Making Movement Seamless Between Scenes for PCs - Foundry VTT v10

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  • Опубликовано: 15 ноя 2024

Комментарии • 6

  • @RPKris
    @RPKris  Год назад +3

    Apologies adventurers, in this video I was a wave of anxiety has hit me. I am trying my best, so bear with me!
    Please check description for the maps, but please convert them to a JPG format, as I didn't optimize them for VTTs
    That being said, Thank you so much for watching!

  • @patrickardagh-walter6609
    @patrickardagh-walter6609 Год назад

    Super helpful demonstration, many thanks!

  • @MyBacktrail
    @MyBacktrail Год назад +1

    A helpful criticism: This is interesting, but I was wondering "why would I need to do this?" I suggest starting the video by stating what situations can make this useful, and why we would need to do it. An introduction to what you are showing us.

    • @RPKris
      @RPKris  Год назад +2

      Thank you for the feedback. I've already created a follow-up on this video, but in the future I'll incorporate an use basis example.
      For this specifically I'd say is player exploration, as multiple players with the power of VTT, are no longer limited by one location. They can go individually to any location they want. Another use is for modular dungeons that can be connected and explored without any DM input. Or scenes that have multiple layers like taverns with basements and an additional floor can be connected and freely explored without manually swapping scenes.

  • @watcherofloreandmisc.639
    @watcherofloreandmisc.639 Год назад

    thanks for the video.

  • @questmarq7901
    @questmarq7901 Год назад

    Nice