@@Fabriciod_Crv I'd take apexis dailies over a good chunk of the current world quests from shadowlands and bfa especcialy when you get a mob to do the elite apexis zones
@@cyberdoga5728 World quests has variety, Apexis dailies never changed and it was painfully slow, even going back there on a capped character it felt like it took too long, beacuse its just 1% per kill for the most part. The elite wasn't any different, you just needed to group up for it, that was it. Even SL's multi-step world quests feel better to do that AC dailies.
Why is nobody in the comments mentioning the largest and the worst part of WoD - ability pruning? Because everyone here is a PvEer? Ashran, too, albeit smaller. Ability pruning gutted Destruction Warlocks, for example, just listen to Cobrak (my childhood icon). - Adûnâi
@@angamaitesangahyando685 As a casual player WoD was the second best expansion to me, especially I started doing PVP after TBC. Ability pruning didn't affect my class as much (Plates), not sure about everyone else tho
i really enjoyed the video and went tgrough the whole thing, agreeing with author thinkin he makes solid points and just now noticed it was released on april 1st😭
Facts my friends, wod was the tragedy where we had peak raid and class design with an okay pvp and amazing gladiator arena every man for himself mode and no content where we could use those classes outside of this one raid a week fun
Something I think you missed is that the lvl 100 talent row added some of the most interesting abilities/passives such as gladiator stance, death from above, Necrotic plague, breath of sindragosa, chi explosion, cascade (this one was lvl 90 but still a cool addition), prismatic crystal, claws of shirvallah, lone wolf, empowered seals and demonbolt among others. You might dont like some of them but they were fresh and impactful by themselves, they really felt like an actual end of leveling reward.
@@hirumaredx Baldmongold saw your video and pointed out something true: the part where you talk about raid boss count, you were wrong. You said it had 27 raid bosses (Cataclysm) but it actually has 31: Baradin Hold: 3 Blackwing Descent: 6 Bastion of Twilight: 5 Throne of the Four Winds: 2 Firelands: 7 Dragonsoul: 8 31 bosses, not 27 so yes, WoD had the least But you could say Classic had only 1 difficulty, past that, heroic up to MoP, then all had 3 difficulties... so more bosses technically, as opposed to one boss always the same, like the old times
@@ballsofsalsa01 The thing with Cataclysm and Baradin Hold not being counted was basically because that was Cata's equivalent of world bosses. As Wrath and Cata were the only 2 xpacs that didnt have world bosses, and instead they used VoA and BH as replacements. Wod had 4 World bosses, so it would still even out if you wanted to include world bosses and BH. 103
@@hirumaredx True but, it's still a raid. You mentioned "raid bosses" and those still count as such. I get your idea, as if you had to include those, then you'd need to count all other world bosses like Oondasta, Azuregos or Kazzak, but those can be seen as rare elite mobs as well, not instance bosses, while BH was indeed, a raid/instance. Like you said in a previous video, when making a guide, just a simple mistake can invalid the whole video, and finding this "mistake" made people go "oh so it's April Fool's and this bit of information is wrong, therefore everything else is also wrong,misleading or lying to prove a fake point" you could have use the * you do for many videos, the classic... *except for X thing *only in Y *counting Z to make it clearer for viewers
Honestly the leveling process in WoD was some of the best i've seen. The zones were actually fun, the unique zone abilities added interesting functions to them, and it didn't take so long that it dragged on forever.
moreso it just needed Mythic+ and less of its core progression being tied to the garrison. Its still without question a better expansion then Legion, BFA, or SL though because its only mistakes are being rushed to the point that Talador had to be axed which hopefully we get to experience when WoD classic rolls around, and the shear in a boxness of the garrison to the point that anyone that wasnt an alchemist never had to actually leave the garrison for crafting except to get felblood
@@F14thunderhawk Faralon abandoned. Garrson placement scrapped. Garrison customisation abandoned. Apexis Crystal grinding. Faction cities abandoned. Blizzard cut more content from WoD than any other expansion and it was obvious to anyone who played it. It was also when Blizzard stopped giving a crap about player reported bugs. Go to Karabor harbour and listen to the sound of combat that they never bothered to remove from the battle that ended when you completed the Shadowmoon Valley quest chain. Nothing says immersion like the sound of a battle playing all around you that obviously isn't happening.
Someone on the forums asked when a wod classic server was coming lol. Like that would be cool to play with all the stuff that was actually going to happen in wod. All the cut content added back in, for the fungal whale mount boss thing, for example. The class accesories concept. All the scrapped zones. Nerfing the garrisons and the gold inflation nonsense. That would be worth playing. Adding in all the scrapped raids and cities.
Personally, I'd prefer an expansion around the Caverns of Time, maybe the five dragon aspects become emo and depressed since Cata. Corrupted by the Infinite Dragon flight, all time ways become under attack. This would give us an excuse to quest through pre-plague lordaeron. Explore the troll tribes before the Sundering, or just plain level between the 1st and 2nd wars. So much potential.
@@riftbandit223 It's like Cataclysm could have used an extra patch or two. Zandalar and Kul Tiras could have happened, alongside the Abysmal Maw raid that never happened. We could still get another time travel expansion that showcases pre-Sundering Kalimdor, but no clue where the later patches could lead us to tho.
Warlords of Draenor had some of the best zones in the entire game's history. The location were detailed but still expansive, meaning you could travel without being attacked every five seconds (hello Legion), and the questlines were great. The problem was... everything else. Once you hit max level, there was just nothing to do. And they gave up on the expansion practically as soon as it began.
I basically started playing consistently last year, but I've read most of the WoW books before... for what i saw, the issue of wod is how the expansion lore fit in the wow lore. It's easy to understand that the intention was to experience the rise of the horde story, but tho fit in a different time it was just too random... would have fit better a pretext like the one at the start of war of the ancients books, where you go to investigate something (maybe with khadgar) and you suddenly go back in time, and you have to survive and make the story go like it went in your reality. In that case it would have explained why thrall didn't even say hi to his parents, or at least be moved seing them alive.
WoD’s extremely impressive zones and stories has a lot to do with the flight restriction experiment, it’s really a shame that so much content was cut or abandoned.
The art design, specifically pulling strongly from early eighties fantasy movies with low to mid range budgets, is so goddamned incredible. The emphasis on brass horns in all the soundtrack, the eerie familiarity of the former TBC locations that are altogether completely unique, goddamn it feels exactly like Conan the Barbarian and Beastmaster. There just wasn’t enough of it.
My main criticism of the video is Hiru's points regarding endgame content/dailies. There was rather little in the way of dailies, the one from your map, the variable one that was sometimes professions, pet dailies, and later the small handful in Tanaan. There were Rares that were killable daily and helped with the repgrind, but that's what it was, a repGRIND. Endlessly killing Skettis mobs was an intense pain. It really felt like an afterthought Granted, I'm someone who LIKED those dailies in MoP and didn't complain at all about them. I've got insane, so I'm not allergic to grinds, but having every rep tied to grinding them out was unpalatable. Furthermore, while those raids and dungeons were among the best WoW has ever had, I think alternate gearing systems (Like the Anima, world quests, or PVP of Shadowlands) would have incentivized people to prepare and engage in that content. Also, while you lauded the initial upsurge in launch playerbase, I think it's a bit remiss to mention JUST how baaaaaaaaad that launch was functionally. Who else remembers the stupid spyglass?
and BRF Mythic set is the most uniqe for every class in the game, most of them have special idle animation tho, no gear have the same special animation since then. Same with WoD pvp season 1 Elite sets
I personally really liked the aesthetics of "industrialized Horde". Really, I am so tired of the fact that basically all fantasy must be aither medieval or in space. Why can't we have industrial fantasy?! 19th century aesthetics is so cool, and has so much potential for an interesting stories!
