My Top 10 Biggest Console Letdowns

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  • Опубликовано: 30 июн 2024
  • Let's look at consoles that I had high hopes for only to have them crushed under a mountain of disappointment.
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    Opening "Sega" jingle is from Astal for the Sega Saturn.
    Ending Music during the credits is from Batman for the Sega Genesis.
    SLX Logo
    By: Jan Neves
    RUclips Page - / jan3d
    Intro by Evan S.
    portfolio.tsestudios.com/
    Episode Notes:
    1. The transition tune that shows the next system is from Aldynes on the Supergrafx.
    2. Jaguar, 7800, and Virtual Boy footage is from emulation, as I do not own those systems.
    3. My prerequisites for this episode were just that there had to be a retail release of the system in some form and it not be a dedicated handheld device. I do not consider the Virtual Boy a handheld.
    4. Systems that almost made this episode were the 3DO and Turbografx-16.
    5. I've owned all of these consoles at some point during my collecting years. The Jaguar and CD-I have the worst libraries by far.
    6. The blurry Virtual Boy intro is supposed to be a joke. As in after playing that thing this is what your vision would be like.
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Комментарии • 756

  • @LouisTheSEGANerd
    @LouisTheSEGANerd Год назад +94

    The PS Vita was another system that showed so much promise, but Sony neglected it right from the beginning (and the less said about the memory cards the better). Thankfully the fan community has kept it alive and transformed it into a really awesome handheld ^_^

    • @dexocube
      @dexocube Год назад +7

      Love the Vita!

    • @kosmosyche
      @kosmosyche Год назад +20

      Vita didn't deserve it's fate. It was an excellent handheld let down by Sony's weird inability to do anything with it.

    • @LouisTheSEGANerd
      @LouisTheSEGANerd Год назад +13

      @@kosmosyche it's weird because the psp did really well and had a huge library of games for it, so you'd think Sony would know what they were doing but clearly not!

    • @Unquestionable
      @Unquestionable Год назад +4

      Yeah first party support was awful but thankfully it got a lot of support from third parties that helped make it one of my favorite handhelds. Actually just got a new memory card for mine as a birthday gift, well over a decade later and it was still obscenely priced.

    • @fu102
      @fu102 Год назад +8

      The Vita is STILL powerful enough to hang in there being a smaller than Switch pocketable device. Even if it came out in 2020 it would be considered good. Killzone still looks and plays like a "modern" game, Fate/Extella Link, Warriors All-Stars, Street Fighter X Tekken, Dragon Quest Heroes 2, NFS Most Wanted. Ugh, at least Henkaku and SD2Vita is there to save it

  • @sonicmario64
    @sonicmario64 Год назад +7

    One thing I like about the Wii U was the fact that it was the console to have the indie game "Freedom Planet" released for it, especially since, at the time, I didn't even know about the game being released on Steam the year before (mainly because I don't play games on PC). Thankfully, it was eventually released on other consoles including the Switch and PS4, and I'm still looking forward to when or if "Freedom Planet 2" will finally come out as well.

    • @Rationalific
      @Rationalific Год назад +1

      I did a bit of research, and it looks like "GalaxyTrail will release side-scrolling platformer sequel Freedom Planet 2 for PlayStation 5, Xbox Series, PlayStation 4, Xbox One, and Switch in summer 2023, the company announced." So not long to wait, as long as there hasn't been a delay. By the way, your comment made me look into it (although I'd heard of it before) and since I mostly game on PC, I just now purchased Freedom Planet 2! Thanks for reminding me about it!

  • @owllymannstein7113
    @owllymannstein7113 Год назад +19

    My family's first console was a 7800 that our grandmother bought us for a chirstmas gift when I was very young. Looking back it had to be fairly late in it's life because it came with 6+ pack in games and I can just imagine how happy the salesman was that he talked some old lady into buying it.

  • @ghostito
    @ghostito Год назад +10

    To be honest, maybe the biggest letdown in console history (for me) would be the rise of PlayStation against Sega and Nintendo, after the great 16 bit era I couldn't wait to live another great battle between them, and while the PSX didn't have "failure" written all over it before its launch (like 3DO, Jaguar and CD-i did) it didn't look like a serious contender against two well stablished brands. Everything changed when both 32 bit systems launched, Sega's failure to deliver more polished versions of Virtua Fighter and Daytona led people towards Sony's machine, and Nintendo delaying the N64 did the same... My letdown was seeing how this new machine got ahead just because Sega's and Nintendo's failures.

    • @filipmartinez1162
      @filipmartinez1162 Год назад +1

      This, This so much, Two gaming giants getting beaten by a thing that looked as boring as a Hi-fi.

    • @Oysterblade84
      @Oysterblade84 Год назад +5

      And it had the shittiest controllers I ever played games on. PS1/PS2 Dual shock controllers are terrible for fighting games compared to Sega's Mega Drive/Genesis 6 button pads and and Microsoft's XBox controllers. To be fair, the Dreamcast is probably the worst controller in gaming history.

    • @filipmartinez1162
      @filipmartinez1162 Год назад

      @@Oysterblade84 Dreamcast pad had the most ergonomic triggers and handles ever. GTFO of here alien hands.

    • @MaxAbramson3
      @MaxAbramson3 Год назад +1

      @@Oysterblade84 Jaguar?

    • @myretronation
      @myretronation Год назад +4

      the PlayStation seemed like a big deal here in Malaysia immediately with the Japanese launch in 1994
      most of my wealthier friends got the PlayStation immediately, and we were all playing games like Ridge Racer, Battle Arena Toshinden, and Philosoma in early 1995
      no one really bothered with the Saturn, and most people I knew bought it later in 1996 or 1997 just for the Virtua Cop games
      and Nintendo totally disappeared altogether between the SNES and Wii... nobody I knew had the N64 or GameCube in their heyday.

  • @lovingthesauce
    @lovingthesauce Год назад +13

    As a kid in the 90’s, I spent a summer in Portugal, and the Saturn was HEAVILY advertised there. Made it look amazing. Since all my friends had a PS1 or N64, I figured I’d get the Saturn so we could experience it. After a few months the friggin laser broke and I ended up playing other consoles at my friends house😅

  • @_zoinks2554
    @_zoinks2554 Год назад +115

    Gotta hand it to you bro. You keep coming up with good retro topics for your channel. Keep it up man!

    • @ryanyoder7573
      @ryanyoder7573 Год назад

      Haven’t seen him jump a shark on skis yet for sure.

  • @MCastleberry1980
    @MCastleberry1980 Год назад +12

    When all of my friends had an NES, I got an Atari 7800 for Christmas of 1988. Only 3 games I ever owned for it was Pole Position II, Ms Pac-Man and Mario Bros. All fun games, but when my friends had Zelda, Megaman, Castlevania, etc, Ms Pac-Man was not cutting it

  • @geoffgero6081
    @geoffgero6081 Год назад +5

    The Saturn was my biggest letdown. Mostly because it had no Sonic game to compete with Mario 64 and it seemed like Sega had lost their way. Little did I know they just kept most of the good stuff in Japan

  • @EsmeAmelia
    @EsmeAmelia Год назад +38

    The Wii-U mainly suffered from poor marketing - the similar name and the way it was advertised had many people think it was just an upgrade to the Wii instead of a brand-new console, and as such they didn't bother with it. Thankfully, most of the best Wii-U exclusives got a second chance at life on the Switch.

    • @joelellis9480
      @joelellis9480 Год назад +4

      Also, don’t forget, just like everything Nintendo has put out in the last couple decades is severely lacking in power.

    • @johneygd
      @johneygd Год назад

      But i also think that most peoples weres already happy with the wii and that they just don’t saw the need for a wii u anyway,so even if they did knew about the wii u and it’s great librarry of games,they simply still wouldn’t saw the reason to buy a wii u,
      The switch was just something unique to them in being able to play on the go or athome on tv,am mean if the switch was only portible or a home console only,then most people probably wouldn’t have be interested about it.

    • @reeyees50
      @reeyees50 Год назад +2

      It was also kinda pricey, expensive games at launch

    • @joelellis9480
      @joelellis9480 Год назад +2

      @DOGS LOL I understand and do agree with your statements. I'll happily admit to hating Nintendo and not supporting them since SNES. I don't like that they can put anything they want out and fans of Nintendo just consume without thought. It as an avid gamer especially retro, hurts.

    • @kingstarscream3807
      @kingstarscream3807 Год назад

      @DOGS LOL Isn't Switch as powerful as PS4? It can run Doom.

  • @RichSmithson
    @RichSmithson Год назад +13

    I didn't own any of these so personally the biggest let down for me was Sega Saturn. I remember feeling pretty low when Playstation took off and Saturn just kinda fizzled and died. Only 1/2 the video shops even rented Saturn Titles and those that did didn't seem to get many games.

  • @EliteGamersUnited
    @EliteGamersUnited Год назад +21

    for me the biggest console letdown was Also my fav console of all time Sega Saturn. i wanted it to crush Playstation as a kid. Heartbreak but still my most cherished gaming memories

    • @vintagecapgunsatyourmomshouse
      @vintagecapgunsatyourmomshouse Год назад +4

      Yup. Me too.

