Genshin Added and Removed New Land Below Liyue

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  • Опубликовано: 20 фев 2024
  • Between Versions 3.8 and 4.4 of Genshin Impact, a strange, large chunk of land was hidden below Liyue. What exactly was it?
    Follow on Twitter for sneak peeks and strange finds: / moosashiden
    #liyue #genshinimpact #genshin
  • ИгрыИгры

Комментарии • 104

  • @LesbianKimDokja
    @LesbianKimDokja 4 месяца назад +596

    The title method worked very well I clicked immediately

    • @alexprus7953
      @alexprus7953 4 месяца назад +8

      Same

    • @MREAGLE-6666
      @MREAGLE-6666 4 месяца назад +16

      Moosashi pulled an albedo on us

    • @croissora
      @croissora 4 месяца назад

      got the red arrow and everything 😭 but hey, it worked

    • @jacoblopingco116
      @jacoblopingco116 4 месяца назад

      KIM DOKJA. We need to get you to 4951 likes

  • @c0ntrl
    @c0ntrl 4 месяца назад +290

    Genshin dev: Gosh, I forgot that there for sooo many patches, thank god no one saw it
    Moosashi, after they fix the mistake:

  • @AevyCh
    @AevyCh 4 месяца назад +327

    That was also the exact location for when you open a minimap during a certain quest/domain (iirc it happened during the ninja dog event). Probably just a default location for the minimap when the game doesn't know where the players are.

    • @MREAGLE-6666
      @MREAGLE-6666 4 месяца назад +18

      Oh that makes a lot of sense, that's a great observation

    • @bbysiea
      @bbysiea 4 месяца назад +6

      also happens during lisas story quest! don't recall when exactly, but at some point you are told to go meet up with lisa (iirc it might be at the start, once ur done talking to her in the library) and if you open the map quickly enough it tells you the quest marker is all the way in that spot in liyue!

    • @thatpeskyray3318
      @thatpeskyray3318 4 месяца назад +2

      or, the model moved there as it was some sort of 0,0 coordinate

  • @TheLastPhoen1x
    @TheLastPhoen1x 4 месяца назад +39

    "Circles of snow beneath Guyun Stone Forest"
    That's salt. From those artifacts of endless salt Zhongli just dumped into the ocean.

  • @ProPPlayer
    @ProPPlayer 4 месяца назад +314

    That's probably the 0; 0; 0 coordinate. That seems like the place where a quest navigates if its normal navigation point doesn't exist (is bugged).

    • @jonnypista52
      @jonnypista52 4 месяца назад +53

      I once broke a quest by dying in a cutscene with only the traveler in the party. When I respawned the quest marker moved to that area, but it was like 200m under the sea level and I had no clue how to reach it. I restarted the game and it went back to it's normal location.

    • @Hlebuw3k
      @Hlebuw3k 4 месяца назад +26

      That is also where coop player markers sometimes go to for seemingly no reason.

    • @rexbattler41
      @rexbattler41 4 месяца назад

      I had that with the hangout event for yun jin, and I did nothing at all

    • @hannainari5046
      @hannainari5046 4 месяца назад +1

      I also had this happen to me in Shenhe's interlude. I was standing near her house and next point instead of going to her house, showed to go there, I went and spent a lot of time searching for a hidden cave. Then I iirc went to the teapot and then the coordinate changed back to her house.

    • @emivoters
      @emivoters 4 месяца назад +1

      yeah, when you go to there when you type 0 0 0 on priv server, its under the ground too

  • @annaairahala9462
    @annaairahala9462 4 месяца назад +75

    Literally the moment you showed it I thought "that looks like Tunigi Hollow", glad to see we were on the same page!

  • @I_Am_Infiniti
    @I_Am_Infiniti 4 месяца назад +82

    Back in 3.2, there was a bug during the Archon Quest where the quest marker pointed almost this exact spot underneath the map
    It's probably the 0, 0 point of the map

  • @yohaicooler3371
    @yohaicooler3371 4 месяца назад +149

    Well, it's 0.0.0 point ingame coordinates.

    • @MREAGLE-6666
      @MREAGLE-6666 4 месяца назад +2

      Wait how do u know that?

