Helldivers 2 - The Flamethrower Upgrade Is Out Of Control (Helldiver Difficulty, Solo)

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  • Опубликовано: 15 апр 2024
  • I am in absolute awe over the sheer strength of the upgraded flamethrower ship module, loving it sooo much
    Enjoy!
    Timestamps:
    #helldivers #helldivers2 #helldiver
  • ИгрыИгры

Комментарии • 447

  • @lucienmoolman8017
    @lucienmoolman8017 Месяц назад +453

    We became the Salamander chapter from 40K Warhammer

    • @fabioeliasreisritter8827
      @fabioeliasreisritter8827 Месяц назад +24

      Vulkan lives!

    • @xXAkitokunXx
      @xXAkitokunXx Месяц назад +14

      Burn in holy fire.
      Brother get the flamer, the heavy flamer.

    • @IffyShrooms5678
      @IffyShrooms5678 Месяц назад +11

      @@fabioeliasreisritter8827 *STOMP STOMP*

    • @kk-oh3nr
      @kk-oh3nr Месяц назад +5

      brother get the flamer THE HEAVY FLAMER

    • @pumpkinheadx3715
      @pumpkinheadx3715 Месяц назад +3

      Brother! Get the Flamer, The Heavy Flamer!

  • @Diagram3
    @Diagram3 Месяц назад +585

    DOT is bugged. They buffed it so much without realizing it doesn't apply correctly. So now its OP and bugged. Enjoy the flame power while you can.

    • @icata12345
      @icata12345 Месяц назад +90

      this is much more brain dead than railgun ever was xd

    • @Joe_Friday
      @Joe_Friday Месяц назад +24

      I thought it wasn't working properly as in giving less damage unless you're the host.

    • @The-Caged-King
      @The-Caged-King Месяц назад +74

      @@Joe_Fridayit’s not OP because of the bug, it’s not even OP really, because it’s very bad unless you’re solo, because team killing is inevitable due to fire desync

    • @breakthecode4634
      @breakthecode4634 Месяц назад +2

      ​@@Joe_Fridaythat's his point.

    • @apolloAF
      @apolloAF Месяц назад +2

      Can someone explain to me what Dot is

  • @PROPHYZ
    @PROPHYZ Месяц назад +43

    dude is liberating a whole planet by himself with this thing
    TOASTY.

    • @princealexi25
      @princealexi25 Месяц назад

      With an aim ot tho?

    • @undertaker2766
      @undertaker2766 28 дней назад +1

      ​​@@princealexi25explain me how does this look like an aim bot? He just has good aim with keyboard and mouse. If you played hord shooters before it's not very hard

    • @Jonrocks7
      @Jonrocks7 9 дней назад

      @@princealexi25how the hell do you aimbot a flamethrower when its a big cone on a group of enemies?
      Edit: this is probably the easiest game to aim in lol

  • @gVert404
    @gVert404 Месяц назад +146

    One of the community managers recently said that fire was likely overtuned because of the DOT bug, and they will be reevaluating it after it’s patched. I’m guessing there will be a small nerf but not a full reversal of the initial 50% damage buff. The only reason they might leave it alone is that fire only performs well against bugs

    • @Morcorco
      @Morcorco Месяц назад +10

      Just imagine spending 150 rare samples on an upgrade they'll nerf in a few days. At least it's better than the extra ammo upgrade I bought and apparently doesn't work at all. Aside form fun gameplay this game is very unrewarding. I'm unlocking new stuff every day, yet I don't feel like I made any progress in weeks.

    • @queweamiraitantofeoculiao5826
      @queweamiraitantofeoculiao5826 Месяц назад +17

      @@Morcorco democracy is reward enough

    • @hugopoyoyo9886
      @hugopoyoyo9886 Месяц назад +8

      @@Morcorcothe first game was like this. It’s all about the new weapons, vehicles, enemies. Play it too much and you’ll burn yourself out though. Better to pace yourself. They need to add more rewards such as Capes for playing an operation without dieing, or similar feats to keep it fresh.

    • @JamesGrim08
      @JamesGrim08 Месяц назад +2

      @@hugopoyoyo9886 I'd like to see boarding actions or orbital station defense in low G, could be a cool change of pace for the Bots

    • @_Pan_s_Waknss_
      @_Pan_s_Waknss_ Месяц назад +1

      @@hugopoyoyo9886 Yeah I did exactly that, so I’m waiting now for new stuff since I’m kinda burned out on the game and that’s kind of my bad for playing it so much.

  • @jasonshen7600
    @jasonshen7600 Месяц назад +189

    Bugs can either become E710 or mediumm rare

    • @pilidod
      @pilidod Месяц назад +9

      I bet Kentucky Fried Charger goes insane with some bbq sauce

    • @densewatermelon4277
      @densewatermelon4277 Месяц назад

      ​@@pilidod😂😂

    • @TheVoodooWeasel
      @TheVoodooWeasel Месяц назад +2

      I'm pretty sure everything there is at least well done.

