I hated every second of my fiber when i played nobushi. How do you feel when you play her? Shes a hero that has the right tools, but has been powercrept by new reworks and heroes. What changes would you personally like to give her that is invigorating for the game? This video had half and half of gameplay commentary and essay format :D If you enjoyed that, let me know in the comments everybody. Now i sleep since its been 36hrs. Box go hide now.
I'm a nobushi main, bro... It's a painful existence. I just want her to have more hidden stance feints and a fucking chase move that's a forward dodge heavy. As it currently is the forward light can mix people up by empty dodging into top heavy.
Honestly I just think something simple, similar to Shinobi, and just make it to where something like her top heavy finisher has an unblockable, purely because having no unblockables just makes her so horrible to play in 4v4
Loved her Aesthetic and design, but im not very good so i assume when i lose its because im bad not the hero so p indifferent ig, i think shes fun tho, shes one of the smoother feeling characters
She is the reason I started playing this game. Yeah, she can be a bit frustrating to play. But game never been easy and cock and balls torture is part of for honor. The only change I would like to see is an ability to counter GB while in hidden stance like she was able long ago
Well honestly the main reason why a lot of these heroes suffer is because both nobushi and lawbringer are mainly built upon reading your opponent. For Honor just isn’t that kinda game. If you want to give these heroes what they need then they truly need to have their parries/hidden stance mix ups be viable. Reward them with damage, give lawbringer a faster, more flexible follow ups to his side piercing charge, give nobushi more of an advantage for correctly mixing up your opponent with hidden stance. And for god’s sake fix her unblockable.
@@mikebearpig7425 my main has always been tiandi but i unistalled the game like 6 months ago and reinstalled it in recent times. So i decided to play more heroes and i noticed the same issues that tiandi's dodge attack has with aramusha and nobushi, they need to fix this shit because for heroes like kensei his dodge attack has dodge frames everytime and it's annoying
@@mone5799 its part of how they work. Your i frames stop the moment you press the attack. Tiandi light. Nobubu light and heavy . Aramusha not sure he should have i frames, same with shaolin but for some reason the dodge attack wont dodge haha . Oh well
It's sad that nobushi is one of many heroes that have just been overlooked in favor of others to the point where she can be played very well by people but in some situations you just can't do anything in fights
@Pan fvcking dies lmfaoooo the funny thing is that some characters can delay dodge attack so late that it'll hit you no matter what Better yet are the times you dodged the initial attack that would've hit you, but starting the dodge attack will occasionally cause the dodged attack to retrack and hit you
When I first started playing FH, Nobushi was my first main hero. Can 100% say I was always pissed off when playing as her. But I can never get myself to hate the fox masked waifu.
I feel like Nobushi's unique 'thing' she is advertised as having (her increased range) doesn't even matter. Both because I'm pretty sure it's a lie and because every attack just slides people forward towards their opponent half the time so range doesn't matter.
Once upon a time she could flow like no other. She just felt great. She used to be the best char imo for a while. Over time she's been nerfed directly and indirectly
70 reps on Nobu...yeah... The moment someone has decent reactions you can not get offense in The moment you get externalized you can not get offense in The moment someone knows how to deal with hidden stance by simply backdodging you can not get offense in. But annihilating an enemy because you hiddenstance and dodge all his attacks is incredibly satisfying
She needs a soft fient kick, she needs an actual opener, and maybe a sweep like valk and do massive damage. Her kick needs to reach more, her zone in my opinion should be undodgeable this will allow her to stay on her enemy. Her special stance needs to be able to flow very fast like JJ or aramusha and black prior. A feat or maybe just a natural ability should be like shaman where bleed heals you for every successful hit, this will keep her in the gank fight longer.
_"she needs an actual opener"_ - yes but really, she's in the same position as most of the characters. What is the reality with most of the characters that you use is a heavy feint into a light/GB. That's the reality with FH, unless you're playing a character with option select into a light attack/GB from a heavy.
@@cuchulainn3474 unless your pirate and the only imitating opener is forward hyperarmoed unblockable heavy cancel into GB followed by 6 gun shots to the gut using a flintlock. My favorite of all is her dodge ability being able to just about dodge any attack from any direction following up with her extremely long reach gun shot unblockable.
@@ryuhadouken2722 The pirate character is a good idea to the FH character roster but the unlimited ammo, self loading, flintlock pistol? Seriously? That's just incredibly stupid. From a close combat, weapon game is one thing but to add the aforementioned? What next I wonder? A terminator character or adding FH into the Street Fighter/Mortal Kombat/Tekken/Marvel/DC crossover universe? I think Ubisoft has screwed up with Pirate and needs to remove the pistol mechanic. By all means, sure, have a finisher move where the gun is pulled but not an infinite round, flintlock hilarity.
I will say this, when I first started learning Nobushi, it was pre rework and I didn’t like her, after her rework I still didn’t like her and left her at rep 2, I didn’t come back to try her until pirate came out. When I did give her a good go, all I can say is she is punishing for beginners, but as time went on as I kept playing her, I found her to be VERY satisfying. There was one point that kept my drive going and that was when I beat two pirates that were ganking me. They were relentless, babysitting, they made sure if one was dying the other would step in. Despite all that I quite literally danced around them, I felt like I was playing a worse JJ. The icing on the cake they both rage quit after I beat them not once but the entire dom game.
Love how much effort you put into these videos. 40 minutes of nobu ? So much information and your detailed opinion of how the character can be improved and the pros and cons of the buffs. Underrated content creator for sure. Definitely deserves more than 100k subs.