I mean. modern period fantasy isnt particularly rare. Warhammer is basically renaissance period. We have the entire steampunk genre, which is commonly interspersed with fantasy as well. Adventurequest and other settings have the whole 'magitech' thing going on. Lots of fantasy settings have modernist technology, though most of the time they still have swords and plate armor anyways. but to be fair, the 18th century also had swords and plate armor, so thats hardly a disqualifier.
@@86Corvus Classic Fantasy? Gnomish Gyrocoptors and the Steam Tanks turned Siege Tanks would like a word from WarCraft 3. So would the Horde's advancement from basic catapolts to slingshot ones. Also, Gnomergan called, same with the goblins and their forest slaying shredders. WarCraft was a 'classic' fantasy game for one installment. What you have is wishful thinking.
there was a time during WoD when that was the entire Arcane Mage rotation. It was literally 1 whole button. I knew there was Action Bar Bloat, but damn!
@@AlmightStick Damn, I haven't played Arcane in WoD, was it that bad? On the other hand Warriors, Shamans, Rogues, Paladins and Monks were amazing. I mean literally in shadowlands reverted a lot of the specs to resemble WoD class design(and some resemble Cata class design) and people love them now.
Idk if this was a joke or not, but I agree with this seriously. I remember at the time being less into it because MoP had thematically (in terms of visuals and more importantly what it made me think about and feel) been perfect to me as it had really come at a tough time in my life and had quite a bit of inspiration. But in hindsight, it's a favorite of mine.
i've unironically seen people say stuff about how bfa was better now like i enjoyed bfa but nah i like shadowlands more and also shadowlands still isnt finished
@@rattlehead999 true it is getting kinda boring with the content drought but at least there will be new content idk why stuff is taking so long but im just gonna guess and say it would have been faster if it weren't for the whole global pandemic
The leveling and zones were flawless. Great zones and superb cinematics. Blackrock foundry is still my favorite raid ever in the game. Once you got the heroic gear though you didn't have anything to do. Personally I unironically enjoyed most of the expansion, but the fact I like to explore and level slowly might be coloring my perceptions differently than people focused on post-100 content.
I kinda Agree with you, WoD is one of my favorite expansions, Although i didn't raid much in black rock, i still find exploration and questing to be even more awesome, and i felt i had so much to do while being free of "mandatory things" in quests and reputation. Its also the expansion that made me have another main character for someone who only mains one class this was huge to me ^-^
This is why I'm subscribed to you. Excellent explanation that goes deep into the problem itself. I didn't play WoD except after it to level through, bit this gives so much insight into what happened.
The dungeons and raids were top tier, and leveling was top tier. The Garrison was poorly implemented and the content dearth dragged on way too long. The lack of content was so bad it unfortunately drags it into the personal worst xpac I ever played. I didn’t play BFA* took a break after going hard in legion.
I must be one of the few who really liked the garrison. The sailing missions from the garrisons were a miss for me. I also loved the quest line at the beginning when first entering the dark portal and fighting your way out of Tanaan Jungle. I thought of it as a fun way to introduce the expansion. It would have been great to be given more options with the garrison, and as an introvert, I had no problems with staying out of capital cities.
I've been playing WoW for 13 years now, and MoP and WoD are probably the most time I spent actively playing an expansion. They are still, to this day, my favorite expansions.
Jesus man.. I remember I was jogging in my yard last year when I was listening to "Arthas did nothing wrong". It was during quarantine times. I can't believe it's been 365 days since then.
The problems I had with WoD were the garrison missions, the ship yard basically being garrison missions 2.0, 6.1 being called a major patch, which it is NOT, the poor writing, and the ending making no sense. That's just off the top of my head.
I loved ashran and pvp all day, exploring the beautiful zones, multistrike, and of course getting new friends and just playing for no reason. I guess its all about perspective, for me, i had a lot of fun
Classic Ashran was really cool, it felt like a dance of some sort with teams having to drop off combat to do different objectives and come back to push later.
I never really played WoW but to me the whole thing seems like WoD would have been a perfect expansion for casual (normal) players. Unfortunately by that time WoW cultivated an audience full of sweat lords who would spend 5 hours daily playing the game.
Elitists: You know, we are very hard core players, who enjoy only the hardest difficulty. Also Elitists: **downloads every single addon available, telling them where exactly to click at what given time**
I really enjoyed WoD. I loved all the secrets they had sprinkled across the maps. They contained fun and useful things, and pets. Not just order halls resources, azerite, artifact power and what not.
I think the fact that the only connective tissue between MoP and WoD is the wonderful novel Warcrimes also really hurts WoD. "Oh we discovered a new continent, let's fight over it" is much easier to swallow than "We're going back in time to Outlands because brown Orcs are wanting to invade Azeroth". Luckily Blizzard learned this lesson too and they don't rely solely on Christie Golden novels (as amazing as they always are) to give fundamental lore, but instead the novels provide extra context for absolute lore nerds while the game itself provides a base explanation.
Dude, you talking about the ga'nar storyline and his sacrifice actually gave me memory chills, like the hairs on my arms to straight from the memory of playing through that, I absolutely loved the leveling in wod and the raids we're also amazing, I got into raiding in that expac so I am a bit biased there.
WoD is when I first started caring about the game, got my first Max level character, and really started being a part of the community. My favorite dungeons are in WoD, and it has some of my favorite zones.
Loved WoD, from the cinematic giving me chills every time I watch to the epic Iron Horde soundtrack, the fun moments are easier to remember than the low points
@Randall Kildare That, and the schizophrenic nature of the storyline. Blizzard took out their lore books, squatted over them, and took a huge steaming dump on them. Then kicked them all over the place, rubbed their crap-covered hands all over the walls like some kind of psychotic finger painting, and then showed it off proudly.
@Randall Kildare Not a lot of people, if my friend list on Discord is anything to go by. Mainly playing on RP realms, RPers generally hated BfA because of the schizophrenic, fractured narrative, and Shadowlands is generally horrible. BfA generally was more alt friendlier than Shadowlands has felt so far, and the content didn't feel so mind-numbingly boring. BfA at least had two separate stories for the factions to play through as you leveled, but the Covenant system in Shadowlands doesn't allow that. The fact that Threads of Fate allows you to choose a Covenant but not progress its story seems a shatteringly stupid decision on Blizzard's part. That leaves the entire leveling experience in Shadowlands to either a single storyline that you have to play through with every single character, or simply grinding out dungeons, world quests, and bonus objectives. Basically the same thing from every past expansion, just now 'official'. Not very innovative.
@@arforafro5523 I personally wouldn't call 6.2, the only major patch, all that good. The Raid was excellent - true, but the rest of the patch was a bit of a joke. Tanaan was 7 Apexis Areas that weren't all that enjoyable, as well as a few rares, some godawful reps and a splattering of vignettes. The Shipyard was a complete meme too - just a worse Mission Table. Mythic Dungeons were kind of cool but it didn't really add anything - many people including myself expected new mechanics or maybe even an extra boss, it was just Heroic dungeons from the start of the expansion basically. Timewalking was neat but wasn't expanded upon and was pretty useless until 6.2.3 a good few months later. The bonus events were neat and were a good example of an evergreen system that still is in the game today.
