I feel like the current one fits, but in my opinion this spinning one makes a bit more sense, in keeping the same weight the other dream boss backgrounds have
I feel like guilt should be a secret boss, unlockable by interacting with ghost jim in the haunted manor (appears when u dont break him out of the rocks in chapter 1). Once you interact with it, you will get a message saying: " You feel... *GUILTY* " with guilty being a lighter color blue, much lighter than the color of the second boss in the dream world (i forgor the name). Of course, if you didnt have a save file with jim dead and you already completed demo 3, you will still be able to fight guilt. To do this, you must leave jim in a different save file, then go back to your original save file, you will be able to interact with the empty space where ghost jim should be at. It'll say: "You feel like something should be here, ... could it be? *SOMEONE?* just then, you feel... guilty, for some reason." Then you go back to the dream world, then there will be an orb, an orb on the thumb, the only finger that doesnt have an orb. It would be blue, but a much lighter color of blue. Interacting with it would put you into an area with normal encounters. Next area would have a room for a minigame, just like all the other ones, they all had a minigame. Idk what to make this minigame, u guys can decide ig. After that, you meet, *Guilt* . Stats: 60 hp, 2 def. Attacks: (All dmg shown on these attacks will show the dmg on the base def.) 1. Guilt Trip: Vines would sprout up on the ground, attempting to grab your legs, making you trip. Amount of times this attack attacks: 2 Dmg per vine: 4 Applies Guilty when hit. Guilty will decrease your timing window for attacks, and decrease your attack by 2. Lasts for 3 turns, max amount of turns is 3. 2. Call for help: Call upon illusions of people you know. List of summons: Noobador, Griefer, Jim, Supreme Ant. Can only summon 1 of these people at a time. They will obviously be weakened, However, Jim will be the strongest out of all of them, since hes not an illusion. He will gain vision, remembering you and going full force for revenge. Jim's attacks: (This will also show the dmg on base def) 1. Pizza Throw: Throw 8 slices of pizza dealing 2 dmg per slice and piercing def. Applies Slow for 1 turn, max amount of turns of Slow, 5. 2. Motorcycle Ram: Jim would summon a motorcycle and ram the player dealing 5 dmg. 3. Eat Pizza: Heal Jim by 3 hp. 4. Share Pizza: All enemies heal 2 hp, Jim heals 1 hp. You guys can decide the stats of the summons. Im not done with Guilt's attacks either. 3. What You've Done.: Shows blurred flashbacks of you. Applies Guilt. 4. Sickness: Guilt attempts to poison you with a 45% chance of suceeding. The poison would deal 2 dmg per turn for 2 turns. Max amount of turns of poison, 2. Extra stuff: You cannot summon Red and Blue during this fight. Since Cruel King has no guilt covering you, he cant get summoned by guilt, even if you havent gone through the stuff to get the Call: Cruel King card. Edit:since all the minions will be weakened, its only when jim is summoned is when Guilt cannot summon anymore minions, if there is already a minion that isnt jim, jim cannot be summoned Edit2(this is gonna be a bigger one): new summons for guilt Summon a random set of enemies from different chapters (only chapters 1, 2, and 3) 2 sets per chapter cannot use the stronger summons while atleast 2 enemies from this set of enemies r still alive. (Jim, noobador, supreme ant, griefer) The placements of the enemies will be the same as the one i type (example i type knight first so knight will be in front, this will be based from left to right [enemy1, enemy2, enemy3 enemy1 will be in front]) 1st set: flying noob, flying noob, knight 2nd set: knightly noob, Helmet noob, cultist noob 3rd set: toxic spearman, toxic dartman, wizard guy (i forgor his name) 4th set: 3 mosquitos (the guys that get summoned during supreme mosquito fight) 5th set: Vlad, Squatter, Squatter 6th set: Ghost of HAX, Skeleton, Skeleton No dream world cus those enemies r just ur imagination. Now, before u say theres too many summons, thats what i wanted to be like, no other enemy style is like this, so i thought it would be cool. To balance it out there would be a higher chance to do a normal attack than a summon, it wouldnt be by a long shot but it would still have a decent difference. Attack pattern: 1st: guilt trip 2nd: Sickness 3rd: summon random between griefer and noobador 4th:if griefer or noobador is dead, guilt will summon between the 6 sets of random enemies i gave. If griefer or noobador is still alive, guilt will use guilt trip. 5th: if griefer or noobador is still alive, guilt will use "What You've Done." If griefer or noobador is dead, guilt will summon between Supreme Ant, Set 2 or Set 4. 