Bullshit some games needs more Ram and in this games series s always be problem why, cause ms is trash when they projected series s they cut too much, ram etc where they must cut only gpu.
@@dasmoon55 what it really bothers me the most is that they got it running at 60 FPS in the beta, but the release they brought it down to 30 with screen tearing and frame pacing, like wtf
Here's the evidence once again that series s is a really good entry level console if you take in consideration the minimum requirements for PC, I'm surprised the final output is 1440p, I thought it would be 1080p. Remedy are a master of their craft
Yeah so good that they gave us a trash PC port while not looking any better than TLOU Remake it literally runs x2 worse. And that's considering the fact that TLOU is already a bad optimized game, so basically A.W. 2 pc port is utter garbage
This game has no joke the best high fidelity quality graphics settings I have seen for an Xbox series X game. The 30 FPS is so damn stable it feels like you're playing a movie. I'm about 4 hours into the game and I haven't even bothered putting it on performance yet because I'm just really enjoying how beautiful this game looks.
You Xboxers are privileged. On PC we cannot move the game because the Developers made bad decisions regarding Mesh Shaders and RayTracing. Even RTX 4090 is having problems.
@@democritusdiabdera2527 just setup your game properly. first of all disable raytracing. it's completly useless in this game. i tesed pathtracing and had nearly close to zero difference to non-RT. choose low setting profil + dlss balanced which is basically the equivalent to the console performance mode. with a 3080 i get around 100 fps at 1440p. for 60 fps a 6600 XT should be enough.
@@democritusdiabdera2527 ah ok. i think thats basically unplayable because of lacking mesh shaders on the gpu. thaught about getting a series s probably?
@@wanshurst2416 Nah bruh. The developers made a mistake by using Mesh Shaders and throwing away too many cards to make it unplayable. They are not going to change their graphics card for a game with bad decisions in its development.
@@Zakurabladethis, it’s easier to crap on something than put in the work but they ended up putting in the work anyway thus creating even more work for themselves😂 people man, I swear. Social media is cancer
Yeah I have no idea. 850p at 30fps is groundbreaking for Xbox fanboys. Yet PS5 running spiderman 2 in fidelity with VRR unlocked and 120hz mode is "trash"..oh well
Precio excelente y corre al mismo nivel que las demás. Una vergüenza lo de las otras consolas qué al ser mejores no pueden superar ampliamente a la seríes s. Solo la pc supera a las consolas. Todas las consolas quedaron muy atrás, no entran al nexgen
@@josealarcon2119Are you kidding? series s native 1440p 30fps render 850p and the game runs at 2k native, and the low pc is trash, don't be a hater bro
I'm like what are people talking about. On my ps5 the game does not look good. I'm at the Nightinggale battle, and it is running at like 15 fps and appears to be upscaling from 1080p. I'm really disappointed. SpiderMan 2 on my ps5 is the new standard for me on how good things can look on ps5.
So, there's practically no difference between SX/PS5 besides advanced haptic feedback on the Dualsense. Thx for your comparison. Btw, the FSR shimmering is the most extreme I've seen this far.
I think alan wake could use the Fidelityfx 3.0 when it comes out. Given the boost in performance it can provide, I think the performance mode could benefit a lot from it
@@lucamenaniTo think that everyone is freaking out about the PC version. If the consoles are at that low of a resolution, then course it's not going to run at 4k on pretty much any PC.
@@lucamenani Yeah but that's not what you see in your TV. FSR 2 makes it looks like 1440p in performance mode. You need to look very close to notice it's not at native res
Fun fact: Sam Lake, director of Alan Wake 1&2, is the original face model for Max Payne, another game he also helped develop. Remedy studios deserves all the praise Alan Wake 2 is getting.
@@anakinskyguy6582 Many developers are still crying about the Series S and making games for it. Thats stupid. The series S should die. Microsoft makes it only easier for developers to say no Xbox. Only Ps5 and PC. And you can get a Ps5 or Series X for 450 sometimes. Why buying the series s
And That's the console advantage, you're developing for a specific hardware instead of multiple graphic cards/processors, the optimization for consoles will be always simpler
não otimizaram pro ps5, todos os jogos multiplataforma é menos pesado no ps5 por causa do tipo de compressão de arquivos, fora que eles não tiraram no início a logo da empresa quando entra no jogo, tornando o tempo maior.
After watching digital foundry video and seeing that the game even with RT off is using software RT on everything which is why is so demanding is amazing because of how good it looks on series s and watching this video the video rendering quality looks great too. I'm shocked, this may be the best series s feature port since gears 5.
The series x is becoming a beast, series s is holding its own and with the advantages of new technology, cloud , fsr etc. I hope Xbox and PS both consider releasing a mid gen refresh in 2 or 3 years, and then for next Gen make 3 tier consoles, low end console, regular, and high end. The high end needs to have usb c ports disc drive, two hdmi ports for an in & out port. 8k capable and 2tb ssd. 4k 60fps with RT on should be the minimum so however big and whatever price the system is its okay
No, let's not have any more mid gen refreshes, it serves nothing but the pockets of the manufacturers. Look how great PS3 games looked at the end of the cycle... It's incredible what devs will do with fixed resources
The manufacturing costs of these systems is not coming down, so if you want to have something that renders at 4K 60FPS, be prepared to shell out a lot more than $500 USD.
Tbh I don't think mid gen launches would be nice, not in this generation. There's a lot of reasons behind my opinion but I think you will understand it later
Adaptive triggers now work for me on Spiderman and Miles Morales by bluetooth about a month ago, I think this will work on this game too. Correction: By Steam Input, and this game is not now on Steam.
São idênticas em termos de resolução , sombras e etc. Não vejo nada que difere muito as versões do jogo está rodando bem em todos na medida do possível em cada plataforma.
