@@Cybernaut76Glock isn't just into selling pistols (or polymer products before they made pistols) they also have a branch called Glock horse performance center where they sell thoroughbred horse semen
Hey its thing333, the dude who made the Modern Apocalypse Glock mod, just wanted to say it was an honor to have one of my mods show up in a mod battle! 😊 glad it had some redeeming qualities I do have it in the works to redo the meshes (cause I thought it was ugly asf too) but glad you had fun with it! Your videos are entertaining, keep it up dude
I'm currently using your GLOCK Mod on XBOX and don't have the bash problem. Do a West-Tek Optics patch. I do like the fact that I can swap ammo types for it.
@@OleDirtyMacSanchez Reflex sight was honestly kinda big for the mod, the Holo sight is already on the gun, and an ACOG on a glock dosent make much sense so nah
@@Thing333-wd2hs Yeah it doesn't need an ACOG. Pretty good the way it is. See Through Scopes and Munitions would be good. Your Mod doesn't really need a whole lot more done too it. I don't think the Gun is too chunky, have you seen a real Ruger Semi Auto Pistol, now those be some Chonky Bois.
@@Thing333-wd2hs Make a Elmer Fudd Leather Hunting Outfit with Elmer's Classic Hunting Cap from the Cartoons. No one's done that. Hell, you could add in the Ozzy Fudd Black Leather version.
@@Thing333-wd2hs I have seen ACOGS on Semi Auto Pistols. Cursed Gun Images on Brandon Herrera's Channel. ACOGS on Revolvers are ok, helps out with Hog Hunts.
@Ali_Saracen lol small world I guess, thank you man and I just read your comment. Sorry about the link, not sure what's wrong with it. I'll probably get back into making content again later in the year when the next Gen update drops
Hi, I'm the author of the Glock pack. First of all, thanks for covering my mod, really apprecieate it. As for the point of the mod, it is mainly just visual variety, yes, but also I decided not to inject it into the LLs, because I encourage people to avoid script injections (since it's not customizable mid game and has some limits) in favor of custom hand crafted level lists, which is what I personally use in my game. I've also published a framework that allows for that to be made effortlessly. I understand that it can be a turn-off for the lazier users, but it's really not a lot of effort and it can be a nice gateway into making tweaks to mods and eventually entire mods, so I think it's for the best, personally
@@Diakyuto nah CoD tacticool animations are cringe. Foh, I'd download the P45 any day before ever considering the Glock 19x or any other fruity CoD port.
This dude is such an inspiration to me. To be honest when I first found the channel I didn’t really get it but then I just kept watching more and more and now I can’t stop! These are amazing!
Once I've tried the Glock 19xmod, I never tried another Glock mod as Glock 19x is just perfect to me. I still watched the whole video anyway and I liked it. Also I hope we get a part 2 to the brutal difficulty challenge run!
It's allways nice to see mod being ESL, i have now abaout 400 mods and 190 of those are ESL. And it's too easy to get over 250 mods, just bit browsing on nexus everyday and suddenly you notice you have lots of stuff. Especially when you like weapon mods, i have way too many weapon mods. And because wants to look good have load punch of armor mods and then notice that most of them are just that one companion or one settler is using one. Then overhauling pretty mutch everything from factions to stimpak animations. Then adding some settlement building stuff after have load mod from every settlement because dont have skills to build own and whoops we have almost 500 mods.
