Dwarfs vs Tomb Kings | Warhammer The Old World | 2000pts Battle Report

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  • Опубликовано: 1 дек 2024

Комментарии • 98

  • @MissJunksBits
    @MissJunksBits 8 месяцев назад +6

    Love those old dwarves, they had so much character. Thanks for the vid!

  • @skeletonfish110
    @skeletonfish110 8 месяцев назад +4

    Dwarves are so beautifully painted, well done!

  • @Podagrog
    @Podagrog 8 месяцев назад +3

    Great battle report, and love the analysis. Absolutely tough against such a magic heavy army. I'm not sure how to deal with it, and I have a 1500pt game of dwarfs against High Elves this week....and it's my first game of Old World.

  • @rcharboneau8782
    @rcharboneau8782 5 месяцев назад

    Nicely painted army you have there sir.

  • @dariostabletopminatures
    @dariostabletopminatures 8 месяцев назад +1

    Epic Intro! Epic Pictures! Thank you so much for this One. I wanted to Play Classic Dwarfs in Age of Sigmar...but then The Old World Got Announced! Glad they are Back! (Some say they where never gone ....9th Age, and Other Systems).

  • @NexusWargaming
    @NexusWargaming 8 месяцев назад

    I love the tactical perspective of the battle report. I can't help but notice you feel a little discouraged playing this game. Appreciate your analysis, especially as fellow dwarf player!

    • @d6wounds
      @d6wounds  8 месяцев назад +2

      Thanks, glad you like it. I am discouraged primarily because I think the core mechanics of the game are inferior to the previous edition. I like the game but after playing 8th edition for so long I can’t help but compare it..

    • @NexusWargaming
      @NexusWargaming 8 месяцев назад

      @@d6wounds we’d love you to come in the Any Wargame, Any Time podcast! Sam and I are rank-n-flank guys and would love your perspective!

  • @khagan
    @khagan 7 месяцев назад +1

    I play both of these armies! This is perfect 😁

  • @Pablo-me1ic
    @Pablo-me1ic 3 месяца назад

    That you very much for your lovely content!!
    Please tell me what this battlefield mat is exactly.
    Please keep on going your fantastic channel.
    Best wishes to you!

    • @d6wounds
      @d6wounds  3 месяца назад

      Thanks buddy, it was my friends battle mat but so not sure where it’s from..

  • @davereviews6770
    @davereviews6770 8 месяцев назад +7

    Nice report, as a Dwarf player myself I think we are in a tough spot when it comes to magic, MR1 just doesn’t seem to cut it. FYI, you can’t claim rank bonuses when in marching column pg. 101.

    • @d6wounds
      @d6wounds  8 месяцев назад +1

      Yes, well spotted thanks

    • @andrewbakescakes9684
      @andrewbakescakes9684 8 месяцев назад +1

      In addition to MR1, Dwarves should also have an army-wide effect similar to the Rune of Calm, maybe just at -1 to cast. But, the new magic phase also really hurts Dwarfs as there is no limit to casting. I sort of miss the old dice pool, but it just needed refinement. Hammerers should also be in plate.

    • @jtrain9926
      @jtrain9926 8 месяцев назад +1

      @@andrewbakescakes9684MRoCalm is itself a very valuable item, any character can take it, and with a decent roll you're making your opponent into a L2 caster (L1 if casting magic missiles or hexes)

    • @andrewbakescakes9684
      @andrewbakescakes9684 8 месяцев назад

      @@jtrain9926 - True, but can't it be dispelled easily on your opponent's turn? They only have to dispel the easy version (so beat an 8), and the Rune itself does not reduce the dispel roll (bad design!).

    • @jtrain9926
      @jtrain9926 8 месяцев назад +2

      @@andrewbakescakes9684it's a self hex, so it can only be dispelled in the turn that it's cast, and if you roll it on a 9+ then it's got 36" range so can simply out-range the other caster, or you can cast it outside of their dispel range on a 6+ and march it into their range, plus so many spells have ranges less than 18" to boot.