    • @thisismadness6772
      @thisismadness6772 20 дней назад

      @@pilidodprobably not, the armor plates would take up most the meat

  • @keep.on.scribbling
    @keep.on.scribbling Месяц назад +34

    Learning how to quickly kill from your videos has elevated my gameplay far more than other RUclipsrs. The way you never stop moving and focus on certain targets over others has helped me even when getting overwhelmed.

  • @quintondoss6855
    @quintondoss6855 Месяц назад +53

    the death at 8:15 lmfao holy shit it caught me so off guard. charger slapped you like a gnat 😂

    • @6kunio8
      @6kunio8 Месяц назад

      They can do like a side step booty bump if you dodge too close!

    • @svenvleminckx5590
      @svenvleminckx5590 Месяц назад +1

      ​@@6kunio8they can also do a 180 split second and do it if you happen to jump in the direction.

    • @Hunt8rJob
      @Hunt8rJob Месяц назад +1

      They 180 quicker than my character, and they have 4 legs 😂​@svenvleminckx5590

  • @mr_boom105
    @mr_boom105 Месяц назад +46

    Stun nades work REALLY well with the flamethrower. Being able to stun chargers is pretty strong.

    • @bigmoist423
      @bigmoist423 Месяц назад +7

      could probably kill the charger in the time it takes for the fuse to go off...

    • @alexandreparent5754
      @alexandreparent5754 Месяц назад +1

      This is my go to combo, it seems like when the beam of the flame is closer to the charger and you aim the leg, it dies faster. Stun nade into Leg Point blank shoot has insane TTK on them, I advise to try this combo. Its matched with
      Eagle Airstrike to kill lots of spitters but also destroying nests, including Shriekers one's
      Sickle is used for very close hunters
      Grenade pistol is also for nests
      Eagle 500 Kg bomb is for bile titans. If Bile titan survive it, the anti tank property of the Eagle Airstrike can finish the Bile titan in that case.
      Can be used for shrikers nests or regular nests if desperate. Fast way to destroy Laboratory without having to call a hellbomb
      Shield generator pack is just broken so bring it x)

    • @GameFuMaster
      @GameFuMaster Месяц назад

      @@bigmoist423 not when there are several charging at you 12:28

    • @-zod-4882
      @-zod-4882 Месяц назад +1

      9:41 ah yes, I must stun them.

    • @-zod-4882
      @-zod-4882 Месяц назад +1

      @@GameFuMaster just do what he did the video lmao

  • @Xkiller269
    @Xkiller269 Месяц назад +20

    From a guy who loves seeing a high kill count at the end of my games, it's where I derive most of the fun now that I've unlocked most things I wanted. This game is just awesome to slaughter in.

    • @ten-xlegacy4033
      @ten-xlegacy4033 Месяц назад +1

      I love how this game allows for different playstyles so easily lmao, I'm the squad's designated specialist when we run bots. I carry the DCS for taking out key targets while my main teammate goes in with an arc or flame thrower, and usually have either a quasar or a spear depending on if we have more bunker busting or anti-tank between us

    • @averageeughenjoyer6429
      @averageeughenjoyer6429 Месяц назад

      @@ten-xlegacy4033being a medic is the hardest

    • @ten-xlegacy4033
      @ten-xlegacy4033 Месяц назад

      @@averageeughenjoyer6429 Yeah I'm excited for when we get medical stratagems. The stim armor is hard to use on others, and mostly just feels selfish, though I still run it sometimes

  • @Spec-FiveCarr
    @Spec-FiveCarr Месяц назад +30

    I completely understood your decision to NOT bring the Breaker Incendiary. You wanted to test the new fire buff for the Flamethrower and the Breaker would've introduced a second fire variable into the experiment.
    Great video as always!

  • @phantomeye5199
    @phantomeye5199 Месяц назад

    Now that was totally amazing! Well done. Good work. Keep it up!

  • @cookie1138
    @cookie1138 Месяц назад +1

    I had tested this out pretty quick after the upgrade was released and I think you are right here! I took the breaker incendiary and it felt underwhelming.. also I took the fire grenade. I think the damage increase is only in this setup without non-buffed fire weapons. Thank you again, I wouldn't have thought about the damage overwrite in the first place!

  • @gonzalomartinez6219
    @gonzalomartinez6219 Месяц назад +7

    You are so good, dude XD
    Yesterday I solo'ed full missions level 6 (I did half missions level 7 before, others players crashing), because I learn so much in your videos.

  • @renuznet
    @renuznet Месяц назад +2

    You are going up 1k subscribers every couple days! Keep it up!

