I'm at a loss of words here, this is just crazy! The map looks amazing, the towers have animations, and the fact the enemy's have health is the cherry on top! Great work here! Edit: you even had your own Decals for the obby, a skybox, and probably even more that i haven't seen yet! This is epic!
Okay, i know alot of people ask for a tutorial for this, and i think i now understand. Health System: A conveeyer with a push block on top. At the end of the conveyer is whne the zombie is dead and will dissapear,, and it will activate the damaging for another zombie. The bullets make the conveyer re appear for a few seconds. The slower the conveyer speed, the more zombie health. For every zombie (besides the 1st) there will be a wall blocking the push block from continuing. The button on the end of the conveyer for the zombie before it will make the wall invisible. Money system: a push block on a conveyer with as many walls as you will need money. Each time a zombie is killed, all the walls dissapear for a millisecond, letting the push block pass through. Put buttons at each wall for the block to activate to activate some stuff ill explain in a sec. Placing towers system: when set amount of money is needed, the button to place a tower turns visible, and when you press that button, more visible buttons will spawn. When these are clicmed, they will make the tower you wanted to place visible. After you do, it makes all other buttons (including the one to place the tower you just placed) invisible. It will also reset the push block on the money conveyer. Tower system: basically, theres a push block on a conveyer, and at the end of the conveyer is a block that damages zombies by making a button that acts as a bullet visible. Upgrading system: basically a teleporter by the tower you place becomes visible so ppl can tp to upgrade screen. When they have enough money, a button that allows them to upgrade will spawn. When this is clicked, it will reset the money push part and make the conveyer above the upgraded one invisible in favor for a new faster conveyer under it. WARNING: this will take a LOT of parts. To savor parts, dont make the maps way way to detailed unless you have a very very high part limit. There are lots of things ppl may not understand so just ask me if you have any questions.
Quick note if this is actually how you make the system [most important the health system] I could use your help. I would like to make a tower defense game but the health system and how to make a entire model walk then ill need to know how (my account is kidfrommemeboitown)
@razery1225, I have actually made an hp system but it works off of conveyer belt knowledge and it semi works but I dont think it would work on a model only a cube as an enemy. but if your down we could test it.@@razery1225
@@razery1225Bro, if you don't mind, could you make a video explaining it? I'm trying to do a tower defense obby, and if you don't want to help me, God bless you
This guy is hella talented man, best I’ve done is make a moving part move when a button is pushed, can’t believe this is the sort of stuff that’s possible in obby creator!
@@nearunderstandingsIm gonna be that guy (ı hope) someday.. Im already really good buttons and ı understood what you did there ı only didnt understand the part which is hp😅
Wow I know I’m late, but this is fantastic. Not many people can make good quality tower defense games in obby creator like this! This should be featured if it isn’t already. This is great! The tower system, the map and pretty much everything, this obby is fantastic!