    • @spectrexr1
      @spectrexr1 Год назад +3

      I'm with ya bro lol

    • @adultmoshifan87
      @adultmoshifan87 Год назад +10

      Same here! I mainly picked Saturn as my 32 bit console because I owned a Mega Drive! However, the Saturn’s game library was too limited, many games got inferior Saturn versions to their PlayStation siblings and even Sega themselves didn’t carry over many of their 1st party franchises to the Saturn! In 1998, I switched to PlayStation out of necessity due to new Saturn releases drying up!

    • @guitarspud1723
      @guitarspud1723 Год назад +5

      Tbf. The Saturn's 1st party was vastly superior. The only franchise that had staying power from the beginning was gran turismo.

    • @EliteGamersUnited
      @EliteGamersUnited Год назад +4

      @@guitarspud1723 agree the 1st party stuff was arcade port heaven (most of them, VF2, VFremix was a nice freebie, fighting vipers, Daytona CCE, Sega Rally, nights)
      and all i say is our working designs game gifts from Victor Ireland are my fav gaming memories of childhood, surpassing NES SNES and Genesis games

  • @michaels9917
    @michaels9917 Год назад +29

    My number 1 has to be the early death of the dreamcast. It seemed to come out of nowhere. I was gutted at the time.

    • @nicholasgarratt5646
      @nicholasgarratt5646 Год назад +5

      Agreed. I loved the Dreamcast even more the PS1.

    • @zhukov2116
      @zhukov2116 Год назад +2

      The demise of the DC was easily the biggest for me, too. Great console but it was done before I could even afford one. Sega bowing out of console manufacturing was the twist of the knife.

    • @nicholasgarratt5646
      @nicholasgarratt5646 Год назад

      @@zhukov2116 Sega sold each console at a loss which was never going to end well. I sold mine years ago, and regret it now. I had a modest collection of about 30 games.

    • @MaxAbramson3
      @MaxAbramson3 Год назад +4

      100%. I had finaly come back to see what SEGA had, and the salesman at the store told me that, once again, true to form, SEGA had just discontinued "that $99 machine over there." Right at the moment when the world was waking up to SONY's bs claims about the PS2. And Dreamcast could've been the $150 machine that played so many of the AAA titles at the time. Many actually looked better on the Dreamcast!

    • @michaels9917
      @michaels9917 Год назад +2

      @@nicholasgarratt5646 I have bought and sold the dreamcast at least 3 times. Currently have one and bought a gdemu before prices went insane.

  • @System_Sega
    @System_Sega Год назад +7

    The Dreamcast for me. The Console was great, but it was dropped so quickly. I got mine in 2000 and it was dropped by 2001.

    • @goclunker
      @goclunker Год назад +2

      Fully agree. It was an amazing system with so much potential crippled by the cdr copy protection failure. Developers backed out. Half life was on the box, never came out. So many titles got canned because of that. I finally got to play it on my DC so many years later and i was happy and very angry at the same time. It would of been a game changer in 98/99

    • @Adamtendo_player_1
      @Adamtendo_player_1 Месяц назад

      I think I was also disappointed with the Dreamcast. I absolutely hated the controller. It was by father worst controller I’ve ever used. I mean I would say the Atari Jaguar had the worst controller but I would say the dream cast is probably the second worst but the Dreamcast had a lot of potential if Sega had released a better controller I would’ve enjoyed my Dreamcast experience a lot more.

  • @Floatillyboats
    @Floatillyboats Год назад +8

    Please do not ever change that intro to your videos. Thank you for the amazing content and God bless!

  • @IvoryTowerCollections
    @IvoryTowerCollections Год назад +8

    I was one of those young folks whose parents got them the Atari 7800. But then I asked for one specifically because while I had played the NES quite a bit, the 7800 appeared to have some arcade ports coming to it that I hadn't seen on any other system and looked great as well. I never really regretted getting my 7800 back then, but once we got our first computer, it was all over for console gaming in my life for quite a number of years to follow. That said, as a retro gaming enthusiast and collector, the Atari 7800 is now my favorite of the Atari released consoles and systems from back in the day. The current home brew games being released for it really show the power of what could have been had Atari invested more into it.

  • @ShinGoukiSan
    @ShinGoukiSan Год назад +69

    I grew up in LA where the 7800 was test marketed and a friend had one. If Jack Trammell had not been an idiot and paid the people that designed it and released it in 1984 instead of trying to force Warner to pay them it could have gotten a foothold a full year before the NES was Test Marketed in NY and LA in 1985

    • @MistaMaddog247
      @MistaMaddog247 Год назад +18

      The cheapness of Jack Tramiel was legendary and because of that he had a reputation of screwing over anyone who did business with him. The 7800 only made some profit for Atari because it was targeted to low income families as opposed to the more premium priced NES which outsold everything unit wise.

    • @admiralAlfonso9001
      @admiralAlfonso9001 Год назад +2

      Namaste

    • @caseyhayes4590
      @caseyhayes4590 Год назад +3

      I'm guessing Atari could have put chips in the 7800 carts exactly like the NES. I would imagine after 86 a massive amount of the key NES titles had extra chips in the cart.

    • @JGreen-le8xx
      @JGreen-le8xx Год назад +4

      Releasing it late was stupid, but even worse Atari DIDN'T have to release it all because Nintendo wanted Atari's help with the NES. But Atari thought the NES wasn't going to sell because of the game crash that had just happened. As soon as the NES took off Atari saw that there still was a game market and promptly kicked the 7800 out the door in hopes of cashing in on Nintendo's success. When that didn't work, they started making TENGEN games to cash in on the NES that way. Had they worked with Nintendo in the beginning, none of this would have happened and they'ed be rolling in $$$.

    • @HeathenDance
      @HeathenDance Год назад +1

      @@JGreen-le8xx Classic Karma...

  • @swittersanggraini1780
    @swittersanggraini1780 Год назад +20

    Being a saturn pal owner was very tough. Easily number 1 for me.

    • @MoviesNGames007uk
      @MoviesNGames007uk Год назад

      Also the cases felt apart so easily

    • @zhukov2116
      @zhukov2116 Год назад +4

      Where did you buy it? I was in Australia and didn't even know the Saturn existed. I went from owning a Mega Drive to wanting a Dreamcast with nothing in between.

    • @djberryhardkore
      @djberryhardkore Год назад

      @@zhukov2116 people didn’t really know about it in Australia, I only had 1 friend who had one. That said, PlayStation didn’t really get big in Aus until 1999-2000

    • @Oysterblade84
      @Oysterblade84 Год назад

      @@djberryhardkore No, that's not true, I live in Australia and can assure you the PS1 was big in Auz in 1996/97 and 98 as I was in high school at the time and remember everyone talking about it.

    • @swittersanggraini1780
      @swittersanggraini1780 Год назад

      @Zhukov they had 3 available in a little store in Perth called hi-tech world, which sadly doesn't exist anymore. However due to the saturn being a lot easier now to play backups with region free games. I'm making up for lost time

  • @lutfimakarim8258
    @lutfimakarim8258 Год назад +6

    For me, the biggest letdown would be the Nokia N-Gage. It Seems like an awesome premise: combining a handheld device with a Cell phone. It was an idea way ahead of it's time

    • @fu102
      @fu102 Год назад +2

      The QD was good and I EDC'd it, but the original "taco" was pretty yuck

    • @X2011racer
      @X2011racer Год назад

      And don't forget the Sony Xperia Play. Look at the thing; it's a Cell Phone with Playstation buttons, but it suffered due to lack of dedicated software that took advantage of the design. This phone's design would later as the inspiration for the notorious PSP Go.

    • @fu102
      @fu102 Год назад

      @@X2011racer I was so close to buying an Xperia Play, I really didnt like the touch analog whatevers though. Couldve been a really great entry into PSX on the go (no pun intended since it was a PSPGo)

  • @Thor-Orion
    @Thor-Orion Год назад +8

    The Wii U had the opposite problem from the Wii. Wii got so many terrible shovel ware games. Wii U was actually a pretty good system, and the number of classic Nintendo games released on it’s estore was great.

    • @Adamtendo_player_1
      @Adamtendo_player_1 Месяц назад

      The Wii U’s legacy lives on, as most of its best games got ported to Nintendo Switch and Mario Kart 8 Deluxe is the best selling game on Switch, that’s amazing, a 10 year old Wii U game is the best selling game on Switch.

  • @shaggymcdaniel3216
    @shaggymcdaniel3216 Год назад +21

    Biggest letdown for me was the PS2. They really bluffed about how powerful it was before release. Sega might’ve still had a hat in the ring if people didn’t believe the hype. Once the OG Xbox came out, I never owned a PlayStation again (okay, I had the PSP, but it sucked at the time).
    This is my personal opinion.