  • @bluemew6457
    @bluemew6457 Месяц назад +70

    Ya know, fire is getting really OP, and I think it’s probably going to get nerfed once they fix the non-host DoT issue, however, I think it would be really funny to turn fire into a doomsday weapon that is as much of a threat to you as it is to the bugs unless you’re really careful. The only issue with that is that planets with fire tornadoes would no longer be enjoyable. I mean they already suck, but imagine if they were even worse.
    Edit: completely off topic, but if you feel like the bug holes are just too numerous to close in the heavy nests, maybe try the grenade pistol? You’d lose the Redeemer’s spray’n’pray, but you wouldn’t need to resupply mid-fight for those big nests, and you could probably survive with just the fire. You’d have to ask the devs if stratagem fire gets overridden by other fire or vice versa, as that would determine if you could run the Breaker Incendiary or incendiary grenades for even more cc, which would further eliminate the need for the Redeemer.

    • @breakthecode4634
      @breakthecode4634 Месяц назад +13

      That has already happened. You can hardly get lit on fire without insta dying. These devs really don't think things through when they make updates.

    • @bluemew6457
      @bluemew6457 Месяц назад

      @@breakthecode4634 yeah fair enough, I was more thinking having the fire spread more to make it easier to light yourself up carelessly.

    • @breakthecode4634
      @breakthecode4634 Месяц назад +7

      @bluemew6457 agreed. But there could be issues with that as currently the fire on the ground doesn't show on all helldivers screens. Can't tell you the amount of times I've been lit ablaze eith no fire near me. The ground was apparently burning a methane fire.

    • @Tamachii12
      @Tamachii12 Месяц назад +3

      @@breakthecode4634That was happening with my mines too... people were stepping on them and complaining and huh.. can't you see those huge red dots ? they said they couldn't....

    • @breakthecode4634
      @breakthecode4634 Месяц назад +1

      @@Tamachii12 I never thought about that but honestly it's possible. The issue with fire I think is a desync problem and that could cause that with mines as well. I'll have to start using them and find out.

  • @mephistoxic3900
    @mephistoxic3900 Месяц назад +38

    If you’re playing in group play DO NOT bring any flame equipment Helldivers. There is a known glitch with the fire DOT only working properly for the host (and hosts can change at the start of a mission, being on your ship doesn’t guarantee being the host).

    • @Rex-qx2ko
      @Rex-qx2ko Месяц назад

      Having players join my game might mean im not host? Might explain why my inc breaker has felt a bit inconsistent

    • @mephistoxic3900
      @mephistoxic3900 Месяц назад +3

      @@Rex-qx2ko Yeah, the game looks at things like internet speeds and possibly hardware capability (not 100% on that). To determine who hosts the game. So sadly fire stuff and possibly any DOT like the gas is a gamble right now. On the bright side we have an infinite grenade glitch to exploit to compensate for this clearly malicious attack on our ability to spread managed democracy. Equip the supply backpack, throw all your grenades, and as you throw the last one spam that stratagem button. If done correctly you’ll be able to throw grenades into the negatives. (Does not work for thermites).

    • @kenmenpiano
      @kenmenpiano Месяц назад +3

      @@mephistoxic3900 don't need supply backpack, still works without

    • @mephistoxic3900
      @mephistoxic3900 Месяц назад

      @@kenmenpiano This opens up some options.

    • @TheInfidel_SlavaUA
      @TheInfidel_SlavaUA Месяц назад

      its a load of huey , ive murdered 100rd thousands of bugs with fire damage over the past month, the dot works perfectly fine

  • @vanvuurenarts2594
    @vanvuurenarts2594 Месяц назад +9

    I did a couple of missions today with a full fire loadout and it seems additive (stacks) and not replacing - but I think full testing is required 😅

  • @robjsmiles
    @robjsmiles Месяц назад +2

    First person with the flamethrower has a use, it raises the gun to your helldiver's shoulders and therefore also where the fire is coming from, so it could help clear certain obstacles and add that little bit to your high ground

  • @thelovableprotagonist5574
    @thelovableprotagonist5574 14 дней назад +1

    Jake the Dog "Don't Roast them man, You gotta flambe"

  • @bobzthabarbarian
    @bobzthabarbarian Месяц назад +3

    Im level 30 and the list with the combustion module was the first "tier" I maxed out. I absolutely love using fire. Literally everything fire related(minus the mines mostly) is what i love running the most. At least for bugs.

  • @kr8zdklown671
    @kr8zdklown671 Месяц назад

    Just recently stumbled across your channel. Great content my guy thank you! What do you think about an option to show dmg numbers in like a testing room ? or out in the world bigger numbers means heavier democracy!

  • @BeanDiver
    @BeanDiver Месяц назад +4

    Loving the content brother, keep it up! 😎 Do you think you could drop a video on your rig? I know you've got a 4090 but curious about the other parts because I've rarely seen this game run so smooth on Helldive difficulty.

