me too I'm also excited about the Bundeswehr coming to the game so i can see people get remined about the fact that out the 42 round's in the leo 2 only 15 ( from memory i might be wrong on that ) are in the basal rack wacth has blowout panel's while the rest are next to the driver and have no blowout panel's
this game has such huge potential man. i am praying you guys get to see your baby flourish, and we can enjoy one of the best tank games ever made. all the best you legends o7
I really like how you communicate with the community how the work is done and why you are doing what you are doing. GHPC is a great game, I am really looking forward to the future and totally hyped for infantry and - of course - west germany with the leopard tanks 🙂
In reference to the 72M1 being in the game even though it wasn't in service until 1987 but the NVA needs all the help they can get so screw it, I assume that's why the BMP-1P can be used by the NVA as well? My one book source says 1987 for it as well.
Polish Łabędy plant (which was producing our tanks, including for export, including to East Germany) started manufacture of T-72M1 (Object 172M-E5) in mid-ish 1986. I don't have the dates for Czechoslovak production, whom also produced tanks for export to East Germany.
Emphasis towards long range, real world engagements would be best. Along with A.I. that can actually use hull down and shoot n scoot techniques, variably. Along with choppers and MPAT rounds Been simming since 1998. Thanks.
I know homosexual men tend to have very low standards and high bodycounts, but please go outside and get some standards; even my HVAC guys look better than that.
As someone who tried making their own tank game I really feel that engine simulation discussion I would try and use irl stats and just end up with terribly weak tanks
This is the best thing I remember after Steel Beasts. The project is still far from being completed, but it already looks promising. I sincerely wish success to the creators of this game.
Good points about the M833 DOI. That was double the case for the 3BM-32 IICR. It was very hard for both sides to produce long rods with consistent mineral matrix in the alloys. Improperly quench or forge a batch of rods and the chance of long rod breakup as it exited the gun was rather high. The longer the round the more difficult it was to mitigate this issue. The USA seemed to really figure it out in 1984, which is around the time they hit their stride with the DU armor components to go into the M1A1HA and the development of what became the M829A1. It ties into a larger point about the armor packages of the NATO cold war tanks. The views publicly seemed to go from both extremes. The idea that the M1, Leo-2, and Challenger 1 all had super thick composite armor that made them frontally impervious was replaced quickly with the opinion that the NATO tanks armor was nonexistent vs KE rounds as the 3BM-42/32 would fly right through. The reality is that these armor packages developed in the mid 1970s, would have done rather well against the ammunition that would have actually been available to most of the USSR tanks up until the end of the 1980s.
I bet SHORAD gameplay would be pretty fun, switching to a Gepard or Shilka to take down a helicopter pestering your attack force. Regardless, I hope you guys take all the suggestions and questions for features and additions as an indication of the potential of what you've created and the spark of imagination it creates in the player - "wouldn't it be fun if!?" It's really fun already, nice work, can't wait to see whats to come!
This is looking really nice, I hope it has some fake news cutscenes in the campaigns for flavour. Like mi1 tank platoon 2 did. I love that side of mil sims. The alternate earth aspect.
The game is really great and i am looking forward to the bundeswehr but one small question are you guy Aldingen the leopard 1a4 with the "hammer Turm"?
The "vehicle mastery/performance rating" sounds nice, I would welcome that. Are there going to be UI improvements? That simple context menu with submenus, is one of the main things, why I am waiting before buying the game, it just seems very cumbersome and relatively straightforward potential improvement. This was probably asked many times - Is there going to be map with denser/bigger urban areas or just something more different to currently existing map(s) in game? From gameplay videos, I have seen so far, the map/environment variety seems low for now (although that could be due to limited number of assets, rather than lack of terrain variation). Regarding driving the tank, will there be option for manual/semi manual gear shifting or other more detailed driving features? Is there going to be some kind of mud or other different terrain effects? One of the criticisms of War Thunder is rather basic and often unintuitive vehicle behavior on different terrains, so this could be another "advantage" of GHPC. I understand that Snowrunner level of physics is unlikely, but I would really welcome better/more fleshed out overall driving experience over other tank games. Bonus question:) Do you have more developer chat videos planned? I really like the ones you have made so far:) Anyway, I am really grateful for you making GHPC and I am looking forward to future updates and improvements coming into the game!:)
look at War Thunder, ha, even say it's the better game, I trust that none of neither, go with GHPC and Steel Beasts, even expensive, I will pay for it.