    • @Planag7
      @Planag7 Год назад +11

      No no it makes sense. Sadly Sony had the third parties after Sega left
      I still hate the... Hmm, the "PS2 look and grab" that gen started.
      Xbox 360 was a great change. But I never forget those first batches RRoD!

    • @gracekim25
      @gracekim25 Год назад +2

      And the PS2 was my first console 😅 so this VERY awkward

    • @fu102
      @fu102 Год назад +3

      I owned and loved my Dreamcast, and waited in line for a PS2. Man was I disappointed at how unimpressive it (the PS2) was at the start.

    • @amsterdamG2G
      @amsterdamG2G Год назад

      I had the PS1 so automatically wanted the PS2....but later T-mobile had the XBOX with some of their phone contracts....after that i hardly touched the Playstation

    • @MaxAbramson3
      @MaxAbramson3 Год назад +1

      I owned a PS2 and wondered for years when they were finally going to bring out games that would demonstrate its capabilities. Tragically, we wouldn't even see 5 million polygons/second and nice looking games until the PS3 was rumored. I remember seeing so many launch titles for PS2 that just looked like high res PS1 games or turned out to be worse than their Dreamcast counterparts.
      SONY had lied prolifically and overstated the performance of their new machine by a factor of ten.

  • @Jordan1000
    @Jordan1000 Год назад +8

    For me it was the Nintendo 64. I was really looking forward to those silicon graphics and arcade perfect Killer Instinct, but looking back it was a crap console, I should’ve jumped to PlayStation with it’s massive library of games. I only really liked Perfect Dark & Ocarina of Time, but as a kid at the time, I had no money, so couldn’t afford two consoles.

    • @djstyles97
      @djstyles97 Год назад +2

      Totally agree with you. Goldeneye and the wrestling games were some of if not the best 4 player experiences of the era but that console was pretty bad. Just look at the library. N64 is even more overrated now. I think everyone has nostalgia glasses for the thing.

    • @elmarakovideo
      @elmarakovideo Год назад +1

      Mario 64 was boring to me. Banjo Kazooie was much better!

    • @andrewdowell6474
      @andrewdowell6474 Год назад +2

      The graphics of the N64 always bugged me. The worlds always had a liminal quality that felt like some kind of purgatory I was trapped in.

    • @aceassn716
      @aceassn716 Год назад +1

      N64 fog machine

    • @Adamtendo_player_1
      @Adamtendo_player_1 Месяц назад

      Did Nintendo 64 was a great system and I will debate anyone who says otherwise it’s one of my favourite Nintendo systems looking back the PlayStation is overrated and the majority of its games look like and I’ve aged like milk. Even my beloved racer looks like garbage now on it. I’m sorry Nintendo did the right thing going with cartridges no loading times and I can get into the game immediately and the N64 had the best resting games nothing could touch goldeneye and PlayStation had no answer to wave 64 which had the most realistic water physics at the time. The main reason why PlayStation succeeded was because it was more developer friendly and Sony marketed it better that’s it.. given the choice I would rather have just got a Saturn over it despite the platform fading.

  • @awetistic5295
    @awetistic5295 Год назад +28

    Personally, I was never disappointed by a console I own. I still love all and use most of them. The Wii U even is one of my most played systems, especially with its backwards compatability and the stellar virtual console. The only disappointments I had were when I found out that a console wasn't backwards compatible and that the games were region locked.

    • @rabidsnypr
      @rabidsnypr Год назад

      Coming from a wrestling mark. 😂😂😂😂😂

    • @mbii7667
      @mbii7667 Год назад +2

      The Wii U is amazing. People need to stop equating quality with sales.

  • @simonwoods2180
    @simonwoods2180 Год назад +4

    1) PS2 had very blurry graphics that ruined it for me. Plus, it had all the best games like Street Fighter III 3rd Strike and presented them so badly. My beloved Genki switched all their Shutokou Battle games to PS2 and the graphics quality was abysmal compared to Dreamcast VGA. They were unplayable.
    2) Saturn. I got my import machine on launch day and was excited to get the CPS1 and CPS2 ports. But, it took so long I lost interest and swapped the machine for a Neo CD. About a year went by before any CPS2 port. It was baffling.
    3) Megadrive. The system didn't get the best 3rd party games or many top games in the arcades.

  • @justapeasant8949
    @justapeasant8949 Год назад +3

    To cut some slack to Philips, CD-I was not designed nor marketed as a video game console. It's intended application was interactive player & multimedia presentation device. Being used for an actual video games was an afterthought and it's specs are showing.

  • @aprichman
    @aprichman Год назад +2

    “If you’d like to see me cover some of these consoles let me know down in the comments”
    Bro I want so much content from this era it should resemble that Surge hose in the old commercials

  • @myretronation
    @myretronation Год назад +10

    I never had any real letdown... the only childhood consoles I had were the SNES and PlayStation, and financial restrictions did not allow me to really get into anything more than PlayStation consoles for the longest time.
    Still, I recall being absolutely excited for the 32X based on EGM and GamePro coverage.
    Atari was barely a blip here in Malaysia... the video game market was mostly dominated by Micro Genius (high quality NES clones made in Taiwan), and later with PlayStation, which remains the only family of consoles to be officially released here.

    • @Boogie_the_cat
      @Boogie_the_cat Год назад +3

      Sounds like what was a probably a bummer at the time, (few consoles released in your region) turned out to be a blessing in disguise as you got two of the best!
      I still feel bad because my brother bought into the Dreamcast (good system, died too soon) and then the poor guy bought the Atari Lynx. We didn't have much money either, so those were cases of saving up money forever, and having bought a system that had a year of releases at best (didn't buy them right when they released because expensive)
      It's one thing to be let down by a console (Lynx) but when you buy a good console (Dreamcast) and then Sega backs out of the hardware game.

    • @myretronation
      @myretronation Год назад

      @@Boogie_the_cat yeah, everything has its pros and cons
      sorry to hear about the Dreamcast though... it was wildly successful here, certainly much better than the GameCube and Xbox, both of which were barely a blip here
      the Atari Lynx looks cool though, and the few games I sampled via MiSTer did show the hardware had great promise that was let down by an obviously struggling Atari. it could and should have been able to compete against the Game Boy and Game Gear if only Atari was able to sign up more developers and release it worldwide instead of being stuck only the US

  • @stonerdemon
    @stonerdemon Год назад +2

    I also remember all the M2 hype back in 1995. According to the reports from E3 95, the machine would be capable of moving 1 million polygons per second. That would have been like having a Dreamcast-like machine in the PS1/N64 era, absolutely crazy. Personally, my biggest gaming letdown has been and will always be the lack of a Vagrant Story sequel, let alone a remake.

    • @airthrowDBT
      @airthrowDBT Год назад

      If you look at modern info about M2, 3DO was lying their damn asses off. I saw a spec that said "100 million pixels per second" and I calculated the maximum number of pixels in their highest resolution at something like 18 million pixels at 640x480. The polys were a lie, the arcade HW based on M2 that actually came out looks exactly comparable to playstation 1 titles. All those crazy magazine screenshots were 3DO faking the funk.

  • @djstyles97
    @djstyles97 Год назад +4

    I'd say the North American launch of the TG-16 was the biggest letdown. All the magazines were showing us all the great PC Engine games that would/could be coming here but it quickly became hard to find soon after it's launch. I remember trading my TG-16 for the 32X which I would've had at #2 on my list. Then the massive disappointment of the Sega CD would be 3rd. The fact that they were REALLY pushing FMV games and ports of existing games with minor audio tweaks was such a waste of the platform. I would put the PS Vita on here as #4 as that system had so much potential but didn't have many of the games and franchises that people expected to be on it. They should have released ports of later PS2 games. Should've gotten a version of Street Fighter 4 or a SF Collection instead of SF x Tekken. Just feels like Sony made this great system and didn't really know what to do with it after launch. Just look at what the homebrew scene has done with it lately.

  • @pooksthepossum
    @pooksthepossum Год назад +4

    Waking up to a new SLX video is like waking up to your favorite cartoon on TV as a kid. Keep doing what you're doing, and long live SLX!!!! *SEGAA!!*

  • @SparkyMK3
    @SparkyMK3 Год назад +3

    My biggest console letdown was during my teens, when I got into old game collecting. I finally got my hands on a Sega Master System after years of looking for one, and I was having a blast playing Choplifter and Zillion on it...and then the thing completely crapped out on me after a week. I got a refund for it, but you'd better believe I was bummed out about that.

    • @aclstudios
      @aclstudios Год назад +1

      Master System only failed in North America

  • @oblivieon1567
    @oblivieon1567 Год назад +7

    I think my biggest disappointment was the Turbo Grafx / Turbo Express. I was mind blown by the Express, it had a beautiful screen and played your home console games on the go. Not that I could afford it. What made it really bad was seeing all the support the PC Engine had in Japan and virtually no support in the US. It was heartbreaking.

  • @LemonTree9280
    @LemonTree9280 Год назад +3

    Game Sack just did a Nintendo 64DD ep last week. Very interesting. Love both your channels!