Do people seriously get bothered by a 1fps drop? I mean, 50-60 is honestly not a problem for me, it's when it goes underneath 50 that you notice it. The bigger the gap between framerates, the bigger the problem, at least for me. Jumping between 40 to 60 all the time is problematic and I even lock the framerate at 40 at that point, just to get a stable framerate and good game feel, at least on PC games.
Been playing games for over 20 years now without VRR and I notice it, it just doesn't bother me unless it goes past a point or if a game is badly optimized and has issues like screen tearing or input lag thats tied to the framerate :) So yeah I still don't understand how a few dropped frames bother people, I usually have a problem with input lag, rather than framerate(unless it's really bad of course). If a game is fun and the technical problems or input lag don't impede playing it, I can play even at 30fps. 60 is always better of course, just saying that I have a tolerance for that. Some games can pull you in even with super low framerates, just because they're that fun or immersive. Shadow of the Colossus on ps2 comes to mind immediately or the Souls games on consoles. Games so good that I didn't even care about the framerate and just got used to it @@BasePuma4007
Didn’t know this, thanks for reporting it. Will keep this in mind for future coverage and if it doesn’t get fixed. Seemed to be an issue on Xbox only for me and it happened quite often.
Impressive knowing that Ps5/Sx are far superior to SS, they also do not reflect a great visual difference. Rather, it is in operation where there are differences. Great job 👏🏻
Yeah but if all you have is a series x you have to wait until 2024 to play baldur's gate 3 because they can't get it to run right on the series s. While PS5 and PC owners are already playing it.
seeing the vram consumption of this game when rt is enabled, and the performance hit, getting anything more than ray traced shadows would've made the game a powerpoint slide or forced you to use fsr performance/ultra performance
@@schwubmexx Then why does Sony talk about ray tracing on ps5 or put 8k on the box 😂. Clearly we all know that's a gimmick but still they shouldn't advertise stuff the console can hardly do. And idk about you but I wouldn't spend an additional 500$ or 600$ for a ps5 pro. At that point you would be better off buying a pc.
The fact that the only Difference between Console Version VS PC Version is only how much Frames you can get , Native Resolution and Better RTX Tech such as Better Reflections and PathTracing is crazy ... the others were Identical from the level of detail , shadows , lighting etc. ... they nailed it
Funny thing is some sites had articles of how even Remedy was complaining about Series S. But i guess it worked out in the end, the best anyone could've asked for on a console that was $240 last black friday.
Great video!!! Very well done!! Not too long ,a look at all consoles side by side. DF dropped the ball with the Xbox versions so you got yourself a new sub.
Mesmo em 30 fps. É muito satisfatório ver um jogo desde nível rodando bem no series s. É importante ter ciência que nos consoles processador e gráfica são no mesmo chip, ou seja uma apu empurrando os jogos nesse nível de qualidade. No PC é necessários chip gráfico dedicado a tal finalidade e ainda assim exige boa placa de vídeo. Os consoles fazem milagre, principalmente o series s. Tenho pc e um ps5, uso mais o ps5 e pretendo pegar esse jogo para ele.
@@The_Supreme_Savage i know there are couple of games that run at 30 but they are pretty minimal ,but what im saying is XSS should at least have Performance Mode for every game just like XSX and less than that is unacceptable
It’s a weird one with this game, Alan Wake 2 was revealed in a State of Play, but Xbox has the marketing rights. At the same time, Sony wants to make reviewers forget that Xbox consoles exist, but Microsoft barely markets their consoles as well. The game industry, I tell you…
It seems like the game developers are deliberately doing the worst in the PC version. It's confusing that recent games require ridiculous hardware configurations while consoles are extremely smooth and comfortable.
@@sane7527not really. If you play at native you’ll need at least something equivalent to a 7800xt to play at 60 fps at high and medium settings. You’ll need heavy upscaling to play near or at 60fps with any other cards under the 4070 😅
Se ve igual que en todas las consolas qué en seríes s. Es mentira que hay una gran diferencia con las demás. Solo la pc va a sacar una diferencia mayor. La ps5 ni ninguna xbox es next gen
@@juanfranciscooo Actually, they are. You will be amazed by PS5 and SX if you pay attention. A game that doesn't even run in my 1080Ti (when it runs, 360p 22fps) and it does have similar raw power to PS5 aroud 10.3tflops, but PS5 manages to make the game runs with an impressive medium-high settings quality with FSR 2.1 getting it up to 4K 30fps or 1440p 60fps. Bro that's such an achievment in a low-price machine even tho it's not getting RT, but what would you expect from a third party heavy a** game? What we learn from that? Raw power isn't the same as actual capabilities and how next gen consoles really are next gen, especially when it comes to performance. I mean, PS5 is no joke for the price you can get it, optimization is key
Xbox looks alot better due to it having mesh shaders, this is also why on older pc hardware the game will barley run it also implements software based rt as standard which is what is used on console as opposed to hardware rt that is available on pc in addition to software aswell when rt is off.
@@Chaoticwizard54 yes on a compressed youtube video watched on a 1080p monitor I'm assuming here get a 4k monitor and watch both. or play them side by side and you'll see a difference.
@Pelayum I said this without context. Ps5 is supposed to have the best ssd, however it's not the case xbox and ps are very similar power. But being unbiased the xbox is more powerful. It can do true 4k and it could load games faster, it has alot more in a smaller console.
@@loitersquadX Series X is only marginally more powerful than the PS5. In most cases the PS5 will load faster, especially if the developer optimizes well for both consoles. Usually loading about 5 seconds faster. It's pretty rare that the Xbox outputs at a true 4k, at least with cross gen games.