Very well said, for a character that i’ve played the most and feels near enough second nature I still find myself trying my hardest using nobushi, more than any other member of the cast, always said she simply isn’t fun to play to an extent because you always feel like your doing the most for the smallest reward, those who say she is a braindead light kick light kick spammer always stir me up for that reason 😂 and please ubi bring back the guaranteed kick 😅 never understood why they removed it in the first place.
There's only 2 things I dislike about playing nobushi: her lack of unblockable, and also the dodge frames don't seem to exist half the time on dodge attacks. But I think she's great against dodge-focused heroes (including pirate I've found, so that's a win). If the enemy has really good reactions it feels almost impossible to do anything with her, especially BP turtles. But her hidden stance can sometimes psyche them out into trying to dodge a kick, leaving them open to an undodgeable heavy. I find that getting executions with nobu is easier than any other hero, personally. Also she's not great in team fights I think.
As a Nobu main for the past 3 years, she is literally just a character that is a prime example of "Ill sit back and let the new kids have fun." There is just somethings Nobu can do really well against but there are other things that make her feel useless in a way. Honestly I dont know what else she could get without getting a full on rework. Her undodgeable heavies are decent but she sadly has no unblockables. Ill say that her kit is really just good for duels or brawls as thats what I mainly play.
I remember when Nobushi was reworked I would tell people how it accomplished nothing and everyone hated me whenever I would say that, saying that you just gotta learn the hero and that she has situational blah blahs and whatever. Basically, "Git gud". Happy to know I was completely right.
Ive been playing a lot of nobushi lately and I feel you Sol every time i try to do something i get interrupted like I am Kensei But it doesn't matter our waifu nobu is worth the pain
lol i only do that as a psuedo mixup as they expect the guarantee chainlight on the same side, and not the opposite side making them lose focus for the kick to wallsplat :D
This is the best video i ever seen about nobushi as a rep 70 nobushi I agree with everything you said, and you said exactly the feelings of the nobushi Main, and unfortunately nobushi is not very popular and they do not care much about her, and we should not wait for Rework right now, although I hope Ubisoft don't Rework nobushi like any other hero to keep her special.
As a nobu main I can say she's a nice char. She has undodgeble heavy which helps her to stop annoying dodge spamers, her bleed damage is decent and if you nail her stance you will feel awesome in duels. Also her Lights are hard to parry cuz of wierd animation. She is good support in dominion and pushing people in walls is fun. However she needs an unblockable and they gotta do smth with dodge attacks cuz they don't work most of the time
Nobushi's chain kick allows for wall splats, so, it is basically like conq chain bash. That being said, if they gave undodgable to nobushi's dodge heavy, and gave her charged heavy opener for unblockable, and gave her neutral bash, she would be S tier.
She was my first hero I ever played (besides tutorial Kensei) so I'm biased with her, personally I love her and think she's goated if you can properly us hs. I struggle whenever I fight people you are amazing at reactions, because of the little pressure she can put on, she kind of just gets blocked and my parrying isnt great with her (but is with Warmonger for whatever reason lol) so I usually get bodied. But 32 reps and honestly I enjoyed about 27 of them lol, she's fun just diff (and a rework would be nice and prob deserved)
Sigh... I main Conq and Nobu. And I'm playing the Quimera banket thingy. PAIN. PAIN. I'm... Pls kill me. Maybe I'm just a masochist and I should accept that. I'm maining Hito.
According my rep 30+ nobu, I think the weakest part of nobu when her anti-ganking is the mechanic of "Hidden stance". Hidden stance work as dodge, it can't give you revenge when you start outplayed your opponent, because dodge can't give you revenge tag. It's lethal to all nobu player. And the advence playstyle is totally based on prediction(gambling) by doing "parry into hidden stance" option select and "back light interrupt gb attampt". After I think I kinda master nobu, I can't enjoy playing other easy hero anymore, maybe I'm just m🤣or nobu's playstyle is too different to other hero. I might have the same feeling you've mentioned in vid that it has different feeling(I would say "degree of using one's brain")when playing your 70rep aramusha and other character.
Started playing the game a week ago and i was imediatly attracted her long range playstyle. Holding your ground while keeping ennemies at bay was everything i loved about spear users. But when i first saw her hunched backward fighting stance i knew that she would probably not meet my expectations. What spear user willingly gives range up to his opponent ? Nobushi is a mess of a character She is a "long range" character that depends on dodging close range attacks to punish ennemies. However she cannot punish since her pokes are easy to block and since she doesn't move forward when attacking. Yesterday a centurion was outranging me with his kicks and punches and i simply stopped playing. Her unblockable is a forward KICK that puts her in danger as much as it siphon stamina + it's not guranteed since she doesn't lunge. This move is kinda moronic since she uses a spear that is longer than her entire body. Why would she kick ? Nobushi feels very weak. Dunno about the tier list but i can safely estimate that she is near the bottom. To me a spear user should be all about the control, the spacing, you give nothing while cheeping away at the ennemy healthbar. It should feel unfair because having range in a duel is unfair. Nobushi is the opposite, she gives up everything while gaining nothing.
It would be nice if her hidden stance dodged undodgables. I know that sounds dumb but it would be flashy and make her kit a little more unique. Also a charged kick that could be hidden stanced. It wouldn't have to be an immediate hidden stance feint like wardens bash feint but fast enough to dodge dodge-attacks (and if she could hidden stance undodgables it would be pretty fancy). . I wouldn't want the kick sped up though, maybe expand how long it can be delayed, it's already kinda juicy though. All the suggestions in the vid seem reasonable.
