The important thing is not to drag race. The important thing is to make the player feel this feeling in the most perfect way every time he presses the pedal while drag racing. Trying to provide the best experience with sounds, vibrations, environment, etc. And from what I've seen in this game, it seems to offer very high quality detail. So I'll tell you. No one can make a drag game with this feeling with a simple knowledge of Unity.
@@ibrahimAlbayrak0In the case of details im agree with you throughout but what makes a game enjoyable is gameplay at first step Game accually has just one function and that is drag this game with those customisation details and soo on could have some other driving types too
@@SajadAAA_ According to what you said, Monalija is also a woman and anyone can draw a woman. The important thing is not just playability, playability is something that is already necessary. If there is no playability, there is no game. Playability is already a must in a game. After that, the feeling of playability is important. How do you highlight a mechanics to users, how do you feel? You can perform the simplest mechanics with a wonderful feeling, and this is art. You can't ignore this or simplify it too much. What you said shows this. "However, the feeling is not important. The important thing is the playability." But that's not true at all
i can give you an example among us i remember when it came out even pc gamers used to play it on emulators it wasnt about a fancy look it was about its unique gameplay of course if you concentrate on a thing it'll be more and more perfect drag racing is just one side of a racing game that huge work has much more potentials
@@SajadAAA_ I'm not saying that a game with just feeling would be good. The mechanics of a game are very different and that's why it's beautiful. The feeling of another game is very good. The graphics of another game are very good, etc. may be in many different areas. I just said that they emphasized emotion in this game. And you say Amongus's mechanics are very good :D The simplicity of something doesn't matter. If you make the user enjoy it, it's a game. This can be with feeling, graphics or mechanics, it doesn't matter. So, in this amoung us game, they tried to impress the user with mechanics. With feel and graphics in this racing game.
I love drag racing games, I am still Playing csr2 for more than 5 years. But this game's graphics are awesome and vibrant, and the sound of cars is very good. I hope this game provides licenced cars to play. Now only Audi cars are licensed in this game.
The URP visual looks great!
We are at every table 😉👍
Nice, will have to try the game out
Reminded me of CSR Racing which is also made with Unity
Its not accually an racing game its just a drag you can do that with basic knowledge in unity! But graphic is beautiful
The important thing is not to drag race. The important thing is to make the player feel this feeling in the most perfect way every time he presses the pedal while drag racing. Trying to provide the best experience with sounds, vibrations, environment, etc. And from what I've seen in this game, it seems to offer very high quality detail. So I'll tell you. No one can make a drag game with this feeling with a simple knowledge of Unity.
@@ibrahimAlbayrak0In the case of details im agree with you throughout but what makes a game enjoyable is gameplay at first step
Game accually has just one function and that is drag this game with those customisation details and soo on could have some other driving types too
@@SajadAAA_ According to what you said, Monalija is also a woman and anyone can draw a woman. The important thing is not just playability, playability is something that is already necessary. If there is no playability, there is no game. Playability is already a must in a game. After that, the feeling of playability is important. How do you highlight a mechanics to users, how do you feel? You can perform the simplest mechanics with a wonderful feeling, and this is art. You can't ignore this or simplify it too much. What you said shows this. "However, the feeling is not important. The important thing is the playability." But that's not true at all
i can give you an example among us i remember when it came out even pc gamers used to play it on emulators it wasnt about a fancy look it was about its unique gameplay of course if you concentrate on a thing it'll be more and more perfect drag racing is just one side of a racing game that huge work has much more potentials
@@SajadAAA_ I'm not saying that a game with just feeling would be good. The mechanics of a game are very different and that's why it's beautiful. The feeling of another game is very good. The graphics of another game are very good, etc. may be in many different areas. I just said that they emphasized emotion in this game. And you say Amongus's mechanics are very good :D
The simplicity of something doesn't matter. If you make the user enjoy it, it's a game.
This can be with feeling, graphics or mechanics, it doesn't matter.
So, in this amoung us game, they tried to impress the user with mechanics.
With feel and graphics in this racing game.
I love drag racing games, I am still Playing csr2 for more than 5 years. But this game's graphics are awesome and vibrant, and the sound of cars is very good. I hope this game provides licenced cars to play. Now only Audi cars are licensed in this game.
Would love to get 64bit Vertex and shader float.. to get build bigger worlds than 1000m without cam jitter..
Türk çıktı konuşmaya. As bayrakları :))))
It looks like the exact copy of CSR Racing. The graphics could be better.
can we use unity free assets for commercial use
Yes you can, absolutely
Very Good Racing Kingdom 😊
Super game 👍👍👍
how do I find the game, I cant see it the app store?
For ripping 😂. Are you looking for their super cars models 😅
Ne zaman çıkıyor
hype!!
Pc experience 🤣🤣🤣🤣🤣without driving 🥶🥶