I strongly disagree. Fallout 4's world was destroyed in 2077, but it clearly uses an early 1950s aesthetic; just watch the cars, the Red Scare or the complete ignorance of the dangers of nuclear power. Yes, there are futuristic elements like portable computers, handheld laser weapons, power armor and so on, but these are just anacronisms (like the Prohibition-era monsters or the Western weapons), and the game generally relies on the retro-futuristic aesthetic. This is why things like the two barreled tanks or the hand-cranked laser musket exist (the latter with a clear section to see the accumulated laser power), not to mention the Bethesda bulk (things like the 10 mm pistol is unnecessarily oversized, the Assault rifle is something else entirely and even the Institute laser weapons are very big and toylike). In contrast, the real Glock pistols have an 1980s era sleek futuristic design with the use of polimer (instead of metal as in Fallout's other weapons), they are very thin and practical, completely shattering the world (not to mention a pistol made out of supposedly early plastic survives after 200+ years in the elements and nuclear weather). In my opinion only early 1950s era weapons fit the world of Fallout 4 or things that are converted into the world: using a lot of wood and metal instead of plastics (like in the case of the Combat rifle and shotgun), are oversized and have useless things permanently attached to them, not to mention a run-down appearance. Even the few original weapons that sticks out the most (The Deliverer or the Handmader Rifle, both are just copies or real weapons) adhere to these rules.
@@Elfnethu Well that is if you want to belive that only 50s era weapons should are lore friendly even tho earlier games have been used guns that are way more modern. What comes to fallout 4 vanilla weapons i would say most of them are not lorefriendly if we are comparing to older fallout games, like new vegas most weapons on that game you can reconize their real life counterpart (that if you know weapons well enough) And then we have fallout 4 weapons that look so cursed that those hurts my eyes to watch. Deliver and handmade rifle both are really lore friendly, even on your standard, ak have been made on 50s and walther ppk ala deliver is made 1931.
@@Elfnethuthe original fallouts were not nearly as retrofuturistic. P90s and 90s-2000s era ar-15s exist. Fallout 4 is my favorite game, but no doubt Bethesda exaggerated the 50s aesthetic, way past all the other games.
@@Elfnethudivergence theory is a myth, 1950s style is more of a suggestion, not an overall strict style of the series, for example the AR platform is canon, so is weapons like the Desert Eagle, the P90, MP5, and so on Glocks are lore friendly, Glock as a company is canon so saying that the actual pistol isent lore friendly is weird
Also I think that third person power armor irreparably breaking a lot of weapon mods isn't even the fault of the modders at this point, it might just be a nightmare to navigate since barely any mods get the anims working, ill go ask around in some modding circles to see whats up with that later tonight
It’s because you essentially have to reanimate third person a second time. You can’t transfer the human animations to PA. While the PA rig has gotten better, you then have to learn PA animation quirks and trying to make it look clunky enough to fit PA. So people just elect to let it use a vanilla anim because you don’t see the weapon when the fat metal frame is taking up most of the space and hiding the weapon
Fantastic and very entertaining videos. Could show us the sounds of that is possible. For me the sounds is a criteria if whether or not I download the load. Looking foward for more videos
I would if I knew enough about scripts to determine which mods will cause problems and which won't. In my new playthrough I'm using Improved Hostile Factions and FGEP. My savegame is steadily getting bigger.. is this normal or a sign of save bloat? I don't know enough to say.
Surprised you liked my mediocre at best Pistol mod despite clearly better alternatives existing. When mods like the Glock 19x exist, why should I advertise my mod as good? The description to be 100% transparent is a dig at your review of the defense pistol. Your critiques throughout your videos come off as very rude and it discourages new mod authors. While your testing and ideas of balance is commendable, it gets thrown at the window when it’s layered in a review format to find “which mods are shit and which mods aren’t.” Especially when it comes to custom animations given you have pirate at least 2 pieces of software to even begin animation, or beg animations off other animators. Your opinion, sure but there “not sugar coating” and then there’s just being over critical. If you want to chat about how mods are made, I chat about it. P.S, that Glock 17-18 Standalone you were reviewing is getting a redux soon by me so there’s that.
Hi big fan of your stuff, that "Right Handed Nukaworld AK V1 and Mesh Fix" is a godsend. I know this is addressed to Pancuronium but speaking as a user it is nice to have a youtuber who makes content for the actual users of mods rather than just showcasing them. His content is extremely helpful and can save a play through by honestly and thoroughly explaining what the issue with what ever mod is being discussed potentially saving a person hours. His humor can be abrasive but that is ultimately subjective and I would argue is used to drive a point home rather than just not "sugar coating" something. Honesty is far more constructive than dancing around a blatant issue. Not trying to cause drama, I'm just a fan. I hope you have a wonderful day.