@@IdahoMthman good luck with the grind. My advice, enjoy the lower tiers as much as you can, much of us who spent literal years playing the game have found that once you get to the top, the real fun was world war 2 all along.
Is there any more optimization that'll be for Controllers besides the Steam ability to change controls on controllers, other than that, the game runs fairly decently on the Steam Deck, only major complaint for it is optimization and not having enough buttons to use every control in the game
@@samargrewal929 Who said its an FPS?You know you can already technically use infantry AT weapons in the game by switching to ATGMs or the SPG-9 right? Infantry AT would be the same, just mobile.
there will be theaters as DLCs, yes. It won't be 70$ for a T-80U like War Thunder does it. You'll pay X amount of money and get something like Fulda 1990 with T-80Us, M1A1s and stuff like that, the whole package
you can't run over infantry. What. I cant think of another game with vehicular combat and infantry that you can't do this in. A Lot of good suggestions were blown off here i suggest you guys watch or play some graviteam games for inspiration.
@@BasedGrandmasKitchen when they are in front of you? Lol. Having competent and deadly infantry with viable AT options would eliminate folks just plowing through them. Which i think is the devs concern...tbh sounds more like an excuse.
Would be awesome if the einterior of the tank would be simulated to an ultimate level sim. Like steel beasts, so there is a competitor to steel beasts that is just as good and more afordable. Would be awesome. Also, maybe to mutch to ask, embarking amd disembarking the tank?
Dostum her şey iyi güzel de, optimize değil maalesef. 30-40 fps ve anlık droplardan cidden gına geldi artık. Lütfen optimize edin. Her oynadığımda başım ağrıyor kasmadan dolayı. RTX3050 mobil ekran kartım var ve her ayar lowda :) Hani daha nasıl anlatılır bilmiyorum. Ayrıca 15 küsur gb ram kullanıyor. Bu nedir arkadaş. I'm writing in English: Please make optimisation other stuff can wait but this one not! Please make optimisation!!
Why stuck on this specific year of 1985 and not make a 2 or 3 years all together. It's still cold war and you get more machines to make different scenarios. You said you wanted the T55 variations that came in late 80s but they were not specifically in 1985. That limits a lot of things in the game. Still cold war era just expand the years that you are working on. Unless you plan to do that along the way when the major stuff are in the game already and I don't mean after 1.0 as a DLC or whatever.
Maybe I'm misremembering but I think they mentioned previously that it's because the technological divide between NATO and Warsaw Pact got so big later in the cold war that it makes it to one sided for NATO.
@@Oppen1945 It makes sense balance wise. But it could be an option for the rest of the people. Still its something that they can add whenever they want. Just not included in a campaign to make it even for both sides.
@@Oppen1945 not at all, The tako about it on the stream they had with Eugen. Where they say that 1985 to 1989 were the most equal, you go earlier and pact is to good, or you go later and pact is no more.
@@Oppen1945 It would not be one sided for NATO if they added that Warsaw Pact had the numbers superiority, but due to performance issues it wont probably happen
Ah yes a game about making crews die a firery death for fun but killing livestock in a video game or goofing around running over basic ai soldiers is too far and 'teenager edgy'... I think even just static livestock would make wonders for immersion as it would make the static map much more alive, as it would be arguably realistic for any left livestock to be scattered around whilst any civilians would've already rushed evacuation in a sudden invasion breakout scenario.
You will be able to play with multiple people controlling different vehicles or multiple people playing one vehicle. PvP multiplayer is not confirmed but its not outright shelved.