Low key not even needed, just give it better movement going in/ out with boosted I frames, give her dodge attacks similar boosts, let her soft feint her chain heavies to HS and she'd be defensively set.
I love Nobushi but I was thinking her kit is sorta outdated & this vid proves that. When I’m playing for fun I’ll gladly use her. If I’m playing for the Win I’m picking JJ. I agree with all the changes you’d like to see as well. I also think she should get dodge recovery side light or side heavy after her heavy undodgeable finisher❔Could help her anti gank somewhat better.
I still think tiandis chain bash is pretty terrible, although it can be used in neutral is frame disadvantage after the light ending the chain and you can’t chain after it too because dodge recoveries on tiandi aren’t on finishers but are on pirate and orochi for some reason, despite being a dodge specialist
People who don’t play nobushi: yeah she’s like low A tier and pretty good in 4s Me who mains her: are you sure about that? Seriously everyone keeps saying she’s good but I just know deep down in my plums that she fucking sucks because I main her! I feel like I’m getting gaslit by everyone.
Same. People see bleed then 35 damage and assume that she is good. She has some niche uses with shaman I guess but that's all she really gets. A few ok ganks and heavy hits on bleeding targets. Nobu felt fine on rework drop but now she's barely scraping by as is.
As someone who used to play her pretty seriously, and is rep 70 with her, she's good in 4s because good minion clear, and the ability to quickly poke people out of their strings in ganks while they aren't locked onto you, effectively making all of your teammates attacks safe
@@tino1tony228 she is good at those things but at the same time other heros outclass her to near irrelevancy in the minion lane and she can't long range poke people out of hyper armor. Catching heroes like pirate and JJ out of dodges feels like her only truly unique strength due to the reach and damage on her hidden stance heavy attack.
As a nobu main it is a main to play her but honestly at this state of for honor I don’t want her to be reworked bc ubi has been making every new rework or character more of a spam and unblockable for days. She just needs small tweaks IMO same w LB bc LB is a fun and enjoyable character and doesn’t need a mass rework like shino did. I’d just prefer if they didn’t rework either rn bc for honor is in a bad position and all reworks have ruined the base of every character and the new characters are prime examples of how boring and easy things are becoming
nobushi is a pain in the ass to play and its an easy win fighting against her, i really hope the give her forward momentum on everything maybe an unblockable zone from hidden stance like jj to give her more options, a chasing move since everyone just rolls away from you even with the undodgable heavies people can just roll away sometimes and as a martial artist that has trained in using the naginata and other polearms nobushi is just wrong to be such an static fighter i would at least give her some counter atacks after parrys like LB or crushing counters from hidden.
Bro what do you mean Highlander isn't good?! He's the only hero who can guardbreak you and get a 12 damage light as a punish, or a 16 dmg zone if you don't feel like flowing into offensive stance.. isn't that amazing?? But don't worry, Ubisoft will just keep reworking conqueror and other characters that have received multiple reworks since launch. Who's ready for a 4th shugoki rework!
Tbh, you should always cancel your zone with a dodge. It indeed takes ages for your guard to come back if you just hard feint it, for... some obscure Ubisofty reasons
I like your rework ideas, the only thing I'd like to add would be unblockable zone(on the initial spin) just to give here a bit better of a chance in a gank situation. Nobushi should be a high skill requirement character with an enormously high skill ceiling. I'd personally like to see more adjustments/bonuses to her hidden stances as well. Like maybe stamina recovery similar to Jang Jun or allow her to use it as cancel for attacks. Also make her chain lights faster, shit is still way to easy to parry.
Two reasons i dont play nobushi after her rework she got better but her flow got messed up and also i was rep 70 with her on console so when i switched to pc getting her to rep 30 wad enough. She is just not fun and her moves no matter with hs are the most telegraphed ever. I started to play tiandi, nuxia, jorm and conq and never looked back. Ok maybe once in a while i play her
also about playing meta v.s off meta i play jorm, i have a great time and top the scoreboard i play black prior, i get my ass beat and end up in the bottom half of the board. embrace shit tier
My character I hate the most playing as is literally any character that isn’t a knight or orochi, I don’t know I why. Anytime I play any other character I swear so much it’s not funny
Right now i cant deal with more than 1 game of nobu, i almost never play her, cool hero design, but absolute awful in current meta and new heroes and reworks
to just touch on the part where Nobushi could backstep when she blocked an attack, we also have to take in to consideration that back in Season 1 RANGE was a very BIG part of what made nobushi unique. Most of the cast couldn't punish her lights because she was too far away, and she actually had MORE reach then most of the cast which made that backstep extremely useful because it reset her back to her own comfortable range. now with the first change to parries and GB being buffed the coming year, it lost its meaning because now everyone could punish with a heavy and a GB no matter the range. So it was a very good move for a very short time, still, it was used by my friend many time and it was always hype to watch him outplay people with it
i remember when i used to play for honor properly a little over 2 years ago and my friend was a nobushi main, they got her to something like rep 40-50ish and they hated every damn second of maining her, but they loved her so much that they couldnt just stop playing her, but playingg her made them hate the game for every second they played her
I think Hit stun is so problematic rn. I’d like to see new hero have a mechanic where he can dodge out of block stun or hit stun (but a little bit tunned down) and of course not be so overpowered and have EVERY mechanic in the game. Thx for the nobu vid she is one of my favourite heroes but only when i can outsmart my oponents😁
Very good video with second hand suffering and a nostalgia trip. I have no clue how/why I recently came back to get her to 70.. I somehow got used to the frustration of backrollers in 1vX, risky kick, abysmal oos pressure, and so much more that you showed in this video. I agree with most of your suggestions, I would love the light -> hidden stance back since small, unique parts of a moveset (Ex: longarm, shugoki's home run heavy) really add up in terms of variety even if they aren't super useful. A few things I'd like to add is give her a rollcatcher somehow and improve the side heavy hitboxes; if you throw a right side heavy to someone externally to your right, it looks like it goes right through their head and doesn't hit most of the time.. I think it can happen with both opener and finisher. That's all I can think of for now lol
Honestly never understood FH's abilities. Always thought it was out of place, especially how it's implemented. Finally winning a duel against a skilled opponent? Sike, they unlocked firebomb, you lose. I've always wished champions would only have 1 minor ability like small buff to damage, stamina buff/debuff etc. Games that are about duelling should not have anti-duel mechanics, atleast in my opinion.