@@Pelayum marginally doesn't make much of a difference it's still more powerful in a smaller box imagine the xbox as big as the ps5. And you're also wrong on the load times. Initially the ps5 can load a game faster but it's the same situation here the developers. We will never have a fair comparison. But on Xbox my games load in 9 seconds . If you play red dead 2, and then cyberpunk, and then cod . On ps5 it'll take you a long time on my Xbox it's seconds I can switch very easily and still be in the same spot. That's a lot more power and speed. I own all systems and when I go to ps5 to switch games it does feel alot longer . And in terms of graphics. Mk1 is better on Xbox , Madden and UFC, NBA , all very similar but are better on Xbox due to certain configurations. And there's more games like assassin's creed or whatever but the reason is because Xbox can do 4k alot easier but since ps5, can't devs tend to go with lower resolution Xbox will perform games alot better. Vrr eliminates any screen tearing. Both are great ps5 has way better games and features Xbox has WAY better multiplayer games and value
@@loitersquadX I'm not going to disagree with you on value. I wouldn't exactly say the Series X is "Small" either. It's shorter yes, but also wider. I own both as well. I'm not wrong on load times, all you have to do is look up speed comparisons and 90% of the time the PS5 wins. Phil Spencer even said the PS5 flat-out has the better SSD. I also wouldn't say the Series X can handle 4k "a lot easier" it can output at a higher resolution most of the time, but only at about 100-200p at most. There are crossgen games that look better on PS5 too, like Resident Evil Village and 4, and Lord's of the Fallen, and more. They're exceptions obviously. If you're referring to Quick resume, then you're right on that being faster than Activity launch for PS5. That's a firmware/OS standpoint though, not a hardware difference.
Remedy is a part time Xbox studio, of course this game will look and run better than on PS5. Alan Wake was Xbox's IP once, and so many other games Remedy makes are Xbox exclusives.
And so has Insomniac they were independent for the longest time until Playstation finally bought them, they've always made PS exclusives just like Remedy who always made Xbox exclusives.
Sadly no anymore, xbox messed up big time and let companies like Nvidia or epic get ahead of them, they should have bought remedy when they had the chance, this storytelling capabilities is priceless.
No. But of course, the thing is, these video analysis tools run the gamut and sometimes do not catch bigger real drops. If a game is genuinely dropping one frame every couple hours, not many will likely notice that at all, and fewer will actually be offended by it... but when you are online, people will act like they have machine eyes and will know and then somehow be hurt by any framerate disturbances because to them it is cool to be disturbed by any amount of performance degradation whatsoever.
Very well done for Xbox. I was inclined to buy the sx, but I played the first remaster with the adaptive trigger and it does make the difference because the flashlight. So, unless Microsoft makes a new controller, I'll go to the ps5 version. Thanks to your video I know they are using it.
Aside from the fact that Xbox skips logos, in order to have a fair comparison in SSD loading times you have to load the game at the same spot. Different textures and assets will take different loading times. So that particular comparison is not valid.
I'm surprised it runs that good on the series s. I'm running it on a pc with a 2080Ti and I have to run 1440p medium with dlss balanced to get 40fps. I was also able to get around 25fps on the steam deck and it still looks amazing with everything turned down.
the series S wouldnt be getting as much backlash as it does if it had more ram, the prob with the Series S is it only has 8gb of ram for games so optimizing for the series S makes it harder than it would if it had 10gb of ram it would make life much easier for devs, the gpu is fine the ps4 and xbox one went a whole gen with a gpu equivalent to a gtx 750. if Microsoft do two consoles again next gen i think they wont make the same mistake on the ram again
Its because the xbox version skips the logos at the start. If ps5 version did that it would be significantly faster then xbox. Watch the video before commenting dumb things
It's been the case since the beginning, only a few games have dared to actually use all the power of the series x instead of going for "parity", hitman 3 is the best example
Its such a minor advantage and it does have the gpu and cpu advantage we have seen the ps5 perform significantly better than series x for no reason cod and callisto
How to MAXIMIZE frames. On 3080ti or newer. You can run everything on ultra with maxed ray tracing settings in 1080p native dlaa and get 60fps in town. Turn ray tracing to low to get 60fps in the woods. Foliage is the biggest denominator in this game for FPS
NO ....lo que yo creo es que Remedy hizo un Port desde pc a series X y ps5 casi idéntico Y eso NO está bien. ¿ por qué muestran los reflejos igual en Ps5 que en series X ? Cuando Series X tiene una GPU que es mejor en RTX que la de ps5... NO tiene sentido ...
@@LegendaNecessária + 2 fps.... La GPU de series X suficientemente más potente que la de ps5 , para dar mejores reflejos etc.... Remedy no a estado bien.
if this game can run at a stable 30fps on series s then other developers have no excuse in not properly optimizing their games for the series s
Bullshit some games needs more Ram and in this games series s always be problem why, cause ms is trash when they projected series s they cut too much, ram etc where they must cut only gpu.
The Crew Motorfest is a great example, no excuse for the trash they did, and there's no patch yet
They will either patch it or xcloud it
@@dasmoon55 what it really bothers me the most is that they got it running at 60 FPS in the beta, but the release they brought it down to 30 with screen tearing and frame pacing, like wtf
Bro still believing in his series S 😂😂
Quick resume is such a quality of life feature.
Here's the evidence once again that series s is a really good entry level console if you take in consideration the minimum requirements for PC, I'm surprised the final output is 1440p, I thought it would be 1080p. Remedy are a master of their craft
No
@@NV2A.indi.2021Yes
I was surprised at how good it looked for the S version, I'll be honest and say I expected worse.
