOWS you their hand a split second before you throw out yours and that's only if you don't just spam Death as Vanille since NOTHING is immune to it. As far as FF goes, XIII had a decent story but compared to most of the older entries, it's very forgettable. Looking at a game like V, VII, IX, or X there's tons of minigames, side quests and esoteric puzzles that lead to fun combat options and powercreep. It's not just a linear leveling system either, most of the older games can be beaten with the bare minimum of exp gain since the power mostly comes from gear and abilities. With XIII you're hard locked into filling out a flowchart with 0 branches, it's plain boring when you look at the Sphere Grid, Licence Board or Materia. Even XV managed to have a better system where you'd pick options that fit your playstyle.
Just platinumed this on Steam (painful), game looks absolutely great with mods and the soundtrack is great but the end game is actually by far the WORST part of the game. Boring as piss and one of the worst grinds Ive ever experienced
how would you even go about objectively stating what is best in a subjective medium. Other than rule of majority in which case that's still pretty hard to determine and only really means that the majority of people subjectively enjoyed something more than something else. I highly dislike the idea of "what you like and think is best is objectively incorrect". No it's just incorrect compared to someone else's subjective ideal but that doesn't make it objectively wrong.
@ popularity, sales, character, story, gameplay, etc. 13 doesn’t excel in any of these really outside of maybe story. 13 is just simply not in the discussion of best FF. Not even close. It’d either be 6, 7, 9 or 10.
@@DashingDavid again most of those metrics you just listed are subjective except for sales numbers. Popularity is a subjective metric that's also basically impossible to accurately track that is just a aggregation of all the other subjective metrics. That's just essentially saying "how many people like 13 the most overall" When it comes to sales its one of the better selling ones together with the titans like 10 and 7 from the numbers I found. But if we go purely by sales numbers then yeah 10 is the best final fantasy ever made but i'd like to argue that calling a subjective medium the best just because it sold the most is rather irrelevant. Again, the point is that saying something like "x game is the best" is pointless, because its subjective, its the best or not for you but maybe not someone else. And saying "this final fantasy is objectively the best, or worst" to someone who likes the exact opposite has no meaning. Again how are you quantifying objective performance of a subjective medium to the point where you can call something 'the best'. Sales is the only one, and that's shakey. Avengers endgame is the second highest grossing movie of all time, so I guess that's objectively the second best movie ever made?
We gotta stop the Hope slander, my man is annoying for the first 20% or so then I feel he becomes the heart of the team and holds the crew together. I am a Hope Apologist.
Thats like saying you only mash one button in assassins creed. From 1 to syndicate you actually have to fight n be good whereas everything after syndicate you just button mash to guard break n hit like 2 attacks to kill. I understand if the strategy for this game was hard for you but it wasnt nearly that bad
I will never understand the notion that "the game only gets good at ch11." The game is great until you get the crystarium, and then it becomes phenomenal. Boo hoo linearity
13 was the best but go figure its not a fetch quest, overly long n boring mmo so nobody likes it and its "cool" to hate on it. I never got past that boss snow fights where its the mechanical magic bike thing or whatever and you physically cant do enough damage by yourself no matter what you do but its not a scripted death scene or anything so 2 hours of fighting it n then giving up after no progress n havent touched the game since in 6 years
If you read the tutorial it literally tells you that you don't win the fight by just doing damage. If you successfully block the boss's wheel spin attack a few times you win easily.
The music in this game is freaking amazing
Blinded By Light (the main battle theme) is one of favorites. Especially when that violin hits!
One of my favorite FF games
Lobos + any FF at all is a bless, thanks for this
I've watched every one of your FF13 playthroughs dozens of times. Thanks for the new material :3
My favorite final fantasy too! I love it. The music made me addicted to it because it is so amazing
Goated FF13 playthrough by Lobos. Brings me back to Final Fantasy Fridays
This intro music... oh my god
It takes me back to when I was in High Scholl and spent hours playing this game
Life was good, no worries, no responsibilities, only fun
This is so wild, I was *just* watching your FFXIII playthrough the other day. I look forward to watching this one!
Just saw a thumbnail of you playing this and bought it right away. It's such a fun game and I haven't played since half my life ago.