  • @jurgen4466
    @jurgen4466 8 месяцев назад

    Good and intresting battlereport! 😀

  • @owl800
    @owl800 8 месяцев назад +12

    Dwarfs having the worst magic defense in The Old World is a baffling design decision.

    • @d6wounds
      @d6wounds  8 месяцев назад +5

      Yea it’s difficult for dwarfs, though I wouldn’t say they have the worst per se because they can take multiple dispel runes amongst other tricks. Dwarfs used to have a natural +2 to dispel whereas now you need a runelord. The issue is that in this edition there is no magic phase limited by a total pool of dice so there could potentially be loads of spells cast each turn. This makes the normal wizardly dispel more powerful and once use items less powerful. The anvil of doom seems like a must to counter magic-heavy lists.

    • @AndrzejWlusek
      @AndrzejWlusek 8 месяцев назад +3

      They have almost everything worse in this edition.

    • @AndrzejWlusek
      @AndrzejWlusek 8 месяцев назад

      @@d6wounds The anvil can be blocked by any fast troop. Now magic doesn't work in close combat.

    • @Tulkash01
      @Tulkash01 8 месяцев назад +3

      @@d6woundsthe dwarves have the worst magic defense because they are at a disadvantage dispelling. They have been given Magic Resistance in exchange for their old bonus to dispels but Magic Resistance only works on hexes and magic missiles. The runelord is a level 2 and the anvil of doom is a level 3, any lvl 4 wizard is at a huge advantage against them because (1) they naturally cast at +1 compared to the anvil (and better for the rest), (2) they can but items that increase their casting and/or dispelling bonus, dwarves don’t have a rune for this, (3) when dispelling you lose if you tie a roll which makes the defendant (dwarves) at even more of a disadvantage, (4) the anvil is immobile which means spells can be cast just outside its dispel range to make it unable to mess with Magic.
      So sure, you can buy lots of spell breaker runes, but they won’t last forever, especially if you face someone with multiple casters, like it happened in this game.

    • @gustavgrime
      @gustavgrime 8 месяцев назад

      Don't worry, Magic in this edition sucks! It's too bad

  • @jhminiatures7867
    @jhminiatures7867 8 месяцев назад

    Fantastic battle report :-) succinct and to the point, without the fluff alot of other reports struggle with. I'd love to hear some post game thoughts from the tomb kings player, if there was a moment early on he was worried about. But overall, brilliant stuff 😁

    • @d6wounds
      @d6wounds  8 месяцев назад

      Glad you enjoyed it!

  • @Jimmyjazz1414
    @Jimmyjazz1414 6 месяцев назад

    Very nice battle report!
    I think that gyrocopters and rangers are a must for any dwarf army kinda how shades and warlocks are a must for dark elf (my army)
    You should try 3 gyro unit if you have the models ofc, although single models are good as well
    Honestly gyrocopters (clattergun) are so good that in theory you should maximize special unit points with them, i dont think theres any restriction?
    Dwarfs have the potential to be wood elves in old world but people are gonna hate you so much 😅

  • @Jimbo818
    @Jimbo818 8 месяцев назад +1

    You know I think we did take the rank bonus off the necrosphinx vs. Warriors, they also lost it due to straddling the obstacle. I think they just gave ground.

    • @d6wounds
      @d6wounds  8 месяцев назад +1

      Yes I think you’re right mate

  • @jrs3739
    @jrs3739 6 месяцев назад

    Love the old school Gyros

  • @andrewbakescakes9684
    @andrewbakescakes9684 8 месяцев назад +1

    Fantastic painting on the Dwarfs. Wish your paint job could confer some buffs on them, as they sorely need it this edition.