Yeah so good that they gave us a trash PC port while not looking any better than TLOU Remake it literally runs x2 worse. And that's considering the fact that TLOU is already a bad optimized game, so basically A.W. 2 pc port is utter garbage
It is upscaling really. Render resolution is junk
This game has no joke the best high fidelity quality graphics settings I have seen for an Xbox series X game. The 30 FPS is so damn stable it feels like you're playing a movie. I'm about 4 hours into the game and I haven't even bothered putting it on performance yet because I'm just really enjoying how beautiful this game looks.
You Xboxers are privileged.
On PC we cannot move the game because the Developers made bad decisions regarding Mesh Shaders and RayTracing. Even RTX 4090 is having problems.
@@democritusdiabdera2527 just setup your game properly. first of all disable raytracing. it's completly useless in this game. i tesed pathtracing and had nearly close to zero difference to non-RT. choose low setting profil + dlss balanced which is basically the equivalent to the console performance mode. with a 3080 i get around 100 fps at 1440p. for 60 fps a 6600 XT should be enough.
@@wanshurst2416
Well I don't have a RTX 4090 but a RX 5700 XT.
@@democritusdiabdera2527 ah ok. i think thats basically unplayable because of lacking mesh shaders on the gpu. thaught about getting a series s probably?
@@wanshurst2416
Nah bruh. The developers made a mistake by using Mesh Shaders and throwing away too many cards to make it unplayable.
They are not going to change their graphics card for a game with bad decisions in its development.
Xbox series s doing wonders for its price
I am surprised 😮
Cope.
@@qwerty-dm8grshut up and let people have fun on whatever console they want
@@qwerty-dm8gr It's not. It's the cheapest console this generation and also cheapter than PS4 and Xbox One at launch. Objectively great value.
@@qwerty-dm8grsounds like you’re the one coping little buddy.
@olumideadedayo928 facts
thanks for the video, thanks to this i can now purchase Series S version without fear.
Yeah if it can run aln wake 2 this well, it shouldn't have issues running future games for at least 3-4 years.
@@sloppyjoe5263 broooo
How much fps will I get on 1080p in series s? Can it run the game with 60 fps?
@@axel1506 Yes
@@axel1506 same question here.
So, what was all the fuss from Remedy about the Series S then? Looks and runs like anyone would expect on that system.
They just wanted to cry like many devs who blame the series s for stuff.
@@Zakurabladethis, it’s easier to crap on something than put in the work but they ended up putting in the work anyway thus creating even more work for themselves😂 people man, I swear. Social media is cancer
@@Zakurabladebecause its harder to optimize for Xbox S than Ps5.
Yeah I have no idea. 850p at 30fps is groundbreaking for Xbox fanboys. Yet PS5 running spiderman 2 in fidelity with VRR unlocked and 120hz mode is "trash"..oh well
1440p/30... It's a big win for a $279 console!.. AWESOME 😎
long live series s
850p**
@@MouradLalama Upscale 1440p looks more native 1440p than 850p .
It is.
I enjoyed my Ps4 games at 1080p at 30 fps .
@@MouradLalama Honestly FSR 2 makes it look a lot more like 1440p, see it by yourself
XSX>PS5 💚💪
(Ps5 = Series X) > Series S 🤣
XBS is a great console man
This might be one of the only titles I’ll actually choose to play on Fidelity. It’s fairly slow paced so I won’t mind.
Love my series S...
Precio excelente y corre al mismo nivel que las demás. Una vergüenza lo de las otras consolas qué al ser mejores no pueden superar ampliamente a la seríes s. Solo la pc supera a las consolas. Todas las consolas quedaron muy atrás, no entran al nexgen
@@juanfranciscooo series s corre alan wake 2 a 792p 30 fps y graficos por debajo de los graficos bajos de pc
@@josealarcon2119Are you kidding? series s native 1440p 30fps render 850p and the game runs at 2k native, and the low pc is trash, don't be a hater bro
Played on Series X performance mode it’s so much better at 60fps
Played the ps5 version and it’s definitely not locked at 30, dips below 30 a lot
I'm like what are people talking about. On my ps5 the game does not look good. I'm at the Nightinggale battle, and it is running at like 15 fps and appears to be upscaling from 1080p. I'm really disappointed. SpiderMan 2 on my ps5 is the new standard for me on how good things can look on ps5.
Digital foundry showed a lot more framerate dips on the PS5 than this video showed.
He not going to show it because he a PlayStation fanboy
I haven’t had that issue
Kind of crazy that little Series S can hold its own against the more powerful systems. I see it selling used all the time for $130.
It is still a 300$ scambox
@@dondavid822 cope dude, for casual gamers and just in general for that price it's a killer console
I don't even own a series S but seeing guys like you getting butthurt is making me happy.@@dondavid822
Better buy a PS5 digital
@@razvicool00for casual morons getting scammed. Yeah it's great.
So, there's practically no difference between SX/PS5 besides advanced haptic feedback on the Dualsense. Thx for your comparison. Btw, the FSR shimmering is the most extreme I've seen this far.
The ps5 literally dropped to 0 fps
@@WLLM1no it didn’t stop lying
Series x has better gpu performance just like in Control ultimate edition. Same engine so expect GPUs related drops on ps5 while series x is locked 60
@davidpelaez7176 With VRR it's a non issue.
@@davidpelaez7176 I don’t know in which parallel universe you are living, but in this timeline, PS5 was literally more stable in Control.
I think alan wake could use the Fidelityfx 3.0 when it comes out. Given the boost in performance it can provide, I think the performance mode could benefit a lot from it
FSR 3 doesn't work with sub 60 base frame rate.
@@Sand_1995 I didnt say sub 60, maybe work with better resolutions in performance, even squeeze a RT
@@RenanDark00 Digital foundry confirmed Alan wakes 2 uses software rt for their reflection and GI on both consoles
@@Sand_1995 it does work with below 60 but not as good as
Surprise seeing a 850p image looking so good thanks to fsr and good to the series S the little machine doing war to de two big brothers
850p on ps5 too. In performance 😅
@@lucamenaniTo think that everyone is freaking out about the PC version. If the consoles are at that low of a resolution, then course it's not going to run at 4k on pretty much any PC.