I also love ff13, the combat is so much fun once it opens up. Swapping paradigms out and manipulating the AI through stat boosts. So good.
Glad to see FF13 getting some love. I played through 13 and 13-2 last year and started on LR but didnt finish that one yet.
FF13 is one of my favorites, thank you Lobos!
Crazy how FF XIII is the most influential FF in terms of combat for newer entries, and somehow the game still looks so good 16 years later
The game looks great and the music is good but most influential in terms of combat ??? Wtf are you talking about. 12 was ground breaking, this was a major step back
So only 3 games in 16 years. There's taking your time and then there is SE.
@@KainsAddiction 15, both ff7 remake games, and 16’s combat system all take mechanics directly from 13’s combat. the stagger system and the sectioned ATB bar are the obvious ones, summons in the 7 remakes function pretty similar to 13’s eidolons, the skill trees in the 7 remakes (and i think 15, it’s been years since i’ve played that one) are very similar to the crystarium, cloud & red XIII’s alternate stances are similar to paradigm shifts, launching & juggling enemies, 16’s idea of each summon being tied to a specific character, etc etc. the reuse of mechanics & concepts from 13 in the games that followed it is undeniable
@@yourehereforthatarentyou Holy sh t I've never seen someone reach so far. ATB bars is a mechanic used in TONS of games, launching and juggling enemies? Oh you mean like we've been doing in Devil May Cry games for decades? Summons being tied to a specific character? Oh you mean like FF10 and FF12 lol. Come on dude.
@@KainsAddiction i don’t think you’re understanding me
I played FF13 for my birthday last year. It's a great game to me. Linear story, Hope, and other stuff aside. Maybe I'll have to do a playthrough alongside Lobos again.
Honestly FFXIII is incredible for replays. Despite its length the linearity lends itself nicely to a "just pick up and play" style experience. Trying to get five stars on every major encounter and go for speed kills is a blast.
We will ALWAYS be here for Lobos final fantasy runs!
thanks for playing this again enjoy the playthroughs everytime
I hated this game at first but I played it again after a decade or so and it became one of my favorite. All the problems you listed in the beginning didn't even feel like problems. I definitely hated that stuff when it came out but idk, maybe it's just seeing how games did or did not progress in the time since made me appreciate what the game was doing more. Also just top-tier music. The story definitely makes more sense if you read all the logs to understand the terminology and history a little better. Trying to get into the XII-2 and Lightning Returns... I was not having a great time with those. It's almost like they heard everyone say they hated linearity and made new mechanics purely out of spite for those people.
Wild to see you playing this now! I broke out my PS3 to binge this series again just last week, and wandering Gran Pulse now. Have fun!
My favourite final fantasy
Finally another run of this game, its my fav FF as well
Linearity is a legit problem of this game, but why ppl have problems with the story and characters? They are literally the main selling point of this game. And what's wrong with Hope? I think he is perfect for his role, a helpless kid got dragged into a war and eventually found his purpose, comrades, and ... hope.
Another major problem of this game is the combat. It is not the system is bad, on contrast, I think it is tactical and intense, but the problem is the skill and planning of players only got real tested by two or three battles in this game, lol. Most of other battles, it is just a washing out or finding the gimmick. And a disappoint, summonings are so very well modeled, but so rare to be useful.
Anyway, I'm glad that my favorite soul streamer is also sharing the same love towards this game!
FF16 has the same issue for me with the combat. At the beginning 1 eikon ability feel so bad and boring. Then you play for like 10 hours and it is only 2 eikon. Then another 10 and you get 3 it is when the game really starts. But the game is like 30-40 hours long. Before that point it wasn't feel very good to play, everything feel so limited. If they gave us 2 right from the start and 3 after the first 10 hours it would be way better. I know they want to give people learning curve but what is the point of learning curve when you give me 2 eikon right from the start and I can only choose 1 of them and only be able to learn how to fight with multiple eikon (which is the core mechanic) after 10 hours. It is like playing DS with broken straight sword only then after beating O&S you can upgrade your equipment and be able to roll.