@@samargrewal929 It was in the planning phase only in 1991 I believe. Would not make any sense for it to be in the Fulda Gap in 1985. So you are completely correct.
In my opinion that mission editor is pointless. Those were designed for specific tank with specific equipment so instead of M60 we can pick T-80 and fight with T-55s, kinda break immersion. Beside that I am looking forward and hoping for more cool content.
well, if you dont like it you dont have to use it, id rather get some new content to help replayablity while they finish the bigger things, its better to have it then not
@@t2mediumplayer47 yeah if you have alot of missions to do still then its kinda a meh feature but its really handy for making new missions with less common tanks
Well, if this question existed, soon enough someone would took that example to ask about when they will finally get T-90 or T-14 on the game, while still failed to recognize the game is still getting about 1985, not modern garbage.
how ? - the mission customizer adds a lot of Replayability to the game - the ammo changes based off the info the dev's have collated are a nicely welcomed - the new t-72 variants add a nice bit of extra variety overall this update adds quite a lot and give the game much more Replayability wacth was a complaint a lot of people had.
@@Whatna2m guess that Bundeswehr are not going to arrive intel there done no amount of wining and complain is going to change it you want to discredit the developer's work because they have not added the thing you want the most yet then Franky you should leave
Nice to hear you guys are working hard on the infantry 👍🏻. Thanks guys!
Yep, biggest feature needed in the game.
So excited about the upcoming Bundeswehr and infantry update.
me too I'm also excited about the Bundeswehr coming to the game
so i can see people get remined about the fact that out the 42 round's in the leo 2 only 15 ( from memory i might be wrong on that ) are in the basal rack wacth has blowout panel's while the rest are next to the driver and have no blowout panel's
Я тоже жду добавления пехоты 🎉
this game has such huge potential man. i am praying you guys get to see your baby flourish, and we can enjoy one of the best tank games ever made. all the best you legends o7
imagine if they did about ww2, that would be crazy but rigth now im happy and loving the game
@@EmmanuelFernndezdelaCruz one can only dream right?
This was a huge update for me. Thanks! This game has come a long way.
I really like how you communicate with the community how the work is done and why you are doing what you are doing. GHPC is a great game, I am really looking forward to the future and totally hyped for infantry and - of course - west germany with the leopard tanks 🙂
expect for the 27 rounds right next to the driver without blowout panels in the leopard 2
Really like the new update. Game has come a long way since last year.
In reference to the 72M1 being in the game even though it wasn't in service until 1987 but the NVA needs all the help they can get so screw it, I assume that's why the BMP-1P can be used by the NVA as well? My one book source says 1987 for it as well.
what is NVA?
@@jonssonnicolas Nationale Volks Armee East German People's Army.
Polish Łabędy plant (which was producing our tanks, including for export, including to East Germany) started manufacture of T-72M1 (Object 172M-E5) in mid-ish 1986. I don't have the dates for Czechoslovak production, whom also produced tanks for export to East Germany.
Emphasis towards long range, real world engagements would be best. Along with A.I. that can actually use hull down and shoot n scoot techniques, variably. Along with choppers and MPAT rounds Been simming since 1998. Thanks.
Josh Busuito is so handsome and good at scripting, I'd pay the price of a small car for a 3d mesh of his face
I agree.
My face when i can not tell if ironic or just that down bad.
@@xxxm981just look at him, he is perfect
I know homosexual men tend to have very low standards and high bodycounts, but please go outside and get some standards; even my HVAC guys look better than that.
can't wait for the infantry!
As someone who tried making their own tank game I really feel that engine simulation discussion I would try and use irl stats and just end up with terribly weak tanks
This is the best thing I remember after Steel Beasts.
The project is still far from being completed, but it already looks promising. I sincerely wish success to the creators of this game.
