I Made a Cleaning Sim in Godot in 48 Hours...

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  • Опубликовано: 18 сен 2024

Комментарии • 34

  • @rationalrama
    @rationalrama 2 дня назад +21

    I participated in this jam too. Didnt know you were in it. My game was called The Winter Camp and I honestly didnt think it would be finished. Your videos have helped me a lot in the past, glad I was able to get good enough to stand on the same starting line as you.

    • @stickguy9109
      @stickguy9109 2 дня назад +1

      I will try your game

    • @GhostByte_dev
      @GhostByte_dev 2 дня назад +1

      I'll take a look at it.

    • @rationalrama
      @rationalrama 5 часов назад

      @@stickguy9109 Oh very kind of you! Thanks!

    • @rationalrama
      @rationalrama 5 часов назад

      @@GhostByte_dev Thanks a lot for that, any feedback would help me improve myself.

  • @teegeevee42
    @teegeevee42 2 дня назад +2

    "The Calm before the storm" made me think of a city simulator in which you need to build stuff to protect against natural catastrophes.
    And I thought about an adventure game where you are stuck in a timeloop before a desaster happens.

  • @jomeiisaboss
    @jomeiisaboss 2 дня назад +12

    I guess this is a sign to get back into godot I was thinking about starting up remaking old games.

  • @leandroverse
    @leandroverse 2 дня назад +5

    So coool and inspirational. Scene Group rocks! Nice game too!

  • @wellhellotherekyle
    @wellhellotherekyle 2 дня назад +2

    Glad to see you uploading again - been looking forward to more videos from you :) You make groups seem pretty great, I'll have to give them a try!

  • @Kry0000
    @Kry0000 16 часов назад

    This is impressive to me, the graphics look solid. I also like your take on the "Calm before the storm" theme. Thank you for sharing your knowledge with the rest of the community, it is very much appreciated.

  • @GoDogGame
    @GoDogGame День назад

    This is the best channel for inspiration.

  • @DamianCRWDctrl
    @DamianCRWDctrl 2 дня назад +1

    I was waiting for a new video from you just today

  • @thedarknessinu3151
    @thedarknessinu3151 2 дня назад +2

    Nice a new video ❤
    Would like a tutorial/explanation video about hitboxes 2D&3D ❤

  • @ADTDev
    @ADTDev 2 дня назад +2

    Nice game Lukky, I participated in the jam as well and made a agen called Storm Reaper lol (its *nearly* unbeatable, only 4 people has beaten it out of the 51 people who rated)

  • @hollowdescent
    @hollowdescent 2 дня назад

    oh hey i was in the game jam too! very cool i'll check it out after the video ^-^

  • @AvialIytb
    @AvialIytb День назад

    This is why I have godot because your videos are incredible 🔥

  • @MrAndrew990
    @MrAndrew990 16 часов назад

    saw this on reddit good job.

  • @jasonwilliams8730
    @jasonwilliams8730 День назад

    Special ability, Lysol spray

  • @tatertime
    @tatertime 2 дня назад

    SEATS!? In a Japanese station!?!?? Impossible

  • @vyntrixdev
    @vyntrixdev 2 дня назад

    New video lets gooo

  • @howislife-v5
    @howislife-v5 День назад

    Lukky posted❤❤❤❤❤❤

  • @AliAli-wi2ys
    @AliAli-wi2ys День назад

    Lukky is a Dani for godot

  • @AboElmdameed
    @AboElmdameed 2 дня назад +1

    How is Endeavor doing?

  • @officialdreamplayz
    @officialdreamplayz 2 дня назад

    😮👌👌

  • @leandroverse
    @leandroverse 2 дня назад

    Could you export for Mac as well?

  • @morgenmiddag
    @morgenmiddag День назад

    Are you still working on endeavor??

  • @harimrlocal
    @harimrlocal 2 дня назад

    How can I create massive crowd of people with animation and with good performance

  • @Luciferatw0rk
    @Luciferatw0rk 2 дня назад

    Can anyone tell me why my godot crashes when i added too many meshes in 3d , i wanted to make a big game but the editor would crash every time 😢

    • @GhostByte_dev
      @GhostByte_dev 2 дня назад

      Maybe your GPU or CPU couldn't handle so many MeshInstance3D. Whenever you want to create multiple MeshInstance3D in the game, the solution to avoid a performance issue Is to use a MultiMesh in order to avoid your CPU having to calculate big calculations of all the Meshes each frame which can crash your editor.
      I had the same problem when I tried to make a forest but without going through Blender in Forward+ mode. Afterwards, some optimizations in Compatibility mode or even Mobile, it got better.

    • @Luciferatw0rk
      @Luciferatw0rk 2 дня назад

      @@GhostByte_dev thanks man , appreciate the reply

  • @plopsis
    @plopsis День назад

    Can you pet the cat?

  • @Cyb11893
    @Cyb11893 2 дня назад

    Well, not bad for a free engine. But he is not better than Unity. There is no rtx and DirectX

  • @l3kky
    @l3kky 2 дня назад

    sup lukky