  • @SkippyKairos
    @SkippyKairos Год назад +18

    NEC PC FX looks like a really interesting case of attempting to pursue peak 2D gaming instead of the market’s shift to 3D. Wonder how much farther it could have gotten with a bit more support and interest

    • @djstyles97
      @djstyles97 Год назад +5

      Just ask Sega about the North American release of the Saturn and you'll know the answer.

    • @maroon9273
      @maroon9273 Год назад +2

      Pcfx look more as a PC/interactive medus gaming like cd32, pippen and fm towns marty.

    • @reeyees50
      @reeyees50 Год назад +10

      Sega lord x gave the hazy explanation of why it was like this. Reality was that NEC almost immeditely lost third party support as the trend of that era (1993-1999) was universally to focus on newer 3D technology for video games. It lost support of 3D parties because the Playstation was coming out (released in Japan late 1994 btw). Desperate, NEC licensed all these last generation games and even sketchy early hentai game developers in order to survive and market the console to a more adult crowd. It backfired tremendously and lost its audience

    • @maroon9273
      @maroon9273 Год назад

      @@reeyees50 it's sad, definitely nec should had there focus on the pc/pc gaming market and releasing a living gaming/media pc version of the pcfx-ga (with pc monitor and upgraded cpu compatibility). Also, try to poach chipset to arcade companies.
      It's how NEC PC (later with windows 2000/xp and mac era, amiga A4000T, Fm towns and sharp 68000 never transition to windows 3.1 early on and later windows 95/98 and Mac 8 OS.

    • @MaxAbramson3
      @MaxAbramson3 Год назад +2

      And yet the $300 Supergrafx was out in Japan at the same time that the weaker Turbo hit our shores for $199, still with an 8-bit CPU. Worse NEC had built 750,000 of them, tying up their limited marketing and game development budget and resulting in the complete failure of a venerable system. 90% of Japanese titles would never make it across the ocean. Worse, the more powerful Super would never make it here at all, despite having a real shot and winning that generation's round of the Console Wars.

  • @ghouston69
    @ghouston69 Год назад +5

    The Sega Dreamcast in my opinion is the biggest letdown for me. I bought the console on 9/9/99 and am still super pissed Sega pulled the plug on that console so early. They had a great library and could have had an even better one if they stuck with it.

    • @goclunker
      @goclunker Год назад

      I bought it for half life (it was right on the DC’s box) naively i thought i would have my favorite game, on powerful hardware, and play online where everyone would have equal specs. Never came. We got a small library of quality sega games while all other developer pretty much pulled out

  • @cax1175
    @cax1175 Год назад +7

    I'm actually going to Japan Friday and will be ecstatic as heck to find a PC-FX. It's just so interesting to me.

    • @elmarakovideo
      @elmarakovideo Год назад +2

      Safe travels and have fun!⛩

    • @cax1175
      @cax1175 Год назад

      ​@@elmarakovideo Thank you!

    • @AssaulteedOne
      @AssaulteedOne Год назад +2

      Maybe Super Potato in Akiba or a HARD-OFF/BOOK-OFF second hand store might have one? Good luck in finding one!

    • @cax1175
      @cax1175 Год назад

      ​​@@AssaulteedOne I'll definitely be putting most of my time as far as game hunting at the OFF stores. Super potato is cool to look at but way more expensive

    • @cax1175
      @cax1175 Год назад

      ​@@AssaulteedOneI found a PC-FX, Neo Geo CD, Wonderswan, Neo Geo Pocket Color, and Apple Pippin!

  • @scottwhite3447
    @scottwhite3447 Год назад +5

    It makes me sad that the Sega CD always gets crapped on. I fell completely in love with the Working Designs games (the Lunar games, Vay, Dark Wizard, etc). If I ever break out any old system, it's the Genesis (Shining Force series are my favorite on the Gen) and the Sega CD for the Working Designs titles. Love them!!! Love your channel brother, thank you! Keep bringing back the great memories 👍👍👍

    • @Anonymous-oh4xw
      @Anonymous-oh4xw Год назад +1

      Just talking about this, it pisses me off. If it was just their personal opinion, that would be fine (i would probably be a little upset but still), but no and most of the critisism are extremely brutal and unfair, and they don't even bother making research or learing about anything the system, since they have already made up their "descision", they wouldn't wanna understand and know anything. Words cannot describe how angry that makes me. I could make a whole video about it.

    • @deltatango-six7941
      @deltatango-six7941 Год назад

      @@Anonymous-oh4xw Most people who crap on the Mega/Sega CD never even played one it's games. If you had a Mega CD during it's viable lifetime and avoided the FMV fodder, you probably enjoyed the system. I know I did. It had some amazing RPGS. Good Shooters. Good platformers. I'm a big fan of the Sega CD to this day.

    • @airthrowDBT
      @airthrowDBT Год назад

      I've always loved Sega CD. It could've been so much better, but it is a unique experience and to this day on my MiSTer FPGA I play a LOT of Sega CD.

    • @dnocturn84
      @dnocturn84 10 месяцев назад

      Yes, it was a great system and a good idea in general. Heavy price tag though. Unfortunately, in PAL territory (Europe) we never had games like Lunar, Vay, Dark Wizard for the Mega CD. Best thing was Shining Force CD in this regard. I guess you would have ended up with very different memories, if you would have been born here.

  • @Archvile1
    @Archvile1 Год назад +5

    There were rumors about the sega 32x that it might damage the system. We really wanted to buy put those rumors were persistant. Then we waited sega saturn tol launch but our neighbour bought PS1 and that was so amazing console we had to get one too

  • @cax1175
    @cax1175 Год назад +2

    0:55 Hey don't knock the Casio Loopy, that's Adam Koralik's second favorite console!

  • @_NoDrinkTheBleach
    @_NoDrinkTheBleach Год назад +11

    I think my biggest letdown was more of a time based thing than a library quality issue. The Dreamcast was cancelled so fast. The PS5 and Xbox Series consoles have been on sale longer than the Dreamcast was in the US. I bought a lot of games for the DC, but when I realized that 3rd party support was already dying in mid 2000, I was genuinely worried about its future.

    • @DesertRainReads
      @DesertRainReads Год назад +1

      I loved the Dreamcast. Such an amazing system that burned out as brightly as it came in. Wish it lasted much longer than it did.

    • @FallicIdol
      @FallicIdol Год назад

      I felt it was really just getting started and then it was over.

  • @Zahir658
    @Zahir658 Год назад +2

    14:36 Wait! Darkstalkers could have been a 32X port at one point?!!!
    Now this is what I call a broken heart 💔

  • @philmason9653
    @philmason9653 Год назад +12

    Definitely up for some PC FX or SuperGrafx coverage. CDI & Jaguar, not so much...
    And I share your sentiments on the Wii U exactly. I had a fantastic time with it because the competition had abandoned local multiplayer, while off tv play let me game without monopolizing the living room. But it's hard not to be disappointed by how brief its lifespan was, and how many titles went to the 3DS instead. Not even getting a Fire Emblem game was pretty rough, for example.

    • @rael_gc
      @rael_gc Год назад

      It was the best platform to play Lego games in co-op (one player on TV, other in the console). Hyrule Warriors had this feature too. I never understood why Nintendo games never featured this.

    • @DesertRainReads
      @DesertRainReads Год назад +1

      I liked the Wii U at first, but over time its weaknesses really started to show. Ho boy, it had good exclusives but holy crap, region locking, it being underpowered, massive software draughts and third party support dropping like a rock after the 1st year on the market? It's no wonder the thing tanked. The way they handled my most anticipated title, giving it a physical release in Japan and Europe but relegating it to digital only in North America? That was its death knell. I called it on MiiVerse, I said "If Nintendo of America mishandles this title, the Wii U itself will die an early, slow, painful death." Welp, the end results speak for themselves. The Wii U deserved to fail with how mishandled it was.

    • @rael_gc
      @rael_gc Год назад

      @@DesertRainReads Which title was that? (no physical release on NA)

    • @X2011racer
      @X2011racer Год назад +1

      ​@@rael_gc I believe it was Twilight Princess HD.

  • @MrMatthias
    @MrMatthias Год назад +11

    Failures like the Apple Pippin and CD-i are legendary, but I legitimately did not know NEC ever made a follow-up to the PC-Engine. I've never heard anyone ever talk about it. Same with that other Phillips system.

    • @officialFredDurstfanclub
      @officialFredDurstfanclub Год назад +3

      Probably because it bombed even in Japan.

