Design Cinema - Episode 114 - Starting a Design Studio
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- Опубликовано: 26 авг 2024
- In this episode, Feng discusses the pros and cons of starting your own design studio.
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Design Cinema is probably the most valuable Concept Art info/advice and it's totally free, no ads too. I keep reminding myself not to take it for granted.
Thank you and anyone else involved Feng.
100% Been watching since day 1. It helped me tremendously to become a successful concept artist myself.
I was 20 - i watched Feng and got inspired and learn, now im 36 and im still watching this legend, still get inspired and learn. Weird thing Feng didnt look any older! Ihope i will be around in 65, and Feng will still teaching, still look this good!
Damn, I love you man.
I know man. All time favorite RUclips channel
I learn more on these short hour long episodes than what I learned on 7 years at my University 😂❤
This is great even if you don't want to create a studio. Just to understand the industry better. Thank you so much for sharing this!!!
Hey Feng, no one would have words enough to thank you for sharing gold information like this one for free. Thank you so much! I hope to see in episode 115, you taking that project of episode 113 and showing us the Finishing, rendering and presentation aspect of some of those designs! I dont mind a 7 hour episode btw Hahahahaha! Thanks again, Feng! You're the man!!
Feng, thank you for all your videos lately and great to see you on Cara now too!
I feel like we all just caught a flash of healing light, but now we'll have to wait again for episode 115 to drop, who knows when 😢
These are the things that should be talked about in classes and universities. If you know how to manage money flow, you know how to sustain a business. You sustain a business well, you sustain careers and build long-term stability for artists and designers. And I absolutely have to agree with you in hiring a producer/manager if you hate managing excel spreadsheets, producing invoices, and looking through contracts.
I'm really hoping/believing that the future of videogames is indie, and that we start getting budgets for concept art soon!
Not for me, but it's really gave a better perspective on this topic and how that "administrative" works. Thank you!
What I learnt from Feng is that "Time is money!" Thanks again.
Hi Feng, thank you very much for all this content. I have been studying on your website trying to do the assignments you give your students. Pleaseeeeeee, I know you have already communicated that you don’t want to do FZD online because in person is better. But please, give us only two intense comprehensive courses you teach at FZD on “perspective and sketching”, I don’t care how much it cost just please only those two courses. I have been trying for hours to study and do the perspective assignments you give to your students. And I’m afraid my knowledge fall short, and I can’t seem to find anything that can help construct and sketch in perspective like you students do. Pleasssseeee thank you
Take a bow Feng! Amazing stuff!
This is really interesting. Not for me though, but it's always good to know what's going on inside a studio. Props for everyone who own their own studio! Thank you for sharing this insightful information :) I can't wait for ep 115
We waited for your videos2 weeks bro finly come love you bro❤🎉🎉🎉
I work on a completely different area, neither am I planinng on opening a concept design studio BUT your videos are sooo insightful and are packed with so much experience. Thank you!
This episode was super informative!! Thank you so much for your videos, Feng!
I also have been enjoying Cara, the community there is very positive and inspiring. It does feel like old-time forums. It was really nice to see you there!
@Feng Looking forward to the next episode release!
I am a Student trying to learn concept art, and you help me alot. Please keep making more videos. Thank you
thanks so much for doing these, feng. Such a fantastic resource. It was very useful.
This is very interesting, its almost exactly like what I have seen with my dad and his construction company. Similar issues with budgeting so you make a profit at the end of the project, finding and managing people. Everyone is through a referral, get your masons, carpenters, plumbers and electricians, equipment operators and mechanics to bring and manage their own people. its your responsibility to keep people on tract so you don't go over what ever your quotation was. It's project management no matter where you are working.
Du Du Du .Never gets old .
Hell yeah, will watch this tonight for sure, thanks as always for making these!