For me FF7 remake (and rebirth) probably has the best balance. It has basically the system of FF13 but blend better with real time action so you are technically still playing "turn base" but you have way more thing to do and manage while you are getting ATP up. If you do the "action" part correctly then you get reward with damage, pressure and faster ATP charge. It is straight forward but with enough depth to make challenge from easy to hard for the player to learn over time. Player get to the core mechanics right away and get good with the "action" while learning to use and combie set of their abilities for the "turn base"
I remember watching you play FF13 on stream years back. I'd quite literally never touched an FF game previously, but the combat looked so fun that I decided to play it myself, and honestly I loved every second of the game. Even the way it was super linear (in my first playthrough, I actually didn't like how the story pacing slowed down in the more open world). I've since played a bunch of different FF games and honestly it astonishes me how overhated 13 is. (Then again, I think a lot of "FF fans" are really just a fan of one particular FF game, and get mad they aren't all carbon copies)
Still, I am very grateful you exposed me to the game. I occasionally replay every year or so, and taking full advantage of the combat system is still some of the best fun I've ever had.
I generally find that you can divide final fantasy fans in 2 rough groups (there is always overlap) but usually there's the ones that love the less narrative focused, more open free styles like most of the earlier final fantasies and notably 7. And then there's the people that don't mind the more narratively focused, more linear and cutscene heavy ones like 10 13 etc. There's also a lot of conflict between people liking or not liking characters with obvious flaws, people hated tidus for being whiny and spoiled for example. Which I loved because it made him feel like an angsty teen ripped from his comfy spoiled life into a life or death post apocalypse world. And he grows as a character and overcomes some of his own flaws.
To me (again opinion here) that feels way better than someone like cloud, who barely has a personality and is just the quiet edgy soldier that fights the fight. Sure he has trauma and history but he never really feels... like a character to me, and he never changes. (I must note I haven't touched the 7 remakes)
So mostly its just a matter of finding the final fantasy games that have the styles and themes that resonate with you.
@@netneo4038 Regardless, the most important thing is to always present your opinion as fact, and every time the series does something you don't like declare it as "dead."
@NabsterHax objectively true and factually correct!
Since you enjoy controlling the party rather than controlling each individual characters, have you tried The Last Remnant? A JRPG by Square Enix where you control units on a battlefield.
💚 I love FFXIII, such a different take on the series and I enjoy every second of it. Still remember going through GameInformer in Junior High trying to see more for this game since it was releasing on Xbox360. First playthrough was an entire struggle bus except Bahamut Eidolon fight 😅. Later playthroughs I learned how much easier the combat could feel. Sure people complain about characters and linearity of the game but if you're on run from the entire population of Cocoon it's very difficult to have fun and do mini games like the other entries. And yes sure Hope is considered whiny and annoying but cut the kid some slack his whole world just got flipped on his head and he panicked. Before you make the argument that there are younger characters in the franchise that handle the danger better, keep in mind monster attacks in other games were much more common than living in the cities on Cocoon. But yeah, the music is top tier, the late game fights can be pretty fun, and Snow 0 vs Barrier 3 😂
13 has always been a weird one, because although I absolutely loved the game, I also totally understand why most people did not like it. I have a similar opinion on 16, that game was a masterpiece, but I get why some people disliked it.
I have never played 13 but I support your love of this game
Finished this one last night. FF13 is so good to pick up and play and put down. I'll take linearity over open-world every time these days. Check out the speed runs of this game! They're incredible!
ff13 also rates highly in my list of favourites, just after 10.
I vividly remember buying it on the xbox 360 and sitting in my room, being blown away by the music and the visuals. Time stood still as I sat in my room playing this game for hours and hours. And to me that kind of feeling of timelessness was absolute bliss.
People hate it for the linearity, which I actually enjoy, very often do I feel like the open nature in some final fantasy games just makes me wander around with no real aim. Probably why I like FFX too, which is also fairly linear in it's setup. And I think that's the beauty of final fantasy games, sometimes they do styles or mechanics you don't like, and sometimes they do. I personally dislike medieval European settings that comprise most of them. But in contrast I adore the futuristic or eastern styles.
People also hate the characters, the only one I really dislike is hope, but I think that's a good thing. Not every character has to be likable or cool, I'm pretty sure you're supposed to be annoyed and frustrated with hope. And he does the job well.