    • @Processss_
      @Processss_ Месяц назад

      4090? Lord my wallet hurts

  • @mertzyfy0773
    @mertzyfy0773 Месяц назад

    Have been playing the flamethrower myself ofc with the ship module and I have been enjoying it

  • @zillamank6649
    @zillamank6649 6 дней назад

    You’re the best I’ve seen play this game BY FAR

  • @clui8
    @clui8 28 дней назад +1

    No one:
    Takibo: Wish this was a pouncer world

  • @champodale3126
    @champodale3126 5 дней назад

    There's a concept like that in Warframe where you have your Warframe's abilities that apply fire damage and you weapons, weapons have a type of mod called faction damage which multiplies damage done to a certain type of enemy, if you have a multiplier on your weapon and you attack an enemy with your weapon your abilities will do more damage because of your weapon's faction damage multiplier mod.

  • @ItzSpritz
    @ItzSpritz Месяц назад +3

    Takibo single handedly turning these planets into Hellmire

  • @lukasnielsen1263
    @lukasnielsen1263 Месяц назад +6

    Love the vids mate, just a small comment, when you are playing this aggro wouldnt it be better to use a light armor with either extra nades or extra stims?

    • @micheleinsisa8791
      @micheleinsisa8791 Месяц назад

      Light armor for most cases is strictly better than medium and heavy protection, it can be argued that heavy armor reduce damage by 10% and gives extra explosion stability and the medium armor has a bunch of perks related to survivability.
      But also, in terms of survivability and movement when fighting bugs light armor gives you the max evasion from enemy attacks and the max sprint total travel distance in the game, said so, it's good for bugs but not for bots, that's another chapter xD

    • @TriforceofPi
      @TriforceofPi Месяц назад +11

      Right, but he's wearing light armor with the scout perk. Playing aggressive like this wastes the scout perk. Why not wear light armor with extra grenade perk or extra stems perk instead?

    • @lukasnielsen1263
      @lukasnielsen1263 Месяц назад +4

      @@micheleinsisa8791 What the other commenter said: why not use light armor with either the stim or grenade perk? They are super strong especially for solo play.

    • @micheleinsisa8791
      @micheleinsisa8791 Месяц назад

      Sorry for the long explanation, i'll try to be shorter, basically, with light armor you have better evasion from enemy attacks and increased movement speed, and because placement is a big survivability factor light armor is generically better in almost every situation

    • @TriforceofPi
      @TriforceofPi Месяц назад +1

      @micheleinsisa8791 you know there is more than one light armor in the game right? We are saying use any of the other light armors because they have better passive abilities while still maintaining the movement speed of the scout armor

  • @Lordoftaxes
    @Lordoftaxes Месяц назад +1

    This man makes the game so easy like there aren’t near as many bugs and he just isn’t getting surrounded by all sides and also bile speeders weren’t near as common nor were hunters

  • @senseikarma9597
    @senseikarma9597 15 дней назад

    great video ! i wonder what is the armor is he using in this video ? a light for mouvement ? and which bonus

  • @kewlstorycorey
    @kewlstorycorey Месяц назад +3

    Anything over 500 kills tells me you need for focus on objectives more

    • @TheSeamonkeyBrigade
      @TheSeamonkeyBrigade 19 дней назад +2

      He rushed the main objectives what the hell are you talking about XD

  • @khoichau8088
    @khoichau8088 Месяц назад

    Well, this man right here try to turn the whole planet into hellmire. Respect.

  • @photographyraptor
    @photographyraptor Месяц назад

    i love you because instead of getting the good upgrades you got the most memey upgrade just so you could make a vid. 10/10 content created successfully

  • @Kopie0830
    @Kopie0830 27 дней назад

    Your a freaking one man army mate! Beautiful to see bugs dead and toasty.

  • @mikesandoval8722
    @mikesandoval8722 Месяц назад +1

    Wonder if they would ever introduce a pyro armor buff that makes you fire resistant. Or at least reduce damage from fire

  • @Kaiesis
    @Kaiesis Месяц назад +3

    Does this still only affect the host? If we both have the upgrade, and you're host, only you get the benefit?

    • @Krosis_
      @Krosis_ Месяц назад

      Yes sadly, tested it today. Only the host can do any fire damage, it does nothing for other players

  • @razattack1337
    @razattack1337 Месяц назад

    Are you running with scout armor ?
    Also love the flamethrower, got 700+ kills first after the patch lol. I do use the breaker incidenary . Loadout is shield, flame thrower, airstrike and precision railgun. I use the incidenary to light them from fire from afar, when they are close the flamethrower finishes them off.
    I need to try aiming at weak spots.
    Also with incendiary breaker you can light them on fire and kite them without being too immobile.