6th: if the summons are dead, guilt will use "What You've Done" If the summons are still alive, guilt will use Sickness. 7th:if the summons are dead, guilt will summon Jim If the summons are still alive, guilt will use guilt trip. 8th: if the summons/jim is still alive, guilt will use sickness (35% of being used) or "what youve done" (65% of being used) If the summons/jim is dead, guilt will summon between all the odd numbered sets. After this everything is random, but guilt can only summon every 3 turns. Guilt will not have enough speed to get your 2nd turn before you. Gonna do the summon attacks and attack pattern next, gonna do them one by one tho (not gonna set a like goal) Guilt can only be accesible after the hatred fight. Might use one of your guys' suggestions for summon stats and attacks and attack patterns. Ok im finally back anyways, Proc chances: Burn:100% Freeze: Immune Poison:100% Dizzy:13% Sleep:4% The other summons Noobador: Ball throw Deals 2 dmg, applies dizzy lv1 for 2 turns, pierces defense. Wombo Combo Noobador pulls out (an illusion) of either red's sword or blue's sword, throws it, then charges at you and dropkicking you. 1st hit: 3dmg 2nd hit: 1 dmg, applies dizzy lv 3 for 2 turns 9 hp This one is from zachcruz7108 Griefer: Crowbar throw: Deals 4 dmg and slowness for 2 turns Plant arm: griefer's arm transforms, deals 3 quick bursts of dmg each dealing 2 dmg while a "nom nom nom" sfx plays (2 dmg per nom) Im not too sure about the mayor monty thing tho 6 hp 3 def Supreme ant Ant formation: Ants turn him into a human like creature then he tackles you 4 dmg Ant explosion Explode, killing himself and shooting out 3 projectiles into the sky and then fall down onto the player. This can only be used once ant formation is used atleast once. 3 dmg per projectile. 5 hp 2 def Ye ik i did change a few things but take note i didnt take noobador from zach.
@@andyhoang9639 oh yeah but i feel like that would be fueling your hatred since these guards are trying to stop you, you have a reason to -slaughter them-
This one is 10 times better than the actual one all you needed to do is put a switch for epilepsy somewhere or something like that and it would be beyond perfect
unused due to concern of epilepsy and motion sickness
Fuck them people bro
They took this from us
damage sprite for the background would genuinely throw me off
That's sad, It was pretty cool. the current one is still pretty awesome anyway
Yea tbh to make game safety for epilepsy people
I do like that background that cost my brain to smudge [jk]
+ENRAGED!
I feel like the current one fits, but in my opinion this spinning one makes a bit more sense, in keeping the same weight the other dream boss backgrounds have
It still doesnt matter
Greed hp is a joke
@@LzeniXThis comment has nothing to do with the gameplay
I mean.. a big mosqito have more hp and dmg than him...
@@AkumaDemon
Greed only much more dangerous than Supreme Mosquito because it steal TIX and touching player wallet is a crime in most game
@@LzeniX Did I Heard Tix?
This makes people motion sickness but I would definitely prefer this.
could be why it was unused
Ah yes the dev ain’t want some report
What if there was an option for motion sickness and epilepsy people
Same
same
i cant escape blocktales first my friends talk about it then this shows in my recommendations
im in a blocktales cycle
maybe.. this really is... your block tale
@@SomeTerrariaEnjoyer i remember when terry first taught me how to block, then i realized its my tale. Truly one of the moments of all time
STOP TALKING ABOUT Block Tales, IM TIRED OF HEARING IT! MY FRIENDS TALK ABOUT IT, I LOOK AT DISCORD AND ITS JU
@@c00leztPieB3 😨😨
human... i remember you're block tales
*"THE HANDS REVOLVING! AHHAHAHAAHAHA"*
-greed
* The curtains are really on fire now.