Bro it's soo cool I wonder why it only have 60 likes anyways im the 60th player who liked it and I showed this to many random peoples but none of them like the obby bruh
thanks for liking, also obby creator's like system is just that way. the majority of the players dont even like obbies if theyre good. they just like obbies on random
there is a conveyor with a push block, everytime a tower shoots it will make the conveyor appear for like 1-2 seconds (depends if the damage for the tower is low or high). there is a button at the end of the conveyor that makes the enemy disappear, so that when the push block is done, the enemy gets killed. conveyor length is dependent on how much healh you want the enemies to be (for example a zombie with low hp will have a short conveyor and a high hp zombie will have a long conveyor so that it takes longer to kill), same goes for towes (high damage towers will make the conveyor appear for a longer time compared to low damage towers)
Edit on my last comment: Tell me how this is in obby creator, I have literally tried making a tds game for 4 hours with tutorials. Could I private chat you for some good tips? And where? Also I subbed :D you are amazing
Im gonna try to explain the enemies:they have aa ongoing animation that keeps playing everytime,when they turn,this animation gets deactivated and another animation wil activate and so on, the health system is prob make with a push block and when a towet shoots,if the enemy is in the path of the bullet it will count as damage thats all i can explain
push block system (its very complicated but in short, the push block system will have a longer time reaching to the button that kills the zombie if it has more hp, and a shorter time reaching to the button if it has a lower hp)
@nearunderstandings I have an idea! What if the push block stays still in the machine but when a tower shoots, it spawns a conveyor on the machine making the push block go up and the more towers shooting it the hp goes down faster because towers with higher damage conveyor can spawn over the first one, might have many problems but I'll see if I try it
very complicated but basically there is a conveyor and push block a button is located at the end of the conveyor which makes the zombie die everytime a tower shoots, it activates the conveyor for a few seconds higher hp zombie = longer conveyor lower hp zombie = shorter conveyor higher damage tower = longer time for the conveyor will be visible lower damage tower = not a lot of time for the conveyor to activate
there is a limit for buttons. If you want maxium mechanics. it would take just 150 parts to 200 so so. Having a health system should take just about 30-40 parts. Depending on the length of the game you are making. SO goes with others. they others are prob 10-30 buttons used.@@razery1225
like how did you do this. I need a tutorial. no not just a tutorial A ENTIRE DOCUMENT [jk] this looks so good and ive made a tower defense game. its not good but it works, edit [if you respond to this please teach me some things like how do they have more hp or how you getting fully made models on the track
the entrance that leads to the system is fixed now, also i cant fix the tagging issue since its reliant on roblox's chat filter system. also i did try to fix the zombies not moving at the 2nd turn but i couldnt due to the moving part limit (175/175). anyways thanks for reminding me of those bugs tho
This is too epic to describe bro. The fact that you even animated the towers and zombies is just epic. AND YOU ONLY GET 38 LIKES!? BRO YOU SERIOUSLY NEED ATLEAST 1K LIKES. LIKE THIS IS JUST TOO GOOD. U NEED MORE VIEWS AND SUBS
I'm at a loss of words here, this is just crazy! The map looks amazing, the towers have animations, and the fact the enemy's have health is the cherry on top! Great work here!
Edit: you even had your own Decals for the obby, a skybox, and probably even more that i haven't seen yet! This is epic!
thanks a lot, i appreciate it. also the skybox is a modified skybox of "deep blue sky". i just added some clouds and changed the outdoor ambient
Okay, i know alot of people ask for a tutorial for this, and i think i now understand.
Health System: A conveeyer with a push block on top. At the end of the conveyer is whne the zombie is dead and will dissapear,, and it will activate the damaging for another zombie. The bullets make the conveyer re appear for a few seconds. The slower the conveyer speed, the more zombie health. For every zombie (besides the 1st) there will be a wall blocking the push block from continuing. The button on the end of the conveyer for the zombie before it will make the wall invisible.
Money system: a push block on a conveyer with as many walls as you will need money. Each time a zombie is killed, all the walls dissapear for a millisecond, letting the push block pass through. Put buttons at each wall for the block to activate to activate some stuff ill explain in a sec.
Placing towers system: when set amount of money is needed, the button to place a tower turns visible, and when you press that button, more visible buttons will spawn. When these are clicmed, they will make the tower you wanted to place visible. After you do, it makes all other buttons (including the one to place the tower you just placed) invisible. It will also reset the push block on the money conveyer.
Tower system: basically, theres a push block on a conveyer, and at the end of the conveyer is a block that damages zombies by making a button that acts as a bullet visible.
Upgrading system: basically a teleporter by the tower you place becomes visible so ppl can tp to upgrade screen. When they have enough money, a button that allows them to upgrade will spawn. When this is clicked, it will reset the money push part and make the conveyer above the upgraded one invisible in favor for a new faster conveyer under it.
WARNING: this will take a LOT of parts. To savor parts, dont make the maps way way to detailed unless you have a very very high part limit.
There are lots of things ppl may not understand so just ask me if you have any questions.
Quick note if this is actually how you make the system [most important the health system] I could use your help. I would like to make a tower defense game but the health system and how to make a entire model walk then ill need to know how (my account is kidfrommemeboitown)
@masonwilder7203 I haven't actually tried it before, this is just what I understand from my current knowledge and what near understandings has said.