    • @fu102
      @fu102 Год назад

      Watch the GameSack ep on it, very good vid

    • @quinnhofmann5399
      @quinnhofmann5399 Год назад

      PC-FX was such a terribly conceptualized console and what it was designed to run was a disservice to consumers given the hardware inside of it. It reused a lot of chips and boards found in the later model PCE/PCE CD or TurbgoGX/SuperFX consoles (especially the sound parts, if i remember correctly) and added some additional power and chipsets but it wasn't backwards compatible with any PCE CD-ROM or HuCards. They could have easily used the disc drive to boot and run PCE CD games and a HuCard slot (like a desktop PC floppy drive) for running the various HuCards since all the hardware to do so was there but soft locked away any access to utilizing those features. I feel like it could have had a chance if they did that since the limited library of games could be supplemented by some of the PCE (CD)/TubroGX games that were still pretty much in the dark in the US and be novel enough to create a following for the NCE systems, generating momentum and demand for more PC-FX games to be developed.
      The Panasonic M2 was about as close as you could get to being released before being cancelled. It was sort of like a more extreme version of what happened with SEGA and the Saturn and, even more so, Dreamcast in the sense that the tech and innovation was too far ahead of its time and ended up getting lost in the buzz of the other upcoming consoles that could perform impressively enough for less money and easier to program that 3rd parties preferred to support.
      Now as for me: I've never heard of the Apple Pippin. What's the story there?

    • @Bant_Panorama
      @Bant_Panorama Год назад

      Gamesack made a good video about it, it’s mostly them trying to play RPG games that are only in Japanese and not progressing very far in any of them.

    • @quinnhofmann5399
      @quinnhofmann5399 Год назад

      @@Bant_Panorama yeah I saw that - what was is like 13 or 30 some games?

  • @Psmgamer
    @Psmgamer Год назад +4

    32X was my second Sega system after the Genesis released. I remember renting Knuckles Chaotix and my parents making me return the 32X to ToysRus after it couldn't work without having to buy a additional wire from Sega for $19 which my parents refused. I had paid like $80 and had gotten it for my birthday around 1995.

    • @MaxAbramson3
      @MaxAbramson3 Год назад

      I bought several games from the bargain bin, so it was no disappointment that one or two of them didn't work on my shiny new $19.95 32X. Still, I could sure see plenty of SEGA fans shelling out $180 for the addon, then $50 a game for a library, only to have to return them.
      SEGA of America wanted to just use their $49.99 SVP Lock On cartridge that everyone was excited about, but SoJ complained that there were enough colors and needed something to compete with the ATARI Jaguar. That's right. The Jaguar.

    • @Psmgamer
      @Psmgamer Год назад +1

      @@MaxAbramson3
      I remember going back to ToysRus like 1995/1996 and it was discontinued to $60.

    • @MaxAbramson3
      @MaxAbramson3 Год назад

      @@Psmgamer Yeah, the already developed SVP would've been a winner at $49.99 and had Daytona USA, Star Wars, Virtua Racer, and Virtua Fighter completed for it. SoJ rejected it because it didn't show enough colors and needed something to compete with the Jaguar.
      Yes, that insane.

    • @michaeloffgrid
      @michaeloffgrid Год назад +1

      @@Psmgamer I almost bought one from Kaybee in early 97 for $30. I wish I had in retrospect, just for the collection, but I got a replacement Sega CD for my broken one instead (also $30).
      How did you feel about returning the 32X? Were you disappointed at first or did you immediately feel like you had dodged a bullet?

    • @Psmgamer
      @Psmgamer Год назад +1

      @@michaeloffgrid
      I think I dogged a bullet with the 32X. I did get to play Knuckles Chaotix years later on Gametap. After the 32X, I never bought another Sega console.

  • @catholicactionbibleonlyist1813
    @catholicactionbibleonlyist1813 Год назад +2

    I reamber seeing the 3DO and the Apple Bandai Pippin in a magazine ad Closest thing to a Console letdown is having a use NES with tech issues

  • @alexl2475
    @alexl2475 Год назад +4

    The M2 looked awesome. Closest Sega product was D2 for the Dreamcast which would have been the launch title.

  • @Sitharii
    @Sitharii Год назад +9

    *For me the biggest let-down* .... *by far , had been the SEGA Saturn ,and that's because as a SEGA MegaDrive fan/owner i had huuuuuge hopes for SEGA's upcoming console* .
    But seeing the 32X 's games destroyed my dreams about SEGA's upcoming 32-bit era.
    I was seeing 32X's games being totally unimpressive ,perhaps ... very slightly better than what i was already playing with my MegaDrive (*so why to move to the 32bit Saturn ?) .
    That was strike No1.
    Then i start noticing Saturn's advertising: they were focused heavily at many 2D beatem'up games(i was perfectly fine with my MegaDrive's Mortal Combat and StreetFighter) and many 2D space-shooters ...which .. again ,i've been playing a ton of them with my MegaDrive and i had no intention to buy a new console in order to play ...similar kind of games .
    But for me , the "death-nail" for Saturn was the cancellation of Diablo(although it had been announced) ,while Playstation released Diablo.
    I wanted to play that game so much that i instantly decided that i must abandon my hopes for Saturn and buy the Playstation.
    It was a decision that i never regretted ,moreover when i later heard the news about Saturn being discontinued.... so sad , so many hopes and such a huge let-down.

    • @reeyees50
      @reeyees50 Год назад +4

      Exactly sega saturn was really damaging tonthe company despite all its gems.

    • @djhenyo
      @djhenyo Год назад +2

      SegaLordX should make a video (or a whole series of them) on the biggest Sega letdowns. Hardware, software, marketing, and a bunch of other topics could easily have their own Top 10 list.

    • @teen_laqueefa
      @teen_laqueefa Год назад +2

      It's actually a "death knell" a lot of people say nail, but I just learned it's a death knell

    • @Sitharii
      @Sitharii Год назад +1

      @@teen_laqueefa lol , funny thing is that i searched it in google first ,since i wasn't 100% sure , and the "death nail" appeared in the auto-research , but if i had actually pressed enter(i didn't obviously) to see the results ,i would have noticed what you saw , lol.
      ( * anyway , if this was the only grammar mistake i've made then i'm happy since english isn't my native language ,thanks though ... )

    • @MaxAbramson3
      @MaxAbramson3 Год назад +2

      @@djhenyo The video wouldn't even fit on a Sega CD!

  • @thepolacek
    @thepolacek Год назад +2

    I remember playing alien vs predator in 1993, in a jaguar kiosk. That was so awesome.

  • @datassetteuser356
    @datassetteuser356 Год назад +2

    Great to see you mention the Jaguar here, and quite high on this list as well. A good point you make: the Jaguar started like a good contender to the race, but there were just too few games worth having. The controllers, however, I like. The worst decision about them was not to include six face buttons. The later PeoPad corrected that, but that was too late - and then there were still no real system seller games. Too bad really, as I think Atari could have made something very enjoyable out of this as well.

  • @Rando1975
    @Rando1975 Год назад +1

    The M2 will always be one of the biggest "what ifs" in gaming. It was supposed to blow it's competition out of the water. It apparently had tons of games being developed for it. But then it was delay after delay and they finally killed it.
    I've been going through old gaming mags for the last little while and one of the most interesting things has been the previews. More specifically, what never released. I remember one I read, it had 10+ games that never released. 8 of them on Sega consoles!

  • @parkerthomson7130
    @parkerthomson7130 Год назад +4

    i remember when Sega had a so called console civil war with 32X Neptune and The Saturn which lead to Sega's decline.

    • @maroon9273
      @maroon9273 Год назад +3

      Which all led to the saturn suprise launch and cancelation of many titles for the system.

  • @demgreens
    @demgreens Год назад +2

    Of all the consoles listed, the SuperGrafx represents the most wasted potential. There's actually no reason the extra hardware couldn't have been put in a CD add-on as the expansion port would have supported it

  • @danielrecommends
    @danielrecommends Год назад +1

    Great list of consoles SLX! I also had several of these or wanted them and they were disappointments for sure. I like the idea of individual videos covering these consoles and their titles.

  • @Wezi427
    @Wezi427 Год назад +2

    I was a senior in high school when the 3DO M2 was announced. I was committed from day to buying it. At the time Matsushita was a bigger company than Sony, so knowing the financial backing that they would have had was very exciting at the time. It's a shame it never came to be.

    • @airthrowDBT
      @airthrowDBT Год назад

      I had a rep from Matsushita come to my tech school trying to tempt us to apply to work at Matsushita, he was like a cult member for Matsushita-san. As if we wanted to hear about him inventing stuff in WW2 days and not why we should work there...he literally never once told us why we should work at Matsushita.

  • @BlindTrustProject
    @BlindTrustProject Год назад +2

    I remember that M2 shit show... Back when you fantasised on 3 screenshots in the magazine and low-fi VHS videos...

  • @Carsonj13
    @Carsonj13 Год назад +4

    My biggest letdown will always be the Saturn. Not because it's bad, quite the opposite, but because of its limited support by the company who made it. I mean its like SEGA TRIED to fail with the thing, and according to Occom's Razor, they literally did, seeing as they were the one's who manually pulled the plug (prematurely I might add).