  • @ForgottenNorthGaming
    @ForgottenNorthGaming 8 месяцев назад +1

    A few errors but hey, first game and we're all relearning etc 👍
    Glad to see you getting into TOW mate.
    The Anvil is ace fyi!

  • @seppbrandner
    @seppbrandner 8 месяцев назад

    Great batrep man! One little thing, your units in marching column don't get to use their rank bonus. Also if you're getting pounded by magic, throwing obsidian loadstones on the champions of your important units can really help. You can even stack multiple for MR2 or 3

    • @d6wounds
      @d6wounds  8 месяцев назад

      No, MR doesn't stack unfortunately - I wish it did though!

    • @seppbrandner
      @seppbrandner 8 месяцев назад

      @@d6wounds good catch! I hate that they hide additional rules in italics 😅
      The obsidian loadstone does specifically allow you to purchase multiples to stack it up to MR(3) but that would only be worth it if your opponent keeps running heavy magic

  • @liangweihao7932
    @liangweihao7932 8 месяцев назад +3

    You don't get rank bonuses while in marching column.

    • @d6wounds
      @d6wounds  8 месяцев назад

      Yes someone pointed that out below. Cheers

  • @Elfinlocksable
    @Elfinlocksable 7 месяцев назад

    Tomb kings can certainly be oppressive in a game that’s all about killing for points. not to mention they essentially ignore any negative they have with arrows of asaph and plentiful reserve moves

  • @vojtaxxxxxxx
    @vojtaxxxxxxx 8 месяцев назад +3

    It really looks like you NEED the Anvill of doom for dwarves especialpy at 2k

    • @d6wounds
      @d6wounds  8 месяцев назад

      Exactly. The anvil and the magic res just about evens up the odds.

    • @grlmgor
      @grlmgor 8 месяцев назад

      The anvil cant move so it wouldn't of help this match.
      Plus Undead have a + 1 to cast with casket of souls and mortis engine.

  • @michaelchampion936
    @michaelchampion936 8 месяцев назад

    Magic res is so good, played with my Venerable Ushabti the other day, and the oppenet having -2 to cast spells that target them, makes it both harder for them to cast and easier for me to dispel.
    As your whole army already has magic resistance 1, adding a few runes into unit to increase that may be helpful.

    • @toldavf1523
      @toldavf1523 8 месяцев назад

      there are currently no runes that improve magic resistance, you have to buy runesmiths to increase it. I hope we get more runes in the up and coming journal

  • @RaúlSimóMezquita
    @RaúlSimóMezquita 8 месяцев назад

    One question, if you take the lore familiar, can you choose a signature spell from your own lore?

  • @idiotproofdalek
    @idiotproofdalek 8 месяцев назад +5

    I am more certain than ever that this game is not meant to be played competitively.

    • @d6wounds
      @d6wounds  8 месяцев назад +1

      Yea I’m starting to think that too. It’s a shame but I will still play 8th anyway

    • @Captain_of_Nuln
      @Captain_of_Nuln 8 месяцев назад

      that's the joy of it

    • @idiotproofdalek
      @idiotproofdalek 8 месяцев назад

      Its fine with me, I play Kings of War competitively as its more balanced. Happy to play curated games of Old World as a beer and pretzels game.

  • @friendofyoda5194
    @friendofyoda5194 8 месяцев назад

    Loving more TOW content ❤

  • @brokenbladepublishing
    @brokenbladepublishing 8 месяцев назад

    Where did you get the stone base you mounted your king on?

    • @d6wounds
      @d6wounds  8 месяцев назад

      It’s from a Polish manufacturer called Scibor miniatures

    • @brokenbladepublishing
      @brokenbladepublishing 8 месяцев назад

      @@d6wounds thanks!

  • @Kcignatius
    @Kcignatius 8 месяцев назад +2

    IMO magic would be fixed if hero level caster got +1 to cast/dispel, and Lords got +2. It would balance all choices against each other I.E. no wizard vs lvl four would be so bad.