@@lucamenani Yeah but that's not what you see in your TV. FSR 2 makes it looks like 1440p in performance mode. You need to look very close to notice it's not at native res
Fun fact: Sam Lake, director of Alan Wake 1&2, is the original face model for Max Payne, another game he also helped develop. Remedy studios deserves all the praise Alan Wake 2 is getting.
Another fun fact. Max Payne is Sam Lake. Who’s related to Alan Wake
His face is also in Alan Wake 2.
XBox Series S... damn little beast !
😁
❤
Not sure how much useless work that was for the developer
@@schwubmexxisso e bom para eles otimizarem pra PS e séries X, se o séries E for bem otimizado imagine as outras
@@schwubmexxuseless?? You know most xbox users have a series s instead of the x right? Most people will be playing this game on series s
@@anakinskyguy6582 Many developers are still crying about the Series S and making games for it. Thats stupid. The series S should die. Microsoft makes it only easier for developers to say no Xbox. Only Ps5 and PC. And you can get a Ps5 or Series X for 450 sometimes. Why buying the series s
Xbox series x with the best version ❤
Damn Xbox smoking PS5 in actual next gen games
Series S is the best console of this gen, amazing quality for the price
Nah the series x is a beast. Series s is ok and not more
@@user-td3mo8te1uits literally more than double the price, you cant read or something??
Serie S 😎💪
@@athosleao series s is Bad nobody want this stupid consol. Series x is much much better.
@@leoGamingTH series s is trash and not more 🤣🤣
increíble la rapidez con que subiste este video, muchas gracias queria ver qué tal iba en consolas
Ps5 has drops regularly in the low 50s and even high 40s at times where it's locked doors at 60 on series x.
I give 4 thumbs for The developers of AW 2, they’re really nailed it 👍👍👍👍
For some reason I read that as advanced warfare 2
@@RickGrimes97 same bro
Good tech review man. Well done.
The series s is perfect for me run beatiful
Poor people!
@@luisrendon5869salty hater haha
series X no drop for performance mode but on pc 3070/6800 XT the stutters and the fps not hitting 60 fps consistently is terrible.
Stfu mdf Series X its trash
@@luisrendon5869someone’s salty!
Ps5 has fps drops and slower loading times too!
And That's the console advantage, you're developing for a specific hardware instead of multiple graphic cards/processors, the optimization for consoles will be always simpler
on the console you got low/medium ,dont be stiupid
É realmente parece um bom porte pro series s , uma pena que muitas empresas são preguiçosas e não otimizam direito para o XSS
Yo creo q va a 50 Fps bien optimizados solo recuerda el ciberpunk.
não otimizaram pro ps5, todos os jogos multiplataforma é menos pesado no ps5 por causa do tipo de compressão de arquivos, fora que eles não tiraram no início a logo da empresa quando entra no jogo, tornando o tempo maior.
@@accul5452mas no vídeo eles começaram o jogo em quick resume no xbox, no quick resume nunca mostra as logos dos desenvolvedores
Quick resume é a melhor feature dessa geracao
@Tilas06Significa sim, tem muita empresa preguiçosa por ae, ainda tem nego q defende
After watching digital foundry video and seeing that the game even with RT off is using software RT on everything which is why is so demanding is amazing because of how good it looks on series s and watching this video the video rendering quality looks great too. I'm shocked, this may be the best series s feature port since gears 5.
I turn off motion blur and RT as so as I start a game .
Frame Rate comes first .
@@Crashed131963rt is built in. Turing off rt just turns off hardware based rt
The series x is becoming a beast, series s is holding its own and with the advantages of new technology, cloud , fsr etc. I hope Xbox and PS both consider releasing a mid gen refresh in 2 or 3 years, and then for next Gen make 3 tier consoles, low end console, regular, and high end. The high end needs to have usb c ports disc drive, two hdmi ports for an in & out port. 8k capable and 2tb ssd. 4k 60fps with RT on should be the minimum so however big and whatever price the system is its okay
No, let's not have any more mid gen refreshes, it serves nothing but the pockets of the manufacturers. Look how great PS3 games looked at the end of the cycle... It's incredible what devs will do with fixed resources
@@IIXRATEDIIHiTMAN true I'm sorry
The manufacturing costs of these systems is not coming down, so if you want to have something that renders at 4K 60FPS, be prepared to shell out a lot more than $500 USD.
Tbh I don't think mid gen launches would be nice, not in this generation. There's a lot of reasons behind my opinion but I think you will understand it later
Just no
Is ray tracing “on” on consoles?
Come to pakistan, CHAMP!
No
Yes, but via software. DF found out that PS5 and SX are using RT at some scale and even tho it's software related, it consumes VRAM etc
Lol no. It would run at 5 fps
eh, never thought i will find you here.
Blow away by Series S here
Adaptive triggers now work for me on Spiderman and Miles Morales by bluetooth about a month ago, I think this will work on this game too. Correction: By Steam Input, and this game is not now on Steam.
Xbox series X version looks a little bit better than PS5 version in my opinion
São idênticas em termos de resolução , sombras e etc. Não vejo nada que difere muito as versões do jogo está rodando bem em todos na medida do possível em cada plataforma.
Yes
Didn’t matter still awful resolution….. not even constant 1080p what a joke
@@A_mir0_0it's not a joke it's the new generation consoles 😅
True
Do people seriously get bothered by a 1fps drop? I mean, 50-60 is honestly not a problem for me, it's when it goes underneath 50 that you notice it. The bigger the gap between framerates, the bigger the problem, at least for me. Jumping between 40 to 60 all the time is problematic and I even lock the framerate at 40 at that point, just to get a stable framerate and good game feel, at least on PC games.