As for the plot, I mean every final fantasy plot is some over the top philosophical debate of divinity and the nature of humanity and such, that's nothing new. Like 7's theme of corporate greed and enviromental abuse because the planet has a soul doesn't do it for me and people praise that one endlessly. Almost every final fantasy has a plot yappening, and that's fine. Except maybe the first few which is just "darkness bad, warriors of light stop evil".
The dislike people have for this game, I have for 7, which is most people's goated favourite which I truly don't see how personally. And I think that's the beauty of the final fantasy series, there's bound to be one in there that hits the notes you care about in games.
The one thing I do agree with is that they hold your hand for far too long, the combat system is so good but for a very very very long time you're just given the bare basics of it and they never really let it loose until way too far into the game. The first time you really start engaging with it even just a little is the Barthandelus fight. It starts up so very very slow, which if you're not into the story or characters like I was then I can see how that becomes a skip fairly quickly, or even fairly slowly its kind of unfair to ask someone to spend many hours of not-fun just to get fun. Even I while I was excited for the story and the characters was starting to think I was missing something about the combat to the point where I just wanted the fights over with just to get more of the story. That is until you finally get given all the cool tools and have a reason to use them.
My favorite final fantasy is 7, that will never change for me, but in a way 13 is my favorite as well. It has something that 7 doesn't. Never has there been another game where I hear the intro music, or game music and just instantly want to play the game again. I loved the story so much. I've got just a great memory of the game when it first came out and it's never gone away. Its something special.
My problem with FF13 that it tried so hard to be like FF7 and it felt like retread than the next FF game at the time imo.
I'm a old timer. I grew up playing FF1 and Dragon Warrior (quest) on Nes and later on Super Nes. I only played FF1-10 and 12. I never played anything after. I always wanted to play FF14 but just didn't have the time for a MMO. My 2 cents is FF6 (III) is number 1 and FF4 (2) is my number 2. Growing up I remember standing in Line at Toys'R. Us for 4 hours waiting to buy FF III. Some of my best memories growing up as a kid was playing those games. It was such a good time.
I remember getting this game for the 360 back when it was released and had good expectations for it, but I really wasn't in the right mindset I think playing this because I wasn't into the FF lore, so I quitted early game but looking at the comments, minority or majority of you loved it so probably after watching Lobos playing FF13, I will have a different perspective and hopefully having a better understanding why it is a good game.
You're right, this is the best final fantasy game.
😢
Glad you enjoy the game, Lobos. I like some things about the game and I dislike others. It's not one of my favorites in the series, but I respect it.
Damn I was excited when I noticed lobo played through this but I can't watch it with skipped cinematic...just my preference, hope you enjoyed your playthrough.
How you feel about this game is the same way I feel FF12. The only character I kind of didn't like in it was Penelo, everything else I absolutely loved.
It’s nice to see the final fantasy community finally come around a bit on the 13 trilogy. They’re honestly way better than the credit they got during their time. I get that it sucks that square has moved on from the PlayStation 1 era style titles but at the time people were acting like these games murdered their first born.
I've been watching you for years and only just realized we have the same birthday, wtf lol. Hope you're having a good birthday month!
FF13 is my favourite as well. Goated with the sauce.
Is it bad I could play through ff13, but didn't get hooked on ff16 so haven't got that far in it.
Ff16 starts strong but honestly falls off after Clive gets his limit break IMO. The game kinda just becomes a drag and nothing really compelling happens again with the characters, I barely felt anything by the end of the journey
Funny that he started streaming this. I just finished getting the platinum for the 4th time a few weeks ago😂😂
This FF, obviously being a lesser encarnation in the franchise, is still a great game and deserves respect for it being it the way it is, and not mimicking other titles of the franchise deliberately, which is something quite hard.
I adore this game and was a lover long before it was cool to hate this game. Never stop stanning 13 brothers and sisters!
Thanks for playing ff13 lobos!
"Snows music is gonna play" infoooorma
Iam also one of the few who loves this game and the story is pretty interesting imo and gran pulse chapter the best
Yeah I don't understand the hate for the story, sure its preachy and philosphical and yaps on about vague concepts but that's almost every final fantasy in a nutshell, even the beloved 7 preaches on and on about corporate and human greed and abuse of the planet and it's 'soul'. In this game its about divinity and what it means to be human and having free will. It's just whatever resonates more with you as a person.