Thanks Feng! Great video even if you're not gonna start a studio, valuable insight about the industry that you don't really see being shared in such detail
What do you think about Abode's new change in their Terms of Use: "Section 4.2: Licenses to Your Content. Solely for the purposes of operating or improving the Services and Software, you grant us a non-exclusive, worldwide, royalty-free sublicensable, license, to use, reproduce, publicly display, distribute, modify, create derivative works based on, publicly perform, and translate the Content....etc." It seems extremely concerning; can you tell us your thoughts on this and have any of your clients shared their concern with the possibility of their IP being seen and used by Adobe.
Thank you so much Feng, I can't belive that I found this video, I got so much insight and tips, this is absolutely amazing video. thanks
I haven’t even watched the video yet but thank you
This is amazing contents, thanks so much! However the hardest part of starting a business in this field is where/how to get leads, would be great if you could talk a bit about the "finding clients" aspect of it
Let's go!!
Edit: I had to pause the video for a bit to let sink in that EA's shady business practices were once again the source of yet another artist's revolution.
Edit 2: Thank you Feng! Safe travels and eagerly awaiting your next video!
So early! Can't wait for this one. So excited you're back ❤
Thanks for the info and great content Feng! Your videos are always so full of great advice
Really good insight into how a studio is run, only watched half for now but really appreciate the information!
I’m coming up on 5 years working in Visual Effects and I’ve been prepping for the industry bounce back. I never thought about opening my own studio because I hate handling money and getting clients tho. Maybe I should look into hiring a manager / producer…. and finding some startup capital. I got into this industry because of the Design cinema (started watching in 2012ish) so now I’m definitely thinking of starting my own studio.
So interesting on soooo many levels!! thanks
Hands down one of the most diversed and down to earth educators online! Every video is packed with priceless lessons in life, art/design and business.
Feng you are single handedly changing the lives of thousands, when you talk, we grab a coffee or three and listen!
Hats of for revealing such secrets and providing us with such invaluable information! Excellent vid
No way! I was just wondering what your next video would be and when it would come out, It’s like my wish came true
Historical Resource right here! 💐📚✨
hi Feng, maybe someday you might cover a video about people with huge ego? what defines a good work ethic? thanks!
Thank you so much for this, you're the best
tis is great info, i;ve seen a lot of my peers willy nilly opens up a design studio and fail so hard, getting zero client. hopefully this would help them out
34:47 Wow You not even exaggeration . When I open gig commission , i have to deal with scam request more than actual client request
Feng is the absolute best. My dream is to work with you on a project one day.
Thanks for the great sharing.
Just the video for future studio makers!
Don't have time to watch rn so just gonna jump in, leave a like and a comment, and keep the chrome tab open for later
THE GOAT HAS RETURNED
Awesome video, if you ever need an idea, maybe a video about advancing your career when your a middling freelancer would be cool, haha. I'm guessing it's mainly 'get better', but you probably have some deeper insights into how to do that.
18:47 So if Art Directors just look for referrals 90% of the time, how does I get on that referral list?
I'm assuming this is open to anyone.
My guess is that you have to be in the relationship pipeline. Getting there often happens organically or by pushing your way in via research and persistently pursuing leads and opportunities without being overbearing. Essentially think of how you know a gal/guy who knows a guy/gal. #networking
Super happy to see another episode!!
thank you 😊 great information
Oh man ! Been waiting for week . Worth it
Good evening, do you give online classes?
FZD rules!
That said, is there any other channel/course/person that comes close to Feng's delievery in terms of love and knowledge, but with content revolving more around character/creature design rather than environments and hard surfaces?
Thanks Feng, another very informative episode.
8:30 I think you didn't catch concept art becoming popular, you MADE IT popular through starting those videos haha
thank you for the video mr feng
Bro knows what I’m thinking of
Thank so much again!!! 🙏🙏🙏
Awesome insight, sir; as a small indie studio that does services in comics and 2D animation production, how does one get into 2D game assets? I mean like how do we get leads or clients?
I want to start a studio and this put into perspective how long it would take.
These numbers are insane. Do concept artists make triple of what a tech artist makes?
Thanks for the great insight!!!
How on earth I only stumbled upon your channel today?
Personal Notes
-When thinking about design, also think about how much the design would cost to build
-“Everything after a downfall goes up”, BE PREPARED
-FZD studio does not go to artstation, and portfolio sites to hire people, unless they cannot find anyone else.