I mean, if you don't have VRR dropping a few frames is very noticeable.
Been playing games for over 20 years now without VRR and I notice it, it just doesn't bother me unless it goes past a point or if a game is badly optimized and has issues like screen tearing or input lag thats tied to the framerate :) So yeah I still don't understand how a few dropped frames bother people, I usually have a problem with input lag, rather than framerate(unless it's really bad of course). If a game is fun and the technical problems or input lag don't impede playing it, I can play even at 30fps. 60 is always better of course, just saying that I have a tolerance for that. Some games can pull you in even with super low framerates, just because they're that fun or immersive. Shadow of the Colossus on ps2 comes to mind immediately or the Souls games on consoles. Games so good that I didn't even care about the framerate and just got used to it @@BasePuma4007
Omg Remedy dude. Alan Wake 1 and the remaster had the same audio cutting out and they never fixed it.
Didn’t know this, thanks for reporting it. Will keep this in mind for future coverage and if it doesn’t get fixed. Seemed to be an issue on Xbox only for me and it happened quite often.
Si, tiene problemas en el audio. Tuve que reiniciar apenas empecé por que se corto. Grave error, lo mismo me paso en el 1
Was the ps5 a bit blurry every few seconds?. My eyes playing tricks on me i think
Yep. They guy said the Ps5 and XBox looked the same and I thought so too .
Impressive knowing that Ps5/Sx are far superior to SS, they also do not reflect a great visual difference. Rather, it is in operation where there are differences. Great job 👏🏻
Yeah but if all you have is a series x you have to wait until 2024 to play baldur's gate 3 because they can't get it to run right on the series s. While PS5 and PC owners are already playing it.
@@ibelieveitcauseiseentit9630 thats not the reason according to the developers
@@ibelieveitcauseiseentit9630ponies are living in there own world
The only reason why it was delayed is because Series S was struggling with split screen@@ibelieveitcauseiseentit9630
Was a little disappointed that the series x and PS5 don't have ray tracing. But it looks good on everything so that's a plus.
Seeing the PC game requirement it's no wonder consoles have no ray tracing, honestly it's insulting
@@GregHalimaybe you gotta upgrade your pc
seeing the vram consumption of this game when rt is enabled, and the performance hit, getting anything more than ray traced shadows would've made the game a powerpoint slide or forced you to use fsr performance/ultra performance
Looks still great. Future games won't have Raytracing anyway till the Ps5 Pro came out
@@schwubmexx Then why does Sony talk about ray tracing on ps5 or put 8k on the box 😂. Clearly we all know that's a gimmick but still they shouldn't advertise stuff the console can hardly do. And idk about you but I wouldn't spend an additional 500$ or 600$ for a ps5 pro. At that point you would be better off buying a pc.
That SS is a beast when you can pick them up in sales sometimes for £150 😂
I don't really mind 30fps on SS, as long as they are rock solid and stable.
That's what my girl says about my 3 inches...I don't believe her though...
I’m rock solid thinking about the SS
The fact that the only Difference between Console Version VS PC Version is only how much Frames you can get , Native Resolution and Better RTX Tech such as Better Reflections and PathTracing is crazy ... the others were Identical from the level of detail , shadows , lighting etc. ... they nailed it
Some developpers: *Trashing on Series S*
Remedy: "Fine, I'll do it myself"
Funny thing is some sites had articles of how even Remedy was complaining about Series S. But i guess it worked out in the end, the best anyone could've asked for on a console that was $240 last black friday.
Great video!!! Very well done!! Not too long ,a look at all consoles side by side. DF dropped the ball with the Xbox versions so you got yourself a new sub.
Mesmo em 30 fps. É muito satisfatório ver um jogo desde nível rodando bem no series s. É importante ter ciência que nos consoles processador e gráfica são no mesmo chip, ou seja uma apu empurrando os jogos nesse nível de qualidade. No PC é necessários chip gráfico dedicado a tal finalidade e ainda assim exige boa placa de vídeo. Os consoles fazem milagre, principalmente o series s. Tenho pc e um ps5, uso mais o ps5 e pretendo pegar esse jogo para ele.
Remedy lo hizo mal en Xbox series X...
Limitando algunos reflejos en los espejos ...que se ven borrosos.
Mi pc >>> portátil
Interesting, DF measure some major frame drops in 60 fps mode.
VG Tech is biggest autority on frame rates. They will say it.
Here in this video he measured a few minor frame drops on ps5 too
@@edigartorres7Yep, VG Tech (and DF) using custom and more precise software for measurements.
I think df analysis was before the day one patch
@@Lariv_yup, they mentioned that
Xbox series s just need a disc drive and put the price 350 and it would be the best selling console ever
Or an external disc drive. For $50 or less
It would'nt though. Playstation is too big for xbox to sell better.
lol it really wouldn’t
But There is already one, series S 1tb
and how ironic it is written on XSS’s package 120FPS when can even barely play these new games at 30FPS , MS must do something abt that ASAP
PS5 did the same thing
@@The_Supreme_Savage how?
@@Krypterium PS5 have 120fps but alot of games play at 30 or 60fps so what you mean how
@@The_Supreme_Savage
i know there are couple of games that run at 30 but they are pretty minimal ,but what im saying is XSS should at least have Performance Mode for every game just like XSX and less than that is unacceptable
Finally an analysis which includes Xbox, wonder how much Sony paid to exclude Xbox completly from the analysis
It’s a weird one with this game, Alan Wake 2 was revealed in a State of Play, but Xbox has the marketing rights. At the same time, Sony wants to make reviewers forget that Xbox consoles exist, but Microsoft barely markets their consoles as well.