making kick confirmed on blocked HS heavy (but ONLY on blocked ones) would be great; would elevate her without just shoving more orange into FH; she is a really cool hero imo but she really suffers hard in 4v4 and powercreep really buttfucked her viability; a minor touch-up and confirmed blocked heavy>kick. is really all it takes. (and maybe a rollcatch)
Can't wait for Sol to play Jorm so I don't have to. Edit: If we have to guess for a fix for the shield bug, remember they took like 3 years to fix Tiandi T1 so.. Yeah, I give it 5 years
i'd really love a nobu rework because she has my favorite design from the entire game. Not only fashionwise but her abilities look amazing, it's just a shame that they're so fucking dog shit compared to every other hero's
I hated every second of my fiber when i played nobushi. How do you feel when you play her? Shes a hero that has the right tools, but has been powercrept by new reworks and heroes. What changes would you personally like to give her that is invigorating for the game? This video had half and half of gameplay commentary and essay format :D If you enjoyed that, let me know in the comments everybody. Now i sleep since its been 36hrs. Box go hide now.
I'm a nobushi main, bro... It's a painful existence. I just want her to have more hidden stance feints and a fucking chase move that's a forward dodge heavy. As it currently is the forward light can mix people up by empty dodging into top heavy.
Honestly I just think something simple, similar to Shinobi, and just make it to where something like her top heavy finisher has an unblockable, purely because having no unblockables just makes her so horrible to play in 4v4
Loved her Aesthetic and design, but im not very good so i assume when i lose its because im bad not the hero so p indifferent ig, i think shes fun tho, shes one of the smoother feeling characters
She is the reason I started playing this game. Yeah, she can be a bit frustrating to play. But game never been easy and cock and balls torture is part of for honor.
The only change I would like to see is an ability to counter GB while in hidden stance like she was able long ago
Well honestly the main reason why a lot of these heroes suffer is because both nobushi and lawbringer are mainly built upon reading your opponent. For Honor just isn’t that kinda game. If you want to give these heroes what they need then they truly need to have their parries/hidden stance mix ups be viable. Reward them with damage, give lawbringer a faster, more flexible follow ups to his side piercing charge, give nobushi more of an advantage for correctly mixing up your opponent with hidden stance. And for god’s sake fix her unblockable.
When you get somewhat good at Nobushi, playing her and playing against her is so damn smooth. Eskimo Pie's usage of her is still superb.
Only issue i got with her, is that her dodge attacks work half the time.
Either i delay it too long, or i get hit anyway
35 dmg undodgeable heavy
@@mikebearpig7425 my main has always been tiandi but i unistalled the game like 6 months ago and reinstalled it in recent times. So i decided to play more heroes and i noticed the same issues that tiandi's dodge attack has with aramusha and nobushi, they need to fix this shit because for heroes like kensei his dodge attack has dodge frames everytime and it's annoying
@@mone5799 its part of how they work.
Your i frames stop the moment you press the attack.
Tiandi light.
Nobubu light and heavy .
Aramusha not sure he should have i frames, same with shaolin but for some reason the dodge attack wont dodge haha . Oh well
@@mikebearpig7425 she doesn't have dodge attacks technically aside from hidden stance.
Oh God, I know how painful it is to play Nobushi so I feel bad for you Sol. Thank you for enduring these extra CBT sessions for our enjoyment!
Am I missing something here or were people not asking for her passive ability to be nerfed just a few months ago?
Her heavy attacks are horrible and they feel slow as hell
@@AlmostDarkness her heavies are undodgeble and that's enough to punish spammers
@@Straaaayyyy They’re very parryable and most spammers can just r1 you out of a heavy
One of the best perks in FH that a lot of people don't really use is taking a break and playing something you'll enjoy 😉
It's sad that nobushi is one of many heroes that have just been overlooked in favor of others to the point where she can be played very well by people but in some situations you just can't do anything in fights
Why did they thought that a dodge attack that can't dodge most attcks was a good design choice?
Yeah I’m tired off that crap, why should some hero’s have a untouchable dodge attack but others can’t, it’s just unfair
@Pan fvcking dies lmfaoooo the funny thing is that some characters can delay dodge attack so late that it'll hit you no matter what
Better yet are the times you dodged the initial attack that would've hit you, but starting the dodge attack will occasionally cause the dodged attack to retrack and hit you
Some dodge attacks have special properties and problems so it's more of a balancing choice but yea doesn't mean it was a good one
@patientboat1979 for honor players when every character isn't identical: it's unfair
When I first started playing FH, Nobushi was my first main hero. Can 100% say I was always pissed off when playing as her. But I can never get myself to hate the fox masked waifu.
