Destroying A Frontline With 1 Unit - Beyond All Reason

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  • Опубликовано: 16 ноя 2024

Комментарии • 59

  • @Nick_Kishunuba
    @Nick_Kishunuba Год назад +36

    heyyyyyyyy i made it into your video, newbie air player on your team lol. And apologizes for slow start on air, my eco was struggling. Still trying to grasp that fine balance. Love your videos, glad i could help somehow. When you're new you constantly get steam rolled. 2 weeks in and finally getting a hang, wishyou the best of luck in game. Always enjoy the content

  • @rebelandatrader
    @rebelandatrader Год назад +4

    "Guys sucking up here, guys sucking up down here" - Drongo, 2023 @23:11

  • @jxg1652
    @jxg1652 Год назад +3

    I'd have been surprised if the Gunslinger rush would have been game-ending.
    However, what actually surprised me was the extreme durability of that Prude!
    Those bombers and amphib tanks were CHEWING on that thing and it just kept on soaking up that dps!
    If the amphib tanks wouldn't have focused so hard on the Prude - they could have wiped you out completely.
    I knew Prude can take a couple more hits than the AdvGeo, but looking at stats now... it has a whopping TEN THOUSAND more HP than AdvGeo. What a damagesponge.
    And if you manage to blow it up, so what, it'll barely take anything with it.
    To top it off, it has only 70% of the metal cost of a AdvGeo (and 60% of the energy production and almost same E-cost, but its gotta have SOME disadvantages, doesn't it?).
    So, Summary - not saying I'd always go Prude over AdvGeo, sometimes u gotta be greedy ofc - but Prude is a lot better than I ever thought it is.

  • @shanerooney7288
    @shanerooney7288 Год назад +5

    I think the early aircraft scout (2:00) has the right idea.
    Early aggression, including your early gunslingers, is good for punishing those players who go full eco for the first 20 to 30 minutes 😂😂 (You know who you are)
    Early aggression should become the norm.

  • @jessegauthier9758
    @jessegauthier9758 Год назад +4

    I had the misfortune of frontlining against LSR yesterday on this map. He just waltzed in with his commander and d-gunned my base. That was what I was thinking the video was going to be about!

  • @FirstLast-gx7fj
    @FirstLast-gx7fj Год назад +2

    Great game, watching the mini map it looks like your team was on the front foot most of the game which helped give space for the recovery and boom.

  • @mallworldfalcon
    @mallworldfalcon Год назад +28

    Let's be real, we all thought it was gonna be the Gunslingers winning the game

    • @frydac
      @frydac Год назад +2

      Also, I thought it was gonna be 1 gunslinger.. :D

    • @EugeneParallax
      @EugeneParallax Год назад +2

      I didn't. I know the Gunslinger is garbage.

    • @MoreDrongo
      @MoreDrongo  Год назад +10

      Ok, I will try to win a game with gunslingers only

  • @Entropy5
    @Entropy5 Год назад +4

    Great video. But it's super confusing when you mix the old unit names with the new ones. My vote is just to stick to the BAR names.

  • @andrewgreeb916
    @andrewgreeb916 Год назад

    one of my first games I held on with just 2 gunslingers and surprisingly managed to push halfway across the map with them, the fast learning adds up fast

  • @shutdowndll6140
    @shutdowndll6140 Год назад +2

    This Map looks exactly like Seetons Clutch from FAF

  • @codesmith5
    @codesmith5 Год назад +5

    "I wish i could have these guys on different trajectories" - Move the rez bots in a line formation then shift-reclaim. They'll all find whats close to them. Essential for detailed scavenging as a poor frontliner or super greedy backliner looting enemy lines.

  • @jaydoles88
    @jaydoles88 Год назад +2

    23:14 classic

  • @NJcinemaHD
    @NJcinemaHD Год назад +12

    Feedback: You often say "one of these". as a newbeginner it would be nice if u could make the extra effort of saying what u build:)

    • @mahela1993
      @mahela1993 4 месяца назад +1

      Definitely agree with this.
      You're naturally a very fast speaker. Its great for the rapid pace of the game but speaking more slowly and completing all your sentences would help newbs like is learn more

  • @patrickvasconcelos3001
    @patrickvasconcelos3001 Год назад +1

    Drongo a question: on that spot you prefer at supreme strait would be viable to send the commander for that smol lake and build tidal generators?
    Would be nice to learn how to make use of that smol pool, I dont know if would be able to hide any amphious production facilties ( maybe a surprise seaplane one) there or other interesting strategy ( maybe building and hiding Naval Fusion Reactors? ).

    • @andrewgreeb916
      @andrewgreeb916 Год назад +1

      it is, viable for that, the tidal power is basically wind power with no wind risk

    • @xeroprotagonist
      @xeroprotagonist Год назад

      IMO the production facility to stick in the pond is definitely the seaplane factory, you can safely get sonar planes & torpedo bombers to help clear the water or get your team back into a seazone you've lost. A few seaplanes scouting over both sides of the water would be a huge advantage for your team's navy players.

    • @EugeneParallax
      @EugeneParallax Год назад

      The one spot that Drongo got is bound to the geothermal. The other spot to the top-left is bound to the lake.