I always bounce off FFXIII every time I try it. Sometimes you just have to accept that a game isn't for you.
I love FF13 but it is unbearably slow to get going. So it's only understandable that people bounce off it. Even for me where it's my second favourite the first 10+ hours feel like a tutorial, and that's for someone who enjoys the characters and the story.
I forgot how good the music was inthie game. Time for another playthrough.
Why Lightning is very cool character.
It's fun just mad it's not on psn
"Paradigm" is actually pronounced "Para-diggum"
Final fantasy fanbase are hypocrites in many ways…. They complain about FF13 Being Linear but didnt yall buy Midgar remake 7 ??
They complained about FF15 being "unfinished" or incomplete but didnt yall buy Midgar remake 7 which is not even disc One ? LOL
Square is being held hostage by FF7 fanboyism that other FF games cant get any shine or proper critical acclaim….
I don’t agree. I feel like the majority of big ff fans don’t even like 7 the most. 7 is the casuals favorite.
That said there isn’t one thing I really like about 13. Maybe the different jobs are ok. I like the 10-2 take more tho
I didn't have a playstation when it came out and then when i got one i just bought nioh 1/2 and god of war instead. I inherently distrust remakes but especially when you have someone like nomura at the head (i'm aware he wrote for the original but i think time and directing the kingdom hearts games has done something to his brain), and never forget that ffxv being a disappointing clusterfuck is at least partially his fault.
I'll defend FF13 what it tries to do. It does it very badly, but it tried.
Now FF13-2 and Lightning Returns? Yeah... no, they're shit.
My favourite ff trilogy. We need them on ps5.
I think FF13 is among the worst entries in the series, but you do you.
Didn't lobos say he doesn't care about the characters in this yet its his favorite game? Im not saying thats impossible but that is a wild thing to say.
A thing to learn about lobos (from my experience anyway) is that he generally cares very little for characters and story, to him gameplay is paramount. This is his favorite final fantasy because he loves the combat.... in the later part of the game. That isn't to say that he doesn't like good characters or good story, just that its not the most important thing to him.
Also not everybody hates the characters, I'm a fan of them. But the point is that lobos doesn't really care about the characters in any game, they're a non-factor if the gameplay is good.
I think lobos just doesn’t care for story and characters in video games in general
Now we are playing as Snow voiced by Troy Baker and a absolute douche as always. hahaha
Fff is back yayyy
Linearity isn't a problem IMO - that's just '"games journalists only played the beginning because they are lazy so they never got to where the game opens up".
My problem was that none of the characters have character (the only likeable one is afro guy, and only because he is a guy with an afro and a happy birb in it) and that the story doesn't story.
I remember mechanically enjoying the game and having fun activating neurons with game mechanics (also it sounds and looks pretty, duh). But I do not remember a single event of the story (despite paying attention to it) or a single thing any of the characters said or did (despite TRYING to give them a chance).
So... yeah that's why I was shocked and confused at this game receiving multiple spinoffs.
The fucked up part is that XIII-2 was actually a pretty great game. Lightning Returns less, so but it still beats the first game. Along with pretty much every other game in the series.
Game journalists mostly gave the game good reviews. It has 83 on Metacritic. The meme of game journalists being stupid and lazy and not playing beyond the beginning of games is honestly so silly. Same thing with the whole "journalist difficulty" memes. Loads of difficult games get great reviews. Anyway, I would say linearity is a problem because it removes all sense of discovery and exploration. FF13 opens up very late. It also lacks towns and gameplay variety, making it feel like an on-rails and continuous sequence battles, bosses, and cutscenes.
"Games journalist"
Yawn, y'all don't even try.
I love FFXIII-2
My fav is FFX-2
amazing. you like the worst one
The linearity does suck, but acting like the postgame has any substance beyone like 2 minor sidequests and nothing but combat, combat, combat is plain silly. Yes it's more open, but nowhere near enough and there's far too little to do besides collect upgrade mats for weapons. None of the optional bosses are even challenging, you just need to win the rock-paper-scissors game where the opponent SHOWS you their hand a split second before you throw out yours and that's only if you don't just spam Death as Vanille since NOTHING is immune to it. As far as FF goes, XIII had a decent story but compared to most of the older entries, it's very forgettable.