Fights like in the game Panzer Front Aust B, that would be cool
Good points about the M833 DOI. That was double the case for the 3BM-32 IICR. It was very hard for both sides to produce long rods with consistent mineral matrix in the alloys. Improperly quench or forge a batch of rods and the chance of long rod breakup as it exited the gun was rather high. The longer the round the more difficult it was to mitigate this issue. The USA seemed to really figure it out in 1984, which is around the time they hit their stride with the DU armor components to go into the M1A1HA and the development of what became the M829A1.
It ties into a larger point about the armor packages of the NATO cold war tanks. The views publicly seemed to go from both extremes. The idea that the M1, Leo-2, and Challenger 1 all had super thick composite armor that made them frontally impervious was replaced quickly with the opinion that the NATO tanks armor was nonexistent vs KE rounds as the 3BM-42/32 would fly right through. The reality is that these armor packages developed in the mid 1970s, would have done rather well against the ammunition that would have actually been available to most of the USSR tanks up until the end of the 1980s.
You guys doing really good. I get excited after every update.
Never change the music! Nice update.
I bet SHORAD gameplay would be pretty fun, switching to a Gepard or Shilka to take down a helicopter pestering your attack force. Regardless, I hope you guys take all the suggestions and questions for features and additions as an indication of the potential of what you've created and the spark of imagination it creates in the player - "wouldn't it be fun if!?" It's really fun already, nice work, can't wait to see whats to come!
controllable aa is not planned
having a war during the baling season is pretty messed up. those are some nice round bales.
starts at 2.38
Replay is a must for nerding.
This is looking really nice, I hope it has some fake news cutscenes in the campaigns for flavour. Like mi1 tank platoon 2 did. I love that side of mil sims. The alternate earth aspect.
Tutorials are annoying and suck when they're mandatory, optional tutorials would definitely be extremely helpful.
The game is really great and i am looking forward to the bundeswehr but one small question are you guy Aldingen the leopard 1a4 with the "hammer Turm"?
I am most looking forward to expanded campaign.
Great game btw!
The "vehicle mastery/performance rating" sounds nice, I would welcome that.
Are there going to be UI improvements? That simple context menu with submenus, is one of the main things, why I am waiting before buying the game, it just seems very cumbersome and relatively straightforward potential improvement.
This was probably asked many times - Is there going to be map with denser/bigger urban areas or just something more different to currently existing map(s) in game? From gameplay videos, I have seen so far, the map/environment variety seems low for now (although that could be due to limited number of assets, rather than lack of terrain variation).
Regarding driving the tank, will there be option for manual/semi manual gear shifting or other more detailed driving features? Is there going to be some kind of mud or other different terrain effects? One of the criticisms of War Thunder is rather basic and often unintuitive vehicle behavior on different terrains, so this could be another "advantage" of GHPC. I understand that Snowrunner level of physics is unlikely, but I would really welcome better/more fleshed out overall driving experience over other tank games.
Bonus question:) Do you have more developer chat videos planned? I really like the ones you have made so far:)
Anyway, I am really grateful for you making GHPC and I am looking forward to future updates and improvements coming into the game!:)
I never knew there was a TUV approved T-72
If you are german, this shouldnt suprise you in the least.
If you are not however, i do understand
44:23 3BM32???
ah yes, its all comming together
We’re the devs saying “Euro 1” turret or mispronouncing “Ural 1”?
Great job, thanks for the 411.
can the devs do a toe reveal on christmas
Bruh, just get your feet pix from the internet.
Will there be interior views for the infantry?
Sorry.
how many person do you have in your team?
is it small team or a big corporation?
like 4 guys working full time and a few part timers/contractors
Can't wait for co-op multicrewing missions.
Any updates on performance/optimization?
Will you implement a multiplayer pvp mode?
no they wont be doing PVP iirc
@@SirCabooseCCCP Im just hoping for COOP
@@hellishcyberdemon7112 coop is confirmed
I have been a WOT player since the beta. Wg is lost and now money grabbin. definitely going to move to this game
look at War Thunder, ha, even say it's the better game, I trust that none of neither, go with GHPC and Steel Beasts, even expensive, I will pay for it.
