🌵🌴 (MKWii) A Hero's Path (Forever) (Beta) [Dolphin TT] 🌵🌴

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  • Опубликовано: 17 июн 2024
  • Wiiki Link: wiki.tockdom.com/wiki/A_Hero%...)
    Dropbox Link: www.dropbox.com/scl/fi/losah3...
    I think this is mostly complete for the moment and the ideas I had for it. I'll work on it probably a few updates slowly but surely, so stay tuned if you're into progression shit. I think I want to add a lightmap (I've been trying to get used to Blender 4.0+ and it seems like they changed up how you have to lightmap in there for this game, so I'm just probably gonna use version 3.6 to convert it back to 3.0 format to do it that way lolllll), and then probably fix up any bugs that crop up, and maybe some extra visual effects and polishing (basically just any last minute extra polishing really).
    Hopefully this one is a good one. I spent a lot of time on it and worked hard on it, so hopefully that shows. I need to perfect the strats here if I can, and I want to go for more strats and tech in future tracks that is a bit more big feeling and environmental like the big lap 2 tech to cut off the first turn. I think more shit like that in my tracks (if I can balance them better) would be a great thing to go for. Mostly this was for practice and to try out some more halfpipe tech, some more big gameplay elements and for building a big world. (I wanna get better at the visual game and overall environment building, I think that's still one of my weaker points, but I'm improving at it slowly but surely.)
    Anyways thanks for watching, and peace.
  • ИгрыИгры

Комментарии • 11

  • @BebjaCT
    @BebjaCT 21 день назад +1

    This looks so beautiful!!

  • @KozakuraRabbit
    @KozakuraRabbit 23 дня назад +1

    You have produced another banger my dude! The stairs KCL is kinda weird but other than that I love this!

    • @ISwearChris
      @ISwearChris  23 дня назад +1

      Oh yeah I just did what they did on N64 Bowser Castle and Wii Bowser Castle on the collision but there 😂

  • @BlueLeopard_MKWii
    @BlueLeopard_MKWii 22 дня назад +1

    This is good! Why beta? Are there a lot of glitches or do you just wanna make something else better or did you just feel like it wasn’t good enough for a 1.0? (It definitely is good enough)

    • @ISwearChris
      @ISwearChris  22 дня назад

      Not many glitches to my knowledge, besides some halfpipes jank I wanna try to iron out wherever if possible, and anything I may have missed without knowing it. I usually just call them betas cause I wanna add more yea 😂

  • @splat7x
    @splat7x 18 дней назад +1

    Nice track man, I'll try it! Sorry for asking but, how did you put texture on Funky Kong? I know that one method is changing the ISO but is slow and tiresome, did you use a method using Gecko Codes or something like that? Thanks! (and sorry if I wrote something ungrammatical, i'm spanish and I don't use english for write often ^^)

    • @ISwearChris
      @ISwearChris  18 дней назад

      The Funky Texture was just one I found on the wiki a few months ago and replaced it on the iso, yeah.

  • @Tinaphromad
    @Tinaphromad 22 дня назад +1

    Nice track! What song did you use in this video?

    • @ISwearChris
      @ISwearChris  22 дня назад

      Thanks! The song in the video is the Hyrule Field theme from Twilight Princess

  • @BlueLeopard_MKWii
    @BlueLeopard_MKWii 22 дня назад

    I am not able to test it yet, so I am just gonna ask here. At the shortcut where you shroom and trick to get on a platform, can you shroom on the last platform to get on the roof? Would be a cool 3 shroom shortcut if you’d add some mud on top or make a giant gap jump to the other side since a u turn is coming…

    • @BlueLeopard_MKWii
      @BlueLeopard_MKWii 22 дня назад

      This woud be a big shortcut again, so maybe not the best idea with the big shortcut on lap 2