    • @kri1ndawn440
      @kri1ndawn440 4 месяца назад +27

      ​@@MREAGLE-6666 I don't know for sure, but sometimes if you enter domains or have a bug with the map the game defaults there so its likely to be true

    • @yohaicooler3371
      @yohaicooler3371 4 месяца назад +25

      @@MREAGLE-6666 reverse engineering and game research

    • @wingky.
      @wingky. 4 месяца назад

      ​@@yohaicooler3371or just simply use a private server and tp to that coord

    • @annaairahala9462
      @annaairahala9462 4 месяца назад +5

      @@kri1ndawn440 It defaults there? I thought it defaulted in springvale?

  • @andris404
    @andris404 4 месяца назад +53

    When I was playing domains in coop maybe like 2 months ago, I sometimes saw players being in this exact area on the map after I quit a domain. Usually they teleport to the normal spot after that. One time I teleported there to see where they are and why they went there, they appeared to be under the map judging by the radar blip. When I asked what they were doing there, they said that they didn't go there and it seemed like they don't know what I was talking about. I was so confused and didn't even know what to think of it. After this video, the spot becomes even more mysterious

    • @Alpiwhat
      @Alpiwhat 4 месяца назад +3

      Had that happen too a few times before

    • @c0ntrl
      @c0ntrl 4 месяца назад +15

      I've seen quest markers get moved there when I'm in a domain, that place specificaly is pretty central to all the map, so after getting out of a domain you get teleported there as a set point in the normal world to then get sent to the place you were before.
      About the navigation marker got placed there probably because it can't track your distance from a domain space to a normal world space, so it kinda breaks I guess? Or maybe some quests are tracked not by the place in the map but by the place of the NPC, so if that central point is the same point of map loading, then being outside the map causes it to be unloaded and all NPCs and "entities", things that change position, are put at that same place to then be replaced when you come back.
      In some programs, adding new stuff to a 3d area can place them at the (0,0,0) coordinates, that exact center point, so maybe the devs placed that model and didn't drag it to the right place and it just stayed there. Or maybe there's no correlation at all, who knows

  • @happi4957
    @happi4957 4 месяца назад +15

    just like I found multiple wishing screen portals underneath them map. I found one in fontaine underneath the city, one in sumeru near the dendro chicken boss, one in mondstadt near boreas and one in inazuma underneath narukami island

    • @bbysiea
      @bbysiea 4 месяца назад +1

      really? i thought there was only one wishing screen, thats pretty neat actually! might glitch out of bounds myself and check those out

    • @thestoneroftheeternaloasis
      @thestoneroftheeternaloasis 4 месяца назад

      i thought angels share was one too?

    • @hou-kazu
      @hou-kazu 4 месяца назад

      What wishing screen portals?

  • @lukeprice1895
    @lukeprice1895 4 месяца назад +5

    now that celestia is above a playable area of the map, can you do the elevator glitch and glide to it?
    if you have kazuha and the fontaine wind current gadget you can glide forever and dont even need to use stamina food, though you will lose some altitude.

  • @neerajmangalanandan4168
    @neerajmangalanandan4168 4 месяца назад +5

    Im betting on this location being the 0,0,0 coords for the whole map like other people have theorized. A while back (pre inazuma) there used to be a glitch you could trigger by talking to an npc at the same time you die with an active character (easy enough to do, just fall from a lethal height and talk to them right as you hit the ground or stand in burning grass and wait for the right damage tick). Doing this would make the game go haywire and basically teleport the camera to near this location on the map, somewhere next to the mountains. The screen would show the faded grey / red of a dead character / going past the paimon barrier and you couldnt move the location of the camera but you could weirdly move around with the mouse. Its hard to explain how it felt to be in that zombie mode camera.
    Regardless, this location being 0,0,0 makes sense as the default location to send the camera object to when no live active character is detected but the whole party hasnt wiped. It also makes sense that the map designer for tunigi hollow would put this template practice piece near 0,0,0 so they could easily switch locations on the map without putting anything near the sumeru underground which did have existing underground structures that would get interfered upon.