@@snailplisken8459 catering to the user shouldn’t come at the cost of respect of the mod author. If you knows you’re not gunna like a mod, why bother covering it. Like you cannot tell me with a straight face that a user was saved by him covering the fucking M2216. Having to see someone just talking smack about someone’s work for the sake of content and Le Humor comes off as irritating as someone who is publishing mods, especially when some of those mods are from my peers. I even had people saying “X mod is shit” and it would be because Pancur has said it in their video. Like come on. The format is just gunna favor mod authors who already have a major presence in the community or happen to have a lot of help from users like Hitman. And this is coming from someone who got a recommendation in the video.
@@wasteofskinofficial9253 Please explain to me how I can make the mod better then. Give me a to do list because just saying “don’t be a bitch” doesn’t tell me anything
Sorry if I come across as mean, I try to not be. If I ever personally attacked anybody - or even gave them the idea that I did - I apologize. I'd guess there's less than two dozen people on Earth who can make new animations for Fallout 4. Not many are willing to "pay for a 3DS Max subscription" and learn how to animate. That sucks, but good animations are an expectation most people seem to have. If it was nearly impossible to import new textures, people would prefer weapon mods that put in the effort to add textures over those that reused pre-existing ones. The M2216 has over a million downloads, not all of them back in 2016-2017. Anyone who grabs mods by popularity would benefit from knowing better options exist. And that's all I'm trying to do: help people, not tear down mod authors. If you have the impression I'm trying to do the latter, then I reiterate my apology.
thats subjective, im sure if you dig enough youll find some absolutely horrid weapon mods for NV but I think it mostly boils down to, Weapon mods are the easiest mod to make for FO4, most people start with them and work up from there
No! The 9mm is NOT lore friendly! You should only be using the 10mm! The beautiful, strong, capable 10mm round includes weapons such as the 10mm Pistol, much much better than these ugly polymer mini pea shooters...
It's funny how peoples think whitch things are lore friendly are witch one are not, like that one guy earlier saying that glock is not lore friendly because it's not been weapon from 50's era and you are saying that should use only 10mm that is made 80 years after first time used 9mm.
R.I.P. Gaston Glock
He died !?
@Gyrfalcon312 Then this mod battle came in a good time to honor him.
Died doing what he loved best, collecting horse semen 😔
@@shoelessbandit1581 Excuse me???
@@Cybernaut76Glock isn't just into selling pistols (or polymer products before they made pistols) they also have a branch called Glock horse performance center where they sell thoroughbred horse semen
Hey its thing333, the dude who made the Modern Apocalypse Glock mod, just wanted to say it was an honor to have one of my mods show up in a mod battle! 😊 glad it had some redeeming qualities
I do have it in the works to redo the meshes (cause I thought it was ugly asf too) but glad you had fun with it!
Your videos are entertaining, keep it up dude
I'm currently using your GLOCK Mod on XBOX and don't have the bash problem. Do a West-Tek Optics patch. I do like the fact that I can swap ammo types for it.
@@OleDirtyMacSanchez Reflex sight was honestly kinda big for the mod, the Holo sight is already on the gun, and an ACOG on a glock dosent make much sense
so nah
@@Thing333-wd2hs Yeah it doesn't need an ACOG. Pretty good the way it is. See Through Scopes and Munitions would be good. Your Mod doesn't really need a whole lot more done too it. I don't think the Gun is too chunky, have you seen a real Ruger Semi Auto Pistol, now those be some Chonky Bois.
@@Thing333-wd2hs Make a Elmer Fudd Leather Hunting Outfit with Elmer's Classic Hunting Cap from the Cartoons. No one's done that. Hell, you could add in the Ozzy Fudd Black Leather version.