That’s how I was with lawbringer
She has been nerfed so many times sometimes directly sometimes indirectly
Ah Shurikens. Fucking fantastic feat. When were feats balanced in a big patch again?
Fire flask still 1 shots, love it
I feel like Nobushi's unique 'thing' she is advertised as having (her increased range) doesn't even matter. Both because I'm pretty sure it's a lie and because every attack just slides people forward towards their opponent half the time so range doesn't matter.
that "increased range" would be nice if it applied to GB's...
Once upon a time she could flow like no other. She just felt great. She used to be the best char imo for a while. Over time she's been nerfed directly and indirectly
Yeah characters like shinobi or pirates have so much tracking it makes me wonder what the point of having a 6 foot spear is.
70 reps on Nobu...yeah...
The moment someone has decent reactions you can not get offense in
The moment you get externalized you can not get offense in
The moment someone knows how to deal with hidden stance by simply backdodging you can not get offense in.
But annihilating an enemy because you hiddenstance and dodge all his attacks is incredibly satisfying
She needs a soft fient kick, she needs an actual opener, and maybe a sweep like valk and do massive damage.
Her kick needs to reach more, her zone in my opinion should be undodgeable this will allow her to stay on her enemy.
Her special stance needs to be able to flow very fast like JJ or aramusha and black prior.
A feat or maybe just a natural ability should be like shaman where bleed heals you for every successful hit, this will keep her in the gank fight longer.
This youtuber complains about most of the heroes, why does he even play for honor if it frustrates him
@@jakenake3401because it’s to prove the point to the devs they are making a huge mistake to the for honor gaming community by doing reworks like this.
_"she needs an actual opener"_ - yes but really, she's in the same position as most of the characters. What is the reality with most of the characters that you use is a heavy feint into a light/GB. That's the reality with FH, unless you're playing a character with option select into a light attack/GB from a heavy.
@@cuchulainn3474 unless your pirate and the only imitating opener is forward hyperarmoed unblockable heavy cancel into GB followed by 6 gun shots to the gut using a flintlock. My favorite of all is her dodge ability being able to just about dodge any attack from any direction following up with her extremely long reach gun shot unblockable.
@@ryuhadouken2722
The pirate character is a good idea to the FH character roster but the unlimited ammo, self loading, flintlock pistol? Seriously? That's just incredibly stupid.
From a close combat, weapon game is one thing but to add the aforementioned? What next I wonder? A terminator character or adding FH into the Street Fighter/Mortal Kombat/Tekken/Marvel/DC crossover universe?
I think Ubisoft has screwed up with Pirate and needs to remove the pistol mechanic. By all means, sure, have a finisher move where the gun is pulled but not an infinite round, flintlock hilarity.
Deepest gratitude to you from all nobushi mains out there.
I was hoping you do her as next video someday. Didn’t have to wait for long ❤
As a nobushi main I agree
I will say this, when I first started learning Nobushi, it was pre rework and I didn’t like her, after her rework I still didn’t like her and left her at rep 2, I didn’t come back to try her until pirate came out.
When I did give her a good go, all I can say is she is punishing for beginners, but as time went on as I kept playing her, I found her to be VERY satisfying.
There was one point that kept my drive going and that was when I beat two pirates that were ganking me. They were relentless, babysitting, they made sure if one was dying the other would step in. Despite all that I quite literally danced around them, I felt like I was playing a worse JJ. The icing on the cake they both rage quit after I beat them not once but the entire dom game.
I've mailed since day 1. She used to have crazy mix game especially against only year 1 heroes
Love how much effort you put into these videos. 40 minutes of nobu ? So much information and your detailed opinion of how the character can be improved and the pros and cons of the buffs. Underrated content creator for sure. Definitely deserves more than 100k subs.
Everyone says that the pirate is the first character in for honor to have a weapon. Little do they know that the shinobi as a shotgun
Very well said, for a character that i’ve played the most and feels near enough second nature I still find myself trying my hardest using nobushi, more than any other member of the cast, always said she simply isn’t fun to play to an extent because you always feel like your doing the most for the smallest reward, those who say she is a braindead light kick light kick spammer always stir me up for that reason 😂 and please ubi bring back the guaranteed kick 😅 never understood why they removed it in the first place.
They Should also fix/improve her dodge attacks, particularly sidewinder, the timing to use them is terrible compared to most other characters
There's only 2 things I dislike about playing nobushi: her lack of unblockable, and also the dodge frames don't seem to exist half the time on dodge attacks.
But I think she's great against dodge-focused heroes (including pirate I've found, so that's a win). If the enemy has really good reactions it feels almost impossible to do anything with her, especially BP turtles. But her hidden stance can sometimes psyche them out into trying to dodge a kick, leaving them open to an undodgeable heavy. I find that getting executions with nobu is easier than any other hero, personally.
Also she's not great in team fights I think.
Playing Nobushi is a lesson in pain.
But as someone who loves Spears and Polearms? SOmetimes...sometimes the pain is worth it
She is officially the hero that has taken longest to get to rep 1, Even PK at her worst in PvAI was faster than Nobu.
Bro, as your channel grows, your vid quality is just levitating my man. Excellent damn video brother. Keep on keeping on, you beautiful box you!