Ahhh, WoD. The expansion that copuldve been. What was there was generally fantastic. Im still salty though about the Horde/Alliance Player hubs. Bladespire Citadel in Frostfire Ridge wouldve been such a cool base. And The Alliance diodnt even get to go into Karabor. So much cut content that we lost
Well except the last part where he just brush off a missing raid tier like it's a small thing. It could very well be the biggest reason why people are continuing their subscription. It's sincere in a way but it still has April fools joke here and there.
@@Fabriciod_Crv yeah i remember people at the time we like oh 6.1 brings the black rock raid. When in fact that raid was part of 6.0 and was released with the updated bloodelf models and selfie camera round about 6.1
@@Fabriciod_Crv but here is the thing: Most expansions have a huge content drought _at the end_ of the expansion's run. SL is the only expansion that _started_ with a big content drought.
In WoD, besides raids, doing Undone quest were the end game... now you have a variety things to do that would have been considered top north in thst time.
I only played BFA and now Shadowlands as current content, WOD has always felt like the ghost of the past, never to be mentioned. But everytime I go to Draenor I have such a joyous time, it was the only Pathfinder I didn't mind grinding because I enjoyed the continent and zones so much.
WOD really is only hated because of a lack of content. It’s pretty widely agreed that the content that actually made it into the game was very good overall (minus garrisons). That’s probably the reason you enjoy draenor so much. The content really was great.....there just wasn’t much of it.
I began playing WoW a month before WoD dropped, so it will always have a special place in my heart. This is also when I learned that vocal WoW players will complain about anything and everything! LOL
I hated WoD at the time but looking back now really enjoyed it. Mop is my favorite expansion and WoD is somewhere in the middle. It will never to me be worse then the last 3 expansions we have had.
After playing WoD for the first time I can't see why people call it the worst. When it comes to story it's way better than BFA and maybe even shadow lands which in my opinion sucks almost as much as bfa. I think everyone started calling it the worst like how people called infinite warfare the worst cod. Franchise fatigue.
This is my opinion of WoD but unironically, It is a shame it gets the rep as the worst expansion to this day when BfA and current exists. I'd take another 2 years of WoD over the 2 newest expansions any day.
At least in wod I could actually play the game the way I wanted to. Not pigeon holed down the same route and forced mandatory quest lines. At least PvP gear was viable and not impossible to get. Miss wod pvp so bad.
@@ProjectpvpProduction I got an mmo hot take, I actually liked having a tangeable end to player progression and the ability pruning so that my keyboard isn't clogged up with so many buttons for everything I need to raid and pvp
FEWER people not LESS people. Common mistake, same happens with Amount and Number Basically if the thing is "Countable" then is fewer/number. So it's number of hamburgers, and Amount of food. Amount is to less as number is to fewer You just did it again! You said "amount of bosses"
I know its april first, but most of Hiru's April Fools videos have some truth to them, even if they are jokes, WoD wasnt as bad as it was painted to be, people just had too much hype and expectations.
Wod’s mission table was what enabled me to buy nearly all of the card trading game mounts.... feldrake, mottled drake, rhino, blazing hippogryph, that fel hippogryph, that skeletal ghost horse, and several others... totally worth it.
@@MrMrdhmhtrhs7 breath of sindragosa, which currently exists only for frost DKs (lorewise it fits frost only, i'd say, but it was a nice build option for blood tanking)
I've watched 60% of your videos the past few weeks... litterally fall asleep to them. But I have to call you out on this one... the selfie cam patch added fucking quests, stupid pepe, and a shitload of achievements for the selfie thing. He'll even new items for it. Social media at the time made them think it would be a huge thing. They even added Twitter integration with it. It wasn't a minor patch with very little time put in. There was a fuck load of coding and everything put in. Wod had some of the longest content droughts. The selfie patch was a spit in the face to people who had waited months for new content. Then it still look them like 8 more months after that
It wasn't a bad expansion not by a long fucking shot, the biggest problem was that.. there was not ENOUGH content. The content we had was good but not enough, with all the resources, the money the fanbase.. everything and all they came up was that pile of dogshit. WoD really was an expansion that could of been.
WoD was bad for 2 reasons. One, Garrisons were heavily over emphasized, destroying the liveliness of the world, since the most efficient gold farms were literally just sending out War Table missions. Two, it had one fucking patch for the entire expansion, and no I don't count the Apexis Crystal or Selfie Cam Patches. Hellfire Citadel/Tanaan was the single only actual patch in the entire expansion. The quest content was enjoyable, and what Raids we did get were fairly fun, but a 2 year expansion with only one real patch and everyone hiding in Garrisons was always going to be awful.
I actually liked WoD a lot. but thats most likly cause i loved the garrisson, followers, navy, and all that came with it. but then i am a old school RTS player.
I miss WoD because I miss the life I had back in 2014. That being said WoD had good qualities. The music in WoD has been the best we've ever had. (Protect the Throne is the most criminally underrated song in WoW's history. Period.)
The content drop most complain about is that the story from Blackrock to hellfire was a hugh gap with entire story lines clipped. Exampel Hellscream went from baddie to goodie in a snap
My guy.... u have so relaxing voice, and i feel super comfortable watching your videos.. sry if this is weird or something, but u have vibe of some super cool vibe.. I’m new to wow and I got ursefl a new subscriber my guy.. keep up w good work
Awesome raids, pretty awesome zones, was a bit glitched up at launch, but honestly, compared to SL and BFA this was a better time for WoW, its a shame they kind of gave up half way through.
Compare this to DF, theres still nothing to do in end game except q up for solo shuffle or do M+ or raids. content drought still exists, people just hated on WoD too much
WoD was great, I honestly can't remember a single quest from MoP that wasn't tied to a boring rep grind and that expansion honestly gets such a free pass since people love to hate cata/wod while ignoring the very forgettable connecting expansion
I will admit I've been very down on WoD but I suppose I tend to forget all the good times and fun that I did have during the expansion While Thrall totally cheated during the Mok'Gorah vs Garrosh that was a REALLY cool cinematic at the time. I remember having so much fun with the Artillery Strike ability in Talador. I know it's kinda controversial now but I really liked Yrel through WoD, I am sad that they didn't end up making the Auchindoun raid that had the mid point of her story. And after seeing how she changed in the Mag'har recruitment quest I hope we see her again in the future. The request stop flight button has saved me so much time. The new character models are so nice that people even want to see them added to #NoChanges classic wow AND #SomeChanges TBC Classic. Having an abomination as the pet for the Unholy DK was really cool too, I remember when progressing in HFC we would joke about our DK's abom name and how "now that he's here we got this, our boy Gorechop is gonna carry us." The biggest thing I had an issue with garrisons was that I wish you could've built in different styles, I really wanted my garrison to have blood elf architecture.
Nice explanation Hirumaredx ! Didn’t play WoD but when returning for BFA, Okanari and I checked out the garrisons and they seemed awesome. Thus, I always wondered why they fell off.. so thanks for the video!! Note: I think they should have included some kind of battleground PvP option with the garrisons, AND each garrison be class specific+include class specific specialty buildings (reg orc garrison, nightelf garrison in da purple woods, goblins get a silly town, each garrison is in a zone that coincides with race. Then, also, hunters get a cool wolf den {Or something}, mages get a mage tower, priests get a temple, and so friggin on…. :P ) For the garrison pvp, an example : You Queue at your garrison for the BG, loads you and your garrison into BG (some kind of garrison ranking tiers puts you in a fair fight). Then you can build more and more buildings, troops, and/or defenses (battleground specific) and if possible, have 2v2 (4-garrisons total) and 1v1 option. What I’m imagining (and I imagine A-LOT) is a combination of Warcraft 3 play AND WoW play. Hirumaredx and anyone else, what do you think about this idea?