@@Thing333-wd2hs I have seen ACOGS on Semi Auto Pistols. Cursed Gun Images on Brandon Herrera's Channel. ACOGS on Revolvers are ok, helps out with Hog Hunts.
Glock 86 is a plasma weapon that is lore-friendly, solid mod and an additional mod to shoot true plasma rounds instead of energy cells
The ending bit with a rapid showcase of all the mods is very cool. Nice addition to the series
@Ali_Saracen lol small world I guess, thank you man and I just read your comment. Sorry about the link, not sure what's wrong with it. I'll probably get back into making content again later in the year when the next Gen update drops
Hi, I'm the author of the Glock pack. First of all, thanks for covering my mod, really apprecieate it.
As for the point of the mod, it is mainly just visual variety, yes, but also I decided not to inject it into the LLs, because I encourage people to avoid script injections (since it's not customizable mid game and has some limits) in favor of custom hand crafted level lists, which is what I personally use in my game. I've also published a framework that allows for that to be made effortlessly.
I understand that it can be a turn-off for the lazier users, but it's really not a lot of effort and it can be a nice gateway into making tweaks to mods and eventually entire mods, so I think it's for the best, personally
P45 looks great I like the attempt to make it more *lore friendly*
That mod fucking sucks
@@Diakyutohow may i ask
@@jyggalag8359 Glock 19x and the MW Glock have way better models and animations.
@@Diakyuto hmm ok then I got my answer
@@Diakyuto nah CoD tacticool animations are cringe. Foh, I'd download the P45 any day before ever considering the Glock 19x or any other fruity CoD port.
This mate is the source to build a new load order
This dude is such an inspiration to me. To be honest when I first found the channel I didn’t really get it but then I just kept watching more and more and now I can’t stop! These are amazing!
Yeah, nothing says inspiration like just straight up insulting mod authors
Smells like bot comment.
@@moondust64 i mean i’m not a bot 💀
Write like one too.
@@moondust64 ? what
Would be really cool if you made a google spreadsheet of all your recommended mods from your videos! Best mod F4 mod content creator on RUclips!
Once I've tried the Glock 19xmod, I never tried another Glock mod as Glock 19x is just perfect to me. I still watched the whole video anyway and I liked it. Also I hope we get a part 2 to the brutal difficulty challenge run!
Marry me or release me from your basement
It's allways nice to see mod being ESL, i have now abaout 400 mods and 190 of those are ESL. And it's too easy to get over 250 mods, just bit browsing on nexus everyday and suddenly you notice you have lots of stuff. Especially when you like weapon mods, i have way too many weapon mods. And because wants to look good have load punch of armor mods and then notice that most of them are just that one companion or one settler is using one. Then overhauling pretty mutch everything from factions to stimpak animations. Then adding some settlement building stuff after have load mod from every settlement because dont have skills to build own and whoops we have almost 500 mods.
So the Glock is lore friendly, as it was introduced in the 80's. Just the attachments aren't lore friendly.
I strongly disagree.
Fallout 4's world was destroyed in 2077, but it clearly uses an early 1950s aesthetic; just watch the cars, the Red Scare or the complete ignorance of the dangers of nuclear power. Yes, there are futuristic elements like portable computers, handheld laser weapons, power armor and so on, but these are just anacronisms (like the Prohibition-era monsters or the Western weapons), and the game generally relies on the retro-futuristic aesthetic.
This is why things like the two barreled tanks or the hand-cranked laser musket exist (the latter with a clear section to see the accumulated laser power), not to mention the Bethesda bulk (things like the 10 mm pistol is unnecessarily oversized, the Assault rifle is something else entirely and even the Institute laser weapons are very big and toylike).
In contrast, the real Glock pistols have an 1980s era sleek futuristic design with the use of polimer (instead of metal as in Fallout's other weapons), they are very thin and practical, completely shattering the world (not to mention a pistol made out of supposedly early plastic survives after 200+ years in the elements and nuclear weather).