  • @aldoparziale5669
    @aldoparziale5669 Месяц назад +1

    To the people asking why you went for more kills in other videos, not only is it fun but doing so here and there means more fighting, more practice, more time learning best ways to take out/down your enemies in game

  • @jelliman9238
    @jelliman9238 9 дней назад

    The flamer is just so fun to use. Makes you feel like a real exterminator

  • @JDFrancis
    @JDFrancis Месяц назад

    That was insane!

  • @OXhuls
    @OXhuls Месяц назад

    What is a bouncer world? Gg dude. Love watching these

  • @StankyTurtleMK
    @StankyTurtleMK Месяц назад +3

    Is the direct damage of the flame thrower increased or just the DOT damage?

    • @hexusknight2306
      @hexusknight2306 Месяц назад

      We it could implied both as the game does not go into great detail

    • @Krosis_
      @Krosis_ Месяц назад

      It seems to be both from what I've seen. At least chargers die faster now when focusing on one of their legs compared to before.

  • @quikoneson
    @quikoneson Месяц назад +1

    I have to admit, the Firebat loadout is damn fun! Now we just need fire resistance like you said and it's over for them democracy-hating bugs!

  • @BearTuga
    @BearTuga Месяц назад

    Good video mate ;)

  • @joseangelocruz6595
    @joseangelocruz6595 Месяц назад +1

    So is targeting the leg of charger with flamethrower kill it faster or better to target head?

    • @theJaRRoOnE22
      @theJaRRoOnE22 24 дня назад +1

      Yep 👍. Always go for legs 🦵 🔥

    • @panzershuriken6590
      @panzershuriken6590 22 дня назад

      Leg and leg joint, the latter will melt it in around 1.5s or so

  • @alanhonlunli
    @alanhonlunli Месяц назад

    Is the fire damage buff additive or multiplicative?

  • @supermodestmouse
    @supermodestmouse Месяц назад +1

    that is pretty sick. i'm excited to try it now. but i think i have 2 steps to get it. i need to get step 3 and then 4. so it'll probably be nerfed before i can get to try it out.

  • @panzershuriken6590
    @panzershuriken6590 22 дня назад

    One thing that the comments did not really touch on or shown is that bile spewers can be the bane of flamer builds, sure he has a shotgun and impact nades, but if bugs get unctrollable and he hits on a random patrol on later levels, flamer maybe moot. That and random stalkers.

  • @user-tq7bf1zr7k
    @user-tq7bf1zr7k Месяц назад +1

    About Bile titans, if either of their bile sacks are broken, they cannot spit at all.

  • @ninavvillianns456
    @ninavvillianns456 45 минут назад

    what is your settings please??? why does your gameplay feel so smooth and feel like fish eye?

  • @Hunt8rJob
    @Hunt8rJob Месяц назад

    I never thought to aim for the legs with the flamthrower. I was always going for the exposed parts (belly or rear). Cant wait to try it seeing as most peeps i play with always bring quasar or EAT

  • @MartyKorslund
    @MartyKorslund Месяц назад

    When going aggressive with the flamethrower I always use the light armor medic set, cuz I burn through stims when accidentally lighting myself on fire and the extra duration can make me stand my ground while firing the flamethrower, also the scout perk is just a waste when playing aggro

  • @nlatole8067
    @nlatole8067 Месяц назад

    this looks so fun

  • @visayanaskal9446
    @visayanaskal9446 Месяц назад

    My ass was just "DO THE RADAR STATION!!!
    all the way Ahahahaha

  • @nickwilliams4624
    @nickwilliams4624 Месяц назад

    I have the new ship module and I just ran the flamethrower and i stg it took a full canister to kill one charger while shooting at the leg. My napalm also seemed to be doing less dmg than it should, like even less than without the module

  • @SignorTromboncino
    @SignorTromboncino Месяц назад

    Kills don't matter, but being able to kill FAST does
    Either to prevent enemy reinforcements, take care of an unplanned breach in time so they don't alert the whole map, or to purposely trigger a breach away from the objective, so the objective guys are safe to do whatever for about 2 minutes (unless there are scripted breaches)

  • @henrybullowick
    @henrybullowick Месяц назад

    @takibo when you catch fire how are you putting it out so quickly? Feel if I catch fire I die unless I spam stimulant

    • @Nathan-ul3qn
      @Nathan-ul3qn Месяц назад

      Dive brother

    • @Schilani
      @Schilani Месяц назад

      Diving immediately puts out your fire. But when fighting against Scorcher Hulks or Suicide Bots you are often put in a ragdoll state, so diving is out of the question for that and you can only look a you burning out.

  • @CrazyDutchguys
    @CrazyDutchguys Месяц назад +1

    The moment they drop fire resist armour we will be unstoppable. Where is my flamethrower secondary so i can have a full napalm loadout?

  • @dextergojigaming
    @dextergojigaming Месяц назад

    damn new flamethrower uprgrade is a beast!