@@Mechanized85 just downloaded War thunder
@@IdahoMthman good luck with the grind. My advice, enjoy the lower tiers as much as you can, much of us who spent literal years playing the game have found that once you get to the top, the real fun was world war 2 all along.
I am still expecting the M47 Dragon ATGM, when will finally has come.
Is there any more optimization that'll be for Controllers besides the Steam ability to change controls on controllers, other than that, the game runs fairly decently on the Steam Deck, only major complaint for it is optimization and not having enough buttons to use every control in the game
Need infantry update so bad, it would make this game 10x better honestly especially if you can use infantry weapons like RPGs etc.
infantry will be in game but a.i controlled you will not be able to control them
this not a FPS my guy
@@samargrewal929 Who said its an FPS?You know you can already technically use infantry AT weapons in the game by switching to ATGMs or the SPG-9 right?
Infantry AT would be the same, just mobile.
@@keatonwastaken still you will not be able to control infantry
ask one of the developer's
What about anti tank infantry weapons 🤔
I know you'll never confirm it. But I hope you work on NORTHAG for the first DLC
Why is it always niveau weather in GhPc!
honestly, a tank that's in a position to run over infantry is probably fucked....
Will modules or sequels to the game? And if so will they feature different fronts/eras?
there will be theaters as DLCs, yes. It won't be 70$ for a T-80U like War Thunder does it. You'll pay X amount of money and get something like Fulda 1990 with T-80Us, M1A1s and stuff like that, the whole package
@@jackass9462 sick
you can't run over infantry. What. I cant think of another game with vehicular combat and infantry that you can't do this in.
A Lot of good suggestions were blown off here i suggest you guys watch or play some graviteam games for inspiration.
what situation would you realisticly be running over infantry in the game though
@@BasedGrandmasKitchen when they are in front of you? Lol.
Having competent and deadly infantry with viable AT options would eliminate folks just plowing through them. Which i think is the devs concern...tbh sounds more like an excuse.
@@benjaminburns4412 Im sure there will be a mod to fix it
@@hellishcyberdemon7112 There is no official mod support right now. Not sure if they will do it in the future.
Would be awesome if the einterior of the tank would be simulated to an ultimate level sim. Like steel beasts, so there is a competitor to steel beasts that is just as good and more afordable. Would be awesome. Also, maybe to mutch to ask, embarking amd disembarking the tank?
which plane models are in game?
Why…for the love of god…would anyone care about whether there will be troops riding on tanks? When have troops ever ridden on tanks IN COMBAT?
a few times lol
it has happened recently
@@joezzzify into battle? not that Ive seen. I mean, riding down a road sure...but while shells are flying? what would be the point?
How about indestructible cows
Nice
I thought the game took place near 1983
Next time you should do bingo with questions that get asked too much
T-55 Merida 🙏🏼
T-55 Merida was not in the Fulda gap in 1985
so no unless they add a expansion set in Poland during a accurate time
Voice Attack?
hello, will there be a Russian localization
where u buy this apfsds round in background?
i believed he talked about it in a previous stream, the shell casing is real but the sabot and dart are 3D printed
It’s a 3d print from a friend of his. He talks about it in one of the first streams
I got it from a seller called makersteve on a storefront that rhymes with fee bay. (YT removed my comment last time I tried to answer.)
Really excited for hit decals. I know it can’t be easy
Dostum her şey iyi güzel de, optimize değil maalesef. 30-40 fps ve anlık droplardan cidden gına geldi artık. Lütfen optimize edin. Her oynadığımda başım ağrıyor kasmadan dolayı. RTX3050 mobil ekran kartım var ve her ayar lowda :) Hani daha nasıl anlatılır bilmiyorum. Ayrıca 15 küsur gb ram kullanıyor. Bu nedir arkadaş. I'm writing in English: Please make optimisation other stuff can wait but this one not! Please make optimisation!!