The game industry, I tell you…
It seems like the game developers are deliberately doing the worst in the PC version. It's confusing that recent games require ridiculous hardware configurations while consoles are extremely smooth and comfortable.
Pc version looks even better
yeah, at apparently 850p and 1270p resolution
@@carl0s2592for pc costing 3k usd
The pc version runs way better than the recommended specs that were given by the devs, they really undersold everyone
@@sane7527not really. If you play at native you’ll need at least something equivalent to a 7800xt to play at 60 fps at high and medium settings. You’ll need heavy upscaling to play near or at 60fps with any other cards under the 4070 😅
Remedy have delivered something truly amazing, can't wait for their next project!
This game feels really good with the motion blur 30fps on the series x. I usually always play performance but this one doesnt bother me
Dont rely on this Video. Xbox is far from locked 60.
Series S 👍👍👍👍
850p on ps5 and series x. 💀
After all those good scores it got. Maybe I buy it soon
Sound issue may come from quick resume. Had the same with the first game on series x
Really? That never happened to me perhaps it's your xbox
Lords Of The Fallen, learn.
I think GTA 6 will look a little like this 2:00
Series S é um monstrinho!
Tem diferença um Series S em um monitor 1080p comum pra um monitor 4k?
You're not kidding! I have yet to even start Baldur's Gate 3!
xbox series s is the best console of this generation
O Series S tankando o jogo mais pesado da geração e o povo dizendo que não dar de fazer isso. Esse jogo provou que dar e muito.
Se ve igual que en todas las consolas qué en seríes s. Es mentira que hay una gran diferencia con las demás. Solo la pc va a sacar una diferencia mayor. La ps5 ni ninguna xbox es next gen
@@juanfranciscooo Actually, they are. You will be amazed by PS5 and SX if you pay attention. A game that doesn't even run in my 1080Ti (when it runs, 360p 22fps) and it does have similar raw power to PS5 aroud 10.3tflops, but PS5 manages to make the game runs with an impressive medium-high settings quality with FSR 2.1 getting it up to 4K 30fps or 1440p 60fps. Bro that's such an achievment in a low-price machine even tho it's not getting RT, but what would you expect from a third party heavy a** game? What we learn from that? Raw power isn't the same as actual capabilities and how next gen consoles really are next gen, especially when it comes to performance. I mean, PS5 is no joke for the price you can get it, optimization is key
Xbox Series X thumbs up for more texture and shadow quality (look at the shadow behing the guy sitted and also the glass behind him)
I don't think anyone will ever spot it in the real world of gameplay
It looks the exact same as the PS5
I've had two glitches on series x so far. Dialog prompts don't work forcing a restart and the audio cuts out for seconds at a time
i did not even realize i was playing at 30 fps when i switch 60 fps it made a big differences in feel
also the guns seem to darn shiny in 30 fps
Alan woke
What PC mode would you compare with the Ps5 performance (60fps)? Mid, high, low?
Mixture of low and mid
I seen a video that says the Ps5 video is like a 2070 vid card .
@Crashed131963 2070s actually
Being able to run and emulator and having gamepass makes the Xbox S/X better imo
Xbox looks alot better due to it having mesh shaders, this is also why on older pc hardware the game will barley run it also implements software based rt as standard which is what is used on console as opposed to hardware rt that is available on pc in addition to software aswell when rt is off.
Looks better in your green dreams.😂
@@franklehmann3371 um I have a 4070ti pc both consoles are arse in comparison really if I had to have one thought it would be the ps5 most likely.
Dude it looks the exact same as the PS5
@@Chaoticwizard54 yes on a compressed youtube video watched on a 1080p monitor I'm assuming here get a 4k monitor and watch both. or play them side by side and you'll see a difference.
@@joewhite8079Yo lo hice, y se ve exactamente igual, solo si le pones mucha atención solo se ve una minima diferencia, pero no es la gran cosa.
Damn series s is bang for the buck best console out there. I don't own it. I had both ps5 and series x.
Had?
@@Crashed131963 yes had.
And this is said to be 'low settings" for the game haha
Yep, and it shows. Big time.
Actually the pms 5 doesn't even give you that. Xbox series x so much more power.
Very impressive really for all consoles i expected the performance mode res to be the quality mode
People expect a lot for $500.
Its 2023 now not 2003 anymore $500 is not a lot of money to play the new AAA Games at 1440p/60fps.
Also ps5 28 seconds and xbox is 19 seconds . That's showing you ssd doesn't matter its all up to devs
He said it's disingenuous, Xbox doesn't have to go through the developer logos
@Pelayum I said this without context. Ps5 is supposed to have the best ssd, however it's not the case xbox and ps are very similar power. But being unbiased the xbox is more powerful. It can do true 4k and it could load games faster, it has alot more in a smaller console.
@@loitersquadX Series X is only marginally more powerful than the PS5.
In most cases the PS5 will load faster, especially if the developer optimizes well for both consoles. Usually loading about 5 seconds faster.
It's pretty rare that the Xbox outputs at a true 4k, at least with cross gen games.
@@Pelayum marginally doesn't make much of a difference it's still more powerful in a smaller box imagine the xbox as big as the ps5. And you're also wrong on the load times. Initially the ps5 can load a game faster but it's the same situation here the developers. We will never have a fair comparison. But on Xbox my games load in 9 seconds . If you play red dead 2, and then cyberpunk, and then cod . On ps5 it'll take you a long time on my Xbox it's seconds I can switch very easily and still be in the same spot. That's a lot more power and speed. I own all systems and when I go to ps5 to switch games it does feel alot longer . And in terms of graphics. Mk1 is better on Xbox , Madden and UFC, NBA , all very similar but are better on Xbox due to certain configurations. And there's more games like assassin's creed or whatever but the reason is because Xbox can do 4k alot easier but since ps5, can't devs tend to go with lower resolution Xbox will perform games alot better. Vrr eliminates any screen tearing. Both are great ps5 has way better games and features Xbox has WAY better multiplayer games and value
@@loitersquadX I'm not going to disagree with you on value. I wouldn't exactly say the Series X is "Small" either. It's shorter yes, but also wider.