"Hey this guy doesn't hate WoD! Get yer pitchforks!" joking aside I loved WoD when I played it. But I think you're hit it on the nail with your last statement "WoD was 1 raid tier away from being a great expac" but it didn't have that raid tier and so it failed instead
over span of my life's memories before I started playing WoW in BFA, I still remember seeing WoD trailer somewhere on the internet. It was so impactful especially when he yelled 'we will not be slaves'. That scene was ingrained in my brain for weeks and almost got me playing WoW for the first time back then. Now, I wish I was playing WoW before WoD and wish I enjoyed that moment even more when I watched the trailer. Can't imagine how pumped you guys were seeing the trailer for the first time.
I did feel like the content was more spare at the begging of the WoD, so I took a break, and I came back like a month before 6.3, and there was PLENTY to do at that point. I had a blast getting my moose out of Hellfire citadel, and the new zone was actually pretty fun to spend some time in. Along with being able to pull out my old gear and set bonuses for time walking (Like the panda land cloak). That along with mythic dungeons that were great for gearing up, and brought some life back to doing dungeons. Just imagine if the garrison was part of the major city though. The one thing I think they should’ve done like they planned was the two major cities instead of ashran, I think having those cities with the garrisons in them, and if you didn’t get EVERYTHING you needed from garrisons, but still kept them decently good. I think that alone could’ve done a lot to change how WoD was remembered. That plus one more solid raid tier.
For me wod was the epitomy of class design/fantasy, pvp-wise. I also rly enjoyed the garrison. I stopped playing wow after what they did to my beloved DK in the following xpansion...
I really think you downplayed the lack of world content in this expansion. Not everybody likes to do group content and players had no real incentive to do the dailies that were available. So that led to an absolutely abysmal content drought for those people until Tanaan Jungle finally got released. I was so bored that I actually used that time to grind out "the Insane" title. It was THAT BAD!
I liked Draenor, especially compared to the expansion that came after it. I disliked the ones after way more, I found Draenor having a better story and all. Sure BfA added new races, but everything after Draenor was timegated bullshit.
Hiru's April Fools videos are always in the vein of focusing on the actual positive aspects of the topic, while withholding or rephrasing the negatives to make the topic seem better. That's why I find these fun.
Hours of not being able to get past the building a Garrison at launch... yeh... loads of fun. Some crazy screen shots of all the players stuck in the the phase loop.
I know that lots are saying "hah April Fool's" and that, to a *degree* that may have been Hiru's intent with this (at the least, in the sense that he would've known that tons of people wouldn't tolerate this video if it was posted any other day than this), but this is sort of a heartwarming video in that Hiru pushes past so much of the angry hyperbole and focuses on what were some genuine successes of this expansion. His positive points are, frankly, dead-on (and the negatives are honest as well). Nice job, Mr RedX : )
I think in your closing line you present two different arguments: "Was Warlords of Draenor really that bad? Not at all." I can agree with that. "Warlords of Draenor was one raid tier away from being the best." Absolutely not.
Warlords of dreanor didn't have bad content...
It just had waaaaaaay too little content.
Hard Agree
/caseclosed
Apexis dailies were good in what dimension? literally the exact same quest only in a different zone.
@@Fabriciod_Crv I'd take apexis dailies over a good chunk of the current world quests from shadowlands and bfa especcialy when you get a mob to do the elite apexis zones
@@cyberdoga5728 World quests has variety, Apexis dailies never changed and it was painfully slow, even going back there on a capped character it felt like it took too long, beacuse its just 1% per kill for the most part. The elite wasn't any different, you just needed to group up for it, that was it. Even SL's multi-step world quests feel better to do that AC dailies.
ah my favorite series, the april fools videos that make unironic good points
true
I loved wod
Why is nobody in the comments mentioning the largest and the worst part of WoD - ability pruning? Because everyone here is a PvEer? Ashran, too, albeit smaller. Ability pruning gutted Destruction Warlocks, for example, just listen to Cobrak (my childhood icon).
- Adûnâi
@@angamaitesangahyando685 As a casual player WoD was the second best expansion to me, especially I started doing PVP after TBC.
Ability pruning didn't affect my class as much (Plates), not sure about everyone else tho
i really enjoyed the video and went tgrough the whole thing, agreeing with author thinkin he makes solid points and just now noticed it was released on april 1st😭
I actually had a lot of fond memories with WoD. Most likely because raid encounters were actually top notch.
I’m sure the raids weren’t bad. But it’s when they started moving wow towards a mobile game
PvP was also decent in WoD. I also believe WoD was the most alt friendly expansion ever. The gearing was absolutely amazing.
Facts my friends, wod was the tragedy where we had peak raid and class design with an okay pvp and amazing gladiator arena every man for himself mode and no content where we could use those classes outside of this one raid a week fun
@@supercal3944 WoD had the best pvp gearing system we had with the scaling up in pvp
Same. WoD had many flaws but raiding, PvP and class design was one of the best ever (in my opinion).
Something I think you missed is that the lvl 100 talent row added some of the most interesting abilities/passives such as gladiator stance, death from above, Necrotic plague, breath of sindragosa, chi explosion, cascade (this one was lvl 90 but still a cool addition), prismatic crystal, claws of shirvallah, lone wolf, empowered seals and demonbolt among others. You might dont like some of them but they were fresh and impactful by themselves, they really felt like an actual end of leveling reward.
Yeah this is true, I completely forgot to mention that
RIP Claws of Shirvallah, I loved that talent so much 😔
@@hirumaredx Baldmongold saw your video and pointed out something true: the part where you talk about raid boss count, you were wrong. You said it had 27 raid bosses (Cataclysm) but it actually has 31:
Baradin Hold: 3
Blackwing Descent: 6
Bastion of Twilight: 5
Throne of the Four Winds: 2
Firelands: 7
Dragonsoul: 8
31 bosses, not 27
so yes, WoD had the least
But you could say Classic had only 1 difficulty, past that, heroic up to MoP, then all had 3 difficulties... so more bosses technically, as opposed to one boss always the same, like the old times
@@ballsofsalsa01 The thing with Cataclysm and Baradin Hold not being counted was basically because that was Cata's equivalent of world bosses. As Wrath and Cata were the only 2 xpacs that didnt have world bosses, and instead they used VoA and BH as replacements. Wod had 4 World bosses, so it would still even out if you wanted to include world bosses and BH.
103
@@hirumaredx True but, it's still a raid. You mentioned "raid bosses" and those still count as such. I get your idea, as if you had to include those, then you'd need to count all other world bosses like Oondasta, Azuregos or Kazzak, but those can be seen as rare elite mobs as well, not instance bosses, while BH was indeed, a raid/instance.
Like you said in a previous video, when making a guide, just a simple mistake can invalid the whole video, and finding this "mistake" made people go "oh so it's April Fool's and this bit of information is wrong, therefore everything else is also wrong,misleading or lying to prove a fake point"
you could have use the * you do for many videos, the classic...
*except for X thing
*only in Y
*counting Z
to make it clearer for viewers
Honestly the leveling process in WoD was some of the best i've seen. The zones were actually fun, the unique zone abilities added interesting functions to them, and it didn't take so long that it dragged on forever.
"It was one raid tier away from being one of the best" - Oof! Great finishing line! R.I.P Shattrath raid! :(
moreso it just needed Mythic+ and less of its core progression being tied to the garrison. Its still without question a better expansion then Legion, BFA, or SL though because its only mistakes are being rushed to the point that Talador had to be axed which hopefully we get to experience when WoD classic rolls around, and the shear in a boxness of the garrison to the point that anyone that wasnt an alchemist never had to actually leave the garrison for crafting except to get felblood
@@F14thunderhawk Faralon abandoned.