* Greed went to get new ones.
Honest to god didnt know this guy works on block tales? I thought this was jist the silly deltarune man
Same! Im not complaining tho this is cool
bro really thought it was toby fox
@@woopypibe9410 i was refering to the previous animations on this channel sire
@@stoopid4724 oh i read the comment wrong then 😭
AsepriteFox
I feel like guilt should be a secret boss, unlockable by interacting with ghost jim in the haunted manor (appears when u dont break him out of the rocks in chapter 1). Once you interact with it, you will get a message saying: " You feel... *GUILTY* " with guilty being a lighter color blue, much lighter than the color of the second boss in the dream world (i forgor the name).
Of course, if you didnt have a save file with jim dead and you already completed demo 3, you will still be able to fight guilt.
To do this, you must leave jim in a different save file, then go back to your original save file, you will be able to interact with the empty space where ghost jim should be at.
It'll say: "You feel like something should be here, ... could it be? *SOMEONE?* just then, you feel... guilty, for some reason."
Then you go back to the dream world, then there will be an orb, an orb on the thumb, the only finger that doesnt have an orb.
It would be blue, but a much lighter color of blue.
Interacting with it would put you into an area with normal encounters.
Next area would have a room for a minigame, just like all the other ones, they all had a minigame.
Idk what to make this minigame, u guys can decide ig.
After that, you meet, *Guilt* .
Stats: 60 hp, 2 def.
Attacks:
(All dmg shown on these attacks will show the dmg on the base def.)
1. Guilt Trip:
Vines would sprout up on the ground, attempting to grab your legs, making you trip.
Amount of times this attack attacks: 2
Dmg per vine: 4
Applies Guilty when hit.
Guilty will decrease your timing window for attacks, and decrease your attack by 2. Lasts for 3 turns, max amount of turns is 3.
2. Call for help: Call upon illusions of people you know.
List of summons: Noobador, Griefer, Jim, Supreme Ant.
Can only summon 1 of these people at a time.
They will obviously be weakened, However,
Jim will be the strongest out of all of them, since hes not an illusion.
He will gain vision, remembering you and going full force for revenge.
Jim's attacks:
(This will also show the dmg on base def)
1. Pizza Throw: Throw 8 slices of pizza dealing 2 dmg per slice and piercing def. Applies Slow for 1 turn, max amount of turns of Slow, 5.
2. Motorcycle Ram: Jim would summon a motorcycle and ram the player dealing 5 dmg.
3. Eat Pizza: Heal Jim by 3 hp.
4. Share Pizza: All enemies heal 2 hp, Jim heals 1 hp.
You guys can decide the stats of the summons.
Im not done with Guilt's attacks either.
3. What You've Done.:
Shows blurred flashbacks of you.
Applies Guilt.
4. Sickness:
Guilt attempts to poison you with a 45% chance of suceeding.
The poison would deal 2 dmg per turn for 2 turns. Max amount of turns of poison, 2.
Extra stuff: You cannot summon Red and Blue during this fight. Since Cruel King has no guilt covering you, he cant get summoned by guilt, even if you havent gone through the stuff to get the Call: Cruel King card.
Edit:since all the minions will be weakened, its only when jim is summoned is when Guilt cannot summon anymore minions, if there is already a minion that isnt jim, jim cannot be summoned
Edit2(this is gonna be a bigger one): new summons for guilt
Summon a random set of enemies from different chapters (only chapters 1, 2, and 3) 2 sets per chapter cannot use the stronger summons while atleast 2 enemies from this set of enemies r still alive. (Jim, noobador, supreme ant, griefer)
The placements of the enemies will be the same as the one i type (example i type knight first so knight will be in front, this will be based from left to right [enemy1, enemy2, enemy3 enemy1 will be in front])
1st set: flying noob, flying noob, knight
2nd set: knightly noob, Helmet noob, cultist noob
3rd set: toxic spearman, toxic dartman, wizard guy (i forgor his name)
4th set: 3 mosquitos (the guys that get summoned during supreme mosquito fight)
5th set: Vlad, Squatter, Squatter
6th set: Ghost of HAX, Skeleton, Skeleton
No dream world cus those enemies r just ur imagination.
