How To Hold Any Weapons In Any Slots - Unreal Engine 5 Tutorial
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- Опубликовано: 6 окт 2024
- In this Unreal Engine 5 blueprints tutorial, which is built off the top of his Ultimate Weapons System, MizzoFrizzo will show you how to set up your weapons system to hold any kinds of weapon in any number of slots, so that if you pick up a new weapon it will store in an empty slot, or if you don't have an empty slot it will replace the weapon you're currently holding.
Ultimate Weapons System: • How To Create A Weapon...
Patreon: / mizzofrizzo
For a limited time I'm offering lifetime access to my Discord server, Mizzo's Dizzo, to the first 150 people who make a one-time payment of $10USD! 🤯 Head over to my Patreon and jump on board:
www.patreon.com/MizzoFrizzo
Could u do a sniper game tutorial?
Can you do the lobby part please
Is this the continuation if the ultimate weapon system?
😂😂 Legend 🎉
i have a question, does your weapon system that this tutorial is built on include burst weapons? or is it just single and automatic?
@@JenisixR6 It doesn't yet, but I'll be adding it in the next day or two.
@@PitchforkAcademy amazing, i followed a tutorial a while ago that had a burst but couldnt change the time between each bullet is bursted, so cant make a different speed burst per weapon so would greatly recommend that feature if you didnt already have it planned!
@JenisixR6 It will have number of rounds in a burst, time between rounds, and time between bursts...
@@PitchforkAcademy sounds great! keep up all the great work easily the best tutorials on youtube for unreal engine
@JenisixR6 Thanks that means a lot! 🥲