As a Nobu main for the past 3 years, she is literally just a character that is a prime example of "Ill sit back and let the new kids have fun." There is just somethings Nobu can do really well against but there are other things that make her feel useless in a way. Honestly I dont know what else she could get without getting a full on rework. Her undodgeable heavies are decent but she sadly has no unblockables. Ill say that her kit is really just good for duels or brawls as thats what I mainly play.
I just want a hero with a 3000 Ms heavy or some shit with hyper armor at like 700 Ms I think it would be funny
I remember when Nobushi was reworked I would tell people how it accomplished nothing and everyone hated me whenever I would say that, saying that you just gotta learn the hero and that she has situational blah blahs and whatever. Basically, "Git gud".
Happy to know I was completely right.
Ive been playing a lot of nobushi lately and I feel you Sol every time i try to do something i get interrupted like I am Kensei
But it doesn't matter our waifu nobu is worth the pain
I realized that I have incredibly similar Nobooshu outfit as yours, is funny, Sol.
Thanks for your new video!
As a Nobushi main, seeing you hit the chain light and not going for the double light physically hurt me.
lol i only do that as a psuedo mixup as they expect the guarantee chainlight on the same side, and not the opposite side making them lose focus for the kick to wallsplat :D
@@SolidSol69 Fair, but you could just use the 35 damage heavy instead.
Y’all remember how you could get a free gb if you blocked wardens zone and if you just blocked a zerk light? Lmao
This is the best video i ever seen about nobushi as a rep 70 nobushi I agree with everything you said, and you said exactly the feelings of the nobushi Main, and unfortunately nobushi is not very popular and they do not care much about her, and we should not wait for Rework right now, although I hope Ubisoft don't Rework nobushi like any other hero to keep her special.
still remember when hidden stance can't be guardbroken and can feint light attack, good times
I also remember a 600 Ms neutral light.
@@samfish2550 and the best zone in the game
You used Beauviolette meme from Reddit LUL!
Everyone predicted that there.
Seriously, her art is absurdly good, right?
Ive been commissioning it xD and yes its the best
I feel like this when I play jorm, it’s not as bad as nobu but i still feel your pain to some degree.
why does watching sol suffer make me want to play nobushi
As a nobu main I can say she's a nice char. She has undodgeble heavy which helps her to stop annoying dodge spamers, her bleed damage is decent and if you nail her stance you will feel awesome in duels. Also her Lights are hard to parry cuz of wierd animation. She is good support in dominion and pushing people in walls is fun. However she needs an unblockable and they gotta do smth with dodge attacks cuz they don't work most of the time
Nobushi's chain kick allows for wall splats, so, it is basically like conq chain bash. That being said, if they gave undodgable to nobushi's dodge heavy, and gave her charged heavy opener for unblockable, and gave her neutral bash, she would be S tier.
At least it guarantees her undodgeable with the right distance🤷🏻♀️ that’s pretty good lol
She was my first hero I ever played (besides tutorial Kensei) so I'm biased with her, personally I love her and think she's goated if you can properly us hs. I struggle whenever I fight people you are amazing at reactions, because of the little pressure she can put on, she kind of just gets blocked and my parrying isnt great with her (but is with Warmonger for whatever reason lol) so I usually get bodied. But 32 reps and honestly I enjoyed about 27 of them lol, she's fun just diff (and a rework would be nice and prob deserved)
i have a love hate relationship with her she’s really good but the bleed makes me feel dirty
Nobushi feels like the last remenant of old for honor so I will never stop playing her
She may be the worst hero in the game but it makes getting kills with her all the more rewarding
Sigh... I main Conq and Nobu. And I'm playing the Quimera banket thingy.
PAIN.
PAIN.
I'm... Pls kill me. Maybe I'm just a masochist and I should accept that.
I'm maining Hito.
According my rep 30+ nobu, I think the weakest part of nobu when her anti-ganking is the mechanic of "Hidden stance". Hidden stance work as dodge, it can't give you revenge when you start outplayed your opponent, because dodge can't give you revenge tag. It's lethal to all nobu player.
And the advence playstyle is totally based on prediction(gambling) by doing "parry into hidden stance" option select and "back light interrupt gb attampt". After I think I kinda master nobu, I can't enjoy playing other easy hero anymore, maybe I'm just m🤣or nobu's playstyle is too different to other hero. I might have the same feeling you've mentioned in vid that it has different feeling(I would say "degree of using one's brain")when playing your 70rep aramusha and other character.
nobuwushi?
Started playing the game a week ago and i was imediatly attracted her long range playstyle. Holding your ground while keeping ennemies at bay was everything i loved about spear users.
But when i first saw her hunched backward fighting stance i knew that she would probably not meet my expectations.
What spear user willingly gives range up to his opponent ?
Nobushi is a mess of a character
She is a "long range" character that depends on dodging close range attacks to punish ennemies.
However she cannot punish since her pokes are easy to block and since she doesn't move forward when attacking. Yesterday a centurion was outranging me with his kicks and punches and i simply stopped playing.
Her unblockable is a forward KICK that puts her in danger as much as it siphon stamina + it's not guranteed since she doesn't lunge.
This move is kinda moronic since she uses a spear that is longer than her entire body. Why would she kick ?
Nobushi feels very weak.
Dunno about the tier list but i can safely estimate that she is near the bottom.
To me a spear user should be all about the control, the spacing, you give nothing while cheeping away at the ennemy healthbar. It should feel unfair because having range in a duel is unfair.
Nobushi is the opposite, she gives up everything while gaining nothing.