    • @aceassn716
      @aceassn716 Год назад +1

      That time frame is a painful reminder about Sega of Japan jealous of Sega of America making the Genesis a huge success
      They were at odds about 32x an Sega Saturn
      Along with rejecting Sony (after nintendo left them at the altar for Phillips)
      The rest is history
      But I’ll never regret buying my Saturn so many great classics
      Case in point hows the emulation efforts going?!
      Saturn that far ahead of the times

  • @Animated__Freak
    @Animated__Freak Год назад +8

    For me the 3DS ended up being a huge letdown. I got one at launch and Nintendo made it seem like all the great games where just around the corner. Instead it took about another year for the system to get off the ground, and at that point I had already moved on. Worse yet, the launch model I had was designed so poorly that the top screen would get permanent scratches because the bottom screen would smash into it when closed.

    • @LuSanification
      @LuSanification Год назад +2

      Exactly the same for me. Also being a poor student I couldnt afford any games for it. They costed 40/50€ in Portugal

    • @aceassn716
      @aceassn716 Год назад

      Nintendo even rolled out the early ambassador program to save the damage that was done (able to pick 2free games from about 20)
      It worked and the games came thankfully from developers

  • @G.L.999
    @G.L.999 Год назад +2

    As someone who grew up with Nintendo, as you would say Sega Lord X, "you can't talk praise about something in the industry without acknowledging the pain or dissapointments that follow it". The Wii U, Virtual Boy, and the N64 DD are prime examples of what you had just discussed already.
    But here's a fun fact about the N64DD. The 64mgs Disks + the 64 mgs of internal N64DD memory + the cartridge slot that could've been used for other things like maybe some extra memory and RAM, we actually would've been able to play N64 games from as high as 128 megabytes to 160 megabytes if you could believe it.
    I argue that had the N64DD actually been bundled with the N64 right from the get go, it only would've cost no more than $249 at launch. Especially since the N64DD would've ran off the exact same power as the N64 console itself without it's own power supply or any other internal enhancements(something that plagued the Sega CD, 32X and Jaguar CD)!

  • @felman87
    @felman87 Год назад +3

    I'm late to the party here but I'm going to nominate the Sega CD. I know, I've talked about how I loved Lunar 1 and 2, along with a few other titles. But when you look at the hardware that came with it then compare it to the software, you can't help but feel like there should've been way better games for it.
    The problem was the FMV craze. Sega CD had a paltry number of colors that could be displayed on screen and the CD rom read speed wasn't where it needed to be to play these games competently, assuming developers even could. So, a lot of the titles essentially turned into titles similar to Dragon's Lair, just a fancy game that's focused around quick time events with a game so grainy it looked like a homemade movie shot on a JVC camcorder (If you don't know what that is, ask your parents). And so many developers jumped on the FMV bandwagon.
    A shame because the Sega CD had an awesome chipset in it. A blazing CPU clocking in at 12.5Mhz. Granted, it was only 16bit but the hardware could do sprite scaling like the Neo-Geo and also background, like Mode 7 on the SNES. It was essentially the best piece of hardware a 16bit system could be. Imagine an entire library just focused around those strengths. Plus, in my imaginary world, the system would be a toploader that came with the genesis hardware installed on it for $200. That way, those without a genesis could buy and play a system without having to also buy additional tech.

    • @MaxAbramson3
      @MaxAbramson3 Год назад

      Games like Crash Bandicoot and Final Fantasy VII could run on that beast. We saw Soulstar, Batman Returns, Thunderstrike, and Battlecore, along with some of the best arcade ports and versions of Final Fight, NHL 94, and the like. There were just too many lazy ports and too many FMV games.
      Worse, using color blending, you could get 3,375 colors and hundreds onscreen at one time. It was the first modern console with a CD-ROM, arcade scaling and rotation, and 3D graphics. And we saw almost nothing from SEGA showing off their powerful machine. Instead, we were told to go out and buy yeat another $180 addon--followed by a $400 Saturn only a few months later!

  • @JGreen-le8xx
    @JGreen-le8xx Год назад +2

    64DD was a big letdown, but even bigger letdown by Nintendo was the Gamecube ETHERNET attachment (which only had online for 2 SEGA GAMES!) and limited LAN support and the headset for the Nintendo DS (which touted voice chat for its online games) Both were huge kicks to the balls.....

  • @KoubuPilot
    @KoubuPilot Год назад +1

    For each blue screen announcing each entry, I kept hearing the Price Is Right losing horn

  • @Canadian_Gamer
    @Canadian_Gamer Год назад +3

    My biggest console letdown was the Sega Saturn. It was rough being the only kid in the neighborhood with one of those, I would get picked on a lot on the schoolyard.
    I wouldn't mind seeing you cover the Virtual Boy. I remember trying one out in a Kmart kiosk back in the day and being blown away.

    • @aspataro79
      @aspataro79 Год назад

      I’m in the same boat - when the Saturn came out, the PlayStation was already the better console to own and the N64 was just on the horizon.

    • @brendanroberts1310
      @brendanroberts1310 Год назад +1

      It's strange because now the Saturn and its games are far more desirable than the PlayStation and its games.

    • @Canadian_Gamer
      @Canadian_Gamer Год назад +2

      @@brendanroberts1310 it's because all of the hipsters have latched on to it. The PS1 library absolutely destroys it, at least in the west. This is undeniable.

  • @zubazub66
    @zubazub66 Год назад +11

    The Dreamcast is the one that let me down the most. It started off so promising with some awesome games, many of which I still play today. But its death was painful to watch, especially when it had so much potential.
    As a Brit my other let-down is the CD32. I remember reading in some Amiga mags that because the CD32 would have much more storage and also had a new special chip inside it so porting PC games to it would be very easy. I naively hoped for games like Doom and Day of the Tentacle. But apart from a few games like Simon The Sorcerer and Beneath a Steel Sky, what we got instead was a flurry of crappy floppy disk ports with maybe n added soundtrack if we were lucky. And for this privilege we got to pay 3 or 4 times as much. And the controller sucked ass as well lol.

    • @ratspike8017
      @ratspike8017 Год назад +1

      I feel this (see my own comment above). "Naive hope" just about sums up the CD32 in two words.

    • @EDifyer881
      @EDifyer881 Год назад

      yes I actually didn't know that it existed until I saw avgn video on it

  • @godvandamme9921
    @godvandamme9921 Год назад +2

    Square leaving Nintendo as the N64 was about to come out was a major disappointment for me as I was a big fan of FF3 (FF6) and Crono Trigger. I remember seeing magazine articles showing FF7 on the N64.

  • @darinherrick9224
    @darinherrick9224 Год назад +1

    Nintendo's release of the 64DD was one of the strangest things I've ever seen. A disc based add-on that drastically increased storage capabilities...and they released NOTHING for it? What the heck???

  • @psychopoison
    @psychopoison Год назад +4

    Sega CD for me, as a Sega Kid I was expecting much more than just Mega Drive Games with a good soundtrack, even there are great games still my biggest let down in gaming

    • @simonwoods2180
      @simonwoods2180 Год назад +2

      I was more disappointed in the public. Any sensible gamer would have bought a Dreamcast but the industry was now more about (filthy) casuals and they wanted to wait for PS2.

    • @Chaz4543
      @Chaz4543 Год назад +2

      The Genesis ports with the enhanced soundtracks I didnt want to own any of those games. Granted I was just a kid who couldnt buy everything and had to be more choosey but I didnt even want to rent those games either. I went straight for the Sega CD games that were exclusives and ignored all the Genesis ports. Granted I missed out on cool games like Spider-man and Batman Returns which blew the Genesis versions out of the water but it is what it is. No regrets.

  • @EngineHeadCW
    @EngineHeadCW Год назад +2

    Man, I wish I had bought that Virtual Boy when I saw them on clearance at Hill's. They were $9.99 for the system, and $2 each for the games, and I remember counting 7 or 8 different games in the bin. I had already rented the system and discovered how bad it was, so I had no interest of buying it then. Unfortunate.

  • @Des_Zee
    @Des_Zee Год назад +4

    For me the 32x and the Sega Saturn. Sega made me lose interest in video games for a while during that time. Until Sony's playstation bought me back.

  • @JeffYPbPr
    @JeffYPbPr Год назад

    Great video. Your perspective on these videos is what makes them stand apart from others in thr like. Good job!!

  • @Athesies
    @Athesies Год назад +3

    Ay nice, I haven't heard your opinion on a lot of these consoles. I really liked hearing your take on the jaguar, I've wondered for a while how it compared to the 3do in your view

  • @mercster
    @mercster Год назад +3

    The scary thing is, when I was pretty young I saw a CD-I demo thing in ... I think it was a Sears? And I wanted it sooooooo bad. I think I even asked my parents if I could get one. Luckily, in their wisdom, my parents helped me dodge that bullet. I ended up with an Amiga 500. Thanks Lordster! SEEEEEEGAAAAAAAAAA!

    • @mercster
      @mercster Год назад +2

      I had an Atari 2600... and yeah the Atari 7800 was so much more powerful, at least audio-visually. Even today I am impressed by it! Oh well.

    • @mercster
      @mercster Год назад +1

      I had an Atari Jaguar. I think my mom ordered it from New York cuz noone sold it locally. I think the only game I ever owned was Cybermorph. Where did I learn to fly...? I didn't. Ugh.