Garrson placement scrapped.
Garrison customisation abandoned.
Apexis Crystal grinding.
Faction cities abandoned.
Blizzard cut more content from WoD than any other expansion and it was obvious to anyone who played it. It was also when Blizzard stopped giving a crap about player reported bugs.
Go to Karabor harbour and listen to the sound of combat that they never bothered to remove from the battle that ended when you completed the Shadowmoon Valley quest chain. Nothing says immersion like the sound of a battle playing all around you that obviously isn't happening.
THE APRIL FOOLS JOKE IS THAT ITS A SERIOUS VIDEO
The joke is that there's no joke. :P
I remember I was on acid during the twin orgron fight in Highmaul and thought the fire was gonna kill me in real life. Good times.
@Top GIFs With Sound it is :D without weed I wouldn’t be here today
@Top GIFs With Sound as long as its only weed, shrooms or lsd you are good. Those have no negative side effects for them, they actually have benefits
@@everychannel1025 Cid Barret would like a word with you. Well i mean he might i don't know, he's lost his mind from lsd.
@@everychannel1025 they have ketamine clinics now for treating depression. few drugs are absolutely good or bad, just varying degrees of dangerous
playing wow on acid sounds excruciating
Rest in peace, Ray D. Tear
That Ganar Cutscene was fucking insane i love it everytime again
I thought the same. I was looking forward to seeing more storytelling for Durotan and Yrel.
Can’t wait for the eventual Reddit posts “Unpopular opinion but..... WoD was a good expansion”.
lmao
At this point you dont ecen need to write your opinion, just share this video.
Someone on the forums asked when a wod classic server was coming lol. Like that would be cool to play with all the stuff that was actually going to happen in wod. All the cut content added back in, for the fungal whale mount boss thing, for example. The class accesories concept. All the scrapped zones. Nerfing the garrisons and the gold inflation nonsense. That would be worth playing. Adding in all the scrapped raids and cities.
Enhanced mind flay is just a t10 shadow priest bonus from wotlk re made lmao @@hirumaredx
It was half of a good expansion. What we got was great but half of it was missing.
I know this video is an April Fools joke, but seriously? Hard agree here. Loved WoD, wanted to have more of it.
well, that's why people hate wod, we did not get more of it, except raids, leveling and pvp, there was nothing else.
Personally, I'd prefer an expansion around the Caverns of Time, maybe the five dragon aspects become emo and depressed since Cata.
Corrupted by the Infinite Dragon flight, all time ways become under attack.
This would give us an excuse to quest through pre-plague lordaeron. Explore the troll tribes before the Sundering, or just plain level between the 1st and 2nd wars. So much potential.
LUL
Sames....
@@riftbandit223 It's like Cataclysm could have used an extra patch or two. Zandalar and Kul Tiras could have happened, alongside the Abysmal Maw raid that never happened. We could still get another time travel expansion that showcases pre-Sundering Kalimdor, but no clue where the later patches could lead us to tho.
Warlords of Draenor had some of the best zones in the entire game's history. The location were detailed but still expansive, meaning you could travel without being attacked every five seconds (hello Legion), and the questlines were great.
The problem was... everything else. Once you hit max level, there was just nothing to do. And they gave up on the expansion practically as soon as it began.
Exactly what happened to me
I basically started playing consistently last year, but I've read most of the WoW books before... for what i saw, the issue of wod is how the expansion lore fit in the wow lore. It's easy to understand that the intention was to experience the rise of the horde story, but tho fit in a different time it was just too random... would have fit better a pretext like the one at the start of war of the ancients books, where you go to investigate something (maybe with khadgar) and you suddenly go back in time, and you have to survive and make the story go like it went in your reality. In that case it would have explained why thrall didn't even say hi to his parents, or at least be moved seing them alive.
I disagree. All I did at max level was PvP in Ashran, which was SUPER fun.
Wrong, the zones were utter shit
WoD’s extremely impressive zones and stories has a lot to do with the flight restriction experiment, it’s really a shame that so much content was cut or abandoned.
The art design, specifically pulling strongly from early eighties fantasy movies with low to mid range budgets, is so goddamned incredible. The emphasis on brass horns in all the soundtrack, the eerie familiarity of the former TBC locations that are altogether completely unique, goddamn it feels exactly like Conan the Barbarian and Beastmaster. There just wasn’t enough of it.
My main criticism of the video is Hiru's points regarding endgame content/dailies. There was rather little in the way of dailies, the one from your map, the variable one that was sometimes professions, pet dailies, and later the small handful in Tanaan. There were Rares that were killable daily and helped with the repgrind, but that's what it was, a repGRIND. Endlessly killing Skettis mobs was an intense pain. It really felt like an afterthought Granted, I'm someone who LIKED those dailies in MoP and didn't complain at all about them. I've got insane, so I'm not allergic to grinds, but having every rep tied to grinding them out was unpalatable. Furthermore, while those raids and dungeons were among the best WoW has ever had, I think alternate gearing systems (Like the Anima, world quests, or PVP of Shadowlands) would have incentivized people to prepare and engage in that content.
Also, while you lauded the initial upsurge in launch playerbase, I think it's a bit remiss to mention JUST how baaaaaaaaad that launch was functionally. Who else remembers the stupid spyglass?
@@MythrilShotgunthe only time I liked dailies was literally isle of quel’thas. Also, ALL endgames are nothing but repgrinds from Vanilla to today.
Yes
Best menu theme
eerie? bro its the same fcking continent wtf r u talking about
The cut shattrath raid really rubbed me the wrong way.
Black Rock Foundry is one of the BEST raids of the entire game!
Hey I even got the mythic mount from my aotc clear back then.
@@R0m0n3 you mean Cutting Edge? I don't remember a AoTC mount.
@@brugalter94 no it just means that he got mount from the mythic probably.
and BRF Mythic set is the most uniqe for every class in the game, most of them have special idle animation tho, no gear have the same special animation since then. Same with WoD pvp season 1 Elite sets
So are Highmaul and Hellfire Citadel.
I personally really liked the aesthetics of "industrialized Horde". Really, I am so tired of the fact that basically all fantasy must be aither medieval or in space. Why can't we have industrial fantasy?! 19th century aesthetics is so cool, and has so much potential for an interesting stories!
I mean. modern period fantasy isnt particularly rare. Warhammer is basically renaissance period. We have the entire steampunk genre, which is commonly interspersed with fantasy as well. Adventurequest and other settings have the whole 'magitech' thing going on. Lots of fantasy settings have modernist technology, though most of the time they still have swords and plate armor anyways. but to be fair, the 18th century also had swords and plate armor, so thats hardly a disqualifier.
Because this is classic fantasy, not steampunk.
Also space isn't fantasy, it's science fiction.
@@86Corvus Tell that to the Draenei.
@@86Corvus Classic Fantasy? Gnomish Gyrocoptors and the Steam Tanks turned Siege Tanks would like a word from WarCraft 3. So would the Horde's advancement from basic catapolts to slingshot ones. Also, Gnomergan called, same with the goblins and their forest slaying shredders.
WarCraft was a 'classic' fantasy game for one installment. What you have is wishful thinking.
WoD had some of the best lvling and zones ever. They were so pretty.
I love the fact that the mage bar is just all one spell.
there was a time during WoD when that was the entire Arcane Mage rotation. It was literally 1 whole button. I knew there was Action Bar Bloat, but damn!