  • @Julienraptor01
    @Julienraptor01 4 месяца назад +8

    @moosashi
    The place where it was is some where near the 0,0 of the map
    (we know that information thanks to people that have done things such as decompiling the game and creating private servers)

  • @BlackStartx
    @BlackStartx 4 месяца назад +6

    Seems like a really low LOD version of the Tunigi's structure~
    Maybe is actually the real piece's LOD mesh being wrongly positioned... somehow (?)
    If there are footage of the whole *Tunigi Hollow* at different LOD levels between 3.8 and 4.4 maybe we could get an answer for this theory~ * ^ *

  • @demonickitty9479
    @demonickitty9479 4 месяца назад +6

    "no idea"" with a smile, gotta love it :D
    imo Zhongli borrowed it, he was looking into new shapes to make his pillars into :P

  • @Trebord_
    @Trebord_ 4 месяца назад +3

    I also immediately thought of Tunigi Hollow when I first saw it, but it makes no sense why it would be under Liyue unless it was a weird map origin thing and a dev accidentally reset its position

  • @SpeedyGwen
    @SpeedyGwen 2 месяца назад +1

    actually, its probably near the position 0, 0 on the map as it is near this area so it was probably being worked on there and was ment to be moved over at some point

  • @IshimurA99
    @IshimurA99 4 месяца назад +9

    Personally, I have a feeling that this was created as a test for something more majestic that they will add to the game in the future, or maybe it was just a mistake by someone on the programming team :)

    • @theanglerfish
      @theanglerfish 4 месяца назад +2

      they are usually leftovers after creating certain thing and it´s used when needed you know...devs testing new map or event or resolving something...they have are usually some purpose not mistakes but it´s not completely wrong either

  • @EarlyMean2772
    @EarlyMean2772 4 месяца назад +4

    I think the landmass was the secret area opened up after the main quest of chenyu vale because my game got glitched when I was just going to enter the fog and see that place and the quest marker pointed at the location this thing was below the map, it didnt correct itself until I restarted the game.

  • @normal6483
    @normal6483 4 месяца назад

    Almost a year ago I had a quest marker in that exact location, far underground. Somehow or another a quest NPC ended up loading there, and I couldn't complete the quest because I had no way of getting beneath the earth. This video makes for a neat follow up!

  • @hannabio2770
    @hannabio2770 4 месяца назад

    It's so interesting!
    Thank you for your content!

  • @brightxd636
    @brightxd636 4 месяца назад +1

    It might have something to do with the bug on one of the quest on Fontaine. Just a guess, coz during quest when you open the map it appears that we are in that area of Liyue.

  • @catbugrer
    @catbugrer 4 месяца назад +1

    i love how the title just spells everything

  • @lastnamefirstname8655
    @lastnamefirstname8655 4 месяца назад

    amazing secret intel moosashi held back from us all until it was too late to rediscover.

  • @san_d282
    @san_d282 4 месяца назад +1

    Is that...a mini Xiangzhou Loufu?

  • @immortalwolf1909
    @immortalwolf1909 4 месяца назад

    I've been waiting for a genshin video for so long that i liked this before i even watched it

  • @charlesaquiler1725
    @charlesaquiler1725 4 месяца назад

    I certain DID FINISHED THAT ENTIRE QUEST OF THAT AND BOY! This one took me alot of it.

  • @babytree6226
    @babytree6226 4 месяца назад

    hoyo: why does the game take so much space?
    also hoyo: Adding random land masses and textures outside the map

  • @NoNameCherry
    @NoNameCherry 4 месяца назад +1

    We actually found the Genshin wishing screen in the middle of Teyvat. It's accessible via ALL the maps. Once you remove the fog (can combine this with the Paimon Barrier glitch (which still works using a different method in 4.4, and can be done in COOP as well -me and a friend of mine have a process for that which we use). It was a trippy area. No solid spots to land as expected, and unless you're coming from Fontaine waters, you'll lose stamina just getting to it.

    • @Moosashi
      @Moosashi  4 месяца назад

      That's peculiar! Is it just chilling somewhere beyond the Paimon Barrier? It makes sense if there's a version of it on every map in the game, given it's accessible without a loading screen on all maps.

    • @NoNameCherry
      @NoNameCherry 4 месяца назад

      Not even in the Paimon Barrier. Just dead center of everything. At first I thought it would be under Fontaine only, because it was the place where we could easily glide to it from the bottom box of the water with enough stamina left to take pictures, but we glitched through Sumeru desert to get to that one area where the "catwalk" lights were at no fog and it was also there. Likewise, it was visible from under Sumeru -we passed through the turkey boss area- and Liyue. It's just at the center of everything. Closer from Fontaine waters though.