    • @mercster
      @mercster Год назад +1

      Yep I agree with you, the SuperGrafx is the saddest story on this list.

    • @mercster
      @mercster Год назад +1

      I know it's probably a longshot since you cover consoles, but an Amiga episode would be great. I dunno if you ever had one though. For a brief shining moment there in the early 90s, I had the best graphics in the 'biz.

  • @forcedfeedbackclassicgamer5499
    @forcedfeedbackclassicgamer5499 Год назад +1

    Solid list. WiiU was definitely a "Omg I want my money back" console for me, but so was the original Wii at the end of the day. First-party titles on both were great, but that came down to only seven or eight great releases for either system. At least the Wii had enthusiastic (if not sorely misguided) third-party support, but the only reason I still own one is for the Gamecube backwards compatibility.

  • @Locomamonk
    @Locomamonk Год назад +1

    Great video!! I think I remember being disappointed in the Sega CD back in my youth, but I never bought it. Decades later I've grown to love it.

    • @worsethanhitlerpt.2539
      @worsethanhitlerpt.2539 Год назад

      I had Sega CD back when it came out and most of the games I got sucked. Now I wish I could get SOUL STAR but thats just 1 game really aint worth all the hassle

  • @bawitback
    @bawitback Год назад +4

    I'm glad you didn't mention 3DO I've been recently getting into it and find it pretty underrated and has its share of great software.

    • @BlueLegend595
      @BlueLegend595 Год назад +2

      I loved my 3DO. Games were hard to come by here in the UK though.

    • @alex.starostin
      @alex.starostin Год назад +1

      ​@@BlueLegend595 for me it was part of its charm that you had to really dig deep to find games for 3DO,

  • @MAGAWITCH1990
    @MAGAWITCH1990 Год назад +1

    My friend had a Jaguar with the CD attachment back in 1998 and we used to joke that it looks like a toilet and functions like the stuff you leave in the toilet lol

  • @SunstreakerTitan
    @SunstreakerTitan Год назад +2

    Love to see how many of these are now rare and the possibility of going up in price in the second hand market

  • @palaceofwisdom9448
    @palaceofwisdom9448 Год назад +2

    It's no coincidence that almost all of these are from the 90's, an era dominated by talk of bits and other such hardware specs. Trying to have the most powerful console on the market was never a winning strategy.

  • @Unquestionable
    @Unquestionable Год назад +1

    Awesome idea for a video. Have to say a lot of stuff I thought had potential was when I was really young so I had no clue what actually made something successful. Tons of great memories reading gaming magazines covering the tons of now obscure consoles I knew I could never afford.

  • @stargazerlaurent6780
    @stargazerlaurent6780 Год назад +1

    At the time, I believed in the Jaguar. I really did. The controller was comfortable and the number pad had potential. I played COUNTLESS hours of Aliens vs Predator. But looking back the writing was on the wall from day one

  • @yousefslimani99
    @yousefslimani99 Год назад +1

    I love your contents so much! Keep up the good work "SEGA Lord X"!

  • @spencerstevens2175
    @spencerstevens2175 Год назад +3

    I thought the 64dd was vapor ware for the longest time. But the games it does have look interesting at least. The SimCity looks really fun

  • @lovelesstv
    @lovelesstv Год назад

    wow, talk about a "flood of memories" in this one. i haven't thought about the M2 in years! i remember seeing some article about how games would have real-time day/night cycles, NPC's would have schedules they followed, etc. none of that was impressive by the time Morrowind came around but that wasn't until years later. it would've been absolute madness to see that so early on. thanks for another great video!

  • @fresnokila3
    @fresnokila3 Год назад +1

    Man, I remember all these systems, especially from gaming magazines. I still enjoy reading about them every now and then. M2 and Virtual Boy would be my 2 biggest disappointments from back then. I would have loved to rent the Virtual Boy at Blockbusters to at least see what the games looked like.

  • @jeremybowers3181
    @jeremybowers3181 Год назад +2

    Absolutely cover some of these in future vids man! I would dig a dedicated episode on that red screen monstrosity Virtual boy.....my eyes strain at the memory alone lol(thanks to Blockbuster back in the day🤣)

  • @jamesstaggs4160
    @jamesstaggs4160 Год назад +5

    Without a doubt the Sega Saturn. It's no even close. This will be a rather long comment so feel free to punch out now if you're in a hurry. When the Sega Saturn was released I was working for the now defunct Babbage's. I was a junior in high school and had an SNES, a Genesis and saved up for a at the time blazing fast Pentium 60 with 8 MB of RAM, a 540 MB 5200 rpm hard drive and it even had a double speed CD drive! I was a "3rd key", meaning I could either open the store by myself or close it by myself. Babbage's had a policy that employees could take home a few games a week and return them after I think 4 days. The thought being they could sell games better if they'd actually played them. At the time I had a girlfriend I'd been dating for two years, played football and ran track, on top of my schoolwork and 20 hours at Babbage's every week didn't leave much time for gaming, so I cherished every hour I could get with any game or system.
    We weren't supposed to take home systems, but being 17, having the keys to the store and being rather stupid a few months after the Saturn released I grabbed one of the five systems we had and brought it home on a Thursday night. I was going to open the store on Saturday so I figured two nights and one full day was no big deal. I could sneak it back in without anyone noticing.
    The games I grabbed to play were Panzer Dragoon, Nights and Daytona USA, mostly because that was about all we had and those games had multiple copies. I'd planned to just stay up all night playing a cutting edge gaming system. I played the thing for about three hours and shut it off. You can only get so much enjoyment out of Daytona, so that lasted about 30 minutes. I didn't expect much from Nights and it didn't change my mind. I hated the look of the game and nothing about it grabbed me. I saved Panzer Dragoon for last, thinkng it would be the game I'd be up playing. I was expecting revolutionary gameplay and "holy shit" graphics. What I got was Star Fox with a better frame rate, not even half the charisma of that game and jagged polygons with ugly textures. To be fair I was really more of a 4x, RPG and would rather play Panzer General than Panzer Dragoon, so the games weren't really my genres in the first place, but I stand by my assesment of those games. Star Fox was cool because it reallt was cutting edge for a console but it's basically a rail shooter, so is Panzer Dragoon, and I hate rail shooters. I like to have as much control over the game as possible, which is probably why I'd take slower paced strategy games and RPGs without flashy graphics over something that looked great but was very limited in how you could interact with it.
    The day after I brought the console back I was met by my manager at the store entrance. I was supposed to open it alone so I knew something was wrong. He fired me on the spot for taking the Saturn home, which I thought was a but harsh. I never even considered keeping it. I just wanted to see what it could do. So not only did the console let me down it was also the catalyst for losing what was the best job a high school gamer could have. I'm pretty sure he took inventory every time he was there which is how he noticed the missing Saturn. He either checked the security footage or just deduced I was who took it since I was the only other employee with keys. Oh well. I got a job at Media Play (anyone remember those) right after Babbage's. Now that place I did take stuff home never to return it, but that's another long story. Needless to say stealing is bad and it's just a scummy thing to do. Don't do it and I regret ever doing it myself.

    • @michaeloffgrid
      @michaeloffgrid Год назад

      I hate be Mr. Actually, but if you played those Saturn games at the system's launch, Nights couldn't have been one of the games you played. Are you sure it wasn't Clockwork Knight? That was a launch game.
      More importantly, it really sucks you got fired over a console and games you didn't even care for. I don't know what it's like being in your manager's position, but considering you brought the system back in a short, timely manner, I think I would have let it slide and just told you "not to ever pull something like that again." Considering your tastes, in early 95, you were better off just sticking to the PC. lol!

  • @dumpsterfire7916
    @dumpsterfire7916 Год назад +2

    The Wii U is criminally underrated. Switch is still porting over Wii U titles to this day. Also the modding capabilities of the Wii U are great too.

  • @jontomustalent575
    @jontomustalent575 Год назад

    Great video Sega Lord x yes most definitely we want to see your ideas for future videos

  • @deepstothepeeps
    @deepstothepeeps Год назад +1

    You ever get a gift that you never asked for? That was me with the Phillips CD-I. I remember my dad dropping that one on my brothers and I one Christmas. I have no idea how much he spent on it, but, man, do I feel bad for him, even to this day. Not that we didn't play it. In fact, we played it quite a bit, including the "dreaded" Link: Faces of Evil (though I quite like it).
    Honestly, I think my biggest console letdown was actually the Dreamcast. Not only did Sega pull the plug on the Dreamcast pretty quickly, but in the time that it was supported, they couldn't even get some of their more memorable franchises on it. Sure, it had Sonic, but where was Panzer Dragoon? Toejam and Earl? I had mixed emotions finding out that those two were coming out on the Xbox, though I did eventually get one for those games.

  • @cblizz730
    @cblizz730 Год назад +2

    Definitely the Atari Jaguar. I remember videogame magazines were hyping the system up for months Back in 93, especially electronic gaming monthly and game pro. Trevor Mcfur was such a let down. No music or parallax scrolling. I remember thinking that super Nintendo was better than this " 64-bit system".