@@AlmightStick Damn, I haven't played Arcane in WoD, was it that bad? On the other hand Warriors, Shamans, Rogues, Paladins and Monks were amazing. I mean literally in shadowlands reverted a lot of the specs to resemble WoD class design(and some resemble Cata class design) and people love them now.
@@rattlehead999 Bad in a way because the complexity was non existent, But it did bring BIG numbers.
@@AlmightStick Yeah absolutely. One spell rotation is vanilla/classic WoW bad.
What caused that?
A meme back from Cata. Stuck with the poor poor spec to this day.
Idk if this was a joke or not, but I agree with this seriously. I remember at the time being less into it because MoP had thematically (in terms of visuals and more importantly what it made me think about and feel) been perfect to me as it had really come at a tough time in my life and had quite a bit of inspiration. But in hindsight, it's a favorite of mine.
This is not a joke read the description
What we got was decent.
Can't wait for the "Was SL a bad xpac" 2 years from now.
If it's the current expansion, it's the worst expansion ever.
i've unironically seen people say stuff about how bfa was better now
like i enjoyed bfa but nah i like shadowlands more and also shadowlands still isnt finished
Have a semi famous troller on one of my servers acting pissed when his level got dropped back to 60
So far Shadowlands is an amazing expansion, the only problem is, it's having the same problem as WoD, content draught and lack of new content.
@@rattlehead999 true it is getting kinda boring with the content drought but at least there will be new content
idk why stuff is taking so long but im just gonna guess and say it would have been faster if it weren't for the whole global pandemic
The leveling and zones were flawless. Great zones and superb cinematics.
Blackrock foundry is still my favorite raid ever in the game.
Once you got the heroic gear though you didn't have anything to do.
Personally I unironically enjoyed most of the expansion, but the fact I like to explore and level slowly might be coloring my perceptions differently than people focused on post-100 content.
Agreed, I love to explore and play with alts, so I was usually pretty busy
I mean, slow leveling and exploration is how MMOs are *meant* to be played.
I kinda Agree with you, WoD is one of my favorite expansions, Although i didn't raid much in black rock, i still find exploration and questing to be even more awesome, and i felt i had so much to do while being free of "mandatory things" in quests and reputation.
Its also the expansion that made me have another main character for someone who only mains one class this was huge to me ^-^
Nope, I'm with you, WoD had the best content WoW ever had, it just had too little of it.
This is why I'm subscribed to you. Excellent explanation that goes deep into the problem itself.
I didn't play WoD except after it to level through, bit this gives so much insight into what happened.
The dungeons and raids were top tier, and leveling was top tier. The Garrison was poorly implemented and the content dearth dragged on way too long. The lack of content was so bad it unfortunately drags it into the personal worst xpac I ever played. I didn’t play BFA* took a break after going hard in legion.
Pvp during WoD was peak s tier quality, the class balance was uncanny
I must be one of the few who really liked the garrison. The sailing missions from the garrisons were a miss for me. I also loved the quest line at the beginning when first entering the dark portal and fighting your way out of Tanaan Jungle. I thought of it as a fun way to introduce the expansion. It would have been great to be given more options with the garrison, and as an introvert, I had no problems with staying out of capital cities.
I've been playing WoW for 13 years now, and MoP and WoD are probably the most time I spent actively playing an expansion.
They are still, to this day, my favorite expansions.
Same brother
Our annual fix of Hiru’s april fools day
Jesus man.. I remember I was jogging in my yard last year when I was listening to "Arthas did nothing wrong". It was during quarantine times. I can't believe it's been 365 days since then.
@@WeedStriker I’m sad to inform you that it is😂
The problems I had with WoD were the garrison missions, the ship yard basically being garrison missions 2.0, 6.1 being called a major patch, which it is NOT, the poor writing, and the ending making no sense. That's just off the top of my head.
I loved ashran and pvp all day, exploring the beautiful zones, multistrike, and of course getting new friends and just playing for no reason. I guess its all about perspective, for me, i had a lot of fun
Classic Ashran was really cool, it felt like a dance of some sort with teams having to drop off combat to do different objectives and come back to push later.
I never really played WoW but to me the whole thing seems like WoD would have been a perfect expansion for casual (normal) players. Unfortunately by that time WoW cultivated an audience full of sweat lords who would spend 5 hours daily playing the game.
The problem with WOD was not the content, it was the lack of it. I don't recall that much criticism of anything that actually materialized.
RIP Ga'nar, one of the best questlines in wow to date
Elitists: You know, we are very hard core players, who enjoy only the hardest difficulty.
Also Elitists: **downloads every single addon available, telling them where exactly to click at what given time**
I really enjoyed WoD. I loved all the secrets they had sprinkled across the maps. They contained fun and useful things, and pets. Not just order halls resources, azerite, artifact power and what not.
I think the fact that the only connective tissue between MoP and WoD is the wonderful novel Warcrimes also really hurts WoD. "Oh we discovered a new continent, let's fight over it" is much easier to swallow than "We're going back in time to Outlands because brown Orcs are wanting to invade Azeroth". Luckily Blizzard learned this lesson too and they don't rely solely on Christie Golden novels (as amazing as they always are) to give fundamental lore, but instead the novels provide extra context for absolute lore nerds while the game itself provides a base explanation.
“LOK’TAAAAAAR!”
Still the one cinematic that got me. That is a real Orc.
Dude, you talking about the ga'nar storyline and his sacrifice actually gave me memory chills, like the hairs on my arms to straight from the memory of playing through that, I absolutely loved the leveling in wod and the raids we're also amazing, I got into raiding in that expac so I am a bit biased there.
Its crazy that after playing BFA and SL I actually start to miss WoD
WoD is when I first started caring about the game, got my first Max level character, and really started being a part of the community.
My favorite dungeons are in WoD, and it has some of my favorite zones.
Loved WoD, from the cinematic giving me chills every time I watch to the epic Iron Horde soundtrack, the fun moments are easier to remember than the low points
I'll be back here next year to see hiru praising for BFA being actually good
Can get why WoD, but you're crossing the line
@Randall Kildare That, and the schizophrenic nature of the storyline. Blizzard took out their lore books, squatted over them, and took a huge steaming dump on them. Then kicked them all over the place, rubbed their crap-covered hands all over the walls like some kind of psychotic finger painting, and then showed it off proudly.
@Randall Kildare Not a lot of people, if my friend list on Discord is anything to go by. Mainly playing on RP realms, RPers generally hated BfA because of the schizophrenic, fractured narrative, and Shadowlands is generally horrible. BfA generally was more alt friendlier than Shadowlands has felt so far, and the content didn't feel so mind-numbingly boring. BfA at least had two separate stories for the factions to play through as you leveled, but the Covenant system in Shadowlands doesn't allow that. The fact that Threads of Fate allows you to choose a Covenant but not progress its story seems a shatteringly stupid decision on Blizzard's part. That leaves the entire leveling experience in Shadowlands to either a single storyline that you have to play through with every single character, or simply grinding out dungeons, world quests, and bonus objectives. Basically the same thing from every past expansion, just now 'official'. Not very innovative.
@Randall Kildare WoW's "official" lore ended in WoTLK, after that it's just been a chain of improvised fanfictions
@@kou7191 TBC itself was a improvised fanfaction as well.
The lvling aspect of it when it launched was amazing, the patches to follow sucked.
You mean the lack of patches LOL
The patches were good, the problem was being served a delicacy after starving for months.