In my opinion only early 1950s era weapons fit the world of Fallout 4 or things that are converted into the world: using a lot of wood and metal instead of plastics (like in the case of the Combat rifle and shotgun), are oversized and have useless things permanently attached to them, not to mention a run-down appearance. Even the few original weapons that sticks out the most (The Deliverer or the Handmader Rifle, both are just copies or real weapons) adhere to these rules.
@@Elfnethu Well that is if you want to belive that only 50s era weapons should are lore friendly even tho earlier games have been used guns that are way more modern.
What comes to fallout 4 vanilla weapons i would say most of them are not lorefriendly if we are comparing to older fallout games, like new vegas most weapons on that game you can reconize their real life counterpart (that if you know weapons well enough) And then we have fallout 4 weapons that look so cursed that those hurts my eyes to watch. Deliver and handmade rifle both are really lore friendly, even on your standard, ak have been made on 50s and walther ppk ala deliver is made 1931.
@@Elfnethuthe original fallouts were not nearly as retrofuturistic. P90s and 90s-2000s era ar-15s exist. Fallout 4 is my favorite game, but no doubt Bethesda exaggerated the 50s aesthetic, way past all the other games.
@@Elfnethu have you played fallout 2?
@@Elfnethudivergence theory is a myth, 1950s style is more of a suggestion, not an overall strict style of the series, for example the AR platform is canon, so is weapons like the Desert Eagle, the P90, MP5, and so on
Glocks are lore friendly, Glock as a company is canon so saying that the actual pistol isent lore friendly is weird
Your work is very much appreciated!
Would love a stimpak/medic mod battle. Healing is one of the most imbalanced mechanics, but surprisingly few mods address the issue.
The Palmetto Glock or Security Pistol that dropped somewhat recently is also very good.
Pour one out to my boy Gaston Glock
RIP
Also I think that third person power armor irreparably breaking a lot of weapon mods isn't even the fault of the modders at this point, it might just be a nightmare to navigate since barely any mods get the anims working, ill go ask around in some modding circles to see whats up with that later tonight
It’s because you essentially have to reanimate third person a second time. You can’t transfer the human animations to PA. While the PA rig has gotten better, you then have to learn PA animation quirks and trying to make it look clunky enough to fit PA. So people just elect to let it use a vanilla anim because you don’t see the weapon when the fat metal frame is taking up most of the space and hiding the weapon
Fantastic and very entertaining videos. Could show us the sounds of that is possible. For me the sounds is a criteria if whether or not I download the load. Looking foward for more videos
Can’t wait for the day you upload your entire mod list
Cool video but I literally never use sidearms in Fallout 4. Still, thanks for the assessment for those who do use them.
I was very surprised to see modern firearms on this list
Could you do a comparison on environment mods (the mods that change up and add tons of trees whatever)?
that cod drummag reload sounds so fucking good man
Your channel is, by far, the best thing I've found about FO4 🤩
Could you please do a video about Textures mods!? 🙏🏼
Well with some decent Fo4Edit knowledge you can make this weapons sound awesome with JSRS
I like your videos. Please acknowledge.
are Institute weapon mods also on the list?
I'll get to it.
I got a glock in my rari
Pancu, Do you think the next video can be something to cover mods related to spawn of enemies? I use WOTC a lot but its prone to crash often
I would if I knew enough about scripts to determine which mods will cause problems and which won't. In my new playthrough I'm using Improved Hostile Factions and FGEP. My savegame is steadily getting bigger.. is this normal or a sign of save bloat? I don't know enough to say.
Fx glock 19x is the GOAT!.
I always had it in my LO.
Definitely explains why people still using C96 Mauser...
LET'S GOOOO, HE IS BACK
Love your videos bro keep it up!👍
Tull's Glocke
Surprised you liked my mediocre at best Pistol mod despite clearly better alternatives existing. When mods like the Glock 19x exist, why should I advertise my mod as good?