Now, before u say theres too many summons, thats what i wanted to be like, no other enemy style is like this, so i thought it would be cool.
To balance it out there would be a higher chance to do a normal attack than a summon, it wouldnt be by a long shot but it would still have a decent difference.
Attack pattern:
1st: guilt trip
2nd: Sickness
3rd: summon random between griefer and noobador
4th:if griefer or noobador is dead, guilt will summon between the 6 sets of random enemies i gave.
If griefer or noobador is still alive, guilt will use guilt trip.
5th: if griefer or noobador is still alive, guilt will use "What You've Done."
If griefer or noobador is dead, guilt will summon between Supreme Ant, Set 2 or Set 4.
6th: if the summons are dead, guilt will use "What You've Done"
If the summons are still alive, guilt will use Sickness.
7th:if the summons are dead, guilt will summon Jim
If the summons are still alive, guilt will use guilt trip.
8th: if the summons/jim is still alive, guilt will use sickness (35% of being used) or "what youve done" (65% of being used)
If the summons/jim is dead, guilt will summon between all the odd numbered sets.
After this everything is random, but guilt can only summon every 3 turns.
Guilt will not have enough speed to get your 2nd turn before you.
Gonna do the summon attacks and attack pattern next, gonna do them one by one tho (not gonna set a like goal)
Guilt can only be accesible after the hatred fight.
Might use one of your guys' suggestions for summon stats and attacks and attack patterns.
Ok im finally back anyways,
Proc chances:
Burn:100%
Freeze: Immune
Poison:100%
Dizzy:13%
Sleep:4%
The other summons
Noobador: Ball throw
Deals 2 dmg, applies dizzy lv1 for 2 turns, pierces defense.
Wombo Combo
Noobador pulls out (an illusion) of either red's sword or blue's sword, throws it, then charges at you and dropkicking you.
1st hit: 3dmg
2nd hit: 1 dmg, applies dizzy lv 3 for 2 turns
9 hp
This one is from
zachcruz7108
Griefer:
Crowbar throw: Deals 4 dmg and slowness for 2 turns
Plant arm: griefer's arm transforms, deals 3 quick bursts of dmg each dealing 2 dmg while a "nom nom nom" sfx plays (2 dmg per nom)
Im not too sure about the mayor monty thing tho
6 hp 3 def
Supreme ant
Ant formation:
Ants turn him into a human like creature then he tackles you
4 dmg
Ant explosion
Explode, killing himself and shooting out 3 projectiles into the sky and then fall down onto the player. This can only be used once ant formation is used atleast once.
3 dmg per projectile.
5 hp 2 def
Ye ik i did change a few things but take note i didnt take noobador from zach.
That's not a bad idea, honestly looking forward to this
Ngl would also love to see the same (if not a little different) interaction if you kill the knight sleeping in the castle
İts "solitude" btw
@@andyhoang9639 oh yeah but i feel like that would be fueling your hatred since these guards are trying to stop you, you have a reason to -slaughter them-
I am sorry Tim ;(
"hey greed mind giving me a hand"
"yeah sure thing hatred"
quite handy
lend me a hand, if it is
Lol, good one
What a knee slapper
*gets the dizzy effect*
This is the better one, NO question.
its REALLY trippy and might distract cuz like, look at it
It makes me feel dizzy
It's better for sure, but motion sickness and epilepsy
Yeah but my head hurts seeing it
Cough cough epilepsy and motion sickness cough cough
i feel like if they were made a bit darker it would be good enough to be used
i'm about to actually trip out
There should be an option to use these unused dreamworld backgrounds
i fucking love greed
Oh my god i knew it was your artstyle!!!
I had that thought in the back of my head like
It had to be you lol
Greed is so goofy bro, def the most unserious boss in the game
Still can’t believe you worked on this game
i fucking love this background
Oddly makes me less dizzy than the used one, that one makes me feel like i’m actually moving
this looks so good
"Just throw some cash on the ground and the little ones will just come crawlin'!"
*5 minutes later*
YOU WON!
You earned: 420 XP, 75 TIX
This bg give me a deja vu.