  • @allenc.l.3228
    @allenc.l.3228 Месяц назад

    wow your aim is precise!

  • @cth435
    @cth435 Месяц назад +1

    I don t know who would complain about you playing to get kills seems a bit odd to judge someone for playing a game a certain way, especially if it s solo. I get your point about the breaker incendiary and it s something i didn t think about until now, we don t really know if the dot (damage over time ) is stacking or not, maybe that s something the devs can clarify now that the fire weapons are more used. Anyway your gameplay is fun to watch and it made me wanna try more solo play so keep up the good work

    • @theJaRRoOnE22
      @theJaRRoOnE22 24 дня назад +1

      You also need that person tho that’s what I don’t understand either. You have the others focus on objectives while one guy focuses on distracting and killing bugs so that they don’t get in the way and interfere with what we’re trying to do.

  • @mohin8256
    @mohin8256 12 дней назад

    Is this still like this or did they already fix it?

  • @undertaker2766
    @undertaker2766 28 дней назад

    If im not mistaken, fire dot is the same no matter how you applied it. Flamethrower deals big dmg now because its pure fire daamge thats buffed with the ship upgrade. Nreaker incendiary (again if im not mistaken) deals normal damage but sets ennemies ln fire on impact.

  • @whysoseeryus3053
    @whysoseeryus3053 Месяц назад

    have to ask - whats the point of playing helldive if you rack up less exp for super earth planet progress than some lvl5 difficulty dude?

  • @limzahn
    @limzahn Месяц назад +1

    Fire

  • @Spoutinwyze
    @Spoutinwyze Месяц назад +1

    "kills do not matter at all"
    so i dropped into a a random bot match, went with smoke grenades extra ammo, extra lives, extra stims. Ran around as support, stimming allies and providing smoke screens so we could move up to nade them or disengage. end of match i had like 35 kills and everyone else had about a hundred.
    I had zero deaths. team leader says "look at that almost no shots fired and no kills, goodbye" and kicks me.
    So kills apparently matter.

    • @b-rizz5209
      @b-rizz5209 29 дней назад

      Whoever kicked you is an idiot. Idc if someone has minimal kills as long as they were playing the objective and not dying a ton. Just keep the democratic faith fellow diver, some people are just jerks

  • @InvaderTroy
    @InvaderTroy Месяц назад +2

    They added the 25% fire damage buff ship upgrade as a preemptive consolation for the *heavy* nerf fire stuff is about to get lol

    • @Krosis_
      @Krosis_ Месяц назад

      I think the same. Wonder if it will be nerfed by 25% or 50%

    • @fishyboy2140
      @fishyboy2140 Месяц назад

      Doubt a heavy nerf. You need to be right in the enemies face to damage them. It also has a very high friendly fire rate (de sync, someone running nearby and the flames blowing from a bug to them.). It’s also only good for bugs since bots are medium range. It’s a specialized close range weapon for bugs. The main issue with nerfing it right now is that the dot doesn’t work which takes away some of its damage. A nerf to it would also probably just be 25-10% since it would apply to all fire which would in directly nerf fire nades and fire breaker.

    • @Schilani
      @Schilani Месяц назад +1

      I doubt fire is getting a nerf, as long as the desync issue still persists. And even then I don't think it will get nerfed too hard, because there still is not too much value in running more than one player with it. Also you always have to think about it this way: Fire damage in this game is a universal thing. So when you nerf fire damage, you also nerf suicide bots, which like to set you on fire, hulk scorchers and fire tornados. So they really can't go too hard with that nerf, unless they want people to just run through fire tornados without issue.

  • @Madhamz
    @Madhamz Месяц назад

    This is the takibo school of running away from things. The correct way.

  • @remyblas
    @remyblas Месяц назад

    What do you mean the Breaker Incendiary would override the Flamethrower? The ship module doesn't mention the Breaker Incendiary specifically because it only mentions stratagems affected, but I assumed the buff applies to every source of fire damage. Is it not that way?

    • @b-rizz5209
      @b-rizz5209 29 дней назад

      The recent fire update is not for the Breaker Inc. It was for Napalm AS, Flamethrower, and Inc mines. He meant that the Flamethrower DOT is on and then you shoot with Inc Breaker, it will replace and not add the additional flame damage.

  • @Gundolf300
    @Gundolf300 Месяц назад

    Brutal game! 😬
    One thing I would have really wanted in this would be to cross more status effects, which is the whole problem with bringing an incidiary breaker and a flamer. They cancel each other out when it comes to DOT. As of now we basically have static, fire, gas strike (one strat....) and direct or aoe DMG. Would be a hell of a fun to be able to combine different status effects with different weapons.

    • @Schilani
      @Schilani Месяц назад

      The first game did in fact have an acid thrower, so I really wouldn't be surprised if we got more weird dot stuff as well.