@@arforafro5523 I personally wouldn't call 6.2, the only major patch, all that good. The Raid was excellent - true, but the rest of the patch was a bit of a joke. Tanaan was 7 Apexis Areas that weren't all that enjoyable, as well as a few rares, some godawful reps and a splattering of vignettes. The Shipyard was a complete meme too - just a worse Mission Table. Mythic Dungeons were kind of cool but it didn't really add anything - many people including myself expected new mechanics or maybe even an extra boss, it was just Heroic dungeons from the start of the expansion basically. Timewalking was neat but wasn't expanded upon and was pretty useless until 6.2.3 a good few months later. The bonus events were neat and were a good example of an evergreen system that still is in the game today.
Ahhh, WoD. The expansion that copuldve been. What was there was generally fantastic. Im still salty though about the Horde/Alliance Player hubs. Bladespire Citadel in Frostfire Ridge wouldve been such a cool base. And The Alliance diodnt even get to go into Karabor. So much cut content that we lost
I played wod totally solo and the leveling kept me completely engaged the whole time
Likewise.
Leveling was Fun as Fuck. The zones were gorgeous and nostagic.
I’ll be honest. I had more fun during WOD then BFA.
No shit
One of my most favorite expansions was WOD
ill be honest too, i had more fun in bfa than in any other expansion
you know it's bad when you daydream of playing warlords of dreanor
I'd happily raid foundry or citadel as current content over nathria, they were a lot more interesting.
Well id play WoD any day over legion, bfa or shadowlands.
ateast i actulyl coul enjoy my class.
I thought this was another April Fools joke I'm so glad it's sincere
Well except the last part where he just brush off a missing raid tier like it's a small thing. It could very well be the biggest reason why people are continuing their subscription. It's sincere in a way but it still has April fools joke here and there.
"The content drought of WoD, the worst content drought in the game's history" *laughs in Shadowlands*
They’re both pretty similar, 6.1 was literally 0.5 patch
@@Fabriciod_Crv yeah i remember people at the time we like oh 6.1 brings the black rock raid. When in fact that raid was part of 6.0 and was released with the updated bloodelf models and selfie camera round about 6.1
@@Fabriciod_Crv but here is the thing: Most expansions have a huge content drought _at the end_ of the expansion's run. SL is the only expansion that _started_ with a big content drought.
@@thenerdbeast7375 the time between WoD’s launch and it’s first (and only) major patch was 7 months.
In WoD, besides raids, doing Undone quest were the end game... now you have a variety things to do that would have been considered top north in thst time.
"WoD is the only expansion to have full cinematics for every zone" - Not for Gorgrond or Spires of Arak.
This was the last expac me and my dad played together, it holds a special place in my heart.
Was anyone else waiting for the "APRIL FOOLS" at the end?
I achelly hoped this wasn't an April fools
No.
Wod was my favorite strictly because of how much fun WW monk was. First day to the last i had an absolute blast
Black rock foundry is my favorite raid it s just so unique
wod was my 2nd favorite xpac after mop, 400+ days played on hunter priest, realy loved it
I only played BFA and now Shadowlands as current content, WOD has always felt like the ghost of the past, never to be mentioned. But everytime I go to Draenor I have such a joyous time, it was the only Pathfinder I didn't mind grinding because I enjoyed the continent and zones so much.
WOD really is only hated because of a lack of content. It’s pretty widely agreed that the content that actually made it into the game was very good overall (minus garrisons). That’s probably the reason you enjoy draenor so much. The content really was great.....there just wasn’t much of it.
I began playing WoW a month before WoD dropped, so it will always have a special place in my heart.
This is also when I learned that vocal WoW players will complain about anything and everything! LOL
I hated WoD at the time but looking back now really enjoyed it. Mop is my favorite expansion and WoD is somewhere in the middle. It will never to me be worse then the last 3 expansions we have had.
Wod was a memorable experience for me, the zones, ost and new models where awesome
After playing WoD for the first time I can't see why people call it the worst. When it comes to story it's way better than BFA and maybe even shadow lands which in my opinion sucks almost as much as bfa. I think everyone started calling it the worst like how people called infinite warfare the worst cod. Franchise fatigue.
This is my opinion of WoD but unironically, It is a shame it gets the rep as the worst expansion to this day when BfA and current exists. I'd take another 2 years of WoD over the 2 newest expansions any day.
At least in wod I could actually play the game the way I wanted to. Not pigeon holed down the same route and forced mandatory quest lines. At least PvP gear was viable and not impossible to get. Miss wod pvp so bad.
@@ProjectpvpProduction I got an mmo hot take, I actually liked having a tangeable end to player progression and the ability pruning so that my keyboard isn't clogged up with so many buttons for everything I need to raid and pvp
FEWER people not LESS people. Common mistake, same happens with Amount and Number
Basically if the thing is "Countable" then is fewer/number. So it's number of hamburgers, and Amount of food. Amount is to less as number is to fewer
You just did it again! You said "amount of bosses"
I know its april first, but most of Hiru's April Fools videos have some truth to them, even if they are jokes, WoD wasnt as bad as it was painted to be, people just had too much hype and expectations.
Wod’s mission table was what enabled me to buy nearly all of the card trading game mounts.... feldrake, mottled drake, rhino, blazing hippogryph, that fel hippogryph, that skeletal ghost horse, and several others... totally worth it.
the class design was also at its peak, notably blood dks having BoS which made tanking pretty damn fun
what's BoS i remember little of blood back then
@@MrMrdhmhtrhs7 breath of sindragosa, which currently exists only for frost DKs (lorewise it fits frost only, i'd say, but it was a nice build option for blood tanking)
I've watched 60% of your videos the past few weeks... litterally fall asleep to them. But I have to call you out on this one... the selfie cam patch added fucking quests, stupid pepe, and a shitload of achievements for the selfie thing. He'll even new items for it. Social media at the time made them think it would be a huge thing. They even added Twitter integration with it. It wasn't a minor patch with very little time put in. There was a fuck load of coding and everything put in. Wod had some of the longest content droughts. The selfie patch was a spit in the face to people who had waited months for new content. Then it still look them like 8 more months after that
It wasn't a bad expansion not by a long fucking shot, the biggest problem was that.. there was not ENOUGH content. The content we had was good but not enough, with all the resources, the money the fanbase.. everything and all they came up was that pile of dogshit.
WoD really was an expansion that could of been.
WoD was bad for 2 reasons. One, Garrisons were heavily over emphasized, destroying the liveliness of the world, since the most efficient gold farms were literally just sending out War Table missions. Two, it had one fucking patch for the entire expansion, and no I don't count the Apexis Crystal or Selfie Cam Patches. Hellfire Citadel/Tanaan was the single only actual patch in the entire expansion. The quest content was enjoyable, and what Raids we did get were fairly fun, but a 2 year expansion with only one real patch and everyone hiding in Garrisons was always going to be awful.
PvP and leveling was peak tho, aswell as class design. 😂💀
I actually liked WoD a lot. but thats most likly cause i loved the garrisson, followers, navy, and all that came with it. but then i am a old school RTS player.
7:24 omg what is this music??
I miss WoD because I miss the life I had back in 2014. That being said WoD had good qualities. The music in WoD has been the best we've ever had.
(Protect the Throne is the most criminally underrated song in WoW's history. Period.)
A light in the darkness is one of the best ost in wow
Same, I loved the wpvp, enjoyed the questing, the raids, feral druid and shadow priest was the best ever imo, etc.
God damn it me too.