@razery1225, I have actually made an hp system but it works off of conveyer belt knowledge and it semi works but I dont think it would work on a model only a cube as an enemy. but if your down we could test it.@@razery1225
then try it and if it works
I need help
@@razery1225
@@razery1225Bro, if you don't mind, could you make a video explaining it? I'm trying to do a tower defense obby, and if you don't want to help me, God bless you
I the moment I clicked on this video I was so surprised like my man how? This is the most realistic tower defense in obby creator I’ve seen!
thanks, its also probably the only one
Agree
Agree also if you don’t know he probably used moving parts or/and buttons, I know this because I made a slap battles game that involved some of that
Don’t worry, I’m a button worker
i kinds see what you did, and you really inspire me, I'm going to make smth like that someday..@@nearunderstandings
This guy is hella talented man, best I’ve done is make a moving part move when a button is pushed, can’t believe this is the sort of stuff that’s possible in obby creator!
thanks!!! though im sure theres someone that can buuld much better than me, its just that theyre not known yet
@@nearunderstandingsIm gonna be that guy (ı hope) someday..
Im already really good buttons and ı understood what you did there ı only didnt understand the part which is hp😅
Wow I know I’m late, but this is fantastic. Not many people can make good quality tower defense games in obby creator like this! This should be featured if it isn’t already. This is great! The tower system, the map and pretty much everything, this obby is fantastic!
thanks a lot
My brain trying to understand the mechanics: _malfunctions_
very complicated stuff that i dont even understand since i have rarely touched the obby in so long
@@nearunderstandings lol
@@nearunderstandings also i forgor to metion. i think you should add another tp pad that leads to the code for players to understand the game codes
ok lemme add it
The amount of mechanisms in this is probably crazy
Tutorial WHEN?!?! SO GOOD!!!
your friend told me to play this game, turns out it was really good!
(I liked the obby too)
thanks
I'm completely lost for words here, but the one word I can say is *incredible*
*nice.*
Bro this is amazing, I wish I could hire you lol
Wow! Impressive! How long have you ben playing oc?
started playing it at around late 2019 i think? i cant remember
@@nearunderstandings tbh i started in like early 2019 or smth
Please make a tutorial on this, I'm trying to make the zombie die and walk aswell.. And I don't know how to make any units.
its amazing! but the one downside is you cant lose because they enemy system doesnt let them turn
i tried to make them turn but moving part limit says no
@@nearunderstandings then the player cant lose right?
@@ChihaoAnimations yeah (sadly)
that the like man
How did you make it so that after you kill all the zombies on the wave, it stops shooting?
I love the fact that the final boss has a shield for some reason xd
didnt know what else to put that isnt like over 5 parts lol
even though you haven't given up on trying to friend me back, this is really nice for what it is
wait what was your username?
@@nearunderstandings brobroyo1, sorry for causing un-called for drama
@@nearunderstandings should've unfriended someone and unblocked you so just send the request
0:19 I was suprise of the movement of the tower
ok forget the enemy health and animations and cool text and upgrading and all of that. the real masterpiece is the duck floatie
Totorial pls?
Bro it's soo cool I wonder why it only have 60 likes anyways im the 60th player who liked it and I showed this to many random peoples but none of them like the obby bruh
thanks for liking, also obby creator's like system is just that way. the majority of the players dont even like obbies if theyre good. they just like obbies on random
hey dude you know the b core startup could you teach me on how to do it? im making a core game
@@nearunderstandings naynayguest00 display name Noob
also thanks a lot I've really been wanting to do this for a while also I can play you like something under 200 robux
also do you think you can teach me on how to do the melt down and freezedown too or is that too much
What is That ID sound In 0:16 ?
I love the fact the the sky change when the boss is in a rage mode, its like ignitus from tower blitz
its directly based on tower blitz lol
@@nearunderstandings oh very cool, also how do you make the health system for the enemy
too complicated to explain
@@nearunderstandings can you just explain the basic? Please?