  • @NJcinemaHD
    @NJcinemaHD Год назад +1

    hotshot gg from early lol days! nice ;)

  • @AidanNaut0
    @AidanNaut0 Год назад

    100% should have asked your air player for a few transports to get those slingers up front faster.
    I personally would have also held off on getting those t2 bots for your allies until i jad at least 3 slingers, but thats just me being greedy i guess.

  • @Valchrist1313
    @Valchrist1313 Год назад

    23:14 that needs to be clipped out of context.

  • @chirale
    @chirale Год назад

    11:24 Destroying A Frontline, Sergio Leone's way

  • @klaumbazswampdorf1764
    @klaumbazswampdorf1764 Год назад +1

    The 3000 tick push didn't hurt either

  • @TheMouserEttin
    @TheMouserEttin Год назад +1

    Is that the actual HotshotGG?

  • @trentw5975
    @trentw5975 Год назад

    Nice game. Fantastic and thanks for the content!

  • @KAClown
    @KAClown Год назад

    Did they fix the thing where you could build multiple mines on a single metal patch and milk slightly more metal than the patches are nominally rated for?

    • @KAClown
      @KAClown Год назад

      Also, I note that you're not making usage of the tidal lake next to your base.

    • @KAClown
      @KAClown Год назад +1

      Commando play was demonstrated the other day where one player took out like 3 players' bases several times on this map, so there's going to be copycats for a while.
      Dealing with the transports and the commandos is going to be a significant issue, I think. The mines are super cheap and the commando is a paratrooper, so destroying the transport doesn't mean the commando is destroyed, so AA has limited utility in protecting against that kind of bombing run.

  • @longaugust
    @longaugust Год назад +1

    Is that Hotshot Nidalee GG on the front?

  • @kaltentrivial8379
    @kaltentrivial8379 Год назад

    please! More things of these and those 😂

  • @BenjaminRay
    @BenjaminRay Год назад

    Great video!

  • @Hazen87
    @Hazen87 Год назад +3

    YEE HAW!!!!

  • @KyranFindlater
    @KyranFindlater Год назад

    pretty epic game, nice job!

  • @onyxia8786
    @onyxia8786 9 дней назад

    9:48 Alright let's see you micro like a SC2 PRO!!!!!!!

  • @timoschofer2035
    @timoschofer2035 Год назад

    Good smooth gaming.

  • @TheNipSnipper
    @TheNipSnipper Год назад

    I know in this game it didnt really matter but i think it would really benefit your future mental health to get antinuke before 16 mins lol

  • @sparta6776
    @sparta6776 Год назад

    SEEETTOOOOOONNNN !!!!

  • @bumdaffy5828
    @bumdaffy5828 Год назад

    damn good vid

  • @ArmadaBAR
    @ArmadaBAR Год назад +6

    YEE HAW

  • @lucustwyatt1960
    @lucustwyatt1960 Год назад

    nice bombing run

  • @shotskoala2890
    @shotskoala2890 Год назад +3

    Yee Haw

  • @cadorin4294
    @cadorin4294 Год назад +3

    man gunslingers are so terrible. You could have had double the amount of hounds and let's be real you'd have had way more impact with 10 hounds.

    • @Waggabagaboo
      @Waggabagaboo Год назад +2

      YEE HAW

    • @andrewgreeb916
      @andrewgreeb916 Год назад +1

      the issue with gunslingers is they are kind of all or nothing, and you have to micro your heart out for them, arguably the commando is more worthwhile comparatively

    • @cadorin4294
      @cadorin4294 Год назад +1

      @@andrewgreeb916 I think it's fine that they are so micro intensive, but the issue is that you don't get that much from optimizing them. I think perhaps if they were a bit faster they would be more usable. At the moment, I'd take 2 hounds over a gunslinger in any situation.

    • @xeroprotagonist
      @xeroprotagonist Год назад +3

      I think Gunslingers are really misunderstood, they have a specific role no one seems to use them for. Gunslingers aren't really supposed to be an offensive unit, their purpose is to defend against T1 spam, they're the Armada equivalent of Pounders. They're relatively slow and short-ranged so they can't push well into other T2 units and can be easily kited, and they're way overcosted for their stats unless they gain a lot of xp. Their regen is meaningless in most battle scenarios but it lets them survive against constant T1 spam where other units like Hounds will eventually get worn down by friendly fire.

    • @cadorin4294
      @cadorin4294 Год назад +2

      @@xeroprotagonist I have trouble believing that gunslingers do a better job at holding back t1 spam than welders tho. Their rate of fire is too slow to hold hold a continuous pawn stream.

  • @manumaster1990
    @manumaster1990 Год назад

    nice

  • @exciting-burp
    @exciting-burp Год назад

    I have also seen constructors goofing off a lot.

  • @stevenswall
    @stevenswall Год назад

    Man I want to do air better and fighters are good for bombing runs, but man how useless to chase the tanks when your base got raided.

  • @LaMainy
    @LaMainy Год назад

    Was it me giving you the idea? :D

  • @redshot1015
    @redshot1015 Год назад

    this game is way way to unpredictibale .. why never make d around ur stuff early on.. i dont get it... ONE rush is all it takes .. AND I RUSH as a 14 to backline or geiser holdups everytime

  • @lynameep223
    @lynameep223 Год назад +1

    YEE HAW