    • @NoirFrancois
      @NoirFrancois 8 месяцев назад +1

      I was thinking the same thing, but I would also increase the number of fated dispels to 1 per phase instead of 1 per round. It would make it viable to take no wizards and still have a chance against a level 4.

    • @Knoffles
      @Knoffles 8 месяцев назад +1

      That’s what they did in WAP and it seemed like a great change

  • @normtrooper4392
    @normtrooper4392 8 месяцев назад

    It's possible the dwarfs will receive more of a buff when the arcane journel drops.

    • @Arctovian
      @Arctovian 8 месяцев назад +2

      The journals aren't really about buffing armies though and shouldn't be either. So far they've just provided alternative ways to build the army but nothing is strictly better than a vanilla list, it gives different options. Dwarfs need to be buffed from the ground up imo not fixed with a journal

  • @DecrepitGaming
    @DecrepitGaming 8 месяцев назад

    Great Batrep

  • @idiotproofdalek
    @idiotproofdalek 8 месяцев назад

    If you put the cannon behind a unit, can it still see?

    • @d6wounds
      @d6wounds  8 месяцев назад +5

      No it can’t. In this game the cannon was on a hill though.

  • @iiirjw
    @iiirjw 8 месяцев назад +2

    Im a new subscriber and love your videos. I value your analysis and think you’re a good player. For entertainment purposes, consider using language that is more neutral that would hide the result of the game as long as possible until the result is completely obvious. In the beginning of the video you tend to give spoilers. It sounds like you are complaining… which is fine. But it takes away from the surprise… Which does take some of the fun out of it… however, At the end of the video, unleash your grievances, don’t hold back. Just my two cents! Wishing you well and can’t wait for your next video.

  • @brenthartman502
    @brenthartman502 8 месяцев назад +1

    Being a dwarf player through all WH editions ... I still am getting my head around LINEhammer. Not a fan so far though ...

  • @sheldan23
    @sheldan23 8 месяцев назад

    Have no idea why he wouldn't have used all 3 units to drag a whole bunch of dwarfs under the sand.

  • @WarhammerFantasy
    @WarhammerFantasy 8 месяцев назад

    🙌

  • @janekciscek288
    @janekciscek288 8 месяцев назад

    Consider bringing Rangers in open order with GW instead of Quarellers or Thunderers. I haven't tried it yet, but on paper they are better at both shooting and combat. Losing the close order combat result doesn't seem like an issue to me. Run them with an Engineer at the far edge of the unit and place your artillery there.

    • @d6wounds
      @d6wounds  8 месяцев назад +1

      Yes rangers look fantastic. I think Dwarfs can be good in this edition, I just have a lot of painting to do ha. I’m expecting GW to sell (new or old) ranger models too…

    • @janekciscek288
      @janekciscek288 8 месяцев назад

      @@d6wounds Imagine dropping a major game system and not providing the models for people to buy and actually play it. GW is such a strange company.

  • @abdulhammouda4884
    @abdulhammouda4884 8 месяцев назад

    Thing is you have to see what you cast at,you can't cast into combat so their spells die in prolonged combat etc...
    I think the magic is weird,some times you see a game where you're like 'omg this is op'
    Then other times 'omg this is dreadful.
    I also disagree with the big deep unit thing cos I hated the steadfast lines of 8th.
    But great report mate

  • @geertbeekman8680
    @geertbeekman8680 8 месяцев назад

    why 3 bolttrowers ?? dwarfs can't have lvl 4 only lvl 3 on anvil. use those hammerers they have greathammer that dont have always strike last. gyrocopters need to use there template weapons.
    line your combat units as a line so all warriors can strike. you only get a +2 bonus from ranks and will do more damage with your attacks.

  • @Downvotingpeople
    @Downvotingpeople 8 месяцев назад

    Strong disagree on magic being less fun. It's now integrated into the game instead of a whole mini game. Gotta get a runesmith (or caster of your own in other armies) in there to keep dispelling.