I want to know the knowledge from the master
there is a conveyor with a push block, everytime a tower shoots it will make the conveyor appear for like 1-2 seconds (depends if the damage for the tower is low or high). there is a button at the end of the conveyor that makes the enemy disappear, so that when the push block is done, the enemy gets killed. conveyor length is dependent on how much healh you want the enemies to be (for example a zombie with low hp will have a short conveyor and a high hp zombie will have a long conveyor so that it takes longer to kill), same goes for towes (high damage towers will make the conveyor appear for a longer time compared to low damage towers)
This guy needs an award. I wish we could have a tutorial or something just saying
pov: 20 hour long tutorial and also most of my viewers probably wont understand whats going on
also ty
@@nearunderstandingsplssss
@@nearunderstandingslol
tower blitz moment
omg u play tower blitz rel
How did you make a health for the enemy? And nice tds
I know how
dang i know im late but wow! i tried making one of these like urs but i keep failing :( idk ur secret lol
Nice my guy you must deserve likes and subscribe 🎉
thanks
Edit on my last comment: Tell me how this is in obby creator, I have literally tried making a tds game for 4 hours with tutorials. Could I private chat you for some good tips? And where? Also I subbed :D you are amazing
What is the blue image code under the tower?
its a blue forcefield block
@@nearunderstandingsty
How do you make the enemies? I do it with push blocks and respawn parts but how do they move?
More better than RAFTD 2 🗣
literally a real tower defense
true
the moment i saw the design it was amazing. MAKE TUTOR PLES!!!
cool! can you make tutorial how to build that?
i dont think i can since its extremely hard to do and explain
@@nearunderstandings oh, ok
Im gonna try to explain the enemies:they have aa ongoing animation that keeps playing everytime,when they turn,this animation gets deactivated and another animation wil activate and so on, the health system is prob make with a push block and when a towet shoots,if the enemy is in the path of the bullet it will count as damage thats all i can explain
@@murilorafaelalves3053 totally right , everytime tower shoots is make conveyor visible
doors hotel update new rooms be like: haha go 100 room go remake brrrrrr
How? This is like the best tower defense game on obby creator
How do you make the sounds Example:
When you hear the music it's fare away, When you get closer you hear it loud
the sounds are global meaning that you can still hear the gunshots even if your far away
That's why I saw like the music in some random obby and it was cool
So it's advanced part?
yes
Oh
Make doors floor 2 Please
how about doors seek chase
Literally looks better than 60% of the td games on roblox (im not even joking more than half the games look shitty asf)
mm yes of course always making the best obbys
holy hell this is good
how in the god damn-
what???
how do you make the shot that kills the zombie
Can this every be updated?
How do you do the multiple wave system?
how much parts is in this obby?
Bro,i want make an Tower Defense
He not the oscar. But he made oscar
How did u made the hp system
push block system (its very complicated but in short, the push block system will have a longer time reaching to the button that kills the zombie if it has more hp, and a shorter time reaching to the button if it has a lower hp)
@nearunderstandings I have an idea! What if the push block stays still in the machine but when a tower shoots, it spawns a conveyor on the machine making the push block go up and the more towers shooting it the hp goes down faster because towers with higher damage conveyor can spawn over the first one, might have many problems but I'll see if I try it
Can id Sirens?
darn this is good
thanks
How do you even make them have health?!
very complicated but basically
there is a conveyor and push block
a button is located at the end of the conveyor which makes the zombie die
everytime a tower shoots, it activates the conveyor for a few seconds
higher hp zombie = longer conveyor
lower hp zombie = shorter conveyor
higher damage tower = longer time for the conveyor will be visible
lower damage tower = not a lot of time for the conveyor to activate
@nearunderstandings how would you be able to detect the diffrent individual zombies?
the tower always targets the first zombie, oh also the button at the end also makes it so that the towers will target a different zombie
which is the one behind it
ahhhh cant wait to see ya
what
@@nearunderstandings i dont remember typing this ? what the
a
Wow!