Omori 💀
I can see why its unused because it might be really laggy for people on low end devices
oh yeah since I have such a shit phone that can't handle a single pixel
...no
@@lessthanabytepls a venezuelan friend of mine can’t even handle the current sprites, they sent me a screenshot and its a mess of pixels
@@johnboy5929 dayum
This and the fact that it may cause motion sickness and epilepsy
"I am master of million hand!"
THE WORLD REVOLVING
my head hurts...
Im about to fall
EPILEPSI WARMNING PELAS, CALL ABLUCENC PLEASHE
Someone give this guy a hand
@@justarandomalt255i cant tell if this is supposed to be a joke related to the greed's background
Do you need a helping hand
My eyes feel contented
GAWD DANG, IT'S TRIPPY
its cool but being forced to stare at it for the entire bossfight will definitely make my eyeballs feel like spoiled milk on a traintrack 🥰🥰😍😍😍
If this was the used one, i'd be having a hard time trying to dodge
Oh my eyes
I feel like this version’s background hand sprites should’ve been kept but other than that, I’m happy with the current one.
trippy
my eyes already hurted a little with the one we have i cant imagine with this LMAOOO
still so much better but jesus christ lolll
The hands just need a recolor to match his current color palette
"CHAOS, CHAOS!"
NOW'S YOUR CHANCE TO BE A [BIG SHOT]
Greed would be slightly trickier with that background
Basically more arms, less animation. Got it
okay thats good
it would be cool if they made an epilipsy setting in options to disable stuff like this. But game is game buddies.
I feel like this video was just used so he could re-upload his favorite part of this song.
I would find this cool as an in-game option to enable, with warnings of course.
Looks like a great idea but yeah I can’t even focus when it’s moving
This background feels like its hypnotising me to get 9999 tix
Big earthbound vibes
nice
this might lag for low end devices. cuz hatred has some moving parts, and it lags a bit on my pc
woah
make that a Live Wallpaper animated
There should be a motion sickness/epilepsy friendly option, because i really wanna see these backgrounds in action!!!
55 seconds ago is crazy
thank they change it
im that one who has motion sickness
sucks that this couldn't be used, it looks sick.
As someone with motion sickness, I can confirm this is very cool and also making me very nauseous 💀
please make a option to enable these backgrounds
please re-add some of these but make it a toggle in settings
please add a option to turn this bg on
woa
Ot feels like the gygas boss battle but i would probably get Motion sickeness after that
More hands
trippy.
greed
this makes me dizzy prob since i have a head injury
I wish you could turn on these backgrounds in settings
So..... many.......... hands..... I don't fee-
*_BLEEAHAHAGAHDHGHFHRGGRHRGHFHRGGAGFHTHGHTHGRHRG_*
POV when I see it:I don’t care cause this music is FIRE🔥🔥🔥
Looking at this make me wanna puke. 😭
Likely why it was scrapped
Komodo dragon with greed would be cool
should be a setting to toggle
why is it trippy
MORE TYINGYS!!
Are these hands based on the unused spamton neo fight hands? It really reminds me of them
i wanna refight the first three bosses so bad D:
edit: i meant first three bosses in dreamworld
i feel like we couldve keep this one we just need to make hands less noticable buy shortening them and maybe make them move slower
this looks cooler than the used one
Its unused for motion sickness and epilepsy
i love this background but it would make me hypnotized and throw up
i think there should be an option for this:(
BETTER
so cool
this kinda makes me more dizzy
didnt know you were on the game
is the track inspired by wacky workbench bad future from sonic cd? also this looks cool asf
Could be because of howits 5x more trippy than the current one
I would know cuz of that
Why is the yellow saturated?
yeah i can see why this is unused its too distracting
Why was this not used?
World revolving?
Could've made it only go in one direction.
Hello :)
This one is a lot better then the original tbh
Edit: I forgot why this was unused :skull:
eh eh epilepsy
Kinda cool but just make it yellow
🎉
Looks like jevil
This one is 10 times better than the actual one all you needed to do is put a switch for epilepsy somewhere or something like that and it would be beyond perfect
Nah.
This feels confusing…
hurts my eyes a bit but otherwise its cool
To be honest, i like more the old one