PLEASE ADD THIS TO XBOX
Why stuck on this specific year of 1985 and not make a 2 or 3 years all together. It's still cold war and you get more machines to make different scenarios. You said you wanted the T55 variations that came in late 80s but they were not specifically in 1985. That limits a lot of things in the game. Still cold war era just expand the years that you are working on. Unless you plan to do that along the way when the major stuff are in the game already and I don't mean after 1.0 as a DLC or whatever.
Maybe I'm misremembering but I think they mentioned previously that it's because the technological divide between NATO and Warsaw Pact got so big later in the cold war that it makes it to one sided for NATO.
@@Oppen1945 It makes sense balance wise. But it could be an option for the rest of the people. Still its something that they can add whenever they want. Just not included in a campaign to make it even for both sides.
@@Oppen1945 not at all, The tako about it on the stream they had with Eugen. Where they say that 1985 to 1989 were the most equal, you go earlier and pact is to good, or you go later and pact is no more.
@@Oppen1945 It would not be one sided for NATO if they added that Warsaw Pact had the numbers superiority, but due to performance issues it wont probably happen
👁
Ah yes a game about making crews die a firery death for fun but killing livestock in a video game or goofing around running over basic ai soldiers is too far and 'teenager edgy'...
I think even just static livestock would make wonders for immersion as it would make the static map much more alive, as it would be arguably realistic for any left livestock to be scattered around whilst any civilians would've already rushed evacuation in a sudden invasion breakout scenario.
what kind of multiplayer would this be like war thunder or like helldivers
Multiplayer will be multiple players controlling a vehicle.
neither really, but out of those two, more like helldivers
@@goldmastersimulations so like 1 is a driver anotherone is a gunnes and a commander
You will be able to play with multiple people controlling different vehicles or multiple people playing one vehicle.
PvP multiplayer is not confirmed but its not outright shelved.
I cant wait to buy this game
then buy it😂
@@austriankangaroo i did already
@@Myself-xf2gw nice
We need’s PUMA
was PUMA in service with the west German army in Fulda gap during 1985 ?
@@samargrewal929 yes ser
@@Neptunennn source ?
@@samargrewal929 It was in the planning phase only in 1991 I believe. Would not make any sense for it to be in the Fulda Gap in 1985. So you are completely correct.
@@samargrewal929 Maybe he means sd.kfz. 234/2 "Puma" 😁
In my opinion that mission editor is pointless. Those were designed for specific tank with specific equipment so instead of M60 we can pick T-80 and fight with T-55s, kinda break immersion. Beside that I am looking forward and hoping for more cool content.
It is kinda fun changing the opfor to all 34/85 and PT-76 for the lolz.
well, if you dont like it you dont have to use it, id rather get some new content to help replayablity while they finish the bigger things, its better to have it then not
@@SirCabooseCCCP That's what I was going to do to be honest, I'm still kinda "new" to this game so it's feature targeted for veterans.
@@t2mediumplayer47 yeah if you have alot of missions to do still then its kinda a meh feature but its really handy for making new missions with less common tanks
Its just a nice little tool to help with repetitiveness.
Was Leopard 1A4 in theatre?
When will we get M1A2?
was M1A2 in the Fulda gap during 1985 ?
“When do we get a tank that didn’t even exist when the game takes place?”
mod
there is a mod for this
Well, if this question existed, soon enough someone would took that example to ask about when they will finally get T-90 or T-14 on the game, while still failed to recognize the game is still getting about 1985, not modern garbage.
another shity update
how ?
- the mission customizer adds a lot of Replayability to the game
- the ammo changes based off the info the dev's have collated are a nicely welcomed
- the new t-72 variants add a nice bit of extra variety
overall this update adds quite a lot and give the game much more Replayability wacth was a complaint a lot of people had.
@@samargrewal929maybe he wants major updates like bundeswehr
@@Whatna2m guess that Bundeswehr are not going to arrive intel there done
no amount of wining and complain is going to change it
you want to discredit the developer's work because they have not added the thing you want the most yet then Franky you should leave
@@Whatna2m also i guess the addiction of the GSFG was not major but Shure