I agree 💯 w this comment, for honor devs don't know how spears work
It would be nice if her hidden stance dodged undodgables. I know that sounds dumb but it would be flashy and make her kit a little more unique. Also a charged kick that could be hidden stanced. It wouldn't have to be an immediate hidden stance feint like wardens bash feint but fast enough to dodge dodge-attacks (and if she could hidden stance undodgables it would be pretty fancy). . I wouldn't want the kick sped up though, maybe expand how long it can be delayed, it's already kinda juicy though. All the suggestions in the vid seem reasonable.
Low key not even needed, just give it better movement going in/ out with boosted I frames, give her dodge attacks similar boosts, let her soft feint her chain heavies to HS and she'd be defensively set.
I love Nobushi but I was thinking her kit is sorta outdated & this vid proves that. When I’m playing for fun I’ll gladly use her. If I’m playing for the Win I’m picking JJ. I agree with all the changes you’d like to see as well. I also think she should get dodge recovery side light or side heavy after her heavy undodgeable finisher❔Could help her anti gank somewhat better.
I still think tiandis chain bash is pretty terrible, although it can be used in neutral is frame disadvantage after the light ending the chain and you can’t chain after it too because dodge recoveries on tiandi aren’t on finishers but are on pirate and orochi for some reason, despite being a dodge specialist
I feel you are just hating every character i play ! XD
WANTS NEXT WARMONGER NEEDS NERF !?
I’ve seen what nobushi can do in the right hands and it’s scary, fun to play once you get good with her
A 40 minute video?! Just what I needed 😌
Thanks for your hard work, Sol! 🙏
People who don’t play nobushi: yeah she’s like low A tier and pretty good in 4s
Me who mains her: are you sure about that?
Seriously everyone keeps saying she’s good but I just know deep down in my plums that she fucking sucks because I main her! I feel like I’m getting gaslit by everyone.
She is good tho, u got lawbringer syndrome
Same. People see bleed then 35 damage and assume that she is good. She has some niche uses with shaman I guess but that's all she really gets. A few ok ganks and heavy hits on bleeding targets. Nobu felt fine on rework drop but now she's barely scraping by as is.
As someone who used to play her pretty seriously, and is rep 70 with her, she's good in 4s because good minion clear, and the ability to quickly poke people out of their strings in ganks while they aren't locked onto you, effectively making all of your teammates attacks safe
@@tino1tony228 she is good at those things but at the same time other heros outclass her to near irrelevancy in the minion lane and she can't long range poke people out of hyper armor. Catching heroes like pirate and JJ out of dodges feels like her only truly unique strength due to the reach and damage on her hidden stance heavy attack.
The day I played nobushi
Was the day I gave up on for honor
As a nobu main it is a main to play her but honestly at this state of for honor I don’t want her to be reworked bc ubi has been making every new rework or character more of a spam and unblockable for days. She just needs small tweaks IMO same w LB bc LB is a fun and enjoyable character and doesn’t need a mass rework like shino did. I’d just prefer if they didn’t rework either rn bc for honor is in a bad position and all reworks have ruined the base of every character and the new characters are prime examples of how boring and easy things are becoming
Nobushi is SSS-Tier no argument 😆
nobushi is a pain in the ass to play and its an easy win fighting against her, i really hope the give her forward momentum on everything maybe an unblockable zone from hidden stance like jj to give her more options, a chasing move since everyone just rolls away from you even with the undodgable heavies people can just roll away sometimes and as a martial artist that has trained in using the naginata and other polearms nobushi is just wrong to be such an static fighter i would at least give her some counter atacks after parrys like LB or crushing counters from hidden.
Bro what do you mean Highlander isn't good?! He's the only hero who can guardbreak you and get a 12 damage light as a punish, or a 16 dmg zone if you don't feel like flowing into offensive stance.. isn't that amazing?? But don't worry, Ubisoft will just keep reworking conqueror and other characters that have received multiple reworks since launch. Who's ready for a 4th shugoki rework!
LMAOOOO
Tbh, you should always cancel your zone with a dodge. It indeed takes ages for your guard to come back if you just hard feint it, for... some obscure Ubisofty reasons
Bro I think nobu perfectly balanced, swear I’ve had no problems and I’ve almost never been outclassed with nobu. Idk she feels pretty strong to me
You must fight dogshit players then. Try fighting a pirate that knows what they are doing while using nobu.
I like your rework ideas, the only thing I'd like to add would be unblockable zone(on the initial spin) just to give here a bit better of a chance in a gank situation. Nobushi should be a high skill requirement character with an enormously high skill ceiling. I'd personally like to see more adjustments/bonuses to her hidden stances as well. Like maybe stamina recovery similar to Jang Jun or allow her to use it as cancel for attacks. Also make her chain lights faster, shit is still way to easy to parry.
She was much more menacing when she had the revenge attacks feats. Gave you much more leeway to deal damage due to getting revenge more then once
Two reasons i dont play nobushi after her rework she got better but her flow got messed up and also i was rep 70 with her on console so when i switched to pc getting her to rep 30 wad enough. She is just not fun and her moves no matter with hs are the most telegraphed ever. I started to play tiandi, nuxia, jorm and conq and never looked back. Ok maybe once in a while i play her
Also they keep nerfing her damage, bleed damage her frames
Me a Nobushi Main "This your first time?" **insert James Franco hanging meme
Omg i love that you just raged thats why I quit playing FH I broke so many controllers because of this game🤣🤮
also about playing meta v.s off meta
i play jorm, i have a great time and top the scoreboard
i play black prior, i get my ass beat and end up in the bottom half of the board. embrace shit tier
My character I hate the most playing as is literally any character that isn’t a knight or orochi, I don’t know I why. Anytime I play any other character I swear so much it’s not funny
Right now i cant deal with more than 1 game of nobu, i almost never play her, cool hero design, but absolute awful in current meta and new heroes and reworks
Me: *Sees his half broken monitor*
Me again: "2B! My already high opinion if you had gone up even more."