Looking at a game like V, VII, IX, or X there's tons of minigames, side quests and esoteric puzzles that lead to fun combat options and powercreep. It's not just a linear leveling system either, most of the older games can be beaten with the bare minimum of exp gain since the power mostly comes from gear and abilities. With XIII you're hard locked into filling out a flowchart with 0 branches, it's plain boring when you look at the Sphere Grid, Licence Board or Materia. Even XV managed to have a better system where you'd pick options that fit your playstyle.
Just platinumed this on Steam (painful), game looks absolutely great with mods and the soundtrack is great but the end game is actually by far the WORST part of the game. Boring as piss and one of the worst grinds Ive ever experienced
"nothing but combat, combat, combat"
As someone that really enjoys the combat.... sounds good to me.
70
Damn Lobos has only played FF13
Huh
@@TheMangerChild just a joke
He has actually played through all of them
"for the first 20 hours"
if your game takes 20 hours to become good, then it's not a good game
Objectively no. Subjectively sure I guess.
how would you even go about objectively stating what is best in a subjective medium. Other than rule of majority in which case that's still pretty hard to determine and only really means that the majority of people subjectively enjoyed something more than something else.
I highly dislike the idea of "what you like and think is best is objectively incorrect". No it's just incorrect compared to someone else's subjective ideal but that doesn't make it objectively wrong.
@ popularity, sales, character, story, gameplay, etc. 13 doesn’t excel in any of these really outside of maybe story.
13 is just simply not in the discussion of best FF. Not even close. It’d either be 6, 7, 9 or 10.
@@DashingDavid again most of those metrics you just listed are subjective except for sales numbers. Popularity is a subjective metric that's also basically impossible to accurately track that is just a aggregation of all the other subjective metrics. That's just essentially saying "how many people like 13 the most overall"
When it comes to sales its one of the better selling ones together with the titans like 10 and 7 from the numbers I found. But if we go purely by sales numbers then yeah 10 is the best final fantasy ever made but i'd like to argue that calling a subjective medium the best just because it sold the most is rather irrelevant.
Again, the point is that saying something like "x game is the best" is pointless, because its subjective, its the best or not for you but maybe not someone else. And saying "this final fantasy is objectively the best, or worst" to someone who likes the exact opposite has no meaning. Again how are you quantifying objective performance of a subjective medium to the point where you can call something 'the best'. Sales is the only one, and that's shakey. Avengers endgame is the second highest grossing movie of all time, so I guess that's objectively the second best movie ever made?
Hope is the worst character in FFXIII..... But Snow is even worse......
We gotta stop the Hope slander, my man is annoying for the first 20% or so then I feel he becomes the heart of the team and holds the crew together. I am a Hope Apologist.
Well............I guess it has to be someone's favourite.
obligatory first comment
Mandatory comment complaining about you claiming the first comment.
I love mashing A for 30 hours!
Thats like saying you only mash one button in assassins creed. From 1 to syndicate you actually have to fight n be good whereas everything after syndicate you just button mash to guard break n hit like 2 attacks to kill. I understand if the strategy for this game was hard for you but it wasnt nearly that bad
There is a lot of cope in the first minute of this video. 😅
I will never understand the notion that "the game only gets good at ch11." The game is great until you get the crystarium, and then it becomes phenomenal.
Boo hoo linearity
ff13 is an abomination
Crystal Chronicles is the worst
lol nope
13 was the best but go figure its not a fetch quest, overly long n boring mmo so nobody likes it and its "cool" to hate on it.
I never got past that boss snow fights where its the mechanical magic bike thing or whatever and you physically cant do enough damage by yourself no matter what you do but its not a scripted death scene or anything so 2 hours of fighting it n then giving up after no progress n havent touched the game since in 6 years
If you read the tutorial it literally tells you that you don't win the fight by just doing damage. If you successfully block the boss's wheel spin attack a few times you win easily.
Bro, that boss fight is literally just a tutorial and to give snow his eidolon.