-Personality actually matters when it comes to design, because there might be disagreements regarding the vibes/ themes between the art directors and his peepos
- Not meeting deadlines is another factor, stop being too slow
-Take responsibility, satisfy all the requirements.
-More workloads more money, but more stress which might influence quality.
-Balance budget and schedule, allocate money per day, per month
this video is just so concise that i dont even need to take notes, the clarity is just crazy. Time to stop here i guess.
Legendary videos
Great stuff!
Thank you
❤
thank you again
thank you master
Thanks for the new video but let's be real here how many people do you know who has bought PS5 or the Xbox series X? I'm pretty sure no one could f get one.
new episode
56:20 $300/day for junior designers? thats almost $6500/month at this rate. is that wage or an overall cost (taxes, equipment, insurance, including non-production workers costs here etc.) are you sure? or am i tragically underpayed - i dont even get half of it as an experienced artist ))
I love feng. But sometimes he just not reasonable at all. 😅 1000k for a designer per day? Yes of course!
6500 USD is pretty average for US and EU. Not sure how you dont know that being experienced.
Freelance sometimes don't have work, so the rates are a little higher. For EU, salaried junior or even mid-level is less than 5k/month but senior can definitely be more than 6500 even for salaried.
@@aeonbreak4728 thanks. i don't know that because i live outside eu/us. my same-level experienced colleagues (3-5 years of experience) in poland, spain, uk have it like 55-65/year, that is lower than average, according to your info.
@@iFukuyama thanks! "junior freelancer" sounds like a paradox to me. usually you do not start freelancing until you have some decent skills to get you hired.
I don't want to start a studio but maybe be a member of one... (No one cares work harder) I'm flashing back to a project mgt. class. You have internal customers and external ones....
Sorry, I’m at work and I just started watching the video, but I have a quick question. Has AI impacted your work in any way at all? Good or bad?
Episode 110 and 111 he answered that.
Short answer no . Longer answer you should watch video he explaint detail how AI never replace this type of work
I was wondering, how feasible is it to get such a good salary? I mean, you're Feng and a great designer, but i don't often hear about such good compensations from other concept artists in the industry. You're talking about 900 $ per day for a junior, that's a lot man! Am i wrong knowing that juniors usually take 1500-2800 dollars a month, at most?
(Thank you really much for your video)
Most of these rates are considered "high" because most of these studios are located in LA. Don't forget, LA's cost of living is incredibly expensive.
@@rachelwan90yeah that makes sense, thank you!
This does not apply if you are working in asia or even europe
In the video he said 300 for a junior. But I mean his circles can see his videos, they're public, so if he lies about what he pays his employees they'll let him know.
Anybody have access to any resource on how to build a design team 😉😎?
32:30 "good person" uhm, i know exactly what it actually means
But aren't designers being replaced by AI ?
You let 12k go from a big studio??!... oh man. Although I hear you I hate that finance/scheduling/invoicing stuff too.
Why would anyone want a high pressure job?
No one does unless you enjoy stress for some strange reason.
It is the nature of the pipeline and most of it has to do with practical demand and the inefficiency of human energies. We have a limit to what we can do which do not often fall in line with the demands we place upon ourselves.
If you've ever set out to accomplish a solo mission that takes a great deal of effort then that'd be your barometer for understanding how pressure changes when you add scale and more humans to the mission. You've introduced an infinite amount of variables that affect the outcome.
🫡🫡👍🏻
Oh you really think that it will bounce back with all the woke ppl working in this industry
That demand chart shared at the beginning helps to understand trends as far as demand in the market. What do you think will happen in the consumer space over the next 5-10 years to drive demand for content so that the spectrum of opportunities meet expansion for both studios budget and it's technicians(designers/artist/directors)?
@FZDSCHOOL
#FZDSchool
I think my idea is less of a studio and more of a system, cause obviously the system has to change. (NCSACCS). I'm just gonna release art under this. It's proof of concept and I have a donation button just to give a choice. I can release great art without money.