    • @Moosashi
      @Moosashi  4 месяца назад

      Huh. Interesting. I admit I have never played with the glitch I'm about to talk about, but I am wondering if what you are seeing is a product of that.
      So, I've heard there's a glitch that causes menu backgrounds (like the Wish Screen) to manifest in the overworld. I believe this was also able to be used to really mess up the Party Setup screen by combining a bunch of the new animated backgrounds. I'm not aware of all the steps to replicate the glitch, but I believe Wish Screen fog removal was among them.
      My theory here is the Wish Screen appearing in the overworld is a direct result of an error brought about by using the Wish Screen to remove fog. Still 110% super cool even if this is the case! This is just what I'm presuming based on info from you, other commentors, and the tidbits I found via Google.

    • @NoNameCherry
      @NoNameCherry 4 месяца назад

      @@Moosashi I've heard about that. It would make sense since the wish screen was used to remove the fog to begin with. I mean, the current one we use to de-fog the map is the wish screen and an archer.
      Given that, then...would that mean if we de-fog using other screens, we can make them appear in the overworld? The Paimon glitch can be done using multiple kinds of screens, especially when you do it co-op, where guests have limited interactions unlike the world owner. That's how we made it possible in the first place.
      If say, we replace the wish screen with the BP or the Event screen...ooohh this seems fun. 😁

    • @kilukeyloo
      @kilukeyloo 4 месяца назад

      @@Moosashi I've played with this glitch many times before (mostly for taking pretty pictures of the scenery without the fog lol). It seems that there aren't multiple wish screens, but rather one wish screen that moves under the map wherever you teleport while the glitch is active. If you do a single (or ten) pull while the bug is active, it gives you a cool low quality wish animation background that i'm pretty sure is a barely loaded location between liyue and dragonspine. Could potentially be around the same area on the map where you found the odd structure beneath the map.

  • @scarletkurono2814
    @scarletkurono2814 4 месяца назад

    Wow I guess it was better to be late than never huh lol. I can't wait to see a video about Chenyu Vale. Let's see what kind of other secrets you will uncover.

  • @ZZZONEVR
    @ZZZONEVR 4 месяца назад

    Thought you were done with Genshin Out of Bounds content so it's good to see it is not the case!

  • @x1nx1ngl16
    @x1nx1ngl16 4 месяца назад

    yoo a new moosashi video

  • @SHADDAIDAFANA-zp1vg
    @SHADDAIDAFANA-zp1vg 3 месяца назад

    Maybe its a future underground area or portal

  • @user-cj9pd4qh3t
    @user-cj9pd4qh3t 4 месяца назад

    Please make more Genshin content! I love it!

  • @MrGrimx1
    @MrGrimx1 4 месяца назад

    Look under map gap between Chenu Vale, Fontaine and Sumeru.

  • @the_ender_creeper
    @the_ender_creeper 4 месяца назад

    I think I know why it was in liyue. The area that you mentioned between the two waypoints has the coordinates of 0, 0, 0. And it was under the map because 0 in the vertical axis is under the map. Don't know if I'm explaining myself.

  • @user-vz2uz3uc8n
    @user-vz2uz3uc8n 4 месяца назад

    The title really says it all

  • @user-AlekseyBandichik999
    @user-AlekseyBandichik999 4 месяца назад +1

    I'm like project in bugs and textures

  • @delfinder9948
    @delfinder9948 4 месяца назад

    looks like air fighter from Sukhoi

  • @yuuzelthyc9683
    @yuuzelthyc9683 4 месяца назад

    "Mom, can we have that thing at home?" Liyue version

  • @oz9259
    @oz9259 4 месяца назад +1

    I have the CBT Version of the game and couldn't find it there so its not in CBT Ver if your wondering...
    I could upload a video of me going through there if anyone wants to see it?

  • @EritoKaio
    @EritoKaio 4 месяца назад

    Based on my knowledge and other suggestions in the comments, it might be a glitched LOD model for that spike thing that got yeeted to that location. I wonder if the real spike has been invisible at distance until now since its LOD was displaced. Heck, that might be why you could get to it, it was probably loaded as a LOD until you got closer to the real one. This couldve happened if the LOD got detached from the Unity GameObject of the real spike on accident so it went to the 0 coordinate.