I own both as well. I'm not wrong on load times, all you have to do is look up speed comparisons and 90% of the time the PS5 wins. Phil Spencer even said the PS5 flat-out has the better SSD.
I also wouldn't say the Series X can handle 4k "a lot easier" it can output at a higher resolution most of the time, but only at about 100-200p at most.
There are crossgen games that look better on PS5 too, like Resident Evil Village and 4, and Lord's of the Fallen, and more. They're exceptions obviously.
If you're referring to Quick resume, then you're right on that being faster than Activity launch for PS5. That's a firmware/OS standpoint though, not a hardware difference.
Remedy is a part time Xbox studio, of course this game will look and run better than on PS5. Alan Wake was Xbox's IP once, and so many other games Remedy makes are Xbox exclusives.
No they aren’t, what are you talking about? Remedy have been independent for a long time.
And so has Insomniac they were independent for the longest time until Playstation finally bought them, they've always made PS exclusives just like Remedy who always made Xbox exclusives.
I'm just calling that part time studios to one console. I know Remedy is independent but one day Xbox will acquire them.
@@frankgallagher7478 no they won’t, remedy wants to stay independent.
Sadly no anymore, xbox messed up big time and let companies like Nvidia or epic get ahead of them, they should have bought remedy when they had the chance, this storytelling capabilities is priceless.
Seriously?
Someone can visually notice a 60fps to 59fps drop by eye. Hmmmm.🤔
No. But of course, the thing is, these video analysis tools run the gamut and sometimes do not catch bigger real drops. If a game is genuinely dropping one frame every couple hours, not many will likely notice that at all, and fewer will actually be offended by it... but when you are online, people will act like they have machine eyes and will know and then somehow be hurt by any framerate disturbances because to them it is cool to be disturbed by any amount of performance degradation whatsoever.
Btw the sheriff is a hidden character from Quantum Break!
Very well done for Xbox. I was inclined to buy the sx, but I played the first remaster with the adaptive trigger and it does make the difference because the flashlight. So, unless Microsoft makes a new controller, I'll go to the ps5 version. Thanks to your video I know they are using it.
Ps: the game on console running on it's lowest settings lmao
850p on series s. They didn’t even bother lmao
It’s worse than PC in every possible way.
U say couple of frame but on this wee see only 1 fps drop on ps5 and u say this 1 fps is noticeable😂😂.
Game looks great on my 4070
THIS GAME IS BEST PLAYED IN PERFORMANCE, QUALITY IS NOT SMOOTH MAYBE AN UPDATE
Series S for the win
( i can’t tell quality anyway )
As long as it doesn’t look like ps2 graphics.
good video, man!
Actually like that they are now making games for the newer consoles not held back by the xboxone
Aside from the fact that Xbox skips logos, in order to have a fair comparison in SSD loading times you have to load the game at the same spot. Different textures and assets will take different loading times. So that particular comparison is not valid.
PS5 looks blurry we need a pro console
They all look blurry go watch gameplay
They look the same
I'm surprised it runs that good on the series s. I'm running it on a pc with a 2080Ti and I have to run 1440p medium with dlss balanced to get 40fps. I was also able to get around 25fps on the steam deck and it still looks amazing with everything turned down.
Well, it sounds like the PC version has some issues with the shades it uses that are really demanding, even with ray tracing off.
the series S wouldnt be getting as much backlash as it does if it had more ram, the prob with the Series S is it only has 8gb of ram for games so optimizing for the series S makes it harder than it would if it had 10gb of ram it would make life much easier for devs, the gpu is fine the ps4 and xbox one went a whole gen with a gpu equivalent to a gtx 750.
if Microsoft do two consoles again next gen i think they wont make the same mistake on the ram again
PC best to Play 😉😂
Ah yes, the power of PS5’s SSD
Its because the xbox version skips the logos at the start. If ps5 version did that it would be significantly faster then xbox. Watch the video before commenting dumb things
@@spectr4lz22 bro chill, its a joke
@@SkyBorikok
Just imagine how good Control 2 will look
This guy forgot to use series s with performances mode
You can tell the series X performance pockets are deeper. Parity sucks.
It's been the case since the beginning, only a few games have dared to actually use all the power of the series x instead of going for "parity", hitman 3 is the best example
Its such a minor advantage and it does have the gpu and cpu advantage we have seen the ps5 perform significantly better than series x for no reason cod and callisto
How to MAXIMIZE frames. On 3080ti or newer. You can run everything on ultra with maxed ray tracing settings in 1080p native dlaa and get 60fps in town. Turn ray tracing to low to get 60fps in the woods. Foliage is the biggest denominator in this game for FPS
honestly...the difference is so SMALL....i CANT consider changing my series S for now...i CANT...the gain is so SMALL...
Great, good job ❤❤
É provável que nos console da Microsoft tem usado a tecnologia exclusiva dos Xbox series
Qual?
que tecnologia exclusiva loco?
NO ....lo que yo creo es que Remedy hizo un Port desde pc a series X y ps5 casi idéntico
Y eso NO está bien.
¿ por qué muestran los reflejos igual en Ps5 que en series X ? Cuando Series X tiene una GPU que es mejor en RTX que la de ps5... NO tiene sentido ...
@@NV2A.indi.2021 o Xbox está mais rápido
@@LegendaNecessária + 2 fps....
La GPU de series X suficientemente más potente que la de ps5 , para dar mejores reflejos etc....
Remedy no a estado bien.