  • @tizianomerello6530
    @tizianomerello6530 8 месяцев назад

    Guys does heavy infantry give another +1 to combat resolution?

    • @d6wounds
      @d6wounds  8 месяцев назад +1

      No it’s just 4 models for a rank instead of 5 and enemy needs unit strength 10 to disrupt

    • @tizianomerello6530
      @tizianomerello6530 8 месяцев назад +1

      @@d6wounds ok thx, im trying to make dwarfs work in warhall:) that’s what I’m testing:
      2x3 gyrocopters with cluttergun ( gyro seems one of our best unit in the book)
      3x5 irondrakes with x3 torpedo( best unit in the book imo)
      Have you found bolt throwers useful?
      I wanna test 2 of them
      One with rune of skewering and rune of burning
      One with rune of skewering only!😀
      Btw good job for the channel😀

  • @TobiasPatrick
    @TobiasPatrick 8 месяцев назад

    It feels like dwarfs have fewer options compared to other armies in terms of play style and get punished when trying to play aggressively. I think war machines and shooting did need to be adjusted down, but it does not seem like dwarfs received anything to compensate. I am still going to keep playing dwarfs but I am glad I don't play competitively.

    • @jtrain9926
      @jtrain9926 8 месяцев назад +2

      Dwarves got over corrected, for example our cannons are all standard, but should all be great cannons, or at least have the option to buy a rune to make them great cannons.

    • @grlmgor
      @grlmgor 8 месяцев назад +1

      @@jtrain9926Dwarfs never had great cannons only Emipre did.

    • @jtrain9926
      @jtrain9926 8 месяцев назад

      @@grlmgor no but we used to have the best cannons and now Empire does so we should have cannons at least as good as theirs

    • @toldavf1523
      @toldavf1523 8 месяцев назад

      You need hammerers to anchor a flank not iron breakers, Iron breakers might take longer to die but hammerers will kill you given half a chance, they are among the strongest infantry in game and can take a few different rune banners that will let them fight anything short of a dragon with a good chance of winning.

    • @grlmgor
      @grlmgor 8 месяцев назад

      @@jtrain9926Rune of reloading is amazing for 5 points and Rune of forging is great option if you don't want to bring an Engineer.

  • @ragnarbaron6090
    @ragnarbaron6090 8 месяцев назад

    Rangers>thunder and quarrelers. Just take em with great weapons. 2 points more cost per model which. Is nothing.

    • @grlmgor
      @grlmgor 8 месяцев назад

      I would say quarrelers are better than thunders as iron drakes outperform thunders.
      Plus their cheaper with longer range.

  • @ZacharyShinn
    @ZacharyShinn 8 месяцев назад

    my dwarf player stacks Magic Res to i think -5 on one of his units, helps him out ALOT

    • @d6wounds
      @d6wounds  8 месяцев назад +2

      How? MR doesn’t stack…

    • @nunivo
      @nunivo 8 месяцев назад +1

      MR does not stack unfortunately, highest MR replace the lowest.
      Hope we get a cheap multiple banner rune that increase MR by +1 for each rune.

  • @todaguilar2004
    @todaguilar2004 7 месяцев назад

    ✋ P r o m o s m

  • @geeksworkshop
    @geeksworkshop 8 месяцев назад

    All that complaining about magic doesn't make for a fun bat rep.

  • @Alex-yg5uh
    @Alex-yg5uh 8 месяцев назад +1

    Mis-match because you lost? maybe stop treating old world as this hyper competitive shit show and you might enjoy it more.

    • @d6wounds
      @d6wounds  8 месяцев назад +5

      People have fun in different ways.. plenty of other channels for you to watch…

    • @Kcignatius
      @Kcignatius 8 месяцев назад +3

      He said it was a mismatch because there were two level 4s vs a level 1. I think this is the consensus TBH, certainly not a "competitive" only opinion.