The description to be 100% transparent is a dig at your review of the defense pistol. Your critiques throughout your videos come off as very rude and it discourages new mod authors. While your testing and ideas of balance is commendable, it gets thrown at the window when it’s layered in a review format to find “which mods are shit and which mods aren’t.” Especially when it comes to custom animations given you have pirate at least 2 pieces of software to even begin animation, or beg animations off other animators. Your opinion, sure but there “not sugar coating” and then there’s just being over critical. If you want to chat about how mods are made, I chat about it.
P.S, that Glock 17-18 Standalone you were reviewing is getting a redux soon by me so there’s that.
Hi big fan of your stuff, that "Right Handed Nukaworld AK V1 and Mesh Fix" is a godsend.
I know this is addressed to Pancuronium but speaking as a user it is nice to have a youtuber who makes content for the actual users of mods rather than just showcasing them. His content is extremely helpful and can save a play through by honestly and thoroughly explaining what the issue with what ever mod is being discussed potentially saving a person hours.
His humor can be abrasive but that is ultimately subjective and I would argue is used to drive a point home rather than just not "sugar coating" something. Honesty is far more constructive than dancing around a blatant issue.
Not trying to cause drama, I'm just a fan.
I hope you have a wonderful day.
@@snailplisken8459 catering to the user shouldn’t come at the cost of respect of the mod author. If you knows you’re not gunna like a mod, why bother covering it. Like you cannot tell me with a straight face that a user was saved by him covering the fucking M2216. Having to see someone just talking smack about someone’s work for the sake of content and Le Humor comes off as irritating as someone who is publishing mods, especially when some of those mods are from my peers. I even had people saying “X mod is shit” and it would be because Pancur has said it in their video. Like come on. The format is just gunna favor mod authors who already have a major presence in the community or happen to have a lot of help from users like Hitman. And this is coming from someone who got a recommendation in the video.
Either make the mod better, or don’t be a bitch when someone doesn’t like it. Your choice to share it with the world in its current state
@@wasteofskinofficial9253 Please explain to me how I can make the mod better then. Give me a to do list because just saying “don’t be a bitch” doesn’t tell me anything
Sorry if I come across as mean, I try to not be. If I ever personally attacked anybody - or even gave them the idea that I did - I apologize.
I'd guess there's less than two dozen people on Earth who can make new animations for Fallout 4. Not many are willing to "pay for a 3DS Max subscription" and learn how to animate. That sucks, but good animations are an expectation most people seem to have. If it was nearly impossible to import new textures, people would prefer weapon mods that put in the effort to add textures over those that reused pre-existing ones. The M2216 has over a million downloads, not all of them back in 2016-2017. Anyone who grabs mods by popularity would benefit from knowing better options exist.
And that's all I'm trying to do: help people, not tear down mod authors. If you have the impression I'm trying to do the latter, then I reiterate my apology.
why does it feel like there are so many bad weapon mods in fallout 4 compared to new vegas
Because we fucking suck
thats subjective, im sure if you dig enough youll find some absolutely horrid weapon mods for NV
but I think it mostly boils down to, Weapon mods are the easiest mod to make for FO4, most people start with them and work up from there
@@Diakyuto you don’t suck
Anyone can get into it
❤
Glock 19x ftw
No! The 9mm is NOT lore friendly! You should only be using the 10mm! The beautiful, strong, capable 10mm round includes weapons such as the 10mm Pistol, much much better than these ugly polymer mini pea shooters...
I cant tell if your trolling, parodying an idiot, or your actually being an idiot
It's funny how peoples think whitch things are lore friendly are witch one are not, like that one guy earlier saying that glock is not lore friendly because it's not been weapon from 50's era and you are saying that should use only 10mm that is made 80 years after first time used 9mm.
There's already 9mm pistols in two Fallout games, and the plasma pistol in the first two games is made by Glock.