You should do a berserk video like this pls. LOVE your vids keep it up you're amazing!!
I remember playing years ago and loving playing Nobusi. Makes me sad to come back and seeing her struggling
Well in my case nobushi just ignore everything you just say and spam light to me and bleeds to death, soooooo she not that bad i guess
I don’t get why pirate can spam her dodge attack that has s yet Nobushi’s heavy dodge has little s
I feel nobo to me is fine I play her like a support character and like how you play as her but in duels and ganks I agree she trash at it
She is so op untill you learn the game then she sucks till you find that one dude who for some reason literally doesn’t know how to die
I like that faraam is being used as a good reference point
My respects for Princess Mononoke on the desktop
to just touch on the part where Nobushi could backstep when she blocked an attack, we also have to take in to consideration that back in Season 1 RANGE was a very BIG part of what made nobushi unique. Most of the cast couldn't punish her lights because she was too far away, and she actually had MORE reach then most of the cast which made that backstep extremely useful because it reset her back to her own comfortable range.
now with the first change to parries and GB being buffed the coming year, it lost its meaning because now everyone could punish with a heavy and a GB no matter the range. So it was a very good move for a very short time, still, it was used by my friend many time and it was always hype to watch him outplay people with it
i remember when i used to play for honor properly a little over 2 years ago and my friend was a nobushi main, they got her to something like rep 40-50ish and they hated every damn second of maining her, but they loved her so much that they couldnt just stop playing her, but playingg her made them hate the game for every second they played her
Great video and breakdown again Sol, have you considered doing a Valk one any time soon?
im so delighted that I'll sleep 40 mins late the night before a final (exams make me wanna kms)
Nobu needs a way to catch people rolling away too. So tired of people just rolling away from you the minute you have revenge.
Never played nobushi but 95% of the time I encounter one they whip my ass somehow
0:12 *sights*... yeah, me too. Also, I been trying nobu and it's really freaking funny, but also really hard and punishable for a beginner
I'm afraid it's too late for me already played her!!! I better call sol
Did not know that the revenge shield thing was a bug thought it was a mechanic that happened when u get revenge multiple times in quick succession
Hell yeah. 26:35 That's my zone feint clip. Threw me for a loop when I saw that haha
The only good things about Nobushi are her lights on last gen and her "ha ha booty" emote.
Please do Aramusha gamaplay SolidSol, no... The Anime Expert
Elden ring trainer, overwatch beta, and possibly a pirated version of ff7 remake,p xddd. Also, total war warhammer 3 video when?
LMAO
Nobushi is annoying to play and absolutely cancerous to fight against. Imo
So this video is probably why nobishi was in almost all my matches last week.
I think Hit stun is so problematic rn. I’d like to see new hero have a mechanic where he can dodge out of block stun or hit stun (but a little bit tunned down) and of course not be so overpowered and have EVERY mechanic in the game. Thx for the nobu vid she is one of my favourite heroes but only when i can outsmart my oponents😁
Very good video with second hand suffering and a nostalgia trip. I have no clue how/why I recently came back to get her to 70.. I somehow got used to the frustration of backrollers in 1vX, risky kick, abysmal oos pressure, and so much more that you showed in this video. I agree with most of your suggestions, I would love the light -> hidden stance back since small, unique parts of a moveset (Ex: longarm, shugoki's home run heavy) really add up in terms of variety even if they aren't super useful. A few things I'd like to add is give her a rollcatcher somehow and improve the side heavy hitboxes; if you throw a right side heavy to someone externally to your right, it looks like it goes right through their head and doesn't hit most of the time.. I think it can happen with both opener and finisher. That's all I can think of for now lol
Honestly never understood FH's abilities. Always thought it was out of place, especially how it's implemented. Finally winning a duel against a skilled opponent? Sike, they unlocked firebomb, you lose. I've always wished champions would only have 1 minor ability like small buff to damage, stamina buff/debuff etc. Games that are about duelling should not have anti-duel mechanics, atleast in my opinion.
Gryphon and everyone that came after him really just don’t need to exist.
making kick confirmed on blocked HS heavy (but ONLY on blocked ones) would be great; would elevate her without just shoving more orange into FH; she is a really cool hero imo but she really suffers hard in 4v4 and powercreep really buttfucked her viability; a minor touch-up and confirmed blocked heavy>kick. is really all it takes. (and maybe a rollcatch)
She was a phase of mine. I enjoyed her. I think there were nerfs once upon a time.
Mans brought a blunderbuss to the battle and he’s not even from Europe.
Oh not for me it’s way too late for me rep 70 on her so I’m kinda screwed
Can't wait for Sol to play Jorm so I don't have to.
Edit: If we have to guess for a fix for the shield bug, remember they took like 3 years to fix Tiandi T1 so.. Yeah, I give it 5 years
i'd really love a nobu rework because she has my favorite design from the entire game. Not only fashionwise but her abilities look amazing, it's just a shame that they're so fucking dog shit compared to every other hero's
I main Nobushi and I have been playing her since the beta