  • @FSosuu
    @FSosuu Месяц назад

    Hi, for the stratagems are you using macro ?

  • @capncharmz
    @capncharmz 28 дней назад

    For this build: why shield generator over guard dog laser?

  • @ricksanchez1079
    @ricksanchez1079 Месяц назад

    This guy: "Kills do not matter."
    The Devs: *Kill 2,000,000,000 Bugs.*
    I swear they set you up.

  • @Gmannsaul94
    @Gmannsaul94 Месяц назад

    I take this loadout to 95% of bug missions. Love it

  • @jc_wesson
    @jc_wesson Месяц назад

    DOT only works correctly if you're the host?

  • @isaacalvarado123
    @isaacalvarado123 Месяц назад

    I used to love the flame thrower to the chargers before but since they added quasar, it because my go to. Even with the 25% upgrade, I find it useless since with the quasar I can one shot charger and take out, bug holes, spores trees, screecher nests, and bile titans.

  • @TheVermillionMage
    @TheVermillionMage 24 дня назад

    The reason the bile titans stopped doing the spit attack is that their thorax was popped. they loose the spit attack when you pop that

  • @PeachFuZZ9
    @PeachFuZZ9 Месяц назад

    Im fine with a small nerf if they also nerf the amount of damage you take when on fire and fixing the issue where I randomly catch on fire while using the flamethrower.

  • @DacianGradaMusic
    @DacianGradaMusic Месяц назад +3

    With how good fire is now, might be worth trying against bots too, I wonder how much it goes through the heavy ones.

    • @TheKillboy1000
      @TheKillboy1000 Месяц назад

      well the incendiary breaker one pellet burns and kills all regular troopers. the DOT is a little slow at killing devastators but kills them all the same, you can pop in and out of cover taking pot shots at them. It completely shuts down berserkers and its a little tricky with scout walkers cuz you need to hit the pilot. Hulk battery packs pop quickly from it and the absolute volume of fire with it tho is great for affecting accuracy of all of em. its super good but, not the "meta" according to dorks.

    • @nhoffman0677
      @nhoffman0677 Месяц назад +1

      It's amazing against bugs if you get the fourth module that further buffs fire damage, but you have to be host, since the dot damage is bugged. Would still not advise against bots with how many ranged enemies they have, and you can't kill airships.

    • @TheKillboy1000
      @TheKillboy1000 Месяц назад +1

      @@nhoffman0677 hello, volume of fire. hello 2: the buffs dont apply to primary or DOT damage. hello 3: no primary kills airships.

    • @robjsmiles
      @robjsmiles Месяц назад

      @@TheKillboy1000 The recent buff to fire DoT does apply to incendiary breaker though

  • @artemthetrain14
    @artemthetrain14 Месяц назад

    Flamethrower is goated on solo bug missions for sure!

  • @ivohage
    @ivohage Месяц назад

    Cant you put their spit on fire, so it backlashes into them?

  • @obesechicken13
    @obesechicken13 22 дня назад

    For the titans you can blow out the sacs after a 500 hits them and that sometimes kills them. Might be the same if the sacs are gone before.
    I heard they bleed out from reddit but I don't know if that's true. That might be how it died, just really slowly bled out without bile sacs.
    I think the 500k will always 1 shot a titan if the projectile hits it in the head. Otherwise never sure.

  • @ugurre
    @ugurre Месяц назад

    Hey I’d be super interested to see you go on a fresh account and showcase an “optimal” grind up to all upgrades explaining your reasoning in prioritising upgrades etc. if that sounds interesting. Expected to find a few different playthrough series on RUclips but there isn’t even one.

  • @myoomyoo1941
    @myoomyoo1941 Месяц назад

    Have you increased your fov

  • @shanerooney7288
    @shanerooney7288 24 дня назад

    I'd like a Flamer version of the Rover 🔥

  • @DjNotNiiccee
    @DjNotNiiccee Месяц назад

    What's your field of view in game?

  • @Talladegaa
    @Talladegaa Месяц назад

    I gotta try out the flamethrower next.

  • @nopeavi2812
    @nopeavi2812 Месяц назад

    btw. can you not kill the bile titan by destroying their ass?
    i've seen someone pop their behind and shoot a little bit after it's popped.
    that killed it. so maybe the flamethrower can do the same?
    like run underneath the titan, right under his ass and shoot it a little bit longer then you think.

  • @ArcherSAU
    @ArcherSAU Месяц назад

    You will never forget the smell of burning bugs 😂

  • @Fromchaostheory
    @Fromchaostheory Месяц назад

    This is what it should have been from the beginning.(After unlocking upgrades of course). I love the buff wish this was available sooner.

  • @TheRealSlimSmithy
    @TheRealSlimSmithy Месяц назад

    Dear god, The Current major order being done by one man and hes here

    • @TheRealSlimSmithy
      @TheRealSlimSmithy Месяц назад

      Woahhh hold up so as long as you finish the mission objectives the timer is for a auto extraction shuttle to come down???