  • @warfrekmanreborn
    @warfrekmanreborn 4 месяца назад

    this is why genshin have storage problem, due to test environment scatter around tayvet

  • @KHFreack
    @KHFreack 4 месяца назад

    assuming the devs are still human,that couldve been one too fast movement with the mouse in placement,and ya know out of sight out of mind.

  • @Mr.Hiiragi
    @Mr.Hiiragi 4 месяца назад +1

    Moocachi on it again

  • @rsg_magfire
    @rsg_magfire 4 месяца назад

    Ey a moosashi video!

  • @notakafkasimp
    @notakafkasimp 4 месяца назад

    Yaay a Moosashi video

  • @kitcarpe9799
    @kitcarpe9799 4 месяца назад

    Have you ever found a way to go back to Irminsul or the Plane of Euthymia? 🥺

  • @Asinyuu
    @Asinyuu 4 месяца назад +1

    i was thinking about something, is it still possible to return to the perilous trail cave after finishing the quest? it's a permanent archon quest for everyone, not an event, so the cave itself should still exist somewhere, right? not sure though, just asking

    • @Moosashi
      @Moosashi  4 месяца назад +1

      From what I could tell when poking around out of bounds in that cave, it's a separate map only accessible via loading screen. As far as I'm aware, it cannot be returned to because of that.

  • @TutkuWatchingyoutube
    @TutkuWatchingyoutube 4 месяца назад

    The salt gods kingdom???

  • @MiojoQueimadu
    @MiojoQueimadu 4 месяца назад

    i'm afraid of what 0 resin can do, bro how do u found it? haha
    jokes aside, great video man, i love ur work

    • @Moosashi
      @Moosashi  4 месяца назад +1

      Completely by chance. Was testing something with Traveler-san prior to the Liyue Archon Quest and happened to find it.

  • @nikk-named
    @nikk-named 4 месяца назад

    So, what does it do there? No clue, well, bye.
    xD that ending gave me a whiplash, lol. very funny though

  • @Julmara
    @Julmara 4 месяца назад +2

    is it clickbait if its actualy true ?

  • @impostorsyndrome1350
    @impostorsyndrome1350 4 месяца назад

    0:20, is it a loading screen on the right side of Xiao or some other area?

  • @PlushyMoon
    @PlushyMoon Месяц назад

    You should get to Natlan early.

  • @hi-lf3td
    @hi-lf3td 4 месяца назад

    moosashi i got a request can u go out of bounds and see whats in that huge gap between sumeru fontaine chenyu and liyue?

    • @Moosashi
      @Moosashi  4 месяца назад

      I explored there in an earlier video. Though with Chenyu Vale's release, some of what we saw no longer exists.

  • @ThatguycalledJoe
    @ThatguycalledJoe 4 месяца назад +4

    I think it'd be neat if Mihoyo just did something funny like put a little shack somewhere out of bounds, and if you get there you find an NPC who basically says "What? How'd you get here? Well, there's nothing to see here so kindly be on your way.". No achievement or anything, just a random fellow.

  • @harrylinn69
    @harrylinn69 4 месяца назад

    I know it's Herta Space Station haha

  • @SoftHyphen.
    @SoftHyphen. 4 месяца назад

    It's a f-22

  • @devonbennett6559
    @devonbennett6559 4 месяца назад

    How do you do this stuff on PS

  • @CrystalRubyMoon
    @CrystalRubyMoon 4 месяца назад

    If you uploaded a video about this I'm sure they would have removed it sooner XD Devs watch you to see where to patch things after all (joke)

  • @makiskanyt9269
    @makiskanyt9269 4 месяца назад

    I was typing exactly what it was when you gave it away so yeah good comment on my part 👍

  • @shahaktalpur6816
    @shahaktalpur6816 4 месяца назад

    Ye

  • @genner108
    @genner108 4 месяца назад

    breaking game yet again

  • @megabot49
    @megabot49 4 месяца назад

    Hi

  • @histranger9835
    @histranger9835 4 месяца назад

    🐑

  • @enilair_2213
    @enilair_2213 4 месяца назад

    Early gang

  • @theguymadeoutofclothes3418
    @theguymadeoutofclothes3418 4 месяца назад

    I’m the 601th view :b

  • @b0nk4you
    @b0nk4you 4 месяца назад

    First fr