I made 1 but its 99% worse than his
It means his is better
how u made it
Bro made tower blitz
How
I would really like to know how many parts this took :)
around 1.5k
most of it is from the map
@@nearunderstandingsthat's surprising, I thought mechanics would be more since you have to make a health system for each individual enemy.
there is a limit for buttons. If you want maxium mechanics. it would take just 150 parts to 200 so so. Having a health system should take just about 30-40 parts. Depending on the length of the game you are making. SO goes with others. they others are prob 10-30 buttons used.@@razery1225
my man bro plss a tutorial
i tryed it but it was crucifix doors testing, ):
maybe try rewriting the whole thing from scratch, or alternatively use this: N2ear#23
yoo thanks it was amazing
how the heck there is hp for enemies and models
push block mechanic, its very complicated but basically the higher the health is, the slower the conveyor is
@@nearunderstandings oh alr
what is the id
n2ear#23 (you can see it in the description of the vid)
Obby id?
N2ear#23 (obby id can be found in the description)
One word: tutorial
one word: n o
@@nearunderstandings dang...
This sint in obby creator bro
its in obby creator and you can play it yourself
this is the obby id: N2ear#23
Bro i want u obby id i subscribe and like
in the description
Thanks
224376346#23
เจอคนตั้งใจทำ
Nearunderstandings what is the forest background u used?
how
Ok Thats pretty cool this is best td game i ever see in obby creator you take my respect
how would you add the hp system because i was thinking lava but how would dat work
how to make these zombie man…
also how to make the zombies have they own hp, speed and shields?
moving timed parts
@@nearunderstandings for animation is button that activates shoot mechanic and moving part am i correct?
how many parts did it take also is it possible to make witchout advanced tools? (im asking cuz i wanna create td game too)
1.5k
most parts are from the map and towers
ok thanks @@nearunderstandings
Dude, I need a tutorial
i dont think i can due to the complexity of this obby
How to make a game like that?
I also play obby creator and i’m amazed how you’re a great builder plus a great… how do I say it… mechanic?
Plus a great programmer i think
any of those works lol, though i usually say scripter
I can’t believe you can just sweep yourself into this world and then proceed to cook up a masterpiece
Can you make a tutorial how to make a tower defense please.
I really want to make one plz.
like how did you do this. I need a tutorial. no not just a tutorial A ENTIRE DOCUMENT [jk]
this looks so good and ive made a tower defense game. its not good but it works,
edit [if you respond to this please teach me some things like how do they have more hp or how you getting fully made models on the track
this shit is mind blowing good job
swear word!!1!1!1 (totally sarcastic) anyways ty
@@nearunderstandings how is this even possible to make such a good tower defense like this
*in obby creator*
I manager to find a entrance to the systems, you might wanna block the entrance btw for me almost everything was tagged
Also at the end of the path near the entrance enemies stop moving
the entrance that leads to the system is fixed now, also i cant fix the tagging issue since its reliant on roblox's chat filter system. also i did try to fix the zombies not moving at the 2nd turn but i couldnt due to the moving part limit (175/175). anyways thanks for reminding me of those bugs tho
@@nearunderstandings np
Make a tutorial plss
How
hello
Bro how did he made animations with tweening on
moving timed parts
I bet that took 1M years to make
it didnt (but i bet it will take like a year if other players tried making it)
This is too epic to describe bro. The fact that you even animated the towers and zombies is just epic. AND YOU ONLY GET 38 LIKES!? BRO YOU SERIOUSLY NEED ATLEAST 1K LIKES. LIKE THIS IS JUST TOO GOOD. U NEED MORE VIEWS AND SUBS
most of my obbies are very underrated lol
what’s the id of the obby
N2ear#23
bro got more brain than einstein, really good video my bro its just crazy ur a real universal chad
thanks a lot, i appreciate it
Whatttttt dude this is the best tds on obby creator im amazed by this
thanks
Obby creator evolved since my Last visit which was 7 months ago
They even added gears
pls tutorial zombie walk
moving timed parts
Can u make a tutorial of enemies or moves?
i dont think i can but its basically moving parts
A YEAR LATER but how did u make those enemies die and stuff?! i only know push block
how