  • @businessgoose8605
    @businessgoose8605 Месяц назад +3

    Imagine, if the had a waves mission. Survive as many as you can. And instead of liberation, they have a #/# of bugs on planet. And as you kill them that ratio increases until all are killed globaly

    • @Schilani
      @Schilani Месяц назад

      That certainly wouldn't be out of the question for the future, but they would certainly need to properly balance some stuff more. Because with some setups you can basically hold out indefinitely, no matter what.

    • @businessgoose8605
      @businessgoose8605 Месяц назад

      @Schilani they need to nerf the spewers. They should not be able to 1 shot heavy Armour with a sheild

    • @Schilani
      @Schilani Месяц назад

      @@businessgoose8605 Fun fact: They already nerfed their damage, and it's still stupid.

    • @businessgoose8605
      @businessgoose8605 Месяц назад

      @Schilani no shot lol. Bruh I leave the 2nd I see its a spewer planet

  • @Threeqmarks
    @Threeqmarks Месяц назад

    DId you find out whether the incendiary shotgun overrides the damage of the flamethrower?

    • @Schilani
      @Schilani Месяц назад

      To be fair, it's kinda hard to test out as well. Because you would need an enemy that you would suspect of dying from the dot damage of a very controlled flamethrower burst, but then while only that dot component is going on hit that enemy with a the breaker incendiary without killing it. And given how unreliable the pellet spread of the breaker incendiary is, that just sounds so painful to set up without dev commands.

  • @markfivek1412
    @markfivek1412 Месяц назад +1

    FYI using Stamina booster with light armor isn't really worth it since you only get 2 seconds extra run time worth 70 m total and ofc. a faster regen :) I find Vitality booster to be really good. Coupled with light armor with Servo-Assisted because resisting injuries to limbs stacks. Saves a lot of stims in total and make you near invulerable to slows from leg injueries/chargers. Stamina booster is on the other hand really good coupled with medium armor with Servo-Assisted cause it's really noticble in this situation.

    • @markfivek1412
      @markfivek1412 Месяц назад

      And the dot from incindary breaker doesnt cancel dot from flamethrower. Fire Dot stacks from all sources and can be directed to weak spots i.e. a chargers leg

    • @Schilani
      @Schilani Месяц назад +1

      I have heard so many different interpretations of boosters, I would take everything with a grain of salt. Given how many people claim that Stamina is a 30% increase in efficiency, I tend to believe that. But especially for Vitality, I have heard so many different things. Some claim 10% increase in overall health, some claim 20%, some even go and claim 50%. Some claim it only increases the limb health and leave your overall healh the same. Some claim it stacks with Servo-Assisted, some claim it doesn't stack with Servo-Assisted. And given how desync is such a huge issue, even for the host, it's really hard to test health. Stamina is a bit easier to test, because you aren't affected by enemies doing random stuff.

    • @loociousz
      @loociousz Месяц назад

      I agree that it's harder to test but aproxx 2 sec runtime isn't 5.4 sec runtime but yes you can run 30% longer with medium armor than without and the regen is 30% faster on all armors. I'm just saying that with Vitality and Servo I have get less injuries and therefor also use way less stims compared to without Vitality and still Servo. I can't imagine playing vs bugs without Servo on higher diffs.

    • @Schilani
      @Schilani Месяц назад

      @@loociousz But did you actually do proper testing with it, or is it just the usual "It feels better" kinda judgement? Because there is a lot of placebo effects when playing games. "This has to do something, so I am using it, and because I am using it, it feels different", even when there might not be an actual difference, either to it being bugged or other factors.

    • @loociousz
      @loociousz Месяц назад

      @@Schilani There has been extensive testing regarding speed and the effect of Stamina booster and for me it's not worth it unless I use atleast medium armor. That's my reasoning. Haven't found any good testing with Servo nor Fortified. Maybe because there are to many viables. So yes, might just be a feeling or placebo but rather give it a shot than the small performance increase with light armor and stamina.

  • @dreacher2485
    @dreacher2485 14 дней назад

    How are you moving so fast I need these tips bro how

  • @erictang234
    @erictang234 17 дней назад

    What main gun does he use here?

  • @rikkucrowe
    @rikkucrowe Месяц назад

    As a student of the firebomb academy this pleases me

  • @patrickhuffman9632
    @patrickhuffman9632 Месяц назад

    What's up legend.

  • @ShAd0w0100
    @ShAd0w0100 Месяц назад

    6:00 Agreed. Not super important, but more kills = more fun! :D

  • @GameFuMaster
    @GameFuMaster Месяц назад

    maybe you should consider taking grenade pistol with stun nades for this loadout?
    nade pistol to close holes, and stun grenade to get those hunters off you and give you time to stim