2014 was one of my best years. i will always look back on this expansion in a positive light because of it
I joined WOW during WOD so it has a special place in my heart. :)
WOD Was and always will be my favorite expansion
The content drop most complain about is that the story from Blackrock to hellfire was a hugh gap with entire story lines clipped. Exampel Hellscream went from baddie to goodie in a snap
My guy.... u have so relaxing voice, and i feel super comfortable watching your videos.. sry if this is weird or something, but u have vibe of some super cool vibe.. I’m new to wow and I got ursefl a new subscriber my guy.. keep up w good work
Awesome raids, pretty awesome zones, was a bit glitched up at launch, but honestly, compared to SL and BFA this was a better time for WoW, its a shame they kind of gave up half way through.
Compare this to DF, theres still nothing to do in end game except q up for solo shuffle or do M+ or raids. content drought still exists, people just hated on WoD too much
WoD was great, I honestly can't remember a single quest from MoP that wasn't tied to a boring rep grind and that expansion honestly gets such a free pass since people love to hate cata/wod while ignoring the very forgettable connecting expansion
I remember the saying, "Warlords was bad, but the raiding was good".
Also the shipyard sucked.
I will admit I've been very down on WoD but I suppose I tend to forget all the good times and fun that I did have during the expansion
While Thrall totally cheated during the Mok'Gorah vs Garrosh that was a REALLY cool cinematic at the time.
I remember having so much fun with the Artillery Strike ability in Talador.
I know it's kinda controversial now but I really liked Yrel through WoD, I am sad that they didn't end up making the Auchindoun raid that had the mid point of her story. And after seeing how she changed in the Mag'har recruitment quest I hope we see her again in the future.
The request stop flight button has saved me so much time.
The new character models are so nice that people even want to see them added to #NoChanges classic wow AND #SomeChanges TBC Classic.
Having an abomination as the pet for the Unholy DK was really cool too, I remember when progressing in HFC we would joke about our DK's abom name and how "now that he's here we got this, our boy Gorechop is gonna carry us."
The biggest thing I had an issue with garrisons was that I wish you could've built in different styles, I really wanted my garrison to have blood elf architecture.
Nice explanation Hirumaredx ! Didn’t play WoD but when returning for BFA, Okanari and I checked out the garrisons and they seemed awesome. Thus, I always wondered why they fell off.. so thanks for the video!! Note: I think they should have included some kind of battleground PvP option with the garrisons, AND each garrison be class specific+include class specific specialty buildings (reg orc garrison, nightelf garrison in da purple woods, goblins get a silly town, each garrison is in a zone that coincides with race. Then, also, hunters get a cool wolf den {Or something}, mages get a mage tower, priests get a temple, and so friggin on…. :P )
For the garrison pvp, an example : You Queue at your garrison for the BG, loads you and your garrison into BG (some kind of garrison ranking tiers puts you in a fair fight). Then you can build more and more buildings, troops, and/or defenses (battleground specific) and if possible, have 2v2 (4-garrisons total) and 1v1 option.
What I’m imagining (and I imagine A-LOT) is a combination of Warcraft 3 play AND WoW play. Hirumaredx and anyone else, what do you think about this idea?
Correction: each garrison be race specific, and each class gets a specialty building that would help in the BG
I started playing during WoD, which is probably why I enjoyed it lmao
"Hey this guy doesn't hate WoD! Get yer pitchforks!" joking aside I loved WoD when I played it. But I think you're hit it on the nail with your last statement "WoD was 1 raid tier away from being a great expac" but it didn't have that raid tier and so it failed instead
I loved 6.1 Windwalker Monk in WoD. The best the spec has been in pvp and arena for sure.
over span of my life's memories before I started playing WoW in BFA, I still remember seeing WoD trailer somewhere on the internet. It was so impactful especially when he yelled 'we will not be slaves'. That scene was ingrained in my brain for weeks and almost got me playing WoW for the first time back then. Now, I wish I was playing WoW before WoD and wish I enjoyed that moment even more when I watched the trailer. Can't imagine how pumped you guys were seeing the trailer for the first time.
Gladiator protection warrior was amazing and when they killed it I abandoned the class out of disappointment.
Getting back to this video after years, made me realize that after shadowlands, bfa and dragonflight, wod was def not that bad
Also WoD, made trade goods stack up to 200.
I know it's april fools but I actually liked this expansion. It was much better than BFA was.
And in terms of pvp better then Sl!
and here we go the flat circle of time continues see y'all in a few years when y'all talk about how much you loved bfa
@@Necrodoge i dont think so bcs i quit in Bfa but didnt quit durinh WoD. But tbh much more friends were playing back then.
I did feel like the content was more spare at the begging of the WoD, so I took a break, and I came back like a month before 6.3, and there was PLENTY to do at that point. I had a blast getting my moose out of Hellfire citadel, and the new zone was actually pretty fun to spend some time in. Along with being able to pull out my old gear and set bonuses for time walking (Like the panda land cloak). That along with mythic dungeons that were great for gearing up, and brought some life back to doing dungeons. Just imagine if the garrison was part of the major city though. The one thing I think they should’ve done like they planned was the two major cities instead of ashran, I think having those cities with the garrisons in them, and if you didn’t get EVERYTHING you needed from garrisons, but still kept them decently good. I think that alone could’ve done a lot to change how WoD was remembered. That plus one more solid raid tier.
For me wod was the epitomy of class design/fantasy, pvp-wise. I also rly enjoyed the garrison. I stopped playing wow after what they did to my beloved DK in the following xpansion...
I really think you downplayed the lack of world content in this expansion. Not everybody likes to do group content and players had no real incentive to do the dailies that were available.
So that led to an absolutely abysmal content drought for those people until Tanaan Jungle finally got released. I was so bored that I actually used that time to grind out "the Insane" title. It was THAT BAD!
Oof.
I liked Draenor, especially compared to the expansion that came after it. I disliked the ones after way more, I found Draenor having a better story and all. Sure BfA added new races, but everything after Draenor was timegated bullshit.
I played WoW since the beginning. WOD was the expansion that made me take a year off the game.
Not sure if april fools (as i never played that expansion), but so far very interestong video. Nice 👍
He does videos like these on every April fools,And i always agree that the joke is actually a fact
His April Fools videos are always kinda semi-serious. He voices controversial opinions that can be either dismissed as jokes or accepted earnestly
Hiru's April Fools videos are always in the vein of focusing on the actual positive aspects of the topic, while withholding or rephrasing the negatives to make the topic seem better. That's why I find these fun.
Description sais its not april fools
@@xpuc70 and you believe it? Hiru said on twitter that this is his favourite april fools video yet
I use my Garrison more in Shadowlands than in WoD
No joke the garrison is still a nice way to make extra gold even today lol
Hours of not being able to get past the building a Garrison at launch... yeh... loads of fun. Some crazy screen shots of all the players stuck in the the phase loop.
Full cinematic for every zone? What cinematic do gorgrond and spires have?
The model updates were the best part of WoD in my opinion, they made a lot of the races look so much better
Is that when it happened? Thats really cool
I know that lots are saying "hah April Fool's" and that, to a *degree* that may have been Hiru's intent with this (at the least, in the sense that he would've known that tons of people wouldn't tolerate this video if it was posted any other day than this), but this is sort of a heartwarming video in that Hiru pushes past so much of the angry hyperbole and focuses on what were some genuine successes of this expansion. His positive points are, frankly, dead-on (and the negatives are honest as well).
Nice job, Mr RedX : )
I know this meant to be an April fools video, but you can tell it became too real by the run time
No this is not meant to be an April fool read the description
I think in your closing line you present two different arguments:
"Was Warlords of Draenor really that bad? Not at all." I can agree with that.
"Warlords of Draenor was one raid tier away from being the best." Absolutely not.