  • @josephferrel3413
    @josephferrel3413 Год назад

    Thanks for the great video! Brought back some memories

  • @nomeaknat
    @nomeaknat Год назад +2

    The 64DD was a pretty big letdown for me. Especially with the amount of time my family and I spent playing the N64. I remember getting really excited reading about it in my gaming magazines.

    • @maroon9273
      @maroon9273 Год назад

      Worst part the add-on came late near end of the 90s.

  • @puparn93
    @puparn93 Год назад +3

    This was a good video. I'd like to see Wii U videos. I completely skipped it and went from PS3 to PS4 to Nintendo Switch

  • @bonesjackson81
    @bonesjackson81 Год назад +4

    Gotta be Saturn for me. While I loved it and still have it and play it, that system was like a gut punch. 3rd party games were a year late if at all. That complete lack of support basically from the start was an amazing disappointment. I was riding high coming off the Genesis only to have the rug ripped out from under me. By 97 only 2 years in I was wondering what I should do? Abandon the Saturn like every good dev outside of Sega had already done? It was the last time I showed loyalty to a brand. Sega tore my gaming heart out. It's my #1 cause I did and do love it and the potential wasn't truly realized. I've had lots of dud consoles but the Saturn was me at 14 and a turning point. If I ranked just by a console I had and hated it'd be N64 at #1. Hated it and still do.

    • @aceassn716
      @aceassn716 Год назад

      Along with the unexpected falling off of Sega Sports games!
      Glad Sega Lord X already made that video, for us who lived thru that era it was inexcusable

  • @Oysterblade84
    @Oysterblade84 Год назад +1

    Much like how ''The Simpsons'' used to boast back in 1998 that it had many more stories for episodes for years to come and it did, this channel is following in the same way. I'm amazed SLX how you can create all these new gaming topics for episodes and they're all 100% entertaining as the last. You always have my undivided attention. I'm not a fan of American accents but I really love the sound of your voice. Well done man!

    • @PedroOliveiraNegrao
      @PedroOliveiraNegrao Год назад +1

      My biggest letdown was the N64. Sure it had mario 64, ocarina and goldeneye but virtually nothing else (oh... And mario party). Adding insult to injury the games were easily twice or three times more expensive. Meanwhile Playstation had a huge library of games. And i hated the damn fog every n64 game had.

    • @chaosdromanah8620
      @chaosdromanah8620 Год назад

      @@PedroOliveiraNegrao So i guessed your not a fan of The WWF no mercy game in N64

    • @aceassn716
      @aceassn716 Год назад

      @ Pedro
      Yes n64 is the most overrated nintendo system of all to me was well
      To go from snes with an oceans deep amount of games
      To only 236 total for n64 ( no Metroid Punchout.. along with every game being collect a thon)
      Never liked the controller either

    • @Oysterblade84
      @Oysterblade84 Год назад

      @@PedroOliveiraNegrao Agree about the small library and high price tag but the N64 had really good racing games though. Diddy Kong Racing, World Driver Championship, Cruisin' USA/World, Top Gear Overdrive, Star Wars Phantom Menace Racer, Mario Kart 64, F1 97, F1 98 and I don't care what anybody says, Mortal Kombat Trilogy was better on the N64 than the Playstation. The AI was alot more forgiving, AI could be outsmarted each and everytime as it didn't counter everything you did, the graphics were better and it was developed by Midway themselves not Sculptured Software.

  • @jaredbaker1183
    @jaredbaker1183 Год назад +1

    The canceled sega VR headset was the biggest let down for me. There was so much hype for it with my friends and I. Seeing it in game magazines with a December 94 release date to only have it quietly disappear from those same magazines was a real let down. Sure, it probably would have been junk. But it was the memory hole of its existence that really frustrated me.
    Oh. And the "Activator". Not a console, but it was junk too.
    To be fair, I hope sega could have done a combo game that used both the vr headset and the activator. The big dreams of little kids I guess.

  • @roberto1519
    @roberto1519 Год назад +3

    My major let down was without any doubt the discontinued support for the Sega Saturn, many games I first played on this console didn't get the follow-ups, such as the original Tomb Raider, Resident Evil, Croc, Pandemonium and more, while exclusives such as Mystaria, Shining Force III, Bulk Slash, Burning Rangers and others were abandoned and the Dreamcast barely had anything to do with the Saturn in this regard, like the Saturn was a past to be forgotten or something. Magazines started showing all sequels only coming to the PS1, Tomb Raider II, Resident Evil 2, Croc 2, Pandemonium 2, but specially games that would have been a perfect fit for the Saturn such as KOF 98 and Capcom vs SNK were only coming to Sony's machine, even compromised, this was really sad for me as a teenager. Eventually my older brother got a PS1 and we enjoyed it quite a bit, but it's not to say the disappointment disappeared as the Saturn is really special, my favorite alongside the Genesis, SNES and SMS.

    • @themeangene
      @themeangene Год назад +1

      Yeah as much as I love the Dreamcast, Sega should have learned from Genesis and pushed through with the Saturn. In 97-98 developers were finally getting comfortable with 3D hardware

    • @roberto1519
      @roberto1519 Год назад +2

      @@themeangene True, the best PS1 games started coming out at the same time the Saturn was ditched as most developers were now more comfortable with Sony's console too, it was easier and so on, but 3D gaming was still quite new, since '93 from the 3DO era up to the tail end of '97, many things improved. The Saturn should have been supported up until 2001 or so, just like Nintendo did with the N64, which was a dead horse at launch, and it sold quite well due to their insistence, the Saturn could have been second best, at least.

    • @themeangene
      @themeangene Год назад +1

      @Roberto Yeah agreed. 3D Games in 1995-6 were still novel to developers especially those who only worked on consoles. Crash Bandicoot was the first game that utilized streaming from the disc to expand levels beyond 2-3 MB. Capcom was mastering pre-rendered backgrounds. And games like Spyro pioneered use of LOD polygonal features.
      Burning Rangers, Sonic R, Panzer Dragoon Saga and a lot of late stage Saturn games looked incredible.
      Sega wasn't in the red technically until 1998 and investing $100 million on the Dreamcast R&D really was too dangerous of a move. The Saturn was still beating the N64 in Japan. Honestly Sega should have started to port those games over & worked out some exclusivity deals with Capcom and SNK.

    • @roberto1519
      @roberto1519 Год назад

      ​@@themeangene You chose the best examples, those PS1 titles are remarkable due to how developers pushed 3D beyond using such techniques. Burning Rangers is indeed amazing, it could use a few more months to iron out the graphical glitches but it's otherwise a technical marvel and I love Sonic R, Shining Force III (specially scenario 3) has amazing 3D battle scenes and Advanced World War: Last of the Millenium features dynamic lighting, particles and the such, all late titles on the machine.
      Another thing that SEGA ignored and was a trend that Sony got it right was that we as players wanted more, so porting arcade games with three tracks to play on such as Daytona, Sega Rally and Manx TT, to name a few couldn't compete with Gran Turismo and many exclusives that ensured Sony's dominance, Metal Gear, later Tomb Raider and Resident Evil games alone put the PS1 way ahead of the competition, not to mention all third parties that abandones Nintendo from the SNES that supported Sony all the way. I agree, SEGA should have made sure third party support years before the Saturn was released, maybe they thought their own IPs would suffice.

  • @iCABALi
    @iCABALi Год назад +1

    I enjoyed almost all of the consoles I've owned. My biggest letdown was probably the Wii. I hated the motion controls. It was the first console I bought with my own money as well, so the disappointment was even more bitter. I was glad when my dad stopped gaming a year later and gave me his 360.

  • @NoSuRReNDeR001
    @NoSuRReNDeR001 Год назад +2

    Another great vid! I would like to see a flip-script version... biggest console surprises? for me it was the Nintendo Dsi... I was using it for everything...it was camera my internet my notebook my game machine wow at the time no one had this crap it was so fun...then the games were shockingly good loved that thing

  • @marcrics
    @marcrics Год назад +3

    I don't want to, but I have to put the Saturn on mine. Outside of great fighting game ports it was soooooo under utilized from a hardware and IP perspective. Hit even harder after the CD and the 32X.

  • @creativerayn
    @creativerayn Год назад +1

    The main reason I decided against the wii u and will never forget that feeling was because of the way Nintendo pushed and completely misled everyone with that amazing Zelda demo where link fights a giant spider or something in a beautifully rendered surroundings using the game pad which looked amazing… but then wiped it from the internet.
    I have searched and searched for a good quality video of that demo to no avail, no one ever seems to mention it but I still till this day am holding out for a Zelda that looks anything like it.

  • @caseyhayes4590
    @caseyhayes4590 Год назад +1

    Crazy thing about the PCFX is those kinds of games did pretty well in Japan on Saturn. Saturn basically because the PCEngine CD successor and you could also play Sega Arcade ports on it.